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Petit Rabbit's - No Poi!

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Topic Starter
alacat
This beatmap was submitted using in-game submission on 2015?10?18? at 21:44:47

Artist: Petit Rabbit's
Title: No Poi!
Source: ご注文はうさぎですか??
Tags: manga time kirara max gochuumon wa usagi desuka?? gochiusa opening is the order a rabbit?? hoto cocoa sakura ayane kafuu chino minase inori tedeza rize taneda risa ujimatsu chiya satou satomi kirima syaro uchida maaya season 2 tv size ごちうさ fycho momochikun 佐倉綾音 水瀬いのり 種田梨沙 佐藤聡美 内田真礼 ココア チノ リゼ シャロ 千夜
BPM: 158
Filesize: 19245kb
Play Time: 01:29
Difficulties Available:
  1. Fycho's Insane (4.5 stars, 367 notes)
  2. Hard (2.91 stars, 216 notes)
  3. Insane (4.08 stars, 338 notes)
  4. Mochi's Insane (3.63 stars, 282 notes)
  5. Normal (1.78 stars, 117 notes)
Download: Petit Rabbit's - No Poi!
Download: Petit Rabbit's - No Poi! (no video)
Information: Scores/Beatmap Listing
---------------
ご注文はうさぎですか?? OP =x=

Daydream cafe / Poppin Jump / Nichijou Decoration / Nichijou Decoration(Full Ver.) / No Poi! / Tokimeki Poporon
Meg
既に+21あるという事実

Generallllllllllllllllll
  1. AudioLeadIn +1000くらい追加で
  2. 01:19:394 - ここからもkiaiで良くないですか?
Insane
  1. 00:06:862 (2,3,4,5,6,7) - もう少し横に並べたほうがaimしやすい可能性?
  2. 00:11:989 (5) - NC?
  3. 00:16:925 (2,1) - 前のキックみたいな感じでスタックさせた方が統一性もアリでいいと思いました
  4. 00:20:913 (4) - NC入れると曲に合ってる(感)
  5. 00:22:812 (4) - 見た感じ00:22:432 (3) - これが00:21:862 (1) - これの-15度回転になってるのでこの(4)も同じ流れで-15度回転配置にしたいかも?
  6. 00:24:046 (4) - 3連の真ん中clapは叩いてて割と変な感じするのでなくてもいいと思います
  7. 00:54:141 (3,4,5) - 音的に00:50:913 (2,3) - こっちと合わせてはどうでしょう
  8. サビ最高!
Hard
  1. 00:03:065 (6,7) - 完全に俺の好みなんですけどまだ静かなパートですし1/2 sliderにして易しめにしませんか?
  2. 00:08:761 (4) - 音取りに違和感が・・・素直にvocal拾いで問題ないと思います
  3. 00:59:457 (4) - NC?
Normal
  1. 01:18:444 (4) - 01:18:634 - 始点ここからの方が良くないですか?
hitsoundなしのNormalなんて書くことないですよ!!
頑張ってください~
zyoi
Poi
Topic Starter
alacat
Mod ありがとう :)
5hiki
ブンブン ハロー ala猫さん ;)
[General]

AudioLeadInを1500くらい入れませんか??

[Normal]

  1. 00:14:077 (4,5) -  00:14:077 (4) - ここの音取がちょっと無理やりすぎるように感じたので vocalをフォローしてこのようにするか 両方をとって  こんな感じにしてみるのはどうかな?
  2. 01:19:394 (1,2) - ctrl+g or 01:19:394 (1) - をreverce sliderにchange 01:20:533 (3,4) - では歌詞の始まりにスライダーの始点がきてるのに 01:19:394 (1,2) - では01:19:394 (1) - しかフォローできてないのでもったいないかな~って :( 01:19:394 (1) - だけ 01:19:397~00:21:672 のpartの中で音が強いのでここを単発にして に~ほ さんぽ~ よんほ~って歌詞から スライダーにするのが個人的には好きかなって思いました!
[Hard]

Insaneとの差が気になるのでjumpをもう少し入れてもいいかな~って思いました :?

