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Utada Hikaru - Come Back To Me

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Total Posts
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Topic Starter
Lally
This beatmap was submitted using in-game submission on lunedì 15 aprile 2013 at 20:28:59

Artist: Utada Hikaru
Title: Come Back To Me
Tags: BounceBabe R&B This Is the One
BPM: 154
Filesize: 6595kb
Play Time: 03:37
Difficulties Available:
  1. Alone (1,95 stars, 184 notes)
  2. Memories (3,22 stars, 222 notes)
  3. Together (4,74 stars, 415 notes)
Download: Utada Hikaru - Come Back To Me
Information: Scores/Beatmap Listing
---------------
#9 mappu (๑╹ω╹๑)

I wanna dedicate this map to a special person...

I wish that I could photoshop all our bad memories
Because the flashbacks, oh the flashbacks
Won't leave me alone...
Let me make up for what happened in the past...


I hope you'll like it... 我爱你

Thaks to BounceBabe for the SB
119410501
Qualsiasi cosa
BounceBabe
Here is your Requested SB. I hope it's fine.
- Remember to copy everything containing this ZIP into your map folder.
Topic Starter
Lally
ty *-* it's awsome \o3o/

kd because of timing help >u< ty BB
BounceBabe
Remember to turn letterbox off and turn the SB warning on c(;
Topic Starter
Lally
sure àwà but i think the for the SB is not neded the warning since it's really soft and not contains big flashes u.u
riffy
ONE IN A MILLION~ <3

[General]
  1. Enable epilepsy warning. If it flashes - warning MUST be enabled! We don't want to hurt players, right?
  2. You can use more tags to characterise gengre of music, for example: R&B and maybe you should use Album Name as tag, too! ( This Is the One )
[Memories]
  1. You should try to reduce amount of 1/1 notes here. Just try to remove some of them, to make this diff a bit easier. 3 minutes long diff with 1/1 beats is kinda too hard for beginners. Think about it!

[Alone]
  1. I'm pretty sure AR5 will make this diff even more enjoyable! By the way, AR5 is more common for [Normal]s and looks amazing here.
  2. 02:53:826 - vocals start in the middle of this slider, it kinda confuses me. I'm sure you can use reversed 1/1 slider here, to make it follow both music and vocals closer!

