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ASIAN KUNG-FU GENERATION - Re:Re:

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Topic Starter
Haya
This beatmap was submitted using in-game submission on Mittwoch, 18. Mai 2016 at 22:01:35

Artist: ASIAN KUNG-FU GENERATION
Title: Re:Re:
Source: 僕だけがいない街
Tags: Boku dake ga inai machi AKFG ReRe Erased Opening TV Size [Epicz]
BPM: 155
Filesize: 17674kb
Play Time: 01:29
Difficulties Available:
  1. Epicz' Easy (1,68 stars, 111 notes)
  2. Hard (3,41 stars, 255 notes)
  3. Insane (4,36 stars, 304 notes)
  4. Normal (2,11 stars, 165 notes)
Download: ASIAN KUNG-FU GENERATION - Re:Re:
Download: ASIAN KUNG-FU GENERATION - Re:Re: (no video)
Information: Scores/Beatmap Listing
---------------
Ok let's do this.

Easy by Epicz
Normal by Haya
Hard by Haya
Insane by Haya
-sandAI
Insane
00:48:142 (3) - Insert Clap here
00:49:304 (4,5,6,7,8) - Just a recommendation, having all of these as claps can strengthen this stream.
01:10:400 (2) - This jump is larger than some of the other ones in this song. I can understand maybe having these jumps in the kiai part, but this isn't a section that is very intense, so I would recommend having it closer to 3, but the same distance from 1.
00:12:917 (1) - Overlap the 1 on the 5 at 00:12:529 (5)
00:19:110 (1) - Overlap the 6 at 00:18:723 (6) on the 1
00:43:691 (8,1,2) - perhaps equal the spacing between the 7,8 and 1. This expanded jump leading to slow-stacked notes might be tricky.
01:16:788 (8) - Putting the head of the slider on the 6 at 01:16:400 (6) also makes the 9 overlap. Might make it look pretty :)

Not very much, great map!
Topic Starter
Haya
Thanks for the mod!
Yoratama
Hi , From #modreqs, sorry it's jus a little :D
SPOILER
GENERAL
change combo colour related to background
NORMAL
00:05:949 (4) - change to circles maybe?
00:06:723 (1,2) - switch between 1 and 2, since your clap is in the end
00:12:723 - add circle stacked to 00:12:917 (1) -
00:17:368 - add circle here, too monotonous.
00:23:562 - ^ same as before
00:32:852 - ^ stacked with 00:33:046 (4) -
00:34:594 - move 00:35:755 (3) to here and move 00:34:594 (1,2) to 00:35:755 - to follow the vocal
00:51:433 - add circle stacked to 00:51:626 (1) -
00:52:981 - ^
00:55:497 (4) - change to 1 circle maybe?
01:15:433 - add circle
01:21:626 - ^
01:24:723 - ^
HARD
00:33:433 (2) - change to long slider like before.
Can't do much for hard, it's already good for me :D
Hope it good :D
SagiriBM
wow that's actually a very good map gl !

Topic Starter
Haya
Thanks Yoratama, Bad Monsterz :)
Chiyuyu
[Insane]

