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Tomatsu Haruka - courage

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Total Posts
91
Topic Starter
Silky
This beatmap was submitted using in-game submission on 2016年2月20日 at 23:57:27

Artist: Tomatsu Haruka
Title: courage
Source: ソードアート・オンラインⅡ
Tags: sword art online anime opening minakami yuki depths image-- meg enjoy enju -_e_n_j_u_-
BPM: 196
Filesize: 21131kb
Play Time: 01:30
Difficulties Available:
  1. Depths' Rosario (5.64 stars, 384 notes)
  2. Easy (1.6 stars, 115 notes)
  3. Enjoy's Expert (5.33 stars, 376 notes)
  4. Insane (4.59 stars, 320 notes)
  5. Meg's Another (4.95 stars, 316 notes)
  6. Normal (2.22 stars, 175 notes)
  7. Yuki's Hard (3.31 stars, 237 notes)
Download: Tomatsu Haruka - courage
Download: Tomatsu Haruka - courage (no video)
Information: Scores/Beatmap Listing
---------------
アニメ見てないです
fuyuyu-
fuyuyu-
Minakami Yuki
fuyuyu-, Meg
Enjoy, Depths
Kiriel
Hello! I'm new to this modding business, so my mod will not be extensive but it will highlight a couple things which stood out to me as I tested the completed Insane difficulty.

I will suggest some changes that you could make to the map to make it fit to the song more, and to make it more enjoyable for the player.

  1. The slider pattern from 00:42:823 to 00:44:277 does not fit the beat of the song and are positioned awkwardly, in my opinion.

    Perhaps you could shorten the slider at 00:42:823 by one beat, as shown here:

    Remove the rest of the slider pattern up to 00:44:277, and replace with the following beat layout...
    Slider from 00:43:129 to 00:43:282, with 2 extra circles instead at 00:43:435 and 00:43:588, like this:

    Make sure these notes are adequatly spaced, perhaps just a bit further than the note snap allows.

    After, do something similar, like a slider from 00:43:741 to 00:43:894, then a circle at 00:44:048. However what's different is that there will be a triplet at the end instead of just 2 notes. (Note at 00:44:201 and 00:44:277), like this:

    Move the slider at 00:44:354 more towards the end of the triplet if you need to do so, the difficulty will still be there and it will still be fun to play this part.

  2. The ending of the song doesn't have enough punch, and doesn't really fit.

    A good idea would be to shorten the slider at 01:28:129 by a beat, like you did before:

    Shorten the slider at 01:28:894 by 2 beats this time, but add 2 seperate spaced out notes at 01:29:201 and 01:29:354, perhaps with a finish sound effect on the last note, like so:

    As before, make sure these notes are spaced out. To me, it seems like this change would feel much more satisfying to play, and the final note at 01:29:354 is also closer to the time when the actual song finishes.
Thanks for reading, I hope my modding will help you to make your map better.
Topic Starter
Silky
何言ってるかわからんけどどっちも変えたくないからno change
Koiyuki
hi~
http://puu.sh/h2owl/a1bb613ca5.rar

Edit: oh forget to change settings.... help me set it as ar8, hp5 and od6 please.
Topic Starter
Silky

Minakami Yuki wrote:

hi~
http://puu.sh/h2owl/a1bb613ca5.rar

Edit: oh forget to change settings.... help me set it as ar8, hp5 and od6 please.
ok, update! thanks Yuki~
Depths
nya~
Topic Starter
Silky

Depths wrote:

nya~
(´ฅ•ω•ฅ`)
Depths
Depths Rosario
osu file format v14

[General]
AudioFilename: OP.mp3
AudioLeadIn: 0
PreviewTime: 49634
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 7619,8843,9150,9303,9609,9915,10068,30578,30884,37619,48027,68231,87211,88741,89201
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 3.499999

[Metadata]
Title:courage
TitleUnicode:courage
Artist:Tomatsu Haruka
ArtistUnicode:戸松遥
Creator:fuyuyu-
Version:Depths' Rosario
Source:ソードアート・オンラインⅡ
Tags:sword art online anime opening minakami yuki
BeatmapID:871592
BeatmapSetID:297698

