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Osu Rate Changer - Change the speed of beatmaps!

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Topic Starter
TrippinBeats

abraker wrote:

Feature request time:

1) Autodetect what map is being played via discord api or some other method
2) Keyboard shortcut that queues the last played map and saves it to the appropriate directory. Make sure it is not queued multiple times.
3) Customization of the rate(s) the shortcut speeds map up by

This way I can play the map to see if I want to speed it up
Press the shortcut on results screen or wherever after playing it
Then press F5 to refresh song select
Sounds like a challenge, I’ll see what I can do :D
nyancat0131
You should check whether user select a beatmap that has its BG missing. It will throw an exception.
Topic Starter
TrippinBeats

Gahara-san wrote:

You should check whether user select a beatmap that has its BG missing. It will throw an exception.


Thank you! I fixed it in the new update ;)
Topic Starter
TrippinBeats
Version 3 is released! Download it here!

Version 3.0
+ You can now create marathon maps! Put your rates or normal maps [1.0x] into one big difficulty!
- Fixed a bug breaking the program when the map had no background image.
- The program now avoids generating new files when they already exist. 1x audio files for example.

When it comes to easily adding recently played maps, I found no good solution. Also, my attempts at implementing it made the interface cluttered and more advanced than I liked. abraker, I tried ;)

Thanks for all the feedback!
DarkStoorM
I noticed you get an 'Index out of bounds' when there is no space between the Mode and its value, didn't even know it was a thing.
Apparently, not every tool formats the data properly, so if anyone is getting Index Out Of Bounds on a beatmap that was generated by some other tool, make sure there is a space, then try again.
Topic Starter
TrippinBeats

DarkStoorM wrote:

I noticed you get an 'Index out of bounds' when there is no space between the Mode and its value, didn't even know it was a thing.
Apparently, not every tool formats the data properly, so if anyone is getting Index Out Of Bounds on a beatmap that was generated by some other tool, make sure there is a space, then try again.


Sorry about that! Will update soon, should be easy to fix.
My AngeI Amogus

TrippinBeats wrote:

DarkStoorM wrote:

I noticed you get an 'Index out of bounds' when there is no space between the Mode and its value, didn't even know it was a thing.

Apparently, not every tool formats the data properly, so if anyone is getting Index Out Of Bounds on a beatmap that was generated by some other tool, make sure there is a space, then try again.



Sorry about that! Will update soon, should be easy to fix.
any news on fixing this problem? occurs on quite a few maps for me
Topic Starter
TrippinBeats

seb2110 wrote:

any news on fixing this problem? occurs on quite a few maps for me


Yes! Please try this version: https://mega.nz/#!DUhj1S6B!XupjsCwI4HLH0D0ers0xOtaEo7RNnju9wSKle_FOqtY

This should fix both of your problems DarkStoorm and seb!
Kairos
Thank you for this!
My AngeI Amogus

TrippinBeats wrote:

seb2110 wrote:

any news on fixing this problem? occurs on quite a few maps for me
Yes! Please try this version: https://mega.nz/#!DUhj1S6B!XupjsCwI4HLH ... SKle_FOqtY

This should fix both of your problems DarkStoorm and seb!
I'm still having the "index out of bounds" problem on the same map, such as FDFD and big black.
Dunno if it got anything to do with it but the program name is still the 3.1 version in the 3.2 release, dunno if the name just hasn't been changed or it's the wrong version( https://i.imgur.com/OCkXC0j.png ). Really loving the program though :)
Topic Starter
TrippinBeats

seb2110 wrote:

TrippinBeats wrote:

seb2110 wrote:

any news on fixing this problem? occurs on quite a few maps for me


Yes! Please try this version: https://mega.nz/#!DUhj1S6B!XupjsCwI4HLH ... SKle_FOqtY

This should fix both of your problems DarkStoorm and seb!


I'm still having the "index out of bounds" problem on the same map, such as FDFD and big black.
Dunno if it got anything to do with it but the program name is still the 3.1 version in the 3.2 release, dunno if the name just hasn't been changed or it's the wrong version( https://i.imgur.com/OCkXC0j.png ). Really loving the program though :)


Might have forgotten to update the version number... Would you mind linking a map that’s broken? So i can try and find the problem ;)
My AngeI Amogus
freedom dive [four dimensions] https://i.imgur.com/HXncsbx.png https://osu.ppy.sh/b/129891?m=0

but it also happens on some other maps like the big black https://i.imgur.com/2FtYX3N.png https://osu.ppy.sh/s/41823

some maps are fine tho this one works fine https://osu.ppy.sh/b/1169559&m=0 if you want to compare
DarkStoorM
My first guess is the format of HitObjects in the file

Example of HitObjects in a working file:
256,192,287889,1,0,0:0:0:0:

HitObjects of the failed conversions:
256,192,6965,1,4

This was the only difference I found in good maps and the Big Black you linked (also in the Freedom Dive).
Tried with older maps with the same format, getting the same error.
Topic Starter
TrippinBeats

DarkStoorM wrote:

My first guess is the format of HitObjects in the file

Example of HitObjects in a working file:
256,192,287889,1,0,0:0:0:0:


HitObjects of the failed conversions:
256,192,6965,1,4


This was the only difference I found in good maps and the Big Black you linked (also in the Freedom Dive).
Tried with older maps with the same format, getting the same error.