  1. 00:08:659 (2) - maybe ctrl + g?
  2. 00:09:433 (4) - http://puu.sh/nzked/56177efcd9.jpg
  3. 00:14:852 (8) - not the best slider
  4. 00:18:917 (7) - stack with 00:18:336 (4) -
  5. 00:19:110 (1,2,3,4,5) - http://puu.sh/nzkkz/573188c4a9.jpg
  6. 00:23:755 (6,7,8) - ^
  7. 00:19:497 (2) - ctrl + g
  8. 00:19:884 (3,1) - in the idea they should be symmetrical
  9. 00:22:981 (4) - maybe http://puu.sh/nzkqR/da4d499d64.jpg
  10. 00:29:175 (4,5,6,7,8) - use ctrl + shift + r to make it look more interesting
  11. 00:31:884 (4) - I do not like when the slider begins. he would have looked better with the Ctrl + g
  12. 00:34:594 (1,2,3,4) - I think, these sliders are not particularly beautiful scattered on the site. I offer it http://puu.sh/nzkKg/04a5c76a25.jpg and http://puu.sh/nzkLq/b027704230.jpg
  13. 00:49:013 (2) - x460 y48
  14. 00:49:110 (3) - x472 y 36
  15. 00:50:852 (3,4) - copy this 00:50:078 (1,2) - and arrange with them the next
  16. 00:51:626 (1,2,3,4) - please change it somehow
  17. 00:54:723 (1) - ^
    01:10:207 (1,2,3,4,5,6,7,8) - ^
[Hard]
  1. 00:14:465 (1) - x100 y276
  2. 00:18:917 (6) - x268 y140
  3. 00:19:110 (1) - x380 y136
  4. 00:19:110 (1) - select both notes and reload 5 on the coordinates x300 y132
  5. 00:43:691 (5) - x388 y296
  6. 00:43:884 (1) - change the view and move to the beginning of the coordinates x292 y348 (therefore, the following symmetric slider that also needs to be changed)
  7. 01:24:917 (3) - ctrl + g
good luck
Topic Starter
Haya
Thanks for the mod :)
hackSL
sry for poor mod,
Insane
00:03:142 (4) - add note
00:05:852 (3) - ^
00:08:949 (3) - ^
00:10:594 (6) - change that slider for two1/4 slider , 00:10:884 (7) - delete , 00:11:271 (9) - delete (imho
00:11:368 (1,2) - change it for circles?
00:12:723 (5) - delete note?
00:50:852 (3,4) - delete and add note here 00:50:852 (3) -
00:51:239 (4) - delete and add note here 00:51:433 (4) -
00:55:884 (3) - delete
01:15:142 (2) - I'm not sure, but here can be a note
01:15:626 (3) - delete and add note 01:15:626 (3) -

Hard
00:50:852 (3) - i think 1 circle will be better there
00:52:400 (3) - ^
00:58:207 (2,3,4) - do it like that 00:56:659 (2,3) -

Hard, Normal and Easy is nice, good luck
Topic Starter
Haya
Thanks for the mod, hackSL :)
teko8
Hey! Here's the "quick check" you asked for. :P

General Modding
All difficulties:

Kiai Timing: I would add a kiai time from 01:14:852 - to 01:27:239 - .

Epicz' Easy:

00:08:271 (3) - Crtl+g on this.
01:00:529 - Add a beat here. Move 01:00:529 (3) - to 01:00:917 - and end at 01:02:465 - (requires shortening by 2 ticks (1/4 snap division).

Normal:

00:54:529 - Add a beat here. Spacing evenly from previous object and the next.
00:39:239 (4) - Add finish hitsound here.
00:40:788 (1) - Add finish hitsound here.
01:01:691 (3) - Add whistle hitsound here.

Hard:

00:37:207 - Add a beat here. Afterwards, place this and 00:37:304 (6) - closer to 00:36:917 (5) - so that it creates a small stack. Revise spacing to 00:37:497 (7) - as needed.
00:44:465 - Place a beat here that's equidistant from the end of 00:43:884 (1) - and the beginning of 00:44:659 (1) - .
00:44:659 (1) - Remove NC here.
00:58:207 (2,3,4) - Replace these with a back-forth slider + a beat like 00:56:659 (2,3) - ,
01:12:336 - Add beat here that's on the center of the playfield.
01:24:917 (3) - Ctrl+g on this. Flows better imo.

Insane:

00:00:530 (1,2) - This is the only spot where the slider isn't 1 tick after the last. Extend 00:00:530 (1) - length and fix spacing to stay consistent (i.e. Similar to 00:03:626 (1,2) - and 00:06:723 (1,2) - ).
00:04:400 (3,4,5,6) - Only notes that are stacked like this, could make into back-forth pattern similar to 00:01:304 (3,4,5,6) - or 00:05:949 (3,4,5,6) - .
00:08:659 (2) - I would Ctrl+g this so that it flows better.
00:11:271 (9) - Remove this. Doesn't sound like it should be there.
00:16:400 (3) - Move this slightly up and to the right so that the jump from 00:16:013 (2) - isn't as hard (e.g. 00:16:400 (3) - starts at x:112 y:292).
00:19:884 (3) - Add clap hitsound to slider end only.
00:28:207 (1) - Remove NC here and place down and to the left of 00:27:820 (4) - (i.e x:96 y:228, or somewhere close to that). Maintain spacing.
00:28:400 (7) - Create NC here.
00:29:368 - I feel like there should be a beat here considering how the last few repeats of the same rhythm have had it here. This may not be right though. If you think it's fine, then create a NC @ 00:29:562 (4) - and maybe remap the combo to be beat, beat, slider, slider, beat, beat, beat instead.
00:34:594 (1,2,3,4) - These sliders feel all over the place. Consider remapping to have them in the same directional orientation or distance spacing.
00:36:917 (5) - I would move the end of this close to the stream at 00:37:304 - and add a beat at 00:37:207 - (extending the stream by 1).
00:43:884 (1,2,3,4) - This bit feels off for the part it's at. I would remap 00:43:884 - 00:45:046 - so that there's a beat on every white and red tick similar to the other combos in this section (it's the chorus and shouldn't have to have the player suddenly slow down for beats that are all a whole white tick apart).
00:54:723 - I would remap this section to be timed like this...

This creates a better lead-in to the slow section that you have here in my opinion .
01:14:271 (5,6,7) - I feel like 6 should not be this far out. Would move inward and revise spacing on stream as needed .
01:24:142 (1) - Shorten back to the red tick and create larger spacing between this and 01:24:529 (2) - so that it follows the previous patterns.
01:25:304 (1) - Remove NC here. Make this part of the previous combo. Have this and the next beat NOT be part of the last set of jumps.
01:25:691 (3) - Create NC here. The last set of jumps sounds like it should start here instead.


Possible other changes
Epicz' Easy:

01:27:239 (1) - Extend to 01:29:368 - . Remove all hitsounding.


Normal:

01:27:239 (1) - Extend to 01:29:368 - . Remove all hitsounding.

Hard:

00:28:400 (1,2,3,4) - Only time stacks like this occur. Could remap to sliders or a small pattern.
01:07:884 (3) - , 01:08:659 (1) - , 01:09:433 (4) - , 01:10:207 (1) - , 01:10:981 (3) - , 01:11:755 (1) - , 01:12:529 (2) - , Add finish hitsounds. Remove finish hitsound at 01:12:529 (2) - .
01:27:239 (1) - Extend to 01:29:368 - . Remove all hitsounding.

Insane:

00:12:142 (3,4,5,6) - I would revise this pattern to look something like this...

Just an idea.
00:18:529 (5) - Add clap hitsound here.
01:13:304 - Create a build-up effect here using multiple inherited points. Scale volume starting at 30%~ up by 5% every 4 ticks (1/4 snap division).
01:27:239 (1) - Extend to 01:29:368 - . Remove all hitsounding.

Promising set overall. Keep it up! :)
tomatoh4wk
hi, from #modreqs
im new in mapping community, sorry if it's useless :lol:
General
"アジアン・カンフー・ジェネレーション"(katakana notation) is uncommon in japan, so I recommend remove it.
Insane
00:09:820 (1,2) - change to slider
00:10:981 (8) - change to circle imo

00:13:304 (2) - change to 1/2 slider
00:16:788 (4) - ^
00:17:175 (1) - change to 2 circles
00:26:078 (4,5) - change to circle like 00:27:626 (3,4,5) -
00:26:659 (6) - nc?
00:26:852 (1) - del nc?
00:29:175 (4) - change to 1/2 slider

