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Kano - Sakura no Zenya

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Topic Starter
vick
This beatmap was submitted using in-game submission on jueves, 23 de junio de 2016 at 04:16:32 p.m.

Artist: Kano
Title: Sakura no Zenya
Tags: totoizn the night before the cherry blossoms sukinano すきなの
BPM: 178
Filesize: 11098kb
Play Time: 05:56
Difficulties Available:
  1. Cherry Blossom (4,95 stars, 1128 notes)
Download: Kano - Sakura no Zenya
Information: Scores/Beatmap Listing
---------------



lyrics
papa mama arigatou soshite gomennasai
mou konna ie ni ha ichibyou mo itakunai
karada juu no kizuato KOOTO de kakushite
mayonaka no machi wo hitori hashiri dashita

anata ha mou kitto oboete inai kana
hanarebanare ni naru toki kawashita yakusoku
otona ni natta toki tasuke ni kuru kara
sakura no saku mae no ban ano basho de matteru

dare mo inai machi ha maru de jibun dake ga oite ikareta you da
konna chippoke na yakusoku nanka ni kyou made sugattekita

ashita ga yattekuru sore ga tada kowai no to naiteita
boku ga iru yo to hohoemu kao ga ukabu
watashi wo kizutsuketa kono machi mo ano ie mo nani mo kamo
konya wakare wo tsugeru no anata to futari de

machi hazure no mori no naka yakusoku no basho
futari de yoku asonda kamisama no ki no shita
ki no eda ni butsukatte hoho ga saketa yo
demo kono karada ni kurabetara konna mono itakunai

hitori bocchi furueru ashi kurai mori ga yousha naku kiba wo muku
tatoe koko de hikikaeshite mo watashi nani ga nokoru no

kowakute nigedashite tojikometa hontou no waraigoe
mou ichido dake torimodosu no kono te ni
mou sugu de tadoritsuku mou sugu de owarunda nani mo kamo
tsuki akari no shita ooki na yakusoku no ki ga mieta

hoshi ga kagayaiteta tsuki ga kirei datta
sakura ga saiteita anata ha inakatta

mou ii yo saisho kara wakatteta doko ni mo ikenai to
otona ni naru to ha kou iu koto nan deshou nee
watashi wo kizutsuketa kono machi ga ano ie ga nandaka sukoshi atatakai
daijoubu anata ha sono mama de douka shiawase de ite
kioku no naka no egao de watashi ha ikiteyukeru

DOA wo aketa toki nibui oto ga hibiita
nugurareru papa to himei wo ageru mama
otona ni natta toki tasuke ni kuru kara
daisuki na egao ga watashi no te wo totta

google translated lyrics because why not?
Papa and mama, thank you and sorry.
I don’t want to stay in this house a second longer.
I hid the scars on my body with a coat
and ran out along into the street at night.

You probably don’t remember anymore
the promise we made when we parted.
“When I become an adult, I’ll come save you,
so wait at that place the night before the cherry blossoms bloom.”

The empty street is like just myself going there.
I clinged onto this kind of small promise.

Tomorrow will come. It was just scary that I cried.
“I’m right here.” Your smile comes to mind.
This street, that house, perhaps everything hurt me.
I’ll tell you tonight’s parting, when I’m with you.

Inside the forest at the edge of the street was the promised place,
where we often played under “God’s Tree.”
Once I ran into a tree branch and cut my cheek.
But if I compare it to now, it didn’t hurt at all.

Alone with shivering legs, I was torn by the dark forest’s fangs mercilessly.
Even if I go back from here, what will remain of me?

I was scared, I ran away, I kept that laughing voice inside of me.
Just once more I want to take back this hand.
It’s almost there, I struggle on, it’s almost over.
Beneath the moonlight I can see the tree of that promise.

The stars were shining. The moon was beautiful.
The cherry blossoms were blooming. You weren’t there.

It’s okay, I knew from the start that I couldn’t go anywhere.
It’s like this once I become an adult, right?
This street, that house hurt me, but was a bit warm.
I’m fine. Please be happy as you are.
I can live on with that smile from that memory.

