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Nya~tan(CV: Murakawa Rie) - Retry*Rendezvous[TVsize ver.]

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Topic Starter
DreaM117er
This beatmap was submitted using in-game submission on 105年4月28日 at 上午 12:48:28

Artist: Nya~tan(CV: Murakawa Rie)
Title: Retry*Rendezvous[TVsize ver.]
Source: えとたま
Tags: 干支魂 ETOTAMA opening tv size m1223961117
BPM: 175
Filesize: 18807kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.49 stars, 114 notes)
  2. Hard (3.31 stars, 240 notes)
  3. Insane (4.45 stars, 335 notes)
  4. Normal (2.05 stars, 160 notes)
Download: Nya~tan(CV: Murakawa Rie) - Retry*Rendezvous[TVsize ver.]
Download: Nya~tan(CV: Murakawa Rie) - Retry*Rendezvous[TVsize ver.] (no video)
Information: Scores/Beatmap Listing
---------------
TV Anime「干支魂 (Etotama)」OP Song

All diffs by me
HD Video by Shad0w1and

================
Enjoy the song, play for fun :D
Lily Bread
as request

水个KD

[Easy]

00:53:119 - 因为漏了重音所以有点奇怪..不过我也不知道怎么改好..改了的话后面不好处理


[Normal]

00:53:119 (2,3) - 2到3还是滑条好一点,因为是延续的vocal。如果寻求变化的话可以把 - 00:54:491 (6) - 改成现在的 - 00:53:119 (2,3) - 的形式


[Hard]
00:43:862 (3,4,1) - 这种不等距的堆叠对hard玩家来说实在太难了一点,玩起来也很难受

01:00:148 (1,2,3) - 这种堆叠是不是太多了一点...真的好多,是故意的嘛

01:17:291 (1,2) - 把一些这种的弄成1/1滑条会更容易玩也更好玩。堆叠多了的话玩起来会感觉很卡


[Insane]
00:04:605 (1,2,3,4,5,6,7,8,9) - 00:16:091 (2,3,4,5,7) - 前面一组跳的比后面一组还大,有点不合适。不看别的就算从音量上来说,前面一组也是跳小点比较好

01:22:948 (2,3) - 01:23:462 (5,6) - 其实这两组都可以放成三连,音乐里是三连

01:23:805 (1,2,3) - 然后这个,跳大点会更好,因为是kiai结尾嘛。这个跳的才跟过门的那组跳差不多大..

gl
__Ag
说实话,我觉得做的特棒怎么办,努力找点nazi好了

Hard
01:11:119 (3) - 这个和前面的没完全呈正方形(ds相差0.01)
01:20:033 (1) - 不然这个就不要和01:20:548 (3) - 有粘连了?

Insane
00:16:605 (6) - 没有完全叠到尾巴上
00:38:548 - 从这里我听着感觉可以放一个五连,我听着有音
00:43:348 (2) - 这个滑条感觉不好,红线的音被滑条盖掉了,改成单点?
01:21:405 (1) - 向下弯顺包住01:20:719 (3) - ,正好也不粘连了,跟下一个note也跟上了flow

E和N我觉得做的特棒,找不出什么,good luck
Kazusa528
no kd plz
insane
01:25:862 (2) - 尾巴没对其时间轴
Topic Starter
DreaM117er

Kazusa528 wrote:

no kd plz
insane
01:25:862 (2) - 尾巴没对其时间轴
連KD都不要啊...這可是大問題呢 :?
改摸的時候一併改

謝謝啦 :)
umitya
hi DreaM117er :D

easy
01:07:176 (2) -Blanket Combos is better
01:18:148 (2) - ^
normal
00:16:091 (5,6) - i think it should divide 5-6
00:21:919 (5) - NC
00:59:462 (4) - NC
01:19:005 - (i think it is good to add circle ?)
hard
00:04:948 (3,4) - it should divide 3-4
00:05:291 (4) - (NC ?)
00:16:433 (3,4,5) - it should divide 3-4-5 [To make it easy to read]
00:38:548 (4,1) - ^
00:40:262 (1,2) - put 1 on the 2
00:44:376 (1) - it should divide 4-1
insane
nice map
I have nothing to say :D

i'm modding biginner
Please ask me anything you don't know my writing that. ;)
;) GL ;)
sodarose
M4M bn名单出后戳这里 t/351800/start=45 =3=

