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TRUE - DREAM SOLISTER

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Total Posts
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Topic Starter
Kibbleru
This beatmap was submitted using in-game submission on March 11, 2016 at 2:27:01 AM

Artist: TRUE
Title: DREAM SOLISTER
Source: 響け! ユーフォニアム
Tags: hibike euphonium opening kawaiwkyik wkyik rizia fycho pkk
BPM: 167
Filesize: 8546kb
Play Time: 04:54
Difficulties Available:
  1. Easy (1.7 stars, 361 notes)
  2. Fycho's Hard (3.48 stars, 778 notes)
  3. Insane (4.55 stars, 960 notes)
  4. Melody (5.61 stars, 1165 notes)
  5. pk's Normal (2.13 stars, 559 notes)
  6. wkyik's Insane (4.78 stars, 1053 notes)
Download: TRUE - DREAM SOLISTER
Information: Scores/Beatmap Listing
---------------
I can make extras too.
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pp map inc



inspired by miraizu cuz i have no imagination xd

Extra > Me
Insane > Rizia
Insane > Me
Hard > Fycho
Normal > Pkuai
Easy > Me

ty meyrink for his godly mp3 editing (to fix badly timed parts)

Kibbleru inc.™
Ozato Fumika
offset is 600
Meyrink

Kibbleru wrote:

I can make extras too.
i'll check ur mp3 ! just if any of you guyz noticed some off drums ! link their spots please
Topic Starter
Kibbleru
ty bb
Meyrink
ok ! http://puu.sh/krvHh/32daea1c36.rar
offset is same ! dont change it keep to 600ms ! just replace mp3 ! done

if u notice more ! tell me

also in Melody
01:50:180 (2) - clap head
02:06:707 (4) - change clap to soft ! it's currently drums
Topic Starter
Kibbleru

Meyrink wrote:

ok ! http://puu.sh/krvHh/32daea1c36.rar
offset is same ! dont change it keep to 600ms ! just replace mp3 ! done

if u notice more ! tell me

also in Melody
01:50:180 (2) - clap head
02:06:707 (4) - change clap to soft ! it's currently drums didnt do this one cuz it sounded like drum clap in the music
WHAT a GOD!

ty for mp3 xd
Setz

Meyrink wrote:

ok ! http://puu.sh/krvHh/32daea1c36.rar
offset is same ! dont change it keep to 600ms ! just replace mp3 ! done

if u notice more ! tell me

also in Melody
01:50:180 (2) - clap head
02:06:707 (4) - change clap to soft ! it's currently drums
dat ez +1 sp, i must employ this strategy myself.
pkk
Gaia
Depths
Topic Starter
Kibbleru
smooth jazz
Mikii
Waow
pkk
dank(o)
Depths
general

tags conflict with Pk's normal

Melody

00:04:552 (6,7,8) - x156 y165

00:27:366 (10,1) - maybe like this? http://puu.sh/kyI64/dbc668a181.jpg

02:27:905 (1,2,3,4,1,2,3,4,1) - make dis play better pls dad

02:39:043 (2,3) - ctl+g better imo

02:44:971 (3) - try this instead follows the vocal better http://puu.sh/kyIAG/34ac1e0ea6.jpg

04:05:091 (1) - wtf is this? xd


p good map xd
Topic Starter
Kibbleru

Depths wrote:

general

tags conflict with Pk's normal > ill fix that when all diffs are in place.

Melody

00:04:552 (6,7,8) - x156 y165 > it looks nicer in the midde also the sound i feel becomes weaker

00:27:366 (10,1) - maybe like this? http://puu.sh/kyI64/dbc668a181.jpg > mine gives a better snapping motion :(

02:27:905 (1,2,3,4,1,2,3,4,1) - make dis play better pls dad > any suggestions ><?

02:39:043 (2,3) - ctl+g better imo > no snapping motions are better for circles.

