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Hatsune Miku - colorful x colorful

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Topic Starter
Lanttu
This beatmap was submitted using in-game submission on 21. tammikuuta 2010 at 16:15:26

Artist: Hatsune Miku
Title: colorful x colorful
Source: vocaloid
Tags: vocaloid
BPM: 125
Filesize: 2331kb
Play Time: 01:18
Difficulties Available:
  1. Hard (4,57 stars, 168 notes)
  2. Insane (4,98 stars, 256 notes)
  3. Normal (4,04 stars, 130 notes)
Download: Hatsune Miku - colorful x colorful
Information: Scores/Beatmap Listing
---------------
... It's a pretty and short song by Miku.

Jan 21; Edit. OTL
PicoLo
~Star. ;)
Krisom
-Star-
Topic Starter
Lanttu
Thanks~ ♥ \o/
happy30
Offset +30 o.o

[Normal]

00:21:95 (2,3,4) - make the spacing equal

[Hard]

00:20:11 (3) - closer to (2) please
00:22:63 (3,4,5) - make the spacing equal
00:25:87 (3) - closer to (2) please
01:01:75 (5,6,7) - very confusing

[Insane]


01:11:62 (4,5,6,7,8) - make the spacing equal
Topic Starter
Lanttu

happy30 wrote:

Offset +30 o.o OK~

[Normal]

00:21:95 (2,3,4) - make the spacing equal OK~

[Hard]

00:20:11 (3) - closer to (2) please OK~
00:22:63 (3,4,5) - make the spacing equal OK~
00:25:87 (3) - closer to (2) please OK~
01:01:75 (5,6,7) - very confusing Tried to make it less confusing.. Better now?

[Insane]


01:11:62 (4,5,6,7,8) - make the spacing equal OK~
Thanks for your help♥ ^w^
GabrielRKF
First at all: Great hit circle skin!

//Normal//
  1. 00:15:228(6,7) - weird place for these two guys. Please make something more visible? >.>
  2. 00:17:868(2) - just fix alittle bit it's position, please ^^ Just like the pic ;)
  3. 00:40:426 ~ 00:46:186 - I don't really care about using two hit sounds at the same time, but on a whole section...? I think that you should take at last the half of the claps here.
  4. 00:44:266(9) - New Combo?
  5. 00:48:076(Timing Section) - Out off time timing section. Plesae, fix it
  6. 00:59:145(x) - A note here would be cool ._.
  7. 01:05:624(1) - Unecessary New Combo. =/
  8. 01:18:790(Timing Section) - Out off time timing section again. Please fix it too

//Hard//
  1. 00:02:479(1) - No New Combo here
  2. 00:10:159(1) - ^
  3. 00:14:719(10) - New Combo here
  4. 00:23:118(5) - fix this note's spacing please. Make it closer with the (4)
  5. 00:23:838(6) - fix this note too. Closer with the (5).
  6. 00:38:238(x) - Note here \o/
  7. 00:44:236(9) - New Combo here
  8. 01:01:995(6,7) - Too confusing =/ Please, make the same spin the you used on the rest.
  9. 01:05:594(2) - No new combo, please.
  10. 01:15:434 ~ 01:17:713 - Doble distance snap? Not really cool here =/
//Insane//
Fun, but I'm really out of time to mod it. I'll mod it later, promise.

For now, a star <3
Topic Starter
Lanttu
This map has been deleted on the request of its creator. It is no longer available.
Yes_old
insane
00:40:42 (1) - too far
01:02:50 (1) - unrankable because its too short (auto needs to be able to get 2000)
01:03:46 (1) - move this up so its at the center?


hard
00:15:82 (1) - lower volume for this spinner? or silencee?
00:20:14 (3) - stack at the end of slider?
00:54:82 (4,5) - make into a slider?
01:01:54 (4) - i dont like this jump ;=;

normal
00:11:86 (5) - wrong spacing
00:18:58 (4) - ^
00:33:94 (4) - ^
00:46:18 (3) - ^
00:50:74 (4) - ^
00:50:98 (5) - ^
00:59:14 (3) - ^
01:10:42 (5) - ^

good job so far!
Topic Starter
Lanttu

Yes wrote:

insane
00:40:42 (1) - too far OK~
01:02:50 (1) - unrankable because its too short (auto needs to be able to get 2000) Made it longer
01:03:46 (1) - move this up so its at the center? OK~


hard
00:15:82 (1) - lower volume for this spinner? or silencee? Silence'd~
00:20:14 (3) - stack at the end of slider? OK~
00:54:82 (4,5) - make into a slider? OK~
01:01:54 (4) - i dont like this jump ;=; Awww, I liked it. ;3; But changed~

normal
00:11:86 (5) - wrong spacing OK to all~
00:18:58 (4) - ^
00:33:94 (4) - ^
00:46:18 (3) - ^
00:50:74 (4) - ^
00:50:98 (5) - ^
00:59:14 (3) - ^
01:10:42 (5) - ^

good job so far!
Thank you very much~♥ ^^
Kytoxid
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lanttu

