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KOTOKO - Restoration -Chinmoku no Sora-

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Total Posts
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Topic Starter
Aenna
This beatmap was submitted using in-game submission on 2010年3月14日 at 18:26:49

Artist: KOTOKO
Title: Restoration -Chinmoku no Sora-
Source: BALDR SKY Dive1 Lost Memory
Tags: Sky of Silence C.G Mix I've Sound
BPM: 140
Filesize: 12375kb
Play Time: 01:52
Difficulties Available:
  1. Easy (1.65 stars, 95 notes)
  2. Hard (4.99 stars, 341 notes)
  3. Normal (3.36 stars, 158 notes)
Download: KOTOKO - Restoration -Chinmoku no Sora-
Download: KOTOKO - Restoration -Chinmoku no Sora- (no video)
Information: Scores/Beatmap Listing
---------------
9th map.

PC Game "BALDR SKY Dive1 Lost Memory" Opening Song.

2010/02/21 Background changed.
2010/02/27 Added Easy.
2010/03/08 mp3 changed.

Re-download plz.
YGOkid8
General
Too much Whistle Hitsounds D: Reduce by about 1/2, please.

Normal

Combo Mod~
00:09:408 (5) - New Combo.
00:29:979 (5) - ^
00:44:122 (3) - ^
00:50:550 (5) - ^
00:57:408 (3) - ^
01:18:408 (5) - ^

00:12:836 (4) - New Combo here instead of 00:13:265 (1)
01:00:836 (2) - New Combo here instead of 01:00:408 (1)
01:02:550 (6) - New Combo here instead of 01:03:836 (1)
01:16:265 (2) - New Combo here instead of 01:15:836 (1)
01:19:693 (2) - New Combo here instead of 01:19:265 (1)

Normal Mod~
01:07:265 (1) - Move this 2 grids down (Lv3) so it'll actually be in the middle of the playfield when playing.

No time to mod Hard atm D:
Will get back to it later >.<
YGOkid8
Okay, Hard Mod go~

Hard
IMO, feel a bit like Insane. Mainly due to the amount of Triplets, and Quintuplets. orz
Though with easy beats, it can be hard, but... ^ and ^ :|
Also with the fast duplets like from 00:31:693 ~ *wherever it stops*

Combo Mod~
00:09:193 (6) - New Combo.
00:11:765 (3) - ^
00:14:550 (5) - ^ (maybe?)
00:23:122 (6) - ^
00:28:265 (5) - ^
00:32:658 (8) - ^
00:34:372 (8) - ^
00:36:300 (8) - ^
00:37:800 (8) - ^
00:39:515 (5) - ^
00:58:050 (8) - ^ (DEFINITELY)
01:14:765 (7) - ^
01:18:622 (5) - ^
01:24:193 (8) - ^


00:10:693 (1) - No New Combo (maybe?)

00:13:050 (8) - New Combo here instead of 00:13:479 (1)
00:26:550 (8) - New Combo here instead of 00:27:193 (1)
00:29:979 (3) - New Combo here instead of 00:29:550 (1)
01:01:050 (2) - New Combo here instead of 01:00:408 (1)
---------------------
Also, back to General...

KOTOKO - Restoration -Chinmoku no Sora- (Chinmoku no Sora) <-- This is more correct
Topic Starter
Aenna

YGOkid8 wrote:

Okay, Hard Mod go~

Hard

Combo Mod~
00:09:193 (6) - New Combo. Done.
00:11:765 (3) - ^ ^
00:14:550 (5) - ^ (maybe?) No
00:23:122 (6) - ^ Done.
00:28:265 (5) - ^ ^
00:32:658 (8) - ^ No
00:34:372 (8) - ^ ^
00:36:300 (8) - ^ ^
00:37:800 (8) - ^ ^
00:39:515 (5) - ^ ^
00:58:050 (8) - ^ (DEFINITELY) Done.
01:14:765 (7) - ^ ^
01:18:622 (5) - ^ ^
01:24:193 (8) - ^ No


00:10:693 (1) - No New Combo (maybe?) No

00:13:050 (8) - New Combo here instead of 00:13:479 (1) Done.
00:26:550 (8) - New Combo here instead of 00:27:193 (1) ^
00:29:979 (3) - New Combo here instead of 00:29:550 (1) No
01:01:050 (2) - New Combo here instead of 01:00:408 (1) ^
---------------------
Also, back to General...

KOTOKO - Restoration -Chinmoku no Sora- (Chinmoku no Sora) <-- This is more correct No.THIS

General
Too much Whistle Hitsounds D: Reduce by about 1/2, please. I think that okay.

