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EGOIST - KABANERI OF THE IRON FORTRESS (TV Edit)

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Topic Starter
Monstrata
This beatmap was submitted using in-game submission on April 17, 2016 at 2:57:16 PM

Artist: EGOIST
Title: KABANERI OF THE IRON FORTRESS (TV Edit)
Source: 甲鉄城のカバネリ
Tags: alacat haruto pho mumei Koutetsujou no supercell chelly ryo opening op 1 one tv size haruto_aizawa haruto-
BPM: 175
Filesize: 19971kb
Play Time: 01:24
Difficulties Available:
  1. alacat's Easy (1.65 stars, 90 notes)
  2. Haru's Hard (3.16 stars, 230 notes)
  3. Insane (4.18 stars, 277 notes)
  4. Iron (5.35 stars, 344 notes)
  5. Pho's Normal (2.09 stars, 159 notes)
Download: EGOIST - KABANERI OF THE IRON FORTRESS (TV Edit)
Download: EGOIST - KABANERI OF THE IRON FORTRESS (TV Edit) (no video)
Information: Scores/Beatmap Listing
---------------




EGOIST - KABANERI OF THE IRON FORTRESS





Mapset:
Easy - alacat
Normal - Pho
Hard - Haruto
Insane - Me
Extra - Me
Mint
EGOIST !!
Haruto
you are offline so i'll just put the code here lol
phew it took me a while to increase the SR lol, it was 2.94 before i added more circles lmao
Diff
osu file format v14

[General]
AudioFilename: kabane.mp3
AudioLeadIn: 0
PreviewTime: 53974
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 20974,32459,64002
DistanceSpacing: 1.2
BeatDivisor: 6
GridSize: 32
TimelineZoom: 2.7

[Metadata]
Title:KABANERI OF THE IRON FORTRESS
TitleUnicode:KABANERI OF THE IRON FORTRESS
Artist:EGOIST
ArtistUnicode:EGOIST
Creator:Monstrata
Version:Haru's Hard
Source:甲鉄城のカバネリ
Tags:Koutetsujou no Kabaneri ryo supercell chelly
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:6.5
ApproachRate:7.5
SliderMultiplier:1.32
SliderTickRate:2

[Events]
//Background and Video events
0,0,"maxresdefault (1).jpg",0,0
//Break Periods
2,67974,69349
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
574,342.857142857143,4,2,0,70,1,0
574,-133.333333333333,4,2,0,70,0,0
10516,-114.285714285714,4,2,0,70,0,0
10859,-83.3333333333333,4,2,0,70,0,0
11545,-133.333333333333,4,2,0,70,0,0
41716,-100,4,2,0,70,0,0
54059,-100,4,2,0,70,0,1
67774,-105.263157894737,4,2,0,70,0,0
70516,-100,4,2,0,70,0,1
76002,-100,4,2,0,70,0,1
76916,-100,4,2,0,70,0,1
77374,-100,4,2,0,70,0,1
78745,-100,4,2,0,70,0,1
85488,-100,4,2,0,70,0,0


[Colours]
Combo1 : 174,174,174
Combo2 : 226,92,92
Combo3 : 255,164,72
Combo4 : 164,82,0

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Ayachi-
Best OP this season
alacat
Lanturn
Pho:
00:11:374 (1) - maybe remove this? cutting a bit close from the spinner. up to you though.
00:53:374 (2) - makes more sense to end at 00:53:602 -

Haru:
00:03:145 - maybe add a note here to catch this sound and set up polarity for the upcoming notes? The notes playing at 00:03:488 (1,2) - are pretty random to start with so the 3/2 is a bit hard to read here.
00:10:859 (1) - the 1.20 seems like a bit too much. 1.0 would probably be the max I'd suggest using. the speed changes in this already feel a little strange since there's nothing really to differentiate 00:10:174 (1,1) - apart and 00:10:859 (1) - just feels too fast.
00:33:659 (2,3) - almost feel like these should be swapped. There's no real sound supporting the click at 00:33:831 - Much like how you did at 00:36:231 (1,2) -
01:09:145 - try placing a circle here halfway between the previous and the upcoming. To me this break feels a bit too long for something that was just so active. Having that extra note to click will definitely help.

Insane:
01:03:659 (1,2,3,4) - personally I think you should use these as 1/2 sliders here since the sudden 3/4 rhythm is easy to mistake after all that furious 1/2 circle clicking.
oh not finished.. oh well.

Iron:
01:11:031 (3,4,5) - maybe 1/6 here as well? the vocals kinda stand out still.

That's about it. go go get it qualified.
Topic Starter
Monstrata
Yea. I completely agree with that point on the Insane. I want to keep the circle spam though so I remade the pattern and drastically increased the spacing of the 3/4 circles so the rhythm is more clear. I think it should still be doable for this level though.

