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The Killers - Somebody Told Me

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eee
This beatmap was submitted using in-game submission on Friday, January 29, 2010 at 11:52:22 AM

Artist: The Killers
Title: Somebody Told Me
BPM: 138
Filesize: 7352kb
Play Time: 03:10
Difficulties Available:
  1. eeeasy (1.69 stars, 160 notes)
  2. Insane (4.94 stars, 448 notes)
  3. Remco's Hard (4.46 stars, 337 notes)
Download: The Killers - Somebody Told Me
Information: Scores/Beatmap Listing
---------------
hi, here's another Killer beatmap by The Killers. . . . . . so, you know what to expect. . . . . it will Keeel YOU
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
0_o
newb mod GO! Take from it what you will :)

Normal
00:23:09 (4,5,6,7) - I found this part kind of confusing, it might just be me, but since it's normal, I would expect everything to be fairly straightforward. Again, might just be me though...
00:53:74 (3,4) - bad spacing here
01:50:26 (3) - Personally this doesn't feel good to me stacked, it seems feels like its kinda late in the timeline for that imo

Hard
00:27:87 (8,1) - Woahh spacing?
00:51:78 (1,2,3,4,5,6,7) - This just feels out of place to me, nothing really happens in the song at this point.
01:37:00 (1,2,3,4,5,6,7) - Same thing, but this kinda feels better to me for some reason.. probably because there is more happening in the music now than at 00:51:78...
01:49:17 (1,2,3,4,5,6,7) - bleh lol, idk. I see how all of these SOUND good, but I just find them counterintuitive to play, seeing as those are the only 1/4 streams in the whole song, and they're pretty long. Personally I would save these for insane where you can use 1/4th streams more liberally throughout, making them fit in better

All
There is some sloppy note placment throughout, there are several beats that just need to be nudged a level-3 grid size. I would go through and clean it up a bit. I'm kinda OCD about that kind of thing lol

But yeah, nice map, nice song :D star from meee
Larto
Overall:

- Offset: 21.171

- Ouch. Don't you think you overuse the claps and whistles a bit?

- 01:18:308 - I don't think the Kiai here fits.


Hard:
00:47:47 (9,1) - Don't quite like this jump

Normal:
02:11:60 (1) - 1 Level 3 grid to the left, 1 up
02:12:04 (2) - 3 Level 3 grids to the left, 1 down
02:13:77 (5) - 2 Level 3 grids up, 1 to the left

eeeaseee
00:59:39 (1,2) - Those two sliders don't really sync to the music and sound stupid ;p


Cool!
Yuukari-Banteki
[eeeasy]
00:35:08 (1,2,3,4) - whistlespam
01:13:56 (4) - stack on fading 2
01:25:08 (4) - should end 1/2 earlier?
02:35:30 (2) - center this between surrounding notes
03:06:60 (2) - ^
03:07:58 (2) - move this 1/4 earlier
03:08:45 (4) - ^
03:10:19 (4) - ^


[Normal]
00:39:86 (1) - i was expecting a whistle
00:52:25 (10) - remove finish
00:54:64 (5) - spacing?
01:55:73 (4) - imperfect stacking
02:19:43 (1) - add a finish
02:30:51 (1,2,3,4) - random quiet doesnt fit, or at least is overemphasized
02:53:56 (3,4,5,1,2,3) - overusing whistle


[Hard]
only thing is, you're overusing whistle a lot


...um i dont know who timed this but you might want to double-check? im no expert but it sounds a bit off in parts...

Edit: oops, forgot to star
CheeseWarlock
Offset should be more like 21,159.

[Hard]
02:22:91() - Awkward break. Maybe cut the mapping at 02:19:43 (3) and end the break earlier?
03:10:51 (1,2,3,4,5,6,7) - These jumps feel hard for the sake of hard, and they break the flow of the map.

"Please don't overuse it."
  • -osu!, on Kiai Mode
I liked when it came in, but then it just never left. :<
Larto
Yeah, eee only did that kiai overuse on ACCIDENT. Was a bug or something :O


also bubl
Rolled
This map has been deleted on the request of its creator. It is no longer available.
Donjo
Hola! Here's my probably not nasty nazi list :)

Easy
02:32:46 (1) - This slider should be moved 1 level 3 grid space to the right to create a right angle between that and (2).
03:07:46 (2) - This little bugger should be moved 1/4 of a beat forward.
03:08:33 (4) - This guy should be moved 1/4 of a beat forward as well.

There seem to be a lot of spinners in Easy. I'm not sure if this is a problem... I'll leave that to the mods. Seeing as this has a Bubble, there seems to be no problem :D

Normal
03:09:85 (3) - This slider should be extended by 1/4 of a beat.

Hard
00:27:898(8,1): I'm not a fan of the spacing here.
01:05:07 (2) - You might want to move this baby a wee bit closer. You can keep the same spacing from the following 1 though :)
01:20:50 (1,2,3) - These three should be moved down a single level 3 grid space down. That way, they'll be level with the yellow slider before it(7).
02:00:07 (5) - This slider should be shortened by half a beat, to the red tick.
02:51:37 (3,4,5,6) - These four should be moved a single level 3 grid space up so they are level with (2).
03:09:31 (2) - Move this little guy 1/4 of a beat forward.
03:10:50 (1,2,3,4,5,6,7) - Ok, this isn't really a "problem"... but I just wanted to say woah! This thing kind of killed me at the very end. Arrg.

The only other thing about Hard is that during the slower parts of the song, the life drain can exceed the recovery all 300's can bring. Just thought you'd want to know that.

