forum

Dormir - Une mage blanche [OsuMania]

posted
Total Posts
68
Topic Starter
Zan-
This beatmap was submitted using in-game submission on Wednesday, February 11, 2015 at 11:13:14 PM

Artist: Dormir
Title: Une mage blanche
Source: REFLEC BEAT limelight
Tags: plus french petit march colette groovin'!! bemani tomosuke crimm konami
BPM: 193
Filesize: 3580kb
Play Time: 01:49
Difficulties Available:
  1. Basic - 4Key (1.31 stars, 305 notes)
  2. Hard - 4Key (2.81 stars, 924 notes)
  3. Medium - 4Key (1.94 stars, 508 notes)
Download: Dormir - Une mage blanche
Information: Scores/Beatmap Listing
---------------
relax.
REDYUMiKA
Stare you :roll:
Topic Starter
Zan-

REDYUMiKA wrote:

Stare you :roll:
/stares back/ 8-)
RuberusuScarlet
hi ~

mod request from my queue

|1|2|3|4|

mod
[Hard]
00:02:470 - add (main sound?)
00:04:957 - ^(^)
00:09:931 - ^(^)
00:12:729 - ^(^)
00:15:216 - ^(^)
00:17:703 - ^(^)
00:20:190 - ^(^)
00:22:677 - ^(^)
00:25:164 - ^(^)
00:27:651 - ^(^)

00:30:604 - to 00:30:915 - snap 1/6
so… https://osu.ppy.sh/ss/2450043 ?

00:56:097 - add 2
00:58:584 - ^4
01:48:636 - ^1? (hitsound Finish)

[Medium]
00:26:563 (26563|3) - hitsound Whistle?
01:06:356 (66356|0) - ^

[Basic]
01:01:382 (61382|0) - hitsound Whistle?
01:15:682 (75682|3) - ^
01:16:304 (76304|2) - ^

good luck >w</
Starry-
yo matey (っ・∀・)っ

:3

[General]

Timing:
Audio:
BG:
  1. Ehm maybe rename bg? xD 'Konachan.com - 183742 blush braids cherry_blossoms clouds fang fred04142 japanese_clothes loli long_hair necklace petals pink_hair red_eyes sergestid_shrimp tree'
Metadata:
  1. add konami in tags
Preview Point:
AiMod:
  1. End of kiai time not snapped - 91225 --> 91226
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Basic]
SPOILER
~ Suggesting ODHP7, since there are no tricky sections in this map to lose so much drain. (all 1/2)

For more balance and pitch:
00:29:361 (29361|0) - Move to 3
00:29:983 (29983|3) - Move to 1
00:30:604 (30604|3) - You have option to add here at 3, will keep players in time with the music to hit the next section. Helps them. (add whistle+clap)
00:31:071 (31071|3) - Move this to 1 for pitch.
It's a lot more smooth imo.

01:08:532 (68532|1) - Move to 2 for column balance.

01:30:604 (90604|2,90915|3) - Missing hitsounds.

01:35:268 (95268|2) - Move to 0 for balance.

[Medium]
SPOILER
~

00:21:123 (21123|1) - Move to 3? This column has been used 3 times in a row in 1/1. Then:
00:21:589 (21589|3) - Move to 1.

00:26:563 (26563|3) - Missing hitsound.

00:38:998 (38998|1,39309|3,39309|1) - Intentionally missing hitsounds?
00:41:019 (41019|1) - ^?

00:44:594 (44594|2) - ^ (f)

00:52:832 (52832|1) - Intentionally missing hitsound?

01:00:760 (60760|1,61382|3) - ^?
01:06:356 (66356|3,66356|0) - ^

01:16:304 (76304|0) - Why clap here when you used blank hitsound for the rest?

01:25:630 (85630|1) - Missing hitsound

Btw I didn't look at only hitsounds xD The map is clean imo.

[Hard]
SPOILER
Maybe rename to 'Difficult'? Fits with theme.

00:43:351 (43351|1) - Move to 0, then
00:43:506 (43506|0,43584|1,43661|2) - CTRL H (feels a lot better like this)
00:43:817 (43817|1) - Move to 2
00:43:972 (43972|2) - Move to 1.
Pattern feels just generally better like this.

00:48:946 (48946|2,49102|2,49257|2,49413|2,49568|2) - Need column balance, previously column 3 is not used much, maybe move this whole thing to 3?

