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mimimemeMIMI - Mr. Darling [OsuMania]

posted
Total Posts
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Topic Starter
DJ Profetti
This beatmap was submitted using in-game submission on 2016年2月9日 at 下午 02:09:06

Artist: mimimemeMIMI
Title: Mr. Darling
Tags: amazon センチメンタルラブ short ver 迷宮センチメンタル
BPM: 163
Filesize: 3393kb
Play Time: 01:51
Difficulties Available:
  1. HD - 7Key (2.77 stars, 863 notes)
  2. MX - 7Key (3.88 stars, 1231 notes)
  3. NM - 7Key (1.92 stars, 593 notes)
Download: mimimemeMIMI - Mr. Darling
Information: Scores/Beatmap Listing
---------------
ready for bubble
troke

Hello Taiwan_CDZ,
mod request from queue
|1|2|3|4|5|6|7
[NM]
  1. 00:00:445 (445|2) - move to 7
  2. 00:01:917 (1917|1) - move to 1
  3. 00:06:702 (6702|0,6886|2) - move to |2|4
  4. 00:10:751 (10751|3) - move to 3
  5. 00:11:856 (11856|1) - move to 6
  6. 00:22:622 (22622|2) - move to 6
  7. 00:44:800 (44800|3) - move to 2
  8. 00:47:008 (47008|4) - move to 1
  9. 00:52:161 (52161|3) - move to 5
  10. 00:57:682 (57682|3) - move to 3
  11. 01:12:406 (72406|3) - move to 5
  12. 01:24:921 (84921|6) - delete
  13. 01:26:210 (86210|3) - move to 6
  14. 01:29:155 - hmm add note?
  15. 01:29:891 (89891|0) - move to 3
[HD]
hmm fine
[MX]
hmm fine

sorry my mod is very short because i'm new
goodluck bro
Topic Starter
DJ Profetti

-Troke- wrote:


Hello Taiwan_CDZ,
mod request from queue
|1|2|3|4|5|6|7
[NM]
  1. 00:00:445 (445|2) - move to 7
  2. 00:01:917 (1917|1) - move to 1
  3. 00:06:702 (6702|0,6886|2) - move to |2|4/for balance they are in left hand
  4. 00:10:751 (10751|3) - move to 3
  5. 00:11:856 (11856|1) - move to 6
  6. 00:22:622 (22622|2) - move to 6
  7. 00:44:800 (44800|3) - move to 2
  8. 00:47:008 (47008|4) - move to 1
  9. 00:52:161 (52161|3) - move to 5/nice
  10. 00:57:682 (57682|3) - move to 3/4+7 is a pattern
  11. 01:12:406 (72406|3) - move to 5 /stairs
  12. 01:24:921 (84921|6) - delete/5+7 pattern
  13. 01:26:210 (86210|3) - move to 6/hmm...
  14. 01:29:155 - hmm add note?/too hard
  15. 01:29:891 (89891|0) - move to 3
[HD]
hmm fine
[MX]
hmm fine

sorry my mod is very short because i'm new
goodluck bro
thanks modding :D
Rilene
From my mod queue

Column : 1/2/3/4/5/6/7

NM
00:25:659 (25659|5) - Move to 5 to prevent jacks, I know you were expressing a kick sound, but jacks aren't good for NM players
00:27:131 (27131|5) - Move to 6? Same reason as above.
00:28:604 (28604|5) - Same reason as above, but move to 4 column.
00:34:493 (34493|5) - Move to 4, same reason as above.
00:35:966 (35966|5) - Move to... Either 4 or 7 column, same reason.
00:37:438 (37438|5) - Move to either column 4 or 7.

By the way... This NM is somehow bit too hard for NM players, in my opinion.

HD
Eh, seems fine.

MX
It exceeds 5-minute mod limit, sorry. :(
Topic Starter
DJ Profetti

Sirade wrote:

From my mod queue

Column : 1/2/3/4/5/6/7

NM
00:25:659 (25659|5) - Move to 5 to prevent jacks, I know you were expressing a kick sound, but jacks aren't good for NM players
00:27:131 (27131|5) - Move to 6? Same reason as above.
00:28:604 (28604|5) - Same reason as above, but move to 4 column.
00:34:493 (34493|5) - Move to 4, same reason as above.
00:35:966 (35966|5) - Move to... Either 4 or 7 column, same reason.
00:37:438 (37438|5) - Move to either column 4 or 7.