[Easy]
00:26:548 (3) - 这个节奏好奇怪,人声在00:26:376 这里 试试这个http://osu.ppy.sh/ss/4570838
00:40:262 (3) - 尾巴Finish

[Normal]
00:40:262 (3) - 尾巴Finish

[Hard]
00:40:433 (2) - 尾巴Finish
00:50:548 (2) - 一眼看过去好奇怪233
00:41:805 (2) - 考虑去掉

[Insane]
00:40:433 (2) - 尾巴Finish
01:00:919 (1) - 可以考虑加个转盘,在01:03:062结束
00:38:719 这里可以放三连。有音(看到上面那位dalao写的233)
没对齐时间轴那个记得改

美丽
在下辣鸡所以只能这么水
Topic Starter
DreaM117er

Lily Bread wrote:

as request

水个KD

[Easy]

00:53:119 - 因为漏了重音所以有点奇怪..不过我也不知道怎么改好..改了的话后面不好处理 >改了,會很難改嗎?? :?


[Normal]

00:53:119 (2,3) - 2到3还是滑条好一点,因为是延续的vocal。如果寻求变化的话可以把 - 00:54:491 (6) - 改成现在的 - 00:53:119 (2,3) - 的形式 >不做變化,改了


[Hard]
00:43:862 (3,4,1) - 这种不等距的堆叠对hard玩家来说实在太难了一点,玩起来也很难受 >果然被吐槽了,改一個小跳

01:00:148 (1,2,3) - 这种堆叠是不是太多了一点...真的好多,是故意的嘛 >不疊了,改滑條吧

01:17:291 (1,2) - 把一些这种的弄成1/1滑条会更容易玩也更好玩。堆叠多了的话玩起来会感觉很卡 >這裡我不會想動,延續我以前的做法,我會改後面的一些疊起來的地方


[Insane]
00:04:605 (1,2,3,4,5,6,7,8,9) - 00:16:091 (2,3,4,5,7) - 前面一组跳的比后面一组还大,有点不合适。不看别的就算从音量上来说,前面一组也是跳小点比较好 >微幅改了下間距

01:22:948 (2,3) - 01:23:462 (5,6) - 其实这两组都可以放成三连,音乐里是三连 >確實比單點好

01:23:805 (1,2,3) - 然后这个,跳大点会更好,因为是kiai结尾嘛。这个跳的才跟过门的那组跳差不多大..

gl

__Ag wrote:

说实话,我觉得做的特棒怎么办,努力找点nazi好了

Hard
01:11:119 (3) - 这个和前面的没完全呈正方形(ds相差0.01) >這你也抓得出來啊2333,我是用複製旋轉的方法map的,這個小問題不改沒關係
01:20:033 (1) - 不然这个就不要和01:20:548 (3) - 有粘连了? >先改改看

Insane
00:16:605 (6) - 没有完全叠到尾巴上
00:38:548 - 从这里我听着感觉可以放一个五连,我听着有音 >這裡我聽是沒聲音的啊,有也太不明顯,map大傷
00:43:348 (2) - 这个滑条感觉不好,红线的音被滑条盖掉了,改成单点? [/color]
01:21:405 (1) - 向下弯顺包住01:20:719 (3) - ,正好也不粘连了,跟下一个note也跟上了flow >...慘了,我覺得逆向比較好看 :?

