forum

Aoyama Mio starring Yuuki Aoi - Platinum [Taiko]

posted
Total Posts
41
Topic Starter
tasuke912
This beatmap was submitted using in-game submission on 2016年3月4日 at 1:49:10

Artist: Aoyama Mio starring Yuuki Aoi
Title: Platinum
Source: カードキャプターさくら
Tags: JUDYDANNY Hanjamon Charlotte opening kami nomi zo shiru sekai cardcaptor sakura TV size
BPM: 164
Filesize: 3290kb
Play Time: 01:32
Difficulties Available:
  1. Charlotte's Kantan (1.44 stars, 109 notes)
  2. Hanjamon's Futsuu (2.19 stars, 198 notes)
  3. JuDa's Muzukashii (2.81 stars, 300 notes)
  4. Oni (3.48 stars, 406 notes)
Download: Aoyama Mio starring Yuuki Aoi - Platinum
Information: Scores/Beatmap Listing
---------------
#30

Charlotte's Kantan - by Charlotte
Hanjamon's Futsuu - by Hanjamon
JuDa's Muzukashii - by JUDYDANNY
Oni - by tasuke912


Volta
Request from forum pm~

[General]
how about end the kiai at 01:17:566 - because after this point is only instrumental.

[Charlotte's Kantan]
00:04:578 - can add k here. it feels weird if empty because you put note at 00:07:505 - (consistency)

00:24:517 - i would change this to k to accompany the vocal better
00:28:908 - pitch is higher than 00:28:176 - so can change this to k.

00:32:932 (1,2,3,4) - somehow these notes are bugging me. maybe create 4/1 break by deleting (1) or (3)
00:38:786 - and i think can add d here instead because the intensity of the song is increased. and looking how futsuu is mapped it is good for better spread.
00:41:712 - add k

00:45:005 - i think this slider is better if mapped with one d or one k since it can give some rest moment before the kiai.
00:47:566 - hmm why give finisher to this? it is exactly same sound with 00:47:200 - and no need to more emphasis.

00:54:151 - can delete this to give some break because the kiai is pretty dense
00:55:798 - eh i think you followed the beat since the beginning of kiai but this turned out to be vocal. move to 00:55:981 - ?

01:05:859 - also can delete this
01:18:298 - move to 01:18:481 - the last instrument sound is there, and can delete 01:19:029 - for break
01:21:225 - move to 01:21:408 - same as above. and some more till the end if applied.

[Hanjamon's Futsuu]
00:31:103 - k can fit the high pitch voice here

00:47:566 - i think no need for finisher here. remove?
00:46:103 (80,81,82,83,84,85,86) - try this pattern to follow the instrument better. since you're following vocal in this section, (81) can fit them aswell. and (84) has same pitch with (85)


00:58:542 - delete this note? i feel it too intense for futsuu.

[JuDa's Muzukashii]
ok i'm stil wondering what the bookmarks means lol. btw how about give some mercy by make HP 5.

i think the intro can be made calmer by deleting 00:08:786 - and 00:10:432 - . it almost have same amount of notes with oni.
00:40:615 - k is better to emphasize the increase in pitch here, isn't it?
00:42:810 - k too?
00:56:712 (11) - d will give more comfortable feeling to next triplet imo

[Oni]
00:32:017 - delete this note, that 1/1 is longer than anything in this section and i think the music intensity doesn't require that.
00:40:432 - can add d here since the intensity is increased

00:46:651 (1,2,3,4,5,6) - kkk-kkk is doesn't really fit imo. how about kkd-kkk or kdd-kkk?

00:54:700 - the drum sounds more like d
00:59:822 - not adding d here for the vocal like at 00:48:115 - ?


good set. Good luck!
star~ give my 100th kds pls
-Tenshi-
Hello~ Mod request from PM :3

[Kantan]
  1. 00:18:298 (14) - Add a k here? consistency with this 00:21:225 (17) -
  2. 00:24:151 (22) - Add k, same reason as above.
  3. 00:31:469 (32) - Move it to 00:30:005 (30) - same reason as above.
[Futsuu]
  1. 00:13:176 (15) - Just a suggestion, but i would delete this note to have less notes in this slow part.
  2. 00:48:847 (89) - Change to d to emphasize the 'clap" sound on 00:49:029 (90) -
  3. 00:51:408 (97) - Change to d for similar reason as above ^.
  4. 01:00:554 (124) - ^.
  5. 01:03:115 (132) - ^.
[Muzukashii]
  1. HP5? Oni has already HP6 so.
  2. 00:14:822 (17) - Change to d? This sound more like a drum hit here.
  3. 00:42:078 (7) - k here? this has the same sound as 00:42:444 (8) -
[Oni]
  1. 00:50:859 (17) - Change to k to follow the vocals?
  2. 00:53:603 (31) - Same reason as above ^.
Very nice set :3 Good luck for ranking it~
Topic Starter
tasuke912

Flying Pan wrote:

SPOILER
Request from forum pm~
[General]
how about end the kiai at 01:17:566 - because after this point is only instrumental.
[Oni]
00:32:017 - delete this note, that 1/1 is longer than anything in this section and i think the music intensity doesn't require that. I'd prefer keeping this note to follow the melody completely
00:40:432 - can add d here since the intensity is increased no change;

00:46:651 (1,2,3,4,5,6) - kkk-kkk is doesn't really fit imo. how about kkd-kkk or kdd-kkk? yea, fixed.

00:54:700 - the drum sounds more like d already don?
00:59:822 - not adding d here for the vocal like at 00:48:115 - ? you are right, but I'd keep it for making 1/1.

good set. Good luck!
star~ give my 100th kds pls

-Tenshi- wrote:

SPOILER
Hello~ Mod request from PM :3

[Oni]
  1. 00:50:859 (17) - Change to k to follow the vocals? no change ;; don would also fit to the vocal well imo.

