forum

Asian Kung-Fu Generation - Rewrite

posted
Total Posts
50
Topic Starter
deadbeat
This beatmap was submitted using in-game submission on Tuesday, 16 March 2010 at 5:53:09 p.m.

Artist: Asian Kung-Fu Generation
Title: Rewrite
Source: full metal alchemist Sol-fa
Tags: fma Xero_HT Dangaard Roxkyuubiforever
BPM: 179
Filesize: 4519kb
Play Time: 01:30
Difficulties Available:
  1. Dan's legendary alchemy (5 stars, 339 notes)
  2. Deadbeat's adept alchemy (4.09 stars, 141 notes)
  3. Roxkyuubi's master alchemy (5 stars, 282 notes)
  4. Xero's basic alchemy (3.16 stars, 122 notes)
Download: Asian Kung-Fu Generation - Rewrite
Information: Scores/Beatmap Listing
---------------
2nd Asian Kung Fu Generation map and also the Full metal Alchemist 4th opening
Thank List
  • Jeffro for spinner
    to everyone who has/will help
map status
  • Xero_HT's easy - done
    my normal - done
    Azure_Kyte's hard - removed
    Roxkyuubiforever's - done
    Dangaard's insane - done
EEeee
looking good
spacing seems fine, but as i can see map isn't near done
i did test play it, seemed pretty cool and all atm

Offset = 314

>O<
Edit: okay sure, but w/e u had earlier was off :P
Topic Starter
deadbeat

EEeee wrote:


Offset = 314
close..but i settled with 324
-Xero-
~ Great alternative to the old version!

[Normal]
00:36:190 (7) 1/2 to early
00:57:642 (5) ^
01:08:368 (2) ^ maybe you did this on suspose but i feel confused this way
01:39:039 (1,2) I think they are off
The last 20 secs need some finetuning i think but overall a very good map.
May i add an Hard?
~Schtard

Edit: Add source (fma, album name of the song , bla)
Add tags (fma, asain kung-fu generation, askfg, full metal alchemist 4th opening...)
Change colours (?)
Offset ~350-360 ?
Topic Starter
deadbeat

Xero_HT wrote:

[Normal]
00:36:190 (7) 1/2 to earlyfixed
00:57:642 (5) ^no
01:08:368 (2) ^ maybe you did this on suspose but i feel confused this wayyes i did
01:39:039 (1,2) I think they are offi don't
The last 20 secs need some finetuning i think but overall a very good map.
May i add an Hard?only if person all ready doing decides not to
Change colours (?)no
Offset ~350-360 ?no
GabrielRKF
Skin
  • Section pass and fail are all pixelated on the border. It's not really cool =/
    And the Hitcircle.png is a little bit bigger then the normal (Look at the pic on the end of the post). Fix please.
Normal
  1. 00:39:405(3) - missed a clap on the beggining of this slider
  2. 00:48:120(3) - maybe clap?
  3. 00:48:791(1) - + finish
  4. 00:59:517(timing section and slider) - replace the timing section here and place a Clap on the first hit
  5. 01:08:232(5,7) - maybe Clap on the (5), no clap but Finish on the (7)?
  6. 01:16:947(x) - Place a note here (w/ clap), like the similar parts
  7. 01:18:958(6,10,11,12) - Maybe clap on the (6), (10) and (11) but just a finish on the (12)?
  8. 01:20:970(timing section) - replace this timing section
  9. 01:24:657(1~8) - the problem here is not the combo number, but the combo time. It's taking too long for a single combo. Place a New combo somewhere here would be nice
  10. 01:31:696(spinner) - Maybe end at 01:35:551? (Red Tick)
Pic

Nice map :DDDD
Star~
-Xero-
Azure_Kite
75% done; SB finished, damn it looks fine, and it even transitions sexily after autoplay

Download: Azure's.zip
Aoitenshi
Are you sure that the offset 368? Sounds totally off to me. I tried 5351. And it goes pretty well. Anyway, I love this song!!! So I create a guest diff here, I'll be glad if you accept it.

Download: Asian Kung-Fu Generation - Rewrite (deadbeat) [Aoi's Life Transmutation].osu
GabrielRKF
LOL, problems with mp3 changes
Download: Asian Kung-Fu Generation - Rewrite (deadbeat) [RK].osu
No timing sections cuz you still wanna change the mp3, right?

