forum

Ellie Goulding - Black and Gold

posted
Total Posts
65
Topic Starter
Charles445
This beatmap was submitted using in-game submission on Saturday, February 26, 2011 at 9:53:05 AM

Artist: Ellie Goulding
Title: Black and Gold
Tags: sam sparro
BPM: 165
Filesize: 3392kb
Play Time: 01:57
Difficulties Available:
  1. Easy (2.1 stars, 122 notes)
  2. Hard (4.93 stars, 268 notes)
  3. Normal (3.6 stars, 160 notes)
Download: Ellie Goulding - Black and Gold
Information: Scores/Beatmap Listing
---------------
This map is an experiment.
It's technically not part of the collab.

Most Recent FSB: 11/24/2010 - Modified the background picture to have less noise
Most Recent Update: Changed the offset per James2250's request
twistedice
Timing Help

BPM: 165.00
Offset: 1,445

Good luck :)
Topic Starter
Charles445
Perfect, thanks a bundle!
Nevermind, reverted
narakucrimson
Hihi~~
Time for my mod n.n - Though there isn't much to say, just minor details.

[General]

The map is just great. I like it being so symmetrical. Plus, the job you took on the combo colours and the hitsounds looks/sounds awesome.
The timing is good to me, no need to worry about that.


[Easy]

21:455 (3) - Maybe a new combo here, and remove it from the next circle.

1:50:364 (5,6) - Even if they follow the voice correctly, I think that it might be a difficult thing for a noob player to understand. Perhaps it could be a slider instead of two circles, so a noob player would just have to understand the first note's timing.


[Normal]

59:455 (1) - Maybe move this a bit left? I don't like the way it touches the slider (sorry if I'm being too picky)

1:14:545 (7) - What about a new combo here? By the sound, it fits better in the previous circle, but I don't want to break the symmetry. So, try that, and remove new combo at 1:16:364 (1)

1:25:818 (6) - New combo here?


[Hard]

9:636 (6-9) - Keep the spacing the same here x.x Even if it's greater or not as it is now the space between 5 and 6, keep it the same. I think it should be greater~~

15:273 (7) - Maybe a new combo here, and remove the next new combo

18:545 (10) - ^

21:455 (8) - ^

30:182 (6) - ^

32:727 (7) - New combo here

38:909 (7) - Again, maybe a new combo here, and remove the next new combo

41:818 (6) - ^

44:727 (7) - ^

1:25:818 (7) - New combo here



Not much to say. Good job n.n

Starred~~
Topic Starter
Charles445

narakucrimson wrote:

[Normal]
1:14:545 (7) - snip ~I focused more on combo art in this portion, and I feel 8 isn't too high
1:25:818 (6) - New combo here? ~Ugly

[Hard]
9:636 (6-9) - Keep the spacing the same here x.x
~The difficulty starts out with small spacing. You can notice it if you compare it with later parts of the song.
~This Accelerated Spacing portion changes the difficulty of the song without being too abrupt.
~I may have done this badly however.

~Skipped combo modding because I like it as is
Thanks for the mod; it was very helpful!
Claudia_old
amg yay ellie maps

although, i was looking at this and thinking...maybe you could have different difficulty names? i dunno if that's alright for the project, but easy could be black, normal could be gold, and hard can be white or something.

i'll star/mod later
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:57:273 (1) - a little awkward, maybe stack it with 00:57:091 (2) or remove new combo (the change of colours looks really good but player may be confused by it)
01:20:242 (1,2) - plays bad... if you really need a note that is snapped on 1/6 you'd better put it into a slider



Normal

fine to me


Easy

00:26:000 (3) - awkward. maybe you can start a slider from 00:25:727 and use this note as the end of this slider
01:35:818 - this note hears odd... if you don't care about the shape of this slider please end it on 01:36:000 (or you can change it into other shape)


that's all 8-)
Topic Starter
Charles445

Sandpig wrote:

Hard
00:57:273 (1) - a little awkward ~Eh, not really
01:20:242 (1,2) - plays bad... ~Perhaps, I'll see what others have to say.