01:05:889 (65889|2) - Move to 0,
01:06:045 (66045|0) - Move to 2. Feels a lot better this way, less awkward.

01:23:454 (83454|1) - For balance, move to 0.

01:26:563 (86563|2) - For balance, move this to 3, then
01:26:874 (86874|3) - Move this to 2.

01:48:636 (108636|3,108791|3,108946|3,109102|3,109257|3) - Maybe because, like I suggested in the first one, move this whole thing to column 2 to make it even. (It flows better too.)

Love it <3 Mainly check hitsounds. View -> Show Sample Name helps so much, like I said xD
star~
oh and


:roll: Stare you too
Topic Starter
Zan-

RuberusuScarlet wrote:

hi ~

mod request from my queue

|1|2|3|4|

mod
[Hard]
00:02:470 - add (main sound?)
00:04:957 - ^(^)
00:09:931 - ^(^)
00:12:729 - ^(^)
00:15:216 - ^(^)
00:17:703 - ^(^)
00:20:190 - ^(^)
00:22:677 - ^(^)
00:25:164 - ^(^)
00:27:651 - ^(^)
^i did it on purpose, to give little gap, so no change

00:30:604 - to 00:30:915 - snap 1/6
so… https://osu.ppy.sh/ss/2450043 ?
^omg thanks you noticed it

00:56:097 - add 2
00:58:584 - ^4
^on purpose.

01:48:636 - ^1? (hitsound Finish) - baka me i miss the HS

[Medium]
00:26:563 (26563|3) - hitsound Whistle?
01:06:356 (66356|0) - ^
^fixed

[Basic]
01:01:382 (61382|0) - hitsound Whistle?
01:15:682 (75682|3) - ^
01:16:304 (76304|2) - ^
^ fixed

good luck >w</

Starry- wrote:

yo matey (っ・∀・)っ | yo coy `~`

:3

[General]

Timing:
Audio:
BG:
  1. Ehm maybe rename bg? xD 'Konachan.com - 183742 blush braids cherry_blossoms clouds fang fred04142 japanese_clothes loli long_hair necklace petals pink_hair red_eyes sergestid_shrimp tree'
Metadata:
  1. add konami in tags
Preview Point:
AiMod:
  1. End of kiai time not snapped - 91225 --> 91226
^changed BG name and fixed kiai

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Basic]
SPOILER
~ Suggesting ODHP7, since there are no tricky sections in this map to lose so much drain. (all 1/2)

For more balance and pitch:
00:29:361 (29361|0) - Move to 3
00:29:983 (29983|3) - Move to 1
00:30:604 (30604|3) - You have option to add here at 3, will keep players in time with the music to hit the next section. Helps them. (add whistle+clap)
00:31:071 (31071|3) - Move this to 1 for pitch.
It's a lot more smooth imo.

01:08:532 (68532|1) - Move to 2 for column balance.

01:30:604 (90604|2,90915|3) - Missing hitsounds.

01:35:268 (95268|2) - Move to 0 for balance.

[Medium]
SPOILER
~

00:21:123 (21123|1) - Move to 3? This column has been used 3 times in a row in 1/1. Then:
00:21:589 (21589|3) - Move to 1.

00:26:563 (26563|3) - Missing hitsound.

00:38:998 (38998|1,39309|3,39309|1) - Intentionally missing hitsounds?
00:41:019 (41019|1) - ^?

00:44:594 (44594|2) - ^ (f)

00:52:832 (52832|1) - Intentionally missing hitsound?

01:00:760 (60760|1,61382|3) - ^?
01:06:356 (66356|3,66356|0) - ^

01:16:304 (76304|0) - Why clap here when you used blank hitsound for the rest?

01:25:630 (85630|1) - Missing hitsound

Btw I didn't look at only hitsounds xD The map is clean imo.

[Hard]
SPOILER
Maybe rename to 'Difficult'? Fits with theme.

00:43:351 (43351|1) - Move to 0, then
00:43:506 (43506|0,43584|1,43661|2) - CTRL H (feels a lot better like this)
00:43:817 (43817|1) - Move to 2
00:43:972 (43972|2) - Move to 1.
Pattern feels just generally better like this.

00:48:946 (48946|2,49102|2,49257|2,49413|2,49568|2) - Need column balance, previously column 3 is not used much, maybe move this whole thing to 3?

01:05:889 (65889|2) - Move to 0,
01:06:045 (66045|0) - Move to 2. Feels a lot better this way, less awkward.