By the way... This NM is somehow bit too hard for NM players, in my opinion.

HD
Eh, seems fine.

MX
It exceeds 5-minute mod limit, sorry. :(
thanks mod, i change hole pattern there :D
Rilene
Oh well, I forgot to say this.

Good luck on getting ranked! :D
Topic Starter
DJ Profetti

Sirade wrote:

Oh well, I forgot to say this.

Good luck on getting ranked! :D
thanks sirade :D
Frim4503

col:1,2,3,4,5,6,7

M4M

General
1. first lower normal diff to below 2.( see ranking criteria)
the lowest diff must below 2.
2. no hitsound >.<

HD
00:25:475 (25475|5) - move to 7
00:26:947 (26947|5) - ^ 5
00:35:229 (35229|6) - remove. 1 note is enough
00:35:782 (35782|5) - move to 7
00:44:248 (44248|2) - make double. other same sound use double too
00:56:578 (56578|3,56762|4,56946|5) - make double for consistency same as 00:55:105 (55105|4,55105|0,55290|4,55290|1,55474|2,55474|5) -
^also 00:59:523 (59523|6,59707|5) - 01:00:995 (60995|6) - 01:02:467 (62467|2,62651|5,62836|3,63020|6) - 01:05:596 (65596|1) - 01:11:302 (71302|2,71486|3) - etc.ect

sorry if this doesn't help
i dont often playing 7k. so, idk about the patern. try ask someone to testplay it

just support it with star
Topic Starter
DJ Profetti

Frim4503 wrote:


col:1,2,3,4,5,6,7

M4M

General
1. first lower normal diff to below 2.( see ranking criteria)
the lowest diff must below 2. it's 1.97 in front page
2. no hitsound >.< oh sorry add soon

HD
00:25:475 (25475|5) - move to 7
00:26:947 (26947|5) - ^ 5/follow drums hammer
00:35:229 (35229|6) - remove. 1 note is enough
00:35:782 (35782|5) - move to 7
00:44:248 (44248|2) - make double. other same sound use double too/makes some changes
00:56:578 (56578|3,56762|4,56946|5) - make double for consistency same as 00:55:105 (55105|4,55105|0,55290|4,55290|1,55474|2,55474|5) -
^also 00:59:523 (59523|6,59707|5) - 01:00:995 (60995|6) - 01:02:467 (62467|2,62651|5,62836|3,63020|6) - 01:05:596 (65596|1) - 01:11:302 (71302|2,71486|3) - etc.ect thanks here, need harder in HD

sorry if this doesn't help
i dont often playing 7k. so, idk about the patern. try ask someone to testplay it i think its okey since i have test lots of time, ill find other guys to testplay

just support it with star
thanks your stars and mods ;)
Frim4503
NM star dif is 2.01 in forum >.<
Topic Starter
DJ Profetti

Frim4503 wrote:

NM star dif is 2.01 in forum >.<
okey let me fix it
Kawawa
Hello <3

Timing : -
Kiai : -
AImod : -

BG / Sound File :
1. You must apply "Hit-sounding"
2. "BG.JPG" Please change size "1024x768" or "1366x768". I recommend this size.

Etc :
Please disable this "WideScreen Support", on all diff ▽

Column
7K |1|2|3|4|5|6|7|

▽NM

Click
00:12:592 (12592|5) - move to 7 and 00:12:776 (12776|0,12776|3) - move to 2,5
00:15:168 (15168|3) - move to 3
△ Reason, Pattern progression is focused on the bass and strings. (00:12:224 - ~)
Therefore when you make this change, can be really good pattern. ▽


00:19:586 - add one(recommend col 7)
u have to use a 3chord at here, relevance of the same chord amount with 00:18:113 -
for example : 00:21:058 - ◁ because there is no symbol sound, you do not need to add a note at here

00:22:530 (22530|1,22622|2,22714|3,22898|2,23083|1,23267|0) - it was concentrated on the left col.
Novice users can feel a lot of difficulties. I recommend a spread of the pattern ▽
00:22:530 (22530|1) - move to 1
00:22:714 (22714|3) - move to 5
00:22:898 (22898|2) - move to 4
00:23:083 (23083|1) - move to 3
00:23:267 (23267|0) - move to 2

00:29:156 - add at 4
△ pattern of around seems focused on voice
If you want a good pattern progress for voice, u can add at here.

