[Hard]
Let's get the worst Nazi stuff out of the way first. You knew that this was coming. You could make some things more aligned, such as:
[HEIL]
00:27:700 (1,2,3,4) You could just align this symmetrically across the axis.
00:30:843 (3,4,5) You could put the end of this on the axis very easily. Same with this: 00:38:557 (3) -
You could align some sliderends better--for example, 00:36:271 - and 00:40:557 -. For the second one, you could then put the line right on the axis. I'm not sure why you didn't just do that anyway. It's bothering me that you'd be picky enough to align things to be off by a slight amount.
00:42:843 (6,1,2,3,4) You know that you could align this as a honeycomb. Go on, do it for me.
01:18:557 - and definitely 01:23:414 (7,8,9) and similar instances could definitely be aligned. The triangle's definitely more obvious, so if nothing else, tidy that one.
Et cetera. You might as well make this as flawless as you can.[VERSE 1]
00:40:129 (1,2) As this is a soft section, I was scared by this. It'd be better as a stack.
[VERSE 2]
00:49:129 (4,5) The closeness of this blanket looks kind of awkward to me. You could easily make the arc a bit wider and give it 1.2x spacing.
00:51:700 (6,7) Okay I'm not going to let this one slide. I don't need to say any more.
00:55:986 (2,3) I feel like it'd be better to stack on slider starts. It'd feel more tactile and appropriate to the music, especially because the notes in the melody are the same. The spaced 1/4 definitely feels good in the chorus, so I would strongly recommend switching to stacking outside of the choruses. It'd give the choruses much more impetus.
01:00:557 - Add an object here, because it's the only vocal that hasn't been mapped. It isn't even consistent, as the previous blue colour (osu!stream skin) start with a pickup. Also, same thing with the slider stacking.
01:06:843 (3,4,5,6) You could definitely align these in a line. Of course, grid3 would make this sort of thing much easier. You should probably take the advice from mm and me and use it more.
[CHORUS 1]
01:34:557 - Treadmill sliders are love, though you could move (5) 6 grids right, to balance the pattern perfectly. I noticed this while playing. Nobody would mind the spacing change, but do as you will.
01:40:271 (6,7,8) Come on; even with fixed spacing, these can be vertical.
[VERSE 3]
01:56:271 (6,7) You went from 1.2ish spacing in the previous verses, to definitely not 1.2 spacing, which looks a little bit odd. Might as well be consistent... Or stack!
01:59:986 (3) This slider really screws with my perception of emphasis. Put a beat here and put a 2/1 slider after it. Do not follow loose vocals, because they will never land exactly on a tick and the pattern will sound wrong. When the vocals drift around the beat, map to the beat in a consistent manner.
02:06:271 I feel like you could copy the previous pattern here, although the general shape and spacing kind of evoke the same kind of thing. If you're going to keep this pattern, then put a drum tick on the slider. It maintains the snare pattern.
Do the same for the sliders in [Easy] and [Normal].02:09:700 I love the alignment of this.
[CHORUS 2]
02:15:700 (6,7,8,1) I feel a nice square structure here. You've already used one or two until this point, so it'd feel consistent.
02:33:129 (1,2,3,4,5) It would be very nice if the bottom of all of this could be aligned horizontally, as you kind of did that after the sliders.
[MIDDLE EIGHT]
02:43:986 (5) Bad emphasis, in my book, through both the slider placement and the drum hitsound. The drums feel far too heavy for this section anyway, but make (4) a 1/1 slider and put a circle where the slider ends. Much better. Also, those waves could be prettier.
Do the same things throughout this section, if you please.
[FINAL CHORUS]
03:02:700 (6,7,8) This is
so close to being in a line that I think that you should do it. Same when it repeats.
03:05:986 (7,8,9,10,1) This rhombus could be aligned more like a rhombus and then (8,10,1) could go in a straight line. I know that you have it in you to do that.
03:14:843 (2) Might as well symmetrify this slider for reals (1 grid up, aaahhhhha). Nothing gets by me in the editor. (3) seems to have been displaced by one grid too, so you might as well copy 1 again and mirror it perfectly. Course, it'd help if the end was snapped properly.
03:17:414 (1) Move the end up and onto the axis, add a circle here 03:20:271 and then move everything following (1) in the combo up by 3 grid4s. Then, make the last circle symmetrical.
You'll end up with this:
The other diffs were modded in IRC, to various degrees of anal.