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sana - Kotonoha Clinic

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Total Posts
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Topic Starter
Kite
This beatmap was submitted using in-game submission on 03 April 2016 at 17:44:05

Artist: sana
Title: Kotonoha Clinic
Tags: (un)sentimental unsentimental spica めざめP Mezame-P つなまる Tuna Maru tsunamaru mztm meisa 7@ 初音ミク hatsune miku vocaloid ruru_ tsuitta
BPM: 151
Filesize: 7563kb
Play Time: 03:34
Difficulties Available:
  1. Easy (1.62 stars, 161 notes)
  2. Hard (3.3 stars, 512 notes)
  3. Moroi (4.59 stars, 771 notes)
  4. Normal (2.21 stars, 317 notes)
Download: sana - Kotonoha Clinic
Information: Scores/Beatmap Listing
---------------


Lyrics
南南西の夜空に明けの明星 (あかぼし)
君に触れたその日から生まれ落ちて
恋愛~(なん)とか散々するほど毎回本気になっちゃって
全然どうにも上手くいかないな いつものことで

たったったっ
走るこころ 明日も会えたなら なに話そう?
ゆらゆら どうしてかな 不安になるみたいな

全然大丈夫 もう いちにのさんしでリセットして
この空っぽの身体が愛に繰(く)れて
全然どうにもやっぱり上手くはいかないなぁ
意地悪な君に空回り
もう、なんて いらいらしている イライラ

反対言葉で遊ぼ 君にうそつき
こんなにホントは伝えたいこと ここにあるよ
ねぇねぇいつもの典型 大体想像通りになったって
いったいぜんたい論ずるところ そばにいたいな

たったったっ
駆けるこころ 夢に会えるなら 君がいいな
ぐらぐら わかんないよ 明日のことなんか

だんだん遠くなる君に 彼女は一つ言葉を投げた
橙色の空のした 答えは身体さえ貫いた
「そうなんだ・・・」って あの子とだって 幸せだって君が笑って
どうして? なんで? こうなったって 考えたって邪魔者なので
震えた声で誤魔化して 俯(うつむ)きながら託(ことず)けました

君が ねぇ 行かないで 滲む背中に声が溶けて
痛い 痛い 覚めない夢が
全然どうにもやっぱり上手くはいかないなぁ
もう いちにのさんしでリセットして
どうか 届かない光 きらきら

Translated Lyrics
Since the day the morning star appeared in the south-southwest night sky
and you saw it, I was born
Each time, I get so serious it’s like scattering love
No matter what I do, it won’t go well at all, just like always

tattatta
My heart runs; If we could’ve met yesterday,
what would we’ve talked about?
Why am I trembling like I’m getting anxious?

I’m completely, completely, fine! I’ll reset it with a one, two, and three
This empty body is opened by love
I knew it, no matter what I do, it won’t go well at all
Just staying around the mean you fruitlessly
Aah, I’m nervous, nervous

Playing with hostile words, I lie to you
I want to tell you the truth so much
Hey, hey, the usual pattern; Even if it mostly goes as I imagined,
why the heck do I want to be with you when we argue?

tattatta
This racing heart of mine, if I'm able to meet you in a dream, you're so wonderful
I’m dizzy, so unsure about tomorrow

You gradually grow distanced from me, and your girlfriend throws a single word at you
The answer underneath the orange sky
"I see…" I say; Even with that girl, you laugh, "I’m happy"
How? Why has it ended up like this? No matter how you look at it, I’m just a nuisance,
I deceived with a shaking voice, and looked downwards as I made excuses

You’re…hey, don’t go, My voice dissolves before it reaches you
It hurts, it hurts, this unwaking dream
I knew it, no matter what I do, it won’t go well at all
I’ll reset it with a one, two, and three
Please twinkle, unreaching light
ac8129464363
!!!!!!!!!!!!!!!!!!!!!!
pkk
hello, I am player with reading problem, I cannot read ar8.8 151 bpm, please make ar8, easy for my eyes

thank

i lov hatson miko
Secretpipe
lmao I have the same bg

i'm reportin' u irl
Topic Starter
Kite
how many lightbulbs does it take to change a person
VINXIS
clinic
Zero__wind
cool, so this is another map for sana's new album~

btw, '(un)sentimental spica' can be added in tags as it's the album's name.
Topic Starter
Kite
Oh you are right, totally forgot about that
dqs01733
just some very minor adjustment suggestion on highest diff

[Moroi]
  1. 00:30:552 (5) - rotate like 10-15° clockwise? would make a bit nicer flow
  2. 01:14:857 (8) - ?
  3. 01:18:830 (7) - could give it a little upward curve
  4. 01:20:419 (4) - think u should make the same overlap with this one too. just looks like youre getting that pattern set up with the objects around it then nope
  5. 01:26:579 (3) - nc this? sounds like its exclusively following the kicks unlike 01:26:181 (1,2,3) - . also 1/1
  6. 02:58:168 (1) - still think you should split this up :( or even with the first slider extended one more repeat
great mapset though, good luck !! :)
S h i a
General:

KIAI time too long.More than 1/3 now. consider remove from 02:15:453 to 02:31:347 ?