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:8.4
ApproachRate:9.3
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
Combo1 : 145,229,103
Combo2 : 255,213,128
Combo3 : 242,121,97
Combo4 : 255,140,179
Combo5 : 187,103,229
Combo6 : 140,236,255

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197,256,45272,5,12,0:0:0:0:
8,197,45425,1,0,0:0:0:0:
212,255,45578,2,0,B|341:290|341:290|300:227,1,190,6|8,0:0|0:0,0:0:0:0:
218,347,46037,5,0,0:0:0:0:
218,347,46114,1,0,0:0:0:0:
218,347,46190,1,2,0:0:0:0:
249,184,46343,1,2,0:0:0:0:
340,288,46497,2,0,L|441:276,1,95,8|0,0:0|0:0,0:0:0:0:
274,112,46803,6,0,P|219:113|175:200,1,142.5,2|0,0:0|0:0,0:0:0:0:
175,220,47109,2,0,P|131:202|84:209,1,95,2|8,0:0|0:0,0:0:0:0:
118,308,47415,2,0,L|99:359,2,47.5,8|0|2,0:0|0:0|0:0,0:0:0:0:
40,151,47721,5,12,0:0:0:0:
40,151,47874,1,0,0:0:0:0:
305,61,48027,5,12,0:0:0:0:
269,305,48180,1,8,0:0:0:0:
408,239,48486,5,8,0:0:0:0:
189,71,48639,1,8,0:0:0:0:
370,42,48945,5,8,0:0:0:0:
305,331,49099,1,8,0:0:0:0:
256,192,49252,12,0,50017,0:0:0:0:
344,102,50170,5,4,0:3:0:0:
344,102,50476,2,0,B|383:224|383:224|317:198,1,190,6|8,0:0|0:0,0:0:0:0:
469,177,50935,1,8,0:0:0:0:
394,320,51088,1,2,0:0:0:0:
325,201,51241,1,2,0:0:0:0:
481,274,51394,1,8,0:0:0:0:
319,366,51548,6,0,B|307:316|307:316|317:267,1,95,0|2,0:0|0:0,0:0:0:0:
344,80,51854,1,0,0:0:0:0:
451,229,52007,1,8,0:0:0:0:
259,164,52160,1,0,0:0:0:0:
438,155,52313,6,0,P|437:78|338:88,1,190,2|8,0:0|0:0,0:0:0:0:
320,268,52772,1,0,0:0:0:0:
212,154,52925,6,0,L|117:147,1,95,0|0,0:0|0:0,0:0:0:0:
0,143,53231,1,8,0:0:0:0:
233,251,53384,1,0,0:0:0:0:
233,251,53461,1,0,0:0:0:0:
233,251,53537,1,0,0:0:0:0:
196,51,53690,1,2,0:0:0:0:
49,234,53843,2,0,L|158:224,1,95,8|0,0:0|0:0,0:0:0:0:
317,276,54150,5,2,0:0:0:0:
143,225,54303,1,0,0:0:0:0:
288,113,54456,1,8,0:0:0:0:
230,316,54609,1,8,0:0:0:0:
230,316,54685,1,0,0:0:0:0:
230,316,54762,6,0,L|128:305,1,95,2|2,0:0|0:0,0:0:0:0:
3,215,55068,1,8,0:0:0:0:
135,305,55221,1,0,0:0:0:0:
16,365,55374,6,0,L|33:194,1,142.5,6|0,0:0|0:0,0:0:0:0:
40,195,55680,2,0,P|91:214|140:205,1,95,8|8,0:0|0:0,0:0:0:0:
271,225,55986,1,2,0:0:0:0:
96,134,56139,1,2,0:0:0:0:
135,305,56292,1,8,0:0:0:0:
208,126,56445,1,0,0:0:0:0:
208,126,56599,6,0,B|264:112|264:112|288:138|288:138|327:124|394:143,1,190,2|8,0:0|0:0,0:0:0:0:
498,246,57058,1,0,0:0:0:0:
383,140,57211,1,2,0:0:0:0:
352,320,57364,1,0,0:0:0:0:
478,146,57517,6,0,L|485:257,1,95,8|0,0:0|0:0,0:0:0:0:
278,299,57823,2,0,P|355:244|407:266,1,142.5,2|0,0:0|0:0,0:0:0:0:
406,271,58129,2,0,L|394:367,1,95,8|8,0:0|0:0,0:0:0:0:
394,365,58359,1,0,0:0:0:0:
394,365,58435,1,2,0:0:0:0:
210,349,58588,5,2,0:0:0:0:
369,175,58741,1,8,0:0:0:0:
349,318,58894,1,0,0:0:0:0:
185,197,59048,5,6,0:0:0:0:
447,267,59201,1,8,0:0:0:0:
135,273,59354,5,2,0:0:0:0:
465,174,59507,1,8,0:0:0:0:
196,104,59660,5,8,0:3:0:0:
398,213,59813,1,8,0:3:0:0:
250,273,59966,1,4,0:3:0:0:
345,124,60119,1,8,0:0:0:0:
355,294,60272,6,0,P|384:306|489:198,1,190,6|8,0:0|0:0,0:0:0:0:
418,56,60731,1,8,0:0:0:0:
272,173,60884,2,0,P|331:211|368:210,1,95,2|2,0:0|0:0,0:0:0:0:
241,39,61190,2,0,P|171:51|145:77,1,95,8|0,0:0|0:0,0:0:0:0:
346,126,61497,2,0,L|469:118,1,95,2|0,0:0|0:0,0:0:0:0:
440,119,61726,1,0,0:0:0:0:
440,119,61803,1,8,0:0:0:0:
398,268,61956,5,8,0:0:0:0:
205,202,62109,2,0,B|225:165|225:165|200:134|200:134|236:89|201:6,1,190,2|8,0:0|0:0,0:0:0:0:
112,74,62568,1,0,0:0:0:0:
289,84,62721,2,0,B|423:113|423:113|396:59,1,190,6|8,0:0|0:0,0:0:0:0:
427,211,63180,1,8,0:0:0:0:
427,211,63257,1,0,0:0:0:0:
427,211,63333,1,2,0:0:0:0:
289,84,63486,5,2,0:0:0:0:
169,222,63639,1,8,0:0:0:0:
106,63,63792,1,8,0:0:0:0:
81,267,63945,6,0,L|180:328,1,95,2|0,0:0|0:0,0:0:0:0:
174,116,64252,2,0,L|78:153,1,95,8|0,0:0|0:0,0:0:0:0:
243,271,64558,2,0,L|254:174,1,95,2|2,0:0|0:0,0:0:0:0:
192,42,64864,1,8,0:0:0:0:
152,219,65017,1,0,0:0:0:0:
152,219,65093,1,0,0:0:0:0:
152,219,65170,6,0,B|73:213|29:153|29:153|83:130,1,190,6|8,0:0|0:0,0:0:0:0:
51,325,65629,1,8,0:0:0:0:
144,130,65782,1,0,0:0:0:0:
213,292,65935,5,2,0:0:0:0:
38,146,66088,1,8,0:0:0:0:
208,182,66241,1,0,0:0:0:0:
27,258,66394,1,2,0:0:0:0:
218,182,66548,5,0,0:0:0:0:
24,141,66701,1,2,0:0:0:0:
121,250,66854,1,8,0:0:0:0:
12,138,67007,5,8,0:0:0:0:
201,46,67160,1,2,0:0:0:0:
121,241,67313,1,12,0:0:0:0:
52,57,67466,1,0,0:0:0:0:
26,251,67619,6,0,L|123:240,1,95,6|0,0:0|0:0,0:0:0:0:
120,240,67848,1,0,0:0:0:0:
120,240,67925,1,8,0:0:0:0:
293,119,68078,2,0,L|189:109,1,95,2|8,0:0|0:0,0:0:0:0:
35,72,68384,1,2,0:0:0:0:
228,28,68537,1,8,0:0:0:0:
212,213,68690,1,8,0:0:0:0:
83,143,68843,6,0,B|50:295|50:295|112:260,1,213.750008153916,6|0,0:0|0:0,0:0:0:0:
282,203,69456,6,0,L|206:213,1,71.2500027179719,0|0,0:0|0:0,0:0:0:0:
320,245,69762,2,0,L|236:235,1,71.2500027179719,0|0,0:0|0:0,0:0:0:0:
100,266,70068,5,2,0:0:0:0:
95,286,70221,1,2,0:0:0:0:
90,306,70374,1,2,0:0:0:0:
82,326,70527,6,0,L|94:176,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
185,102,71139,1,0,0:0:0:0:
185,102,71292,6,0,B|287:77|287:77|263:130,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
221,260,71752,6,0,L|310:210,1,95,2|0,0:0|0:0,0:0:0:0:
122,155,72211,2,2,L|130:257,1,95,0|0,0:0|0:0,0:0:0:0:
216,343,72670,5,2,0:0:0:0:
236,347,72823,1,2,0:0:0:0:
257,350,72976,1,2,0:0:0:0:
444,202,73282,5,2,0:0:0:0:
413,215,73435,1,2,0:0:0:0:
380,228,73588,1,2,0:0:0:0:
214,236,73741,5,2,0:0:0:0:
444,202,74201,1,0,0:0:0:0:
354,327,74354,6,0,L|267:318,1,71.2500027179719,2|0,0:0|0:0,0:0:0:0:
210,159,74660,2,0,P|200:203|206:236,1,71.2500027179719,0|0,0:0|0:0,0:0:0:0:
305,202,74966,6,0,B|419:193|419:193|390:242,1,142.500005435944,6|0,0:0|0:0,0:0:0:0:
345,322,75425,2,0,L|201:309,2,142.500005435944,0|0|0,0:0|0:0|0:0,0:0:0:0:
235,229,76190,6,0,L|136:219,1,71.2500027179719,2|0,0:0|0:0,0:0:0:0:
56,253,76497,2,0,L|66:176,1,71.2500027179719,0|0,0:0|0:0,0:0:0:0:
145,60,76803,2,0,P|156:115|253:104,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
145,60,77415,6,0,L|133:219,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
259,262,77874,1,0,0:0:0:0:
181,344,78027,2,0,L|166:266,1,71.2500027179719,2|2,0:3|0:3,0:0:0:0:
134,202,78333,1,2,0:3:0:0:
316,224,78639,5,2,0:0:0:0:
134,202,78792,1,8,0:0:0:0:
265,122,78945,1,8,0:0:0:0:
118,202,79099,5,8,0:0:0:0:
347,231,79252,1,8,0:3:0:0:
100,202,79405,5,8,0:3:0:0:
313,121,79558,1,4,0:3:0:0:
236,278,79711,1,8,0:0:0:0:
198,114,79864,2,0,B|60:66|60:66|84:113,1,190,6|8,0:0|0:0,0:0:0:0:
143,254,80323,1,8,0:0:0:0:
265,141,80476,6,0,P|267:90|234:52,1,95,2|2,0:0|0:0,0:0:0:0:
79,105,80782,2,0,L|94:203,1,95,8|0,0:0|0:0,0:0:0:0:
203,302,81088,6,0,L|395:281,1,190,2|8,0:0|0:0,0:0:0:0:
368,105,81548,1,8,0:0:0:0:
368,105,81624,1,0,0:0:0:0:
368,105,81701,1,2,0:0:0:0:
264,218,81854,1,2,0:0:0:0:
464,193,82007,6,0,L|366:185,1,95,8|0,0:0|0:0,0:0:0:0:
106,138,82313,2,0,L|215:129,1,95,2|0,0:0|0:0,0:0:0:0:
298,67,82619,1,8,0:0:0:0:
270,225,82772,2,0,B|245:364|245:364|217:292,1,190,8|2,0:0|0:0,0:0:0:0:
375,293,83231,1,8,0:0:0:0:
169,181,83384,1,8,0:0:0:0:
245,364,83537,6,0,L|255:260,1,95,2|0,0:0|0:0,0:0:0:0:
299,132,83843,1,8,0:0:0:0:
177,263,83997,1,0,0:0:0:0:
335,204,84150,2,0,B|380:193|380:193|438:201,1,95,2|2,0:0|0:0,0:0:0:0:
307,294,84456,6,0,P|255:260|152:275,1,142.5,8|0,0:0|0:0,0:0:0:0:
152,290,84762,2,0,P|95:278|70:244,1,95,6|0,0:0|0:0,0:0:0:0:
163,155,85068,1,8,0:0:0:0:
229,340,85221,1,8,0:0:0:0:
229,340,85298,1,0,0:0:0:0:
229,340,85374,1,0,0:0:0:0:
72,251,85527,5,2,0:0:0:0:
221,202,85680,2,0,L|324:195,1,95,8|0,0:0|0:0,0:0:0:0:
429,313,85986,2,0,B|289:334|289:334|331:296,1,190,2|8,0:0|0:0,0:0:0:0:
386,179,86445,1,8,0:0:0:0:
386,179,86522,1,0,0:0:0:0:
386,179,86599,1,2,0:0:0:0:
366,352,86752,1,2,0:0:0:0:
267,226,86905,6,0,P|214:208|153:226,1,95,8|0,0:0|0:0,0:0:0:0:
51,326,87211,2,0,P|104:344|165:326,1,95,6|0,0:0|0:0,0:0:0:0:
264,134,87517,5,8,0:0:0:0:
223,334,87670,1,2,0:0:0:0:
119,218,87823,1,8,0:0:0:0:
348,169,87976,1,2,0:0:0:0:
99,218,88129,5,12,0:0:0:0:
397,332,88282,1,0,0:0:0:0:
271,140,88435,1,6,0:0:0:0:
271,140,88588,2,0,B|257:290|257:290|220:256,1,190,8|8,0:0|0:0,0:0:0:0:
126,188,89048,1,8,0:0:0:0:
353,203,89201,6,0,L|440:193,1,71.2500027179719,8|0,0:0|0:0,0:0:0:0:
385,110,89507,1,0,0:0:0:0:

made some small fixes in my diff
zyoi
gogo (。í _ ì。)
Koiyuki
. finally?
Depths
:3/
Lumael
Hello, M4M here!


General

  1. Desable Widescreen Support in every difficulty

Depths' Rosario

  1. 00:14:813 (2,3,4,5) - I'm presonally agains this kind of overmapping, the song is really calm and some of those circles are hitting the complete silence, but you decided to even add jumps lol. It's not that big problem because of the high star rating, but it was really awkward while I testeplayed.
  2. 00:20:782 - Although there isn't any drums here, the vocals are hitting strongly here and I found it really weird not to have this beat mapped, When you play it you feel like something is definetly missing here and I found myself running with the cursor to try to get the "ghost circle".
  3. 00:25:833 (5) - NC Missing, and besides, the distance between this and the previous note is really small, which I found really weird since this is a downbeat which I kinda expected more emphasis there.
  4. 00:45:578 (3) - Another missing NC, you should remove the one here 00:46:037 (1) - and swap to the (3).
  5. 01:01:497 (5) - 01:02:721 (4) - Missing NC (I'm starting to think that this is proposital, but I couldn't understand the different NCing you applied. Eg.: What's the reason for a NC here: 01:01:956 (1) - 01:03:486 (1) - ? I think you should rework a bit in NC consistency through all the song.

Enjoy's Expert

  1. 00:07:007 (2) - I'm not quite sure about this slider, you're missing a sound here 00:07:160 - which is quite important since the piano is making the song build up.
  2. 00:12:823 (2) - ^ And besides there's even vocals on the red tick, If I were you I'd map this so the red tick get some oportunity to shine :3

    Awesome difficulty, my favorite yet.