[Insane]

  1. 00:33:065 (4) - すごく個人的な好みの指摘になっちゃうけど 00:33:444の裏の音が強いのと新しい歌詞があるので ボーカルに合わせて00:33:065 (4) - を3/4にして 00:33:444 から1/2スライダー or circle
    にしてみませんか?

hitsoundは付け終わってから見ます

日本語苦手なので誤字などあったらすいません;;

gl ;)
Rizia
poi
Asahina Momoko
!!!!!!!!!


-Atri-
AAAA bring back my Fycho ;_;
Topic Starter
alacat
coming Fycho =3=
5hiki
no kds

hitsound mod

[Insane]

00:11:609 (4) - clap additions Drum タムドラの音があるので!

00:11:989 (5,6) - same as above

00:21:672 (7) - add finish 00:18:634 (3) - みたいな感じでシンセのヒュイン!!!みたいな音の強いとこにfinishあった方がかっこいい!

00:30:312 (5) - add clap

01:12:369 (3,4,5,6,7) - ドラムの音だからclapにするのもわかるけど タムドラ高音→タムドラ低音→スネア って感じで後ろの音が鳴ってるので 01:12:369 (3,4,5) - addtions Drum  01:12:748 (6) - add finish additions Drum にして高音→低音って感じに音の流れを作ってあげるとかっこいいと思う ;)

01:17:115 (4) - タムドラの音があるので  add clap additions Drum on slider end

01:24:520 (3,4) - ここはスネア→タム(高)→タム(低)→スネアって感じ音が鳴ってるので

01:24:520 (3) - add clap on slider reverce and add clap additions on slider end

01:24:900 (4) - add clap additions drum on slider head add finish additions drum on slider reverce add clap on slider end

低音→高音→低音って感じに音が鳴ってるのでhitsoundもそれに合わせてあげるといいかな!って自分は思います ;)


そろそろ肉を焼きたい :D
Topic Starter
alacat

Alyce wrote:

no kds

hitsoud mod

[Insane]

00:11:609 (4) - clap additions Drum タムドラの音があるので!

00:11:989 (5,6) - same as above

00:21:672 (7) - add finish 00:18:634 (3) - みたいな感じでシンセのヒュイン!!!みたいな音の強いとこにfinishあった方がかっこいい!

00:30:312 (5) - add clap :arrow: 何か違和感が :cry:

01:12:369 (3,4,5,6,7) - ドラムの音だからclapにするのもわかるけど タムドラ高音→タムドラ低音→スネア って感じで後ろの音が鳴ってるので 01:12:369 (3,4,5) - addtions Drum  01:12:748 (6) - add finish additions Drum にして高音→低音って感じに音の流れを作ってあげるとかっこいいと思う ;)

01:17:115 (4) - タムドラの音があるので  add clap additions Drum on slider end

01:24:520 (3,4) - ここはスネア→タム(高)→タム(低)→スネアって感じ音が鳴ってるので

01:24:520 (3) - add clap on slider reverce and add clap additions on slider end

01:24:900 (4) - add clap additions drum on slider head add finish additions drum on slider reverce add clap on slider end

低音→高音→低音って感じに音が鳴ってるのでhitsoundもそれに合わせてあげるといいかな!って自分は思います ;)


そろそろ肉を焼きたい :D  :arrow: 88915 :)
書いてないところはなおしました ;)  Thanks! will reply mods
Kibbleru
poi!

is this spread ok? i mean normal looks VEERY easy
rhythmically its more like easy diff.
Topic Starter
alacat
It's fine :3
That hard diff is a little easy for hard difficulty.
SrSkyPlayer
m4m from your queue

General

  1. everything is good.

Fycho's Insane

  1. 00:04:204 (3) - Stack it with this slider end? 00:02:305 (2) -
  2. 00:09:331 (1) - This slider is a little bit offscreen, Wouldn't be a good idea if you have a blanket with these two? 00:08:951 (5,1) -
  3. 00:11:609 (4,1) - Make a blanket properly.
  4. 00:13:698 (6,1) - ^ but here I don't know if it was your intention.
  5. 00:21:577 (6) - I don't think the piano justify this note because there's no beat here.
  6. 00:23:856 (4,5,6,7) - Again, there's no sound here and you made a stream, I think it's overdone and 00:24:520 (9) - here, it's a quick slider that doesn't justify any sound.
  7. 00:27:274 (5,6,7,8) - Why here isn't a stream? between these notes has a sound and you made it ignoring that, also I know the vocal is "separating" it but you could follow all of them just putting a note there.
  8. 00:42:369 (6,7,8) - I think if you put a quick slider here with a reverse it would be better imo
  9. 00:54:615 (6) - Why did you put this note here? I didn't hear any sound there justfying it.
  10. 01:06:577 (6) - Is there a thing making a sound for this 6?
  11. 01:08:286 (7) - ^
  12. 01:09:425 (3) - ^
  13. 01:10:185 (7) - ^
  14. 01:25:470 (3) - There's a sound in the middle of this 1/1 slider, making a 1/2 slider + circle would be better because you will be following both vocal and beats.