Easy:

01:05:519 (1) - I suggest make a change to this slider since it's a easy diff:
O->->-O ( a bit hard for newbies to read ) O-O O-O ( better )
so if you take this suggest, this 2 slider needs the same change [ 01:16:645 (1) - and 02:52:009 (1) - ]
01:29:360 (1,2,1) - better resharp this 2 big slider... not a lazy half screen semi-circle. Or, fill this part with sliders and notes. what do you think?
02:44:062 (2) - NC here?


Normal

01:13:466 (4) - NC
01:14:261 (1) - remove NC
01:15:056 (3) - NC
02:44:062 (2) - NC


Hard

00:42:075 (5) - add whistle on the slider end?


Moroi

how about make CircleSize to 3.5?
Why no widescreen support in this diff but other diffs have..

00:27:373 (1) - better add NC here to help better read of these fast sliders.
00:58:168 (3) - add a note here? I don't know if this fit your thought but I feel it would be nice to add 1 note here.lol
01:05:519 (1,2,3,4,1,2,3,4,1,2) - Not friendly here.. really. I suggest move 01:06:314 (1,2,3,4) - a little bit and not completely hidden by sliders above.
serously even change like I said above, this part still like a black hole for players.



That's all for me. I wish I would give you a star but I'm -1 KDS now. lol
Good map and great song. your unique hitsounds makes all those mapset really nice to play ~ good luck. (guess my english is getting bad.. :( sorry )
Asphyxia
(*⌒▽⌒*)θ~♪


[General]
  1. HP values in Normal & Easy feel really low, it's like they have no challenge at all. Maybe raise each of them by 1 / 2?
[Moroi]
  1. 00:27:373 (5) - Like the modder above me suggested, NCing all three of the 1/8 sliders could be nice for the reading and the NC would fit the sound change, up to you of course.
  2. 00:34:128 (7) - I think you should make the blanket perfect, either by moving the slider back a little, or rotating it, similar to what you have at 00:28:168 (1) - .
  3. 00:50:420 (1,2,3) - The slider-ends are quite noisy, try silencing the ends, would be pretty cool! Apply for every similar pattern if you agreed to this one.
  4. 01:21:413 (4) - If you want to make the blanket absolutely perfect, adjust the beginning of the slider so it doesn't overlap the note as badly as it does now.
  5. 01:51:214 (7) - Blanket ;w;
  6. 01:55:784 (4,5) - Consider unstacking 01:55:983 (5) - because sure, it might vocal-wise, but the beat that covers 5 is so much different compared to 4, and it has its own special sound, so it'd be better off unstacked.
  7. Perfect!
[Hard]
  1. 00:48:830 (4) - I think you forgot NC?
  2. 00:59:956 (1) - If you'd adjust the end of the slider by moving it up a little, it'd be perfectly parallel with 00:59:559 (6) - which would look more appealing visually.
  3. 02:30:950 - Maybe add a note here for the vocals, like you did in Moroi? Feels rather empty now ;
[Normal]
  1. 02:30:950 - Like in Hard, putting a note here would be really sweet because of the vocals.
Nothing wrong with the mapset, really clean and solid. Just few suggestions.
Okoratu
Add a google translate version of the lyrics to the description pls
Topic Starter
Kite
I'll apply mods sometime the next days, thanks for all the mods!
Asahina Momoko
sAme to Asphyxiaaaa

Easy

  1. 00:48:036 (2) - HOLY

Normal


  • very good!!

Hard

  1. 01:08:698 (3,4,5,6) - the lyrics says "one, two, three, four" so put nc on 01:08:698 (3) - xddd

Moroi

  1. 00:49:625 (4,5) - more distance here would be natural to play imo
  2. 01:08:698 - put note here to follow downbeat with shorten 01:08:499 (2) -
  3. 01:11:678 (2) - same^
  4. 01:39:691 (3) - forgot nc?

