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PSY - GENTLEMAN (Cut Ver.)

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Topic Starter
Sonnyc
This beatmap was submitted using in-game submission on 2013년 6월 3일 월요일 at 오전 12:45:21

Artist: PSY
Title: GENTLEMAN (Cut Ver.)
Tags: 무한도전 가인 시건방춤 젠틀맨 싸이 박재상
BPM: 126
Filesize: 1747kb
Play Time: 01:16
Difficulties Available:
  1. Hard (4.85 stars, 143 notes)
  2. Insane (5 stars, 190 notes)
  3. Normal (2.88 stars, 64 notes)
Download: PSY - GENTLEMAN (Cut Ver.)
Information: Scores/Beatmap Listing
---------------

Sonnyc's 2013 Map

Mother Father Gentleman

Mp3 cut, keep in mind~
Aeonian Sonder
[Hard]
00:15:209 (3) - Make this normal sound effect, adds more "spice"
*00:18:067 (5) - It's just a suggestion, but I usually don't do this unless its a insane difficulty.
*00:22:278 (6) - Same as above
*00:26:162 (1) (2) (3) (4) - Just a straight live please
00:59:495 - Two options, either remove, or make silent
*01:01:400 (1) (2) - Remember, this is just a Hard difficulty. Limit the jumpsp, and save them for the insane difficty (if you plan to make one)
*01:12:352 (5) (6) - Same as above

*My only questions is...Is this difficulty going to be the hardest difficulty? If so, please ignore the suggestions with an asterisk on the left of them.
69653863
i'm a mother father gentleman
Cancel
Can i make a gd?
Stefan
Claiming Taiko Diffs if you accept them.
Topic Starter
Sonnyc
Sorry i want to do this map my own
jonathanlfj
m4m~
oh man PSY's new song xD

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
looks all good

[Normal]
00:23:346 (1) - stack this perfectly under 00:21:441 (3)
00:30:965 (1,2) - A rhythm like this would play better imo: 00:34:774 (1,2) - ^
00:42:393 (5) - NC here instead of 00:43:108 (1)
00:59:536 - drag the break to start here:
[Hard]
00:38:822 (2) - perfectly stack the end of the slider to where 00:38:108 (4) started
00:51:441 (4) - bring this a bit up to make the curve more smooth: 00:53:346 (4) - the same in reverse
00:59:536 (1) - use the soft sample set here instead, the normal sampleset sounds really weird when the volume is this low
01:12:631 (6) - stack this on where 01:11:441 (2) was?

Very nice mapset, though i feel it is a bit short for what this song is asking for ><
good luck in ranking~
Topic Starter
Sonnyc

-APXH wrote:

[Hard]
00:15:209 (3) - Make this normal sound effect, adds more "spice" // Used drum.
*00:18:067 (5) - It's just a suggestion, but I usually don't do this unless its a insane difficulty.
*00:22:278 (6) - Same as above
*00:26:162 (1) (2) (3) (4) - Just a straight live please
00:59:495 - Two options, either remove, or make silent
*01:01:400 (1) (2) - Remember, this is just a Hard difficulty. Limit the jumpsp, and save them for the insane difficty (if you plan to make one)
*01:12:352 (5) (6) - Same as above

*My only questions is...Is this difficulty going to be the hardest difficulty? If so, please ignore the suggestions with an asterisk on the left of them.

jonathanlfj wrote:

m4m~
oh man PSY's new song xD

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
looks all good

[Normal]
00:23:346 (1) - stack this perfectly under 00:21:441 (3) // Fixed.
00:30:965 (1,2) - A rhythm like this would play better imo: 00:34:774 (1,2) - ^ // I've kinda followed the melody instead of lyrics here.
00:42:393 (5) - NC here instead of 00:43:108 (1) // (5) isn't nc for symmetry, and (1) was NC'ed to emphasize "damn girl".
00:59:536 - drag the break to start here: // I don't think that works nice here.
[Hard]
00:38:822 (2) - perfectly stack the end of the slider to where 00:38:108 (4) started // This is not actually a big deal since it's not noticed while playing. Fixed though
00:51:441 (4) - bring this a bit up to make the curve more smooth: 00:53:346 (4) - the same in reverse // k
00:59:536 (1) - use the soft sample set here instead, the normal sampleset sounds really weird when the volume is this low // ok
01:12:631 (6) - stack this on where 01:11:441 (2) was? // This was for symmetry with 01:12:155 (4).

