forum

Dave Porter - Breaking Bad Opening Titles (Extended)

posted
Total Posts
58
Topic Starter
Hard
This beatmap was submitted using in-game submission on Montag, 15. Dezember 2014 at 18:45:36

Artist: Dave Porter
Title: Breaking Bad Opening Titles (Extended)
Source: Breaking Bad
Tags: BB Walter White ChivaCookie Extended Version
BPM: 76,5
Filesize: 4765kb
Play Time: 01:05
Difficulties Available:
  1. Hard (2,81 stars, 131 notes)
  2. Normal (1,65 stars, 64 notes)
Download: Dave Porter - Breaking Bad Opening Titles (Extended)
Information: Scores/Beatmap Listing
---------------
This is a tribute to one of the best series ever made.





The Tick sounds are stolen from that beatmap: https://osu.ppy.sh/b/87113
The other are from "freesound" just google it. It's somehow fun playing with that stuff.

"You clearly don't know who you're talking to, so let me clue you in: I am not in danger, Skyler. I AM the danger. A guy opens his door and gets shot, and you think that of me? No! I am the one who knocks. - Walter White"

First Bubble: CDFA
Bubble Popped: Desperate-kun
Rebubbled: Desperate-kun
Bubble Popped: Sieg
Rebubbled: Sieg
Vone
Hi! I just see, that you said, that you can't hitsound... I can help you! :)

Normal
00:00:281 (1) - End of the slider - Custom hitclap
00:01:457 (2) - Custom hitwhistle
00:05:771 (2) - Custom hitwhistle
00:06:555 (3) - Begin - hitfinish|End - Custom Hitclap
00:08:124 (4) - Begin - Custom hitclap|End - Custom hitwshitle
00:08:908 (5) - Begin - Custom hitwshitle|End - Custom hitclap
00:09:693 (1) - Begin - Hitfinish|End - Custom hitclap
00:11:261 (2) - Custom hitwhistle
00:11:654 (3,4,5) - Custom hitclap
00:12:438 (6) - Custom hitwhistle
00:12:438 (6) - Begin - Hitfinish
00:14:399 (2) - End - Custom hitclap
00:15:183 (3) - Custom hitwhistle
00:15:575 (4,5) - Custom hitclap
00:15:968 (1) - Custom hitwhistle
00:16:752 (2) - Custom hitclap
00:19:105 (1) - End - Custom hitclap
00:19:889 (2) - Custom hitwhistle
00:22:242 (1) - Begin - Hitfinish
00:23:811 (2) - Custom hitclap
00:24:595 (3) - Custom hitclap
00:25:380 (1) - Begin - Custom hitwhistle|End - Custom hitclap
00:26:164 (2) - Begin - Custom hitclap
00:28:517 (1) - Begin - hitfinish|End - Custom hitclap
00:29:694 (2) - Custom hitwhistle
00:30:086 (3) - Begin - Custom hitclap|End - Custom hitwhistle
00:31:655 (1) - End - Custom hitwhistle
00:34:008 (3) - Custom hitclap
00:34:792 (1) - Begin - Custom hitwhistle|End - Custom hitclap
00:37:145 (3) - Custom hitclap
00:37:929 (1) - Begin - Custom hitwhistle|End - Custom hitclap
00:40:282 (3) - Begin - Custom hitwhistle|End - Custom hitclap
00:42:636 (3) - Begin - hitfinish|End - Custom hitwhistle
00:44:204 (1) - Custom hitclap
00:46:557 (3) - Custom hitwhistle
00:49:694 (3) - Custom hitwhistle
00:53:617 (1) - Begin - Custom hitclap|End- Custom hitwhistle
00:54:793 (2) - Custom hitwhistle
00:55:185 (3) - Begin - hitfinish|End - Custom hitwhistle
00:56:754 (4) - Custom hitclap
00:57:538 (5) - Begin - hitfinish|Arrow/End - Custom hitclap
00:59:891 (1) - - End - Custom hitwhistle
01:01:068 (1) - End - Custom hitwhistle

On hard difficulty hitsounds are good in my opinion. Hope I helped you a little bit at least. Good luck! :)
Topic Starter
Hard
applied some of those hitsounds. thank you!
Kaguya Hourain
Welp

[General]
Timing is definitely wrong. Offset is 314 bpm must be variable by decimals. Modding it the way it is now.

[Normal]
OD -1 or AR +1
00:01:457 (2,3) - Fix that blanket over there
00:28:517 (1,2) - Ugly overlap there move 2 a bit lower
Nothing really wrong with the map otherwise.

