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CHiCO with HoneyWorks - Sekai wa Koi ni Ochiteiru TV size

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Topic Starter
KantoKun
This beatmap was submitted using in-game submission on 12 กันยายน 2557 at 22:21:23

Artist: CHiCO with HoneyWorks
Title: Sekai wa Koi ni Ochiteiru TV size
Source: AO--HARU--RIDE
Tags: アオハライド Blue Spring Ride opening
BPM: 130
Filesize: 15768kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.43 stars, 87 notes)
  2. Hard (2.79 stars, 193 notes)
  3. Insane (3.16 stars, 259 notes)
  4. Normal (1.77 stars, 126 notes)
Download: CHiCO with HoneyWorks - Sekai wa Koi ni Ochiteiru TV size
Download: CHiCO with HoneyWorks - Sekai wa Koi ni Ochiteiru TV size (no video)
Information: Scores/Beatmap Listing
---------------
please re-download. If you download it before 12/9/2014
アオハライドヽ(>ロ<)ノ
5th Rank !!!
:3

Mapset
Easy - me
Normal - me
Hard - me
Insane - me

BG & mp3 by No_Gu
PV by Oyatsu

Dminic
This is solely opinion based and I am not experienced at modding beatmaps so you can feel free to ignore what I say if you feel it is best.

Easy
I've played through this map and looked on the editor several times and everything is literally perfect. The beatmaps follows the song perfectly and it flows extremely well. The pacing and the circle size are perfect for the difficulty and the usage of 00:21:880 (4) - is just really creative and fits perfectly.

Normal
Again, I've played through this map several times and fail to find a flaw in it. The beatmap just goes along so smoothly with the song that it seems like it's perfect and nothing needs to change but that's just my opinion. Nothing in the song feels awkward and all the sliders extremely smooth in terms of following the rhythm.

Hard
00:21:880 (3) - This is good how it is but i feel it should be a stream because the song has more notes that can be hit and still follow the rhythm just like 01:20:034 (1) - this stream although this is just my opinion. Apart from that the flow of the song is smooth, the notes are well timed and it feels very comfortable to play.

Insane
So i've played through this and watched it several times and it all seems to flow perfectly and does not feel awkward to play whatsoever. I can't find anything that you should change in this difficulty as I think it has been made very carefully and well.

Overall, all your difficulties are very well made as they follow the rhythm and the tempo of the song perfectly and also feel very comfortable to play. The patterns and sliders in the beatmaps are very simple and fun for players. I also really like the altered slider speeds for quicker and slower parts of the songs which help the beatmap really integrate into the song itself. I really enjoyed these beatmaps and I believe they are of a very high quality and would be surprised if they were not ranked soon. I wish you the best of luck.
Topic Starter
KantoKun

Dminic wrote:

This is solely opinion based and I am not experienced at modding beatmaps so you can feel free to ignore what I say if you feel it is best.

Easy
I've played through this map and looked on the editor several times and everything is literally perfect. The beatmaps follows the song perfectly and it flows extremely well. The pacing and the circle size are perfect for the difficulty and the usage of 00:21:880 (4) - is just really creative and fits perfectly.

Normal
Again, I've played through this map several times and fail to find a flaw in it. The beatmap just goes along so smoothly with the song that it seems like it's perfect and nothing needs to change but that's just my opinion. Nothing in the song feels awkward and all the sliders extremely smooth in terms of following the rhythm.

Hard
00:21:880 (3) - This is good how it is but i feel it should be a stream because the song has more notes that can be hit and still follow the rhythm just like 01:20:034 (1) - this stream although this is just my opinion. Apart from that the flow of the song is smooth, the notes are well timed and it feels very comfortable to play.

Insane
So i've played through this and watched it several times and it all seems to flow perfectly and does not feel awkward to play whatsoever. I can't find anything that you should change in this difficulty as I think it has been made very carefully and well.

