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Julia Kovalchuk - Tolkni Menya (Push me)

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Total Posts
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Topic Starter
ZLOdeuka-
This beatmap was submitted using in-game submission on 4 февраля 2011 г. at 8:29:47

Artist: Julia Kovalchuk
Title: Tolkni Menya (Push me)
Tags: russian icebeam zorlok_
BPM: 105
Filesize: 7722kb
Play Time: 04:03
Difficulties Available:
  1. Beam's Normal (2,58 stars, 264 notes)
  2. Insane (4,82 stars, 616 notes)
  3. Zorlok's - Taiko (4,8 stars, 791 notes)
Download: Julia Kovalchuk - Tolkni Menya (Push me)
Information: Scores/Beatmap Listing
---------------
Perfect map ~ ^_^

One of the best songs of 2008

Thank you very much ~ IceBeam



http://www.youtube.com/watch?v=amgMOPsmXiY ~ nice mix ~ video
IceBeam
:)
Fight69
:)
gto461013
o.o
Topic Starter
ZLOdeuka-
o.o~
Sallad4ever
yo~

[General]
- just round the BPM to 150 :D
- remove the the unused osb file in the folder (there are 2, eh? 3?)
- the max size of SB elements is 800x600, resize all of the SB image to 800x600 or 640x480 to lower the sb load
- the "are you ready?" sign is barely heard, add a 2,5 audio lead in so there's enough time for it to appear

[Hard]
01:14:438 (2) - the repeat arrow is covered by 9's score burst, replace it
01:42:436 (2,3) - weird place for a jump, maybe 01:42:150 (1,2) into jump or make it normal spacing
02:40:287 (3,4,5) - why the 1/8? these don't sound very good :o
02:58:571 (4,5,6) - ^
I suggest to add some jumps (especially for the end) too make the map more challenging, maybe make a jump for each "tan tan tan tan", well it's up to you

Normal is good but let's see if there will be any modder who said "map it till the end" :P
can't say I like the SB but, nice map
star~
Topic Starter
ZLOdeuka-

Sallad4ever wrote:

yo~

[General]
- just round the BPM to 150 :D mb 105? okay~
- remove the the unused osb file in the folder (there are 2, eh? 3?) these files do not
- the max size of SB elements is 800x600, resize all of the SB image to 800x600 or 640x480 to lower the sb loadok~
- the "are you ready?" sign is barely heard, add a 2,5 audio lead in so there's enough time for it to appear no

[Hard]
01:14:438 (2) - the repeat arrow is covered by 9's score burst, replace it O_o okay
01:42:436 (2,3) - weird place for a jump, maybe 01:42:150 (1,2) into jump or make it normal spacing no~
02:40:287 (3,4,5) - why the 1/8? these don't sound very good :ono~
02:58:571 (4,5,6) - ^no~
I suggest to add some jumps (especially for the end) too make the map more challenging, maybe make a jump for each "tan tan tan tan", well it's up to youno...

Normal is good but let's see if there will be any modder who said "map it till the end" :P
can't say I like the SB but, nice map
star~

Thx~
Topic Starter
ZLOdeuka-
SB Done
kodomonoyume
:)

[general]
bug file "Julia - (ZLOdeuka).osb" available, delete it and full submit
green lines controlling volumes or custom hitsounds should be put between notes
green lines controlling kiai should be put on notes, but they shouldn't control volumes or custom hitsounds

[beam's normal]
fine.

[hard]
all suggestions~
00:39:588 (6) - i suggest you put circles at 00:39:588 and 00:39:874, then change the slider to 00:40:160~00:40:731~00:41:302
00:45:017 (1) - change new combo to 00:44:731 (11)
00:47:303 (1) - change new combo to 00:47:017 (10)
^many like this, but it's ok if you just keep it
01:08:445 (9) - too high position
02:03:303 (8) - i suggest you change the slider to 02:03:302~02:04:160~02:05:017 (delete 02:05:017 (1)), or put a circle at 02:03:302 and change the slider to 02:03:588~02:04:160~02:04:731
02:13:588 (x) - add note
02:24:731 (x) - ^
02:27:017 (x) - ^
maybe you copy-pasted a little bit too much in this map (arrangement, slidershape, rhythm etc.)