good luck!
Topic Starter
Haya
Thanks teko8, RiccaGreenwood for the mods :)
Stjpa
irc mod with epicz
2016-03-09 22:31 Stjpa: kann dir aber wenn du willst nen kleinen irc mod geben
2016-03-09 22:32 [Epicz]: klar, gerne
2016-03-09 22:32 Stjpa: 00:01:304 (2,4) - sowas ist unrankable weil man den slider sieht bevor man den circle überhaupt geklickt hat
2016-03-09 22:33 Stjpa: 00:03:239 (5) - sliderend ist auf nem downbeat, sollte fürs emphasizing (also betonung) eher clickable sein
2016-03-09 22:34 [Epicz]: kk
2016-03-09 22:34 [Epicz]: pack ich dann einfach nen circle hin
2016-03-09 22:34 [Epicz]: unde lass den slider später starten
2016-03-09 22:34 [Epicz]: -e
2016-03-09 22:34 Stjpa: 00:11:368 (1,2) - der NC spam ist schon relativ weird, ich selber würde aber beides einfach löschen damit man eine kleine pause hat, was in Easys ziemlich appropriate ist besonders weil du hier 1/1 spam hast
2016-03-09 22:35 Stjpa: 00:14:465 (4,5,6) - flow'd total komisch, [http://puu.sh/nANO6/b8865f2889.jpg versuch mal sowas] sodass du quasi ein square hast
2016-03-09 22:35 [Epicz]: oh ja
2016-03-09 22:35 Stjpa: 00:16:013 (1,3) - pls get rid of this overlap
2016-03-09 22:35 Stjpa: 00:19:110 (1) - könntest du evtl rotieren damit es besser mit dem vorherigen flow'd
2016-03-09 22:36 Stjpa: 00:22:207 (1) - ^
2016-03-09 22:36 Stjpa: 00:29:949 (3,4) - fix blanket :v
2016-03-09 22:37 Stjpa: 00:34:594 (1,2,3) - path ist etwas unklar, weil auf diese weise 3 auch der nächste clickable object sein könnte von der distanz her
2016-03-09 22:37 Stjpa: 00:38:852 (2) - verstehe nicht wirklich, warum du hier nen 2/1 slider benutzt wenn die vocals ganz normal sind
2016-03-09 22:38 Stjpa: 00:38:852 (2,3,4,1) - solltest du vllt komplett neu positionieren, sieht etwas forced aus
2016-03-09 22:38 Stjpa: 00:41:949 (2) - wie am anfang, hier überspringst du nen downbeat der clickable sein sollte
2016-03-09 22:38 Stjpa: 00:48:529 (3,1) - fix blanket
2016-03-09 22:38 Stjpa: 00:52:788 (5,2) - ist nicht richtig gestackt
2016-03-09 22:39 Stjpa: 00:53:175 (1,3) - und overlap :v
2016-03-09 22:39 Stjpa: 00:57:046 (2,4) - könntest du eventuell blanketen, musst du aber eher ausprobieren
2016-03-09 22:39 Stjpa: 00:59:368 (1) - evtl rotaten für nen besseren flow?
2016-03-09 22:40 Stjpa: 01:03:626 (2,3,2,4,2) - ignorierst die downbeats wieder, bei dem 2/1 reverse-slider machts aber nichts aus
2016-03-09 22:41 Stjpa: 01:13:304 (1) - nc weg, erst bei 01:14:852 (2) -
2016-03-09 22:41 Stjpa: und dann die ganzen nc's dahinter anpassen
2016-03-09 22:41 Stjpa: 01:19:497 (1,2) - slidershape könntest du definitiv verbessern
2016-03-09 22:42 Stjpa: 01:21:046 (2,1) - könnte auch distracten und dafür sorgen, dass der spieler das falsche objekt klickt
2016-03-09 22:42 Stjpa: 01:23:755 (3) - dont fucking ignore downbeat :(
2016-03-09 22:42 [Epicz]: :(
2016-03-09 22:43 Stjpa: 01:24:529 (4,1) - seltsamer flow, könntest den slider evtl mehr curven oder sowas
2016-03-09 22:43 Stjpa: 01:25:304 (1,2,3) - pls proper triangle
2016-03-09 22:44 [Epicz]: ist ja doch ne ganze menge
2016-03-09 22:44 Stjpa: und dann noch paar sachen, die du Haya ausrichten könntest
2016-03-09 22:44 Stjpa: er sollte im BG die schrift oben links evtl wegmachen, weil das weird aussieht
2016-03-09 22:45 [Epicz]: das sollte ja kein problem sein
2016-03-09 22:45 Stjpa: außerdem kann er seinen namen aus den tags entfernen
2016-03-09 22:45 Stjpa: und er sollte in jeder diff widescreen support ausschalten
2016-03-09 22:46 [Epicz]: ne, aber der mod war echt klasse :3 werd wohl alles so übernehmen
2016-03-09 22:46 [Epicz]: danke noch mal
2016-03-09 22:46 Stjpa: bist halt auch ein veraltetet mapper :D
2016-03-09 22:46 [Epicz]: aber wollst das nicht lieber ins forum posten? das ist ja wohl mehr als nen kd wert
2016-03-09 22:46 [Epicz]: ja, gut möglich
2016-03-09 22:46 Stjpa: könnte ich, aber wozu xD
2016-03-09 22:47 [Epicz]: dann sehen die qats was schon alles an der map gemacht worden ist
2016-03-09 22:47 [Epicz]: und kudosu sind immer gut
2016-03-09 22:47 [Epicz]: xd
2016-03-09 22:47 Stjpa: dann post ichs halt eben :v
KINGDUNEGON
Epicz Easy