Easy
00:26:000 (3) - awkward. ~Yeah. Fixed.
01:35:818 - this note hears odd... ~Yes it does. Changed.
Oh man, I just realized I have a problem note that hits the top bar, fffuuuu...
Fixed that too
Gonzvlo
General
  1. Resize BG to 800x600.
  2. Re-encode Mp3 to 128~192kbps.
  3. Remove countdown because it's not used.
Easy
  1. 00:25:818 (3) - Move it 2 grids right.
  2. 00:25:818 (3) - Finish it on 1/1.
  3. 01:25:818 (1) - End this spinner here: 01:27:273
  4. 1 fountain at the end is fine, delete the last one.
  5. 01:50:364 (1) - New Combo.
  6. 01:51:273 (1) - Remove New Combo.
Normal
  1. 01:16:000 (8) - New Combo.
  2. 01:16:364 (1) - Remove New Combo
  3. 01:57:636 (1) - Unstack this , it looks bad.
Hard
  1. 00:04:909 (2) - Ugly overlap, fix it increasing spacing by 1.x
  2. 00:09:636 (6,7,8,9) - Just use regular spacing, This technique looks awful and it's hard to read when it's used with a short combo.
  3. 00:21:818 (1) - Ugly Stack, Unstack it? Color stacking looks bad.
  4. Ok you used 0.9x spacing on the first part, then 1.3x on the second part right? I still find some minor spacing errors so go trough the diff and check everything is correctly spaced to avoid jumps like this: 00:26:545 (3,1) & 00:30:182 (6) I wouldn't use those jumps if you want to call this [Hard].
  5. 00:44:727 (7) - Fix Spacing.
  6. 00:50:182 (1) - Remove New Combo.
  7. 01:15:818 (5) - Cm'on you can do it better, fix that slider, and remember what I said about jumps.
  8. 01:22:000 (X) - Add a silenced circle and Stack it with the last one.
  9. 01:22:545 (X) - ^
  10. 01:49:091 (1) - Ugly stack, Unstack it?
  11. Green combo colour is nearly not used, Even if you changed the combo colour pattern to make a cool effect, you still need to be consistent with the colour pattern.
What is she looking at?
Topic Starter
Charles445

Gonzvlo wrote:

Easy
00:25:818 (3) - Move it 2 grids right. ~Why?
00:25:818 (3) - Finish it on 1/1. ~Er, no

Hard
00:26:545 (3,1) & 00:30:182 (6) I wouldn't use those jumps if you want to call this [Hard]
~Going to ignore this for now because I feel the jumps aren't too hard

01:22:000 (X) - Add a silenced circle and Stack it with the last one. ~I see what you did there, but I don't really like it
Soul crushing mod is soul crushing ._.
Took your combo consistency suggestion on Hard and applied it to Normal as well.
Gonzvlo

Charles445 wrote:

Gonzvlo wrote:

Easy
00:25:818 (3) - Move it 2 grids right. ~Why?
00:25:818 (3) - Finish it on 1/1. ~Er, no

Hard
00:26:545 (3,1) & 00:30:182 (6) I wouldn't use those jumps if you want to call this [Hard]
~Going to ignore this for now because I feel the jumps aren't too hard

01:22:000 (X) - Add a silenced circle and Stack it with the last one. ~I see what you did there, but I don't really like it
Soul crushing mod is soul crushing ._.
Took your combo consistency suggestion on Hard and applied it to Normal as well.
Remember those are just suggestions to improve your map, and the map is quite good I didn't write it because I thought it was implied.

EDIT: I was talking about "Soul crushing mod is soul crushing ._." Sorry :( <3
Topic Starter
Charles445
I forgot to give you kudosu, sorry about that (since I actually did follow parts of your mod) :)
Mashley
Move offset back a few ms?
You have some timing sections that change the audio on top of notes. Don't do that.

Easy
01:21:450 (1) - Don't silence this, it seems out of place.