  2. 00:53:603 (31) - Same reason as above ^.
Very nice set :3 Good luck for ranking it~
Thanks for mods!
Maya Tendo
こんにちは~。ちょっと日本語で今はやりたいのでOniとMuzukashiiだけやります。

両方終了

[Oni]

・00:31:834 delete。前後のノーツラインを見たときにこれが長いからというのと、00:31:651と00:32:017のボーカルあわせとメロディーあわせに区別が付くからです。前後を見たときkiai前は基本強拍にはすべてノーツが置かれてますがkiai直前の00:45:737にノーツが無いことを考えると逆にちょうどいいと思います。

・00:48:115と00:59:822は同じdで埋めるか消すかした方が一貫性があると思います。多分、譜面難易度的な意味で後ろを消したと思うので両方無しで良いと思います。

・01:10:889 add d。二つ前の青線直前(00:58:725 (27,28,29,30,31,32) - )がkkk dddの1/4になっていてからというのと、前後のノーツラインが同程度の16分の密度を考えたとき単音3連の一つだけしかないというのは大音符があるとしても寂しいからです。

・01:13:908 (14,16) - delete and 01:13:725 change k。01:11:347~01:17:200のノーツラインを見たときここだけ長いかつ、01:13:908を消すことで01:13:725と01:14:090の音が冴えると思うためです。

・01:24:060 add d?01:22:505の7連の直後なので休憩ということで8分のみにしてるのかもしれませんが、kiai後半のノーツラインでここだけ16分が無いのは不自然に感じましたので追加をおすすめします。

01:06:133と01:11:987と01:14:914の2連について最初ぱっと見たときは違和感があったのですが実際に詳しく見ると理に適った配置だと僕は思います。

[JuDa's Muzukashii]
謎の青線…よく意図が掴めずmodするには見にくかったので消してmodします。

・00:31:651 delete。00:21:590からの4小節と見比べたときに8分が多めだと思うのと、8分の2連直前の休憩の必要性を考えたときに消したほうがいいと思います。

・00:35:859を00:36:042に。00:34:944 (6,7,8) - がボーカルであわせていると思うのでその流れに沿うほうが良いと思うのと、00:21:042の強拍で2打目になる1/2の2連と整合性が合うと思うからです。

・01:20:493はシンバルが鳴ってるのでKでいいと思います。01:23:420でも裏拍で大音符を置いているので違和感は無いと思います。

・01:12:261 add d & 01:12:993 (34,35) - ctrl+g。音が01:12:078から1/2が4つ分鳴っていて、01:15:005からの8分4連と揃えるためです。ctrl+gの理由は01:12:993での音が強いため入れ替えて強い音にkを当てたほうが良いと思ったからです。

以上です!(凄いmapset…)
Midnaait
Hey, M4M thing~

[General]

I second the motion of ending the kiai in 01:17:566
Snap the preview point in 00:47:840

[Charlotte's Kantan]

Lol OD=3

00:07:505 - I'd delete that note so it's consistent with the previous 8/1 break
00:46:103 - How about a break here?
00:56:712 - How about this?


[Hanjamon's Futsuu]

00:13:908 (17,18) - Ctrl+g? Pitch really low in 00:14:273
00:25:249 - How about a kat there?
00:31:103 - ^, really high voice
00:57:627 - Delete? I think it's better to follow

[JuDa's Muzukashii]

Lol the bookmarks

00:35:676 (8,9) - Delete one of these kats?, I prefer the first one
00:54:517 - Move 1/2 to the right? Sounds better imo
00:55:981 - ^

[Oni]

00:47:109 - You could delete this note, I think there's no need for a triplet
01:10:981 (33,34) - Change both notes to kat?

That's all, really good map.
Good luck! :)
JUDYDANNY

Volta wrote:

[JuDa's Muzukashii]
ok i'm stil wondering what the bookmarks means lol. btw how about give some mercy by make HP 5.
:arrow: keep the 6. no need to line up the stars through the diffs lol.

i think the intro can be made calmer by deleting 00:08:786 - and 00:10:432 - . it almost have same amount of notes with oni.
:arrow: both of suggestions are for consistency with same spots (00:04:578 - ), no agree.
00:40:615 - k is better to emphasize the increase in pitch here, isn't it? :arrow: making a gap from here (3) ,00:36:225 (1,2,3) - . emphasized for low-bass sounded and and emphasized for 00:45:005 - top climax k.
00:42:810 - k too? :arrow: ^
00:56:712 (11) - d will give more comfortable feeling to next triplet imo :arrow: violins followed.... uum keep for now, and I may change this...?

-Tenshi- wrote:

[Muzukashii]
  1. HP5? Oni has already HP6 so.
    :arrow: keep the 6. no need to line up the stars through the diffs lol.
  2. 00:14:822 (17) - Change to d? This sound more like a drum hit here. :arrow: sounded up for guitar.
  3. 00:42:078 (7) - k here? this has the same sound as 00:42:444 (8) - :arrow: not same to me, making a usual gap to snare and emphasized for 00:45:005 - top climax k.

Mrriichi wrote:

こんにちは~。ちょっと日本語で今はやりたいのでOniとMuzukashiiだけやります。
[JuDa's Muzukashii]
謎の青線…よく意図が掴めずmodするには見にくかったので消してmodします。
遊びで入れてたりする青線も多いので見づらくてスミマセンが メモ書きしないと意図忘れちゃうので許して

・00:31:651 delete。00:21:590からの4小節と見比べたときに8分が多めだと思うのと、8分の2連直前の休憩の必要性を考えたときに消したほうがいいと思います。
:arrow: 全体フロー見ると途中から8分が Bメロのラスト1/3ぐらい以降急激に増えるので 4連以上を一度でも置いて慣らしでおきたいです ボーカルとしても自然かなと思いますし
・00:35:859を00:36:042に。00:34:944 (6,7,8) - がボーカルであわせていると思うのでその流れに沿うほうが良いと思うのと、00:21:042の強拍で2打目になる1/2の2連と整合性が合うと思うからです。
:arrow: http://puu.sh/mkbS9/ab49419ea4.jpg あくまで前提としては通常と同リズムな具合にしたいのですが、ブレイクを置いたためによる違和感の緩和で最初だけずらしたいです。 全てずらすとここまでの1/1ビートをはっきりとさせたリズムが違和感がより大きくなったりリズムがここだけずれてしまうので、 また両音共に幸いにもシンバル鳴ってるので単符kでなくk-kで置いてます

・01:20:493はシンバルが鳴ってるのでKでいいと思います。01:23:420でも裏拍で大音符を置いているので違和感は無いと思います。
:arrow: アクセントは重低音に合わせてますし、そこを置くなら01:24:883 - ここも全く同じですし、おかしくないかな...? 曲の流れを大きく変えていたりするわけでもなし、アクセント扱いするほどにも感じません no change
・01:12:261 add d & 01:12:993 (34,35) - ctrl+g。音が01:12:078から1/2が4つ分鳴っていて、01:15:005からの8分4連と揃えるためです。ctrl+gの理由は01:12:993での音が強いため入れ替えて強い音にkを当てたほうが良いと思ったからです。
:arrow: 最初はそれでおいていたのですが、 12:261まで置くと 延々と詰まりすぎるので ここでクールダウン図ってます00:53:786 (1,2,3,4,5,6,7,8,9,10) - 同様です、 01:05:493 (4,5,6,7,8) - コッチダッタ

Midnaait wrote:

Hey, M4M thing~

[General]

I second the motion of ending the kiai in 01:17:566
Snap the preview point in 00:47:840 :arrow: 00:47:834 lol I leave it to tasuke.