[Hard]
(huehue)
00:01:849 (1) - I'd turn that into a slider, fits more than a spinner imo
00:26:360 (3,1) - Circle into slider on blue tick that ends on 1
00:34:792 (1,2,3) - Make those blanket :3
00:46:950 (10,2) - Idk this doesn't look nice to me
00:56:754 (1,2) - Not sure about this spacing right here Maybe ctrl + h 2?

Pretty good, get mods and rank it
Topic Starter
Hard

Kaguya Hourain wrote:

Welp

[General]
Timing is definitely wrong. Offset is 314 bpm must be variable by decimals. Modding it the way it is now.

[Normal]
OD -1 or AR +1 ar +1 it is
00:01:457 (2,3) - Fix that blanket over there
00:28:517 (1,2) - Ugly overlap there move 2 a bit lower
Nothing really wrong with the map otherwise.

[Hard]
(huehue) huehuehue
00:01:849 (1) - I'd turn that into a slider, fits more than a spinner imo
00:26:360 (3,1) - Circle into slider on blue tick that ends on 1 i don't really understand
00:34:792 (1,2,3) - Make those blanket :3
00:46:950 (10,2) - Idk this doesn't look nice to me i think it's okay
00:56:754 (1,2) - Not sure about this spacing right here Maybe ctrl + h 2?

Pretty good, get mods and rank it
thank you very much! everything not red got changed.
Sky Trias

[Hard]
  1. 00:07:765 (3,4) - blanked
  2. 00:20:315 (4,1) - same .. i think move to ( X : 48 and Y : 104 )
  3. 00:35:217 (2) - Ctrl+G ?
  4. 00:39:923 (7) - Finish ? remove i think
  5. 00:57:179 - add note
  6. 01:02:081 - add slider till 01:02:277 and 01:02:670 add note

    You're is too loud using audio 80%
[]
That's all , i hope helping you
kamikin_old
Sorry for being late!! From my queue!

General:
SPOILER
On the spinners, turn off the bleep sound when you got 1,000 2,000 etc. (I think it is called spinnerbonus)

Normal:
SPOILER
LOVE THE HITSOUNDING!!!
00:21:491 (4,5) - This sounds fine in the editor but sounds off when you play, maybe make them quieter? Idk....
00:30:119 (3) - This looks a bit ugly
00:39:531 (2) - The finish at the end is too loud imo

Hard:
SPOILER
The hitsounds are too loud, they are supposed to accentuate the song, not drown it out
Apart from tha6t is was good!

Well done! Good luck on being ranked!! :) :)

Added as one of my favourite beatmaps and +1 kudosu stars!
Topic Starter
Hard

Sky Trias wrote:


[Hard]
  1. 00:07:765 (3,4) - blanked
  2. 00:20:315 (4,1) - same .. i think move to ( X : 48 and Y : 104 )
  3. 00:35:217 (2) - Ctrl+G ? no this is okay. it's a bit like a jump and it's okay for a hard, imo
  4. 00:39:923 (7) - Finish ? remove i think didn't remove but lowered the volume
  5. 00:57:179 - add note no I want it to feel like guitar.
  6. 01:02:081 - add slider till 01:02:277 and 01:02:670 add note didn't do what you want but I changed something :D

    You're is too loud using audio 80%
[]
That's all , i hope helping you
thank you very much for your mod.
Topic Starter
Hard

kamikin wrote:

Sorry for being late!! From my queue!

General:
SPOILER
On the spinners, turn off the bleep sound when you got 1,000 2,000 etc. (I think it is called spinnerbonus)

Normal:
SPOILER
LOVE THE HITSOUNDING!!!
00:21:491 (4,5) - This sounds fine in the editor but sounds off when you play, maybe make them quieter? Idk....
00:30:119 (3) - This looks a bit ugly i want it to look ugly because this series isn't pretty either
00:39:531 (2) - The finish at the end is too loud imo

Hard:
SPOILER
The hitsounds are too loud, they are supposed to accentuate the song, not drown it out
Apart from tha6t is was good!

Well done! Good luck on being ranked!! :) :)

Added as one of my favourite beatmaps and +1 kudosu stars!
thanks for your advice. i lowered the whole volume and stuff. and thanks for the supporting star and all :)
Zifam
I really like this beatmap continue to work on it please, and get it ranked. Thank you! <3
Topic Starter
Hard

Zifam wrote:

I really like this beatmap continue to work on it please, and get it ranked. Thank you! <3
haha thanks. I'm trying I just need some mods. This'll work out ^^
Koiyuki


M4M from No_Gu's modding team

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.

[General]
  1. High recommend to use silence sliderslide.