Meg's Another

  1. 00:01:956 (2,3) - For an Insane this is quite confusing since you used similar spacing from this gap 00:01:497 (1,2) - but the gap is different on the first case which makes it really confusing.
  2. 00:11:292 - 01:10:068 - Breaks are extremely awkward for TV sizes songs, and this is completely mappeable, so why not map? :3
  3. 00:33:333 (1,2) - Due to small spacing and big gap, this is a bit confusing, everytime I played this part I thought it was common 1/2, but in fact this is 1/1. You could easily stack a circle with the slider to solve this problem.
  4. 00:38:231 (1,2) - ^

Insane

  1. 00:49:252 (3) - This circle sounds a bit out of place, removing it would make much more sense. It's just weird that you click in such a soft beat with a huge jump like this.
  2. 01:19:864 (3) - NC missing there, and besides, the spacing is a bit awkward here. You used such a big jump for 01:19:711 (2) - but for 01:19:864 (3) - which is the strongest downbeat there, you reduced the spacing which makes it looks really weird and inconsistent.

Yuki's Hard

  1. 00:50:170 (3) - NC to notice SV change is needed there.

    Now this is my favorite difficulty of the mapset o3o

Good beatmap,
Good Luck!
Lami
  • [Easy]
  1. 00:42:517 (4,1) - improvable overlap

    [Normal]

    x

    [Yuki]
  2. 01:06:394 (1,3) - you may want to avoid overlapped

    [fyy]
  3. 01:22:772 (2,3,4,5,1) - フレイするとき、すこし 不自然な 感じが します。。Flowてきに。。ね

    [Meg]
  4. 00:28:282 - fill up this rhythm?
  5. 01:29:201 (4,5) - well..... you can make more good status about visual.

    [Enjoy]
  6. 00:27:823 (5,6,7,8) - seem unnatural flow me..

    [Depth]
  7. 00:38:843 (1) - look like NC spam, according to 00:33:333 (1,2,3) -
  8. 00:50:935 (3) - remove clap
  9. 00:56:445 (6,1) - imo, unstacking is better flow in here.
  10. 01:10:527 (1) - move to x:85 y326 for regular placement with 01:10:068 (1,2,3) -

thx, fyy. my map for m4m
Topic Starter
Silky

Lumael wrote:

Hello, M4M here!


General

  1. Desable Widescreen Support in every difficulty k

Insane

  1. 00:49:252 (3) - This circle sounds a bit out of place, removing it would make much more sense. It's just weird that you click in such a soft beat with a huge jump like this. I don't think this jump is huge and to be bad flow if I bring it close
  2. 01:19:864 (3) - NC missing there, and besides, the spacing is a bit awkward here. You used such a big jump for 01:19:711 (2) - but for 01:19:864 (3) - which is the strongest downbeat there, you reduced the spacing which makes it looks really weird and inconsistent. added NC, I'll think later about spacing

Good beatmap,
Good Luck!
thanks

Lami wrote:

  • [Easy]
  1. 00:42:517 (4,1) - improvable overlap fixed

    [Normal]

    x

    [fyy]
  2. 01:22:772 (2,3,4,5,1) - フレイするとき、すこし 不自然な 感じが します。。Flowてきに。。ね 変えてみました

thx, fyy. my map for m4m ok~ I'll modding back later!
thanks~

edit:updated depths' diff
Depths

Lumael wrote:

Hello, M4M here!




Depths' Rosario

  1. 00:14:813 (2,3,4,5) - I'm presonally agains this kind of overmapping, the song is really calm and some of those circles are hitting the complete silence, but you decided to even add jumps lol. It's not that big problem because of the high star rating, but it was really awkward while I testeplayed. I'll keep this for now and ask others for test plays
  2. 00:20:782 - Although there isn't any drums here, the vocals are hitting strongly here and I found it really weird not to have this beat mapped, When you play it you feel like something is definetly missing here and I found myself running with the cursor to try to get the "ghost circle". removed the circles here
  3. 00:25:833 (5) - NC Missing, and besides, the distance between this and the previous note is really small, which I found really weird since this is a downbeat which I kinda expected more emphasis there. fixed NC, I'll think of a way to fix spacing
  4. 00:45:578 (3) - Another missing NC, you should remove the one here 00:46:037 (1) - and swap to the (3). fixed
  5. 01:01:497 (5) - 01:02:721 (4) - Missing NC (I'm starting to think that this is proposital, but I couldn't understand the different NCing you applied. Eg.: What's the reason for a NC here: 01:01:956 (1) - 01:03:486 (1) - ? I think you should rework a bit in NC consistency through all the song. fixed NC stuff
thanks for the mod
Good beatmap,
Good Luck!
Axey
M4M

