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Commercial Club Crew vs Clubmaster - Sakura Girl

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Total Posts
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Topic Starter
ztrot
This beatmap was submitted using in-game submission on Tuesday, February 15, 2011 at 8:06:05 PM

Artist: Commercial Club Crew vs Clubmaster
Title: Sakura Girl
Tags: Rokodo Roko-Don Zelos
BPM: 142
Filesize: 7546kb
Play Time: 02:19
Difficulties Available:
  1. Hard (4.8 stars, 320 notes)
  2. Roko-Don's Taiko (5 stars, 765 notes)
  3. Zelos' Normal (3.21 stars, 130 notes)
Download: Commercial Club Crew vs Clubmaster - Sakura Girl
Information: Scores/Beatmap Listing
---------------
Finished
Shellghost
Rokodo
Taiko diff + BG

http://puu.sh/kbW

Note combo 765

<3 ztrot-sama
Nekoroll
Zelos
Now lets get this modded,pubbled, and ranked.
Kurai
~General~
Add Zelos in the tags
I think you need an easier diff, for me the normal is too hard as the easiest diff :/

~Zelos' Normal~
00:10:670 - Useless timing section
00:10:882 - ^
00:11:515 - ^
00:11:727 - ^
00:12:360 - ^
00:12:572 - ^
00:13:205 - ^
00:13:417 - ^
00:15:212 (1) - Begin this spinner 1/2 earlier for follow the song
00:28:628 - Useless timing section
00:28:945 - ^
01:51:445 - ^
02:06:656 - ^

~Hard~
HP drain -1 D:
00:15:001 (1) - Remove 1 reverse, it sounds good but a slider who ends on a yellow tick is always perturbing ;_;
00:55:353 (9) - Stack with 00:53:874 (6) ?
01:45:212 (1,3) - Add whistles ?
01:50:917 (8) - New combo
02:04:860 (1) - Remove 1 reverse. Same reasons as 00:15:001 (1)

That's all, star~
Zelos

KuraiPettan wrote:

~General~
Add Zelos in the tags
I think you need an easier diff, for me the normal is too hard as the easiest diff :/
You should make the easy if it bothers you, just saying.

~Zelos' Normal~
00:10:670 - Useless timing section
00:10:882 - ^
00:11:515 - ^
00:11:727 - ^
00:12:360 - ^
00:12:572 - ^
00:13:205 - ^
00:13:417 - ^
00:15:212 (1) - Begin this spinner 1/2 earlier for follow the song Errrr what? no. it sounds fine.
00:28:628 - Useless timing section
00:28:945 - ^
01:51:445 - ^
02:06:656 - ^
I took the timing sections originally from ztrots hard so there has to be a reason they are there.

That's all, star~
Topic Starter
ztrot

KuraiPettan wrote:

~General~
Add Zelos in the tags
I think you need an easier diff, for me the normal is too hard as the easiest diff :/

~Zelos' Normal~
00:10:670 - Useless timing section
00:10:882 - ^
00:11:515 - ^
00:11:727 - ^
00:12:360 - ^
00:12:572 - ^
00:13:205 - ^
00:13:417 - ^
00:15:212 (1) - Begin this spinner 1/2 earlier for follow the song
00:28:628 - Useless timing section
00:28:945 - ^
01:51:445 - ^
02:06:656 - ^

~Hard~
HP drain -1 D:
00:15:001 (1) - Remove 1 reverse, it sounds good but a slider who ends on a yellow tick is always perturbing ;_; goes with the music
00:55:353 (9) - Stack with 00:53:874 (6) ? kay
01:45:212 (1,3) - Add whistles ? kay
01:50:917 (8) - New combo kay
02:04:860 (1) - Remove 1 reverse. Same reasons as 00:15:001 (1) no

That's all, star~
dkun
What a nice map. Way to revive an oldie. :)

♥ = ★
jericho2442
useless irc modding FTW

anyway checked them out, everything seems great to me, still get a few more mods ;p

loved the maps
Haneii
~Twinkle twinkle little star~

ps: :(
James2250
(Hey this is the map I saw you doing a mapping tutorial on)

-Submitted around the exact time 192kbps rule was created...ok
-1.54 mb for a background... :( At least it looks nice~
-Don't forget to include a hitcircle approach circle

Zelos's Normal:
Expected the first kiai to end at 01:38:029 at the end of the spinner
Slightly hard for the easiest difficulty, it can prob pass though

Hard:
Expected the first kiai to end at 01:38:029 at the end of the spinner
00:54:720 (8,9) - spacing feels too far, might just be me
01:27:043 (7) - touches hp bar but no big deal

Roko-Don's Taiko:
01:07:924 (390) - incorrectly snapped?

Nice as always
Deserves a star~
Topic Starter
ztrot
thank you :p
Zelos
To be grammatically correct, remove that last S at the end of my name, not sure why it was added.

fine fine
Anto
:)
Sakura
[Roko-Don's Taiko]
00:57:466 (330) - Big don instead?
01:04:227 (372) - ^
02:06:762 (630) - ^
Just suggestions, i just felt those needed a bit more accent, your call

[Hard]
00:08:029 (2,3) - put the whistle on (2) and the clap on (3) instead?
00:16:903 ~ 00:29:156 in this section the music is starting to overwhelm the hitsounds D:
00:16:903 (1) - Use hitsound finish at slider start to match up the start of the beat?

[Zelos' Normal]
00:16:903 ~ 00:28:734 Just like on Hard, i can hardly hear hitsounds here, i can only hear some faint hits but that's it.
00:16:903 (1) - Finish at slider start? (and why is the hitsounding in here pretty similar to ztrot's?)
00:27:043 (3,4,5,6) - These stacks are rather screaming "I ran out of space" rather than "Design" to me could you un stack them into a curve similar to the previous slider? Example: http://puu.sh/XJB
00:55:353 (3,4,5,6,7) - I would prefer if you didnt stack notes at end of sliders on the easiest difficulty since most of the time they are invisible for newbies, although these might be spaced out enough in the timeline plus the stack is long, so i'll leave this to your discression.
01:24:508 (1,2) - Is it possible to make them simmetrical? or is there a reason for them to be this way?
01:43:112 - I dont see the reason for this break?
02:16:902 (3,4,5,6) - Same comment than on 00:27:043 (3,4,5,6)
You may be wondering why i didnt mention 00:21:973 (3,4,5,6) and 02:11:832 (3,4,5,6) Well in those cases i couldnt come up with a better solution, but they are worth noting as well.

Pretty nice map, i like it, mostly suggestions, i liked all 3 of the mapping styles Good Luck!~
Zelos

Sakura Hana wrote:

[Zelos' Normal]
00:16:903 ~ 00:28:734 Just like on Hard, i can hardly hear hitsounds here, i can only hear some faint hits but that's it.higher volume done
00:16:903 (1) - Finish at slider start? (and why is the hitsounding in here pretty similar to ztrot's?) his hitsounding was epic. didnt want to fix whats not broken
00:27:043 (3,4,5,6) - These stacks are rather screaming "I ran out of space" rather than "Design" to me could you un stack them into a curve similar to the previous slider? Example: http://puu.sh/XJB its not that i ran out of space but idk. but i used your pattern
00:55:353 (3,4,5,6,7) - I would prefer if you didnt stack notes at end of sliders on the easiest difficulty since most of the time they are invisible for newbies, although these might be spaced out enough in the timeline plus the stack is long, so i'll leave this to your discression. changed
01:24:508 (1,2) - Is it possible to make them simmetrical? or is there a reason for them to be this way? sliders 1,2,3 were rotated at 90 degrees so there is a reason they are like that
01:43:112 - I dont see the reason for this break? no comment
02:16:902 (3,4,5,6) - Same comment than on 00:27:043 (3,4,5,6) same answer
You may be wondering why i didnt mention 00:21:973 (3,4,5,6) and 02:11:832 (3,4,5,6) Well in those cases i couldnt come up with a better solution, but they are worth noting as well. fixed all that.

Pretty nice map, i like it, mostly suggestions, i liked all 3 of the mapping styles Good Luck!~
Download: Commercial Club Crew vs Clubmaster - Sakura Girl (ztrot) [Zelos' Normal].osu
Dark_Ai
Nice :)
here a Star :D
Sakura
Rechecked and
Bubbled~
Ephemeral
Ranked!
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