E和N我觉得做的特棒,找不出什么,good luck

-soramaru- wrote:

hi DreaM117er :D >You can call me 117 8-)

easy
01:07:176 (2) -Blanket Combos is better >same with next one, that is flow, not always use blanket
01:18:148 (2) - ^
normal
00:16:091 (5,6) - i think it should divide 5-6 >this is fine, I always use the same map way to map like this 1/2 stacking (00:27:062 (5,6) - etc.) If I change this part, I should fix all Normal diff. (coz I saw a dq, the reason is using the different stacking way to map)
00:21:919 (5) - NC >this one no use NC, the reason I keep it to let followpoint to go next slider, I think read notes is important for newbie
00:59:462 (4) - NC >this one point no need NC. About Normal diff, I often use NC per 2 big white line
01:19:005 - (i think it is good to add circle ?) >OK, thanks
hard
00:04:948 (3,4) - it should divide 3-4 >fix a different way
00:05:291 (4) - (NC ?) >no need, 00:04:605 - to 00:05:805 - use one NC
00:16:433 (3,4,5) - it should divide 3-4-5 [To make it easy to read] >I map the song, I think use 4 stacking is fine (I have been used)
00:38:548 (4,1) - ^
00:40:262 (1,2) - put 1 on the 2 >this is one map way for Hard, my style lol (You can learn)
00:44:376 (1) - it should divide 4-1 >fix
insane
nice map
I have nothing to say :D

i'm modding biginner
Please ask me anything you don't know my writing that. ;)
;) GL ;)

sodarose wrote:

M4M bn名单出后戳这里 t/351800/start=45 =3=

[Easy]
00:26:548 (3) - 这个节奏好奇怪,人声在00:26:376 这里 试试这个http://osu.ppy.sh/ss/4570838 >改了,樣子不參考
00:40:262 (3) - 尾巴Finish

[Normal]
00:40:262 (3) - 尾巴Finish

[Hard]
00:40:433 (2) - 尾巴Finish
00:50:548 (2) - 一眼看过去好奇怪233 >我絕對不會說這是學Frey爺爺的
00:41:805 (2) - 考虑去掉 >這裡有音啊

[Insane]
00:40:433 (2) - 尾巴Finish
01:00:919 (1) - 可以考虑加个转盘,在01:03:062结束 >我就是覺得這裡不適合放轉盤才會空著,沒想到真有人吐槽我啦2333。沒改
00:38:719 这里可以放三连。有音(看到上面那位dalao写的233) >我的耳機音質已經算不錯了(三角鐵),就算這樣我還是聽不出來這裡有"很"明顯的聲音,姑且我會空著
没对齐时间轴那个记得改 >改了

美丽
在下辣鸡所以只能这么水
No reply = fix

Thanks all. Love you :)
Affirmation
m4m.

[Easy]
00:17:633 (2) - flowbreak. I recommend http://puu.sh/njpaC/3c3091e2be.jpg
01:10:433 (2,3,1) - how about make a triangle

[Normal]
01:13:862 (6) - THis slider is out of grid.

[Hard]
00:09:062 (1,1,1,1) - delete NC
00:40:776 (3,4,5) - make same 00:41:119 (6) - this
01:18:319 (4,1) - stack error

[Insane]
00:09:748 (1,1,1) - Delete Nc
01:05:462 (2,5) - stack error
01:17:119 (5) - how about stack at 01:17:805 (3) -

Perfect map!
ceLy
妈的 这个117怎么这么神
[Easy]
  1. 00:05:976 (1,1) - 我觉得往上有点怪诶 右下怎么样...
[Normal]
  1. 00:05:976 (1,1) - 这个方向感觉就舒服多了owo
  2. 00:08:719 (1) - 这个可以稍微调一下位子 00:07:348 (1,1,2) - 然后这个三个围个三角
[Hard]
  1. 00:10:776 (1,1) - 我是觉得这个地方stack可能会带感点(?
  2. 00:30:662 (1) - 唔 这个是故意的么
[Insane]
  1. 应该没什么了吧 我没看
妈的 这个117怎么这么神
妈的 这个117怎么这么神
妈的 这个117怎么这么神
Hollow Wings
m4m

Insane

  1. 00:17:633 (3,4) - 4 notes here can be better.
  2. 00:21:062 (9) - how about move to 00:20:719 (7) - ?
  3. 00:23:462 (5,6) - this should be a jump to follow the vocal track. and similar advise to 00:30:148 (4,5) - (jump larger and well, forget about that structure lol) and 01:16:948 (4,5) - .
  4. 01:00:491 (2) - try 64,300.
  5. good. some of stack patterns can be various in rhythm style thou.

