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ViRUS! - Ruchki

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Topic Starter
Lally
This beatmap was submitted using in-game submission on martedì 17 marzo 2015 at 19:56:15

Artist: ViRUS!
Title: Ruchki
Tags: Do not try to find me techno 1999 Вируc Ты меня не ищи russian
BPM: 137,87
Filesize: 3093kb
Play Time: 01:26
Difficulties Available:
  1. Beginner (1,32 stars, 70 notes)
  2. Hands UP! (2,65 stars, 175 notes)
  3. Medium (1,71 stars, 110 notes)
Download: ViRUS! - Ruchki
Information: Scores/Beatmap Listing
---------------
#26 mappu (๑╹ω╹๑)




http://z0r.de/6710
Secretpipe
Star for the new moe Nominator :3
Gordon123
hue, star for you ^^
Но где же ручки...
Ranger
from m4m...maybe?

[General]

  1. unnecessary letterbox during breaks and widescreen support. remove this
[Beginner]

  1. 00:14:562 (2,3) - Ctrl + G? it's more playable i think
  2. 00:22:391 (4) - NC here. new beat beginning this part
  3. 00:28:045 - unnecessary inherited point here
  4. 00:43:268 (1) - add finish at front. i'm hear to symbol sound at this part.
  5. 00:46:747 (4,1) - switch NC each other and add nc 00:50:227 (2). i think it's proper
  6. 00:57:621 - same as 00:28:045
  7. 01:16:323 (4) - same as 00:22:391 (4)
  8. 01:25:239 (1) - add finish here?
[Medium]

exclude suggest of easy diff

  1. 00:53:271 (3) - just suggestion. how about put the down a little? like this
  2. 01:14:583 (1) - add whistle at behind?
  3. 01:21:542 (1) - ^
[Hands UP!]

i feel ar is suddenly faster. i think 7~7.5 is fine

  1. 00:15:432 (1,2) - suggest make similar pattern to after (use blue tick)
  2. 00:44:572 (3,4) - consider make pattern like this. now little awkward i think
  3. 00:48:922 (5) - not put the same to 00:47:617 (3) correct. but not a big deal
GL~ :3
10nya
from your queue. Lally-nee san long time no chat ;w;/

[General]
  1. I would suggest you to use soft-finish with lower volume because it'll make your hitsounding more good OR you can use additions normal-finish sound
  2. dunno offset -10 for me, your current one is too late for me o.o"
[Beginner]
  1. 00:15:432 (1) - : add finish to the head please, it'll support music and as mark that the song already begin
  2. 00:22:391 (4) - : the flow is very weird for me, how about rearrange the slider like this? and of course you need to rearrange next notes as well but it wouldn't be too hard since there's spinner. also add nc here, this break your nc pattern
  3. 00:28:045 - : unused green line
  4. 00:35:004 (2) - : this circle touch previous slider body, so move this 1grid to left wouldn't be too bad
  5. 00:43:268 (1) - : add finish? there's cymbal sound there
  6. 00:54:141 (1) - : ^
  7. 00:57:621 - : unused green line
  8. 01:05:885 (1) - : same as 00:22:391 -
  9. 01:25:239 (1) - : add finish
[Medium]
  1. 00:15:432 (1) - : add finish, same reason as Beginner diff
  2. 00:35:004 (5) - : change it to soft-whistle ? you used soft whistle on 00:28:045 (1,2,3) - and 00:41:963 (4) - so why leave this one odd?
  3. 00:43:268 (1) - : same reason as 00:15:432 -
  4. 00:54:141 (1) - : ^
  5. 00:57:621 - : unused green line
  6. 00:58:926 (1) - : add finish
  7. 01:25:239 (1) - : ^
[Hands UP!]
  1. 00:15:432 (1) - : add finish
  2. 00:43:268 (4) - : ^
  3. 00:43:703 (1) - : 2nd slider point 2grids up? it'll make better symmetry
  4. 00:54:141 (1) - : add finish
  5. 01:25:348 (1) - : ^
sorry for the poor mod, good luck nee-san!
Topic Starter
Lally
Thanks for modding applied all hitsound changes and timing changes o3o!!
Lanturn
I want you in my room ( ͡° ͜ʖ ͡°)

Those soft hits in the backgroundmake this sound awkward to play when it really isn't.. XD


[General]
I'm gonna assume this metadata is right. I'll research it later if you aren't sure yourself if it's correct.