00:51:793 - add one(recommend col4)
00:52:713 (52713|1) - remove. no need. For smooth progress of the next pattern. u can consider at here like 00:55:658 -

00:53:633 - ~ 00:54:369 - there is fast code.
so, now. this pattern is really awkward 00:53:633 (53633|6,53817|4,54001|2,54185|0) -
it is recommended that you follow the voice for pattern progress ▽



00:54:737 - add one(recommend col1)
00:54:921 (54921|1) - remove.

00:59:155 - add one(recommend col1)
01:00:811 (60811|3) - remove.

01:03:572 - add one
01:03:756 (63756|3) - remove.

01:15:351 - add one
△* why add one? : relevance of the same chord amount like with 00:56:210 - 00:57:682 -
△* why remove? : I think that It focuses on the drum and LN is Voice or BGM string. so, this is not necessary.


01:05:044 (65044|6) - move to 1 or 01:05:044 (65044|4) - move to 1
△only this one, I could see that only one hand playing

01:17:191 (77191|6) - ~ 01:17:928 - same modding. same with 00:53:633 - ~ 00:54:369 -

01:18:296 - add one
01:18:480 (78480|0) - remove
01:22:713 - add one
01:27:866 - add one(recommend col7)
△ For relevance of the same chord amount. same with before part

01:29:155 - add one(recommend col7)
△There is a bass drum sound. Even if it's intention, If you add a note, This is a really good flow.

01:42:772 (102772|3) - move to 3. same modding, with 00:15:168 (15168|3) -

01:47:189 - add one(recommend col7) same modding with 00:19:586 -

▽HD

Click
00:11:856 (11856|1,12224|1) - move to 1 and 00:12:040 (12040|0) - move to 2

00:16:457 (16457|6) - move to 2
△ You used a hammer pattern at only here 00:16:457 (16457|6,16641|6) - advised to avoid the this hammer

00:21:058 - remove one.
△ There is no sound symbols. 2 chord is enough. u can consider from 00:18:113 - 00:19:586 -

00:24:003 - add one. for bass drum sound. like 00:23:635 (23635|1,23819|1) -
00:24:187 - add one. for cymbal. Here, it has a strong effect than anything else.

00:30:812 (30812|4) - you must extend this long note(00:31:364 - till ).
△ u can consider from your LN pattern 00:39:647 (39647|2) -

00:32:285 - one remove. no need. like 00:41:119 -

00:38:358 - add one.
△ There is a difference with 00:29:524 -
00:38:358 - there is have a bass Drum, but 00:29:524 - there is no bass drum.

00:48:112 (48112|1) - move to 5
△ overlaps with 00:48:480 (48480|1) - u can think about soft play.

00:51:793 - add one(recommend col 4) For smooth pattern

01:05:596 - add one. Same as with 01:05:412 -

01:00:075 (60075|6) - remove and 00:59:891 - add one.
△you can compare from this part 01:24:921 - ~ 01:25:105 -

01:12:038 - add one. highlight for cymbal.
01:13:510 - ^same.

01:16:271 (76271|6) - move to 2.
i was consider, the long notes in surroundings. If the change, may be a better pattern.

01:25:105 - add note.

01:44:061 (104061|6) - move to 2. same modding with 00:16:457 -
01:48:662 - remove one. same modding with 00:21:058 -

▽MX

Click
I can feel "over-chord" from many part

for example like▽
about the 00:12:224 - ~ 00:22:346 - " and 01:39:829 - ~ 01:49:950 -

You've used a long note in the string instrumental and guitar(each 1), = total 2 chord LN
and, all stream = 1 chord. like 00:12:408 - 00:12:960 -
and, Bass Drum = 2 chord. like 00:12:592 -
and, Snare = 3 chord. like 00:12:776 -

There is no need to focus on all the sound.
You can be the expression to match the sound you want.
For example.. When u make a which map,
If you intend to represent all sounds.
it is likely to be a very complex pattern.
Therefore, you can skip to express something .. for better pattern progress