Overall, all your difficulties are very well made as they follow the rhythm and the tempo of the song perfectly and also feel very comfortable to play. The patterns and sliders in the beatmaps are very simple and fun for players. I also really like the altered slider speeds for quicker and slower parts of the songs which help the beatmap really integrate into the song itself. I really enjoyed these beatmaps and I believe they are of a very high quality and would be surprised if they were not ranked soon. I wish you the best of luck.
very thanks for your suggestion!! , i fix what ever i can on your modding >.<!!
Demmon
hoy, i'm not really a STD modder, but there is a pattern I really don't like (it's just my opinion then)

00:54:650 (2,3,4,5,6,7,8) -

I'm sorry I really can't mod STD, so
Topic Starter
KantoKun

Demmon wrote:

hoy, i'm not really a STD modder, but there is a pattern I really don't like (it's just my opinion then)

00:54:650 (2,3,4,5,6,7,8) -

I'm sorry I really can't mod STD, so
no fix , but thanks for modding!!
Kecco
Great mapsettu!

Loved it.

Suggested something on IRC, no kudosu please.

Good luck!
lolia
Hihi poooor modding

General
  1. PreviewTime isn't snapped. fixed to 59610 plz.
  2. All diff : Check-out the Letterbox plz.
  3. Easy, Normal, Hard : Check-out the Widescreen support plz.
  4. Hitsounds modding is same the all diff :3

Easy
  1. 00:05:265 (2) - whistle on tail cuz 00:02:034 (2) - this has whistle.
  2. 00:09:419 (2) - wihstle on head cuz ^
  3. 00:20:957 (3) - Clap on tail
  4. 00:35:265 (2,3,4) - This is better..?
  5. 00:44:957 (1,2) - Personally very weird rhythm.. ;w;
  6. 00:56:034 - Maybe this green-line is useless.
  7. 00:58:919 - Re-snap this green-line to 00:58:918 plz
  8. 01:05:264 (3,4) - Ctrl + g is better imo.
  9. 01:12:649 (1,2,3,4) - Four stacked note is too hard to read in Easy diff imo. At least, divide them to two plz..
  10. 01:27:187 - You use the silent sliderslide. So this green-line is useless imo..

Normal
  1. 00:49:803 - Add a note
  2. 00:56:034 - Same as Easy
  3. 00:58:919 - Delete
  4. 01:08:495 (2,1) - This is better I think..
  5. 01:12:187 (3) - change to two stacked note is better..?
  6. 01:20:726 (2) - Useless note imo

Hard
  1. 00:27:880 (2,1) - this is better with the music imo
  2. 00:52:342 (1,2) - ^
  3. 00:58:919 - Re-snap this green-line to 00:58:918 plz
  4. 01:02:495 (3,4,5) - this is better..?

Insane
  1. 00:58:919 - Re-snap this green-line to 00:58:918 plz
  2. 01:25:572 (3) - add the one arrow?
    I can't fine anymore QnQ

GL!
Topic Starter
KantoKun

Karia wrote:

Hihi poooor modding

General
  1. PreviewTime isn't snapped. fixed to 59610 plz. OK fix
  2. All diff : Check-out the Letterbox plz. ^
  3. Easy, Normal, Hard : Check-out the Widescreen support plz. ^
  4. Hitsounds modding is same the all diff :3

Easy
  1. 00:05:265 (2) - whistle on tail cuz OK 00:02:034 (2) - this has whistle.
  2. 00:09:419 (2) - wihstle on head cuz ^
  3. 00:20:957 (3) - Clap on tail ^
  4. 00:35:265 (2,3,4) - This is better..? Hard to change ;w;
  5. 00:44:957 (1,2) - Personally very weird rhythm.. ;w; ;w;
  6. 00:56:034 - Maybe this green-line is useless. remove <3
  7. 00:58:919 - Re-snap this green-line to 00:58:918 plz OK
  8. 01:05:264 (3,4) - Ctrl + g is better imo. ^
  9. 01:12:649 (1,2,3,4) - Four stacked note is too hard to read in Easy diff imo. At least, divide them to two plz.. rhythms in song will take it easy to read!
  10. 01:27:187 - You use the silent sliderslide. So this green-line is useless imo.. OK