Iron, I think snapping it as 1/4 is better, i'll try and emphasize it with hitsounds, or redo the pattern if others also think 1/6 works better here.

Lanturn MVP
Asphyxia
IRC Log
13:01 Asphyxia: ok gonna play the diffs
13:05 Asphyxia: ok lol
13:05 *Asphyxia is editing [http://osu.ppy.sh/b/948431 EGOIST - KABANERI OF THE IRON FORTRESS [Iron]]
13:06 Asphyxia: just small suggestions feel free to deny everything
13:06 Monstrata: okay :D
13:06 Asphyxia: 00:06:745 (3) - for some reason this angle triggered me, I'd make this slider like this http://puu.sh/ofpRg/c1686c5135.jpg
13:07 Asphyxia: or then fully horizontal?
13:07 Asphyxia: idk just something really small
13:07 Monstrata: too straight?
13:07 Monstrata: ah
13:07 Monstrata: i see
13:07 Monstrata: what if i made it curved
13:07 Asphyxia: works too for me lo
13:08 Monstrata: http://puu.sh/ofpTF.jpg
13:08 Asphyxia: ya that's p nice
13:08 Monstrata: got it from desperate kun tbh lol
13:09 Asphyxia: 00:11:374 (1,2,3) - I liked this better in the insane because it used more spacing
13:09 Asphyxia: before playing, I mistook this 00:10:859 (1) - that it'd be an extended slider
13:09 Asphyxia: but after hitting that I was like oh 1/1
13:09 Monstrata: o ya good point
13:09 Monstrata: yea. cuz the slider also speeds up too. okay yea its better to put a jump there
13:10 Asphyxia: 00:52:688 (1,1,1,1) - every pattern like this messed me up, this is 99% because I can't read for shit but a small spacing increase could help too
13:10 Asphyxia: idk'
13:11 Monstrata: hmm
13:12 Monstrata: 00:52:688 (1,1) - The spacing here seems noticeably larger than the jumps before, but i can see people getting the spacing with 00:53:145 (1) - confused maybe
13:12 Monstrata: tbh i was more worried about
13:12 Monstrata: 00:53:374 (1,1) -
13:12 Monstrata: lol
13:13 Asphyxia: jump to stream seems fine to me
13:14 Asphyxia: also for some reason I think that an SV increase to 00:52:688 (1,1,1,1) - would fit really well lol
13:14 Asphyxia: but might be a bit too late now since you might mess up your design
13:14 Monstrata: hmm
13:14 Monstrata: i can try it actually
13:14 Asphyxia: 01:06:402 (1,2,1,2) - I'd reduce this a little spacing-wise, because I personally don't think the music supports such drastic increase
13:14 Monstrata: 00:53:374 (1) - Basically i can increase the SV until this slider goes almost off screen xD
13:15 Monstrata: since theyre slider-end stacks it wont mess up structure as hard
13:15 Asphyxia: and maybe this is again just me, but because you NC'd those note patterns and with that spacing
13:15 Monstrata: jk. idk i think the vocals are quite emphasized there tho
13:15 Asphyxia: I got messed up @01:13:259 (1,2,3,4) - thinking they'd be 1/2 bnecause of smaller spacing
13:16 Asphyxia: everything else is k for me on this diff
13:17 Monstrata: sweet
13:17 *Asphyxia is editing [http://osu.ppy.sh/b/949093 EGOIST - KABANERI OF THE IRON FORTRESS [Insane]]
13:17 Monstrata: 01:13:259 (1,2,3,4) - i wonder if spamming NC would help lol
13:17 Asphyxia: uh idk if you wanna have 2 diffs with ar9, maybe better for spread to lower it to like 8,5?
13:18 Asphyxia: mm, you can leave that as it is and maybe ask for a better player to test it and see if they have issues
13:18 Asphyxia: if they hit it just fine, most likely that it's fine
13:18 Monstrata: o
13:18 Monstrata: right
13:18 Monstrata: AR 9.2 onto Iron and i'll change the OD too
13:18 Monstrata: forgot lmao
13:20 Monstrata: okay
13:21 Asphyxia: 00:53:716 - for some reason, I'd really like to see this as a stream instead of a full repeat slider
13:21 Monstrata: AR 8.7 on Insane, and 9.3 on Extra. even tho theres no Garven to dq my maps for approach rates anymore xD
13:21 Asphyxia: in that sense, making this a 5 stream or smth could be nice for your spread since hard uses a triplet or two, you introduce more triplets here and possibly the one 1 5 stream
13:21 Monstrata: hmm
13:21 Asphyxia: and then in extra, you have many streams
13:21 Asphyxia: longer ones
13:22 Asphyxia: might be a tad difficult due to the design but I'm sure you can work around it if you like the idea
13:22 Monstrata: true true.
13:22 Monstrata: i think yea, with the design its going to be hard...
13:22 Monstrata: maybe
13:22 Monstrata: a triplet + 2x repeat instead
13:22 Monstrata: so at least theres some 1/4 clicking rhythm going on
13:23 Asphyxia: https://osu.ppy.sh/ss/4915706
13:23 Asphyxia: that's just a quick idea w/o polishment but COULD work
13:23 Asphyxia: idk your call in the end like always
13:23 Monstrata: its kinda annoying because the sound kinda tapers off towards the end
13:24 Monstrata: so if i wanted a full stream, i think like its pretty much necessary to have 00:53:545 - and 00:53:631 - clickable
13:24 Asphyxia: I see your point yeah
13:25 Monstrata: like, any other song, starting on a white tick just makes more sense rhythmically xD
13:25 Asphyxia: 01:14:631 (2,3,4,5) - this bothered me a little bit because in extra, you went from low spacing to big, I assume because of vocals
13:25 Monstrata: its just this song lmao
13:25 Asphyxia: I'd increase the spacing of that
13:25 Monstrata: hmm o
13:25 Monstrata: yea
13:25 Asphyxia: because that feels lower than the one at 01:13:259 (1,2,3,4) -
13:26 Monstrata: ehh really ;o i figured you'd play them all as kicksliders
13:26 Monstrata: hmm
13:26 Monstrata: o
13:26 Asphyxia: I might be retarded dw
13:26 Monstrata: i'll just increase the SV here cuz it works pretty well
13:27 Asphyxia: sure
13:27 Asphyxia: but ya everything else is cool