01:23:454 (83454|1) - For balance, move to 0.

01:26:563 (86563|2) - For balance, move this to 3, then
01:26:874 (86874|3) - Move this to 2.

01:48:636 (108636|3,108791|3,108946|3,109102|3,109257|3) - Maybe because, like I suggested in the first one, move this whole thing to column 2 to make it even. (It flows better too.)

Love it <3 Mainly check hitsounds. View -> Show Sample Name helps so much, like I said xD
star~
oh and


:roll: Stare you too
thanks ruberusu
and starry i use all your mod with self mod too rearrange some so no reply kayyy

omg also the stars, dem you bintang<3
Aii-
yo Zan :3 mod request via message ^,^

[Basic]

00:31:071 (31071|1,31226|2) - control + G

00:53:920 - add note col 2

00:56:408 - add note col 3

00:58:895 - add note col 1

[Medium]

00:08:221 (8221|0) - move to col 2

[Hard]

00:01:382 - add note

mod dikit dari ane ;w;
-LASU-
Hi Zan - san

|1|2|3|4|
mod
Hard
00:03:869 - add note 1 (Medium 00:03:869 - 2notes)
00:06:356 - add note 4
00:08:843 - ^
00:35:579 - add note 3
00:35:734 (35734|3) - move to 3
00:36:200 - How about? https://osu.ppy.sh/ss/2454705
00:38:066 - add note 2
01:09:775 - add note 2
01:10:397 - add double note 1,3
01:19:724 - add note 3
01:20:345 - add note 2 or 4

Medium
00:31:071 - move to 00:31:019 - 1/6
good luck (^ω^)
-Kousei-_old
Hi! From My Queue.

Layout
4k: |0|1|2|3|

Mapset
  1. Are you sure about difficulties names? I haven't seen befere Basics and Mediums difficulties. Consider the idea to change them into something like "EZ, NM, HD" or "Easy, Normal, Hard".

Basic
  1. I think it's ok.

Medium
  1. 00:03:713 - 00:04:024 - Maybe adding notes here sound not bad, you have to follow the melody
  2. 00:06:200 - 00:06:511 - Same ^
  3. 00:08:687 - 00:08:998 - Same ^
  4. 00:13:972 - Always the same also in 00:16:459 - 00:18:946 - 00:21:433 - 00:23:920 - 00:26:408 - 00:28:895 -
  5. 00:53:920 - Add a note in 0
  6. 00:56:408 - Same ^
  7. 00:58:895 - Add a note in 2/0

Hard
  1. 00:13:972 - Add a note where you want but you need this note
  2. 00:16:459 - Same ^
  3. 00:18:946 - Same ^
  4. 00:21:433 - 00:23:920 - 00:26:408 - 00:28:895 - Same ^
  5. 00:14:128 - 00:16:615 - 00:19:102 - 00:21:589 - 00:24:076 - 00:26:563 - 00:29:050 - I think you need a second note here
  6. 00:53:920 - Add a note in 0/3
  7. 00:56:408 - ^ in 0/1
  8. 00:58:895 - ^ in 2/3
  9. 01:25:786 - Add a 4th LN here, like this
  10. 01:30:760 (90760|1,90915|1) - I'm not sure about this. YOu can move all those notes in 2 or yust the first.
Topic Starter
Zan-

Aii- wrote:

mod
yo Zan :3 mod request via message ^,^

[Basic]

00:31:071 (31071|1,31226|2) - control + G

00:53:920 - add note col 2

00:56:408 - add note col 3

00:58:895 - add note col 1

[Medium]

00:08:221 (8221|0) - move to col 2

[Hard]

00:01:382 - add note

mod dikit dari ane ;w;
^All fixed

-LASU- wrote:

Hi Zan - san

|1|2|3|4|
mod
Hard
00:03:869 - add note 1 (Medium 00:03:869 - 2notes)
00:06:356 - add note 4
00:08:843 - ^
00:35:579 - add note 3
00:35:734 (35734|3) - move to 3
00:36:200 - How about? https://osu.ppy.sh/ss/2454705
00:38:066 - add note 2
01:09:775 - add note 2
01:10:397 - add double note 1,3
01:19:724 - add note 3
01:20:345 - add note 2 or 4
^all fixed with rearrange

Medium
00:31:071 - move to 00:31:019 - 1/6
^feels strange :?
good luck (^ω^)

-Kousei- wrote:

Hi! From My Queue.