    Diff has repetitive patterns. It's not bad, but you can change some pattern, to make your rhythm a bit more interesting. But it's okay if you won't do it.
[Together]
  1. 00:30:060 (6,1) - here, and so on you lower spacing. I don't think it really fits with the song, I'd prefer a jump here, tbh.for example
  2. 00:32:787 (6) - it's a bit confusing to read, try to make it a bit easier by unstacking (6). Even if you just move (6) two or three grids left it'll be much easier to read. nobody will look here, anyway :<
    Note:if you agree, do the same with ALL similar patterns! Remember, consistency makes map much better!
  3. 00:37:073 (3) - idea - Utada sings "cooooomeee baaaack". So, you can PERFECTLY follow vocals by removing (4) and adding reverse to (3).
    vocals (this screenshot is important, check it out!
    See? It makes your pattern perfect! <3
  4. 01:10:969 (7) - nazi - why don't you add NC here? It'll be last circle in this kiai, so NC here will make it cute and enjoyable, try it! :3
  5. 02:32:008 (8) - in case if you have ignored suggestion at 00:32:787 (6) - everyone will expect slider here, so, place a slider instead of (8) or at least make this circle easier to read. It is really confusing for [Hard] diff.
  6. 03:32:397 (5,6,7,8) - I've already mentioned similar spacing changes, but here, you can make this pattern a bit better, I think. How about some cute jumps here? I'm pretty sure it fits with the most epic part of the map.
  7. 03:39:410 (1) - <3 OOONEE IN A MILLIOOOOON
~~~~~~~~~~~~~~~~~~~
Uh.. Have a Star! ~

Edit:/me noms Andrea >//< don't ninja me, you!
Andrea
~General~
  1. Kiai time between the difficulties is inconsistent, please make sure to fix that.
~Memories~
  1. 01:02:008 (3) - New combo due to the new stanza and music change.
  2. 02:21:488 (3) - Same goes here, I suggest you to add a new combo here.
  3. 02:23:436 (1) - You can remove this new combo from here afterwards.
  4. 02:32:398 (3) - You should add a new combo here to follow your previous pattern and the new stanza.
  5. 03:18:371 (1,2,3) - Spacing seems just a bit too high compared to the rest, move (2) up a bit to fix that.
  6. 03:31:228 (4,1,2) - I'd try to overlap (4) with (2), make them this way instead.
  7. 03:37:852 (1) - Why don't you use a special combo colour for this heart? Perhaps red, I'd suggest, of course.
~Alone~
  1. 00:39:410 (3) - New combo so the stack will be easier to read for beginners and also to follow the music stanza.
  2. 00:43:306 (4,1) - You should swap the new combos here since the new section begins where (4) is and not (1) is.
  3. 00:49:540 (1) - Even though this is a Normal difficulty, this slider is way too soon after spinner, please reduce the spinner lenght a bit to fix this.
  4. 01:02:008 (1) - Same for this one, though it's near to the center so I guess that's fine to keep.
  5. 01:16:423 (3) - This slider is touching the HP Bar, I suggest you to move it down a bit or somewhere else to avoid this problem.
  6. 01:57:332 (5) - Add a clap at the begin on this slider, I'm sure you've missed it.
  7. 02:04:345 (1) - Yeah, too soon after spinner again, though it's well-centered.
  8. 02:16:813 (1) - Same for this but I suppose it's fine.
  9. 02:29:280 (1) - And this as well, I prefer if you would avoid them on a Normal difficulty to be honest.
  10. 03:03:566 (1) - Again, to fix all of them I suggest you to reduce the previous spinner by 1/1.
  11. 03:09:800 (5) - New combo due to the new stanza and music change, please.
  12. 03:11:358 (1) - After fixing that you could remove this new combo since obviously you won't need it anymore.
  13. 03:28:501 (1) - Again, you know what to already, check my suggestions above about the notes/sliders after spinner.
  14. 03:38:631 (1) - Why don't you use a special combo colour for this heart? Perhaps red, I'd suggest, of course.
~Together~
  1. 00:29:670 (4,5,6,1,2,3) - I know you did this for symmetry, but this anti-jump feels really bad to play, to fix this, I'd suggest you to add a note in the middle of the pattern, like this, it flows and plays really good to me.
  2. 00:32:787 (6) - This slider is completely hidden due to the previous one, you should move it somewhere else, try to make it this way instead.
  3. 00:38:631 - It feels like you're missing a main beat here, why don't you add it? It would be nice imo.
  4. 00:49:540 (2,3) - Why would you do such anti-jump? I see what's your intention here but I'd prefer if you move (2) somewhere else.
  5. 00:51:878 (7,1) - Same here, another anti-jump that could be avoided imo.
  6. 00:53:826 (5,6,7) - The overlap between (5) and (7) doesn't look so good, why don't you stack them together? For a better looking and a better flow of the whole pattern.
  7. 00:55:384 (1,2,3) - Again, 2 anti-jumps in a row, I'm sure you could make the same patterns but with avoiding them.
  8. 01:04:735 (1,2,3,4,5,6,7) - This pattern has too many spacing changes, that's totally not good, please respace them carefully.
  9. 02:00:060 (6) - This slider is completely hidden due to the previous one, you should move it somewhere else, try to make it this way instead.
  10. 02:07:072 (1,2,3,4,5,6,7) - This pattern has too many spacing changes, that's totally not good, please respace them carefully.
  11. 02:31:618 (7) - Again, another hidden slider, try to move it somewhere else please.
  12. 02:33:956 (5) - New combo due to the new stanza and due to the spacing change.
  13. 02:58:501 (5) - It'd be better to have a new combo here and to remove it there 02:59:475 (1), it looks much better and follows the song in a better way than it is right now.
  14. 03:06:488 (1,2) - You should add the new combo on (2) and not on (1), since the new stanza begins there.
  15. 03:09:605 (1,2) - Same here for the reason I've stated above.
  16. 03:17:592 (4) - Hidden slider once again, move it somewhere else to avoid this problem please.
  17. 03:20:708 (6) - Same as above, fix it please.
  18. 03:23:826 (6) - Again, another hidden slider. Also, you've used many anti-jumps on this final kiai, I don't really like them to be honest.
  19. 03:26:943 (5) - Hidden slider once again, respace all of them somewhere else.
  20. 03:30:449 (8) - You know what I'm going to say about this slider, right? Yeah.
  21. 03:32:397 (5) - New combo due to the spacing change and the new stanza.
  22. 03:36:293 (7) - Hidden slider, again.
  23. 03:39:410 (1) - Why don't you use a special combo colour for this heart? Perhaps red, I'd suggest, of course.
Pretty nice map you've got there, though I think you could rework the anti-jumps on Hard difficulty and also fix all of these hidden sliders!
Topic Starter
Lally
@Baka : ty :3
SPOILER

-Bakari- wrote:

ONE IN A MILLION~ <3

[General]
  1. Enable epilepsy warning. If it flashes - warning MUST be enabled! We don't want to hurt players, right? will think about
  2. You can use more tags to characterise gengre of music, for example: R&B and maybe you should use Album Name as tag, too! ( This Is the One )added u.u
[Memories]
  1. You should try to reduce amount of 1/1 notes here. Just try to remove some of them, to make this diff a bit easier. 3 minutes long diff with 1/1 beats is kinda too hard for beginners. Think about it!will think about but for how it looks now is not that hard for beginners o3o

[Alone]
  1. I'm pretty sure AR5 will make this diff even more enjoyable! By the way, AR5 is more common for [Normal]s and looks amazing here.uuuh \o3o/ ok
  2. 02:53:826 - vocals start in the middle of this slider, it kinda confuses me. I'm sure you can use reversed 1/1 slider here, to make it follow both music and vocals closer! fixed

    Diff has repetitive patterns. It's not bad, but you can change some pattern, to make your rhythm a bit more interesting. But it's okay if you won't do it.i'll look what can i do
[Together]
  1. 00:30:060 (6,1) - here, and so on you lower spacing. I don't think it really fits with the song, I'd prefer a jump here, tbh.for example will follow this one
  2. 00:32:787 (6) - it's a bit confusing to read, try to make it a bit easier by unstacking (6). Even if you just move (6) two or three grids left it'll be much easier to read. nobody will look here, anyway :<did something different o3o
    Note:if you agree, do the same with ALL similar patterns! Remember, consistency makes map much better!
  3. 00:37:073 (3) - idea - Utada sings "cooooomeee baaaack". So, you can PERFECTLY follow vocals by removing (4) and adding reverse to (3).
    vocals (this screenshot is important, check it out!
    See? It makes your pattern perfect! <3 aww how cute added btw
  4. 01:10:969 (7) - nazi - why don't you add NC here? It'll be last circle in this kiai, so NC here will make it cute and enjoyable, try it! :3\o3o\ like it
  5. 02:32:008 (8) - in case if you have ignored suggestion at 00:32:787 (6) - everyone will expect slider here, so, place a slider instead of (8) or at least make this circle easier to read. It is really confusing for [Hard] diff.i done some changes
  6. 03:32:397 (5,6,7,8) - I've already mentioned similar spacing changes, but here, you can make this pattern a bit better, I think. How about some cute jumps here? I'm pretty sure it fits with the most epic part of the map. i prefer my actual pattern o3o
  7. 03:39:410 (1) - <3 OOONEE IN A MILLIOOOOON <3
~~~~~~~~~~~~~~~~~~~
Uh.. Have a Star! ~ >u< ty for star <3