Very nice mapset, though i feel it is a bit short for what this song is asking for ><
good luck in ranking~
Thanks~
Behon
From my M4M queue:

Normal:

Slider velocity seems too fast for a Normal diff. Maybe change it to 1.20 or 1.30?

00:55:012 (2): Either add another repeat or put a circle half a beat after this ends.

00:56:917 (2): Same here.

Hard:

00:21:917 (6): Maybe shorten this to end at 00:22:155?

Great job otherwise.
Topic Starter
Sonnyc

Behonkiss wrote:

From my M4M queue:

Normal:

Slider velocity seems too fast for a Normal diff. Maybe change it to 1.20 or 1.30? // mm but shrinking breaks my map. 1.5 is a high number, but still I think it's fine enough

00:55:012 (2): Either add another repeat or put a circle half a beat after this ends. // ok.

00:56:917 (2): Same here.

Hard:

00:21:917 (6): Maybe shorten this to end at 00:22:155? // It currently fits the lyric.

Great job otherwise.
Thank you~
scanter
o3o/

General


  • 깔 ~ 끔 ~

Normal

  1. 비피엠으로 봤을때 HP, OD 하나 내리시는게 좋을꺼 같아요
  2. 00:15:727 (2,1) - 리버스 뉴콤? 00:16:679 (1) 이거 소리에 별다른 특징없는데 뉴콤은 좀 아닌거같아요
  3. 00:37:631 (4) - x:452 y:268. 거리가 x0.96
  4. 00:35:488 (2) - 1/1로 줄이시고 뒤에 하얀틱에 서클하나 추가하시는 건 어때요? 00:36:203 이부분이 "패" 소리가 좀 강렬해서 다운비트는 아닌듯하니 추천 http://osu.ppy.sh/ss/762275
  5. 01:08:584 (4) - 음이 좀 늘어지네요 1/2 슬라로 체인지? http://osu.ppy.sh/ss/762279

Hard

  1. OD -1
  2. 00:23:346 (3) - 소리가 피닛으로 바꼈으니 점프처리를 하시는게 어떤가요? 예를들어서 x:216, y:144 여기루. 앤드 리버스 뉴콤 http://osu.ppy.sh/ss/762281
  3. 00:42:393 (1,2,3) - 이런 박자는 어떠신가요? http://osu.ppy.sh/ss/762291
    코드 !
    SPOILER
    456,280,42393,5,4,0:0:0:0:
    420,200,42631,2,0,L|356:108,1,90,0|8,0:0|0:0,0:0:0:0:
    180,226,43108,2,0,L|232:300,1,90
    347,281,43584,2,0,B|332:216|264:216|264:120,1,180
음.. 뭐 이리 잘 찍으세요 ㄷㄷ
Topic Starter
Sonnyc

scanter wrote:

o3o/

Normal

  1. 비피엠으로 봤을때 HP, OD 하나 내리시는게 좋을꺼 같아요 // 이런.. HP는 줄였습니다. od는 균형 위해 유지
  2. 00:15:727 (2,1) - 리버스 뉴콤? 00:16:679 (1) 이거 소리에 별다른 특징없는데 뉴콤은 좀 아닌거같아요 // 수정
  3. 00:37:631 (4) - x:452 y:268. 거리가 x0.96 // 대칭이었어요
  4. 00:35:488 (2) - 1/1로 줄이시고 뒤에 하얀틱에 서클하나 추가하시는 건 어때요? 00:36:203 이부분이 "패" 소리가 좀 강렬해서 다운비트는 아닌듯하니 추천 http://osu.ppy.sh/ss/762275 // 음악 음악
  5. 01:08:584 (4) - 음이 좀 늘어지네요 1/2 슬라로 체인지? http://osu.ppy.sh/ss/762279 // 음 (3,4)를 슬라로 했어요