Insane

  1. 00:06:862 (2,3,4,5,6,7) - To be honest, this pattern feels weird when playing and I don't think it's appropriate for an insane like this, it's too hard when aiming and a little bit "complex" to read. Try to do something like this
  2. 00:21:672 (7) - add nc? and remove here 00:21:862 (1) -
  3. 00:24:046 (4) - There's no sound here that justify it aligning with it, 00:24:331 (6,7) - it's a little bit overdone, because there's no sound justifying these sliderends, consider just putting 2 circles here.
  4. 00:33:824 (7) - add nc? remove here 00:34:014 (1) -
  5. 00:47:305 (1,3) - This overlap is a little bit weird, I would recommend to put something like this to emphasize more.
  6. 01:08:286 (7) - I can't hear any sound here that is justifying that.
  7. 01:08:381 (8,1) - Make a good blanket here, believe me it would be better and smooth.
  8. 01:09:710 (4) - Again, I can't hear any sound here and I know that you was following the vocal here but imo it's overdone. Consider changing it to one circle.
  9. 01:09:710 (4) - why didn't you put a circle here? There's a sound and you should follow it as you did before.
  10. 01:13:223 (2) - There's no sound here, consider deleting this note.

Mochi's Insane

  1. 00:23:191 (1,4) - Could you make this blanket properly? (I don't know if here your intention was making a blanket but ok)
  2. 00:32:305 (1,2,3) - It's not even a blanket, see why. Make it properly.
  3. 00:40:280 (4,5) - ^
  4. 00:40:660 (5,2) - ^
  5. 01:04:963 (3,1) - ^
  6. 01:06:103 (2,6) - ^
  7. 01:16:925 (2,3) - Could you at least make a blanket with them? Believe me, it would be a good idea.
  8. 01:21:293 (2,4) - ^

Hard

  1. 00:08:571 (3,4) - This overlap wasn't a good idea imo, because it just would be good if it was a triplet I mean the sound isn't making it go in a good way. Consider making something like this, it would be better and you will be following the vocal properly as what I think you was trying to do.

Normal

  1. 00:26:229 (4,1) - Could you make them linear?
  2. 00:26:229 (4,2) - Making a blanket with them would be a good idea, imo

Nice mapset imo, good luck with it o/
Darson
Hello m4m from #modreqs here!

Normal

  1. 00:58:128 (1) - I think this spinner would be better you you had it start where it ends
Hard

  1. 00:21:482 - I think there should be a note here
  2. 00:32:305 (1) - This should be a return slider to match the vocals
  3. 00:48:444 - Add a note here
Mochi's Insane

  1. 00:12:084 (5,6) - These should be stacked under the end of the slider or lead away from the slider like 00:08:571 (3,4) these lead to the slider
  2. 00:32:305 (1) - Make this a return slider to match the vocals
  3. 00:45:407 (4) - Move this a bit to the right to even out the triangle like so
  4. Make 00:48:634 (4) a bit closer to 00:48:255 (3)
  5. 01:10:660 (2,3) - Make this slider 1 tick shorter and add an add a note on the blue tick for a triplet like so
Insane

  1. 00:06:862 (2,3,4,5,6,7) - Weird pattern, as well as too hard, change it around a bit or at least close the spacing some
  2. 00:15:596 (1,2,1,2,1,2) - The gaps between the 1st and 2nd note of each of these 3 combos is probably too much, consider closing the space a bit
  3. 00:19:014 (4,5) - There's a triplet here, a note should be on the blue tick between (4) and (5)
Done!

Poi! Good mapset, good luck :D
Guy
Onegai desu~~

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.


