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SENTIVE - rain drops

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Topic Starter
Diasios
This beatmap was submitted using in-game submission on giovedì 13 giugno 2013 at 13:02:58

Artist: SENTIVE
Title: rain drops
Source: Morenatsu
Tags: free0532 Eikyū Eikyuu no Chigiri summer melancholy vacation break project visual novel eroge
BPM: 63
Filesize: 9958kb
Play Time: 02:36
Difficulties Available:
  1. Calm (0,67 stars, 87 notes)
  2. Relaxing (2,93 stars, 171 notes)
Download: SENTIVE - rain drops
Information: Scores/Beatmap Listing
---------------


If you played Morenatsu you should remember this song, however this is a more relaxing version, hope you'll like it!

Original version: http://puu.sh/2Ckr3
Andrea

xxheroxx wrote:

I love you, SENTIVE <3
I agree <3
Lally
il bg *w* cioè è da una vita il mio desktop °D° pro luca <3
Andrea
~General~
  1. This folder's size is 16,0 MB, which is greater than the allowed size of 10.0 MB without video. You should consider this.
  2. AIMod says that the SB file rain.png is missing, check that out.
~Calm~
  1. 00:34:334 (1,2) - I'd prefer if you avoid stacking these two circles together and place (2) at the center instead.
  2. 00:37:191 (3,4) - Same as above for the same reason.
  3. 01:04:810 (1,2) - Once again, please don't stack them together.
  4. 01:07:667 (3,4) - Same as above for the same reason.
  5. 02:20:524 (5,6) - Again, this stack might be confusing for beginners.
~Relaxing~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
  1. 01:31:476 (6) - New combo due to the new stanza and music change.
  2. 02:06:715 (4,5) - I don't really like this overlap here, it would look and play better if spaced normally imo.
Nice map :3
Topic Starter
Diasios
Grazie! \:D/
Lally
o3o/

[General]
  1. il bg è cosi piccolo :< *sad* tieni una versione 1024x768 /o3o/
[Calm]
  1. 00:34:334 (1,2) - io eviterei in una diff cosi rilassante di usare stack,cerca di eliminarli stessa cosa con : 00:37:191 (3,4) - idem con 01:04:810 (1,2,3,4) - ; 02:20:524 (5,6) -
  2. 01:50:524 (1) - non mi piace molto il flow di questo slider perché non cerchi di fare in modo che la reversearrow sia rivolta dalla parte opposta? una cosa simile in pratica:
  3. 02:16:238 (2) - io farei in modo che questo slider in un certo senso aderisca al precedente,in una maniera simile:
[Relaxing]
  1. 00:43:857 (5) - io sposterei questo slider leggermente sulla sinistra per avere un flow poco poco migliore
  2. 01:30:842 (4) - o 01:31:476 - qui ci vorrebbe una new combo secondo me
  3. è una bella diff *3* l'unica cosa che non mi piace diciamo molto e che da 01:42:905 - qui lo spacing sembra molto stretto,secondo me lo dovevi aumentare unpochino dato che una parte che i normali giocatori sigletapperanno lo spacing diciamo sara un po' una cosa che rovina un po' il flow, io ti consiglierei di aumentarlo di 0.10,ma sta a te alla fina è solo una mia opinione di gusto personale o3o

buona fortuna :3
Topic Starter
Diasios
Grazie per il mod! o3o/
Flask
Hi hero o3o/ Nice SENTIVE =w=