overall, pretty well made and cool mapset!!
great job Kite, good luck!! :oops:
Topic Starter
Kite
Made a bunch of adjustments based on the mods, didn't apply all of it though.
Thanks for the mods everyone!
strickluke
daidai genome
Topic Starter
Kite
Changed some blue tick new combos and added a missing finish sound on all diffs
Nathan
10:16 sukiNathan: asdfasd
10:18 sukiNathan: 02:02:340 (4) -
10:18 sukiNathan: nc?
10:18 sukiNathan: for the transition from anti-jumps to 1/2
10:18 Kite: o right
10:19 sukiNathan: 02:23:301 (1) - forgot this one?
10:19 sukiNathan: 02:27:274 (1,1) - d
10:20 Kite: nah that one is alright imo since the shhhh for shiawase is starting there lol
10:20 sukiNathan: oh mk
10:20 Kite: same for the other one
10:21 Kite: 02:28:863 (5) -
10:21 Kite: removed it here
10:21 sukiNathan: kk
10:21 sukiNathan: 02:40:685 (7,1) - could buff this spacing tbh
10:22 Kite: done
10:24 sukiNathan: the last spinner feels over extended
10:24 sukiNathan: not really a problem but imo u could reduce it
10:25 Kite: it was longer before, now it ends when the rain sound is starting to fade out
10:26 Kite: could end it at previous long white tick
10:26 sukiNathan: yeah
10:26 Kite: okay changing in other diffs
10:27 sukiNathan: you still have some blue tick ncs in hard
10:28 Kite: was about to check in hard diff haha
10:30 *sukiNathan is editing [https://osu.ppy.sh/b/910650 sana - Kotonoha Clinic [Normal]]
10:30 sukiNathan: 01:32:539 (1) -
10:30 sukiNathan: 01:35:718 (1) -
10:30 sukiNathan: was that spacing intentional
10:31 Kite: nope
10:32 Kite: fuck
10:32 Kite: lol
10:32 sukiNathan: 02:20:221 (1,2) - overlap is iffy
10:32 sukiNathan: slightly overlaps the tail of 2
10:32 sukiNathan: 02:24:592 (3,1) - this too
10:32 sukiNathan: can barely see any of the path so mmmmmmmmmmm
10:33 sukiNathan: 03:17:440 (1,3) -
10:33 Kite: i dont think its a huge problem personally
10:35 Kite: ill leave the overlaps
10:36 sukiNathan: mh are you sure lol
10:36 sukiNathan: for the 1st and 3rd one you just need to move it a tiny bit
10:36 sukiNathan: http://puu.sh/nNwbi/5af426d25e.jpg
10:36 Kite: i guess that works
10:38 sukiNathan: did u change the first one too
10:38 sukiNathan: I guess the second one is acceptable
10:38 sukiNathan: since you introduced overlaps in the easy too
10:38 Kite: changing first one
10:38 Kite: also moved 03:19:426 (6,1) - around
10:38 Kite: since it was a bit high up
10:39 Kite: http://puu.sh/nNwon/8e844d0a45.jpg
10:39 Kite: is this alright
10:40 sukiNathan: yeah
10:41 *sukiNathan is editing [https://osu.ppy.sh/b/918201 sana - Kotonoha Clinic [Easy]]
10:41 sukiNathan: 00:33:731 (3,1) - i'm absolutely sure stacks like this will get insta dq'd LOL
10:42 sukiNathan: one of my own easy diffs got dq'd for a tiny overlap on a slider tail
10:42 Kite: eh for real?
10:42 Kite: its pretty straight forward
10:42 sukiNathan: yeah
10:42 Kite: i did that a few times
10:42 sukiNathan: really wtf
10:42 sukiNathan: qats dq'd two of my maps for stuff like that
10:45 Kite: 03:06:314 (2,3,1) -
10:45 Kite: is this ok then
10:45 sukiNathan: don't think so
10:45 Kite: because id have no idea how to fix that without remapping the whole section
10:45 sukiNathan: yeah lol
10:45 Kite: i can fix the other one easily
10:46 sukiNathan: can you fix stuff like 01:38:897 (1,1) - too
10:47 Kite: uh
10:47 Kite: maybe.. lol
10:48 sukiNathan: 01:50:022 (1,1) -
10:48 sukiNathan: 02:04:327 (1,3) -
10:49 sukiNathan: 03:11:877 (2,1) -
10:49 sukiNathan: if you fix those i'll bubble after
10:50 Kite: 03:04:724 (1,2,3) - this too?
10:50 Kite: wh
10:50 Kite: wait
10:50 Kite: 03:06:314 (2,3,1) -
10:50 sukiNathan: yeah
10:53 Kite: really no idea how to handle this 02:04:327 (1,3) -
10:53 Kite: lol
10:54 sukiNathan: hm
10:54 sukiNathan: http://puu.sh/nNxh8/af2ed04718.jpg
10:54 sukiNathan: would have to move 02:07:506 (1) - a bit after
10:55 Kite: i shortened the slider instead
10:56 sukiNathan: oh kk
11:01 Kite: okay
11:01 Kite: fixed as best as i could
11:01 Kite: easy diffs are so cancer
11:02 sukiNathan: ikr
11:04 Kite: lemme know if theres anything else
11:05 sukiNathan: ar for easy and normal seem a bit high
11:05 sukiNathan: especially for a 151 bpm map
11:06 Kite: 3/5 instead?
11:07 sukiNathan: yeah
11:07 sukiNathan: could lower hard a tiny bit too maybe
11:07 sukiNathan: there's a jump between normal and hard but it makes sense with the density of hard
11:07 Kite: nah i think hard is about right
11:07 sukiNathan: ok that's fine
11:08 Kite: its actually quite nice to make entire diffspread on your own
11:08 Kite: dont have to wait for guest mappers to fix mods + you can keep gimmicks in all diffs
11:08 sukiNathan: yeah
11:08 Kite: like the back and forth stuff
Topic Starter
Kite
Thanks!
Koiyuki
General
  1. 01:15:056 - the timing point should be set at 01:05:519 -
  2. 02:15:452 - there is no need to be a kiai time imo
Insane
  1. 03:18:036 (4) - nc?
i find it nothing to complain about except the timing section, i dont wanna pop the bubble but it has to be fixed
those back and forth jump is quite cruel ;;
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