Layout
4k: |0|1|2|3|

Mapset
  1. Are you sure about difficulties names? I haven't seen befere Basics and Mediums difficulties. Consider the idea to change them into something like "EZ, NM, HD" or "Easy, Normal, Hard".
    ^Basic, Medium, Hard are Reflect Beat style difficulty name.

Basic
  1. I think it's ok.

Medium
  1. 00:03:713 - 00:04:024 - Maybe adding notes here sound not bad, you have to follow the melody
  2. 00:06:200 - 00:06:511 - Same ^
  3. 00:08:687 - 00:08:998 - Same ^
  4. 00:13:972 - Always the same also in 00:16:459 - 00:18:946 - 00:21:433 - 00:23:920 - 00:26:408 - 00:28:895 -
    ^ nope, i give gap in there
  5. 00:53:920 - Add a note in 0
  6. 00:56:408 - Same ^
  7. 00:58:895 - Add a note in 2/0
^sorry no, i only focus on synth sound so 1noted is enough

Hard
  1. 00:13:972 - Add a note where you want but you need this note
  2. 00:16:459 - Same ^
  3. 00:18:946 - Same ^
  4. 00:21:433 - 00:23:920 - 00:26:408 - 00:28:895 - Same ^
  5. 00:14:128 - 00:16:615 - 00:19:102 - 00:21:589 - 00:24:076 - 00:26:563 - 00:29:050 - I think you need a second note here
    ^as i said in ruberusu's , i give gap
  6. 00:53:920 - Add a note in 0/3
  7. 00:56:408 - ^ in 0/1
  8. 00:58:895 - ^ in 2/3
    ^ nope 2 noted is enough
  9. 01:25:786 - Add a 4th LN here, like this | ok with rearrange
  10. 01:30:760 (90760|1,90915|1) - I'm not sure about this. YOu can move all those notes in 2 or yust the first.| rearrange
thanks all~
Nanatsu
Hi! Here is requested modding from chat!


hmm.. hmmm.... 4k lol.. how 2 modify 4k orz


[Basic]

Click!


  • * 00:26:252 (26252|1) - Missed a hitsound? hmm, and i suggest to move 3 too.

    * 00:48:946 - http://puu.sh/e8vmB/bc147a1bd5.jpg I prefer it since these are same sound, you can think them as connecting sound.

    * 00:51:433 (51433|1) - Move to 3, it would be better feeling

    * 00:52:522 (52522|2,52832|1) - I'm not sure it's reasonable for basic difficulty.

    it's too sudden and there is no sound to emphasize like 00:53:143 (53143|0) - 00:50:190 (50190|0) - here.

    so, i suggest to change it as short note.

    * 00:53:920 (53920|1) - You missed hitsound, perhaps.

    * 00:55:009 (55009|2,55319|1) - ^^

    * 00:56:408 (56408|2) - ^^

    * 00:57:496 (57496|2,57806|1) - ...... probably i pointed out something wrong things since you used a lot of this pattern in here...

    * 00:58:895 (58895|0) - hitsound

    * 01:01:382 (61382|3) - ^

    * 01:18:791 (78791|3,80034|0,80656|1) - ^

    * 01:25:009 - http://puu.sh/e8w6z/ed633a3418.jpg such it for consistency

    * 01:48:636 - http://puu.sh/e8wOD/f6ba7958eb.jpg how about such this? ( just imagined while modding medium )


[Medium]

Click!


  • * 00:28:584 (28584|1,28739|2,28739|0) - re-arrange here since you used same pattern before part 00:26:097 (26097|1,26252|0,26252|2) - here

    * 00:34:024 (34024|1) - Missed hitsound?

    * 00:36:511 (36511|1) - ^

    * 00:38:998 (38998|1) - ^

    * 00:43:351 - http://puu.sh/e8wOD/f6ba7958eb.jpg

    * 00:50:190 (50190|0) - Missed hitsound?

    * 00:55:941 - 00:57:496 - Move some notes to column 1 since there is no note in column 1

    * 00:58:428 - 01:00:138 - ^

    * 01:01:382 (61382|3) - Missed hitsound

    * 01:03:869 (63869|0) - ^

    * 01:06:356 (66356|3) - ^

    * 01:08:843 (68843|1) - ^

    * 01:11:330 (71330|2) - ^

    * 01:13:817 (73817|0) - ^

    * 01:14:749 (74749|3,74749|1) - arrange a bit please since you used same pattern before

    * 01:16:304 (76304|0) - ^^

    * 01:18:791 (78791|0) - ^

    * 01:34:646 (94646|2) - Move to 1 for pattern balance compared to 01:32:781 (92781|3,92781|2) -

    * 01:41:641 (101641|1) - the sound is not good to use LN..