If you are really want to the double long notes for background string and guitar
i recommended you that reduce the amount of notes
when play this, It leads to a conflict of key column.
For example ▽
00:12:408 (12408|4) - 00:12:960 (12960|6) - 00:13:880 (13880|2) -
00:14:432 (14432|5) - 00:15:352 (15352|4) - 00:15:905 (15905|1) -
00:18:297 (18297|5) - 00:18:849 (18849|2) - 00:19:770 (19770|2) -
00:20:322 (20322|3) - 00:21:242 (21242|5) - 00:21:794 (21794|1) -
^ you remove the only stream chord, it can be a good choice.
because you use a lot of chord in the drum, when you remove it, you can make more good patterns for smooth play
If you are applying it, also, This part should apply 01:39:828 - ~ 01:49:950 -


About the 00:22:530 - ~ 00:24:187 -
00:22:898 (22898|4,23083|3,23267|2,23451|3) -
△ some Players will not be able to understand this expression. also, I can't find consistency at the end of the long notes.
so, i can give you any feedback for smooth progress ▽


00:32:837 - one remove. u can see here 00:41:671 -
△ You can refer to the same parts. but it's not the same drum sound with before.
however. Here, because you use only this one chord.
2chord is enough 00:32:837 -

00:38:358 - 00:38:542 - add one.
△ You can compare with 00:29:524 -

00:51:793 - add one(recommend col2)
△ same modding with NM HD diff

If if you need more help,
You can call me :D
good luck <3
Topic Starter
DJ Profetti

KawaEE wrote:

Hello <3

Timing : -
Kiai : -
AImod : -

BG / Sound File :
1. You must apply "Hit-sounding"
2. "BG.JPG" Please change size "1024x768" or "1366x768". I recommend this size. 4:3 ??

Etc :
Please disable this "WideScreen Support", on all diff ▽ done

Column
7K |1|2|3|4|5|6|7|

▽NM

Click
00:12:592 (12592|5) - move to 7 and 00:12:776 (12776|0,12776|3) - move to 2,5
00:15:168 (15168|3) - move to 3
△ Reason, Pattern progression is focused on the bass and strings. (00:12:224 - ~)
Therefore when you make this change, can be really good pattern. ▽ this is really good!!


00:19:586 - add one(recommend col 7)
u have to use a 3chord at here, relevance of the same chord amount with 00:18:113 -
for example : 00:21:058 - ◁ because there is no symbol sound, you do not need to add a note at here sorry i only add 3 in the start of pattern

00:22:530 (22530|1,22622|2,22714|3,22898|2,23083|1,23267|0) - it was concentrated on the left col.
Novice users can feel a lot of difficulties. I recommend a spread of the pattern ▽ nice
00:22:530 (22530|1) - move to 1
00:22:714 (22714|3) - move to 5
00:22:898 (22898|2) - move to 4
00:23:083 (23083|1) - move to 3
00:23:267 (23267|0) - move to 2

00:29:156 - add at 4
△ pattern of around seems focused on voice for rest
If you want a good pattern progress for voice, u can add at here.

00:51:793 - add one(recommend col4) follow voice in this pattern is nice too
00:52:713 (52713|1) - remove. no need. For smooth progress of the next pattern. u can consider at here like 00:55:658 - sure

00:53:633 - ~ 00:54:369 - there is fast code.
so, now. this pattern is really awkward 00:53:633 (53633|6,53817|4,54001|2,54185|0) -
it is recommended that you follow the voice for pattern progress ▽ i prefer this for beginning in next pattern



00:54:737 - add one(recommend col1) okey move to 2
00:54:921 (54921|1) - remove.

00:59:155 - add one(recommend col1) there are drums?
01:00:811 (60811|3) - remove.

01:03:572 - add one sorry
01:03:756 (63756|3) - remove.

01:15:351 - add one nice catch
△* why add one? : relevance of the same chord amount like with 00:56:210 - 00:57:682 -
△* why remove? : I think that It focuses on the drum and LN is Voice or BGM string. so, this is not necessary.
and add more 01:22:713 (82713|1) -

01:05:044 (65044|6) - move to 1 or 01:05:044 (65044|4) - move to 1
△only this one, I could see that only one hand playing but it's not easy to read,need to change pattern

01:17:191 (77191|6) - ~ 01:17:928 - same modding. same with 00:53:633 - ~ 00:54:369 - same with that

01:18:296 - add one okey
01:18:480 (78480|0) - remove
01:22:713 - add one there are already 2
01:27:866 - add one(recommend col7) no 2 is enought
△ For relevance of the same chord amount. same with before part

01:29:155 - add one(recommend col7)
△There is a bass drum sound. Even if it's intention, If you add a note, This is a really good flow. try it but i think maybe too hard before