Modded the two highest difficulties with Monstrata, will get to the rest soon!
alacat
finish adding hitsounds :3 http://puu.sh/ofwTN/23f69bf60d.zip
Shad0w1and
[Iron]
00:51:659 (1,1,1,1) - kinda feel NC spamming NG, better cancel some
01:12:574 (7) - NC
01:24:688 (3,6) - if you consider your NC spamming at early pattern is ok, then you should NC these
00:56:116 (3) - better NC because your kinda overmapped this part, a hint will be really helpful
same to 00:57:488 (4) - 00:58:859 (6) - 01:01:602 (3) - 01:12:574 (7) -
00:58:002 (7) - not sure why not a slider like you did b4 and after
01:05:031 (1) - Normal/Soft finish for this could be good, or maybe just you missed your whistle, same to your other diff

[Insane]
00:13:945 (3) - nazi but blanket
01:24:231 (1,2,3,1,2,3) - consider enlarge spacing a bit, 1.5x too weak to support these strong beats

[Hard]
00:53:374 (2) - add HS like you did on 00:52:688 (1) -
01:10:516 (1,2,3,4) - blanket

[Normal]
00:23:031 - is one is really hard to follow, as there is no strong instrument could support this red stick slider
00:24:059 (6) - same.
etc.
00:40:345 (6,7) - blanket
unused green line. delete plz

[Ez]
00:59:545 (1,3) - blanket
01:07:431 (5,1) - ^

Plz let me keep your m4m ticket.
Rohit6
hi1

alacat's Easy

  1. 01:18:745 - Might be a good idea to put a circle here because the strong finish sound from 01:18:059 (2) - repeats here
  2. 01:24:916 - Maybe put the red point here instead of 01:25:088 - to follow the music better

Pho's Normal

  1. 00:08:116 (6) - center red point for better aesthetics or maybe like this
  2. 00:40:345 (6,7) - blanket is slightly off
  3. 00:43:774 (5,2) - overlap sliderends completely like 00:45:831 (4,1) -
  4. 00:47:888 (3,5) - maybe completely overlap sliderends
  5. 01:18:745 - add circle to emphasize the cymbal sound here

Haru's Hard

  1. 01:04:345 (3) - shape looks kinda awkward ,more diagonal likethis would be nice

Insane

  1. 00:05:974 - potential spot for a triple
  2. 00:43:088 (1,3,5,6,1) - the triple fucks up the visual distances here lol , maybe move the triple slightly down
  3. 01:17:374 (1,2,1) - slightly out of line

Iron

  1. 00:05:888 (5) - could make a 1/4 slider like this
  2. 01:10:174 (1,1,1,1) - increase spacing because it seemed like 1/4 even with nc spam lmao
  3. 01:24:231 (1,2,3,4,5,6) - nc every 2 sliders like 01:16:002 (1,2,1,2,1,2) - or remove nc from there

nic
didnt mention any pixel stacks because thats too nazi
-Atri-
Is an Shingeki no Kyojin
from m4m queue