Normal
  1. 00:49:803 - Add a note OK
  2. 00:56:034 - Same as Easy
  3. 00:58:919 - Delete
  4. 01:08:495 (2,1) - This is better I think.. follow vocal here 0.0
  5. 01:12:187 (3) - change to two stacked note is better..? no change
  6. 01:20:726 (2) - Useless note imo ^

Hard
  1. 00:27:880 (2,1) - this is better with the music imo OK
  2. 00:52:342 (1,2) - ^ no change
  3. 00:58:919 - Re-snap this green-line to 00:58:918 plz
  4. 01:02:495 (3,4,5) - this is better..?

Insane
  1. 00:58:919 - Re-snap this green-line to 00:58:918 plz OK!
  2. 01:25:572 (3) - add the one arrow?
    I can't fine anymore QnQ haha

GL!
helpful!! thanks you Karia >.<!!
Natsu
As requested


General:

  1. add 1400 AudioLeadIn, to have 2 secs before the first circle start
Insane:

  1. 00:05:726 mmm I feel a bit weird having the repeat mapped to the vocals, since you was ignoring them in all the intro, try this rhythm instead:
  2. 00:07:573 (5) - ending sliders on strong beats as 00:08:034 doesn't fit the song properly, also 00:08:034 is where your NC should be where the new vocal line is starting
  3. 00:15:880 (2,3) - nazi, stack this properly
  4. 00:25:111 (3,5) - here is a tiny overlap that doesn't look nice IMO, try to move the last slider point to avoid this, like this:
  5. 01:09:764 the hitsounds at this point sound a bit noise IMO, remove the whistle and keep clap only? sound much better
  6. 01:27:418 (1) - use a 1/1 slider following the vocals, also mapping the last beat, will sound nice IMO, this apply for every diff if you agree
Hard:

  1. HP +1 to balance the settings and better spread with the insane
  2. 00:11:726 (1) - just spinning is kinda bored IMO, add a circle in 00:11:726 and start the spinner 1/4 later in 00:11:842 -, will be fun to play and you will not miss the hitsound in the spinner start, just like you did on Insane
  3. 00:34:803 (3) - add whistle in the tail and remove clap, like you did on insane
  4. 00:35:150 (4) - add whistle here too, you also have one on insane
  5. 01:17:726 (4) - same issue as insane in 00:07:573.
Normal:

  1. Use OD4 for better spread, since 3.5 don't make much sense and make the settings not balanced
  2. 00:11:265 (1) - this rhythm doesn't fit the song also is not consistent with the other diffs, add a circle in 00:11:265 -, and start the spinner in 00:11:726 -, like you did in hard fit much better
  3. 00:37:342 (3) - remove this circle for better rhythm? since the vocals and strong beats will have more empathise
  4. 00:55:572 Unsnapped
  5. 01:06:880 (4) - same as 00:37:342
  6. 01:12:649 here is where your NC should be following your pattern and the music (vocals), that's why your rhythm doesn't fit here, remove the repeat of 01:12:187 (3) - and add a circle in 01:12:649
Easy:

  1. I feel OD 2 HP 2 fit better the spread with the normal diff also with your AR
  2. 00:20:957 (3,4) - this kind of patterns are really hard to play for a new player, since the 1/2 transition between a slider in a circle can end in a ¨100¨ or ¨X¨ , so maybe reduce 00:20:957 (3,4) - by 1/2?

GL
Konei
Yo, from your request in game!


[General]

  1. As far as I know, your video's resolution is unrankable since it's over 854X480.

  2. You really should add an audio lead in for all difficulties. Around 1800 should be good or something.

  3. While the KIAI fountains at 01:12:649 - and following do fit the music well, I'm not sure if it's rankable, since they are a lot. Better ask for more opinions, though.