[General]
  1. OK
[Fycho's Insane]
  1. 00:09:331 (1) - Offscreen.
  2. 00:15:217 (7,8) - This flow is not natural. Try to move this 00:15:027 (5,6,7) - triplet like this.
  3. 00:16:071 - Soft-hitnormal is a bit noisy cuz don't sounding any sound in here. I recommend that down volume of slider end.
  4. 00:16:641 - ^
  5. 00:48:634 (6,7,1) - Difficult to aim this flow i guess. Would be better to make more jump (7) and (1). like this?
[Insane]
  1. 00:00:976 (2,3,1) - スペーシング乱れててちょっと斜めってるから統一して真っ直ぐにしてみてはどうでしょう?
  2. 00:04:963 (1) - ここを1/1スライダーにするのは少し違和感。00:05:533 - ここの赤線まで伸ばして終端のClapを消してみてはどうですか? 画像の感じで置けば3連に対応する流れになるので良いと思います。
  3. 00:11:989 (5) - ここは初見だと困惑しそうだからNCほしい!
  4. 00:21:293 (5) - スタックして1/1リズム空いてるのはこのパターンだと違和感ありました。ボーカルに合わせてるのはわかるんですが、別の配置をしてみたほうがいいかもしれません。
[Mochi's Insane]
  1. 00:56:419 (5,1) - Try to follow the vocal here. more fit the song.

  2. 01:01:166 (3,1) - Please swap NC!
[Hard]
  1. 00:08:571 (3,4) - ここのリズム交換したい・・・スライダーでボーカルを拾う感じです。
[Normal]
  1. fine.
よっしゃ!
Topic Starter
alacat

Meg wrote:

既に+21あるという事実

Generallllllllllllllllll
  1. AudioLeadIn +1000くらい追加で :arrow: ok!
  2. 01:19:394 - ここからもkiaiで良くないですか? :arrow: 最後までkiaiいれるのも長いかな~って思ってここできってます!
Insane
  1. 00:06:862 (2,3,4,5,6,7) - もう少し横に並べたほうがaimしやすい可能性? :arrow: 縦の流れでワクワクテクテクを表現してみた・・・(意味不)
  2. 00:11:989 (5) - NC?
  3. 00:16:925 (2,1) - 前のキックみたいな感じでスタックさせた方が統一性もアリでいいと思いました :arrow: ここからなんか音の感じ変わってるので離しました!
  4. 00:20:913 (4) - NC入れると曲に合ってる(感)
  5. 00:22:812 (4) - 見た感じ00:22:432 (3) - これが00:21:862 (1) - これの-15度回転になってるのでこの(4)も同じ流れで-15度回転配置にしたいかも?
  6. 00:24:046 (4) - 3連の真ん中clapは叩いてて割と変な感じするのでなくてもいいと思います
  7. 00:54:141 (3,4,5) - 音的に00:50:913 (2,3) - こっちと合わせてはどうでしょう :arrow: なんか3/4使いたいマン!
  8. サビ最高! :arrow: :D
    未記入の部分は修正しました!
Hard
  1. 00:03:065 (6,7) - 完全に俺の好みなんですけどまだ静かなパートですし1/2 sliderにして易しめにしませんか? :arrow: やさしい世界・・・
  2. 00:08:761 (4) - 音取りに違和感が・・・素直にvocal拾いで問題ないと思います :arrow: ok!
  3. 00:59:457 (4) - NC? :arrow: ok!
Normal
  1. 01:18:444 (4) - 01:18:634 - 始点ここからの方が良くないですか? :arrow: ok!
hitsoundなしのNormalなんて書くことないですよ!!
頑張ってください~
ありがとう~ :)
Nerova Riuz GX
M4M p/4579308

[Normal]
nothing

[Hard]
00:46:356 - Missing Clap?
00:48:255 - I think there are too much finishes, maybe change this into a whistle
01:09:710 (3,1) - Most of the distances are 1.3x as I see, so imo 1.8x here is kinda too big. 1.5x might be good.

[Insane]
00:11:419 (3) - maybe try (51,355), that angle is a little bit strange to me
01:10:280 - why this finish is not on 01:10:090 - ?
01:24:520 - Clap?