OMG so many diffs here lol

Depths' Rosario

00:02:568 (4) - how about x:416 y:184
00:12:670 (3) - how about http://puu.sh/mu1OK/2192a0a83f.jpg
00:13:282 (1) - there has a strong vocal here I think you can add whistle
00:11:905 (1) - 00:12:670 (3) - add whistle?
00:13:741 (1) - put this slider at (412,80) and C+G is better?
00:15:119 (4,5) - use slider is better
00:15:502 - there hasnt a beat.. so it's bettter to del it
00:16:190 (1) - the slider ends at 00:16:497 - ; and add note at 00:16:650 (2) - or use slider and lengthen it till 00:17:109 -
00:19:558 (2) - if me i will put it at x:480 y:232
00:22:772 (3,4,5,6) - try this? http://puu.sh/mu2hv/45c821f4ac.jpg
00:24:379 (6) - the note puts on 00:24:532 - is better
00:29:889 - remove note..doesnt have a beat here
00:32:568 (1,2,3) - http://puu.sh/mu2Rk/0b515691dc.jpg try this?
00:40:297 (2) - it's covered by 00:39:915 (1) - is this rankable?
00:46:037 (4,5,1) - bad flow.. i think i will put these at x:160 y:64

Enjoy's Expert

00:17:568 (2,3,4) - i think it's better.. http://puu.sh/mu38y/291361580b.jpg

Meg's Another

00:38:690 - too close between (1,2)- you can add note here
00:51:012 - i'm disagree with 3 hits here.. del the note on 00:51:012 - or use slider
00:51:241 (3,4) - I prefer C+G on the timeline

Insane

00:49:252 (3) - I prefer del this..
00:54:609 (4) - have a little strange.. http://puu.sh/mu3Gb/91da69e76c.jpg maybe it's better?

great map and i havent seen this mapping style for so long LOL

Yuki's Hard

00:09:762 (3,1) - 有种迷之没叠好的感觉
00:33:639 (2) - 这个我会选择用00:33:333 (1) - 的滑条 然后C+G

Normal

00:06:394 (6) - how about x:380 y:324

GL~
Narcissu
aimod about tag

[Easy/Normal]
  1. 01:08:997 (1) - spinner too short for newplayer (only 1s), i suggest remove it same as meg's another
[Yuki's Hard]
  1. 00:05:323 (1) - 差不多這種感覺↓↓↓,前奏夠簡單了多扔點圈也沒什麼

  2. 00:12:364 (3) - 以前我肯定會吐槽出界,直到我發現標屏其實挺寬的
  3. 00:50:476 - kiai 明顯比主歌了啊,SV1.01 plz , and OD 6.1 plz
  4. 01:12:823 (2) - 雖然是滑條我覺得安靜的段落還是不要扔跳
[Insane]
  1. 00:29:966 (3) - i can't stop here when 1pc lol , i prefer use bad flow or antijump or NC or big DS
  2. horizontal and vertical kill modder ...
[Meg's Another]
  1. 00:08:843 (1,1,2,1,2,3,4) - for violin , i prefer use slider ↓↓↓ , about the prelude , look like you wish map for fun but , maybe lost enjoy

  2. 00:30:731 (2) - same space more beautiful than same ds ↓↓↓

[Enjoy's Expert]

  1. hate 1/4 slider jump ……中間掉了個串ACC 直接墜毀
[Depths' PP Rosario]
  1. 1/4 slider less than enjoy's expert ><
good luck :)
Depths
lol PP Rosario, tbh not my intention at all
Depths