[Easy]

  1. 00:05:265 (2) - Better remove the whistle from the end, it sounds too much with the next, also it does not fit with the high tone pitch you previously used to place the whistles.
  2. 00:11:726 (1) - Make this Spinner more quiet, the sound is not fiting to the BGM and therefore noisy.
  3. 00:17:265 (3) - Add a whistle to the start to fit the high tone?
  4. 00:19:111 (1) - Here aswell.
  5. 00:30:188 (1) - Might add one here aswell to fit the musical change and bass.
  6. 00:37:573 (1,2) - I think there are better ways to follow the music, how about trying to delete 2 and add an 1/2 Slider? Would also be easier to play. You can ignore the placement on the example below.
  7. 00:39:419 (3,4) - Same for this one, of course.
  8. 00:42:650 (2,3,4) - Those stacks and the 1/2 rhythm might be too confusing here, how about working with two 1/2 Sliders with more spacing in it? You should ignore the spacing here again.
  9. 00:44:957 (1,2) - Remove those Hitnormals from the repeats, there are no drums to fit them.
  10. 01:10:803 (1) - Add a clap to the end to follow the bass drum.
  11. 01:26:495 (2) - Better to end this at the red tick to follow the cymbals, sounds much more accurate.

[Normal]

  1. 00:08:957 (2) - You missed a whistle at the end.
  2. 00:11:726 (1) - Same as for Easy.
  3. 00:17:265 (3) - Feel free to add the whistles I suggested on Easy here and on the following difficulties aswell.
  4. 01:12:187 (3) - Weird to have the start of "kikasete" on the Slider end that you don't click. Remove the repeat and start the pattern with a circle?
  5. 01:26:957 (4) - Add a finish to the repeat to fit the cymbal?
  6. This one is really nice!

[Hard]

  1. 00:06:188 (4) - Remove the whistle from the repeat since it's inconsistent between difficulties and not fiting the pitch.
  2. 00:07:342 (5) - Add a whistle to the end here to fit the high tone?
  3. 00:09:419 (3) - Missing a whistle at the start.
  4. 00:11:726 (1) - Same as on the previous difficulties.
  5. 00:22:342 (4) - Listen to the drums more closely, you will hear that on the following blue tick plays nothing, so you might remove that Slider and add a note to the white and red tick, or just make it an 1/2 long one.
  6. 00:26:380 - You might want to add a note here to follow the drums, would be cool.
  7. 00:37:573 (1) - Would be better if you made this 1/4 shorter to follow the bass drum, currently it follows nothing.
  8. 00:52:342 (1) - Missing a finish like you had it on Normal and Easy.
  9. 00:58:803 (3) - Would be better to add an NC here since the Slider is slower than previous ones.
  10. 01:20:841 (1) - Plays a lot less confusing without this note, really. It doesn't follow anything too prominent either so removing it might be better.
  11. 01:26:957 (5) - Add a finish to the end to follow the cymbals?

[Insane]

  1. 00:09:419 (3) - Missing a whistle here again.
  2. 00:11:842 (1) - Same as for previous difficulties.
  3. 00:18:880 (7) - Using a clap instead of a Hitnormal sounds a lot better to me since the bass drum plays.
  4. 00:32:380 (2) - Since you follow the instruments mostly, making this shorter by 1/4 and adding a circle seems like a good thing to do to follow the drums.
  5. 00:50:957 (2) - You should shorten this by 1/4 aswell and add a note to the blue tick to follow the high guitar pitch on the red tick.
  6. 00:52:342 (1) - Missing a finish as you had it on Easy and Normal.
  7. 00:58:803 (3) - Same for the NC here as on Hard.
  8. 01:17:149 (2,3) - Making the spacing here a bit lower seems fair, like this it's hard to predict.
  9. 01:27:187 (10) - Could add a finish again to follow the cymbals.

Nice map overall, good luck!
Topic Starter
KantoKun

Konei wrote:

Yo, from your request in game!