[General]
  1. For all diffs except Extra, delete green line at 01:25:488 - , This serves as silencing the the slider end on extra diff, since there's nothing lands on this green line, This green line is useless

[Insane]
  1. 00:10:859 (4) - NC there like Extra did? SV changes and it gives better feeling for the whoosh sound
    ayy iine

[Iron]
  1. 00:03:316 (1) - I think this note stacks to 00:03:488 (2) - fits better, it might emphasize the clap on 00:03:659 (3) - for the sudden speed up on the cursor since stacking it will make a small halt on 00:03:488 (2) - , or make 00:03:488 (2) - stacks to 00:03:316 (1) - is okay as well, since it works as same function, just different levels of emphasis.
  2. 00:04:860 (2) - I think this can be stacked to 00:05:031 (3) - 's head, I think there's the same drum sound so will fit better
  3. 00:22:174 (4,5,6,7,1) - Ctrl+G, for more comfortable playability, I think you might want to emphasize the finish at 00:22:516 (1) - and the heavy feeling of that part so i leave it for you to desire
  4. 01:23:202 (2,3,4) - All NC? it looks better without follow pointsand make it feels more HWish
  5. 01:24:459 (2,3,4,5,6) - ^
  6. 01:25:145 (5,6) - I know it's extra and you don't wanna make it too easy, but this part is pretty hard to catch on and easy to get 100's on it

Hope i can mod lower diffs D:
Haruto
Fixed everything on both Shadowland and Rohit's Mod.
I've asked Monstra to fix them for me lol. Thank you for the mods c:
Topic Starter
Monstrata
Updated with metadata changes and Haru's update :D.
Topic Starter
Monstrata

Shad0w1and wrote:

[Iron]
00:51:659 (1,1,1,1) - kinda feel NC spamming NG, better cancel some I prefer it this way. the NC spam works imo
01:12:574 (7) - NC ok
01:24:688 (3,6) - if you consider your NC spamming at early pattern is ok, then you should NC these yea sure
00:56:116 (3) - better NC because your kinda overmapped this part, a hint will be really helpfulHmm idk about these I only break down-beat NC'ing if i plan on breaking it consistently, and I don't really want to do that here
same to 00:57:488 (4) - 00:58:859 (6) - 01:01:602 (3) - 01:12:574 (7) -
00:58:002 (7) - not sure why not a slider like you did b4 and after It's hard to explain this but its done on purpose in order to "reset" the rhyth, a bit and give players some breathing room going into the next pattern. I usually do that if the kicksliders before are all facing opposite directions of their flow, which is what happens here
01:05:031 (1) - Normal/Soft finish for this could be good, or maybe just you missed your whistle, same to your other diff o yea nice. i'll apply to other diffs too.

[Insane]
00:13:945 (3) - nazi but blanket ok
01:24:231 (1,2,3,1,2,3) - consider enlarge spacing a bit, 1.5x too weak to support these strong beats yep, i increased the spacing of the later jumps so theres a DS increase. Kept the first 3 though.

[Hard]
00:53:374 (2) - add HS like you did on 00:52:688 (1) - This was done on purpose and I think it works fine on Hard
01:10:516 (1,2,3,4) - blanket fixed.

Plz let me keep your m4m ticket.

Rohit6 wrote:

hi1

Haru's Hard

  1. 01:04:345 (3) - shape looks kinda awkward ,more diagonal likethis would be nice Fixed

Insane

  1. 00:05:974 - potential spot for a triple Ehh i think its too early to introduce 1/4's
  2. 00:43:088 (1,3,5,6,1) - the triple fucks up the visual distances here lol , maybe move the triple slightly down o yea definitely. fixed
  3. 01:17:374 (1,2,1) - slightly out of line damn fixed

Iron

  1. 00:05:888 (5) - could make a 1/4 slider like this I think it messes with my structure too much and introduces unnecessary overlaps
  2. 01:10:174 (1,1,1,1) - increase spacing because it seemed like 1/4 even with nc spam lmao imo because of the low note density of the section before, the 1/3's here should be very easy to read.
  3. 01:24:231 (1,2,3,4,5,6) - nc every 2 sliders like 01:16:002 (1,2,1,2,1,2) - or remove nc from thereYea sure!

nic
didnt mention any pixel stacks because thats too nazi

KuranteMelodii wrote:

Is an Shingeki no Kyojin
from m4m queue

[General]
  1. For all diffs except Extra, delete green line at 01:25:488 - , This serves as silencing the the slider end on extra diff, since there's nothing lands on this green line, This green line is useless okay!