Axey wrote:

M4M

OMG so many diffs here lol

Depths' Rosario

00:02:568 (4) - how about x:416 y:184 sure
00:12:670 (3) - how about http://puu.sh/mu1OK/2192a0a83f.jpg fix
00:13:282 (1) - there has a strong vocal here I think you can add whistle added
00:11:905 (1) - 00:12:670 (3) - add whistle? added
00:13:741 (1) - put this slider at (412,80) and C+G is better? debated some time but sure
00:15:119 (4,5) - use slider is better ok, though I like the current patter ;w;
00:15:502 - there hasnt a beat.. so it's bettter to del it ok
00:16:190 (1) - the slider ends at 00:16:497 - ; and add note at 00:16:650 (2) - or use slider and lengthen it till 00:17:109 - mapped this way intentionally
00:19:558 (2) - if me i will put it at x:480 y:232 this is nice ok~
00:22:772 (3,4,5,6) - try this? http://puu.sh/mu2hv/45c821f4ac.jpg I dont really like this way ;w;
00:24:379 (6) - the note puts on 00:24:532 - is better disagree
00:29:889 - remove note..doesnt have a beat here intentional overmap
00:32:568 (1,2,3) - http://puu.sh/mu2Rk/0b515691dc.jpg try this? my current rhythm is better for vocal I think
00:40:297 (2) - it's covered by 00:39:915 (1) - is this rankable? yea lol
00:46:037 (4,5,1) - bad flow.. i think i will put these at x:160 y:64 disagree

GL~
Thanks for mod <3
Topic Starter
Silky

Depths wrote:

Axey wrote:

M4M

OMG so many diffs here lol

Depths' Rosario

00:02:568 (4) - how about x:416 y:184 sure
00:12:670 (3) - how about http://puu.sh/mu1OK/2192a0a83f.jpg fix
00:13:282 (1) - there has a strong vocal here I think you can add whistle added
00:11:905 (1) - 00:12:670 (3) - add whistle? added
00:13:741 (1) - put this slider at (412,80) and C+G is better? debated some time but sure
00:15:119 (4,5) - use slider is better ok, though I like the current patter ;w;
00:15:502 - there hasnt a beat.. so it's bettter to del it ok
00:16:190 (1) - the slider ends at 00:16:497 - ; and add note at 00:16:650 (2) - or use slider and lengthen it till 00:17:109 - mapped this way intentionally
00:19:558 (2) - if me i will put it at x:480 y:232 this is nice ok~
00:22:772 (3,4,5,6) - try this? http://puu.sh/mu2hv/45c821f4ac.jpg I dont really like this way ;w;
00:24:379 (6) - the note puts on 00:24:532 - is better disagree
00:29:889 - remove note..doesnt have a beat here intentional overmap
00:32:568 (1,2,3) - http://puu.sh/mu2Rk/0b515691dc.jpg try this? my current rhythm is better for vocal I think
00:40:297 (2) - it's covered by 00:39:915 (1) - is this rankable? yea lol
00:46:037 (4,5,1) - bad flow.. i think i will put these at x:160 y:64 disagree

GL~
Thanks for mod <3
updated

Narcissu wrote:

aimod about tag o ok xd

[Easy/Normal]
  1. 01:08:997 (1) - spinner too short for newplayer (only 1s), i suggest remove it same as meg's another extended a little
[Insane]
  1. 00:29:966 (3) - i can't stop here when 1pc lol , i prefer use bad flow or antijump or NC or big DS extended a little
  2. horizontal and vertical kill modder ...
good luck :)

Axey wrote:

M4M

OMG so many diffs here lol

Insane

00:49:252 (3) - I prefer del this.. keep, I think this sound is important
00:54:609 (4) - have a little strange.. http://puu.sh/mu3Gb/91da69e76c.jpg maybe it's better? I'll think later

great map and i havent seen this mapping style for so long LOL

Normal

00:06:394 (6) - how about x:380 y:324 k

GL~
thanks!
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