[General]

  1. As far as I know, your video's resolution is unrankable since it's over 854X480.

  2. You really should add an audio lead in for all difficulties. Around 1800 should be good or something.

  3. While the KIAI fountains at 01:12:649 - and following do fit the music well, I'm not sure if it's rankable, since they are a lot. Better ask for more opinions, though.

[Easy]

  1. 00:05:265 (2) - Better remove the whistle from the end, it sounds too much with the next, also it does not fit with the high tone pitch you previously used to place the whistles. OK
  2. 00:11:726 (1) - Make this Spinner more quiet, the sound is not fiting to the BGM and therefore noisy. ^
  3. 00:17:265 (3) - Add a whistle to the start to fit the high tone? yes
  4. 00:19:111 (1) - Here aswell. ^
  5. 00:30:188 (1) - Might add one here aswell to fit the musical change and bass. ^
  6. 00:37:573 (1,2) - I think there are better ways to follow the music, how about trying to delete 2 and add an 1/2 Slider? Would also be easier to play. You can ignore the placement on the example below. no change
  7. 00:39:419 (3,4) - Same for this one, of course.^
  8. 00:42:650 (2,3,4) - Those stacks and the 1/2 rhythm might be too confusing here, how about working with two 1/2 Sliders with more spacing in it? You should ignore the spacing here again. no change
  9. 00:44:957 (1,2) - Remove those Hitnormals from the repeats, there are no drums to fit them. OK
  10. 01:10:803 (1) - Add a clap to the end to follow the bass drum. ^
  11. 01:26:495 (2) - Better to end this at the red tick to follow the cymbals, sounds much more accurate.

[Normal]

  1. 00:08:957 (2) - You missed a whistle at the end. OK
  2. 00:11:726 (1) - Same as for Easy. ^
  3. 00:17:265 (3) - Feel free to add the whistles I suggested on Easy here and on the following difficulties aswell. OK i did ;w;
  4. 01:12:187 (3) - Weird to have the start of "kikasete" on the Slider end that you don't click. Remove the repeat and start the pattern with a circle? no idea x___x
  5. 01:26:957 (4) - Add a finish to the repeat to fit the cymbal? no
  6. This one is really nice! thanks >.<!!

[Hard]

  1. 00:06:188 (4) - Remove the whistle from the repeat since it's inconsistent between difficulties and not fiting the pitch. OK
  2. 00:07:342 (5) - Add a whistle to the end here to fit the high tone? ^
  3. 00:09:419 (3) - Missing a whistle at the start. ^
  4. 00:11:726 (1) - Same as on the previous difficulties. ^
  5. 00:22:342 (4) - Listen to the drums more closely, you will hear that on the following blue tick plays nothing, so you might remove that Slider and add a note to the white and red tick, or just make it an 1/2 long one. OK ;w;
  6. 00:26:380 - You might want to add a note here to follow the drums, would be cool. here is 1/6 rhythm but... OK
  7. 00:37:573 (1) - Would be better if you made this 1/4 shorter to follow the bass drum, currently it follows nothing.
  8. 00:52:342 (1) - Missing a finish like you had it on Normal and Easy. OK
  9. 00:58:803 (3) - Would be better to add an NC here since the Slider is slower than previous ones. NO
  10. 01:20:841 (1) - Plays a lot less confusing without this note, really. It doesn't follow anything too prominent either so removing it might be better. OK
  11. 01:26:957 (5) - Add a finish to the end to follow the cymbals? No

[Insane]

  1. 00:09:419 (3) - Missing a whistle here again. huehue
  2. 00:11:842 (1) - Same as for previous difficulties. no change
  3. 00:18:880 (7) - Using a clap instead of a Hitnormal sounds a lot better to me since the bass drum plays. OK!
  4. 00:32:380 (2) - Since you follow the instruments mostly, making this shorter by 1/4 and adding a circle seems like a good thing to do to follow the drums.
  5. 00:50:957 (2) - You should shorten this by 1/4 aswell and add a note to the blue tick to follow the high guitar pitch on the red tick.
  6. 00:52:342 (1) - Missing a finish as you had it on Easy and Normal.
  7. 00:58:803 (3) - Same for the NC here as on Hard.
  8. 01:17:149 (2,3) - Making the spacing here a bit lower seems fair, like this it's hard to predict.
  9. 01:27:187 (10) - Could add a finish again to follow the cymbals.