Kytoxid wrote:

Preview points need to be set for all difficulties, "easy beginner noob" as tags might be a bit misleading for a song that starts at 4+ stars. XD I tried to change the tags but they don't go away~ 8'3

[Normal]
00:18:10 (3) - Consider shifting this note later by 1/6 to follow emphasis of the lyrics, although it'll be fine as-is also. I decided to leave this one like it was,
00:38:02 (2,4) - Same as above, except 1/4 sooner. but I did this change. .w.b
01:19:06 (1) - Shorten by 1/4, (and possibly silence it) Silence'd~

[Hard]
00:17:38 (1) - Place this timing section slightly before the note, in case the player hits it early. OK~
01:19:06 (1) - See Normal. Silence'd~

[Insane]
00:25:78 (4,5) - Space together. OK~
01:19:06 (1) - See Normal. Silence'd~

Nice-feeling map overall though. Have a star.
Thank you very much~♥ .w.
Derekku
[Normal]
00:17:62 (1) - Is too close (in time) to the end of the spinner. (1,2,3) sounds kinda awkward anyway, so I'd delete them, and put a (1) as a slider where (2) was and end it on the blue tick after where (3) was.
00:19:78 (2) - Extrend this to the blue tick too?
00:37:90 (2) - Blue tick notes are usually kinda hard to hit for an easier diff, so perhaps make (1) a single note and then a (2) slider which starts on the end of where (1) ended and ends on the offbeat.
00:46:18 (3) - Would look better in the center of the grids
00:46:42 (1) - Start on the blue tick and end earlier so that it doesn't pop up before you finish the previous note
00:55:18 (5) - Should be fine since it's part of a triplet pattern
01:15:46 (1,2) - This and the following patterns might be a little hard for the easiest diff, so I'd suggest making them each a slider, but I'll leave that up to you.
01:19:06 (1) - Move back to the blue tick and end on the white tick

[Hard]
*Perhaps raise overall difficulty a notch or two?
00:43:78 (8) - Move to the middle please :)
01:19:06 (1) - Move back to the white tick and end on the following white tick

[Insane]
***Offset is different from the other difficulties. Fix this :3
00:15:82 (1) - Perhaps silence this like on [Hard]?
00:40:90 (2,3,4,5,6,7,8) - Try centering this pattern better with (3,6,8) in the middle)
00:46:18 (7) - Also move to the middle
00:59:38 (11) - Too close to (10)
01:02:50 (1) - Unrankable. Auto cannot get 2000 bonus points on this (which is the rule). I think this is the only spinner in the map that can't get 2000, but you might want to check each one.
01:15:82 (4) - Too far away from (3)
01:16:78 (4) - ^
01:19:06 (1) - Move back to the white tick and end on the following white tick (and silence like in the other diffs)
*I hear lots of triplet streams/stacks in this diff, which isn't a bad thing, but can make the diff seem overmapped and not very original. Perhaps try changing some of them? :S
*Also, the spacing is very close in this diff. A lot of times I thought that notes were streams but were just 1/2 spaced notes. Using a higher distance snap would really help this.
*Maybe raise overall diff. a notch or two also :)

Not bad at all for your first map. :) Good luck~
Topic Starter
Lanttu

Derekku Chan wrote:

[Normal]
00:17:62 (1) - Is too close (in time) to the end of the spinner. (1,2,3) sounds kinda awkward anyway, so I'd delete them, and put a (1) as a slider where (2) was and end it on the blue tick after where (3) was. OK~
00:19:78 (2) - Extrend this to the blue tick too? OK~
00:37:90 (2) - Blue tick notes are usually kinda hard to hit for an easier diff, so perhaps make (1) a single note and then a (2) slider which starts on the end of where (1) ended and ends on the offbeat. I'm not sure if I did it right but I hope it's fine~
00:46:18 (3) - Would look better in the center of the grids OK~
00:46:42 (1) - Start on the blue tick and end earlier so that it doesn't pop up before you finish the previous note OK~
00:55:18 (5) - Should be fine since it's part of a triplet pattern Eh, OK? >w<;
01:15:46 (1,2) - This and the following patterns might be a little hard for the easiest diff, so I'd suggest making them each a slider, but I'll leave that up to you. Made them sliders~
01:19:06 (1) - Move back to the blue tick and end on the white tick OK~