01:42:772 (102772|3) - move to 3. same modding, with 00:15:168 (15168|3) -

01:47:189 - add one(recommend col7) same modding with 00:19:586 -

▽HD

Click
00:11:856 (11856|1,12224|1) - move to 1 and 00:12:040 (12040|0) - move to 2 nice

00:16:457 (16457|6) - move to 2 sorry it's for HD
△ You used a hammer pattern at only here 00:16:457 (16457|6,16641|6) - advised to avoid the this hammer

00:21:058 - remove one. 2 note is heavy drum, i never follow symbols in this part
△ There is no sound symbols. 2 chord is enough. u can consider from 00:18:113 - 00:19:586 -

00:24:003 - add one. for bass drum sound. like 00:23:635 (23635|1,23819|1) - nice
00:24:187 - add one. for cymbal. Here, it has a strong effect than anything else.

00:30:812 (30812|4) - you must extend this long note(00:31:364 - till ). nice catch i miss there
△ u can consider from your LN pattern 00:39:647 (39647|2) -

00:32:285 - one remove. no need. like 00:41:119 - nice

00:38:358 - add one. okey
△ There is a difference with 00:29:524 -
00:38:358 - there is have a bass Drum, but 00:29:524 - there is no bass drum.

00:48:112 (48112|1) - move to 5
△ overlaps with 00:48:480 (48480|1) - u can think about soft play. enough

00:51:793 - add one(recommend col 4) For smooth pattern no same as NM

01:05:596 - add one. Same as with 01:05:412 - okey

01:00:075 (60075|6) - remove and 00:59:891 - add one. hmm...no need to change right?
△you can compare from this part 01:24:921 - ~ 01:25:105 -

01:12:038 - add one. highlight for cymbal. okey
01:13:510 - ^same.

01:16:271 (76271|6) - move to 2. my mistake
i was consider, the long notes in surroundings. If the change, may be a better pattern.

01:25:105 - add note. no sound

01:44:061 (104061|6) - move to 2. same modding with 00:16:457 - same as before
01:48:662 - remove one. same modding with 00:21:058 - same as before

▽MX

Click
I can feel "over-chord" from many part

for example like▽
about the 00:12:224 - ~ 00:22:346 - " and 01:39:829 - ~ 01:49:950 -

You've used a long note in the string instrumental and guitar(each 1), = total 2 chord LN
and, all stream = 1 chord. like 00:12:408 - 00:12:960 -
and, Bass Drum = 2 chord. like 00:12:592 -
and, Snare = 3 chord. like 00:12:776 -

There is no need to focus on all the sound.
You can be the expression to match the sound you want.
For example.. When u make a which map,
If you intend to represent all sounds.
it is likely to be a very complex pattern.
Therefore, you can skip to express something .. for better pattern progress

If you are really want to the double long notes for background string and guitar
i recommended you that reduce the amount of notes
when play this, It leads to a conflict of key column.
For example ▽
00:12:408 (12408|4) - 00:12:960 (12960|6) - 00:13:880 (13880|2) -
00:14:432 (14432|5) - 00:15:352 (15352|4) - 00:15:905 (15905|1) -
00:18:297 (18297|5) - 00:18:849 (18849|2) - 00:19:770 (19770|2) -
00:20:322 (20322|3) - 00:21:242 (21242|5) - 00:21:794 (21794|1) -
^ you remove the only stream chord, it can be a good choice.
because you use a lot of chord in the drum, when you remove it, you can make more good patterns for smooth play
If you are applying it, also, This part should apply 01:39:828 - ~ 01:49:950 -
okey i remove all chord hammer

About the 00:22:530 - ~ 00:24:187 -
00:22:898 (22898|4,23083|3,23267|2,23451|3) - i know that pattern but its too normal, i make some change
△ some Players will not be able to understand this expression. also, I can't find consistency at the end of the long notes.
so, i can give you any feedback for smooth progress ▽


00:32:837 - one remove. u can see here 00:41:671 - not the same pattern
△ You can refer to the same parts. but it's not the same drum sound with before.
however. Here, because you use only this one chord.
2chord is enough 00:32:837 - but i thought 3 is better