    * 01:42:262 - http://puu.sh/e8xCZ/c715698e97.jpg how about this? because each 1/1 beat snaps are have good sounds to put note

    * 01:44:749 - http://puu.sh/e8xJH/ce1bb6bf22.jpg

[Hard]

Click


  • * Hmm. somehow, Hard difficulty name is not suitable for this mapset.

    because, Hard difficulty name is usually used by mapper when below difficulty names are 'Easy' , 'Normal'

    such Advanced.. whatever.. up to you

    * 00:14:128 - Add a note on 1 such 00:11:641 (11641|3,11641|2) - here, and check hitsound :D

    * 00:16:615 - ^ 4

    * 00:19:102 - ^

    * 00:21:589 - ^

    * 00:24:076 - hmm. 3?

    * 00:26:563 - ^ 2

    * 00:29:050 - ^ 3

    * 00:31:019 (31019|1) - Move to 3.. it would be better

    * 00:48:480 (48480|0,48558|1,48636|2) - Ctrl + H for 1/4 3 notes stream pattern balance compared to before

    * 00:48:946 - http://puu.sh/e8yyL/c07864a408.jpg

    * 00:53:920 - Add a note on column 1 ( somehow, i noticed that you intended to leave hitsound these all of difficulty at this parts.. lol )

    * 00:56:408 - ^

    * 00:58:895 - add too

    * 01:01:382 - add here too since it's hard difficulty, not bad idea at all and it follows 1/1 beatsnap biggest one

    * 01:03:869 - ^ 4

    * 01:06:356 - ^ 4

    * 01:08:843 - ^ 3

    * 01:13:817 - ^ 2

    * 01:16:304 - ^ 4

    * 01:18:791 - ^ 3

    * 01:48:636 - http://puu.sh/e8z6n/3880dca9e0.jpg

Great map! Good Luck :D
DrawdeX

Hello! :)
Mod as requested :)
I only focus on pitch relevancy and hand balance
4K = |1|2|3|4|
Everything modded
[Basic]
HD -1 ; OD -1 7 on Basic? :v
• 00:31:537 - Add a note on 2, for cymbal sound (also hand balance)
• 01:48:636 - Add a note, for the cymbal sound
• 01:49:257 - ^

[Medium]
HD -1
• 00:38:687 - Add a note, i'm following your pattern
• 01:16:304 (76304|0) - Move to 3, hand balance

[Hard]
• 00:29:050 (29050|3) - Move to 3, i'm following your pattern
• 01:08:843 (68843|2) - Move to 2, hand balance
• 01:18:791 (78791|2) - Move to 2, ^
• 01:26:252 - Add a note, for the loud sound
• 01:28:739 (88739|1) - Move to 4, hand balance
• 01:46:615 (106615|2,106770|1) - Ctrl+G (hand balance)
• 01:46:459 (106459|2) - Move to 2, if above is applied (also for hand balance)

Very nice pattern though :D
Also the hitsounds 8-)
Good luck~! :)
Topic Starter
Zan-

_S u w a k o_ wrote:

Hi! Here is requested modding from chat!


hmm.. hmmm.... 4k lol.. how 2 modify 4k orz


[Basic]

Click!


  • * 00:26:252 (26252|1) - Missed a hitsound? hmm, and i suggest to move 3 too.

    * 00:48:946 - http://puu.sh/e8vmB/bc147a1bd5.jpg I prefer it since these are same sound, you can think them as connecting sound.

    * 00:51:433 (51433|1) - Move to 3, it would be better feeling

    * 00:52:522 (52522|2,52832|1) - I'm not sure it's reasonable for basic difficulty.

    it's too sudden and there is no sound to emphasize like 00:53:143 (53143|0) - 00:50:190 (50190|0) - here.

    so, i suggest to change it as short note.

    * 00:53:920 (53920|1) - You missed hitsound, perhaps.

    * 00:55:009 (55009|2,55319|1) - ^^

    * 00:56:408 (56408|2) - ^^

    * 00:57:496 (57496|2,57806|1) - ...... probably i pointed out something wrong things since you used a lot of this pattern in here...