[Insane]
  1. 00:10:859 (4) - NC there like Extra did? SV changes and it gives better feeling for the whoosh sound good point. fixed
    ayy iine

[Iron]
  1. 00:03:316 (1) - I think this note stacks to 00:03:488 (2) - fits better, it might emphasize the clap on 00:03:659 (3) - for the sudden speed up on the cursor since stacking it will make a small halt on 00:03:488 (2) - , or make 00:03:488 (2) - stacks to 00:03:316 (1) - is okay as well, since it works as same function, just different levels of emphasis. I generally dislike 1/2 stacks and what I have currently fits better imo...
  2. 00:04:860 (2) - I think this can be stacked to 00:05:031 (3) - 's head, I think there's the same drum sound so will fit better ^
  3. 00:22:174 (4,5,6,7,1) - Ctrl+G, for more comfortable playability, I think you might want to emphasize the finish at 00:22:516 (1) - and the heavy feeling of that part so i leave it for you to desire I like the jump here. It's more challenging imo but it plays really well
  4. 01:23:202 (2,3,4) - All NC? it looks better without follow pointsand make it feels more HWish NC spam doesn't really work here imo
  5. 01:24:459 (2,3,4,5,6) - ^ Okay fixed.
  6. 01:25:145 (5,6) - I know it's extra and you don't wanna make it too easy, but this part is pretty hard to catch on and easy to get 100's on it maybe xD But i don't think it's thaaat hard since its 1/3's and not 1/2's and they are also sliders. I got a few testplays already and I think the pattern is well supported.

Hope i can mod lower diffs D:
Thanks for the mods! Just waiting on Pho and alacat now :D
Topic Starter
Monstrata
@Pho:

00:11:374 (1) - I hate to say it, but I think it's better to remove this too xP. There's only 500 ms of recovery time, and the (general) rule of thumb that was established during the spinner recovery discussion thing was ~1500 for Easy, ~750 for Normal, ~ 375 for Hard. So this would fall more under Hard than Normal. Also the circle isn't really that close to the center of the screen.

00:52:002 (3,1) - These aren't parallel :D:D:D:D::D::D:D:
alacat

Shad0w1and wrote:

[Ez]
00:59:545 (1,3) - blanket It's enough for looking.
01:07:431 (5,1) - ^ ^

Rohit6 wrote:

hi1

alacat's Easy

  1. 01:18:745 - Might be a good idea to put a circle here because the strong finish sound from 01:18:059 (2) - repeats here I don't want to use that pattern for easy difficulty level because the player can't take a time for spinners.
  2. 01:24:916 - Maybe put the red point here instead of 01:25:088 - to follow the music better That is already good for design and music in my eyes.
Thanks :?
Pho
@Lanturn & Monstrata: Fixed the 1st one, that leniency rule :c
00:53:374 (2) - Kept as it is, ending it on that position would make for a strange polarity switch which I want to avoid here.
00:52:002 (3,1) - Wasn't my intention lolol. Did something.

@Shad0w1and: 00:23:031 - It shouldn't be that hard to catch, sliders start at the most emphasized piano beats and fit well to avoid polarity issues.

@Rohit6: 00:47:888 (3,5) - That's not my intention.
01:18:745 - No spinner to put more emphasis on the vocal.

Thanks for the mods, no comment = fixed!