The countdown feels a bit off because the BPM changes or something at the start? I'm not sure. Maybe consider removing it? Also you have widescreen and such that can be turned off.


Please make sure that if you use timing in the same spot that you also use the same volume/custom sets for obvious reasons. Swap the red timing to SC:1


01:11:539 - and 01:11:566 - Just a future suggestion. http://puu.sh/gBGr4.wav | Save this to your folder and use additions->normal+whistle whenever you want the whistle sound. This saves time making points and also prevents 27ms of rumble noise from the sliderslide.wav not being present in the "S" sampleset. This is what I do when I want to have 4 or 5 hitsounds at once without needing to swap samplesets.

01:25:239 (1) - on all diffs. how about a finish instead of a whistle?

[Beginner]
  1. 00:17:824 (4) - I did find this and all the similar ones throughout the song a little awkward to play. It's more the way you swap off from the beat to the vocals, and playing offbeat in this simplistic song can be awkward. Imo, If you wanted to build up for this. I'd try a pattern like this: http://puu.sh/gBEZQ.jpg | This way it captures all the strong vocals while keeping the beat in-check. 3/2 sliders also work nicely. This can apply to every other time in the chorus where you do similar things like 00:24:130 (6,7,8) - and I don't believe it needs anymore mentioning after this.
  2. 00:18:911 (1,2,3,4,5,6,7,8) - really long combo. 00:22:391 (4) - NC here.
  3. 00:29:350 (1) - why not extend this by 1/4? so it matches 00:31:089 (3) - nicely. otherwise that repeat feels kind of pointless. If you want to keep the 1/1 then just turn this into a 1/1 slider like 00:30:219 (2) - is
  4. 00:30:219 (2,3,4) - anyways. I'm slightly worried this might be a bit too much overlapping. It's probably will be fine, but consider changing this up a little since the (4) does appear a little before the (2) is finished.
  5. 00:35:004 (2) - I don't really like how this is touching the previous slider. Why not send the tail end more to the right?
  6. 00:44:572 (2) - try placing this dead center at x256 y192 so it doesn't slightly overlap the 00:46:747 (4) - and makes it feel a little symmetrical with the upcoming sliders.
  7. 00:45:007 (3) - I believe the wave on this slider could be improved a little. try moving the 2nd node to x124 y64 / 3rd node to x92 y124 / last node to x48 y48? I'm bad at these sliders myself, but I think this will look better...
  8. 00:46:747 (4,1,3) - NC is messed up here. | NC on the (4) | Remove the NC on 00:48:487 - | NC on 00:50:662 -
  9. 01:08:277 (4) - nudge right 1 grid (x+4).. :D
  10. 01:11:539 (3) - Little less of a curve? http://puu.sh/gBHfF.jpg
  11. 01:16:323 (4) - Missing NC here
[Medium]
  1. I feel like a lot of the 0.7 gaps could be nudged slightly to have some even gaps. It really isn't that big of a deal but it'd make the map look a little more clean. Example: 00:25:653 (6) - could be nudged up one grid. Maybe go through all of these quickly?
  2. Your NCs here feel really inconsistent. Half of them NC on one measure, while the other half is every two measures. some times you NC the parts you use whistles on. the others you don't. I highly suggest going through everything and making it a little more consistent if possible.
  3. The only other thing is that the times when you decide to use 1/1 and 3/4 during the main chorus feels a bit random. It can make some parts awkward to play but it isn't the end of the world. To be honest I prefer the 3/4 sliders over the 1/1s lol.
  4. 00:53:271 (3) - less curve? >_< http://puu.sh/gBNhH.jpg
  5. 01:17:193 (3) - huh? this doesn't fit the rhythm. It should be 1/2 or 1/1 here.
  6. 01:24:152 (6) - same thing here as above. The reverse hits nothing in the song. Maybe just do what you have in the first two choruses and use 1/1 reverse sliders.
[Hands Up!]
Great stuff here. <3