[JuDa's Muzukashii]

Lol the bookmarks

00:35:676 (8,9) - Delete one of these kats?, I prefer the first one
:arrow: followed the cymbals ... . no change
00:54:517 - Move 1/2 to the right? Sounds better imo
:arrow: for plays variation. Maybe players need to cool down a bit.
00:55:981 - ^
:arrow: ^
Thanks for mod~~(¦3[___]
JUDYDANNY
Talked with BlackHairEND. (IRC modded)
update please~ http://puu.sh/mkeyF/0407ff1479.zip
BlackHairEND
Hello!
From JUDYDANNYからのゲームチャット悪魔が俺より先にポストした


[Charlotte's Kantan]


  • <<Mapping>>
  1. 00:23:786 (20) - change k 00:22:322 - ここと同じ音に聞こえたので同様に変えてもいいんじゃないか?とおもいました。
  2. 00:34:029 (34) - change k ヴォーカル取りです なにか意図した理由でdにしてるならばそのまま変更なしで大丈夫です。
  3. 凄く良かったです、good map。
[Hanjamon's Futsuu]


  • <<Mapping>>
  1. 00:34:029 (54) - change k I think some sound is 00:34:395 -
  2. 00:46:103 (80) - change k vocal is high pitch
  3. 01:10:615 (152) - change d i think vocal pitch is low
  4. very nice map :3
[JuDa's Muzukashii]

IRC mod
2016-01-05 16:53 BlackHairEND: とりあえずむずかしいいきますか
2016-01-05 16:53 BlackHairEND: ACTION is editing [http://osu.ppy.sh/b/828059 Aoyama Mio starring Yuuki Aoi - Platinum [JuDa's Muzukashii]]
2016-01-05 16:53 BlackHairEND: 00:13:176 (11) -
2016-01-05 16:53 BlackHairEND: おれてきに一緒でいいとおもうんだけど
2016-01-05 16:53 BlackHairEND: 前後の1/3
2016-01-05 16:53 BlackHairEND: kkkd kkkd
2016-01-05 16:53 BlackHairEND: なにか意図あったりする?
2016-01-05 16:54 JUDYDANNY: 特にない?
2016-01-05 16:54 JUDYDANNY: 変えるか
2016-01-05 16:54 BlackHairEND: たすけもkkkdddkkkdddだったはず
2016-01-05 16:54 JUDYDANNY: まぁ
2016-01-05 16:54 BlackHairEND: そう見るとkkkd kkkdでいいとおもう
2016-01-05 16:54 JUDYDANNY: あるとすれば
2016-01-05 16:54 JUDYDANNY: 00:13:176 (11,12) -  k-k00:13:908 (15,16) - d-k で16の音をより目立たせ
2016-01-05 16:55 BlackHairEND: あ~
2016-01-05 16:55 BlackHairEND: そっか16大音符じゃないもんな
2016-01-05 16:55 JUDYDANNY: まぁ
2016-01-05 16:56 JUDYDANNY: 単符っていう意味合いでカバーはぎりぎり効くかなぁ... 微妙だ
2016-01-05 16:57 BlackHairEND: 16目立たせたいなら変更しなくてもいいかな
2016-01-05 16:57 JUDYDANNY: kkkk-ddddでどう思います
2016-01-05 16:57 JUDYDANNY: ?
2016-01-05 16:57 BlackHairEND: それもありだね
2016-01-05 16:57 BlackHairEND: むしろそれが使っていいならそっちがいいとおもう
2016-01-05 16:57 JUDYDANNY: そうしようか
2016-01-05 16:57 BlackHairEND: オウケイ
2016-01-05 16:58 JUDYDANNY: kkkd置いてムズwwwクソかよって思われるのも嫌だしな
2016-01-05 16:58 BlackHairEND: wwww
2016-01-05 16:58 BlackHairEND: そうだな
2016-01-05 17:03 BlackHairEND: 01:12:078 (31) -
2016-01-05 17:03 BlackHairEND: k?
2016-01-05 17:03 BlackHairEND: 01:12:261 - と01:12:627 -  が同じ音だから
2016-01-05 17:03 BlackHairEND: その手前はkでいいかなーとおもった
2016-01-05 17:04 BlackHairEND: ここkにするとちょっと色々変えないとだけど
2016-01-05 17:04 BlackHairEND: dよりkがいいかなぁ・・・
2016-01-05 17:05 BlackHairEND: もしくは、01:11:712 (30,31) - Ctrl + G?
2016-01-05 17:06 JUDYDANNY: 30は返んなw
2016-01-05 17:06 JUDYDANNY: 変えんなw
2016-01-05 17:06 JUDYDANNY: どうにも 青線おいてる音を取りたいのねみんな
2016-01-05 17:07 BlackHairEND: んーやっぱそのほうが叩いてる側としても気持ちいい感じはするのよね
2016-01-05 17:07 JUDYDANNY: んー、、ちょっと考え中
2016-01-05 17:08 BlackHairEND: あとは問題なし
2016-01-05 17:08 BlackHairEND: だとおもいます!
2016-01-05 17:08 BlackHairEND: そこだけ修正するか否かだけして
2016-01-05 17:08 BlackHairEND: あとはいいかなー
2016-01-05 17:11 JUDYDANNY: 01:12:261 - 入れて 31~の4連をkdkdにするか検討中
2016-01-05 17:12 BlackHairEND: ほう
2016-01-05 17:12 BlackHairEND: 俺恐れ多いからあんまノーツ追加しろとか言う人じゃないので
2016-01-05 17:12 BlackHairEND: やっちゃってください
2016-01-05 17:13 JUDYDANNY: 4連にするとね~
2016-01-05 17:13 JUDYDANNY: 01:06:225 -
2016-01-05 17:13 JUDYDANNY: kara
2016-01-05 17:13 JUDYDANNY: ずっと
2016-01-05 17:13 JUDYDANNY: 1/1のo-o-oがないんですよね
2016-01-05 17:13 JUDYDANNY: だから考えてる
2016-01-05 17:15 JUDYDANNY: あと4連にしないならkはないかなぁって感じ d音少ないとやっぱ構成変えないとアカンしw
2016-01-05 17:15 BlackHairEND: そっか
2016-01-05 17:15 JUDYDANNY: 変更無しで、 やっぱ延々と長くたたいてるので緩急つけとく
2016-01-05 17:15 BlackHairEND: あい~
2016-01-05 17:15 BlackHairEND: じゃあこれで終わりですね

[Oni]


  • <<Mapping>>
  1. 00:05:493 - change d 最初の部分だけkを連続で使ってるのがどうしても違和感がありました、00:06:225 - この部分と同じ音には私は聞こえなかったので1個手前の部分をdに変更してもいいんじゃないかな?とおもったので提案しました。何か意図した理由でkを配置してあるならば変更なしでかまいません。
  2. 00:27:261 (28,29) - change k ピアノの音にあわせてます、前後の統一もあるのでdddよりkkdのほうが良く感じました。 もしdddをキープするならば、たぶん 00:27:078 - ここはkに変更したほうがいいです。一応別の案として提示しておきます。
  3. 00:32:017 - delete ちょっと長すぎるかな?とおもったので削除 区切る位置はここじゃなくてもいいのでちょっと長さを調節してみてください :3
全体的に凄く良い譜面でした! ぜひランクドさせてください! good luck :)
Hanjamon
Volta
Request from forum pm~

[Hanjamon's Futsuu]
00:31:103 - k can fit the high pitch voice here sounds good, but for now i'll try to have a d k d, so i have a different pattern from Charlotte's Kantan

00:47:566 - i think no need for finisher here. remove? finisher fits well there imo
00:46:103 (80,81,82,83,84,85,86) - try this pattern to follow the instrument better. since you're following vocal in this section, (81) can fit them aswell. and (84) has same pitch with (85)
after a slider this can confuse a bit players, for now i want to keep my patterns

00:58:542 - delete this note? i feel it too intense for futsuu. it's the kiai so i try to have some harder patterns, anyway i'll think about it

good set. Good luck!
star~ give my 100th kds pls

"-Tenshi-"
Hello~ Mod request from PM :3

[Futsuu]
  1. 00:13:176 (15) - Just a suggestion, but i would delete this note to have less notes in this slow part. i prefer with actual pattern, so it's a bit closer to muzu spread
  2. 00:48:847 (89) - Change to d to emphasize the 'clap" sound on 00:49:029 (90) - i know what you mean, but using kk sounds good with clap and vocal imo
  3. 00:51:408 (97) - Change to d for similar reason as above ^. same ><
  4. 01:00:554 (124) - ^. ^
  5. 01:03:115 (132) - ^. ^
Very nice set :3 Good luck for ranking it~

"Midnaait"
Hey, M4M thing~

[General]

I second the motion of ending the kiai in 01:17:566
Snap the preview point in 00:47:840

[Hanjamon's Futsuu]

00:13:908 (17,18) - Ctrl+g? Pitch really low in 00:14:273 the note of 00:14:273 fits very well as k following that other sound
00:25:249 - How about a kat there? sounds good
00:31:103 - ^, really high voice as i said in other mod, for now i try to keep different pattern from charlotte's diff
00:57:627 - Delete? I think it's better to follow as other suggested, i'll delete for now
Good luck! :)

"BlackHairEND"
Hello!
From JUDYDANNYからのゲームチャット悪魔が俺より先にポストした


[Hanjamon's Futsuu]


  • <<Mapping>>
  1. 00:34:029 (54) - change k I think some sound is 00:34:395 - done there
  2. 00:46:103 (80) - change k vocal is high pitch done for consistency with other diffs
  3. 01:10:615 (152) - change d i think vocal pitch is low instrumental ;w;
  4. very nice mapset :3
全体的に凄く良い譜面でした! ぜひランクドさせてください! good luck :)

Thanks to all for mods! (sorry late reply)

Update -----> http://puu.sh/mkgGS/715ec524ab.rar
Charlotte

Volta wrote:

Request from forum pm~

[General]
how about end the kiai at 01:17:566 - because after this point is only instrumental.

[Charlotte's Kantan]
00:04:578 - can add k here. it feels weird if empty because you put note at 00:07:505 - (consistency) added.but,might remove note 00:04:578 - & 00:07:505 - (Mid's suggestion)

00:24:517 - i would change this to k to accompany the vocal better fixed.
00:28:908 - pitch is higher than 00:28:176 - so can change this to k. ^

00:32:932 (1,2,3,4) - somehow these notes are bugging me. maybe create 4/1 break by deleting (1) or (3) hmm...no change.but,might remove note (maybe (3))
00:38:786 - and i think can add d here instead because the intensity of the song is increased. and looking how futsuu is mapped it is good for better spread. nice suggestion.here is not kiai so easy pattern is good...?
00:41:712 - add k ^

00:45:005 - i think this slider is better if mapped with one d or one k since it can give some rest moment before the kiai. hmm...maybe no change. but,slider→k d is little hard...? so your suggestion is good.
00:47:566 - hmm why give finisher to this? it is exactly same sound with 00:47:200 - and no need to more emphasis. sure.finish removed

00:54:151 - can delete this to give some break because the kiai is pretty dense fixed
00:55:798 - eh i think you followed the beat since the beginning of kiai but this turned out to be vocal. move to 00:55:981 - ? fixed

01:05:859 - also can delete this fixed
01:18:298 - move to 01:18:481 - the last instrument sound is there, and can delete 01:19:029 - for break nope
01:21:225 - move to 01:21:408 - same as above. and some more till the end if applied. ^ I think no problem.

good set. Good luck!
star~ give my 100th kds pls

-Tenshi- wrote:

Hello~ Mod request from PM :3

[Kantan]
  1. 00:18:298 (14) - Add a k here? consistency with this 00:21:225 (17) - hmm...no change.but, might add note
  2. 00:24:151 (22) - Add k, same reason as above. nope.
  3. 00:31:469 (32) - Move it to 00:30:005 (30) - same reason as above. nope.vocal is fit now.
Very nice set :3 Good luck for ranking it~

Midnaait wrote:

Hey, M4M thing~

[General]

I second the motion of ending the kiai in 01:17:566
Snap the preview point in 00:47:840

[Charlotte's Kantan]

Lol OD=3 OD+1

00:07:505 - I'd delete that note so it's consistent with the previous 8/1 break nice suggestion.but,no change.reason is volta's mod check please
00:46:103 - How about a break here? nope.I want to take this sound
00:56:712 - How about this? hmm...no change.


Good luck! :)

BlackHairEND wrote:

Hello!
From JUDYDANNYからのゲームチャット悪魔が俺より先にポストした


[Charlotte's Kantan]


  • <<Mapping>>
  1. 00:23:786 (20) - change k 00:22:322 - ここと同じ音に聞こえたので同様に変えてもいいんじゃないか?とおもいました。 fixed.
  2. 00:34:029 (34) - change k ヴォーカル取りです なにか意図した理由でdにしてるならばそのまま変更なしで大丈夫です。 fixed.
  3. 凄く良かったです、good map。Thanks!
全体的に凄く良い譜面でした! ぜひランクドさせてください! good luck :)
Thank you mod every one :)

http://puu.sh/mkiYW.zip (update link)
Topic Starter
tasuke912

Mrriichi wrote:

SPOILER
[Oni]

・00:31:834 delete。前後のノーツラインを見たときにこれが長いからというのと、00:31:651と00:32:017のボーカルあわせとメロディーあわせに区別が付くからです。前後を見たときkiai前は基本強拍にはすべてノーツが置かれてますがkiai直前の00:45:737にノーツが無いことを考えると逆にちょうどいいと思います。 4つ打ち主体で組みたいので代わりに次のノートを削除しました。

・00:48:115と00:59:822は同じdで埋めるか消すかした方が一貫性があると思います。多分、譜面難易度的な意味で後ろを消したと思うので両方無しで良いと思います。 ノートの密度に差が出ないようにkiai最初だけ置いてます。土台は同じなので一貫性の問題は然程無いはずです

・01:10:889 add d。二つ前の青線直前(00:58:725 (27,28,29,30,31,32) - )がkkk dddの1/4になっていてからというのと、前後のノーツラインが同程度の16分の密度を考えたとき単音3連の一つだけしかないというのは大音符があるとしても寂しいからです。ドラムの音自体違うのでその場所と違うことは問題ありません。素直に単体で拾った方が演奏感が出ると自分は思います。

・01:13:908 (14,16) - delete and 01:13:725 change k。01:11:347~01:17:200のノーツラインを見たときここだけ長いかつ、01:13:908を消すことで01:13:725と01:14:090の音が冴えると思うためです。ボーカルの音も大切にしたいので2箇所をkで揃えたパターンに変更

・01:24:060 add d?01:22:505の7連の直後なので休憩ということで8分のみにしてるのかもしれませんが、kiai後半のノーツラインでここだけ16分が無いのは不自然に感じましたので追加をおすすめします。 ここだけじゃないです 01:17:200

01:06:133と01:11:987と01:14:914の2連について最初ぱっと見たときは違和感があったのですが実際に詳しく見ると理に適った配置だと僕は思います。
以上です!(凄いmapset…)

Midnaait wrote:

SPOILER
Hey, M4M thing~

[General]

I second the motion of ending the kiai in 01:17:566
Snap the preview point in 00:47:840 fixed.
[Oni]

00:47:109 - You could delete this note, I think there's no need for a triplet I think it's needed, it fit to the drum well
01:10:981 (33,34) - Change both notes to kat? umm, nah, I'd like to put d here to follow the low pitch drum sound.

That's all, really good map.
Good luck! :)

BlackHairEND wrote:

SPOILER
[Oni]

  • <<Mapping>>
  1. 00:05:493 - change d 最初の部分だけkを連続で使ってるのがどうしても違和感がありました、00:06:225 - この部分と同じ音には私は聞こえなかったので1個手前の部分をdに変更してもいいんじゃないかな?とおもったので提案しました。何か意図した理由でkを配置してあるならば変更なしでかまいません。 - 音で見れば確かにそうですがパートごとの緩急をより明瞭にするためにイントロの音が増える場所までのみkatで揃えています。no changeで;
  2. 00:27:261 (28,29) - change k ピアノの音にあわせてます、前後の統一もあるのでdddよりkkdのほうが良く感じました。 もしdddをキープするならば、たぶん 00:27:078 - ここはkに変更したほうがいいです。一応別の案として提示しておきます。 - ちょっと悩んでるのでとりあえずキープで。また他のmodderの意見を聞きつつ考えてみます
  3. 00:32:017 - delete ちょっと長すぎるかな?とおもったので削除 区切る位置はここじゃなくてもいいのでちょっと長さを調節してみてください :3 fixed.
全体的に凄く良い譜面でした! ぜひランクドさせてください! good luck :)
Thanks for mods!
updated.
-Sh1n1-

Taiko M4M

About


  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

General


  1. Nice balance of OD at all diff, sad to say that I'm not agree with the spread of HP
  2. 00:47:566 - I found this note overenphasize at all diffs, 00:47:200 - and 00:47:566 - have the same sound tbh, charlotte fixed it with mods but futsuu, muzu and oni didn't fixed it yet.