Nice map overall, good luck! thanks!! <3
very helpful for hitsound , thanks Konei <3
Little
Hi

[General]
  1. 01:12:649 - I think it's better to have the kiai fountain here too.
  2. 00:11:265 - For Easy, Normal and Hard, I think it is better to start spinner here on the downbeat since the instrument plays there.
  3. 01:26:380 - I think it's weird to end kiai time on blue tick like this. I think it would match the song better if you ended the last kiai on 01:26:495 or 01:27:187
[Easy]
  1. Maybe lower the OD to 2.5 since you use circles at 1/2 tick after sliders like 00:20:957 (3,4) and 00:39:419 (3,4) which can be hard for beginners to hit accurately.
  2. 00:20:957 (3) - Add a whistle on the head to match with 00:17:265 (3)
  3. 00:21:650 - Why 20% volume here? I think it's too quiet. Maybe you just copied it from Insane where there was a stream, but there's no stream here in Easy, so I think you can use higher volume. Same thing applies to all other similar parts in all diffs.
  4. 00:22:342 (5) - Move this to preserve the 1.1x distance spacing: http://puu.sh/b3Z5r/d55752c9ab.jpg
  5. 00:33:880 (1,2) - When overlap is only just by edges, I think it looks a bit unpleasant. Maybe you can either avoid overlap or make the overlap wider to make it look better.
  6. 00:50:034 (3,4) - Spacing here is too big. Move (3) down to fix it.
  7. 01:04:341 (2,3) - Spacing here is too big.
  8. 01:16:341 (3,4) - Spacing here is small. Try to keep 1.1x distance spacing.
[Normal]
  1. 00:20:957 (1) - Add a whistle on the head to match with 00:17:265 (1)
  2. 00:50:726 (4,1) - Swap combo start to match with other combos.
[Hard]
  1. 00:02:034 (2,3) - I think this rhythm fits much better here: http://puu.sh/b40eH/28d8110b03.jpg
[Insane]
  1. 00:32:034 (1,2) - Why did you use whistles on these? It doesn't match with 00:24:650 (1,3) which is the same thing in the music. I suggest changing the rhythm to match the earlier part, and using the same hitsound.
  2. 01:27:187 (10,1) - I think it will feel better if you space this out farther and give it a slightly more lateral motion: http://puu.sh/b41bj/38577a6c2a.jpg
Not much to say. The map is very clean, but I noticed many copy/pasted patterns, especially in Normal and Hard.
Good luck.
Flask
o/

[Insane]
  1. 00:20:957 (1,2,3,4) - This part is kind of "crowded", which doesn't really seems to be that clean. Try this!
  2. 00:42:073 (4) - This slider shape :C Doesn't really like it imo. Perhaps you can do something really near the opposite of 00:42:650 (5) -
  3. 00:56:495 - I can hear there's a sound here, due to the music here is kind of quiet, I'd suggest you to follow the sound.
  4. 01:10:341 (5,6) - I feel like you should place a jump here to emphasize the downbeat at 01:10:803 -. Perhaps you can move (5) to x:238, y:145.
  5. 01:27:880 - *suggestion* you can follow the sound here (and the sound at 01:28:110 - ) by placing a 1/1 slider and a note. Of course, that slider should be in 0.5x speed
[Hard]
  1. 00:11:265 - Feel like you can add a note here and move the spinner to 00:11:726 - to follow the vocals.
  2. 00:21:880 (3,4,5,6,1) - Personally think you can place a jump between (3,4) and (6,1) due to the music goes intense (a bit), and 00:22:803 (1) - is placed at where the vocal starts. You can do something like this ↓
  3. 01:11:495 (5,6,7,1,2) - This might be a bit dangerous. :C
[Normal]
  1. 00:41:957 (2) - kinda a ugly shape, not sure you're serious or not, but I'd suggest you to make that slidershape more smooth. (also to 00:43:803 (2) - )
    The whistles in kiais are a bit messy, I prefer adding whistles on the first and the third white tick, which follows the music more.
[Easy]
  1. I found nothing~
Good luck!
Konei
Somehow your reply to my mod doesn't really fit with what you changed when I rechecked.
Did you update correctly? Because I can still see the normal hitnormal instead of a clap on 00:18:880 (7) - although you said yes to it.
Satellite


