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Report a Qualified beatmap here!

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pishifat
https://osu.ppy.sh/beatmapsets/792241/discussion/-/generalAll#/462983 potentially unused hitsound and other minor suggestions

✓ (Gabe)
pishifat
pishifat
-Mo-
Monstrata
https://osu.ppy.sh/beatmapsets/800568/d ... ll#/462632

Combo color blends with storyboard, but apparently people didn't know this was a rule and are now saying this rule is dumb. Some clarification is nice.
Nifty
Akasha-
https://osu.ppy.sh/beatmapsets/780833/discussion/-/generalAll there got a problem with the BPM section

✓ (Mo)
Nifty
https://osu.ppy.sh/beatmapsets/798348

questionable sv usage, was dqd for a few things that were closed by the mapper, not sure if qat agreed with justification, such as a 200 note spinner.

✓ (Aloda)
Andrea
https://osu.ppy.sh/beatmapsets/773973/d ... ne#/466436
https://osu.ppy.sh/beatmapsets/773973/d ... ne#/466444

Concern about a spinner placed in a part where there's no music at all and some rhythm concerns.
Kawawa
Andrea
https://osu.ppy.sh/beatmapsets/799418/discussion/1678465/timeline#/468462

Concern about the lenght of a spinner for a Hard difficulty.

X (discussed, map is ranked now)
Mechanizen
https://osu.ppy.sh/beatmapsets/780833/#osu/1641848
Nasmoeb's Insane: A pause if missing at 00:59:820 while there is a pause in every other diffs, be harder of easier. As the diff is HP6 and the 5 sec pause missing is at the end of an intense part. It may be an issue even if it was done on purpose which i think it's not.

✓ (Mo)
FAMoss
Ashton
https://osu.ppy.sh/beatmapsets/692496/discussion/1465268/timeline#/469515
hitsound choice does not give proper hitsound feedback to clickable object
edit: i'm just deaf lol
Kawawa
https://osu.ppy.sh/forum/p/6763580
Snap issue.

✓ (Naxess)
Monstrata
https://osu.ppy.sh/beatmapsets/811434/discussion/1702151/timeline#/469754

Inaudible hitsounds (5% volume finishes)

X (discussed in the thread)
Andrea
Maxus
Gero
https://osu.ppy.sh/beatmapsets/780833/discussion/1641848/timeline#/468486

Nasmoeb's Insane: There's a pretty long part without a break. Could cause problems while playing that on HR mode since it lose almost the half of the HP bar while you're at this part of the difficulty.

✓ (Mo)
Kibbleru
https://osu.ppy.sh/beatmapsets/734864/discussion/1551413/timeline#/474100

A pattern on the hard

X (pending issues have been discussed and seem okay as they are)
EnPassant
*deleted*
ailv
https://osu.ppy.sh/beatmapsets/383070#osu/837567

snapping issues

Hobbes2 note - map was dq'd, but not for this.
hi-mei
https://osu.ppy.sh/beatmapsets/383070/discussion
snapping, hitsounding, spacing emphasis issues.

✓ (Only the hitsound, if you believe the others to still be issues after the mapper's response, feel free to reopen them)
Lasse
continuous mapping on normal spread issues (mainly e-n gap), and other stuff spread across the whole set

https://osu.ppy.sh/beatmapsets/775386/discussion

Andrea
Mafumafu
Andrea
https://osu.ppy.sh/beatmapsets/660269/discussion/1624388/timeline#/475433

Wrong snapping.

X (mapper's explanation seems valid)
ZiRoX
https://osu.ppy.sh/beatmapsets/706599/discussion/-/generalAll#/475491
Two hitsounds are <100 ms long

Also there's an instance of consecutive hyperdashes of different snap in Jeir's Rain: https://osu.ppy.sh/beatmapsets/706599/discussion/1494075/timeline

Andrea
https://osu.ppy.sh/beatmapsets/809431/discussion/1698539/timeline#/475553

Concern about a snapping on Normal.

✓ (dq'd for timing)
anna apple
https://osu.ppy.sh/beatmapsets/809431/discussion/-/generalAll#/475965

the timing in at least the intro for this map is over simplified way too much causing many objects to be anywhere from 10ms to 20ms different than what the music provides

anna apple
https://osu.ppy.sh/beatmapsets/579130/discussion/-/generalAll#/475979

the offset for the first redline, which affects about the first 10 seconds of the map is off by about 25 ms
edit: often notes in the intro were up to 25 ms off, I provided new timing to fix these issues

anna apple
https://osu.ppy.sh/beatmapsets/792085/discussion/-/generalAll#/475997

offset should be +15, timing is also oversimplified for the song

Noffy
https://osu.ppy.sh/beatmapsets/785731/discussion/1649594/general#/468464
combo colours on normal look like a mistake (???)

anna apple
anna apple
https://osu.ppy.sh/beatmapsets/792572/discussion/-/generalAll#/476023

offset is randomly off by 30 ms at times and timing generally is oversimplified enough to where a few objects here and there are "correctly timed"

anna apple
https://osu.ppy.sh/beatmapsets/813036/discussion/-/generalAll#/476032

few spots where objects are late by roughly 10ms

✓ (Mir)
anna apple
https://osu.ppy.sh/beatmapsets/692496/discussion/-/generalAll#/476035

the first redline's offset should be +5

✓ (but for different reasons) - pishi
anna apple
https://osu.ppy.sh/beatmapsets/808310/discussion/-/generalAll#/476044

offset should be -5

X (discussed/ranked) - pishi
anna apple
https://osu.ppy.sh/beatmapsets/823272/discussion/-/generalAll#/476051

Due to incorrect timing in the intro, the drain time was perfectly 3:30, but if the timing was fixed properly it would be less than 3:30 and break the spread rules because the lowest diff is a hard difficulty

anna apple
https://osu.ppy.sh/forum/p/6767988
a note is very clearly timed into being 15 ms off

edit there are many spots of concern with incorrect timing

✓ (by Mo)
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