This beatmap was submitted using in-game submission on den 11 april 2009 at 18:17:36
Artist: Crystal Castles
Title: Black Panther
BPM: 150
Filesize: 5327kb
Play Time: 01:29
Difficulties Available:
Download: Crystal Castles - Black Panther
Information: Scores/Beatmap Listing
---------------
My third beatmap. A song I've wanted to map for a long time, finally did it. Hope you enjoy. ;o
20/3/2009:
EDIT1: Changed the background picture to something that actually makes sense. If anyone has another picture they think would fit, just tell me, I'd be delighted to use it.
EDIT2: Did half of what Ekaru advised me to do, gonna do the other half tomorrow or something. Good night etc. Working on an easy as well! ;o
EDIT3: Made more on the Easy-Normal, finished the "new" normal-hard ending. Gonna work on Hard-Loco when I come home. I might just possibly rename them as well xD
21/3/2009:
EDIT4: Remade the bits Ekaru mentioned, renamed the maps. Normal-Hard is now Normal, Hard-Loco is now Hard and the Easy-Normal will of course be Easy. I made the Hard a bit easier now, lowered the drain a bit, same with the general difficulty. Still working on Easy. When I'm done correcting Normal and Easy, I'll be finally done with the map.
EDIT5: Around an hour later from the above (thought I was going to sleep but well, I'm not ;o) so I finished the Easy (it's short because it would be TOO MUCH repetition otherwise) and I'm pleased with it. If I upload any further it will probably be by people nazifying me because of not using proper symmetry, or because I find a better background picture. But this is how the map is going to be. If you have anything to add to that, go ahead, but I won't be making hard any easier. Well, maybe, if I get too much reactions. :U
EDIT6: Tried changing the offest as CheZDa posted, it sounds pretty good to me. I made the hitcircles bigger and removed some of the overlapping stuff on Easy, but some parts of the map is just meant to be built that way. If I don't have some kind of melody, it's not going to be fun to play anyway. Just think of my map as a challenge for the new players!
EDIT7: Fixed a misplaced slider and edited soundthingy. ._.
EDIT8: Fixed what supergarlic posted. Lowered the difficulty, changed some of the spacing around. :3
24/3/2009:
EDIT9: Added Kiai time during the "techno"-section in Normal and Hard.
26/3/2009:
EDIT10: Pretty much fixed everything Shinxyn mentioned, some stuff I compromised with, some things I didn't get.
30/3/2009:
EDIT11: Fixed what An64Fan mentioned ;o
31/3/2009:
EDIT12: Fixed some odd hitsounds. ;o
31/3/2009:
EDIT13: Heightened the drain by one snap since it's an insane-difficulty now.
EDIT14: Fixed what vytabilus said.
1/4/2009:
EDIT15: Raised general difficulty on hard with one snap and drain with one snap.
EDIT16: Added moar whistle's in Hard and Loco.
EDIT17: So I asked Cyclone, and he wanted me to add +5 to the offset and stack less on Loco. So I did.
EDIT18: Changed spacing in Hard. It's the same everywhere now.
2/4/2009:
EDIT19: ...Finished Sir Minelli's supermod, I really wish I could give more kudos for the time this took. Thanks alot! <3 Also did a slight change to the slider, as Sushi posted.
5/4/2009:
EDIT20: Finished Larto's mod, tried adding more hitounds to Loco. EDITB: Finished the hitsounds on Loco.
8/4/2009:
Fixed the spacing on Hard that takuma mentioned.
11/4/2009:
EDIT21: Fixed some of what JarJarJacob said (Everything on normal/hard, changed some stuff in Loco) and I also removed the spinner that vytabilus pointed out and put a slider there instead.
EDIT21B: Changed Loco, waiting for jarjars comment.
EDIT21C: Changed Loco again, made it harder by editing combos to JarJars will. Sorry Sir-Minelli. D:
Artist: Crystal Castles
Title: Black Panther
BPM: 150
Filesize: 5327kb
Play Time: 01:29
Difficulties Available:
Download: Crystal Castles - Black Panther
Information: Scores/Beatmap Listing
---------------
My third beatmap. A song I've wanted to map for a long time, finally did it. Hope you enjoy. ;o
20/3/2009:
EDIT1: Changed the background picture to something that actually makes sense. If anyone has another picture they think would fit, just tell me, I'd be delighted to use it.
EDIT2: Did half of what Ekaru advised me to do, gonna do the other half tomorrow or something. Good night etc. Working on an easy as well! ;o
EDIT3: Made more on the Easy-Normal, finished the "new" normal-hard ending. Gonna work on Hard-Loco when I come home. I might just possibly rename them as well xD
21/3/2009:
EDIT4: Remade the bits Ekaru mentioned, renamed the maps. Normal-Hard is now Normal, Hard-Loco is now Hard and the Easy-Normal will of course be Easy. I made the Hard a bit easier now, lowered the drain a bit, same with the general difficulty. Still working on Easy. When I'm done correcting Normal and Easy, I'll be finally done with the map.
EDIT5: Around an hour later from the above (thought I was going to sleep but well, I'm not ;o) so I finished the Easy (it's short because it would be TOO MUCH repetition otherwise) and I'm pleased with it. If I upload any further it will probably be by people nazifying me because of not using proper symmetry, or because I find a better background picture. But this is how the map is going to be. If you have anything to add to that, go ahead, but I won't be making hard any easier. Well, maybe, if I get too much reactions. :U
EDIT6: Tried changing the offest as CheZDa posted, it sounds pretty good to me. I made the hitcircles bigger and removed some of the overlapping stuff on Easy, but some parts of the map is just meant to be built that way. If I don't have some kind of melody, it's not going to be fun to play anyway. Just think of my map as a challenge for the new players!
EDIT7: Fixed a misplaced slider and edited soundthingy. ._.
EDIT8: Fixed what supergarlic posted. Lowered the difficulty, changed some of the spacing around. :3
24/3/2009:
EDIT9: Added Kiai time during the "techno"-section in Normal and Hard.
26/3/2009:
EDIT10: Pretty much fixed everything Shinxyn mentioned, some stuff I compromised with, some things I didn't get.
30/3/2009:
EDIT11: Fixed what An64Fan mentioned ;o
31/3/2009:
EDIT12: Fixed some odd hitsounds. ;o
31/3/2009:
EDIT13: Heightened the drain by one snap since it's an insane-difficulty now.
EDIT14: Fixed what vytabilus said.
1/4/2009:
EDIT15: Raised general difficulty on hard with one snap and drain with one snap.
EDIT16: Added moar whistle's in Hard and Loco.
EDIT17: So I asked Cyclone, and he wanted me to add +5 to the offset and stack less on Loco. So I did.
EDIT18: Changed spacing in Hard. It's the same everywhere now.
2/4/2009:
EDIT19: ...Finished Sir Minelli's supermod, I really wish I could give more kudos for the time this took. Thanks alot! <3 Also did a slight change to the slider, as Sushi posted.
5/4/2009:
EDIT20: Finished Larto's mod, tried adding more hitounds to Loco. EDITB: Finished the hitsounds on Loco.
8/4/2009:
Fixed the spacing on Hard that takuma mentioned.
11/4/2009:
EDIT21: Fixed some of what JarJarJacob said (Everything on normal/hard, changed some stuff in Loco) and I also removed the spinner that vytabilus pointed out and put a slider there instead.
EDIT21B: Changed Loco, waiting for jarjars comment.
EDIT21C: Changed Loco again, made it harder by editing combos to JarJars will. Sorry Sir-Minelli. D: