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ZUN - The Youkai Mountain ~ Mysterious Mountain

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Topic Starter
Deif
This beatmap was submitted using in-game submission on martes, 03 de mayo de 2011 at 0:27:35

Artist: ZUN
Title: The Youkai Mountain ~ Mysterious Mountain
Source: Touhou
Tags: mountain of faith aya shameimaru Tenshi-nyan Numbers 596108
BPM: 168
Filesize: 4044kb
Play Time: 02:29
Difficulties Available:
  1. 596108's Taiko (4,83 stars, 794 notes)
  2. Easy (1,07 stars, 115 notes)
  3. Lunatic (4,98 stars, 436 notes)
  4. Normal (3,05 stars, 200 notes)
  5. Tenshi's Hard (4,73 stars, 363 notes)
Download: ZUN - The Youkai Mountain ~ Mysterious Mountain
Information: Scores/Beatmap Listing
---------------
1st beatmap. This is Aya's Theme from Touhou 10 - Mountain of Faith. Enjoy =)

Easy
Normal
Hard -> Tenshi-nyan
Lunatic

Taiko -> Numbers 596108

Please, redownload if you downloaded it before Feb 13th, 2011 (GMT+1)
mitsu___xx
Very cool!
SiyouYuki_old
Jumps are tricky, but the BM is great =)
Topic Starter
Deif
On insane level, drain is too high... should I reduce it?
MoodyRPG
muy bien deif,esta muy bueno tu beatmap,ojala que sigas haciendo buenos maps men

saludos y felicidades
SiyouYuki_old
I think drain is perfect for insane difficulty ^^
Topic Starter
Deif
Anyway, it has to be modded... I haven't introduced claps, whistles, etc...
Cuuuuri
Hi hi(ノ゚ω゚)ノ

[General]
offset..? 611
Note the shift. start at 00:04:896

[Insane]
00:15:567 (1) - [end at 00:17:352] better

i like this song.
LesTrucsRoses
Normal
SPOILER
Because of sliders like 00:23:781 (1), this is a normal/hard map. This means you should consider making an easy.
00:52:571 (2,3,4,1,2) - too hard for a normal. Maybe you should rename this to hard, increase the difficulty, and follow the above mod's suggestions.
01:09:893 (8) - Make this slider end at 01:12:036

02:02:035 (7) - New combo
02:12:749 (5) - 02:14:892

Insane
SPOILER
! Increase the hitcircle size by 1 tick.
00:19:852 (1) - This slider is under the HP Drain bar.

00:32:353 (1,2,3,4,5) - These jumps might be too far apart.
00:45:031 (4,5,6,7) - I don't think 1/16th notes are rankable at this bpm.
00:49:852 (9,1) - This jump might be too far apart.
02:11:142 (8,9) - This jump might be too far apart.
Senobe
Huhu.

Interesting beatmap!
It will get ranked for sure, just hang in there.
Well. I wish you good luck and all the best. ;)

Ad astra~ ヾ(>ω< ヾ)
[milky]
[General]:
Offset 62 -> resnap all notes.
Fix Timing Sections.
Reduce volume by 3 levels.

[Normal]:
00:33:812 - end at 00:34:883, add hit finish
01:13:821 (1,2,3,4) - move left 1 grid
01:15:071 - hit finish
01:49:178 - add note + hit finish
02:09:178 - remove slider, place a note
02:09:535 - place a note
02:09:892 - ^
02:10:249 - ^
02:10:606 - place a Slider, end at 02:11:142
02:11:321 - place a note
02:17:035 (2,3) - 1 grid left, 1 grid down
02:29:356 - add hit finish

[Insane]:
Lower HP Drain and Overall difficulty by 1.

00:08:990 - fix distance
00:12:874 - move right to white stick
00:12:963 (5,6) - 1/8 divisor, move right 1 stick, fix spacing
00:15:597 - spinner end at 00:17:026
01:04:402 - 1/4 divisor, move right to a blue stick
01:04:491 - move right to white stick, fix spacing.
01:15:071 - add hit finish
01:59:446 - 1 grid left
01:59:491 - fix spacing
01:59:535 - ^
02:03:732 - 1 grid right
02:03:776 - fix spacing
02:03:821 - ^
02:08:910 (6,7,8) - move to same line with 5
02:18:776 - move right on white stick, fix spacing
02:20:338 (6,7,8) - move to same line with 5
02:29:356 - add hit finish


Suggestions:

[General]:
make hard difficulty.

[Insane]
00:12:919 (4,5,6,7) -
00:45:061 (4,5,6,7) -
01:06:053 (5,6,7,8) -
and everything similar to it, replace by slider or make it 3 notes with 1/4 divisor!
Jumping spacing looks ugly, try to make it more accurate..

Good luck
+ Star...
Topic Starter
Deif
[General]
Offset: Changed to 611, it fits better than 62.
Volume: Reduced by 3 levels.

[Normal]
Cut some sliders.
Included finish sounds.
And more slight changes.

[Insane]
Lowed HP Drain and Overall difficulty by 1 (yeah, easier to pass).
Replaced 1/6 and 1/8 by sliders.
Made deadly jumps less deadly :P

I'm now working on Easy and Hard level, and maybe i'll make a CTB level... to those who love jumpy and tricky maps ;)

Thanks specially to milky way, Qrool and LesTrucsRose. Your tips are helping me to improve this song.
And thanks to the rest of you, you're cheering me up to finish it ^^

EDIT:
Easy level completed: Feel free to express your opinion =)
Tenshi-nyan
Gonna try n mod a bit...

EASY
------
Resnap 2:12:032 to 2:29:353, better resnap all notes.

NORMAL
------

0:17:753 Make spinner 1 beat longer and replace note.
0:52 Remove note right after the spinner
2:07 - 2:11 I think that's too difficult for normal. Maybe remap that part?

INSANE
-------

Seems fine to me. All the jumps make my mouse go nuts though.


Star~ because this map feels so much better than my map. ( http://osu.ppy.sh/s/22033 )
Maybe you'd consider adding my map to yours. As a guest diff you know.
Topic Starter
Deif
Recent modifications:

[Easy]
Resnapped some notes.

[Normal]
Changed spinners a little bit.
Remapped some parts, I think this is a REAL Normal difficulty :P

Added guest difficulty, thanks to Tenshi-nyan ^^. I'll make some slight changes on your map, but don't worry... it'll look like the original map.

Should I make a CTB-only difficulty?
James2250
I realize its your first map so don't get overwhelmed by list here, just some suggestions :D

-The maximum allowed size for a background is 1024x768 (yours is 1085x768) resize it
-Use inherited timing sections for the kiai not un-inherited (check on timing section panel)
-Remove everything from tags that is already in the title/artist/source
-Add Tenshi-nyan to tags on all difficulties
-Make sure that every difficulty has a preview point (plays 10 seconds into the map when people click on it on the website) under timing
-Don't forget to add hitsounds to everything

Easy:
Go on timing - resnap all notes (check AIMod to see which ones are unsnapped)
Press ctrl+shift+A to see AIMod and try and correct all spacing mistakes on easier difficulties
Make sure all the ends of the sliders are snapped too (look at 00:52:571 (1) and 00:56:857 (4) etc)
OD + 1, AR + 1
00:08:111 (4,5,6,1) - keep spacing equal
00:12:396 (4,5,6,1) - ^
00:19:539 (2) - add note (same for all the ones after this between the sliders) it follows song more and is still fairly easy
01:09:893 (2) - sliders like this would look nicer if they were more symmtrecal
01:09:893 (2) - add notes for all the ones here too
I would go through and make some of the sliders look slightly nicer too

Normal:
Try not to use too much copy/paste
Again for a Normal check spacing on AIMod for the most part and try and keep do the entire map using 1 distance snap
Pretty low stats for a Normal, I would say +2 to HP/AR/OD

Hard:
AR -1?
00:04:776 (1) - snap to white tick
00:07:307 (1,2,3,4,5,1,2) - don't have this on blue ticks
00:25:611 (1) - bad idea to have spinner here
00:39:182 (5,1,2,3,4,5) - don't have any of this on blue ticks
From what I can tell pretty much everything should be on white/red ticks on this map so go through and check it all, and remove almost everything from blue ticks