[General]
  1. [Events]
    //Background and Video events
    0,0,"BG.jpg",1,1
    Change da 1,1 to 0,0 pls. 1,1 will get some displacement while gameplaying
  2. Tags: Eikyū use simple u instead? Also tag game perhaps (since morenatsu is a game)
[Relaxing]
  1. FAK U CS6 e_e
  2. 00:37:191 - Since you add some whistles at the third red tick (snap by 1/3, ex: 00:33:381 - ), it would be really weird if you place nothing here. Add a whistle instead nothing may be more consistent and nice imo.
  3. 00:52:429 - Same here too.
  4. 00:53:381 (2,3) - This pattern isn't flow enough. 00:53:381 (2) - 's slider end should toward 00:55:286 (3) - 's sliderbegin. Current pattern is just opposite, which's flow-less. Try to Ctrl+G for 00:55:286 (3) -, don't forget fix the spacing!
  5. 01:07:667 - You know that.
  6. 01:17:191 (2) - If I were you, I'll remove this note. You did leave some 2/1-breaks before, so leave it again won't be weird. Also I can't hear any music in the background, so a note here maybe not following musics.
  7. 01:41:000 - Whistle perhaps? Saw you add a whistle at 01:37:191 - , to be consistent, add it here again.
  8. 02:06:715 (4,5) - I'm nazi, but the placement is just.. you know, not in my taste. Try this perhaps? Don't forget to fix the spacing afterwards.
    SPOILER

    (5) : x:408, y:56.
  9. 02:13:381 - Just suggestion: Increase the volume here by 20%~30% to emphasize the finish sound in the music? (Do this in all diff in you accept)
    I'm not really into the last pattern, which the sliders are just straight. But meh, this is a nice diff. Cool CS6.
[Calm]
  1. 00:21:953 (2) - Whistle pls.
  2. 00:34:334 (1,2,3,4,5,6,7) - This is kinda tricky with those stacking. Since your AR is pretty low, it's hard to read for beginners. Try to use some polygon notes instead this placements, or just add some NCes.
  3. 00:52:429 (2) - whistle e_e
  4. 02:11:477 - Whistle for emphasizing the music? Listen to the music by 3~4 times here, I'm sure the piano sound here is kinda loud.
  5. 02:19:096 (4) - nazi: This can be more curve for blanketing I think. At least move down the second node 1 gird.
Good luck hero, nice map!
RikiH_
Ciao, m4m dalla tua queue D:

Allora, avevi fatto delle domande:
1) What do you think about the SB? Should I do something else? If yes, what do you suggest?
- Secondo me la SB al momento è molto bella, però proverei a suggerirti una cosa (premetto che non so assolutamente nulla di SB, non so neanche se sia possibile farlo). Comunque io aumenterei in qualche modo l'intensità della pioggia da questo punto della canzone 01:41:953 - E poi ancora di più da questo punto 02:13:381 - Se lo facessi la map diventerebbe ancora più carina secondo me
2) Do you like difficulty names? If no, what do you suggest?
Sì, non vedo nessun problema con questi nomi
3) Do you like the current custom hitsounds? If no, which one should I use?
A me piacciono, però dovresti un po' alzare il volume dei clap, siccome in certi punti anche togliendoli non cambia nulla, e poi 01:42:905 - Da questo punto in poi ti consiglierei di aggiungere dei Normal Clap con 10% di volume sul secondo e sul quarto tick bianco, oppure appunto qualche altro custom clap, secondo me con qualcosa del genere la map risulterebbe più piena, ti consiglio caldamente di farlo, poi però vedi tu!
Un'altra cosa che vale per tutte le diff: Io alzerei un po' il volume di questi finish, per enfetizzare 02:13:381 - 02:28:619 -

General

Ok, penso che sia una tua scelta, però metterei due spari di kiai qui 02:13:381 - e qui 02:28:619

Calm

01:01:953 (4) - Userei ctrl+g così quando poi si cliccano 01:03:857 (5,1) viene da fare un cerchio e secondo me scorre meglio
01:27:667 (1) - Magari trasformalo in due slider, così è un po' noioso da giocare
01:35:286 (1) - ^
02:10:048 (2,3) - Secondo me se li scambiassi di posizione flowwerebbe meglio

Relaxing

01:02:905 (5) - E' una piccolezza ma metterei il secondo sliderpoint in 410|259 e il terzo in 309|266 così lo slider fa un blanket perfetto con quello precedente
01:25:127 (3) - Uhm, questo blanket è un po' bruttino, prova a migliorarlo
02:12:429 (7) - Se non hai seguito il mio suggerimento di prima sui clap, allora dovresti mettere tre whistles su questo slider

___________________________________

Riguardo al piazzamento delle note c'è poco da dire, sono piazzate molto bene, però tieni conto dei suggerimenti sugli hitsounds...
La map mi piace, ti do una stella, buona fortuna :P
Raose
hi hero! :D Hoping for a mod from you, and that my mod is helpful >< take these as suggestions! Your map is great already, so I only have a couple things to suggest:

Relaxing

Maybe you can replace some straight sliders with curved sliders near the end? To me, the straight sliders seem harsh and stiff in contrast to the really soft and gentle song.