    * 00:58:895 (58895|0) - hitsound

    * 01:01:382 (61382|3) - ^

    * 01:18:791 (78791|3,80034|0,80656|1) - ^

    * 01:25:009 - http://puu.sh/e8w6z/ed633a3418.jpg such it for consistency

    * 01:48:636 - http://puu.sh/e8wOD/f6ba7958eb.jpg how about such this? ( just imagined while modding medium )


[Medium]

Click!


  • * 00:28:584 (28584|1,28739|2,28739|0) - re-arrange here since you used same pattern before part 00:26:097 (26097|1,26252|0,26252|2) - here

    * 00:34:024 (34024|1) - Missed hitsound?

    * 00:36:511 (36511|1) - ^

    * 00:38:998 (38998|1) - ^

    * 00:43:351 - http://puu.sh/e8wOD/f6ba7958eb.jpg

    * 00:50:190 (50190|0) - Missed hitsound?

    * 00:55:941 - 00:57:496 - Move some notes to column 1 since there is no note in column 1

    * 00:58:428 - 01:00:138 - ^

    * 01:01:382 (61382|3) - Missed hitsound

    * 01:03:869 (63869|0) - ^

    * 01:06:356 (66356|3) - ^

    * 01:08:843 (68843|1) - ^

    * 01:11:330 (71330|2) - ^

    * 01:13:817 (73817|0) - ^

    * 01:14:749 (74749|3,74749|1) - arrange a bit please since you used same pattern before

    * 01:16:304 (76304|0) - ^^

    * 01:18:791 (78791|0) - ^

    * 01:34:646 (94646|2) - Move to 1 for pattern balance compared to 01:32:781 (92781|3,92781|2) -

    * 01:41:641 (101641|1) - the sound is not good to use LN..

    * 01:42:262 - http://puu.sh/e8xCZ/c715698e97.jpg how about this? because each 1/1 beat snaps are have good sounds to put note

    * 01:44:749 - http://puu.sh/e8xJH/ce1bb6bf22.jpg

[Hard]

Click


  • * Hmm. somehow, Hard difficulty name is not suitable for this mapset.

    because, Hard difficulty name is usually used by mapper when below difficulty names are 'Easy' , 'Normal'

    such Advanced.. whatever.. up to you

    * 00:14:128 - Add a note on 1 such 00:11:641 (11641|3,11641|2) - here, and check hitsound :D

    * 00:16:615 - ^ 4

    * 00:19:102 - ^

    * 00:21:589 - ^

    * 00:24:076 - hmm. 3?

    * 00:26:563 - ^ 2

    * 00:29:050 - ^ 3

    * 00:31:019 (31019|1) - Move to 3.. it would be better

    * 00:48:480 (48480|0,48558|1,48636|2) - Ctrl + H for 1/4 3 notes stream pattern balance compared to before

    * 00:48:946 - http://puu.sh/e8yyL/c07864a408.jpg

    * 00:53:920 - Add a note on column 1 ( somehow, i noticed that you intended to leave hitsound these all of difficulty at this parts.. lol )

    * 00:56:408 - ^

    * 00:58:895 - add too

    * 01:01:382 - add here too since it's hard difficulty, not bad idea at all and it follows 1/1 beatsnap biggest one

    * 01:03:869 - ^ 4

    * 01:06:356 - ^ 4

    * 01:08:843 - ^ 3

    * 01:13:817 - ^ 2

    * 01:16:304 - ^ 4

    * 01:18:791 - ^ 3

    * 01:48:636 - http://puu.sh/e8z6n/3880dca9e0.jpg

Great map! Good Luck :D

DrawdeX wrote:

SPOILER

Hello! :)
Mod as requested :)
I only focus on pitch relevancy and hand balance
4K = |1|2|3|4|
Everything modded
[Basic]
HD -1 ; OD -1 7 on Basic? :v
• 00:31:537 - Add a note on 2, for cymbal sound (also hand balance)
• 01:48:636 - Add a note, for the cymbal sound
• 01:49:257 - ^

[Medium]
HD -1
• 00:38:687 - Add a note, i'm following your pattern
• 01:16:304 (76304|0) - Move to 3, hand balance