[Mochi's Insane]
00:13:128 (4) - try (61, 123) , that can be much cleaner
00:16:736 (1,2) - if do it in this way, it can get a stop effect, and i think that is another good choice hehe: https://osu.ppy.sh/ss/3804188
00:23:191 (1,4) - blanket
00:56:609 (1) - Why this slider is not started on 00:56:419 - ? Almost all of those notes are based on human voices, but in this case 00:56:799 - is skipped for no reason.
01:01:166 (3,1) - Switch NC. 01:01:166 (3) - is an obvious place to put an NC on it, idk why it's not added
01:13:318 (3,1) - ^
01:28:318 (4) - try NC

[Fycho's Insane]
00:19:963 (7) - try somewhere like (311,210) ? The current one is not very good imo, expecially the path on 00:19:774 (6,7,1) - can't be played naturally.
00:43:888 (5,6) - try ctrl+g, the current one is a bit too simple on flow than 00:45:217 (3,4,5,1) -
00:38:761 (3) - (64,118) might be better on flow
Mafumafu
M4M fro queue! :D
[Normal]
00:18:255 (3) - How about reducing the volume here a bit? Here is the transition point between intense and smooth part of the music. Also though there's a downbeat, there's no background music supporting such a high volume hitsound. (Like your Hard diff)

[Hard]
00:05:723 (4,1) - How about creating a jump here, too? For keeping consistent with 00:09:141 (4,1) -
00:12:179 (3,1) - Same as above.
01:07:622 (3,4) - Why not keep regular DS here? The DS is abrupt here.
01:12:748 (5,1) - Create a jump here.
Actually I think to make the jump placement more consistent could polish this diff a lot.

[Mochi's Insane]
00:15:407 (6,1,2,1,2,1,2) - Strongly recommend adding more spacing here. 00:15:596 (1) - is completely not emphasized currently.
00:22:052 (3,4) - Why not keep using the rhythm at 00:19:014 (4,5) - ? It's really a nice 3/4 rhythm!
00:31:736 (6,7) - Try to keep same DS with 00:31:166 (4,5) - ? The pitch doen't vary much.
00:56:609 (1) - Hmm I didnt catch the point that you started a slider here. To me 00:56:799 should be more likely to be emphasized.

[Insane]
Solid diff so I cannot pick out any issue except for a hitsound suggestion:
01:23:001 (2) - 01:23:381 Add whistle here to follow the vocal? Also the whistles would match with the finish at 01:23:761. So that the red-line vocal rhythm would be better emphasized.

[Fycho's Insane]
:D
00:15:596 (1,1,1) - Personally I think it's better not to add claps onto the end od the short sliders. It sounds the claps are over-used. Originally the claps are used to emphasize the strong beat and vocal at the head of each slider. but when you also added claps for slider-ends, too, the effect of emphasis would be neglected, which turns out to be not a nice choice.
00:17:875 (2,1) - Maybe enlarge the spacing here? Since the empty is 1/1
00:21:672 (1) - Normal is not enough here imo. Adding "Normal Sampleset" or something else would be better imo.
00:54:710 (7) - Change it to its opposite curve direction to get a better cursor movement to next hitcircle?
00:58:698 (4,5) - Why not use 3/4 rhythm here, either? (Keep consistent with 00:59:077 (5,1) - )

Nice song and map!
Good Luck! :D
Asphyxia
Really bored so modding this for fun!

[Fycho's Insane]
  1. 00:17:875 (2) - I feel like the note could have a bit more spacing to get that emphasizing done better, I'd try x:240 y:57.
  2. 00:36:293 (7) - If you want to, this note could be moved to x:104 y:29 so it improves the overall patterns look and fits better with 00:34:204 (3,5,7) - .
  3. 01:04:204 (1,1) - Not sure if it's intentionally like this, doesn't probably even matter a lot but these could be stacked properly.
[Insane]
  1. 00:13:698 (5) - Would be really neat if you could curve this slider more so it'd fit better with 00:13:318 (4) - and it'd improve the blanket more!
[Hard]
  1. +1 OD would fit the spread setting-wise much better!
  2. 00:46:356 - Missed clap?
  3. 01:13:888 (2) - I personally think this could play a little smoother if you'd rotate the slider a tad, like this; https://osu.ppy.sh/ss/3805054
  4. 01:28:318 - This is a really big beat to ignore, instead of letting the spinner start there, you could add a note there for the big finish and then start the spinner 1/4 later.
[Normal]
  1. 01:28:318 - Would also add a note here for the very same reasons.
Best of luck!
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