Normal
01:21:454 (1) - As in easy

Hard
01:21:454 (1) - Again...
01:27:091 (1) - Why a spinner here? Doesn't fit
Topic Starter
Charles445

Mashley wrote:

Move offset back a few ms? ~Eh, I think it's alright as is.

Hard
01:27:091 (1) - Why a spinner here? Doesn't fit ~I like how she says FAAAIYYL all crazy spinner like. Maybe I'm the crazy one.
Nice mod.
The silent hits were changed to quiet finishes.

EDIT: Fullsubmitted, I had forgotten to FSB after Gonzvlo's changes
Vass_Bass
Hi~
Amazing...it's pretty cool~
Very good map, really
Star it~
Ignacio_old
Easy ~

00:38:273 (2) ~ Add finish?
00:50:545 (4) ~ New combo
00:50:909 (1) ~ Remove new combo
00:58:909 (1) ~ I think it would be better if you use normal hitsounds instead of soft hitsounds
01:20:364 (2) ~ Maybe you could remove claps and use normal hitsound just like in 01:17:818 (2)
01:20:727 (3) ~ Add soft hitsound.
01:31:636 ~ Wouldn't be better if you silence this spinner?
01:48:000 (3) ~ New combo?
01:57:091 (1) ~ Same comment as before

Normal ~

00:03:636 (5) ~ Put the same hitsound on the end of the slider as in 00:02:182 (2).
00:10:182 ~ Slider would sound better if it is silenced
01:31:636 ~ Same comment as before


Hard ~

00:32:182 (7) ~ New combo?
01:16:727 (3,1) ~ Spacing.
01:25:636 (6) ~ New combo?


I like Ellie Goulding, nice map ^_~

Starr.
Topic Starter
Charles445
Fullsubmitted

Ignacio wrote:

Easy ~
00:38:273 (2) ~ Add finish? ~Nope
00:58:909 (1) ~ I think it would be better if you use normal hitsounds ~I don't really like how that sounds
01:20:364 (2) ~ Maybe you could remove claps and use normal hitsound just like in 01:17:818 (2) ~Actually, that's inconsistent.
01:20:727 (3) ~ Add soft hitsound. ~Above reason
01:31:636 ~ Wouldn't be better if you silence this spinner? ~She's loud here, so I kept it loud
01:48:000 (3) ~ New combo? ~Nah
01:57:091 (1) ~ Same comment as before ~If you mean the normal hits, then no

Normal ~
00:03:636 (5) ~ Put the same hitsound on the end ~Eh no
01:31:636 ~ Same comment as before ~Nah
Did all the hard suggestions and a couple others.
Thanks for the mod!
aRiskOfRain
Hard;

00:14:364 (5,6) - Slider from 00:14:364 to 00:14:727, circle at 00:14:909.
00:20:182 (4,5) - Slider from 00:20:182 to 00:20:545, circle at 00:20:727.
01:30:182 (6) - Move this 1/2 forward, circle at 01:30:182.
Topic Starter
Charles445
Nice mod.
Pokie
Easy
  • 00:56:000 (1,2,1,1,1,1,1) - Nice design for new combos



    Normal
    [list:b8170]
00:39:273 (1,2,3,4) - The note stacking may cause confused x_x especially you're using it with a low AR on Normal.. umm move the sliders away :?
00:57:455, 00:57:545 - useless sections?



Hard
[list:b8170]00:14:364 (5,6,7) - not a good pattern here, mostly used when (7) is 1/2 beats earlier? new combo (7) or move it away
00:44:727 (7,8,1) - move these notes 1 grid left, I know nazi is blahblahblah but it makes 00:44:000 (6,7,8,1) - looks even and neat
01:31:636 (1,2) - ummm excuse me, should it be 3/4 here? 1/6 is a little weird...use 25% to hear carefully and you would find it's a bit early if you use 1/6


Pretty nice map :D
I couldn't help much though ;_;
Have your star
show more
Please sign in to reply.

New reply