00:38:358 - 00:38:542 - add one. no sorry
△ You can compare with 00:29:524 -

00:51:793 - add one(recommend col2)
△ same modding with NM HD diff same as ^^

If if you need more help,
You can call me :D
good luck <3
thanks modding kawaee your modding is so nice :D
SReisen
M4M

column : 1 2 3 4 5 6 7
open it
[NM]

00:18:849 - try this - http://osu.ppy.sh/ss/3395994 , more consistent to play
00:35:598 (35598|1) - move to 3 and - 00:35:782 (35782|6,35966|4) - ctrl+j , pattern like
00:44:616 (44616|2,44800|3) - ctrl+j , is different pitch
00:46:272 (46272|1,46640|2) - ctrl+h and then , ctrl+j pitch
00:59:891 (59891|2) - move to 1 , little to less on clm 1
01:13:510 (73510|4) - move to 2 or 3 , make it wider and easier
01:26:762 - to - 01:29:707 - suggest you repattern this , the clm 7 had 0 notes
01:45:165 (105165|3) - move to 1 and - 01:45:533 (105533|3,105717|4) - ctrl + j

[HD]

00:07:070 (7070|5) - move to 7 , consistent
00:07:806 (7806|6) - move to 6 and - 00:07:991 (7991|4) - move this to 3
00:08:727 (8727|5) - to 7
00:11:856 (11856|0) - move to 3
00:12:224 (12224|2,13328|4) - ctrl+h yea
00:16:457 (16457|6) - move to 2
00:41:303 (41303|5,41487|5) - to 7
00:44:432 (44432|5) - to 1
00:53:725 (53725|5) - remove this , the drum started at - 00:53:817 -
00:59:523 - 00:59:707 - add , kick
01:00:995 - add ^
01:02:467 - ^
01:02:836 - ^
01:03:940 (63940|1) - move to 1
01:26:210 (86210|4,86394|5) - drag -> 1 clm to right

[MX]

00:53:725 (53725|5) - remove
01:11:486 - add kick
01:12:958 (72958|2) - move to 5
01:14:431 (74431|4) - ^4
01:14:799 - remove 1 note

done
Topic Starter
DJ Profetti

ShikiNoHollow wrote:

M4M

column : 1 2 3 4 5 6 7
open it
[NM]

00:18:849 - try this - http://osu.ppy.sh/ss/3395994 , more consistent to play
00:35:598 (35598|1) - move to 3 and - 00:35:782 (35782|6,35966|4) - ctrl+j , pattern like
00:44:616 (44616|2,44800|3) - ctrl+j , is different pitch
00:46:272 (46272|1,46640|2) - ctrl+h and then , ctrl+j pitch
00:59:891 (59891|2) - move to 1 , little to less on clm 1/repattern
01:13:510 (73510|4) - move to 2 or 3 , make it wider and easier/move to 3
01:26:762 - to - 01:29:707 - suggest you repattern this , the clm 7 had 0 notes /done
01:45:165 (105165|3) - move to 1 and - 01:45:533 (105533|3,105717|4) - ctrl + j/repattern

[HD]

00:07:070 (7070|5) - move to 7 , consistent
00:07:806 (7806|6) - move to 6 and - 00:07:991 (7991|4) - move this to 3
00:08:727 (8727|5) - to 7/repattern
00:11:856 (11856|0) - move to 3
00:12:224 (12224|2,13328|4) - ctrl+h yea
00:16:457 (16457|6) - move to 2
00:41:303 (41303|5,41487|5) - to 7/repattern
00:44:432 (44432|5) - to 1
00:53:725 (53725|5) - remove this , the drum started at - 00:53:817 -
00:59:523 - 00:59:707 - add , kick
01:00:995 - add ^
01:02:467 - ^
01:02:836 - ^
01:03:940 (63940|1) - move to 1
01:26:210 (86210|4,86394|5) - drag -> 1 clm to right

[MX]

00:53:725 (53725|5) - remove
01:11:486 - add kick
01:12:958 (72958|2) - move to 5
01:14:431 (74431|4) - ^4
01:14:799 - remove 1 note

done
thanks mod :D
Kurisu Makise
Hi! M4M

|1|2|3|4|5|6|7|
NM
00:41:855 (41855|1) - Stretch till 00:42:591 - and start next LN from there.
00:51:793 - Missed note (same sound with 00:52:161 (52161|4) - ).
01:01:179 (61179|4,61363|3) - Ctrl+j for pattern.
01:05:228 - Missed note.
01:08:909 - ^
01:13:694 - ^
01:14:799 - ^
01:29:523 (89523|1,89615|2,89707|3,89707|6) - 7-6-35 is better imo. It's less difficult for left hand and more clear pattern. If accept, then 01:30:075 (90075|5,90443|1) - Ctrl+h for pattern.
01:33:572 - Missed note.