02:44:971 (3) - try this instead follows the vocal better http://puu.sh/kyIAG/34ac1e0ea6.jpg >but i prefer emphasizing the instrument here

04:05:091 (1) - wtf is this? xd > a slider? o-o


p good map xd
Battle
[Easy]
00:50:899 (1,2) - Flow can be improved slightly by making the curve on the top of two instead of the bottom, so that way it feels like it leads into 00:53:055 (3) - more

[Insane]
00:03:294 (1,4) - Maybe move so it's straight out of the slider end overlapping instead of the corner?
00:41:917 (5,1) - Maybe overlap this on the left instead of the right?
00:55:031 (4,1,1) - Maybe move the overlap to bottom right corner instead of being pretty much directly below?
01:35:989 (2,3) - Maybe curve 2 downwards so the slider end leads directly into 3?
01:59:522 (5,1) - Maybe overlap on bottom right corner instead of upper left?
02:18:025 (4,1) - Maybe make it so 4 overlaps with the slider end of 1 at the tip instead of to the right of it?
03:07:785 (3,1) - Maybe move 3 down a little so that 1 overlaps at the top left corner? Having them basically at the same level kinda seems awkward

[Rizia]
00:10:120 (4,5,6,7,8,9,1) - Maybe make the curve a little smoother? (for example like 03:48:564 (6,7,8,9,10,11) - )
03:03:833 (2,3) - Maybe make it so that 2 blankets the slider end of 3?

[Melody]
00:28:983 (5,1) - Maybe move this towards so it overlaps with the slider end at the end?
02:46:947 (4,1) - ^

Sorry if my mod isn't extremely helpful x.x
Topic Starter
Kibbleru

Battle wrote:

[Easy]
00:50:899 (1,2) - Flow can be improved slightly by making the curve on the top of two instead of the bottom, so that way it feels like it leads into 00:53:055 (3) - more imo they both work and i like how mine looks more

[Insane]
00:03:294 (1,4) - Maybe move so it's straight out of the slider end overlapping instead of the corner? i prefer the angle
00:41:917 (5,1) - Maybe overlap this on the left instead of the right? imo this looks better due to the slider's direction
00:55:031 (4,1,1) - Maybe move the overlap to bottom right corner instead of being pretty much directly below?
01:35:989 (2,3) - Maybe curve 2 downwards so the slider end leads directly into 3? nah imo this pattern looks better to me
01:59:522 (5,1) - Maybe overlap on bottom right corner instead of upper left? as b4
02:18:025 (4,1) - Maybe make it so 4 overlaps with the slider end of 1 at the tip instead of to the right of it? as b4
03:07:785 (3,1) - Maybe move 3 down a little so that 1 overlaps at the top left corner? Having them basically at the same level kinda seems awkward


[Melody]
00:28:983 (5,1) - Maybe move this towards so it overlaps with the slider end at the end?
02:46:947 (4,1) - ^

0 comment = fixed

Sorry if my mod isn't extremely helpful x.x
dqs01733
m4m

[Easy]
wow, perfectly mapped <3

[pk's Normal]
I think pk is a candidate for the best Normal mapper 2015, such a good map omg

[Insane]
  1. 00:02:755 (2) - mb replace the repeat with a circle at x244 y180 or smth pretyy good flow
  2. 00:09:941 (3) - can move this more to the right and a bit up for more horizontal movement, fits well with the whatever wind instrument
  3. 00:30:779 (1) - make this repeat and place circle at 00:31:677 - on 00:31:498 (2) - sliderhead, the 1/1 repeat fits well with the vocals
  4. 01:23:234 (1,2,1,1) - u could make this go circular flow, fits well because its the last 4 and it adds some variety http://puu.sh/l3C0k.jpg. or maybe do it on 04:03:474 (1,2,1,2,1,2,1,1) - just because its the last occasion so u can do something special fior it.
  5. 01:59:522 (5,1) - ive nver seen uoi stack like that, think its better if you do how you usually do http://puu.sh/l3Cfx.jpg
  6. 03:02:396 (3,4,5,6) - really think more flowing movement should go with the guitar, the rotation of the triangle makes this feel super snappy.. 03:02:755 (5,6) - try ctrl+g this makes nice movemnet between 03:02:576 (4,5,6,1) -
[Rizia's Insane]
  1. 01:30:689 (4,5) - delete them and place it again so it stack properly, it cant move on top
  2. 03:38:055 (2,3) - same
  3. 03:59:522 (2,3) - maybe make these overlap more, its so tiny now
[Melody]
  1. 00:49:462 (1) - maybe move this so jump directions goes iwth the slider direction more to avoid the little bump.
  2. 01:46:588 (4) - stack this on 01:45:330 (6) - maybe for more circular flow because it feels pretty snappy right now just because of the direction of 01:46:767 (1) -
  3. 02:16:588 (1) - mvoe this a bit closer to 02:16:049 (2) - ? just so they arent all equal distance to emhpasize 02:16:767 (1) - more
  4. 04:05:091 (1) - should probably extend this to 1/2, you did kinda silence the end but the mind is still gonna hear that 1/4 which sounds kinda shit lol
  5. 02:42:995 (1,2,1,2,1,2,1,1,2) - these jumps are kinda small in comparison to the other occasions, buff them we wanna be generous with the pp right xd
Topic Starter
Kibbleru