I think you are on to something there! I might check for those zeros in the end, resulting in an error. Good catch! I did not know that some maps did not have those. I’m on it ;)

UPDATE:
It's now fixed! (Check original post) It won't allow me to post yet but I will do that soon.
Topic Starter
TrippinBeats
For those who missed it, version [3.3] is now released!

It fixes a bug appered on older maps. It's kind of funny that the first comment to this thread was about a map that has been broken ever since the program was released. xD Download at the original post as usual.
DarkStoorM
There's something weird going on. When generating a map with a 1.3 rate, I sometimes get an offset of a 1/6 tick, like the audio is being pushed.

Example map:
https://osu.ppy.sh/b/531999



Any ideas?

Another example map:
https://osu.ppy.sh/b/694940
_Streamy_
This is so useful, thank you a lot! :)
iThug
Does it support .ogg? Can't create rate version with songs that have a .ogg extension.
bronco2p
I can finaly make easier/harder practice maps!
TY
MemeMeme_YT
Isn't this already possible by using Audacity and some handy tricks in the editor?
DarthSkrill
to a degree, but with less features and a lot more work
Mike5801
I can't do marathon diffs, it shows me an error of not having the correct format.
It only displays me this message when the maps are longer than 40 seconds
Lantine
It works well! thanks :)
dl for taiko practice o.o
Hydria
Thanks for taking this burden off of my shoulders
jordan180105
version 3.3 doesnt work i did everything in the turorial
i converted it like 30 times and still doestn work
Topic Starter
TrippinBeats

Hydria wrote:

Thanks for taking this burden off of my shoulders


The legend himself commented o.O

jordan180105 wrote:

version 3.3 doesnt work i did everything in the tutorial
i converted it like 30 times and still doestn work


Please link the map and say what difficulty your converting and I'll look into it.

iThug wrote:

Does it support .ogg? Can't create rate version with songs that have a .ogg extension.


The library I'm using to convert the audio sadly only works on mp3 files if I remember correctly. So I'm afraid not.

DarkStoorM wrote:

There's something weird going on...


I'm sorry I never responded to this. 9 months ago I sat down for like a week and tried to figure out this bug. There seems to be an unintended offset when converting to rates far from the original tempo. I never fixed it and forgot to respond. Guess I wanted to answer you once I fixed it properly, but since I haven't touched this for a long time... We'll see.


To everyone else: Thanks for all the positive messages! It really warms my heart ;)
_ZuKi
Hm i have a problem when i change rate and i feel like scroll speed faster idk how to fix this help me
Sosteneshion
Wow thats cool, nice program!
Telecastic
very good thanks!!!
nxaq
Hey i just downloadet it and did the exact same thing like in the tutorial but nohting have changed :(
Beatmap: https://osu.ppy.sh/b/1436138

----------------------------------------------------------------
nvm i fixed it myself! (if someone have the same problem: go in editor mode and Go to song setup,
then change the creator name to ur or whatever you want and press ctr + s to save and press esc.
and then BOOM ur other difficutly's appear xD)
-1472
great, top program
nxaq
nvm i fixed it myself! (if someone have the same problem: go in editor mode and Go to song setup,
then change the creator name to ur or whatever you want and press ctr + s to save and press esc.
and then BOOM ur other difficutly's appear xD)
_Illustrious_
Now i understand everything
Now this program is gonna be popular i think
DJ K1RA
very cool and it still works fine, thanks man :D
abraker

TrippinBeats wrote:

The library I'm using to convert the audio sadly only works on mp3 files if I remember correctly. So I'm afraid not.
https://github.com/naudio/Vorbis ?
Nightmarekill
Great program, really helpful when practicing map you can't pass on your current level.
Retrayia
How am I suppose to finetune the offset of (non sv) timing point in the osu editor? I tried to convert "Kaneko Chiharu - iLLness LiLin (Fresh Chicken) [EXHAUST].osu" and it converted but I don't know how to change the offset of the non sv, can anyone help?
Sotarx
Thank you so much for creating this! helps me so much
-Lunya
So, I enjoyed your program so much, but I've been trying to make a jump marathon for training and seems like I can't get it to work? I manage to do the "1.2;1.5;1.7" stuff, check the marathon box and sucessfully convert it, but ingame I just can't open the marathon and I get this "The beatmap couldn't be loaded sucessfully" or something like that message. Any fix for that?
Kissen1
Im having an issue where when I convert a beatmap, the audio only plays for half of the beatmap when i try to play it, then it cuts off. But when I go into the osu map editor, and check the audio, it plays normally like it should.
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