forum

Bastard Mini II - Game Over (Town wins)

posted
Total Posts
429
show more
Sakura
want to try that again?
Vote: DakeDekaane
Zexion
Why not.

Vote: DakeDekaane

I suppose we're finally lynching Jess if this doesn't work, since she doesn't seem to care at all...
Topic Starter
DakeDekaane
"Paranoia is strong in this one"

Votes has been reset

A meteor will fall and everyone will die in 48 hours.
Sakura
Vote: Jess
Well last one remaining.
-[Jess]-
vote:Jess
*finally.
*but everyone is losing now,can you avoid this happen.
Topic Starter
DakeDekaane
Votecount:
-[Jess]- (2) - Sakura, -[Jess]- [L-0].
Players were in a pinch. They looked at -[Jess]-, who looked like she didn't care at all, as she was rolling on the floor. Fingers were pointed at her, she kept rolling, then she stood up and took the hammer.

"Finally."

Then, she proceeded to take her own life.


Jess, the Spy, has been lynched.

Sakura, the Matchmaking Machine, has survived and won.
Zexion, the Magician Trainee, has survived and won.

Congratulations to Town players for winning!
Topic Starter
DakeDekaane
Role PMs

Sakura, the Matchmaking Machine
Hi dear player, you are the Matchmaker Machine.

You have the next abilitie(s):
Matchmaking: Each night, you can target two players. Both players will be roleblocked and rolestopped. You cannot target yourself.
- If you pair a town player with a town player: nothing will happen.
- If you pair a town player with a mafia player: town player will die.
- If you pair a town player with a third-party: nothing will happen.
- If you pair a mafia player with a mafia player: both players will die.
- If you pair a mafia player with a third-party: third-party will die.
- If you pair a third-party with another third-party: nothing will happen.
Solar Cell: (Passive) You can only post when there's sunlight.
Iron Mind: (Passive) You can't be recruited into Cult, Mafia, Masonery or Neighbourhood; your role can't be changed.
You win when the all the bad guys are gone.

If you have questions, PM the Game Master for assistency.
Zexion, the Magician Trainee
Hi dear player, you are the Magician Trainee.

You have the next abilitie(s):
Magic Robe: Each night, you can use this ability. During that night, you can't be targeted by night actions. You can't use your other abilities the night this ability is used.
Magic Wand: (Day/Night) You don't know what this ability does. You can only use this ability once per day/night cycle. Action will be anonymous.
Magic Hat: (Passive) You don't know what this ability does.
You win when the all the bad guys are gone.

If you have questions, PM the Game Master for assistency

Magic Wand effects (a die roll is performed):
Day:
1: Nothing happens
2: Summons Rain for 24 hours
3: Summons Flowers
4: Killproof for this Night/Day Cycle.
5: Investigation on random player.
6: Suicide

Night:
1: Suicide
2: Nothing happens
3: Roleblocks a random player
4: Kills a random player.
5: Rolestop a random player.
6: Nothing happens

Magic Hat effects (a coin flip is performed):
Head: Nothing happens.
Tails: Reflexive kill (PGO).
- Magic Bomb -, the Robot
Hi dear player, you are the Robot.

You have the next abilitie(s):
Body of Steel: (Passive) You are immune to bullets, knifes, magic and hand-to-hand combat damage. You are weak against fire and electric weapons. You can't be lynched.
First Law of Robotics: (Passive) Once per day or night, you can prevent a human player from dying.
Positronic Brain: (Passive) You can't be recruited into Cult, Mafia, Masonery or Neighbourhood; your role can't be changed.
Sleepless: (Passive) You can post at night.
Voiceless: (Restriction) You cannot post any words. Votes and simple roleplaying (such as *nods*, *runs in circles*, *slaps mod with a large trout*) are the exception.

You win when all the bad guys are gone.

If you have questions, PM the Game Master for assistency.
Batujitsu, the Rookie Spy
Hi dear player, you are the Rookie Spy. You know a fellow spy, but you don't know who this is.

You have the next abilitie(s):
Reckless Arsonism: (1-shot, Day/Night) Target a player. Targeted player will die in a fire.
Daggers: Each night, you can target a player. Target player will be killed. 50% chance of failing.
Information Network: You can target a player. You'll learn the target's role.
You can only use one ability per night.

You win when you and your fellow spy control at least 50% of the votes.

If you have questions, PM the Game Master for assistency.
Jess, the Spy
Hi dear player, you are the Spy. You know a fellow spy, but you don't know who this is.

You have the next abilitie(s):
Strongman Shot: (1-shot, night) Target a player. Targeted player will die, nothing can stop this from happening.
Daggers: Each night, you can target a player. Target player will be killed.
Spy Scan: (1-shot) Your will learn your fellow spy identity.
You can only use one ability per night.

You win when you and your fellow spy control at least 50% of the votes.

If you have questions, PM the Game Master for assistency.
Frostings, the Cat God Worshipper
Hi dear player, you are the Cat God Worshipper.

You have the next abilitie(s):
Cult Spread: Each night, you can target a player. They will receive an anonymous message.
Kitten Call: (1-shot) At night, you can convert the people targeted with Cult Spread into Cat God Worshippers.
Cat manners: (Restriction) You are a cat-man, every post of yours must have cat-like talking (meows, purrs, hisses, nyans, etc.)
You cannot use Cult Spread and Kitten Call in the same night.

You win when all the bad guys are gone and you are alive.

If you have questions, PM the Game Master for assistency.
Navizel, the Joker
Hi dear player, you are the Joker.