Charlotte's Kantan


HP:8 OD:3 (better spread with higher diffs)
I found this diff too hard to be kantan cuz the song is really pasive, when I hear the song at first time I imagine a kantan with 1.3 or 1.2 of stars, my mod will be based on reduce stars cuz this diff have "Normal Icon" and should be easy ._. , I recommend you to apply my suggestions about structure first and if you are not agree with my advices you can press Ctrl+Z, hope to help you, Let's start
  1. 00:04:578 (2) - and 00:07:505 (4) - are really necessary? cause this is the beginning of the song, the calmest part of the song, you should reflect that imo.
  2. 00:16:469 (12) - should be removed, before this note you have a high pitch at 00:15:737 - , it will be better if you add a little break cuz newbies don't have enough reaction to catch a note after a big note, also the song is really pasive, reflect that, please.
  3. 00:21:225 (17) - O.o? there is no sense to add a note here, these kind of patterns make this diff too hard to be kantan.
  4. 00:22:322 (19) - same as 00:16:469 (12) - for consistency if you decided to follow my previous advice.
  5. 00:27:078 (24) - and 00:28:176 (26) - should be deleted, same reason as above.
  6. 00:30:371 (29) - high pitch right? why not a rest after that? 00:31:103 (30,31,32) - voice is intense indeed but you migh follow piano at this part to avoid long patterns, so, 00:31:469 (31) - move to 00:32:566 - and delete 00:31:103 (30) -
  7. 00:34:029 (35) - should be removed to keep consistency with my previous advices, furthermore since 00:34:761 - start an ascendance sound that you can follow only with 00:34:761 (36,37,38) -
  8. there are 4 notes that are not necessary on kiai to enphasize high pitchs: 00:48:664 (57) - 00:51:590 (62) - 01:00:371 (76) - 01:03:298 (81) - such notes should be deleted
  9. 00:54:883 (67) - should be removed, to avoid this kind of pattern that the purposes are: confuse a newbie and increase stars.
  10. 01:10:981 (93) - there is a reason to put a note? why spin doesn't start here? 01:11:164 (1) - spin should start at 01:10:981 - and finish at 01:12:810 -
  11. 01:13:908 (2) - same as above, 01:14:090 (1) - spin should start at 01:13:908 - and finish at 01:15:005 -
  12. since 01:17:566 - feels overmapped, and there are parts without consistency, I'll give you some advices that can make this part more simple:
    1.- 01:18:298 (5) - move to 01:18:481 - to enphasize only high sounds
    2.- 01:19:029 (6) - move to 01:19:395 - to add a little break between 01:18:298 (5,6) -
    3.- 01:19:761 (7) - should be deleted to avoid overmap
    4.- 01:21:225 (9) - I'm a hundred percent certain that sounds better at 01:21:408 -
    5.- 01:24:151 (12) - move to 01:24:334 - and change to d consistency with "1"
    6.- 01:24:883 (13) - remove this note to follow only general sounds.


Hanjamon's Futsuu


HP:7 (para un mejor spread con las dificultades altas)
  1. 00:06:956 (4,5) - estoy impresionado del porque no repetiste el mismo patron que en 00:04:029 (1,2) -, si es practicamente lo mismo, ademas que le vendria bien para diferenciar las distintas tonalidades que hay entre 00:06:225 (3,4) - verdad?
  2. 00:47:566 (85) - no le veo el sentido al K, ¿estas seguro? yo lo he escuchado miles de veces sin volumen y lo encuentro identico a 00:47:200 (84) -, no lo sobre enfatizes.
  3. 01:04:578 - olvidastes una nota ahi, consistencia con 01:01:469 (126,127,128) - 00:49:761 (92,93,94) - 00:52:688 (101,102,103) -
  4. 01:26:375 - creo que ahi una nota se veria mas interesante envez de 01:25:066 (189) -, ya que desde 01:24:883 - empieza a bajar la intensidad de la cancion, yo te recomiendo que 01:25:615 (191) - lo muevas hacia 01:26:375 - y que elimines 01:25:066 (189) -, a mi parecer asi sonaria muy bien

JuDa's Muzukashii


  1. 00:12:810 (8,9,10,11) - and 00:13:542 (12,13,14,15) - is a joke right? this is too hard for muzukashii :'( it will break my SS lool, please change for a normal 1/2 triplet, 00:13:054 (10) - delete and move 00:12:932 (9) - to 00:12:993 -, same to the next pattern, I'm sure that is not the first time you hear it.
  2. 00:34:761 (5) - should be k contrast drum and follow voice better. 2 in 1 *-*/
  3. I rather a note at 00:09:151 - than 00:08:786 (5,6,7) -, there is an important sound at 00:09:151 - that you shouldn't ignore, also there is a calm part, don't overmap pls, delete 00:08:786 (5,6) - and move 00:09:517 (7) - to 00:09:151 -
  4. from 00:30:005 - to 00:33:298 - I think that this part could be more simple cuz song is really pasive and you should keep balance with the next part ( 00:36:225 - to 00:47:566 - ) that is more intense , what do you think about delete 00:30:920 (3) -
  5. 00:56:895 (12,13,14) - there is no reason to put a triplet here, delete 00:56:987 (13) - , triplet could be at 00:58:725 - but you are following vocal, keep in mind if you want a triplet at this part.
  6. 01:04:212 (8,9,1,2) - you should keep consistency with previous patterns, also you will add more enphasis to the next note01:05:493 (4) -
  7. 01:11:164 (28) - remove this note, to follow vocal as you did on 01:13:542 (36,37,38,39) -, or you can move to 01:12:261 -

Oni


HP:5 (better spread with lower diffs)
  1. 00:05:493 (4) - could be d to keep consistency with 00:08:420 (9) -, also there are lots of katsus, a don here could be interesting.
  2. 00:14:273 (35) - change to k, cause there is an other kind of sound, comparing with 00:13:908 (32,33,34) -, other reason is not at all important but all GDers did it as k too.
  3. 00:30:371 (14,15,16,17,18,19,20,21,22) - I found this part too calm, a triplet in the middle could be ok, I'll give you some advices to improve this part, feel free to reject all of them:
    1.- 00:30:920 (16) - delete to add a little rest and enphasize the next part.
    2.- 00:31:469 (19) - should be d to add more variety, you did lots of katsus here u.u
    3.- add ks at 00:32:017 - and 00:32:109 -
  4. 00:59:365 - Did you miss a k here? come on, there isn't 5-plets at this song :c we need it

Good Luck, take my star~~
Charlotte

-Sh1n1- wrote:

Taiko M4M

About


  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

General


  1. Nice balance of OD at all diff, sad to say that I'm not agree with the spread of HP
  2. 00:47:566 - I found this note overenphasize at all diffs, 00:47:200 - and 00:47:566 - have the same sound tbh, charlotte fixed it with mods but futsuu, muzu and oni didn't fixed it yet.