Well, that's it from little ol me! I giveith it a star :P
Mianki
This map has been deleted on the request of its creator. It is no longer available.
brainfree[z]
First of all I love this song and I love The Killers - your Spaceman map was AWESOME!!! <33
...
Ahem.

[eeeasy]
Perfect. <3
[Normal]
It's absolutely awesome as is, however I (personally) felt that the circle at 1:27:028 should perhaps have been a slider (he holds the note into the break)? I dunno, maybe check with someone else. ^-^;
And maybe an extra beat in between the two existing ones on the map at 2:03:332.
[Hard]
Well, it's hard - so that's good. o.O Some of the jumps were very hard. But nvm it's fun. <3

EDIT: Maybe make the background a little more central vertical-wise? Anyhow, up to you. ;)

Well, I really hope this map gets ranked soon! It's both an awesome song and map, and I'm using awesome a lot today.
A well deserved star!!! :)
Larto
Hard:
01:46:81 (1) - People will bitch at you for short spinners like that with hard to hit notes after them. Yeah, I can hit all that stuff, but if I see topics like that spinner regulation discussion stuff, it makes me look like I'm exceptionally good at spinners. -\0.o/-
So in short, just remove that spinner or make it lonnger.


Fuck it, if people can't handle spinners that I can perfectly handle playing on my Laptop, they should play Normal.

Bubbled.
Metroid
I'll let you keep the bubble. "Like I can pop it..."

eeeasy
01:10:072(2) - A little nazi thing, move slightly to the right either with no DS or DS at lvl 3.
01:13:550(4) - Same thing as above^.
01:35:50 (4) - No whistles at the start, rebound, and end hits of the slider.
01:52:028(2) - Slight nazi. move it up to the right a little with no DS.
03:01:376(2) - This obviously shouldn't touch the end of the slider beforehand.
03:10:50(1) - Shorten the spinner by 1/2 stanza(white tick), and optionally add a beat to where it originally ended beforehand with a clap.

Normal
01:27:02 (8) - add a finish?
03:12:028 - same as the spinner in eeesy's suggestion.

Hard
00:25:07 (3) - No whistles on the start, rebound hit, and the end.
00:32:02 (2) - Only a whistle on the start and not the rest?, it's not anywhere else on this map. fix?
00:49:41 (6) - No whistle at start or end.
01:58:33 (11) - same as above^.
03:12:028(1) - same as eeesy's and normal's spinner suggestion.

Nice map. Starred.
CheeseWarlock
Offset -10.

[Normal]
03:09:85 (3) - Make this slider 1/4 longer.

[Hard]
00:27:89 (8,1) - This is the only 1/2 tick jump in the entire map (and it feels out of place because of that; add some more like it or remove it) until...
03:10:50 (1,2,3,4,5,6,7) - yaaaawn jumps in the last sequence of the song. Feels predictable and forced.
03:07:02 (1,2,3,4,5,6,7,1,2,3,4,5,6) - Not in order, I know. But how about some 1/4 snaps here? Even Normal has them.
Skyripper
irc fixes

lookin' good
minyeob
Hi eee~

*Suggestion*

[Normal,Hard]
41:811(1)-> Let's talk about this spinner.
In Normal, this spinner ends after your new timing point starts.(0:45:36)
In hard, this spinner ends before your new timing point starts.(0:45:36)

So, normal's hitsound is small but hard's hitsound is big.

Please harmonize that. I think "Small" is better :p

P.S Add a video please

Kitsunemimi
Nice looking beatmap. Some things to note that I know millions of people already said (or not):
eeeasy:
03.07.898- Add a new note
03.09.637(2)- Bump it back an eighth
03.10.506(1)- End it at 03.13.332
These things lots of people already noticed but it's mainly a "how the song feels" kind of a situation. Timing's really good. There are quite a lot of long spinners as well.

Normal:
00.48.332(1)- This placement doesn't really make much sense. I know you're trying to hide #3 but well, at least put it above #2. This note could be really frustrating.
00.52.463(1)- Continue the last combo.
01.08.767(1,2)- Whistle/clap transition. Stick with one or the other.
01.58.115(6)- Feels strange. Maybe chang eit to a note on 01.58.332.
02.48.985(4)- Pretty weird timing. Try just getting rid of the turn around and starting the slider on the opposite side on 02.49.148
03.10.506(1)- Timing. Push the end of the slider to 03.10.724. It also gives them more of a challenge XD.
03.10.506(1)- End it at 03.13.332
Lots of clapping. The ending the spinner is truly my opinion.

Hard:
02.47.245(5)- Move it to the top of the slider.
03.10.615(2)- Put it forward a quarter beat. Move it if you want to.
Lots of sound additives. I really like how you made the tons of notes to keep them clicking. it really completes the song.

Ima star your map!!
GbL
Hi eee. (:
only suggestions:

eeeasy:
01:15:941 - add a new circle (#2) at 01:16:158. Maybe you can put down the circle #1.
03.10.506(1)- End it at 03.13.332 [2] (As the Harris73 said :P)

In Normal and Hard difficulties, i say the same that Harris, haha

Star add. :lol:
anyway, very nice music, very nice beatmap, congratz. x)
GbL
eee, just a detail in 'eeeasy'... the slider at 00:48:550 is moved to 00:48:332, ending at 00:49:419. x) I think is better.
DawnII
[eeeasy]
03:07:57 (2,3,4,5) - Too difficult for easy? Spacing between 4 and 5 should be a smidge larger.

[Hard]
03:13:55 (1) - Maybe a finish instead?
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