  1. 00:27:610 (5,1) - this jump feels a bit too big. It isn't hard to reach, but it just feels like I try harder than I should. Maybe reduce it some?
  2. 00:47:617 (3) - I don't really feel the reverse fits the rhythm here either. It should be 1/2 or 1/1
  3. 00:43:703 (1,1,1) - these three combos are pretty long compared to the rest of the map as well since they follow 2 measures instead of the normal 1 you do.
Call me back. and take a

PS. this was made before your update so some stuff might be off. Also.. fix the tags before you ask me to recheck. I suggest putting the original song/artist in them as well.
yugijedi
hey there from your queue! handsup<3

General

I really don't understand the use of your kiai? Why not use them where the melody comes? You're using at the end where there is nothing special..

Easy

00:17:814 (4) - rotate by 4° to get the same angle as 00:19:771 (2) - :o

00:21:076 (3) - the voice tells me that 3 circles would cause much more energy here :)

simply replace 00:25:425 (5) - by the Ctrl H'd version of 00:24:120 (3) -

make 00:29:340 (1) - as long as 00:31:079 (3) - the get the rhythm more perfect.

00:53:261 (5) - rotate by 165° the Ctrl G for a blanket, then move it into distance (they blanket will stay cool haha)

01:08:267 (4,1,2) - the slide-in's here are not cool.. I suggest to move 01:09:354 (1) - x=12 to the left and 01:10:224 (2) - to (200/308)

Normal

00:38:038 (1,2) - this is abit ugly.. bend the second slider into the other direction.. and next one in the other one as well

00:53:261 (3) - circles :o you have so many sliders in your map, here would fit 3 circles :)

Hands UP

00:14:552 (2) - move it to (224/220) for a cooler isosceles triangle!! I know that your stack is not perfect then but... you can move 00:15:856 (2,3) - them also, and the triangle is important haha :)

00:16:726 (4) - move y=4 down for a better blanket!

00:41:518 (7) - this extended slider end sounds weird, I suggest to use uninherits to crank down the vol to 5% (just for the sliderend)

00:44:562 (3,4) - noo! rotate by 30° and move it onto the next slider so that there's still a blanket.

01:03:700 (4,1,2) - go to 01:04:26 and look at these :D what's that pleaase change the ugly overlaps.. maybe rotate the (2) a bit, that will look cool.

01:22:402 (5,6,1) - uargh.. sorry :) :D

That was it ! nice chilling handsup one! ;)
BeatofIke
Timing Request for moe Lally o3o

For the main part of the somg, the is BPM is 137.87 even at 25% music speed.
The offset should be around 15,410~15,415
Topic Starter
Lally
Medium
01:17:193 (3) - huh? this doesn't fit the rhythm. It should be 1/2 or 1/1 here. following vocal here,same the other suggestion

Beginner
00:17:824 (4) - I did find this and all the similar ones throughout the song a little awkward to play. It's more the way you swap off from the beat to the vocals, and playing offbeat in this simplistic song can be awkward. Imo, If you wanted to build up for this. I'd try a pattern like this: http://puu.sh/gBEZQ.jpg | This way it captures all the strong vocals while keeping the beat in-check. 3/2 sliders also work nicely. This can apply to every other time in the chorus where you do similar things like 00:24:130 (6,7,8) - and I don't believe it needs anymore mentioning after this. I tryed to use this rhythm but the thing is that i wanted to notice more the vocal 00:17:805 - wich with your change will totally give another rhythm
00:29:350 (1) - why not extend this by 1/4? so it matches 00:31:089 (3) - nicely. otherwise that repeat feels kind of pointless. it has different rhythm here it fit better in the other slider as this one
00:45:007 (3) - I believe the wave on this slider could be improved a little. try moving the 2nd node to x124 y64 / 3rd node to x92 y124 / last node to x48 y48? I'm bad at these sliders myself, but I think this will look better...i prefer to keep my slider shape


updated everything
Lanturn
Few more irc changes. rhythm/tags and whatnot, everything else is good. Very clean and fun mapset. Pushing this forward~