Red : Unrankable issue / must fix.
Bold : Should be fixed / highly suggested.
Black : Just suggestion.


[General]
  1. All diff forget add 01:12:649 - kiaitime. because, melody "Ki Ka Se Te" put kiaitime more better. try this.
[Easy]
  1. 00:11:265 (1) - Humm. More better rhythm,follow with lyrics,like this.
  2. 00:35:265 (2) - Overlaps with the previous object. I guess Lowest degree of difficulty not overlaps better.
  3. 00:44:957 (1,2) - This rhythm is kind of questionable for me. The reverse of this slider doesn't follow instruments nor vocal. I would suggest Try an arrange like this.
  4. 00:57:880 (1,2,1) - Oh you wait. More of Normal is easier than this difficulty imo. Changed rhythm Easy and Normal.
[Normal]
  1. CS:4 is too Small imo. Changed CS:3.5? for mapset balance.
  2. 00:04:342 (1) - add whistle on end. because follow main melody.
  3. 00:11:265 (1) - Same as Easy diff. I guess Spinner start 00:11:726 - here better.
  4. 00:20:957 (1) - Overlaps. Move x292 y312 ?
  5. 00:26:265 - Add a note here? Feels really empty imo or I think you can rearrange the rhythm like this.
  6. 00:55:342 (3) - Object is Unsnapped. It's unrankable. Please check this.
[Hard]
  1. 00:05:265 (3) - add whistle on end. is it mistake?
  2. 00:11:265 (1) - Same as other difficult.
  3. 01:09:418 (2) - Missing clap on end ? I guess add whistle better.
  4. 01:20:957 (6) - This spacing is really awkward
[Insane]
  1. 00:05:265 (3) - add whistle on reverse.
  2. 00:35:265 (6,7) - Try an arrange like this.
  3. Wow. Great Diff !
Good Luck :3
Topic Starter
KantoKun
almost fixed!! thanks all mod >.<
Oracle
As you requested in-game~
It would be great if you wrote down what you fixed when applying it!

bold=highly recommended/important stuff
red=unrankable issue
Others are all suggestions. Feel free to reject!