[Hard]
*Perhaps raise overall difficulty a notch or two? OK~
00:43:78 (8) - Move to the middle please :) Moved the whole thing, I hope it's centered now =3=;
01:19:06 (1) - Move back to the white tick and end on the following white tick OK~

[Insane]
***Offset is different from the other difficulties. Fix this :3 It looks the same to me? O.o 2030 ms
00:15:82 (1) - Perhaps silence this like on [Hard]? OK~
00:40:90 (2,3,4,5,6,7,8) - Try centering this pattern better with (3,6,8) in the middle) Centered~
00:46:18 (7) - Also move to the middle OK~
00:59:38 (11) - Too close to (10) OK~
01:02:50 (1) - Unrankable. Auto cannot get 2000 bonus points on this (which is the rule). I think this is the only spinner in the map that can't get 2000, but you might want to check each one. When I tested it got 2000 points?
01:15:82 (4) - Too far away from (3)
01:16:78 (4) - ^ OK~
01:19:06 (1) - Move back to the white tick and end on the following white tick (and silence like in the other diffs) Moved but it was already silenced?
*I hear lots of triplet streams/stacks in this diff, which isn't a bad thing, but can make the diff seem overmapped and not very original. Perhaps try changing some of them? :S Aww, I like triplets. ;w; But Yeah, I think I kind of overused them, but sadly since I'm not very advanced player myself yet, I can't come up with anything too interesting besides those. >3<;
*Also, the spacing is very close in this diff. A lot of times I thought that notes were streams but were just 1/2 spaced notes. Using a higher distance snap would really help this. It looked quite fine to me..? ´.w.` Well I used a higher distance snap in some parts
*Maybe raise overall diff. a notch or two also :) Rised by one~

Not bad at all for your first map. :) Good luck~
Thank you very much~♥ ^w^
Derekku
For those couple spots that I said to fix (in detail), I should've provided a pic but I was lazy x3

[Normal]
00:17:86 (1) - Just extend the end to the blue tick
00:37:90 (2) - I can't remember now if this is what I said, but it works so x3
Centering looks very nice
Sliders look nice

[Hard]
Centering looks nice ^^

[Insane]
Offset is fine now o:
That one spinner 2000's for me now, so it's fine :B
Centering is fine
Spacing is better
Spinners end silently

Very nice :B You're welcome~

Just fix that one thing, and no kudos please for this tiny post XP
Topic Starter
Lanttu

Derekku Chan wrote:

[Normal]
00:17:86 (1) - Just extend the end to the blue tick

Just fix that one thing, and no kudos please for this tiny post XP
Fixed, thank you again~♥ >w<
Andrea
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

All seems fine.

[Normal]

00:15:82 (1) - Never start spinners on blue lines.
00:28:18 (5,1) - This is considered like a jump, and it's too hard for a normal.
00:46:54 (1) - Like 00:15:82.
01:10:42 (5,1) - Like 00:28:18.
01:18:94 (1) - Like 00:15:82.

[Hard]

00:15:82 (1) - Like normal.

[Insane]

00:15:82 (1) - Like normal.
Topic Starter
Lanttu

osuplayer111 wrote:

[Normal]

00:15:82 (1) - Never start spinners on blue lines. OK~
00:28:18 (5,1) - This is considered like a jump, and it's too hard for a normal. OK~
00:46:54 (1) - Like 00:15:82. OK~
01:10:42 (5,1) - Like 00:28:18. OK~
01:18:94 (1) - Like 00:15:82. OK~

[Hard]

00:15:82 (1) - Like normal. OK~

[Insane]

00:15:82 (1) - Like normal. OK~
Thank you~♥ ^^
James2250
normal:
00:55:018 (5) - sounds better at 00:55:006 to me..

hard:
00:54:082 (4) - end at 00:55:006?

otherwise all seems fine
*star*
Topic Starter
Lanttu

James2250 wrote:

normal:
00:55:018 (5) - sounds better at 00:55:006 to me.. OK~

hard:
00:54:082 (4) - end at 00:55:006? OK~
Thank you~♥ >w<
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