Edit:/me noms Andrea >//< don't ninja me, you!
Andrea

Andrea wrote:

~General~
  1. Kiai time between the difficulties is inconsistent, please make sure to fix that.uhm fixed
~Memories~
  1. 01:02:008 (3) - New combo due to the new stanza and music change.forgot here added
  2. 02:21:488 (3) - Same goes here, I suggest you to add a new combo here.kay
  3. 02:23:436 (1) - You can remove this new combo from here afterwards.kay
  4. 02:32:398 (3) - You should add a new combo here to follow your previous pattern and the new stanza.kay
  5. 03:18:371 (1,2,3) - Spacing seems just a bit too high compared to the rest, move (2) up a bit to fix that.nothing wrong on spacing here, it's just because of SV change and all is consistent :V
  6. 03:31:228 (4,1,2) - I'd try to overlap (4) with (2), make them this way instead.it is intentional wanted do do something different not only stack objects
  7. 03:37:852 (1) - Why don't you use a special combo colour for this heart? Perhaps red, I'd suggest, of course.i was thinking about this godd idea i'll add a new colour
~Alone~
  1. 00:39:410 (3) - New combo so the stack will be easier to read for beginners and also to follow the music stanza.this combo will be to short so no
  2. 00:43:306 (4,1) - You should swap the new combos here since the new section begins where (4) is and not (1) is.kay
  3. 00:49:540 (1) - Even though this is a Normal difficulty, this slider is way too soon after spinner, please reduce the spinner lenght a bit to fix this.meh i don't see a really big problem here is not a easy
  4. 01:02:008 (1) - Same for this one, though it's near to the center so I guess that's fine to keep.^
  5. 01:16:423 (3) - This slider is touching the HP Bar, I suggest you to move it down a bit or somewhere else to avoid this problem.
    i don't think so :V
  6. 01:57:332 (5) - Add a clap at the begin on this slider, I'm sure you've missed it.yap forgot to hitsound this slider addec clap and whistle
  7. 02:04:345 (1) - Yeah, too soon after spinner again, though it's well-centered.same answer again
  8. 02:16:813 (1) - Same for this but I suppose it's fine.^
  9. 02:29:280 (1) - And this as well, I prefer if you would avoid them on a Normal difficulty to be honest.lol is not that hard is not a easy diff
  10. 03:03:566 (1) - Again, to fix all of them I suggest you to reduce the previous spinner by 1/1.same again
  11. 03:09:800 (5) - New combo due to the new stanza and music change, please.ok o3o
  12. 03:11:358 (1) - After fixing that you could remove this new combo since obviously you won't need it anymore.done
  13. 03:28:501 (1) - Again, you know what to already, check my suggestions above about the notes/sliders after spinner.same answer
  14. 03:38:631 (1) - Why don't you use a special combo colour for this heart? Perhaps red, I'd suggest, of course.look at easy ^
~Together~
  1. 00:29:670 (4,5,6,1,2,3) - I know you did this for symmetry, but this anti-jump feels really bad to play, to fix this, I'd suggest you to add a note in the middle of the pattern, like this, it flows and plays really good to me. how i said before to bakari i followed this suggestion http://puu.sh/2llNV
  2. 00:32:787 (6) - This slider is completely hidden due to the previous one, you should move it somewhere else, try to make it this way instead. changed in my way
  3. 00:38:631 - It feels like you're missing a main beat here, why don't you add it? It would be nice imo.added
  4. 00:49:540 (2,3) - Why would you do such anti-jump? I see what's your intention here but I'd prefer if you move (2) somewhere else.i love anti jumps o3o
  5. 00:51:878 (7,1) - Same here, another anti-jump that could be avoided imo.^
  6. 00:53:826 (5,6,7) - The overlap between (5) and (7) doesn't look so good, why don't you stack them together? For a better looking and a better flow of the whole pattern.fixed somehow
  7. 00:55:384 (1,2,3) - Again, 2 anti-jumps in a row, I'm sure you could make the same patterns but with avoiding them.same as before
  8. 01:04:735 (1,2,3,4,5,6,7) - This pattern has too many spacing changes, that's totally not good, please respace them carefully.
  9. 02:00:060 (6) - This slider is completely hidden due to the previous one, you should move it somewhere else, try to make it this way instead.
  10. 02:07:072 (1,2,3,4,5,6,7) - This pattern has too many spacing changes, that's totally not good, please respace them carefully.fixed
  11. 02:31:618 (7) - Again, another hidden slider, try to move it somewhere else please.fixed in the prev mod
  12. 02:33:956 (5) - New combo due to the new stanza and due to the spacing change.kay
  13. 02:58:501 (5) - It'd be better to have a new combo here and to remove it there 02:59:475 (1), it looks much better and follows the song in a better way than it is right now.okay
  14. 03:06:488 (1,2) - You should add the new combo on (2) and not on (1), since the new stanza begins there.kay
  15. 03:09:605 (1,2) - Same here for the reason I've stated above.kay
  16. 03:17:592 (4) - Hidden slider once again, move it somewhere else to avoid this problem please.fixed in the prev mod
  17. 03:20:708 (6) - Same as above, fix it please.fixed in the prev mod
  18. 03:23:826 (6) - Again, another hidden slider. Also, you've used many anti-jumps on this final kiai, I don't really like them to be honest.fixed in the prev mod
  19. 03:26:943 (5) - Hidden slider once again, respace all of them somewhere else.fixed in the prev mod
  20. 03:30:449 (8) - You know what I'm going to say about this slider, right? Yeah.fixed in the prev mod
  21. 03:32:397 (5) - New combo due to the spacing change and the new stanza.kay
  22. 03:36:293 (7) - Hidden slider, again.fixed in the prev mod
  23. 03:39:410 (1) - Why don't you use a special combo colour for this heart? Perhaps red, I'd suggest, of course.same as i said in easy ^
Pretty nice map you've got there, though I think you could rework the anti-jumps on Hard difficulty and also fix all of these hidden sliders!
i love simple rhythm and anti-jumps C:

ty for modding :3

Updated
Chyo-Kun
UTADA HIKARUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

[Memories]


  1. 01:12:527 (2) - Add beat x:256 y:140 per mantenere il flow
  2. 02:54:216 (1) - Qui hai usato il rosa per la prima volta,e nello SB in quel momento c'è il flash bianco. Ti consiglio di usare il rosa solo quando ci sono i flash rosa in sottofondo. (Questo vale anche per tutti gli slider di colore bianco/azzurro sui flash rosa,che non hanno molto senso)
  3. 03:17:202 (2) - Questa è la prima volta che usi uno slider come questo in tutto il kiai finale,e distrugge un pò l'atmosfera in mia opinione. Cambialo con uno di stessa lunghezza ma che abbia la velocità degli altri slider. (Questo è solo un dettaglio,non c'è davvero bisogno di fixare se non ti va)
  4. 03:28:112 - Add beat su x:204 y:244 che copre il "come" di "come back"

    [Alone]

  5. Niente di sbagliato qui.

    [Togheter]


    *Premessa: qui ho detto solo gli errori di distance snap che io consideravo più rilevanti mentre giochi la mappa,gli altri non detti li ho considerati accettabili senza problemi,dato che non si notano mentre giochi
  6. 00:41:748 (6) - NC
  7. 00:54:605 (6) - Distance snap
  8. 00:56:553 (3) - ^
  9. 01:19:150 (5) - ^
  10. 01:22:267 (1) - ^
  11. 01:51:099 (7,8) - 1 grid verso destra sembra migliore
  12. 02:32:008 (8) - Un jump così grande a 3/4 di canzone che spunta così dal nulla secondo me non va tanto bene,è praticamente imprevedibile. Restringilo o mettilo direttamente in spacing corretto,entrambe vanno bene.
  13. 02:54:995 (3) - NC
  14. 03:05:319 (6) - ^

Bella mappa :)
Buona fortuna!
Luvdic
[SB]

You could crop Lower.png and Upper.png to reduce useless transparency that only adds to your SB load (you may as well just use one of this image, and rotate them 180 degrees, to reduce the amount of files in your mapset :x)
Anyways, you should probably crop them seeing as they are in the rules: ''There must not be any unnecessary transparency around storyboarded images''

[General]

Instead of using Drum-Clap, consider changing them for a Drum-Finish, it sounds better with a lower pitched hitsound imo.