HD
00:21:978 - This section seems a bit weird. Maybe try this? http://puu.sh/j31DU/0075f05a26.png
00:26:211 (26211|6) - To 6, 00:26:579 (26579|5,26947|5,27131|5) - to 7 and 00:26:763 (26763|1) - to 5 for pattern. It's ok, you don't have to use same column for same sounds always. Using doubles is enough in this case.
00:27:867 (27867|0,27867|6) - Try 36 for pattern.
00:35:598 (35598|1) - To 3 for pattern.
00:35:229 (35229|6) - To 6 and 00:35:413 (35413|5,35782|5,35966|5) - to 7, 00:35:782 (35782|3) - to 5, if accept previous mod for similar section. Just to keep similarity.
00:36:334 (36334|2,36518|4,36702|6) - Move 1 column left and 00:36:886 (36886|3,37070|2,37254|1,37438|0) - 1 column right to conjoin your patterns in one common thing.
00:41:855 (41855|1,42223|6) - Same with NM.
01:11:118 - Missed note.
01:13:694 - ^

MX
So much LN's. Sorry, i can't understand most of them, so just check patterns :?
00:06:518 (6518|6,6518|4) - Delete one note, there's no piano sound and that tick itself don't deserve 2 notes.
00:32:837 (32837|6,33021|0) - Ctrl+j?
00:42:039 - Missed note.
00:47:560 (47560|5) - Move to 2 for comfort.
00:49:769 (49769|4) - Maybe 2 would be more comfortable to read?
00:51:977 (51977|3) - Better change to note.
00:54:001 (54001|1) - Delete.
01:12:038 - 01:13:510 - Left hand is overloaded here. Move 1 or 2 notes to right. I re-arranged this, but couldn't keep your style, so do it on your own.
Also, i recommend you to refuse of that doubles 01:12:774 (72774|2,72958|2,74247|4,74431|4) - . They are not necessary here since player's attention will be concentrated on whole patterns, not on certain sounds. And it seems like you can't do comfortable or even balanced patterns keeping doubles.
01:26:394 (86394|1,86394|6,86394|4,86394|3) - It's too goddamn overmapping. Delete one note.
01:27:130 (87130|6,87130|0,87130|1,87130|4) - ^
01:36:700 (96700|6,97252|1,97252|5) - Delete. Unrankable overmapping.

Very nice song and good map. Good luck :D
Topic Starter
DJ Profetti

Kiviman wrote:

Hi! M4M

|1|2|3|4|5|6|7|
NM
00:41:855 (41855|1) - Stretch till 00:42:591 - and start next LN from there.
00:51:793 - Missed note (same sound with 00:52:161 (52161|4) - ).
01:01:179 (61179|4,61363|3) - Ctrl+j for pattern.
01:05:228 - Missed note. /change pattern
01:08:909 - ^
01:13:694 - ^
01:14:799 - ^
01:29:523 (89523|1,89615|2,89707|3,89707|6) - 7-6-35 is better imo. It's less difficult for left hand and more clear pattern. If accept, then 01:30:075 (90075|5,90443|1) - Ctrl+h for pattern./nice
01:33:572 - Missed note.

HD
00:21:978 - This section seems a bit weird. Maybe try this? http://puu.sh/j31DU/0075f05a26.png/sure and some fix
00:26:211 (26211|6) - To 6, 00:26:579 (26579|5,26947|5,27131|5) - to 7 and 00:26:763 (26763|1) - to 5 for pattern. It's ok, you don't have to use same column for same sounds always. Using doubles is enough in this case./repattern
00:27:867 (27867|0,27867|6) - Try 36 for pattern./repattern
00:35:598 (35598|1) - To 3 for pattern.
00:35:229 (35229|6) - To 6 and 00:35:413 (35413|5,35782|5,35966|5) - to 7, 00:35:782 (35782|3) - to 5, if accept previous mod for similar section. Just to keep similarity.
00:36:334 (36334|2,36518|4,36702|6) - Move 1 column left and 00:36:886 (36886|3,37070|2,37254|1,37438|0) - 1 column right to conjoin your patterns in one common thing.
00:41:855 (41855|1,42223|6) - Same with NM.
01:11:118 - Missed note.
01:13:694 - ^