Insane:
00:05:968 (7,1) - switch new combo
00:09:182 (1,2,3,4,5,6,7,8,9) - keep spacing of jumps equal
00:20:611 (3,4,5,6,7) - ^
00:54:893 (1,2,3,4,5,6,7,8,9) - spacing
Basically I see alot of odd spacing, it is fine to have jumps but they need to have some organization and make sense in general
Go through and try and make spacing work more (jumps are fine but keep some consistent spacing when doing them)

Good luck~
Topic Starter
Deif
Recent changes:

- Changed names: Insane is now Lunatic.
- Compressed background image a little bit.
- Inherited timing sections in every difficulty.
- Changed tags.
- Settled a preview point.
- Changed notes' custom colors.

[Easy]
- Added some notes between sliders.
- Resnapped every notes.
- Changed spaces between notes.
- HP: 1.
- CS: 0.
- AR: 2 (added 1).
- OD: 1 (added 1).

[Normal]
- Resnapped every notes.
- Changed spaces between notes.
- HP: 4 (added 2).
- CS: 0.
- AR: 4 (added 2).
- OD: 4 (added 2).

[Tenshi-nyan's Hard] (Should I consider this map as an Insane, and make another Hard map?)
- Resnapped every notes.
- Changed spaces between notes.
- Resynced every notes.
- HP: 6.
- CS: 1.
- AR: 6 (reduced 1).
- OD: 6.

[Lunatic] (WIP)
- Resnapped every notes.
- HP: 7.
- CS: 2 (should I reduce it to 1?).
- AR: 7.
- OD: 8.

Still WIP:
- Have to add hitsounds to many notes.
- Lunatic: Fix spaces, make easier jumps, etc.

Thanks to James2250 for every advices ^^.
Phew... that's a lot of job to do =)
Tenshi-nyan
Some nice changes on my map. I guess I'm just not cut out for mapping? Well I'm getting a little bit more experience with time ^^
Another modding run:

My Hard (well it basically still is my map :p )
----------

SPOILER
[Timing + Sample set]
Change things according to the picture


0:42 Add break
1:56 Add break

EASY
------
SPOILER
[Timings]
1 Change hitsounds to soft
2 no change
3 Soft hitsounds
4 no change
5 no change


HP Drain Rate + 2

NORMAL
----------
SPOILER
TIMINGS
1 Soft Hitsounds
2 no change
3 Time 125.253 , soft hitsounds
4 no change
5 no change

Maybe circle size + 1 ?

INSANE
--------
SPOILER
TIMINGS
1 Soft Hitsounds
2 no change
3 Time 125.253 , soft hitsounds
4 no change
5 no change

I'd like to see some more sliders. It's fine it stays that way but I just think it'd be a little better that way.

Don't forget to give people their kudosu - especially for James2250.
Tonoko
:D

[Tenshi-nyan's Hard]
00:36:593 (5) - a little weird here
00:40:878 (4) - ^
00:45:164 (6) - ^
01:27:307 (4) - ^
01:50:879 (5) - ^
01:55:164 (4) - ^
01:59:450 (6) - ^
00:55:968 (5) - should be put at 00:55:878 and add a note at 00:56:146 like 00:59:897 (1,2,3,4,5,6) -
02:10:254 (5) - ^

[lun]
suggestion:try to use sliders to replace some note,for example: 1 111 1 (all note) could be 1-111-1 (1-1 means sliders)
00:49:896 (7) - i think the slider end at 00:50:610 sound better

try to play this one ><
http://osu.ppy.sh/s/7084

fighting ><
Topic Starter
Deif
Recent changes:

- Softened hitsounds at non-kiai parts.

[Hard]
- Added some breaks.
- Changed those weird sliders.

[Lunatic]
- Replaced many notes to sliders.
- Not so many jumps.

I have to add those noisy hitsounds xD.

Thanks again to Tenshi-nyan, and Tonoko. It's even better than before ^^
Louis Cyphre
I suggest to increase distance, because they are stucky =/
more hitsounds and less crooked sliders like this: 01:01:325 01:12:753
Make them smooth, perfectly round, or like bow. pretty good construction 01:42:753
More symmetry please =

[Easy]
00:30:253 - hidden note, replace this.
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