Such as: 02:26:9523 (5) and 02:27:095 (8) - maybe you can make these curved so that the whole pattern looks like a circle?

Also, I think the song has a 1/6 pattern a couple times, like in 02:18:857 (3,4,5,6) - this pattern seems to flow a bit better for me, and it hits all the piano notes:


Calm

lol, all i have to suggest is 00:45:762 (3) - ctrl + G? move the next circles accordingly if you do

Great song, love the SB (especially the sun at the end) and the custom hit sounds :), as well as the diff names. Good luck!
Xinely
from your queue.. okay try this

[calm]
00:21:953 (2) - whistle?
00:35:286 (2,3) - make this object with normal spacing 1,00x? also, i think unstack because it's easy diff ><
00:52:429 (2) - whistle?
01:07:667 (3,4) - avoid spacing 0,90? x:112 y:248 maybe
01:34:334 (2) - whistle?
01:54:334 (1,2,3,4,5,6) - - i think newbie kinda hard to read this, how about 01:56:238 (4,5,6) - move in x:172 y:240?
02:01:953 (1,2,3) - change like 01:58:143 (1) - ?
02:20:524 (5,6) - unstack? maybe x:324 y:236

[Relaxing]
CS-1 or OD-1
00:41:953 - maybe whistle?
01:14:334 - whistle?
01:20:048 (1) - how about ctrl+H and move in x:276 y:192, flow better imo
01:32:746 (7,8) - use normal spacing 1,00x?
01:59:810 (5) - x:264 y:212?

Nice map~ GL :3
HelloSCV
as M4M

General

Hitsound
1. http://puu.sh/2IEEA.wav use this as soft-hitclap2 it feels better than whsitles 01:43:857 - like here
2. how about add whsitles on 00:57:191 (2) - such as this part? ( i can cleary hear piano sound there :/
Naming
nice
SB
don't know about SB orz but i think it works well

Calm

can't catch anything orzz

Relaxing

01:42:905 ~ i'm recommend use 1.2x DS on this part since music feels little bit stronger and 1.0x DS isn't look good imo ( or at least 02:13:381 - from here )
02:12:429 (7) - add whistle on all of this slider, ( you may know why )
02:19:810 (5) - clap on end
02:31:715 (7) - ^ on head
02:35:286 (7) - ^ on repeat
02:36:238 (1) - try whistle here
Topic Starter
Diasios
Thanks guys! \:D/
Roxas
Hi :D

[General]

Perché BG sun ha una dimensione differente da BG thunderlight? Usa due dimensioni uguali te lo consiglio :)

[Calm]
00:34:334 (1,2,3,4) - Io sconsiglio l'antijump qua, non ce lo vedo bene :/

A livello di pattern è praticamente perfetta, ma un piccolo consiglio: prova ad usare qualche hitsound drum, ci starebbero bene, specialmente da qua 01:42:905 - :)

[Relaxing]
CS+1? -1 LOL FAIL

00:11:476 - Aggiungi whistle
00:15:286 - ^
00:19:096 - ^
00:24:810 (3) - Lo muoverei un po' più in basso e a sinistra
00:26:715 - Aggiungi whistle (ce li vedo bene lol :( )
00:28:619 (4) - Cambiare la forma di questo slider?
00:30:524 - Sempre whistle xD
00:34:334 - ^
00:41:953 - ^
00:45:762 - ^
00:49:572 - ^ (vabbè non li dico tutti, hai capito il pattern...)
01:18:143 (3) - Metterlo così? 01:54:096 (1) - Occhio alla distanza
02:05:524 (1) - Same, magari potrebbe essere oggetto di errore xD
02:16:715 (8) - Metterlo tipo così? 02:24:334 (8) - Curvalo così, ci sta molto bene
Riguardo ai drum-hitsound stanno bene pure in questa diff :)

