https://osu.ppy.sh/beatmapsets/775386/discussion
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EnPassant wrote:
How about the fact that on Insane, the health loss is so high that you can fail prior to missing a single note (as I just did) and it's not at all reasonable given how low the difficulty of the actual map is. Artificially made harder because of a much higher setting on the accuracy / hp drain slider than is necessary, could certainly go down as many as two ticks