Charlotte's Kantan


HP:8 OD:3 (better spread with higher diffs) no change.but,If Hanjamon changed HP7,I'll change to HP8
I found this diff too hard to be kantan cuz the song is really pasive, when I hear the song at first time I imagine a kantan with 1.3 or 1.2 of stars, my mod will be based on reduce stars cuz this diff have "Normal Icon" and should be easy ._. , I recommend you to apply my suggestions about structure first and if you are not agree with my advices you can press Ctrl+Z, hope to help you, Let's start
  1. 00:04:578 (2) - and 00:07:505 (4) - are really necessary? cause this is the beginning of the song, the calmest part of the song, you should reflect that imo. fixed.
  2. 00:16:469 (12) - should be removed, before this note you have a high pitch at 00:15:737 - , it will be better if you add a little break cuz newbies don't have enough reaction to catch a note after a big note, also the song is really pasive, reflect that, please.
  3. 00:21:225 (17) - O.o? there is no sense to add a note here, these kind of patterns make this diff too hard to be kantan.
  4. 00:22:322 (19) - same as 00:16:469 (12) - for consistency if you decided to follow my previous advice.
  5. 00:27:078 (24) - and 00:28:176 (26) - should be deleted, same reason as above.

    nope.I think it has enough rest.

  6. 00:30:371 (29) - high pitch right? why not a rest after that? 00:31:103 (30,31,32) - voice is intense indeed but you migh follow piano at this part to avoid long patterns, so, 00:31:469 (31) - move to 00:32:566 - and delete 00:31:103 (30) - 00:30:371 - okay,change to k. but,I think this flow is no poblem.
  7. 00:34:029 (35) - should be removed to keep consistency with my previous advices, furthermore since 00:34:761 - start an ascendance sound that you can follow only with 00:34:761 (36,37,38) - hmm...might remove notes.
  8. there are 4 notes that are not necessary on kiai to enphasize high pitchs: 00:48:664 (57) - 00:51:590 (62) - 01:00:371 (76) - 01:03:298 (81) - such notes should be deleted nope.
  9. 00:54:883 (67) - should be removed, to avoid this kind of pattern that the purposes are: confuse a newbie and increase stars. fixed.
  10. 01:10:981 (93) - there is a reason to put a note? why spin doesn't start here? 01:11:164 (1) - spin should start at 01:10:981 - and finish at 01:12:810 - fixed.
  11. 01:13:908 (2) - same as above, 01:14:090 (1) - spin should start at 01:13:908 - and finish at 01:15:005 - fixed.
  12. since 01:17:566 - feels overmapped, and there are parts without consistency, I'll give you some advices that can make this part more simple:
    1.- 01:18:298 (5) - move to 01:18:481 - to enphasize only high sounds
    2.- 01:19:029 (6) - move to 01:19:395 - to add a little break between 01:18:298 (5,6) -
    3.- 01:19:761 (7) - should be deleted to avoid overmap
    4.- 01:21:225 (9) - I'm a hundred percent certain that sounds better at 01:21:408 -
    5.- 01:24:151 (12) - move to 01:24:334 - and change to d consistency with "1"
    6.- 01:24:883 (13) - remove this note to follow only general sounds.
I think not over mapped.but,might remove note(3,6)


Good Luck, take my star~~
Thank you mod :)

http://puu.sh/mp7r6.zip (update link)
Topic Starter
tasuke912

-Sh1n1- wrote:

SPOILER

Taiko M4M

About


  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

General


  1. Nice balance of OD at all diff, sad to say that I'm not agree with the spread of HP
  2. 00:47:566 - I found this note overenphasize at all diffs, 00:47:200 - and 00:47:566 - have the same sound tbh, charlotte fixed it with mods but futsuu, muzu and oni didn't fixed it yet.

Oni


HP:5 (better spread with lower diffs)
  1. 00:05:493 (4) - could be d to keep consistency with 00:08:420 (9) -, also there are lots of katsus, a don here could be interesting. I put k only in intro for making clear modulation, and (9) follows different sound, so it's fine imo.
  2. 00:14:273 (35) - change to k, cause there is an other kind of sound, comparing with 00:13:908 (32,33,34) -, other reason is not at all important but all GDers did it as k too. both of d and k are fine, since melody is lower. I'd prefer d :p
  3. 00:30:371 (14,15,16,17,18,19,20,21,22) - I found this part too calm, a triplet in the middle could be ok, I'll give you some advices to improve this part, feel free to reject all of them: Thanks for advices! I'll try to improve it while hearing to other people's opinion.
    1.- 00:30:920 (16) - delete to add a little rest and enphasize the next part.
    2.- 00:31:469 (19) - should be d to add more variety, you did lots of katsus here u.u
    3.- add ks at 00:32:017 - and 00:32:109 -
  4. 00:59:365 - Did you miss a k here? come on, there isn't 5-plets at this song :c we need it nah, it follows the drums. 5plet is here lol 01:15:188

Good Luck, take my star~~
Thanks a lot! <3
JUDYDANNY

-Sh1n1- wrote:

JuDa's Muzukashii


  1. 00:12:810 (8,9,10,11) - and 00:13:542 (12,13,14,15) - is a joke right? this is too hard for muzukashii :'( it will break my SS lool, please change for a normal 1/2 triplet, 00:13:054 (10) - delete and move 00:12:932 (9) - to 00:12:993 -, same to the next pattern, I'm sure that is not the first time you hear it.
    :arrow: 1st, this is not joke, 1/3 is needed . using 1/2 triplets sound not well , I wont put on 1/2 plot.
    2nd, I mapped to play the sweet as much as possible.
    3rd, if no put 1/3 or 1/2, this is very unbalanced with playing with vary the pace.
    In the above reasons , I cant change anything T_T.

  2. 00:34:761 (5) - should be k contrast drum and follow voice better. 2 in 1 *-*/
    :arrow: uum? using k is contrast with low-tone guitar pitch, not drum and voice.
  3. I rather a note at 00:09:151 - than 00:08:786 (5,6,7) -, there is an important sound at 00:09:151 - that you shouldn't ignore, also there is a calm part, don't overmap pls, delete 00:08:786 (5,6) - and move 00:09:517 (7) - to 00:09:151 -
    :arrow: not important to me. On the Intro(from begin to 00:08:420 (4,5,6,7,1) - ) , back sounds the loudest on there, 00:08:420 (4,5,6,7,1) - . Variation the backsounds , add to follow the back-bass is better.
    This is similar situation as the variated 1/4 stream with backsounds like Oni.