SPOILER
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Countdown: 0
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Title:KABANERI OF THE IRON FORTRESS (TV Edit)
TitleUnicode:KABANERI OF THE IRON FORTRESS (TV Edit)
Artist:EGOIST
ArtistUnicode:EGOIST
Creator:Monstrata
Version:Pho's Normal
Source:甲鉄城のカバネリ
Tags:alacat haruto pho Koutetsujou no supercell chelly ryo opening op 1 one tv size
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88,188,22516,5,4,3:2:0:0:
88,188,22688,1,0,1:0:0:0:
116,68,23031,2,0,L|196:88,1,61.5,0|0,0:0|0:0,0:0:0:0:
296,116,23545,1,0,1:0:0:0:
296,116,23716,1,0,0:3:0:0:
404,56,24059,2,0,L|472:20,2,61.5,0|0|2,0:0|3:0|0:0,0:0:0:0:
396,116,24574,2,0,L|432:280,1,123,0|2,0:0|0:0,0:0:0:0:
344,332,25259,6,0,L|272:392,2,61.5,2|0|0,0:0|0:0|3:0,0:0:0:0:
316,276,25774,2,0,P|256:244|184:264,1,123,2|0,0:0|0:0,0:0:0:0:
152,284,26288,2,0,P|136:308|96:332,2,61.5,2|0|2,0:0|0:0|0:0,0:0:0:0:
144,224,26802,2,0,P|104:164|124:52,1,184.5,0|0,0:0|0:0,0:0:0:0:
176,32,27488,1,0,3:0:0:0:
176,32,27659,2,0,L|264:36,1,61.5,2|0,0:0|0:0,0:0:0:0:
292,64,28002,5,2,0:0:0:0:
292,64,28174,1,0,3:0:0:0:
388,140,28516,2,0,L|368:212,1,61.5,0|2,3:0|0:0,0:0:0:0:
268,268,29031,1,0,3:0:0:0:
268,268,29202,1,0,0:0:0:0:
184,176,29545,1,0,0:0:0:0:
184,176,29716,2,0,L|100:184,1,61.5,2|0,0:0|0:0,0:0:0:0:
72,220,30059,2,0,L|84:360,1,123,2|0,0:0|0:0,0:0:0:0:
204,332,30745,5,8,0:0:0:0:
204,332,30916,2,0,P|272:360|356:304,1,123,0|0,0:0|1:0,0:0:0:0:
352,296,31431,2,0,B|416:268|470:294|470:294|480:288,1,123,0|0,0:0|0:0,0:0:0:0:
504,176,32116,1,8,0:0:0:0:
504,176,32288,2,0,L|496:112,1,61.5,0|0,0:0|0:0,0:0:0:0:
412,24,32802,2,0,P|356:68|288:72,1,123,4|0,1:3|0:0,0:0:0:0:
188,40,33488,6,0,L|96:56,1,61.5,8|0,0:0|0:0,0:0:0:0:
127,50,33831,1,0,0:0:0:0:
36,132,34174,2,0,P|8:204|40:312,1,184.5,0|2,0:0|0:0,0:0:0:0:
76,348,34859,2,0,L|172:364,2,61.5,8|0|4,0:0|0:0|0:0,0:0:0:0:
156,256,35545,2,0,B|236:268|236:268|304:232,1,123,4|0,0:0|0:0,0:0:0:0:
344,148,36231,6,0,L|332:72,2,61.5,8|0|0,0:0|0:0|0:0,0:0:0:0:
460,192,36916,2,0,B|444:284|444:284|356:384,1,184.5,0|0,0:0|0:0,0:0:0:0:
324,352,37602,2,0,L|216:328,1,61.5,4|0,1:2|1:0,0:0:0:0:
263,338,37945,1,8,1:3:0:0:
144,312,38288,2,0,P|196:252|192:176,1,123,4|0,0:0|0:0,0:0:0:0:
108,128,38974,5,8,0:0:0:0:
108,128,39145,1,0,0:0:0:0:
108,128,39316,1,0,0:0:0:0:
176,28,39659,2,0,B|232:56|232:56|312:56,1,123,0|0,0:0|1:0,0:0:0:0:
344,24,40174,1,0,0:0:0:0:
344,24,40345,2,0,P|418:45|463:111,1,123,8|4,0:0|0:0,0:0:0:0:
348,144,41031,2,0,L|196:176,1,123,6|0,0:0|0:0,0:0:0:0:
104,180,41716,6,0,B|76:235|76:235|60:320,1,123,0|8,0:0|0:0,0:0:0:0:
180,252,42402,2,0,B|172:296|172:296|208:384,1,123,0|0,0:0|0:0,0:0:0:0:
256,336,42916,1,2,0:0:0:0:
310,368,43088,2,0,B|340:296|340:296|332:252,1,123,8|8,0:0|0:0,0:0:0:0:
447,295,43774,2,0,B|435:235|435:235|408:180,1,123,4|0,0:0|0:0,0:0:0:0:
376,60,44459,6,0,B|440:56|440:56|508:104,1,123,8|0,0:0|1:0,0:0:0:0:
407,179,45145,2,0,B|347:183|347:183|283:123,1,123,0|2,0:0|0:0,0:0:0:0:
256,97,45659,1,0,1:0:0:0:
211,140,45831,2,0,B|166:183|166:183|106:179,1,123,8|8,0:0|0:0,0:0:0:0:
23,89,46517,2,0,B|72:56|72:56|136:60,1,123,4|0,0:0|0:0,0:0:0:0:
108,180,47202,6,0,L|108:268,1,61.5,8|0,0:0|0:0,0:0:0:0:
108,241,47545,1,0,0:0:0:0:
152,356,47888,2,0,P|232:368|300:324,1,123,0|0,0:0|0:0,0:0:0:0:
348,256,48574,2,0,P|432:260|484:308,1,123,8|8,0:0|0:0,0:0:0:0:
384,376,49259,2,0,L|240:332,1,123,4|0,0:0|0:0,0:0:0:0:
176,256,49945,6,0,L|320:212,1,123,8|0,0:0|0:0,0:0:0:0:
352,204,50459,1,0,1:3:0:0:
352,204,50631,2,0,B|380:136|380:136|328:20,1,184.5,0|0,0:0|1:0,0:0:0:0:
276,20,51316,5,2,0:0:0:0:
208,124,51659,1,2,1:2:0:0:
104,60,52002,2,0,L|19:85,2,61.5,2|0|2,0:0|0:0|1:2,0:0:0:0:
208,124,52688,6,0,L|320:146,2,82,8|4|4,0:0|0:0|0:0,0:0:0:0:
140,168,53374,2,0,P|124:224|144:296,1,123,8|2,0:0|0:0,0:0:0:0:
244,352,54059,6,0,B|296:328|296:328|392:344,1,123,4|8,0:1|0:0,0:0:0:0:
420,320,54574,1,0,0:0:0:0:
420,320,54745,2,0,L|448:172,1,123,2|8,0:0|0:0,0:0:0:0:
372,100,55431,2,0,L|392:24,2,61.5,2|0|8,1:2|0:0|0:0,0:0:0:0:
324,136,55945,1,0,0:0:0:0:
324,136,56116,2,0,P|256:168|192:152,1,123,2|8,0:0|0:0,0:0:0:0:
168,116,56631,1,0,0:0:0:0:
168,116,56802,6,0,P|92:136|60:180,1,123,6|8,1:2|0:0,0:0:0:0:
36,288,57488,2,0,L|176:260,1,123,2|8,0:0|0:0,0:0:0:0:
248,348,58174,1,4,0:0:0:0:
312,244,58516,1,8,0:0:0:0:
416,308,58859,2,0,L|444:232,1,61.5,2|0,0:0|0:0,0:0:0:0:
496,232,59202,2,0,L|464:152,1,61.5,8|0,1:3|1:0,0:0:0:0:
448,120,59545,6,0,P|360:96|300:124,1,123,0|8,0:0|0:0,0:0:0:0:
280,136,60059,1,0,1:0:0:0:
280,136,60231,2,0,P|252:76|256:12,1,123,2|8,0:0|0:0,0:0:0:0:
152,88,60916,2,0,P|134:151|90:198,1,123,4|8,0:0|0:0,0:0:0:0:
44,220,61431,1,0,0:0:0:0:
44,220,61602,1,2,0:0:0:0:
84,336,61945,1,8,0:0:0:0:
180,256,62288,6,0,P|260:260|308:304,1,123,4|8,0:0|0:0,0:0:0:0:
400,344,62974,2,0,P|464:320|504:260,1,123,2|8,0:0|0:0,0:0:0:0:
484,220,63488,1,2,0:2:0:0:
484,220,63659,2,0,B|460:172|460:172|480:88,1,123,6|8,1:2|0:0,0:0:0:0:
376,32,64345,2,0,B|400:80|400:80|380:164,1,123,2|0,0:0|0:0,0:0:0:0:
348,196,64859,1,4,0:0:0:0:
348,196,65031,6,0,P|268:216|200:180,1,123,4|2,0:2|0:0,0:0:0:0:
164,104,65716,2,0,P|244:84|312:120,1,123,2|2,0:0|0:0,0:0:0:0:
231,204,66402,1,2,0:0:0:0:
328,280,66745,1,2,0:0:0:0:
224,344,67088,1,2,0:0:0:0:
128,268,67431,1,0,0:0:0:0:
28,200,67774,6,0,B|104:148|84:56|84:56|140:76|204:24,1,246,0|0,0:0|0:0,0:0:0:0:
349,50,69145,2,0,B|372:76|428:56|428:56|408:148|484:200,1,246,0|0,0:0|0:0,0:0:0:0:
460,320,70174,1,2,0:2:0:0:
460,320,70345,1,0,0:0:0:0:
460,320,70516,6,0,L|292:284,1,123,6|8,1:2|0:0,0:0:0:0:
280,272,71031,1,2,0:2:0:0:
280,272,71202,2,0,B|260:208|260:208|284:124,1,123,2|8,0:0|0:0,0:0:0:0:
156,176,71888,2,0,B|176:112|176:112|152:28,1,123,4|8,0:0|0:0,0:0:0:0:
36,52,72574,2,0,L|48:120,1,61.5,2|0,0:0|0:0,0:0:0:0:
16,164,72916,2,0,L|28:248,1,61.5,8|0,0:0|0:0,0:0:0:0:
28,288,73259,6,0,P|84:328|120:324,2,82,4|4|4,0:0|0:0|0:0,0:0:0:0:
100,244,73945,2,0,B|156:236|156:236|204:256|204:256|276:248,1,164,4|0,0:1|0:0,0:0:0:0:
324,200,74631,2,0,P|348:164|344:116,2,82,8|8|8,0:0|0:0|0:0,0:0:0:0:
268,140,75316,2,0,P|272:88|364:48,1,123,4|0,0:1|0:0,0:0:0:0:
428,120,76002,6,0,L|532:136,2,82,8|8|4,0:0|0:0|0:0,0:0:0:0:
392,204,76688,2,0,L|496:220,2,82,2|2|2,0:0|0:0|0:0,0:0:0:0:
332,272,77374,2,0,L|228:288,2,82,2|2|2,0:0|0:0|0:0,0:0:0:0:
376,352,78059,2,0,L|236:376,1,123,2|0,0:2|0:2,0:0:0:0:
256,192,78745,12,2,81488,0:0:0:0:
256,192,82174,5,2,0:0:0:0:
256,192,82859,2,0,L|260:360,1,123,4|4,0:0|0:0,0:0:0:0:
148,264,83545,1,2,0:0:0:0:
144,140,83888,1,8,0:0:0:0:
228,48,84231,6,0,P|276:28|336:44,2,82,8|2|2,0:0|0:0|0:0,0:0:0:0:
224,128,84916,2,0,P|276:164|324:160,1,82,2|2,0:0|0:0,0:0:0:0:
352,108,85374,1,2,0:0:0:0:
Aerous
M4M :