00:43:788 dont break the kiai, even if intended, it has to be 15sec long
01:20:949 ^

01:22:594 a reverse slider would be more fitting IMO
01:23:755 put that slider closer to the last one and Ctrl+G to get that flow correct
Topic Starter
Haya
Thanks for the irc mod, Stjpa.
KINGDUNEGON, Kiai doesn't have to be 15 seconds long, it's just a recommendation. Thanks for the mod though!

:)
Moa
Hi From my modding Queue~~~~
[Easy]
00:16:013 (1,3) - not overlap
00:22:207 (1,2) - fix blanket
00:23:755 (3,1) - both slider pls ( Ctrl+C , Ctrl+V)
00:29:949 (3,1) - ^
00:40:400 (4,1) - make blanket?
00:46:594 (4,1) - fix blanket
00:48:529 (3,4) - ^
00:48:529 (3,1) - ^
00:52:788 (5,2) - stack
00:53:949 (2,3) - fix blanket
01:00:917 (4,1) - ^
01:11:368 (4,1) - ^
01:13:304 (1,2) - make blanket?
01:16:013 (3,1) - fix blanket
01:19:497 (1,2) - not overlap and fix blanket
01:21:046 (2,1) - fix blanket
[normal]
good
[hard]
00:34:594 (1,3) - not good overlap
00:40:788 (1,1) - ^
01:19:497 (1,3) - ^
good rhythm
[insane]
00:00:530 (1) - not good 3/4 slider in this time line because sound is finished in 00:00:723 -
00:03:626 (1) - ^ 00:03:820 -
00:12:142 (3,4,5,6) - not distant in 00:12:142 (3,4) - 00:12:336 (4,5) - this is jump timing
00:42:723 (5,6) - too distant
00:50:465 (2,3,4) - both distance
01:16:788 (8,9,1) - cut flow pls put circle in 01:17:368 - 01:17:755 -


OOOOK
GL :)
Topic Starter
Haya
Thanks for the mod, Moa :)
TenkaiPalm
Hi :) Here's my opinions:

Hard
01:14:465 (8) - This is just my opinion, but sliders that repeat multiple times are hard to follow if they're followed closely by another note. You don't need to change it, but yeah..

Overall this map is already pretty good in my opinion^

Insane
00:12:142 (3,4,5,6) - I feel like these jumps could be spaced out a little better maybe.
00:13:304 (2,3) - The spacing between these notes kinda feels awk. I understand if you're doing it because the gap in the vocals, but you did it again shortly after when there wasn't a gap in the vocals. Possibly add something in-between?
00:56:659 (2,3,2,3) - For example, this part feels like it's okay compared to the one before.

Overall it seems like these two maps are pretty good on their own 8-)
Sorry if I'm missing out on some stuffs :<
Good luck :>
Topic Starter
Haya
Thanks for your mod, TenkaiPalm! :)
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