Sousei asked me to mod this.
Remove old mp3 and .osb from folder and full upload. The mp3 is still in there.
I don't understand why Hard has a lead-in time of 3 seconds when Normal doesn't have any. Same with Letterbox during breaks. Equalize this.
Actually remove audio-lead in cause it breaks the Skip feature then you have to sit through 15 seconds of the video.Long spinners and song. =( Too much JPop for me.
Normal02:42:474 (3) - 1/4 later
03:29:910 (1,2,3,4) - Center (1,2) on grid. u_u
HardCombo mod, which I normally don't do. =( But if that's the most of my concerns I guess that isn't that bad of a thing. I probably missed some so.
SPOILER00:24:788 (9) - New combo.
00:28:377 (3) - ^
00:46:070 (4) - ^
01:35:300 (4) - ^
01:37:608 (8,1) - New combo on the 8 instead of 1.
01:53:249 (1,2,3) - New combo on 3 remove from 1.
02:08:121 (4) - New combo.
03:19:147 (7) - ^
03:24:018 (4) - ^
03:32:223 (4) - ^
03:34:275 (8) - ^ For consistency's sake with the previous jump set.
03:42:993 (9) - New combo.
03:46:326 (6) - ^
03:51:198 (8) - ^
03:52:223 (1,2,3,4,5,6) - Spacing-Combo numbering doesn't make sense. Multiple ways to fix this so up to you.
04:03:249 (4) - New combo.
04:08:634 (11,1) - Combo on 11 instead of 1.
04:49:916 (1) - Remove new combo.
04:57:864 (1,2,3,4,5) - Same comment as the (1,2,3,4,5,6) above.
The map was good but.. The combo'ing didn't make much sense, especially on Hard. Essentially you should run through AIMod and fix some of the spacing/combo numbering. The grid on while mapping drove me crazy cause it results in a ton of small spacing inconsistencies, but that's more of a personal peeve. Just make sure your combos make sense, you need a new combo when there's a spacing change.
I don't remember hearing many hitsounds. They're awfully soft as-is, so I think it could use some more and maybe turned up slightly. I'm playing with 75% music volume and 100% SFX, so if music were 100% it'd be even less audible.
Other than that things look pretty good. Song's over 4 minutes which concerns me but the max score is <10m on Hard so it should be fine. Technical issues seem to check out.