Normal

Combo Mod~
00:09:408 (5) - New Combo. Done.
00:29:979 (5) - ^ ^
00:44:122 (3) - ^ ^
00:50:550 (5) - ^ ^
00:57:408 (3) - ^ ^
01:18:408 (5) - ^ ^

00:12:836 (4) - New Combo here instead of 00:13:265 (1) ^
01:00:836 (2) - New Combo here instead of 01:00:408 (1) ^
01:02:550 (6) - New Combo here instead of 01:03:836 (1) ^
01:16:265 (2) - New Combo here instead of 01:15:836 (1) ^
01:19:693 (2) - New Combo here instead of 01:19:265 (1) ^

Normal Mod~
01:07:265 (1) - Move this 2 grids down (Lv3) so it'll actually be in the middle of the playfield when playing. ^
Thank you.
v2b
jihad left
Breeze
[Timing]
  1. BPM : 140, Offset : 3850
  2. BPM : 140, Offset : 2135
    if you changed timing, remember to resnap all notes
[General]
  1. osb.file didn't used, please delete it then full submit
[Normal]
  1. 01:26:979 (1) - start at 01:26:658 better imo, and I prefer to silence the end of spinner
  2. 01:52:158 (4,5) - put them 1/4 beat forward sounds better :/ and spinner start 1/4 beat from (5)
[Hard]
  1. 01:25:479 (1-5) - lower hitsound to 20%-30% fit music more, 6 keep the present volume
  2. 01:27:408 (1) - start at 01:27:086, silence end
  3. 01:49:693 (1-7) - 1/4 beat back sounds better, but still fell off, I guess here need a new timing section, but I can't get a proper one lol, try 1/8 or 1/6 snap to make notes fit music, that may useful
notes are fine
My only complain is hitsound fell not so great, you could use some normal jhitsound at chorus part, that would be better
anyway, a nice map
星をもらう~
YGOkid8

cyborg wrote:

YGOkid8 wrote:

Too much Whistle Hitsounds D: Reduce by about 1/2, please. I think that okay.
Really? O.o
IMO, a whistle hitsound every 2 White Ticks is too often orz
Cyril Scarlet
あら、ことこ頂きます(*゚д゚*)
Topic Starter
Aenna
OK.Fixed.
Thank you all !!
Breeze

S i R i R u wrote:

あら、ことこ頂きます(*゚д゚*)
ことこ?天然雀?(ノ゚ω゚)ノ(ノ゚ω゚)ノ(ノ゚ω゚)ノ
Topic Starter
Aenna
This map has been deleted on the request of its creator. It is no longer available.
Teras
Nom nom nom, This map is fun. Have a star. ;)
gdeath
the timing in the end is off i think.(maybe you should find other pro to check this agian)
add a timing more
BPM 140.000
Offset 107,198
using half BPM to map the part of ending in all diffs(suggestion)
others are fine.
Star
Breeze
I got a timing of end
01:49:813 - BPM :112
01:51:250 - BPM : 73
try it, and no kds for this post
Topic Starter
Aenna
Thank you!
Fixed?? Fixed!!
SamiPale
i love this song(but love the game more :)
========================

v2b wrote:

jihad left
i have tried but it's difficult to map...
and nano universe left
Topic Starter
Aenna
This map has been deleted on the request of its creator. It is no longer available.
Card N'FoRcE
- General:
  • Why the same background as this map? http://osu.ppy.sh/s/10362
    I'm not so sure about the last part, you might need a timing check from someone (i can't atm, sorry >.<)
- Normal:
  • .Suggestions:
    01:49:104 (3) - move 1/8 before
    01:51:286 (6) - How about silencing the end of the slider? Also, making it shorter seems to sound better.
- Hard:
  • .Suggestions:
    01:48:635 (5,6) - these two sound really bad, probabily they're offtimed D:
    01:52:482 (5) - How about silencing the end of the slider?
Ask someone with a good timing experience to check the last part please. D:
Topic Starter
Aenna

Card N'FoRcE wrote:

- General:
[list]Why the same background as this map? http://osu.ppy.sh/s/10362 My map is BG of BALDR SKY.However,http://osu.ppy.sh/s/10362 is not BALDR SKY...
I'm not so sure about the last part, you might need a timing check from someone (i can't atm, sorry >.<) It asked gdeath and Breeze.

- Normal:
[list].Suggestions:
01:49:104 (3) - move 1/8 before Done.
01:51:286 (6) - How about silencing the end of the slider? Also, making it shorter seems to sound better. Done.

- Hard:
[list].Suggestions:
01:48:635 (5,6) - these two sound really bad, probabily they're offtimed D: Done.
01:52:482 (5) - How about silencing the end of the slider? Done.

Ask someone with a good timing experience to check the last part please. D:
Thank you CNF. :)
gdeath
recheck the timing of last part
fixed it for you.
timing is better than before i guess.

dont give kds for this post : )

Download: KOTOKO - Restoration -Chinmoku no Sora- (cyborg) [Hard].osu

Download: KOTOKO - Restoration -Chinmoku no Sora- (cyborg) [Normal].osu
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