Hard

  1. 00:49:176 (3,4,5) - maybe set a triangle to give another style in emphasis drum beats aside of just stack them like what you've did in the whole diff.

Normal

  1. 00:00:491 (1,1,1,1) - well, you can keep the pattern when you can still consider to snap the ds.

Easy

  1. 01:01:176 add break time here when you've did that in other diffs.
  2. 01:28:091 (5) - add nc for similar reason as above.
i care about the ds pattern in easy diff, when it's still ok to me cuz when the previous note completely disappeared, the later note's approaching circle is completely not appeared, that's enough for ds pattern in lower diff even like easy level.

good luck
Pata-Mon
M4M

[General]
  1. 0转盘。建议在break处加一个
[Easy]
  1. 00:00:491 (1,1,1,1) - 00:05:976 (1,1,1) - 唔,放稍微远点吧,放得跟一拍间距的地方一样近在ez里是不是不太好
  2. 00:53:462 (2) - 不舒服
  3. 01:00:833 (3,1) - break
[Normal]
  1. 00:04:948 (2,3) - 换成一个折返滑条,或者是
  2. 00:12:491 (2,3) - 感觉3的开头可以往下点,别那么弯
  3. 00:20:719 (3,4) - 换滑条?
  4. 01:10:433 (4,5) - 没太包好
  5. 01:21:233 - 这个音漏得不舒服
[Hard]
  1. 00:08:719 (1,1,1,1,1) - 跟前面隔一拍的地方距离完全一样。我觉得放近点放远点都可以,但是一样的话并不好
  2. 00:41:633 (1,2) - 可以换滑条
  3. 01:24:148 (4) - nc
  4. 这图对6位数玩家来说绝对是读图噩梦,这叠的wwww
  5. 不过适当地把少部分叠换成跳可能会更有趣,比如00:49:176 (3,4,5) -
[Insane]
  1. 00:04:605 (1,2,3,4,5,6,7,8,9,1,2) - 这段跳感觉没道理间距那么大,比后面鼓点进来之后还大,甚至跟01:11:805 (1,2,3,4,5,6,7) - 副歌差不多大
  2. 00:16:262 (4,5,6,7) - 然后这段可以摆远点。或者是,如果我的话可能会把这4个note全都换成短滑条
  3. 01:00:148 (1,2,3) - 只跟鼓无视人声感觉不是很好
  4. 01:11:805 (1,2,3,4,5,6,7) - 可以放远点
  5. 01:22:776 (1,2,3,4,5,6,7,8) - ^
GL~
Topic Starter
DreaM117er

IamKwaN wrote:

喲喲喲

Unicode Title: リトライ☆ランデヴー[TVsize ver.]
Romanised Title: Retry*Rendezvous[TVsize ver.]
Unicode Artist: にゃ~たん(CV:村川梨衣)
Romanised Artist: Nya~tan(CV: Murakawa Rie)
Source: えとたま
Tags: "ETOTAMA", "干支魂", "TV Size", "opening", etc.

References:
http://puu.sh/nEAg8/3033301780.jpg from http://etotama.com/cd/
http://puu.sh/nEA3L/68a7e52da2.png from http://music.ponycanyon.co.jp/short/sak ... ?REF=MUSIC
http://puu.sh/nEAo7/9735a4ee88.jpg from Cover of リトライ☆ランデヴー (PCCG-70253)
http://puu.sh/nEAG6/fc4bc49c85.png - Title of the official website
http://puu.sh/nEAja/31c2cb2a9b.png from http://etotama.com/news/
http://puu.sh/nEAct/18750bf4f9.jpg from http://etotama.us/

Good luck! o/

Neoskylove wrote:

m4m.