[storyboard]
i think the flash effects of "karanfash.jpg" and "neon.jpg" are overused
also it's not nice to see the distinct edge of "1.jpg" and "HDpics.ru_eb678b45_2564.jpg" when they move in slowly

edit: much better after you resubmitted :)

anyway, good maps~
Topic Starter
ZLOdeuka-

kodomonoyume wrote:

:)

[general]
bug file "Julia - (ZLOdeuka).osb" available, delete it and full submit ok
green lines controlling volumes or custom hitsounds should be put between notes
green lines controlling kiai should be put on notes, but they shouldn't control volumes or custom hitsounds

^^^^^

everything is fine, I do not see this

[hard]
all suggestions~
00:39:588 (6) - i suggest you put circles at 00:39:588 and 00:39:874, then change the slider to 00:40:160~00:40:731~00:41:302 hmm...okay
00:45:017 (1) - change new combo to 00:44:731 (11) ok
00:47:303 (1) - change new combo to 00:47:017 (10)ok
^many like this, but it's ok if you just keep itok
01:08:445 (9) - too high positionis it bad?no
02:03:303 (8) - i suggest you change the slider to 02:03:302~02:04:160~02:05:017 (delete 02:05:017 (1)), or put a circle at 02:03:302 and change the slider to 02:03:588~02:04:160~02:04:731 no
02:13:588 (x) - add note NO :
02:24:731 (x) - ^ no
02:27:017 (x) - ^no
maybe you copy-pasted a little bit too much in this map (arrangement, slidershape, rhythm etc.) Maybe ...mmm... but I would not change it

[storyboard]
i think the flash effects of "karanfash.jpg" and "neon.jpg" are overusedno
also it's not nice to see the distinct edge of "1.jpg" and "HDpics.ru_eb678b45_2564.jpg" when they move in slowlyno

anyway, good maps~
okay thx
AlMod
star :3

as I said in IRC - forced skins is unlikely ;)
Topic Starter
ZLOdeuka-

AlMod wrote:

star :3

as I said in IRC - forced skins is unlikely ;)
^^^
Okay. Thx ~
Dotsu
Hi~

My suggestions:

[General]


  • soft-sliderslide.wav and soft-hitclap.wav isn’t used
    Why BPM are different in Normal and Hard? Should be 105.00
    Storyborad during Kiai Time looks ugly

[Beam’s Normal]


  • 00:24:729 (1): Add clap here
[Hard]


  • 00:20:160 (2): Remove Whistle here
    00:32:731 (10): Use Clap hitsound instead of Whistle
    00:39:588 (6): Whistle
    00:41:874 (10): Use Clap hitsound instead of Whistle
    02:29:017 (4): Remove whistle at the beginning
    02:40:874 (5): Start at 02:41:017 is better
    02:47:017 (4,5,6): Spacing
    02:59:160 (6): Start at 02:59:302
    03:27:017 : Kiai Time starts here and end at 04:03:588
    03:43:874 (9,1): Too close

Perfect hitsound and Perfect map~ :D

☆ STAR ☆
Topic Starter
ZLOdeuka-

impossiblexu wrote:

Hi~

My suggestions:

[General]


  • soft-sliderslide.wav and soft-hitclap.wav isn’t used
    Why BPM are different in Normal and Hard? Should be 105.00
    Storyborad during Kiai Time looks ugly
^^^^
OKAY~


[Beam’s Normal]


  • 00:24:729 (1): Add clap here
[Hard]


  • 00:20:160 (2): Remove Whistle here ok
    00:32:731 (10): Use Clap hitsound instead of Whistleok
    00:39:588 (6): Whistleok
    00:41:874 (10): Use Clap hitsound instead of Whistleok
    02:29:017 (4): Remove whistle at the beginningok
    02:40:874 (5): Start at 02:41:017 is betterno
    02:47:017 (4,5,6): Spacingok
    02:59:160 (6): Start at 02:59:302no
    03:27:017 : Kiai Time starts here and end at 04:03:588ok
    03:43:874 (9,1): Too close
ok


Perfect hitsound and Perfect map~ :D

☆ STAR ☆
THX~^^
Mok
Hiii :)

[General]
Russian song! :D

[Icebeam]
01:23:295 (6,1) - Switch Combos.

[Hard]
Low the Distance Spacing to 1,0x
00:09:303 (8) - I do not like this, try to vertically flip it.

Storyboard's final part is sweet :D
Topic Starter
ZLOdeuka-

Mok wrote:

Hiii :)

[General]
Russian song! :D Yeah ~

[Icebeam]
01:23:295 (6,1) - Switch Combos.

[Hard]
Low the Distance Spacing to 1,0x
00:09:303 (8) - I do not like this, try to vertically flip it.

Storyboard's final part is sweet :D

Thx :Ъ
gdeath
[Beam's Normal]
fine

[Hard]
01:03:017 (7) - off screen.i highly recommend you move it up a bit so that we can hit it whole.

No kuds pls.

/me shoots star for nice mappset & SB
Lera
star!!!
Topic Starter
ZLOdeuka-

Lera wrote:

star!!!

o.o Thx <3
Cyril Scarlet
(o'ω'o)
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