Bubbled
Topic Starter
Lally
log with secret o3o

SPOILER
18:38 *Secretpipe is editing [http://osu.ppy.sh/b/653602 ViRUS! - Ruchki [Beginner]]
18:38 Lally: i'm having biscuits and juice now o3o
18:39 Secretpipe: 00:23:245 (2) - can you curve it or move it a bit to make it toward 00:24:115 (3) - ?
18:39 Secretpipe: 00:26:074 (1) - it begins too fast
18:39 Lally: kk
18:39 Lally: k moved to 1/2 more
18:40 Secretpipe: 01:06:764 (2) - same as 00:23:245 (2) -
18:40 Lally: k
18:40 Secretpipe: 01:25:260 (1) - same as 00:26:074 (1) -
18:40 Secretpipe: that's all for this diff
18:40 Secretpipe: will continue after eatingé
18:40 Secretpipe: eating~
18:40 Secretpipe: cya <3
18:40 Lally: o3o uguu ♥
18:41 Lally: see ya moe
18:41 Lally: enjoy
19:19 Secretpipe: back
19:20 *Secretpipe is editing [http://osu.ppy.sh/b/653604 ViRUS! - Ruchki [Medium]]
19:20 Secretpipe: spacing
19:20 Secretpipe: 00:16:282 (2) -
19:21 Secretpipe: 00:17:805 (4) -
19:21 Secretpipe: 00:18:675 (6) -
19:21 Secretpipe: 00:18:893 (1) -
19:21 Secretpipe: 00:19:546 (2) -
19:21 Secretpipe: and the rest of objects
19:22 Secretpipe: 00:32:819 (1) - maybe u can curve it to have a good flow with 00:33:472 (2) -
19:23 Secretpipe: 01:25:260 (1) - I feel like an unrank cause it appears too fast
19:25 *Secretpipe is editing [http://osu.ppy.sh/b/653603 ViRUS! - Ruchki [Hands UP!]]
19:25 Secretpipe: eh 01:22:866 (6,1) -
19:25 Secretpipe: but I guess it's fine
19:25 Secretpipe: 01:25:369 (1) - start it at 01:25:478 - , it's much better c:
19:25 Secretpipe: call me back
19:36 Secretpipe: here?
19:36 Secretpipe: o:
19:48 Lally: kjhfkdj
19:49 Secretpipe: sqdbf
19:49 Secretpipe: gonna change pc
19:49 Lally: moe i was doing something else o3o
19:49 Lally: ok o3o
19:49 Secretpipe: savelog this and post it and the forum c:
19:49 Lally: ok o3o
19:49 Secretpipe: fix dis and call me back
19:49 Secretpipe: omg
19:49 Secretpipe: my finge
19:49 Secretpipe: finger
19:49 Secretpipe: is destroyed
19:49 Secretpipe: brb <3
19:49 Lally: ♥

btw 00:18:675 (6) - and 00:18:893 (1) - ; 00:19:546 (2) - spacing is fine since i use in 1/2 spacing 0.7 x (medium)
01:22:866 (6,1) - is totally fine used before this pattern is a common pattern (Hands UP!)

update o3o
Secretpipe
Okay then o/

Now I have that song in my head ;__;
Topic Starter
Lally
[ Mephisto ]
Congratz
Lanturn
yay <3

Kyubey
Давай поднимем ручки!
pxl
И БУДЕМ ТАНЦЕВАТЬ
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