MX
So much LN's. Sorry, i can't understand most of them, so just check patterns :?
00:06:518 (6518|6,6518|4) - Delete one note, there's no piano sound and that tick itself don't deserve 2 notes.
00:32:837 (32837|6,33021|0) - Ctrl+j?
00:42:039 - Missed note.
00:47:560 (47560|5) - Move to 2 for comfort.
00:49:769 (49769|4) - Maybe 2 would be more comfortable to read?
00:51:977 (51977|3) - Better change to note.
00:54:001 (54001|1) - Delete.
01:12:038 - 01:13:510 - Left hand is overloaded here. Move 1 or 2 notes to right. I re-arranged this, but couldn't keep your style, so do it on your own.
Also, i recommend you to refuse of that doubles 01:12:774 (72774|2,72958|2,74247|4,74431|4) - . They are not necessary here since player's attention will be concentrated on whole patterns, not on certain sounds. And it seems like you can't do comfortable or even balanced patterns keeping doubles./repattern
01:26:394 (86394|1,86394|6,86394|4,86394|3) - It's too goddamn overmapping. Delete one note.
01:27:130 (87130|6,87130|0,87130|1,87130|4) - ^
01:36:700 (96700|6,97252|1,97252|5) - Delete. Unrankable overmapping.

Very nice song and good map. Good luck :D
thanks :D
NlHIL
MX
01:35:596 ~ 01:37:252 - add more notes (01:37:252 is same as HD now...
Topic Starter
DJ Profetti

NlHIL wrote:

MX
01:35:596 ~ 01:37:252 - add more notes (01:37:252 is same as HD now...
thanks, ill fix later :D
ArcherLove
I love <3 song and map~

add tags "short ver" (because it is not full version?)

mod
collumn = 1~7

[mx]
I like this pretty much <3

00:00:445 (445|5) - delete this, and change with adding note at 5 and 6~
00:01:917 - add note at 7?
00:03:389 - add note to 3
00:04:862 - add note to 4
00:05:782 - add note to 4
00:06:334 (6334|2) - delete this, and change with adding note at 2 and 4~
^ It's all Piano sound-based ^ (piano chord = 3 finger)
00:10:751 - add note to 1 and 4
00:11:119 (11119|4,11119|0,11303|1,11303|5,11487|2,11487|6) - Ctrl+H it~ and add each 1 note at the middle : http://puu.sh/j5vze/54b3b3b5cf.jpg
00:11:856 (11856|5,11856|1,12040|0,12040|3,12040|6) - how about http://puu.sh/j5vEk/f43a2ac845.jpg
00:51:793 - add note here~
00:53:081 - and 00:53:449 - add note to 7 (yeah, jack hammer)
01:51:054 - add note to 2 and 5
01:51:239 - add note to 3 and 6

[hd]
00:06:886 (6886|2) - move to 7
00:07:070 (7070|6) - move to 3
00:07:622 (7622|2) - move to 6
00:07:806 (7806|5) - move to 2
00:07:991 (7991|2) - move to 5
00:08:175 (8175|0) - move to 3
00:08:359 (8359|4) - move to 7
00:08:543 (8543|6) - move to 3
00:09:095 (9095|0) - move to 7
00:09:279 (9279|6) - move to 3
00:09:463 (9463|4) - move to 6
00:09:831 (9831|3) - move to 6
00:10:015 (10015|6) - move to 3
00:10:567 (10567|2) - move to 7
00:11:119 (11119|0,11119|4,11303|5,11303|1,11487|2,11487|6) - Ctrl+h
^ All for better hand position ^

[nm]
00:00:445 (445|2) - move to 5
00:07:622 (7622|2) - move to 7
00:07:806 (7806|3,7806|6) - move to 1 and 4
00:07:991 (7991|4) - move to 6 if you want
00:08:359 (8359|2,8543|4) - Ctrl+H
00:13:512 (13512|5) - move to 2
00:14:984 (14984|1) - move to 6
01:35:780 (95780|5) - move to 2
01:36:332 (96332|1) - move to 6

good!~
I expect rank [2]

if you have spare time, please mod :3 (I also post at your modding queue~
https://osu.ppy.sh/s/291343

edit : you still not giving NlHIL kudosu
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