Iron :
00:03:316 (1,2,3) - Want to spread out the distance here? Maybe more into 3?
00:03:316 (1,2,3) -
00:08:802 (1,2,3,4,5,6,1,2,3) - Maybe spread these around the map more? Kinda clumped to the right side. Plus the music getting intense xd
00:22:174 (4) - NC after the 1/3 sliders?
00:24:745 (3,1) - Might be unrankable with the stacking on reverse? Idk I heard about it somewhere
00:50:631 - Something clickable in the end? Kinda strong
00:55:774 (2) - Rotate -45 ? Better flow
01:06:916 (2,1) - Maybe reduce the angle between the note before the stream?
Interesting :D

Insane :
00:00:574 (1,2) - http://puu.sh/oho3F/9f41ededca.jpg xd
00:25:945 - You kinda followed the piano and then stopped here? Theres a sound here rip
00:37:945 - Something clickable ?
01:04:345 (1,1,1) - Maybe slider? Since its still like a light insane
01:24:231 (1,2,3,1,2,3) - Same here , but since you have this distance maybe its okay?

Hard :
00:25:259 (1,2) - Split these two sliders into 1/4?
00:36:059 (4,1) - Increase distance here? or angle
00:41:031 - Something clickable?
00:49:945 (1,2) - Same here with spacing
01:10:174 (2,1) - Might throw off players , just stack these. Its still a hard diff.
Pretty clean

Yea I have nothing much to say , its pretty clean and solid.
Topic Starter
Monstrata

Aerous wrote:

M4M :

Iron :
00:03:316 (1,2,3) - Want to spread out the distance here? Maybe more into 3? I'd prefer to keep this pattern, it felt kinda interesting to play xD
00:03:316 (1,2,3) - Fixed the spacing here
00:08:802 (1,2,3,4,5,6,1,2,3) - Maybe spread these around the map more? Kinda clumped to the right side. Plus the music getting intense xd Really hard to fix this, I kinda like the set up so let me keep this xD
00:22:174 (4) - NC after the 1/3 sliders? Oh yea good point
00:24:745 (3,1) - Might be unrankable with the stacking on reverse? Idk I heard about it somewhere It's unrankable if the repeat arrow is being covered, this arrangement, the repeat arrow is covering a slider-end so its the other way around and rankable.
00:50:631 - Something clickable in the end? Kinda strong Tried something
00:55:774 (2) - Rotate -45 ? Better flow Didn't rotate 45 but did something similar
01:06:916 (2,1) - Maybe reduce the angle between the note before the stream? I like the sharp angle into this wave stream. It just fits pretty well for me lol.
Interesting :D

Insane :
00:00:574 (1,2) - http://puu.sh/oho3F/9f41ededca.jpg xd Did something similar
00:25:945 - You kinda followed the piano and then stopped here? Theres a sound here rip I wanted some variance here and idk, the way I arranged it this seemed like a good place to put it
00:37:945 - Something clickable ? Prefer this rhythm
01:04:345 (1,1,1) - Maybe slider? Since its still like a light insane
01:24:231 (1,2,3,1,2,3) - Same here , but since you have this distance maybe its okay? Tested this a lot and I think they wor for this difficulty level. It's definitely pushing it a bit, but the 1/3 is really strong and I think making them sliders would be kinda lame lol.



Yea I have nothing much to say , its pretty clean and solid.
Thanks for the mod!
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