[Easy]
00:17:633 (2) - flowbreak. I recommend http://puu.sh/njpaC/3c3091e2be.jpg >I lost pic link, no fix
01:10:433 (2,3,1) - how about make a triangle >where??

[Normal]
01:13:862 (6) - THis slider is out of grid.

[Hard]
00:09:062 (1,1,1,1) - delete NC >Nonono, this must keep NC, it use different DS to ma 1/1, so NCs can't remove
00:40:776 (3,4,5) - make same 00:41:119 (6) - this >I want to keep it, I think it's fine :)
01:18:319 (4,1) - stack error >thanks :)

[Insane]
00:09:748 (1,1,1) - Delete Nc ^
01:05:462 (2,5) - stack error
01:17:119 (5) - how about stack at 01:17:805 (3) - >I want to keep it, make triple stacking in this song

Perfect map!

ceLy wrote:

妈的 这个117怎么这么神
[Easy]
  1. 00:05:976 (1,1) - 我觉得往上有点怪诶 右下怎么样... >這裡沒動,雖然有照著Bakari說的去修改間距
[Normal]
  1. 00:05:976 (1,1) - 这个方向感觉就舒服多了owo
  2. 00:08:719 (1) - 这个可以稍微调一下位子 00:07:348 (1,1,2) - 然后这个三个围个三角 >爺爺有沒有注意到這裡有變速,不能改啊
[Hard]
  1. 00:10:776 (1,1) - 我是觉得这个地方stack可能会带感点(? >會嗎??
  2. 00:30:662 (1) - 唔 这个是故意的么 >沒錯,就是故意的。這裡或許視情況會再改
[Insane]
  1. 应该没什么了吧 我没看
妈的 这个117怎么这么神
妈的 这个117怎么这么神
妈的 这个117怎么这么神

Hollow Wings wrote:

m4m

Insane

  1. 00:17:633 (3,4) - 4 notes here can be better. >I want to keep it :)
  2. 00:21:062 (9) - how about move to 00:20:719 (7) - ? >I think it's too over for here, and the song is slow down here, no need to make far jump
  3. 00:23:462 (5,6) - this should be a jump to follow the vocal track. and similar advise to 00:30:148 (4,5) - (jump larger and well, forget about that structure lol) and 01:16:948 (4,5) - . >done :)
  4. 01:00:491 (2) - try 64,300. >I move to other place
  5. good. some of stack patterns can be various in rhythm style thou.

Hard

  1. 00:49:176 (3,4,5) - maybe set a triangle to give another style in emphasis drum beats aside of just stack them like what you've did in the whole diff. >OK, I try

Normal

  1. 00:00:491 (1,1,1,1) - well, you can keep the pattern when you can still consider to snap the ds. >yup, keep it

Easy

  1. 01:01:176 add break time here when you've did that in other diffs. >sure, but it can't work this diff, and I think it's fine
  2. 01:28:091 (5) - add nc for similar reason as above.
i care about the ds pattern in easy diff, when it's still ok to me cuz when the previous note completely disappeared, the later note's approaching circle is completely not appeared, that's enough for ds pattern in lower diff even like easy level. >I asked 2 QAT, it's fine now

good luck

Pata-Mon wrote:

M4M

[General]
  1. 0转盘。建议在break处加一个 >不加,0轉盤無礙
[Easy]
  1. 00:00:491 (1,1,1,1) - 00:05:976 (1,1,1) - 唔,放稍微远点吧,放得跟一拍间距的地方一样近在ez里是不是不太好 >都改過了
  2. 00:53:462 (2) - 不舒服 >這裡是目前最難處理的地方,而且我已經改過一次了,目前看來還好
  3. 01:00:833 (3,1) - break >加不上去啊爺爺
[Normal]
  1. 00:04:948 (2,3) - 换成一个折返滑条,或者是 >我應該不會動這裡,Normal不應該一開頭就給太難,折返條其實是個很不好打的物件,就對於新人來說
  2. 00:12:491 (2,3) - 感觉3的开头可以往下点,别那么弯
  3. 00:20:719 (3,4) - 换滑条?
  4. 01:10:433 (4,5) - 没太包好 >有啦,別太計較
  5. 01:21:233 - 这个音漏得不舒服 >其他我都沒改,似乎都不是我認為必須要改的點,這些都還好
[Hard]
  1. 00:08:719 (1,1,1,1,1) - 跟前面隔一拍的地方距离完全一样。我觉得放近点放远点都可以,但是一样的话并不好 >所以我才會用NC去判讀啊,這裡再做的時候就有考量到,先別動
  2. 00:41:633 (1,2) - 可以换滑条
  3. 01:24:148 (4) - nc >其他感覺也還好,nc也沒有必要下
  4. 这图对6位数玩家来说绝对是读图噩梦,这叠的wwww
  5. 不过适当地把少部分叠换成跳可能会更有趣,比如00:49:176 (3,4,5) -
[Insane]
  1. 00:04:605 (1,2,3,4,5,6,7,8,9,1,2) - 这段跳感觉没道理间距那么大,比后面鼓点进来之后还大,甚至跟01:11:805 (1,2,3,4,5,6,7) - 副歌差不多大 >改了好幾次了,有再改小一點
  2. 00:16:262 (4,5,6,7) - 然后这段可以摆远点。或者是,如果我的话可能会把这4个note全都换成短滑条 >我是為了平衡難度才這樣做的,畢竟我沒有做很多I難度
  3. 01:00:148 (1,2,3) - 只跟鼓无视人声感觉不是很好 >你可能不太習慣我鼓聲跟人聲同時跟吧,而且我也沒說我主要還是跟鼓喔
  4. 01:11:805 (1,2,3,4,5,6,7) - 可以放远点
  5. 01:22:776 (1,2,3,4,5,6,7,8) - ^ >跳我沒有改很多,畢竟我有壓難度的風險在,而且我認為可以跳遠的地方可能跟其他人的認知不太一樣
GL~
metadata all fix, thanks KwaN :)

No reply = fix

盡力,謝謝大家 :)
keep me going, thanks all :)
Luel Roseline


What the 105年?
From the past?
Topic Starter
DreaM117er

S A V E R Y wrote:



What the 105年?
From the past?
105年 is Taiwanese calendar, equal 2016
Milan-
we changed 1 rhythm in easy and moved 1 note on insane xd
too good
Topic Starter
DreaM117er

Milan- wrote:

we changed 1 rhythm in easy and moved 1 note on insane xd
too good
thanks milan's IRC:
IRC
14:06 *DreaM117er is listening to [https://osu.ppy.sh/b/891829 Nya~tan(CV: Murakawa Rie) - Retry*Rendezvous[TVsize ver.]]
14:09 DreaM117er: wow rank fast
14:09 *DreaM117er is listening to [https://osu.ppy.sh/b/933630 nano.RIPE - Flash Keeper]
14:12 Milan-: oh xd that was casuality
14:12 Milan-: your jumps are so good dam
14:12 DreaM117er: 0.0
14:14 Milan-: btw, do you meta checked on this map?
14:14 Milan-: do you have*
14:14 DreaM117er: yes
14:15 DreaM117er: checked by KwaN
14:22 Milan-: aaa on easy
14:23 Milan-: 01:18:491 (3,4) - like http://puu.sh/o0q7b/c6ebef6dc5.jpg sounds bit better
14:23 Milan-: or 3 can be just a circle
14:23 DreaM117er: wait a minute, I check now
14:28 DreaM117er: ok fix lol
14:32 Milan-: on insane
14:32 Milan-: super subjective, but 00:09:748 (1,1,1,1) - doesnt sound right space-wise, there's a different rhythm from 00:10:433 (1) -
14:32 Milan-: maybe ctrlg'ng 00:10:433 (1,1) - would be better, but up to you
14:34 DreaM117er: umm...keep it, I think it's fine
14:35 DreaM117er: milan, set nc here?? 00:09:405 (5) -
14:36 Milan-: if you want to
14:36 DreaM117er: ok :D
14:37 Milan-: also 01:16:948 (4,5,1) - this stack kills all the momentum of the kiai imo ;;
14:38 Milan-: you could move (5) like near to 01:16:433 (2) - i guess
14:39 Milan-: rest is good to me. tell me when you update
14:39 DreaM117er: ok, move to stack 01:17:805 (3) - 's head
14:39 DreaM117er: ok
14:41 DreaM117er: Updated :D
14:42 DreaM117er: wait
14:42 DreaM117er: snap wrong
14:42 Milan-: waiting
14:45 DreaM117er: ok, done
14:46 DreaM117er: ...
14:46 DreaM117er: wrong again
14:48 Milan-: xd
14:48 Milan-: what's wrong
14:49 DreaM117er: I use wrong snap space snaped
14:51 DreaM117er: ok, milan. check again
14:52 Milan-: ok xd
14:52 DreaM117er: xd
14:55 Milan-: why were you using 1//12 snap lmao
14:57 DreaM117er: coz I use 1/4 snap, 00:09:062 (2,3,4,1) - these one wrong
14:57 DreaM117er: 1/12 can snap all 1/3 and 1/4
14:58 Milan-: seems easier to fail doing so xd
14:58 Milan-: ok will bub now
14:58 DreaM117er: really...
14:58 DreaM117er: thanks :D
Luel Roseline
Shorter than mine...

01:00:833 (0) - Spinner(just suggestion)
Mafumafu
[General]
The gap between Normal and Hard is too large imo.


[Easy]
CS3 AR4 OD3 HP3 and rename to Normal
01:17:291 (1,2,3,4) - Rhythm should be http://puu.sh/osJEV/6d43e9d6ed.jpg to keep consistent with previous part.

[Normal]
按照Advanced做这个难度吧 星数要在2.3左右

[Hard]
00:08:719 (1,1) - Now that you are making antijump patterns here yet I think it's better to stack them.
00:52:605 (1,2) - Spacing too large.
00:59:462 (1,2,3,4) - Jump
01:18:491 (1,2) - Spacing too large
01:20:548 (3,4) - ^

[Insane]
00:08:376 (1,2,3,4,1,2,3,4,1) - 1/3 should be in entire new NC. http://puu.sh/osK8y/d845b2fda1.jpg

Call me back!
Topic Starter
DreaM117er

Regraz wrote:

[General]
The gap between Normal and Hard is too large imo. >我把N跟H的難度調整下,Hard改簡單點,N基本不動太多


[Easy]
CS3 AR4 OD3 HP3 and rename to Normal
01:17:291 (1,2,3,4) - Rhythm should be http://puu.sh/osJEV/6d43e9d6ed.jpg to keep consistent with previous part. >fix

[Normal]
按照Advanced做这个难度吧 星数要在2.3左右

[Hard]
00:08:719 (1,1) - Now that you are making antijump patterns here yet I think it's better to stack them. >感覺這裡不用疊起來,疊著反而不好讀
00:52:605 (1,2) - Spacing too large.
00:59:462 (1,2,3,4) - Jump
01:18:491 (1,2) - Spacing too large
01:20:548 (3,4) - ^

[Insane]
00:08:376 (1,2,3,4,1,2,3,4,1) - 1/3 should be in entire new NC. http://puu.sh/osK8y/d845b2fda1.jpg >fix

Call me back!
1.49-2.05-3.31-4.44
I如果還要調整,再告訴我一次

謝謝瓜子哥 :)
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