Hard

  1. OD -1 // 좀 쉬워질듯요
  2. 00:23:346 (3) - 소리가 피닛으로 바꼈으니 점프처리를 하시는게 어떤가요? 예를들어서 x:216, y:144 여기루. 앤드 리버스 뉴콤 http://osu.ppy.sh/ss/762281 // 그냥 두고 싶어요,,
  3. 00:42:393 (1,2,3) - 이런 박자는 어떠신가요? http://osu.ppy.sh/ss/762291 // 가사 강조 위해서,, 였어요. 그대신 00:43:822 - 에 노트를 추가해 보았어요
    코드 !
    SPOILER
    456,280,42393,5,4,0:0:0:0:
    420,200,42631,2,0,L|356:108,1,90,0|8,0:0|0:0,0:0:0:0:
    180,226,43108,2,0,L|232:300,1,90
    347,281,43584,2,0,B|332:216|264:216|264:120,1,180
음.. 뭐 이리 잘 찍으세요 ㄷㄷ
감사합니다~
Miya
Hi, hi irc mod from Miya and Kurai's Queue :3

This map is good, i didn't found major stuff, just some little minor stuff. But what's lacking in this map is too short, thus its too boring. We suggest additional insane diff will be interesting in this map.

List of changes by me:
  1. Minor combo fix at Normal
  2. Tittle Fix since this is cutted version.
  3. Asking to map some stuff at both diff
SPOILER
2013-05-19 21:28 Sonnyc: Hi~ is now a good time??
2013-05-19 21:28 Miya: wait
2013-05-19 21:28 Sonnyc: kk,,~
2013-05-19 21:28 Miya: ok, lets do this :3
2013-05-19 21:29 Miya: first suggestion, why you dont map from here? 00:08:108 -
2013-05-19 21:29 Miya: also, is this cutted version? o.o
2013-05-19 21:30 Sonnyc: :~
2013-05-19 21:30 Sonnyc: ehh,, I've start mapping from the lyrics
2013-05-19 21:30 Miya: this song is too short, better to extend it a bit ><
2013-05-19 21:34 Miya: wow, your mapping is so neat, i can't find anything
2013-05-19 21:34 Miya: let me find it once again
2013-05-19 21:35 Sonnyc: haha thx,,
2013-05-19 21:36 Miya: yeah, it would be better if this is full version xD
2013-05-19 21:36 Miya: so, is this cut version?
2013-05-19 21:36 Miya: you should add (Cut. Version) at the title if yes ><
2013-05-19 21:37 Sonnyc: well I doubt as there is a guideline for that
2013-05-19 21:38 Sonnyc: ,, but putting it will be better right?
2013-05-19 21:38 Miya: yup, since most people will think this is full version if you dont add Cut Ver ><
2013-05-19 21:39 Sonnyc: yeah. Fixed
2013-05-19 21:40 Sonnyc: Should I add that both in the romanalized and in the korean?
2013-05-19 21:40 Miya: this song has korean tittle? o.o
2013-05-19 21:40 Sonnyc: 젠틀맨 = GENTLEMAN lol
2013-05-19 21:41 Miya: but, the tittle is GENTLEMAN right? not korean tittle? :o
2013-05-19 21:41 Miya: the true tittle
2013-05-19 21:42 Sonnyc: wait,, I'll search for it
2013-05-19 21:42 Miya: ok