  4. from 00:30:005 - to 00:33:298 - I think that this part could be more simple cuz song is really pasive and you should keep balance with the next part ( 00:36:225 - to 00:47:566 - ) that is more intense , what do you think about delete 00:30:920 (3) -
    :arrow: this is linked dense with there.00:43:176 (10,11,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - needed high dense imo. If any modders dont agree these, I will remove on 00:32:200 - .
  5. 00:56:895 (12,13,14) - there is no reason to put a triplet here, delete 00:56:987 (13) - , triplet could be at 00:58:725 - but you are following vocal, keep in mind if you want a triplet at this part.
    :arrow: Reasonable, violins sounds well with vocal. It's large in quantity the amount of sound.
  6. 01:04:212 (8,9,1,2) - you should keep consistency with previous patterns, also you will add more enphasis to the next note01:05:493 (4) -
    :arrow: stopping the vocal , I used this variation for Intentional. Needed to make a little rest for avoid to amount of 1/2 plots.
    After this part, It still has not low density comparing with before same part for emphasized to top climax(01:10:066 (21,22,23,24,25,26,27,28) - ).
  7. 01:11:164 (28) - remove this note, to follow vocal as you did on 01:13:542 (36,37,38,39) -, or you can move to 01:12:261 -
    :arrow: moved~

Good Luck, take my star~~
Thanks for mod (¦3[___]
http://puu.sh/msGu7/33ab5d4e56.zip
OzzyOzrock
[Oni]
  1. 01:25:981 (16,17,18,19,20,21,22,1) - Only thing that I didn't like was that the ending looks like the map doesn't lower in BPM. It looks nice, but it's misleading in my opinion. It'd be nice if the notes weere controlled to come slower and slower.

    1.07 1.05 1.03 1.01, 1.06 1.04 1.02 1.00 are what I used here. It's not perfect, maybe you can figure out better numbers if you choose to change it!
[JuDa's Muzukashii]
  1. Same ending thing. It makes it seem like normal bpm 1/2 haha.
[Hanjamon's Futsuu]
  • HP 7, Muzu and Oni are at 6, and it's ok there, but here 7 would make more sense.
  1. 00:27:810 - add a d? It gets kind of close to Kantan here, and would help spread to add a note.
  2. 00:30:737 - ^. Originally I thought it'd be better to have it at 00:29:273, but that kills the break at 00:32:200.
[Charlotte's Kantan]
  • HP8 to go up from Futsuu.
  1. 00:44:273 (48) - Move to 00:41:347? 00:39:151 (40,41,42,43) - seems like an island. It's better to have a break before that slider.
  2. 01:21:225 (9) - I think 'd k' on 1/2 is better (01:21:042 and 01:21:408).
  3. 01:26:770 (17) - Maybe delete so new players don't miss at bpm change? ww
ok ok ok!

hey tasuke check out ascendance's twin stars map!! he's DESPERATE for a bubble!
JUDYDANNY

OzzyOzrock wrote:

[JuDa's Muzukashii]
  1. Same ending thing. It makes it seem like normal bpm 1/2 haha.
Prefer to unifiy , I’ll leave tasuke~ (¦3[___]
Topic Starter
tasuke912

OzzyOzrock wrote:

[Oni]
  1. 01:25:981 (16,17,18,19,20,21,22,1) - Only thing that I didn't like was that the ending looks like the map doesn't lower in BPM. It looks nice, but it's misleading in my opinion. It'd be nice if the notes weere controlled to come slower and slower.

    1.07 1.05 1.03 1.01, 1.06 1.04 1.02 1.00 are what I used here. It's not perfect, maybe you can figure out better numbers if you choose to change it!
Fixed. ty! <3
Hanjamon
"-Sh1n1-"

Taiko M4M

About


  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

General


  1. Nice balance of OD at all diff, sad to say that I'm not agree with the spread of HP
  2. 00:47:566 - I found this note overenphasize at all diffs, 00:47:200 - and 00:47:566 - have the same sound tbh, charlotte fixed it with mods but futsuu, muzu and oni didn't fixed it yet.

Hanjamon's Futsuu


HP:7 (para un mejor spread con las dificultades altas) el hp drain no afecta en nada al spread, me gustaria conservarlo en 6 por ahora
  1. 00:06:956 (4,5) - estoy impresionado del porque no repetiste el mismo patron que en 00:04:029 (1,2) -, si es practicamente lo mismo, ademas que le vendria bien para diferenciar las distintas tonalidades que hay entre 00:06:225 (3,4) - verdad? mi estilo no consta de solo vocales
  2. 00:47:566 (85) - no le veo el sentido al K, ¿estas seguro? yo lo he escuchado miles de veces sin volumen y lo encuentro identico a 00:47:200 (84) -, no lo sobre enfatizes. bueno, cada uno tiene sus gustos, lo puse K porque me gusta como queda, asi que no veo una buena razon para cambiarlo
  3. 01:04:578 - olvidastes una nota ahi, consistencia con 01:01:469 (126,127,128) - 00:49:761 (92,93,94) - 00:52:688 (101,102,103) - fue intencional, ya que ahi empieza a cambiar de seccion y no quiero hacer esta parte mas dificil que la muzu
  4. 01:26:375 - creo que ahi una nota se veria mas interesante envez de 01:25:066 (189) -, ya que desde 01:24:883 - empieza a bajar la intensidad de la cancion, yo te recomiendo que 01:25:615 (191) - lo muevas hacia 01:26:375 - y que elimines 01:25:066 (189) -, a mi parecer asi sonaria muy bien
hice algo diferente aqui

Good Luck, take my star~~

"OzzyOzrock"
[Hanjamon's Futsuu]
  • HP 7, Muzu and Oni are at 6, and it's ok there, but here 7 would make more sense. i would like to keep hp6 ><
  1. 00:27:810 - add a d? It gets kind of close to Kantan here, and would help spread to add a note. i think it's fine imo, i'll think about it but probably i'll keep without note there
  2. 00:30:737 - ^. Originally I thought it'd be better to have it at 00:29:273, but that kills the break at 00:32:200. added a k

Thanks for the mods!

Update ---> http://puu.sh/mBDoN/48a701e255.rar
show more
Please sign in to reply.

New reply