[Normal]
  1. HP,OD-1, 5 is quite high.
  2. 00:05:020 (1,3) - swap nc
  3. 00:11:687 (3,4,5) - maybe a little hard for newbies? I recommend to change 3,4 to a slider, like 00:21:491 (4,5) -
  4. 00:22:275 (1) - why silence the end?
  5. 00:39:531 (2) - the hs at tail is too loud for me
  6. 00:56:787 (4) - NC
  7. 01:01:101 (1) - unnecessary nc

[Hard]
  1. OD-1
  2. 00:19:726 (2,3,4) - make 2's head and 3 and 4's head in the same distance?
  3. 00:46:983 (10,2) - avoid the overlap? looks not good for me now
  4. 00:50:512 (1,1) - maybe too near in a hard diff?
  5. 01:03:062 (1) - where is the finish?

I dont know how to express my view on this map......
and the sliderslide hears really weird.
good luck
Topic Starter
Hard

Minakami Yuki wrote:



M4M from No_Gu's modding team

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.

[General]
  1. High recommend to use silence sliderslide.

[Normal]
  1. HP,OD-1, 5 is quite high.
  2. 00:05:020 (1,3) - swap nc
  3. 00:11:687 (3,4,5) - maybe a little hard for newbies? I recommend to change 3,4 to a slider, like 00:21:491 (4,5) - I think it's okay like this. It plays like 3 1/2's in a normal with usual bpm so it's okay if I don't do it too often. I want to express the base at this point.
  4. 00:22:275 (1) - why silence the end? i wanted it to be a bit quieter, but i changed it and made it a bit louder.
  5. 00:39:531 (2) - the hs at tail is too loud for me
  6. 00:56:787 (4) - NC
  7. 01:01:101 (1) - unnecessary nc i want this nc to stay. it's for artism.

[Hard]
  1. OD-1
  2. 00:19:726 (2,3,4) - make 2's head and 3 and 4's head in the same distance?
  3. 00:46:983 (10,2) - avoid the overlap? looks not good for me now i think it's okay because I wanted some dissonance at this point to get that creepy feel.
  4. 00:50:512 (1,1) - maybe too near in a hard diff? made it 1/2 smaller.
  5. 01:03:062 (1) - where is the finish?

I dont know how to express my view on this map......
and the sliderslide hears really weird.
good luck

thanks for your help. And "I dont know how to express my view on this map" is exactly what I want to get so I'm happy.
kakifly
m4m from your quueueueueu owo

General

  1. Please add an audio lead in of at least 2000ms
  2. i suggest a custom slider tick sound because the default does not fit the music and imo sounds really unique in a bad way, same with the "finish"
Normal

  1. 00:08:157 (2,3) - i prefer if the hitsounds here matched 00:05:020 (2,3) -
  2. 00:11:687 (3,4,5) - i personally really dislike these in a normal, i'd really rather prefer a 1/2 repeat slider
  3. 00:15:608 (4,5) - a 1/2 slider would work here since the sound on (4) is more dominant than (5)
  4. 00:21:099 - add a note here, maybe make 00:20:707 (3) - a slider because theres a sound at 00:21:099 -
  5. 00:47:375 (1) - remove the hitsounds on tail, does seem to fit music imo
  6. 00:57:571 (2) - remove finish on head? same reason^
  7. 01:01:101 (1) - does this really need an NC? i suggest to remove it
Hard

  1. 00:04:627 (3,4) - maybe DS these notes? they're only 1/4 apart so it could get confusing since the distance changed from 00:03:451 (1,2) - and nothing too significant changed in the music
  2. 00:21:687 (3) - overlaps healthbar
  3. 00:50:120 - map this sound? you can make 00:49:728 (8) - into a 1/2 slider
the song is a very "unique" choice lol though its a cool map :D (sorry i couldnt find much) good luck~
Owntrolf
Dam that gong sound lasts too long
Sometimes im not sure if certain normal hitsounds etc are intentional

Easy
00:21:099 - Maybe have another note here
00:48:943 (2) - Not sure if the normal hitsound is right here
00:50:512 (1) - having a spinner doesnt really feel right

Hard
00:16:001 (4) - Maybe add finish hitsound
00:21:687 (3) - *replying to kakifly it only overlaps for certain skins but its perfectly fine on default
00:39:923 (7) -
00:50:512 (1) - having a spinner doesnt really feel right

Its a bit confusing to listen to.
Are you following the gongs or the guitar when it happens?
Some combos seem too long
Topic Starter
Hard

kakifly wrote:

m4m from your quueueueueu owo

General

  1. Please add an audio lead in of at least 2000ms
  2. i suggest a custom slider tick sound because the default does not fit the music and imo sounds really unique in a bad way, same with the "finish"
Normal