[Together]

00:11:748 - Consider adding a note here?
00:46:034 - Consider adding a note here?
01:03:566 - Change your Auto-Finish for a Drum-Clap to maintain consistency. Of course, if you were to follow my other suggestion of using Drum-Finish instead, then use that one!
02:00:060 (6) - It's really hard to see this slider, move it to somewhere like: X=244;Y=188 so it's more visible. And no, this isn't a suggestion, you should fix this.

[Alone]

02:24:215 (1,2) - Having a 1/2 long slider, separated by 1/2 beat after a long slider doesn't convince me, for some reason it seems much harder than the other patterns in this map, and this is the only place that you use it, so it also surprised me a bit. You should consider changing it a bit


Err... will finish mod later ;D?
Topic Starter
Lally
fuck off to my feelings lets get this map ranked \o3o/

  1. changed spacing in Together to 1.0
  2. changed drum clap into a bass sound
  3. fixed mods o3o
ErufenRito

ErufenRito wrote:

[SB]

You could crop Lower.png and Upper.png to reduce useless transparency that only adds to your SB load (you may as well just use one of this image, and rotate them 180 degrees, to reduce the amount of files in your mapset :x)
Anyways, you should probably crop them seeing as they are in the rules: ''There must not be any unnecessary transparency around storyboarded images''
will ask BB for this
[General]

Instead of using Drum-Clap, consider changing them for a Drum-Finish, it sounds better with a lower pitched hitsound imo.
i changed it to a bass sound how grumd suggested me to do
[Together]

00:11:748 - Consider adding a note here? i don't like it very much here
00:46:034 - Consider adding a note here?yap added
01:03:566 - Change your Auto-Finish for a Drum-Clap to maintain consistency. Of course, if you were to follow my other suggestion of using Drum-Finish instead, then use that one!it get changed to the bass sound o3o
02:00:060 (6) - It's really hard to see this slider, move it to somewhere like: X=244;Y=188 so it's more visible. And no, this isn't a suggestion, you should fix this.alreadu fixed it with spacing change

[Alone]

02:24:215 (1,2) - Having a 1/2 long slider, separated by 1/2 beat after a long slider doesn't convince me, for some reason it seems much harder than the other patterns in this map, and this is the only place that you use it, so it also surprised me a bit. You should consider changing it a bit
will think about but for now no changes

Err... will finish mod later ;D?
Chyo-Kun

Chyo-Kun wrote:

UTADA HIKARUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

[Memories]


  1. 01:12:527 (2) - Add beat x:256 y:140 per mantenere il flow non mi piace come è messa cosi :V
  2. 02:54:216 (1) - Qui hai usato il rosa per la prima volta,e nello SB in quel momento c'è il flash bianco. Ti consiglio di usare il rosa solo quando ci sono i flash rosa in sottofondo. (Questo vale anche per tutti gli slider di colore bianco/azzurro sui flash rosa,che non hanno molto senso)
  3. 03:17:202 (2) - Questa è la prima volta che usi uno slider come questo in tutto il kiai finale,e distrugge un pò l'atmosfera in mia opinione. Cambialo con uno di stessa lunghezza ma che abbia la velocità degli altri slider. (Questo è solo un dettaglio,non c'è davvero bisogno di fixare se non ti va)=A= nya cerchero di fare qualcosa
  4. 03:28:112 - Add beat su x:204 y:244 che copre il "come" di "come back"sarebbe troppo presto dopo lo spinner per una easy

    [Alone]

  5. Niente di sbagliato qui. \o3o/

    [Togheter]


    *Premessa: qui ho detto solo gli errori di distance snap che io consideravo più rilevanti mentre giochi la mappa,gli altri non detti li ho considerati accettabili senza problemi,dato che non si notano mentre giochi
  6. 00:41:748 (6) - NC qui no
  7. 00:54:605 (6) - Distance snap fixed
  8. 00:56:553 (3) - ^ questa parte è stata rimappata
  9. 01:19:150 (5) - ^-^
  10. 01:22:267 (1) - ^-^
  11. 01:51:099 (7,8) - 1 grid verso destra sembra migliore ho cambiato tutto qui :V
  12. 02:32:008 (8) - Un jump così grande a 3/4 di canzone che spunta così dal nulla secondo me non va tanto bene,è praticamente imprevedibile. Restringilo o mettilo direttamente in spacing corretto,entrambe vanno bene.boh non ricordo ora com'era ma ora questa parte è un po' diversa
  13. 02:54:995 (3) - NCnon credo serva qui :V
  14. 03:05:319 (6) - ^qui si

Bella mappa :)
Buona fortuna!

ty for modding :3

update o3o
BCI
COME BACK TO MEEEEEE ;3;