Edit:
There is one thing wrong on my diff: The first part(00:05:395~00:27:183) is placed on the wrong place. It should start at 00:10:759, but just the First part. The second part, after the break is on were should be.
And one more thing: my spinner is not so tiny ._. I think that on my diff, I made it until 01:35:395, right? If I didn't, could you please fix it?

I think you got a little bit confused with the MP3 changes, but thanks god you were able to fix everything~

Good Luck now~
Dangaard
Yuji Tokaji
Hi :)

Nice map =DD

Roxkyuubi's Master Alchemy

00:59:027 : Add Kiai Time at 01:03:971
01:09:502 : Add Kiai Time at 01:21:485

Starred~
Dangaard
Keep Offset around 368ms please >_>
AfroZenPizza
[Dan's legendary alchemy]
Feels wrong. I believe this to be due to the offset in combination with the overall difficulty. 7 maybe calling for accuracy that isn't provided by 368. Plays alright with overall difficulty of 6, or, in my case, offset 348.
Plays decent after a few shots. Could be better overall.
This wil come back to haunt me
[Deadbeat's adept alchemy]
Enjoyable for relaxing play.
[Roxkyuubi's master alchemy]
Enjoyable for more competitive play.
[Xero's basic alchemy]
Great fun for an [Easy] difficulty.


Giving it a star.
eee
[Xero]
Lacks hitsounds
I don't think this needs an Audio Lead-In
00:45:451 (break) - I don't think this break is necessary. Not that it's not needed, but that there can be some mapping over here, the break is just random.
everything else checks out

[Deadbeat]
good

[Dan]
There are several unsnapped notes, fix those

01:01:541 (9) - note is stacked under another
01:06:904 (9) - ^
01:09:585 (9) - ^
01:17:630 (9) - ^

[Roxkyuubi]
The Preview Point is not similar to the other difficulties -_- fix please.
01:31:541 (1) - lower the volume at the end of spinner (?)

good job guys
Dangaard
If there are 1/4 beats in the map you should always use Beat snap divisor of 1/4 when resnapping all notes, also make sure that all notes actually are resnapped.

Download: Asian Kung-Fu Generation - Rewrite (deadbeat) [Dan's legendary alchemy].osu
-Xero-

eee wrote:

[Xero]
Lacks hitsounds I'll do some later.
I don't think this needs an Audio Lead-In Ok
00:45:451 (break) - I don't think this break is necessary. Not that it's not needed, but that there can be some mapping over here, the break is just random. Added a Spinner
everything else checks out
DJPop
~Xero's basic alchemy~
Add hitsounds.
01:05:395 (5,6) - move down 1 grid (Lv3)
01:18:133 (4) - new combo
01:30:535 - add notes, don't leave blank

~Deadbeat's adept alchemy~
Fine imo.

~Dan's legendary alchemy~
01:01:373 (8,9) - fail :3
01:06:736 (8,9) - ^
01:09:585 (9,8) - ^
01:17:462 (8,9) - ^

This is not the last version of his diff.

~Roxkyuubi's master alchemy~
Fine imo.


+Star
Diasios
Offset: 400

[Xero's]

Add hitsounds
00:45:619 (break) - Is this break necessary? Add some circles/sliders and delete it
01:18:468 (5,6,7,8,9,10) - Spacing :U
01:30:535 (x) - Add some circles/sliders (or add a break)

[deadbeat's]

It's ok

[Dan's]

Resnap all notes
01:01:541 (9) - Move on blue tick (01:01:624)
01:06:904 (9) - ^ (01:06:988)
01:09:585 (8) - ^ (01:09:585)
01:17:630 (9) - ^ (01:17:714)


[Roxkyuubi's]

Nice
-Xero-

DJPop wrote:

~Xero's basic alchemy~
Add hitsounds. ..
01:05:395 (5,6) - move down 1 grid (Lv3)Ok, fixed
01:18:133 (4) - new combo No..
01:30:535 - add notes, don't leave blankOk, added some..

xxheroxx wrote:

[Xero's]

Add hitsounds No comment
00:45:619 (break) - Is this break necessary? Add some circles/sliders and delete it Really...
01:18:468 (5,6,7,8,9,10) - Spacing :U No
01:30:535 (x) - Add some circles/sliders (or add a break) !!!!..
Download: Asian Kung-Fu Generation - Rewrite (deadbeat) [Xero's basic alchemy].osu
show more
Please sign in to reply.

New reply