dqs01733 wrote:

m4m


[Insane]
  1. 00:02:755 (2) - mb replace the repeat with a circle at x244 y180 or smth pretyy good flow prefer repeat slider cuz thats what i did in extra
  2. 00:09:941 (3) - can move this more to the right and a bit up for more horizontal movement, fits well with the whatever wind instrument
  3. 00:30:779 (1) - make this repeat and place circle at 00:31:677 - on 00:31:498 (2) - sliderhead, the 1/1 repeat fits well with the vocals nah don't want repeat slider there
  4. 01:23:234 (1,2,1,1) - u could make this go circular flow, fits well because its the last 4 and it adds some variety http://puu.sh/l3C0k.jpg. or maybe do it on 04:03:474 (1,2,1,2,1,2,1,1) - just because its the last occasion so u can do something special fior it. imo snappy flow better for here
  5. 01:59:522 (5,1) - ive nver seen uoi stack like that, think its better if you do how you usually do http://puu.sh/l3Cfx.jpg
  6. 03:02:396 (3,4,5,6) - really think more flowing movement should go with the guitar, the rotation of the triangle makes this feel super snappy.. 03:02:755 (5,6) - try ctrl+g this makes nice movemnet between 03:02:576 (4,5,6,1) - i prefer snappy rather than linear motion

[Melody]
  1. 00:49:462 (1) - maybe move this so jump directions goes iwth the slider direction more to avoid the little bump. dont get it
  2. 01:46:588 (4) - stack this on 01:45:330 (6) - maybe for more circular flow because it feels pretty snappy right now just because of the direction of 01:46:767 (1) - snappy is good for emphasis
  3. 02:16:588 (1) - mvoe this a bit closer to 02:16:049 (2) - ? just so they arent all equal distance to emhpasize 02:16:767 (1) - more imo really doesn't matter ><
  4. 04:05:091 (1) - should probably extend this to 1/2, you did kinda silence the end but the mind is still gonna hear that 1/4 which sounds kinda shit lol the only way they would hear it is if they use custom skin hitsounds, in which its their own fault for that.
  5. 02:42:995 (1,2,1,2,1,2,1,1,2) - these jumps are kinda small in comparison to the other occasions, buff them we wanna be generous with the pp right xd
no comment = fix
Shad0w1and
mostly for flow appearances fix.
[Melody]
00:27:905 (1) - 00:30:779 (1) - 01:00:061 (4,1) - I recommend u either stack these two objs, or make these three an isosceles triangle> 01:00:420 (2,3,1) -
01:02:396 (1,2,3,4,1) - i dont think u should cut flow (change rotation direction) at this point.
01:37:605 (3,4) - same here, try Crtl+G like this:02:01:318 (1,2,3,4) - same here? 02:05:629 (1,2,3,4,5) - same? just suggestion you might want something like this, you might adjust a little bit for better appearence. 02:46:947 (4,1) - appearence(stack?), or actually, u should cut flow at 02:47:126 (1) - which means you should not change flow(rotation direction) between 02:46:767 (3,4) - nah, and some more like these..
04:39:402 (1) - this is where you should cut flow, but you cut both 04:39:043 (4) - and 04:39:402 (1) -. maybe you want something like this: 04:39:402 (1) -
nah its is all my mapping theory. ignore them if you do not like.
[Rizia]
I generally like your style, but 02:17:126 (1,1) - seems awkward, you might know how to fix it, i guess.
[Insane]
03:46:947 (3,4,5) - seems you should not cut flow here until 03:47:486 (1) -
03:55:031 (2,3) - ^
04:05:091 (1) - !
04:28:623 (2,3,4) - i suggest make a pattern here..
SPOILER

Other in this diff seem good for me.

GL

Shouldn't I post one day later Orz
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