2013-05-19 21:44 Sonnyc: mm,, I guess I'll just add the korean title for the tags
2013-05-19 21:44 Miya: ok, it will better
2013-05-19 21:44 Miya: and artist name too
2013-05-19 21:44 Miya: and btw, at normal, i dont think this break is necesarry
2013-05-19 21:45 Sonnyc: Well, actually PSY's korean name is official
2013-05-19 21:45 Miya: 00:46:203 - 00:53:822 -
2013-05-19 21:45 Miya: then, just write PSY at artist name, and GENTLEMAN at tittle
2013-05-19 21:46 Sonnyc: for that break, I was having trouble with combo issues
2013-05-19 21:46 Miya: why?
2013-05-19 21:46 Sonnyc: I think making a slider was necessary since this is a normal, but,,
2013-05-19 21:46 Sonnyc: it was tick 2 so that part was giving more combo than hard
2013-05-19 21:47 Miya: ups, you should switch NC here 00:42:393 (5,1) -
2013-05-19 21:47 Sonnyc: (well if this is a bad reason, then I shall map)
2013-05-19 21:47 Miya: just map that part, i will help you at comboing later
2013-05-19 21:47 Sonnyc: k
2013-05-19 21:47 Miya: on normal ><
2013-05-19 21:47 Sonnyc: fixed
2013-05-19 21:52 Miya: btw
2013-05-19 21:52 Miya: do you remap those part?
2013-05-19 21:53 Miya: the beginning part and the break part at the normal diff?
2013-05-19 21:54 Sonnyc: ? what do you mean?
2013-05-19 21:54 Miya: i said, you can map this part 00:08:108 - 00:14:655 -
2013-05-19 21:55 Miya: its just a waste of field, and since this music is short, it's just too boring ><
2013-05-19 21:55 Sonnyc: oh
2013-05-19 21:55 Sonnyc: for that, I was finding for a hit sound, and didn't mapped yet <<
2013-05-19 21:57 Miya: ok ok, you better map it and tell me once your done :3
2013-05-19 21:57 Miya: also, map that long break at normal please ><
2013-05-19 21:58 Sonnyc: yeah
2013-05-19 22:11 Miya: well, tbh, your map is lacking something interesting, an insane will be good ><
2013-05-19 22:11 Miya: it's just too boring imo
2013-05-19 22:12 Sonnyc: Can't actually disagree to that
2013-05-19 22:13 Miya: ok, if you agree on making an insane, i will put a star on your map. Find more mod, and you can ask us again :3
2013-05-19 22:13 Miya: deal? :o
2013-05-19 22:13 Sonnyc: ok
2013-05-19 22:14 Miya: ok, i will post the log at your map now :3
2013-05-19 22:14 Sonnyc: Well then wouldn't this Hard be too hard..?
2013-05-19 22:14 Miya: nope
2013-05-19 22:15 Miya: just decrease the OD and AR if you make insane
2013-05-19 22:15 Sonnyc: k