You have the next abilitie(s):
Disguise: (1-shot) During Loading Phase, you can choose your alignment (town, mafia or third-party). Send your selection via PM.
Wild Card: (Hidden, Passive) If lynched/killed, your revealed alignment and role on death will match the person who caused your lynch/death. If investigated, you will return the same alignment and role as the investigator's.
Justice Hero: (needs Town alignment) Each night, you can target a player. If targeted player has an ability which causes damage, it will be permanently disabled.
Payback: (needs Mafia alignment) Each night, you can target a player. If targeted player uses an ability that night, it will be reflected to them.
Playful: (needs Third-party alignment) Each night, you can target a player and send them a message. Message will be anonymous.
Win conditions:
If town: You win when the all the bad guys are gone.
If mafia: You win when you and your mafia fellow(s) control at least 50% of the votes.
If third-party: You win when all the bad guys are gone and you are alive.

If you have questions, PM the Game Master for assistency.

Evolution Tree
Day 2:
Pocket peek: (town/mafia, Passive) If a player targets you with an action, you'll learn their role. If multiple people targets you, you'll learn only one of them.
Ace up your sleeve: (third-party) Once per Day, you gain an extra anonymous vote (send your vote via PM). These votes are not accumulative.
Advanced Disguise: (1-shot, day/night) You can change your alignment. You keep your learned abilities.

Day 4:
Four of a kind: (town, 1-shot, day) Your role will be revealed to everyone.
Straight Flush: (mafia, 1-shot, day) Your role will be revealed to everyone. If there are more than 3 players, you will gain an additional vote during that day.
Royal Flush: (third-party, 1-shot, day) Your role will be reavealed to everyone. You become a winner.
Topic Starter
DakeDekaane
Players' Actions

Day 1
Navizel uses Disguise. Mafia alignment chosen.
Zexion uses Magic wand. Die roll: 3. Summons Flowers.

Night 1
Frostings uses Cult Spread in Sakura. Message sent.
Navizel uses Advanced Disguise. Town alignment chosen.
Navizel uses Justice Hero on Zexion. Action fails due Zexion commuting.
Sakura matchmakes - Magic Bomb - and Batujitsu. - Magic Bomb - can't die due Body of Steel.
Zexion uses Magic Robe. Untargetable at night.
Batujitsu uses Daggers on - Magic Bomb -. Flip coin: Heads. Fail to kill due - Magic Bomb -'s Body of Steel.
-[Jess]- took no action.

Day 2
Batujitsu uses Reckless Arsonism on - Magic Bomb -. - Magic Bomb - dies in a fire.

Night 2
Frostings uses Cult Spread on -[Jess]-. Message sent.
Navizel uses Justice Hero on -[Jess]-. -[Jess]-'s Strongman shot has been disabled.
Zexion uses Magic Robe. Untargetable at night.
Sakura matchmakes Navizel and Zexion. Action fails due Zexion commuting.
-[Jess]- took no action.

Day 3
Zexion uses Magic wand. Die roll: 4. Killproof for this Night/Day Cycle.

Night 3
Sakura matchmakes Navizel and -[Jess]-. Navizel dies.

Day 4
Zexion uses Magic wand. Die roll: 2. Summons Rain for 24 hours.
MBomb
Tfw my steel body protected me from 2 kills in one night.
Zexion
I knew my magic wand would eventually kill me. Glad it didn't happen.

I really liked this game, but it could have been an easy win for scum if Jess actually attacked someone D1... but oh well, we had a lot of defenses just as Navi said. Also MB you were pretty unlucky to have Batu burn you lol
Zexion
Wait Sakura... you didn't say that you paired Navi and Jess?!
MBomb

Zexion wrote:

I knew my magic wand would eventually kill me. Glad it didn't happen.

I really liked this game, but it could have been an easy win for scum if Jess actually attacked someone D1... but oh well, we had a lot of defenses just as Navi said. Also MB you were pretty unlucky to have Batu burn you lol
If any human got targetted, I'd have to save them from it anyway.

Also tfw no one believed my post restriction, I don't particularly like rping like #osu people :(
Navizel
ayy lmaooo
Navizel
Does Sakura's ability goes first before Justice Hero?
-[Jess]-
.-.

It end...wow.
Frostings
lol what a hard game for the cat man ;__; :)
quite a fun game though
Sakura
See Zexion, told you Jess was scum
Topic Starter
DakeDekaane

Navizel wrote:

Does Sakura's ability goes first before Justice Hero?
Justice Hero had priority over Matchmaking.

Thanks everyone for playing, I think I'll be hosting a few non-bastard (and bastard) games in the future with this role mechanics. So any feedback is really welcome.

On a side note:
There was no cult at all, just a Survivor who could change people's roles.
Joker's original idea was to win regardless of how he died, but in the end I changed completely the role so it wasn't pointless to the player (after dying).
Magic's Wand original effect was to simply suicide. But I considered that would be pissing people off too much after knowing, so I converted it into a Russian Roulette (sadly it didn't happen :( ).
There were only 2 roles (Joker, Magician Trainee) that were able to be protected by the Robot.

Merry Christmas!
Navizel
yep. really should've blocked Sakura hahaha

Jess should've gotten lynched much earlier. Sakura targeted me and Jess so she should've known lol
Sakura
That's why i was pushing Jess, but Zexion was stubborn on lynching the mod.
Zexion
I just couldn't get Simple Bastard off my head. I still regret not trying to lynch the mod again on that game.

Well, the fun part is, I didn't even lynch Jess.
Please sign in to reply.

New reply