[General]
  1. voted +1 for adding epilepsy warning o3o
  2. i'd add a kiai fountains in the middle of each kiai (after spinners)
  3. that diff names is so random compared to each other o3o
  4. -Bakari- wrote:

    and maybe you should use Album Name as tag, too! ( This Is the One )
    add pls
[Memories]
  1. 00:22:657 (2) - i'd delete one repeat to match the vocal, now it feels overmapped
  2. 00:24:605 (1) - that normal end feels tooo noizy ;3;
  3. 00:25:384 (2,3,1) - how about making a line http://puu.sh/2mnZ0
  4. 00:50:709 (2) - no need to put any repeats, feels overmapped + next the same parts (I mean with words "come back to me") haven't repeats + even Hard hasn't that repeat here so it's ridiculous o3o/ make something like http://puu.sh/2mo11 if you agree
  5. 01:21:099 (2,3,1,2) - how about http://puu.sh/2mo3H it's symmetry (well you can do it even more symmetrical xD) which fits your style
  6. 01:41:748 (3) - i think end can be free from this clap, feels random
  7. 02:00:839 (1) - i'd remove new combo because it looks weird in this pattern, but it fits with vocal so feel free to ignore o3o
  8. 02:37:073 (3) - NC this for your combopattern
  9. 03:09:021 (1,2) - swap NCs pls
  10. 03:17:202 (2) - same as 00:50:709 (2) -
  11. 03:31:228 (4,2) - stack pls
  12. 03:33:956 (1,2) - swap NCs, it fits nothing o3o
[Alone]
  1. 00:40:189 (5,1) - swap NCs pls
  2. 00:46:034 (4) - make it symmetrical with (2)
  3. 00:46:423 (1) - end it at 00:48:761 - makes more sence + current end is too hard for Normal
  4. 01:20:709 (4,1) - swap NCs, fits nice with combopattern and music
  5. 01:41:748 (4,1,2) - moar symmetrical pls >ООО
  6. 02:06:293 (4) - i'd mirror and copy-paste 02:07:462 (1) - http://puu.sh/2mrSC
  7. 02:23:826 (6,1) - swap NC pls
[Together]
  1. 00:55:384 (1,2) - swap NCs pls now it's TOO random
  2. 01:10:969 (1) - RLC RNC pls
  3. 01:18:761 (4) - i'd curve it in another way http://puu.sh/2msfw
  4. 02:13:306 (1,3) - swap NCs and tell me what u think, imo it fits pretty well <3
  5. 02:19:540 (1,2) - ^
  6. 02:25:774 (1,2) - ^
  7. 02:32:008 (8) - move it to x:60 y:220 for making a nice triangle, this jump doesn't fit http://puu.sh/2ms3t
  8. 03:12:332 (1,4) - same thing with NC
  9. 03:18:761 (1,3) - ^
  10. 03:21:878 (1,3) - ^
  11. 03:24:995 (1,2) - ^
  12. 03:28:501 (4) - add NC pls you have a finish there + COME BAACK + just why not lolol
  13. 03:31:034 (1,4) - swap NCs pls
  14. 03:34:150 (1,4) - ^
  15. 03:37:462 (1,3) - ^
I don't like comboplacement in ur kiai times (Together) that much ;3; good luck baka
Roxas
Hi o3o

[SB]

@BounceBabe: First of all fantastic SB :D but break the loops 'cause: offset is an integer number :P

[Memories]

00:23:436 (3) - I grid a sinistra e copiaincolla poi al (4) ecc ecc, se fai questo metti il secondo sliderpoint del (2) a 88|48
01:04:345 (3) - Ruotalo un po' in senso antiorario e sistemalo xD se lo fai copiaincolla qua 01:07:073 (2) -
01:21:878 (3,1,2) - Una cosa così?
SPOILER

120,104,81878,1,2,0:0:0:0:
192,48,82267,6,0,P|256:24|320:48,1,140,4|8,0:0|0:0,0:0:0:0:
392,104,83436,1,2,0:0:0:0:
02:23:047 - Penso che il drum sia molto alto qua, -10% volume :/

[Alone]

00:39:021 (2,3,4) - Non mi piace proprio... Muovere il (4) nella posizione del (2)?
Per il resto bene, ci sono solo alcune cose come queste 02:25:774 (4) - che andrebbero fatte dritte, ma son cose da pignolo :O

[Together]

Mi piace, complimenti :3 Non ho trovato nulla che non va' qua xD
Topic Starter
Lally
MoeCI

BCI wrote:

COME BACK TO MEEEEEE ;3;

[General]
  1. voted +1 for adding epilepsy warning o3o
  2. i'd add a kiai fountains in the middle of each kiai (after spinners) uh ok o3o
  3. that diff names is so random compared to each other o3o :/
  4. -Bakari- wrote:

    and maybe you should use Album Name as tag, too! ( This Is the One )
    add pls ups forgot
[Memories]
  1. 00:22:657 (2) - i'd delete one repeat to match the vocal, now it feels overmapped hmm i don't think so but if someone else mentione it i'll try to remove it
  2. 00:24:605 (1) - that normal end feels tooo noizy ;3; hmm not sure about to remove it
  3. 00:25:384 (2,3,1) - how about making a line http://puu.sh/2mnZ0 i agree
  4. 00:50:709 (2) - no need to put any repeats, feels overmapped + next the same parts (I mean with words "come back to me") haven't repeats + even Hard hasn't that repeat here so it's ridiculous o3o/ make something like http://puu.sh/2mo11 if you agree i agree here changed to your suggestion even if i changed it so before open the puush lol :P
  5. 01:21:099 (2,3,1,2) - how about http://puu.sh/2mo3H it's symmetry (well you can do it even more symmetrical xD) which fits your style yap o3o i hope i fixed good that slider somehow have always problem with curved slider to make they perfect simmetrical ;_;
  6. 01:41:748 (3) - i think end can be free from this clap, feels random fail fixed
  7. 02:00:839 (1) - i'd remove new combo because it looks weird in this pattern, but it fits with vocal so feel free to ignore o3o i leave it for now like it is
  8. 02:37:073 (3) - NC this for your combopattern ok
  9. 03:09:021 (1,2) - swap NCs pls ok
  10. 03:17:202 (2) - same as 00:50:709 (2) - not sure here
  11. 03:31:228 (4,2) - stack pls i did it intentionaly to don't stack here and i wont o3o just for giving a other line to the flow
  12. 03:33:956 (1,2) - swap NCs, it fits nothing o3o ok
[Alone]
  1. 00:40:189 (5,1) - swap NCs pls ok
  2. 00:46:034 (4) - make it symmetrical with (2) uhm ok
  3. 00:46:423 (1) - end it at 00:48:761 - makes more sence + current end is too hard for Normal ok
  4. 01:20:709 (4,1) - swap NCs, fits nice with combopattern and music
  5. 01:41:748 (4,1,2) - moar symmetrical pls >ООО uh this pattern is not symmetrical because i didn't want it to be symmetrical
  6. 02:06:293 (4) - i'd mirror and copy-paste 02:07:462 (1) - http://puu.sh/2mrSC i prefer to have less copy pasta work
  7. 02:23:826 (6,1) - swap NC pls
[Together]
  1. 00:55:384 (1,2) - swap NCs pls now it's TOO random :V ok
  2. 01:10:969 (1) - RLC RNC pls not now
  3. 01:18:761 (4) - i'd curve it in another way http://puu.sh/2msfw i like it changed o3o
  4. 02:13:306 (1,3) - swap NCs and tell me what u think, imo it fits pretty well <3 i dunno here :V
  5. 02:19:540 (1,2) - ^ok
  6. 02:25:774 (1,2) - ^-^
  7. 02:32:008 (8) - move it to x:60 y:220 for making a nice triangle, this jump doesn't fit http://puu.sh/2ms3t http://osu.ppy.sh/ss/668504 it was not made to be a triangle
  8. 03:12:332 (1,4) - same thing with NC kay
  9. 03:18:761 (1,3) - ^o3o
  10. 03:21:878 (1,3) - ^-^
  11. 03:24:995 (1,2) - ^-^
  12. 03:28:501 (4) - add NC pls you have a finish there + COME BAACK + just why not lolol-^
  13. 03:31:034 (1,4) - swap NCs pls-^
  14. 03:34:150 (1,4) - ^-^
  15. 03:37:462 (1,3) - ^-^
I don't like comboplacement in ur kiai times (Together) that much ;3; good luck baka
Roxas

Roxas wrote:

Hi o3o

[SB]

@BounceBabe: First of all fantastic SB :D but break the loops 'cause: offset is an integer number :P

[Memories]

00:23:436 (3) - I grid a sinistra e copiaincolla poi al (4) ecc ecc, se fai questo metti il secondo sliderpoint del (2) a 88|48 non vedo il motivo di farlo mi piace com'è :V
01:04:345 (3) - Ruotalo un po' in senso antiorario e sistemalo xD se lo fai copiaincolla qua 01:07:073 (2) - idem ^
01:21:878 (3,1,2) - Una cosa così?è stato fixato nella mod precedente o3o
SPOILER

120,104,81878,1,2,0:0:0:0:
192,48,82267,6,0,P|256:24|320:48,1,140,4|8,0:0|0:0,0:0:0:0:
392,104,83436,1,2,0:0:0:0:
02:23:047 - Penso che il drum sia molto alto qua, -10% volume :/ non ci doveva essere il drum me lo sono scordato di levare dato che prima era tutto drum e poi ho cambiato in un suono di bass :V

[Alone]

00:39:021 (2,3,4) - Non mi piace proprio... Muovere il (4) nella posizione del (2)? non vorrei complicare troppo la pattern
Per il resto bene, ci sono solo alcune cose come queste 02:25:774 (4) - che andrebbero fatte dritte, ma son cose da pignolo :Opignolo o3o

[Together]

Mi piace, complimenti :3 Non ho trovato nulla che non va' qua xD\o3o/

ty for modding :3
  1. set epilepsy warning
  2. fixed mods
Update
10nya
Lally-oneechan wa baka >A<)/ /slap

General

  1. What I suggest is, diff name be: Alone , Memories , Together. well imo~ ^w^
  2. add muted slider slide? sounds so noisy at the beginning of diff ._.

Memories

  1. 01:47:982 (3)- : why don't you copy previous slider and remove the repeat, to make better flow. like this for example
  2. 03:09:021 (5)- : last slider point 1grid up to make better symmetry with 03:11:358 (2)- slider

Alone

  1. 00:36:683- : add note here, it follows vocal and onee-chan followed vocal at 00:39:410 (3,4,1)- this part and the rhythm is similar
  2. 01:21:878 (2,3)- : why don't make the rhythm like this?

