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07th Expansion - Happiness of Marionette

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Topic Starter
gdeath
This beatmap was submitted using in-game submission on 2011年3月6日 星期日 at 11:35:56

Artist: 07th Expansion
Title: Happiness of Marionette
Source: Umineko no Naku Koro ni
Tags: Dai Video Game Seagulls When They Cry Visual Novel huang99520 BakaHuang
BPM: 98
Filesize: 7626kb
Play Time: 02:18
Difficulties Available:
  1. Easy (2.25 stars, 145 notes)
  2. Hard (4.69 stars, 384 notes)
  3. Normal (4.12 stars, 229 notes)
Download: 07th Expansion - Happiness of Marionette
Information: Scores/Beatmap Listing
---------------
21th Beatmap.

-Staff-
BG - Hijiri Tezuka
SB - gdeath
Skin - sasini

Easy - BakaHuang
Normal -gdeath
Hard - gdeath
Axey
你才是屎黄呢 baka gd >:(
Yuzeyun
[Normal]
00:41:601 (3) - Try to reduce this jump if you can (Or mirroring it to reduce it like this : http://osu.ppy.sh/ss/43610 ;) )
00:44:662 (4,5,6) - Snaping errors.


I'll look on the others levels later, but I think that this deserves a star =w=
Topic Starter
gdeath

Gezoda wrote:

[Normal]
00:41:601 (3) - Try to reduce this jump if you can (Or mirroring it to reduce it like this : http://osu.ppy.sh/ss/43610 ;) )
Good suggestion but i'll leave it and list 2 reasons below.
1.I have an easier diff for new players.
2.Actually,this is not a jump,and i think its kind of a big spacing.it could exsit in a normal diff

00:44:662 (4,5,6) - Snaping errors. didnt find the errors you mentioned?

I'll look on the others levels later, but I think that this deserves a star =w=

Thanks for your modding and star =)
Lissette
I like 07th Expansion <3

I feel timing off, but since I'm not very good with timing, I could not fix it, will get Liz to check it ^^

Hard
add at least a little break time

Normal
add at least a little break time
Check with AIMod there are some unsnapped notes
01:49:560 (1) - too far from prev note
i would preferred if your new combo pattern be like this: new combo at: 00:01:804 - 00:06:702 - 00:11:600 - 00:16:498 - 00:21:396 - etc (every 8 beats) but there are end of sliders there >< (the new combos in Easy and Hard are well set)

Star!

EDIT: I got this Offset: 1,835 is not perfect, but is better than yours
DeadAlready
:P 好久不見新圖了啊>w<
dNextGen
^_~
Topic Starter
gdeath

Lissette wrote:

I like 07th Expansion <3

I feel timing off, but since I'm not very good with timing, I could not fix it, will get Liz to check it ^^
Yup, i re-checked and found a better timing.

Hard
add at least a little break time
Sorry, I guess it might be ok even no break in whole diff as i've already mapped the full length =)

Normal
add at least a little break time
Check with AIMod there are some unsnapped notes
ahh,resnapped all notes
01:49:560 (1) - too far from prev note
kk,Shortened distance between both sliders
i would preferred if your new combo pattern be like this: new combo at: 00:01:804 - 00:06:702 - 00:11:600 - 00:16:498 - 00:21:396 - etc (every 8 beats) but there are end of sliders there >< (the new combos in Easy and Hard are well set)
Not changed.

Star!

EDIT: I got this Offset: 1,835 is not perfect, but is better than yours
Thanks a lot.but i got a better one already =)
Faust
Excellent.
Topic Starter
gdeath
Thanks for modding in IRC :)
Musty
heya gdeath

[General]

Offset : 1 800?
It's just my suggestion but , don't use white on a white BG..

[Hard]

AR : -2 because for a low BPM ...
OD : -1 because this diff is'nt really hard..
Slider Tick Rate : 2 Because the BPM is low
Yes i love use the word "low".

00:46:800 (6) - New Combo
00:48:025 (11) - New Combo
00:49:556 (1) - Delete new Combo
00:56:903 (5,6) - Suggest to : http://puu.sh/Dsn
00:58:127 (1,2,3,4) - Change to 1/6's streams
01:49:709 - Add Note
02:15:576 (2) - Center this note
02:16:800 (2) - ^
02:17:719 (1,2,3,4) - Just Suggestion : http://puu.sh/Dsv

[Normal]

01:05:170 (7) - Use Finish at the end of this Slider
01:05:782 (8) - New Combo
01:06:394 (1) - Remove New Combo
01:10:374 (1) - Finish?

Overall of the diff seems good.

[Easy]

00:10:680 (6) - Use Finish at the end of this Slider
00:12:823 (3) - For the final point of the slider structure ; move 1grid right (Lv3)

All Seems good, Star~
Ichigo-Sora
Yay umineko. One of my favourite bgms <3

Just one thing:

[Hard]
01:48:333 (4) - Finish?

No kudosu for this post ^^ Star~
xierbaliti
:shock:
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:43:129 (1) - new combo建议放到下一个上,和前边统一一下

其它没什么可挑的,很好了


Normal

01:02:109 (1) - 这里开始NOTE显得有点密了。而且slider大部分都是从红线开始的,打起来感觉有一点轻。建议创造一些白线上的点击._.(比如01:05:476这里小节的第一拍)
01:53:231 (1,2,3,4,5,6) - 高潮部分这里显得太空了,从3开始我感觉就可以增加NOTE的密度了。(从这里开始很长一段打起来像EASY)


Easy

00:43:435 (5,6,1,2) - 这种节奏在00:45:884 (2,3,4,1)这里可以再用一次(而且确实应该是要重复一次啊._.)


由于排列比较自然没必要grid mod,所以就这些了 8-) star
Topic Starter
gdeath
Fixed some issues from your mods, thanks =)
Leorda
Ohayou

General
The slider velocity is same on each diff? Why?

Easy

00:12:823 (3) - Perhaps make it like this? http://osu.ppy.sh/ss/48153
00:37:313 (3,4) - Just suggestion, your current shape of slider is a bit ugly, try like this? http://osu.ppy.sh/ss/48155 But, unfortunately, I can't put 00:38:537 (4) up because it's depending on spacing, but It's up to you
00:45:272 (x) - Add note here?
02:14:047 (7) - New combo?
02:16:496 (1) - Remove new combo?

Normal
00:41:598 (3) - Allign with 00:40:374 (2)?
01:18:945 (8) - Just suggestion, try put away from 01:17:721 (6), because I don't like overlapping @_@

Hard
I suggest you to raise the stack leniency at least 1 or 2 tick, because there's some stack are not looks stack. Example : 00:06:088 (6,7) = http://osu.ppy.sh/ss/48355

Actually, It's awesome if you set the BPM to 196
Topic Starter
gdeath
Fixed some parts from your suggestion.
Thanks =)
Hijiri Tezuka
Hello!

I have only 2 problems:
[Normal]
02:09:149 (1,2,3,4,5,6,7,8,9) - Were you trying to stack 3,6,9 under the previous circles? Confused me a bit while playing ^^;

And also, This is Eva-Beatrice's Song, so why not use a picture of Eva-Beatrice?

(+1Star)

Topic Starter
gdeath
Woooow, pretty nice pic.Will change this instead.
Thanks =)
AngelHoney
:) :)
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