General
  1. I still think "アオハライド" should be in the source and switch AO HARU RIDE into tags. The official site shows the correct source in Japanese.Refer to here: http://aoha-anime.com/
  2. 01:12:649 (1,2,3,4) - I am really not sure if such kiai fountain abuse is allowed... Pointed out anyways. Also 01:12:649 (1) - is without flash. You need to turn off kiai for 01:12:187 - this inherited point to make it functional.
Easy
  1. 00:05:265 (2) - You missed a whistle on slider tail.
  2. 00:11:726 (1) - I was expecting this spinner ends in 00:13:573 - like you did in Hard and Insane. It would follow the piano sound very well.
  3. 00:33:880 (1,2) - Avoid this slight overlapping if possible. Don't forget to fix the spacing afterwards! Here's an example:
  4. 00:54:188 (3) - Could use a whistle on slider head. Try it!
Normal
  1. 00:11:726 (1) - Same as I mentioned in Easy. Keep it consistent with higher diffs pls :o
    I am referring to here 00:17:265 (1,2,3) - to assume you are following the piano.
  2. 00:16:111 (2) - Missing whistle here.
  3. 00:19:573 (1) - Add a whistle on slider end~
  4. 00:20:034 (2) - Whistle on slider end.
  5. 00:54:188 (1) - Whistle on slider head to follow the piano?
  6. 01:12:187 (3) - There's major downbeat here, i would rather have a note here instead of slider to emphasize it better. A possible solution is here:
Hard
Woah this is more like a light insane due to the rhythm and spacing xD
The difficulty curve of this diff is quite imbalanced. It gets a lot harder and tricky when it comes to the slider stream part. Let's see if others mention it too.
  1. 00:06:880 - I'm pretty sure this green line is from Insane diff and useless here. Remove it!
  2. 01:11:495 (5,6,7,1,2,1) - I guess this is a bit too much for a Hard =A=
  3. 01:20:495 (5,6,7) - This is overkill.. I was tricked by the anti-jump on my first try. Adjust the spacing or at least NC on 01:20:957 (6) - please - -.
    Otherwise the diff is well made!
Insane
  1. 00:24:419 (6) - use something like 1.4x or 1.5x to indicate the rhythm difference between 1/4 and 1/2 would be better.
  2. 00:32:957 (3) - I suggest moving this further apart from 00:33:188 (4) - . The current spacing is kinda confusing to play.
  3. And many similar 1/2 spacing as the listed ones above. Try to increase the spacing a bit!
    I don't have anything to complain besides. A really solid mapset.
Thank you for letting me know this sweet song!!
I hope I helped. Good luck then.
hopperhtkn
[General]
title is "世界は恋に落ちている TVサイズver."
"Sekai wa Koi ni Ochiteiru TV Size ver" from iTunes

Editted:Ignore this, sorry :(

[Insane]
00:06:880 (1) - Move to 00:06:938 - Drum sound is starting from here
and add whistle to third and delete fourth's whistle
00:11:726 (1) - add finish with vol.20?
00:15:419 - 00:55:769 - Plz change all Normal clap to Soft clap... It is very noisy for me.
01:27:880 - 01:28:110 - add circle or slider?
Almost good!!

[Hard]
00:15:419 (1) - Slider's last move to 00:15:765 - and add circle to 00:15:880 - ?
00:16:226 (3) - change to Hitnormal?
00:16:342 (4) - reverse slider?
00:18:073 - add circle?
00:19:919 (4) - change to Hitnormal?
00:21:765 - add circle?

[Normal]
I couldn't find any probrem here

[Easy]
^

Nice mapset! I hope it ranked soon :D
RandF
Hey, Kantokun~

[Easy]
  1. 00:42:650 (2,3) - a little hard pattern for beginner
[Normal]
  1. 00:37:342 (3) - I prefer to delete
  2. 01:17:495 (3,4) - I prefer to add a little break around this part like this
[Hard]
  1. 00:22:342 (5,6,7) - how about changing to reverse slider?
[Insane]

  • good!
good song!
~Good Luck~
HabiHolic
>_> Modding. as per your request

[General]

None

[Easy]

00:01:111 , 00:01:573 - this part add note please. I don't understand your not vocal flow
00:38:265 - missing whistle?
00:40:111 - same(^)
00:43:803 (4) - I don't think that this shape.
00:48:188 - here. drum flow this so add note
00:57:880 (1,2) - this very hard easy patten :o
01:00:187 (2) - NC
01:14:495 (1) - Think that even a blanket.

[Normal]

00:01:111 , 00:01:573 -same easy diff
00:03:880 - ^
00:28:342 (1) - Delete NC here. Don' t Need NC

[Hard]

00:19:226 - Normal sampleset very bad
00:29:726 (4) - Ctrl + g

[Insane]

AR - 0.5

00:58:342 (2) - Ctrl + g
01:02:957 (5) - ^

Good Map~
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