    Because this part rhythm is similar with previous note 01:20:319 (3,1)- and followed vocal.
  3. 01:39:215 (3)- : add clap here would be good imo
  4. 01:46:813 (3)- : change this slider into 1 circle? idk it doesn't really fit at the song because of 01:47:008 at here is silent
  5. 02:01:228 (5)- : last slider point 2grid up?
  6. 02:24:800 (3)- : fix the distance into 0.91? like this
  7. 03:35:904 (3)- : copy and paste previous / 03:34:735 (1)- slider to here?

Together

  1. 01:23:436 (4)- : make this perfectly at x axis? like move this to x92 y192
  2. 01:56:163 (5)- : whistle?
  3. 02:16:618 (5)- : add clap? imo =w=
allright good luck :)
Topic Starter
Lally
ty for modding tennya <3

- t e n n y a -

- t e n n y a - wrote:

Lally-oneechan wa baka >A<)/ /slap

General

  1. What I suggest is, diff name be: Alone , Memories , Together. well imo~ ^w^ uguu
  2. add muted slider slide? sounds so noisy at the beginning of diff ._.

Memories

  1. 01:47:982 (3)- : why don't you copy previous slider and remove the repeat, to make better flow. like this for examplesure
  2. 03:09:021 (5)- : last slider point 1grid up to make better symmetry with 03:11:358 (2)- sliderok

Alone

  1. 00:36:683- : add note here, it follows vocal and onee-chan followed vocal at 00:39:410 (3,4,1)- this part and the rhythm is similar i'm not sure about adding one here because of spinner since is one of the easier diff in the mapset wii think about
  2. 01:21:878 (2,3)- : why don't make the rhythm like this?sure why not

    Because this part rhythm is similar with previous note 01:20:319 (3,1)- and followed vocal.
  3. 01:39:215 (3)- : add clap here would be good imo i'll keep constency in all diff so no changes here
  4. 01:46:813 (3)- : change this slider into 1 circle? idk it doesn't really fit at the song because of 01:47:008 at here is silent sure
  5. 02:01:228 (5)- : last slider point 2grid up? uh ok
  6. 02:24:800 (3)- : fix the distance into 0.91? like this uh fixed
  7. 03:35:904 (3)- : copy and paste previous / 03:34:735 (1)- slider to here?i wanted to have some difference :V so no changes here

Together

  1. 01:23:436 (4)- : make this perfectly at x axis? like move this to x92 y192 XD ok fixed
  2. 01:56:163 (5)- : whistle? ups forgot this one
  3. 02:16:618 (5)- : add clap? imo =w= it sound not good for me :X
allright good luck :)


update :3
Kodora
[General]

Such a great hitsoundinding with soul *-*

01:26:952 - 01:36:293 - i really dont understand why you leave thies empty holes in all diffs, this part if perfectly mapable and this breaks sounds... just strange. You can leave it, but anyway, i'd personally like if you will map this part.

Also i suggest put original diff names into Creator's Word, such as:

Alone - Easy
Memories - Normal
etc

[Alone]

02:21:099 (2) - use normal sampleset here?

[Memories]

01:16:423 (3) - Touch HP bar a little, move it a bit down please.
01:45:254 (1) - useless point on slider, delete it
03:21:878 (1) - ^

[Together]


03:38:436 (2,3,4,5,6) - just personally: i dont like this pattern, it played pretty bad, especially with dt. How about just make spacing here lower?

Very nice mapset, good luck!
Topic Starter
Lally
Kodora

Kodora wrote:

[General]

Such a great hitsoundinding with soul *-*
>.< ty
01:26:952 - 01:36:293 - i really dont understand why you leave thies empty holes in all diffs, this part if perfectly mapable and this breaks sounds... just strange. You can leave it, but anyway, i'd personally like if you will map this part.
i wanted to map this part but since i thought that is better to have 2 breaks as one only at 02:41:748 - just didn't want that someone said that i need a break before this one >.>
Also i suggest put original diff names into Creator's Word, such as:
hmmm i dunno
Alone - Easy
Memories - Normal
etc

[Alone]

02:21:099 (2) - use normal sampleset here? here not :3 i follow ''bass/finish ; normal sampleset ; clap ; whistle ; bass/finish''

[Memories]

01:16:423 (3) - Touch HP bar a little, move it a bit down please. i don't think so http://osu.ppy.sh/ss/673748
01:45:254 (1) - useless point on slider, delete it ok :3
03:21:878 (1) - ^-^

[Together]


03:38:436 (2,3,4,5,6) - just personally: i dont like this pattern, it played pretty bad, especially with dt. How about just make spacing here lower?
hmm the spacing is actualy the same in all map i dunno about this pattern will think about to do some changes :3
Very nice mapset, good luck!
ty very much C: <3


Update :3
Dark_Ai
Schönes Lied, bringt mich immer zum heulen wenn ich es höre ;A; Ich wünschte ich hätte es gefunden ^^
Naja viel Glück ^^

vielleicht modde ich es mal wenn ich genug motivation hab
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