BLESSDifficulty Name: Bless, this is ok, but what about Blessing? I think it sounds nice. Up to you tho!
leeme think about more better name.00:02:977 (1,2) - Would suggest you to curve them more, to create more movement, as it follows 00:06:053 (1,2) ! It is ok as it is, but just a suggestion, to create a better flow.
I think it's okay to do with this.00:17:303 (6,7) - Increase the distance between these? There is a "strong" guitar sound here, and i think this stream should follow it. Just to make it follow these points: 00:18:169 (6,1) 00:19:418 (4,5) 00:19:803 (8,1) 00:20:380 (6,7) 00:20:957 (4,5)
done with (6) and (7) only.00:38:746 (2) - Move to x256. Will make it fit the vocal pitch.
Too long and borderline jump. I don't like them.00:40:284 (2) - Would suggest to have the curve bend more to have more movement at this slider.
done00:53:746 (1,2,3) - There is crying for a hyper from (1) too (2), and (2) too (3). I think it would fit pretty good.
Just using HDash for (3)'s end is enough.01:01:438 (1,2) - What about making them like
this? I presonally feel like this would make it more fun.
Troll sliders, I won't touch it.01:05:092 (2) - Moving this to the centre of the map will create a nice flow IMO.
I wanted to make a long jump for 01:05:092 (2,3).01:14:515 (3) - Make this into a hyper, as it hypers to (4). It cries for it.
I think it's enough. This mapset isn't made for challenge, just a relaxing and calm.01:27:111 (4,5,6,7,8) - Move to x159, then move 01:27:399 (7,8) to x432? Would make it interesting to play. And it is in the kiai after all.
Oh no it's too much exaggerated, also it's really painful for beginners.01:42:015 (2,3,4,5,6,7,8,9,10) - Have this whole stream curve more, to make more movement. Feels kinda empty as it is.
Same reason as 02:40:669 (3,4,5,6,7,8,9)01:47:592 (1,2,3,4) - Increase distance on these. I feel like they are way to easy to hit as it is. But keep them not hyper.
Done02:40:669 (3,4,5,6,7,8,9) - Bigger curve to make more movement. Feels empty.
It's an enough usage.02:50:284 (1,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,3,1,2,1,2) - Why not map after the vocals? This part feels kinda, straight forward. IMO it dont fit the map. So would suggest to make it different.
I wanna try with something different for this part. This part was mapped with 1/1, and next part was mapped with full of 1/2.03:14:803 (3,4,5,6,7) - Try to make this stream something like i suggested on 01:27:111 (4,5,6,7,8)
No HDash for this.03:33:746 (1,2) - This cries for a hyper.
As I said below, I wanna make it easy. No HDash please.03:34:515 (3,4,5,6,7,8,9,10) - Try to make this stream different. By that i mean, have different patterns than you usually use on this map for streams. Would make it much more interesting to play.
The placements are really hard to decide. Actually, I already have thought a lot about the other variations of this part, and yea, I picked one of them before but afb just pointed out. There's no problem to using similar pattern and not worse than using random shapes and ruining whole flows.04:02:207 (8,9) - Move (8) too x384 (remember to ctrl+h it). And then move (9) too x48. Would make it much better IMO.
Hyperdashes? No, this map is aiming for relaxing and easy, useless forced 1/4 hyperjumps are not allowed for this mapset.04:04:515 (1,2,3,4) - Try
this? Simply copy paste and ctrl+h (1) and (2) and replace it by the (3) and (4).
The anti-flow movements between (1) and (2) will ruin the flow, it isn't acceptable. I'd better to keep with mine.04:22:784 (1,2) - Move the slider end more to the side, to make it curve more.
Not really good choice. I think it's enough.