[Hard]
• 00:29:050 (29050|3) - Move to 3, i'm following your pattern
• 01:08:843 (68843|2) - Move to 2, hand balance
• 01:18:791 (78791|2) - Move to 2, ^
• 01:26:252 - Add a note, for the loud sound
• 01:28:739 (88739|1) - Move to 4, hand balance
• 01:46:615 (106615|2,106770|1) - Ctrl+G (hand balance)
• 01:46:459 (106459|2) - Move to 2, if above is applied (also for hand balance)

Very nice pattern though :D
Also the hitsounds 8-)
Good luck~! :)
thanks you two, almost all fixed~
[ A v a l o n ]
Hello Zan, Modding desu :)

Basic
00:06:356 (6356|2,6667|3,6977|1) - kenapa gk disamain aja pola patternnya dengan 00:03:869 (3869|2,4180|0,4490|1) - ?
sisa nya fine =.=)b

Normal
00:11:330 - tambah note di 3
01:46:615 (106615|3) - enakan di 3 deh gan kyknya
bagus, patternnya udah konsisten =.=)b

Hard
sumpeh gan, udh bagus :o

maaf gan, ane gk bisa berbuat banyak, soalnya pattern dan musiknya sudah tertata dgn rapi,
jari-jari ane gak berbohong gan, happy to play this map :D

so, take my star :)
Topic Starter
Zan-
updated
Niji_old_1
Hello ZanZan-, mod as requested from my Queue . .

Coloumn : l 0 l 1 l 2 l 3 l

Black --> My Suggestion/opinion
Red --> Unrankable issue
Blue --> Comment
Green --> Positive Support

Mod Inside-
[Basic]
00:40:242 - add note zan!

01:48:636 (108636|1,109257|1) - move to 2 .

[Hald]

00:03:869 (3869|1) - move to 3 biar konsisten aja, suaranya sama kaya 00:04:180 (4180|3) -

00:42:418 (42418|3) - move to 0

00:47:392 (47392|0) - move to 3

01:09:309 (69309|0) - move to 3

01:19:257 (79257|0) - ^

Goodluck!
Aste-
Hi Ho Bosss......

Mod dari (see signature) hadir!!!...

ok sebelumnya..

Uncheck Widescreen support ( No SB kan ? )

Diff nya ngga Easy, Medium, Hard aja?

The mod

1.2.3.4

Basic
HP or OD or both = 7

00:06:356 (6356|2) - Pindah ke 2 (nyesuain pattern sebelumnya) terus tambahin wistle
00:06:977 (6977|1) - ^ 3 (sama)

00:16:926 (16926|2) - ^ 2 (^)

sisanya Fine ~

medium
00:16:304 (16304|0) - pindah ke 2
00:16:615 (16615|1) - Pindah ke 1

00:21:278 (21278|0) - ^ 2
00:25:630 (25630|2) - ^ 2 ?

00:29:983 (29983|3,29983|1) - Geser kanan 1 kolom GRAK!

00:30:294 (30294|0) - Pindah ke 2

Fine~

Hard
OD or HP = 7 ( Have Mercy Please TT-TT )

Pattern Clear ~

Lagunya bagus Saatnya cari extended version nya hehehe

Well GL ~ ^.^
Topic Starter
Zan-
Thanks for mods. Willl update tomorrow

Niji wrote:

Hello ZanZan-, mod as requested from my Queue . .

Coloumn : l 0 l 1 l 2 l 3 l

Black --> My Suggestion/opinion
Red --> Unrankable issue
Blue --> Comment
Green --> Positive Support

Mod Inside-
[Basic]
00:40:242 - add note zan! - hoho good, its like i miss note here

01:48:636 (108636|1,109257|1) - move to 2 .

[Hald]

00:03:869 (3869|1) - move to 3 biar konsisten aja, suaranya sama kaya 00:04:180 (4180|3) -

00:42:418 (42418|3) - move to 0

00:47:392 (47392|0) - move to 3

01:09:309 (69309|0) - move to 3

01:19:257 (79257|0) - ^
^sorry rejected all, i want to keep all of these pattern ><

Pharos21 wrote:

Hi Ho Bosss......

Mod dari (see signature) hadir!!!...

ok sebelumnya..