  1. 00:08:157 (2,3) - i prefer if the hitsounds here matched 00:05:020 (2,3) -
  2. 00:11:687 (3,4,5) - i personally really dislike these in a normal, i'd really rather prefer a 1/2 repeat slider i think it's okay
  3. 00:15:608 (4,5) - a 1/2 slider would work here since the sound on (4) is more dominant than (5)
  4. 00:21:099 - add a note here, maybe make 00:20:707 (3) - a slider because theres a sound at 00:21:099 -
  5. 00:47:375 (1) - remove the hitsounds on tail, does seem to fit music imo
  6. 00:57:571 (2) - remove finish on head? same reason^
  7. 01:01:101 (1) - does this really need an NC? i suggest to remove it
Hard

  1. 00:04:627 (3,4) - maybe DS these notes? they're only 1/4 apart so it could get confusing since the distance changed from 00:03:451 (1,2) - and nothing too significant changed in the music i think it's right because people don't play out the whole slider.
  2. 00:21:687 (3) - overlaps healthbar
  3. 00:50:120 - map this sound? you can make 00:49:728 (8) - into a 1/2 slider
the song is a very "unique" choice lol though its a cool map :D (sorry i couldnt find much) good luck~
thanks. everything not marked red is changed.
Topic Starter
Hard

Owntrolf wrote:

Dam that gong sound lasts too long
Sometimes im not sure if certain normal hitsounds etc are intentional

Easy
00:21:099 - Maybe have another note here no I think it's okay like this. It becomes to difficult if I add to many notes.
00:48:943 (2) - Not sure if the normal hitsound is right here changed to drumfinish
00:50:512 (1) - having a spinner doesnt really feel right i think it's okay but I consider changing it. The spinner is for tension and also to part the only-straight sliders with the curved ones.

Hard
00:16:001 (4) - Maybe add finish hitsound added finish but lowered the volume
00:21:687 (3) - *replying to kakifly it only overlaps for certain skins but its perfectly fine on default
00:39:923 (7) - ?
00:50:512 (1) - having a spinner doesnt really feel right look at easy

Its a bit confusing to listen to.
Are you following the gongs or the guitar when it happens?
Some combos seem too longi think i'll have to do a bit better with hitsounding. thank you.
thanks very much!
JudgeTheDude
Hiho, from my queue

[Normal]
  1. 00:36:394 (2,3,1,2,3) - Center that group of notes (2) should be at [48,200]
  2. 00:41:100 (1,2) - Move them a bit down (1) should be at [416,96]
  3. 00:42:669 (3) - Move it a bit up at [0,40]. Spacing should be good after that.

[Hard]
  1. 00:12:079 (1) - Delete NC
  2. 00:12:863 (3) - NC
  3. 00:15:216 (1) - Delete NC
  4. 00:16:001 (4) - NC
  5. 00:17:177 (4) - Delete NC

[Conclusion]
That's all I can say ^^ Nice map, short but very nice ^^ Good luck for rank !
Topic Starter
Hard

JudgeTheDude wrote:

Hiho, from my queue

[Normal]
  1. 00:36:394 (2,3,1,2,3) - Center that group of notes (2) should be at [48,200]
  2. 00:41:100 (1,2) - Move them a bit down (1) should be at [416,96]
  3. 00:42:669 (3) - Move it a bit up at [0,40]. Spacing should be good after that.

[Hard]
  1. 00:12:079 (1) - Delete NC
  2. 00:12:863 (3) - NC
  3. 00:15:216 (1) - Delete NC
  4. 00:16:001 (4) - NC
  5. 00:17:177 (4) - Delete NC

[Conclusion]
That's all I can say ^^ Nice map, short but very nice ^^ Good luck for rank !
thanks very much ~ i changed everything^^
syuru
oh man sorry i'm super late with queue stuff, got hella lazy recently
i'm not the best at checking hitsounds ;;
[Normal]
  1. 00:28:550 (1) - add finish
  2. 00:39:531 (2) - there's a finish on slider end which i'm not really hearing at all in the music
  3. 00:41:100 (1) - add finish
  4. 00:46:590 (3) - this hitsound sounds really unfitting, esp since you don't use it again at 00:49:727 (3) so it feels pretty arbitrary
  5. 00:42:669 (3) - i think this should look less angular and have curved corners instead to fit better w/music
  6. 00:50:512 (1) - why not extend this for 1 more beat?
[Hard]
  1. 00:16:001 (1) - finish sounds too strong, lower volume a bit
  2. i can't really find where this is happening but overall your use of finish is a bit inconsistent, try to create a steadier rhythm that leads up to the main theme
couldn't find much aside from that, and my recommendations are super nitpicky anyway ;;
this is a neat map, i really like how the last spinner ends and overall this plays pretty nice, good luck!
show more
Please sign in to reply.

New reply