Tutto qua, ottima map e la sb mi piace, star! :D
Sieg
Hello

General:
AIMod says that you overdo in size of beatmap and your rain pngs is 1mb each, I guess you should encode to jpeg them :)
my bad :D

Calm:
00:19:096 (1) - whistle on the end will sound nice
00:22:905 (3) - also on repeat
00:41:000 (7) - and here you miss your consistency
01:21:476 (1) - this slider is not follow anything, sounds really out of rhythm, you can follow piano here
01:27:667 (1) - 2x repeat, yes music is calm but such 2x repeats really boring even for such slow song
01:35:286 (1) - ^ and again
02:03:857 (4) - you can improve flow by making something like http://puu.sh/2JzOm.jpg
02:26:715 (4,5,1) - ok, I'll suggest to swap this pattern on right side http://puu.sh/2JzRW.jpg because, now on play it seems for me that map is concentrated in top left corner

Relaxing:
CS6 oh, that may be interesting :3
00:24:810 (3) - I think you should avoid this http://puu.sh/2JA8w.jpg ... cs6 you have a lot of space no need to make some parts of gameplay out of screen
01:24:810 (2) - this circle is not follow anything, remove?
02:34:096 (3,4,5,6,7) - for the same reason as on Calm i suggest you to http://puu.sh/2JAo2.jpg

Good Luck!
Lucyii
M4m~ Scusa ma non ho trovato altro da moddare, se non ti è utile fa niente per il m4m D:

[General]
Btw, è difficile mappare roba del genere lo so. Non ti è uscita male dai (non che a me uscirebbe meglio lol)

[Calm]
00:19:096 (1,2) - Più spacing direi, è abbastanza unreadable
00:44:810 (2) - x:256 y:264 flowa meglio
00:52:429 (2) - Idem come prima asd
01:21:000 (1) - boh non mi piace D: Tipo questo? https://osu.ppy.sh/ss/729775
01:25:762 (4) - ^

[Relaxing]
Troppo piccoli i cerchi, anche perché diventano ingiocabili in HR e dato che l'ar è 6 credo che in molti la giocheranno tipo dt hr.
00:14:969 (1) - Togli la NC e mettila su 00:15:286 (2)
00:21:953 (1) - Togli la NC e mettila su 00:22:905 (2)
00:26:397 (1,2) - ^. Vabbè, hai capito come intendo, per tutta la durata della map (se vuoi fixare). Se non hai capito chiedi pure in game :V
00:24:810 (3) - Forse è outscreen a una bassa risoluzione ma non sono sicuro lol
Leorda
Random mod, sorry

[Storyboard]
* The position of BG Sun is not fit to the BG, use this code for BG Sun
M,0,179096,,319,239


[Calm]
00:38:143 (4) - New combo for new part of music?


[Relaxing]
00:24:810 (3) - Looks offscreen, move a bit?


This song is perfect for Yoga stuff....
Topic Starter
Diasios
Fixed a couple of things, thanks! :D
Sieg
Since you decided my mod as not useful please spend 10 minutes write down answer for mod with reasons why you deny suggestions. This will help me to improve in future. Thanks!
Topic Starter
Diasios
Basically the things you suggested me to change break spacing consistencies/specific patterns. Also:

Sieg wrote:

Calm:
01:21:476 (1) - this slider is not follow anything, sounds really out of rhythm, you can follow piano here Listen the music carefully, it is following something.
01:27:667 (1) - 2x repeat, yes music is calm but such 2x repeats really boring even for such slow song 2x repeat fits here since the song repeats itself.
01:35:286 (1) - ^ and again ^

Relaxing:
00:24:810 (3) - I think you should avoid this http://puu.sh/2JA8w.jpg ... cs6 you have a lot of space no need to make some parts of gameplay out of screen It's not offscreen, even with easy mod enabled it's still not offscreen.
01:24:810 (2) - this circle is not follow anything, remove? Same as above, listen the music carefully.
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