Ok, that's all, good luck on making insane ^^
Kurai
:3
2013-05-19 16:34 Kurai: pomf =3
2013-05-19 16:34 Sonnyc: Hello ~
2013-05-19 16:34 Kurai: :3
2013-05-19 16:36 Kurai: So let's start with [Hard]
2013-05-19 16:36 Sonnyc: ok
2013-05-19 16:36 Kurai: 00:15:250 (3) - add a whistlle maybe with the clap, it suits the drum better
2013-05-19 16:36 Sonnyc: mm a drum whistle?
2013-05-19 16:37 Kurai: yes
2013-05-19 16:37 Sonnyc: ok
2013-05-19 16:37 Sonnyc: (also fixes in normal <<)
2013-05-19 16:37 Kurai: yeah
2013-05-19 16:40 Kurai: 00:30:488 (4) - same here
2013-05-19 16:41 Kurai: anyway I think you could add more soft-whistles at the beginning
2013-05-19 16:41 Kurai: wait I'll give you a list
2013-05-19 16:41 Kurai: 00:15:012 (2) -
2013-05-19 16:41 Kurai: 00:16:679 (1) -
2013-05-19 16:41 Kurai: 00:17:631 (4) - Beginning
2013-05-19 16:41 Kurai: 00:18:108 (5) - End
2013-05-19 16:42 Kurai: 00:18:584 (1) - End
2013-05-19 16:42 Kurai: 00:20:488 (1) -
2013-05-19 16:42 Kurai: 00:21:441 (4) -
2013-05-19 16:42 Kurai: 00:21:917 (6) - End
2013-05-19 16:42 Kurai: 00:22:393 (1) - End
2013-05-19 16:42 Kurai: 00:24:298 (2) - Beginning
2013-05-19 16:42 Kurai: 00:25:250 (4) -
2013-05-19 16:43 Kurai: 00:28:108 (2) - Beginning and end
2013-05-19 16:43 Kurai: 00:28:584 (3) - Beginning (with the clap)
2013-05-19 16:43 Kurai: 00:30:250 (3) -
2013-05-19 16:43 Sonnyc: Well I don't think those parts suit well with a soft-whistle
2013-05-19 16:44 Sonnyc: Maybe adding an additional sound would be nice imo,,
2013-05-19 16:44 Kurai: like ?
2013-05-19 16:44 Sonnyc: idk
2013-05-19 16:44 Sonnyc: I think there are
2013-05-19 16:45 Sonnyc: *will be nice samples in moonfragrance's map
2013-05-19 16:45 Kurai: yeah probably
2013-05-19 16:46 Kurai: 00:59:536 (1,2,3,4,5,6,7) - You should increase the volume a bit here because the hitsounds are barely audible
2013-05-19 16:48 Sonnyc: Well, since the song wasn't containing a back music.
2013-05-19 16:49 Sonnyc: anyways Do I have to make 30%..?
2013-05-19 16:49 Kurai: 25% is enough
2013-05-19 16:49 Sonnyc: k
2013-05-19 16:49 Kurai: OD8 ? for a hard ? o.o
2013-05-19 16:50 Kurai: I'd rater you added an Insane there with OD8 >.<
2013-05-19 16:50 Kurai: rather*
2013-05-19 16:51 Sonnyc: then 7 is enough?
2013-05-19 16:51 Kurai: I assume yeah
2013-05-19 16:51 Sonnyc: k
2013-05-19 16:52 Kurai: ok now Normal
2013-05-19 16:52 Kurai: Same thing as Hard about Hitsounds
2013-05-19 16:54 Kurai: 00:43:108 (1) - I don't like the shape of this slider, it's actually nice but not when it is alone, I'd rather make a "wave" slider like 00:32:869 (3) -
2013-05-19 16:55 Sonnyc: mm that was intended to head 00:44:298 (1) -
2013-05-19 16:56 Kurai: yeah but there is quite a huge gap between them, and they don't belong to the same combo
2013-05-19 16:57 Sonnyc: fixed,,
2013-05-19 16:57 Kurai: ok
2013-05-19 17:00 Kurai: that's all I can say here
2013-05-19 17:00 Kurai: ~o.o\
2013-05-19 17:00 Sonnyc: Thanks ^^
2013-05-19 17:06 Kurai: you really don't want to make an insane ? xD
2013-05-19 17:07 Sonnyc: Not quite sure how to make an insane for this song :|
2013-05-19 17:08 Kurai: follow the music instead of the vocals ?
2013-05-19 17:08 Kurai: there are a lot of 1/4 rhythms
2013-05-19 17:09 Sonnyc: oh
2013-05-19 17:10 Sonnyc: mmmm...
2013-05-19 17:15 Sonnyc: well I'll make an insane~
2013-05-19 17:16 Kurai: yay!
Topic Starter
Sonnyc
Thanks ^^
Lolicakey
why are you so fast ;_;
Topic Starter
Sonnyc

Lolicakes wrote:

why are you so fast ;_;
luck

In fact, i need to map insane~
Irreversible
Here's your help o: (pls, 5 mins after you wrote me a message! :3)

[General]

I get bored of this background.. is there really no other one?? xD
!! 128 k/bits aren't suggested - try to get a 192 k/bits mp3, you can hear the bad quality of the mp3 o.o

[Insane]

First impression:

Was nice to play, this bigger DS between the streams was also super playable, graeat :D

Overall Suggestions:

00:21:441 (1,2,3,4,1) - Well, it played nice, but in edit it looks a bit weird. I'm sure you used the right DS, still it looks a bit .. messed up. Can you try pressing Shift and move it like this, that everything has the same Distance? (same for the other parts)
00:25:727 (2) - To emphazise the vocals a bit, a finish would be cool here! HEY! lol
00:50:012 (1,2,3,4,1,2,3,1,2,3,1) - The pattern before (with the extended sliders) is much cooler :c and flow-ier.. i'd be glad if you keep it. At the end you can make like a big jump, to finish the part off well.
00:55:727 (1) - Uhm.. either i would form it different (so it looks well made as the earlier one) or i would replace it with circles, because the song calls after it. xD Well i suggest the first one.

Is cool to play, nice!

[Hard]

00:17:155 (3) - Move this one a bit to the top, for a nicer blanket
00:26:441 (2,3) - CTRL + g , this is just too hard for the overall, it doesn't fit your map. The higher DS is already enough
00:33:108 (2,3) - ^
01:01:441 (1,2) - o.o dat DS xD try ctrl G to the second slider.

Well... it's a bit weird, sometimes it's super easy, then it gets super jumpy o.o Try to take the jumps out, they are already in insane .. hm :/ You have to decide.

[Normal]

Nice normal, nothing to point out here.
Well, except 01:01:441 (1) - xD Doubled reverse aren't that cool for normal players..


good luck :DD! Hope it was helpful.
Topic Starter
Sonnyc
Woah that was fast. I'll reply tomorrow though, since i have to sleep.
Btw, isnt mp3 between 128 and 192 bit rate are allowed? Can't actually feel quality differences,,
NewRulerNA
hi
red: Unrankable issue.
blue: may be unrankable issue.
Bold: not unrankable, but should fix it.


[General]
  1. looks fine. but some BATs may say should make easy. normal may seem to be difficult (mainly SV, setting).
  2. 00:08:108 ~ 00:14:774 - are mappable and should map it. this map already used 80% on mp3, however I felt this start is in a halfway position. so would be better to make that section.
[Normal]
  1. 00:35:488 (2) - change 1/1 slider and move to 00:35:727 - . there is vocal in 00:35:727 - rather than 00:35:488 - .
  2. 00:43:108 (2) - add reverse. 00:43:584 ~ 00:44:060 - had vocal that is extend. so would be better to add reverse.
[Hard]
  1. 00:21:917 (6,1) - (nazi) narrowed distance. like 00:18:108 (5,1) - . it may confuse player.
  2. 00:26:203 (1,2,3,4) - I guess this placement is bit hard to hit.

    1. 00:26:203 (1) - x368 y312
    2. 00:26:441 (2) - x184 y376
    3. 00:26:679 (3) - x240 y272
    4. 00:26:917 (4) - x56 y336
    try this
  3. 00:28:108 (2,3) - add little jump here? would be better to add accent.

    1. 00:28:584 (3) - slider start stack with 00:27:869 (1) -
[Insane]
  1. 00:15:012 (2,3) - I suggest to add little jump. 00:15:250 - has big drum so would be better to add accent.

    00:15:250 (3,4) - exchange
  2. 00:34:655 - change sampleset to soft. normal sampleset is little raspy imo.
  3. 00:38:108 (6) - extend slider end at 00:38:465 - , like 00:34:298 (3) -
  4. 00:50:012 (1,2,3,4,1,2,3,1,2,3,1) - why did you change rhythm? I felt odd because 00:46:203 ~ 00:53:822 - have same rhythm. I think these rhythm were a altered for placement. imo, need to make like 00:46:203 (1,2,3,4,1,2,3,4) - .
  5. 00:53:822 (1) - add whistle into whole? It seemed like a mistake when compared to 00:55:727 (1) - .

Sonnyc wrote:

Btw, isnt mp3 between 128 and 192 bit rate are allowed? Can't actually feel quality differences,,
not need to change the mp3 imo. it has already enough sound quality. at least not unpleasant.

mod time: 1 hour

gl
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