Uncheck Widescreen support ( No SB kan ? )

Diff nya ngga Easy, Medium, Hard aja? - ini diff name Reflect Beat style

The mod

1.2.3.4

Basic
HP or OD or both = 7

00:06:356 (6356|2) - Pindah ke 2 (nyesuain pattern sebelumnya) terus tambahin wistle
00:06:977 (6977|1) - ^ 3 (sama)

00:16:926 (16926|2) - ^ 2 (^)
^ after all, i rearranged

sisanya Fine ~

medium
00:16:304 (16304|0) - pindah ke 2
00:16:615 (16615|1) - Pindah ke 1

00:21:278 (21278|0) - ^ 2
00:25:630 (25630|2) - ^ 2 ?

00:29:983 (29983|3,29983|1) - Geser kanan 1 kolom GRAK!

00:30:294 (30294|0) - Pindah ke 2
^rearranged

Fine~

Hard
OD or HP = 7 ( Have Mercy Please TT-TT ) - HP/OD = 8 udah cukup karena penggunaan LN dan Normal yg banyak | HP/OD = 7 malah kekecilan

Pattern Clear ~

Lagunya bagus Saatnya cari extended version nya hehehe

Well GL ~ ^.^
thanks all~

updated
Takane6
nya~ zan~
mod from queue:3

column: 1 2 3 4
[Hard]
00:15:371 (15371|0) - i think the sound is appear in here 00:15:216 maybe?
00:20:345 (20345|3) - the sound appear in here 00:20:190 ?
00:15:371 - add note
00:20:345 - ^
00:32:159 (32159|3) - change into LN? (same sound with 00:32:314 , 00:32:625 and 00:32:936 ) end at 00:32:314 :?:
00:38:376 (38376|3) - change into LN? (same sound with 00:38:687 , 00:38:998 ) end at 00:38:687

[Medium]
00:59:827 (59827|1) - (optional) you can add note here (because the snare sound are same like 01:00:138 ) but and move one of the hitsound ( the clap or the whistle) to the added note
01:41:485 (101485|2,101641|1,101796|0,102262|3,102573|2,102884|1,103195|0,103661|1,103661|3) - (optional) ctrl+h maybe? because the pitch is increasing not decreasing
01:44:749 (104749|1,105060|0,105371|2,105682|3,106148|2,106148|0) - maybe better if you make it 1-2-4-3-[14]

[Basic]
00:14:128 - you can add note here (in 00:16:615 - 00:19:102 - 00:21:589 - 00:24:076 - 00:26:563 - 00:29:050 - ) but its up to you :D
01:05:112 (65112|2) - maybe the LN started from here 01:04:957 ?
01:15:060 (75060|0) - maybe the LN started from here 01:14:905 ?
01:46:148 - add note (use hitsound finish) ?


This map actually is very nice...
thats why its hard to find the problem here
hope this map ranked
good luck :D
Topic Starter
Zan-

Takane6 wrote:

nya~ zan~
mod from queue:3

column: 1 2 3 4
[Hard]
00:15:371 (15371|0) - i think the sound is appear in here 00:15:216 maybe?
00:20:345 (20345|3) - the sound appear in here 00:20:190 ?
00:15:371 - add note
00:20:345 - ^
00:32:159 (32159|3) - change into LN? (same sound with 00:32:314 , 00:32:625 and 00:32:936 ) end at 00:32:314 :?:
00:38:376 (38376|3) - change into LN? (same sound with 00:38:687 , 00:38:998 ) end at 00:38:687
^ after this mod makes me galau(?) i rearranged by removing some LNs

[Medium]
00:59:827 (59827|1) - (optional) you can add note here (because the snare sound are same like 01:00:138 ) but and move one of the hitsound ( the clap or the whistle) to the added note | nope

01:41:485 (101485|2,101641|1,101796|0,102262|3,102573|2,102884|1,103195|0,103661|1,103661|3) - (optional) ctrl+h maybe? because the pitch is increasing not decreasing
01:44:749 (104749|1,105060|0,105371|2,105682|3,106148|2,106148|0) - maybe better if you make it 1-2-4-3-[14]
^after listening over and over, i think the pitch is like 2-1-3-4

[Basic]
00:14:128 - you can add note here (in 00:16:615 - 00:19:102 - 00:21:589 - 00:24:076 - 00:26:563 - 00:29:050 - ) but its up to you :D added, give more consistency

01:05:112 (65112|2) - maybe the LN started from here 01:04:957 ?
01:15:060 (75060|0) - maybe the LN started from here 01:14:905 ?
^nope, current is correct

01:46:148 - add note (use hitsound finish) ? added


This map actually is very nice...
thats why its hard to find the problem here
hope this map ranked
good luck :D
thanks~
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