When I opened the door, a dull sound rang out.
My beating papa and screaming mama.
“When I become an adult, I’ll come save you.”
That beloved smile takes up my hand.


-Thanks to Vanz and Leupoi for BG and Banner
-Thanks Kibbleru for all your help
-Thanks to Okorin for his help and "deleted description (okay)"
chucentry
Kano #1
O-Moei
Hello ! From #modreqs !. Really enjoyed this kind of map. So, I hope I'm being helpful here. :)

02:56:403 (2,3) - Strongly recommend to make this a slider, so the combo end up to 8. But if you wanna keep it, no problem :D
05:16:291 (1) - The end of this spinner hitsound makes no rhythm. Consider to lower the audio, maybe :)
05:54:718 (4) - I bet it'll be more lovely if there's a little spinner after this circle to the end of the vocal ;)
AR 9,2 is the best for this map. Here !

O-Moei : 9,2 is the best, I guess :V
praguzz : Around that :v
O-Moei : oki oki
O-Moei : Nah, gotta mod this beauty ! good luck with pp farming ! :VV o/
praguzz : pls rank this !! what a lovely map

I guess that's all I can give. I hope I'm correct and very helpful, and WE (5 persons) hope this map be ranked. Good luck ! :)
Topic Starter
vick

O-Moei wrote:

Hello ! From #modreqs !. Really enjoyed this kind of map. So, I hope I'm being helpful here. :)

02:56:403 (2,3) - Strongly recommend to make this a slider, so the combo end up to 8. But if you wanna keep it, no problem :D I think its ok since i did the same in the 3 kiais
05:16:291 (1) - The end of this spinner hitsound makes no rhythm. Consider to lower the audio, maybe :) Fixed
05:54:718 (4) - I bet it'll be more lovely if there's a little spinner after this circle to the end of the vocal ;) Fixed
AR 9,2 is the best for this map. Here ! I will consider it !

O-Moei : 9,2 is the best, I guess :V
praguzz : Around that :v
O-Moei : oki oki
O-Moei : Nah, gotta mod this beauty ! good luck with pp farming ! :VV o/
praguzz : pls rank this !! what a lovely map

I guess that's all I can give. I hope I'm correct and very helpful, and WE (5 persons) hope this map be ranked. Good luck ! :) Thank you very much !
Thanks for your mod O-Moei !
-Atri-
lelelel
00:39 vick: hey KuranteMelodii
00:39 vick: can you check this map someday please ?
00:39 *vick is listening to [https://osu.ppy.sh/b/956099 Kano - Sakura no Zenya]
00:39 KuranteMelodii: I usually don't accept mod reqs, but since it's kano i'll take a look
00:39 vick: not for mod tbh
00:39 vick: i just want you to check it a little
00:40 *KuranteMelodii is playing [https://osu.ppy.sh/b/956099 Kano - Sakura no Zenya [Cherry Blossom]]
00:40 vick: cuz i know you like kano
00:40 vick: and i love kano since more than a year
00:46 KuranteMelodii: Nice song
00:46 vick: kano = best songs
00:46 vick: nice play !
00:46 KuranteMelodii: Kano is love kano is like
00:47 KuranteMelodii: I also love yuiko too
00:47 vick: but come on
00:47 vick: kano is love
00:47 KuranteMelodii: both are love
00:47 vick: kano is everything
00:47 KuranteMelodii: I really love Kano. Like, a lot. Like, a whole lot. You have no idea. I love her so much that it is inexplicable, and I'm ninety-nine percent sure that I have an unhealthy obsession. I will never get tired of listening that sweet, angelic voice of hers. It is my life goal to meet up her with her in real life and just say hello to her. I fall asleep at night dreaming of her holding a personal concert for me, and then she would be sorry tired that she comes and cuddles up to me while we sleep together. If I could just hold her hand for a brief moment, I could die happy. If given the opportunity, I would lightly nibble on her ear just to hear what kind of sweet moans she would let out. Then, I would hug her while she clings to my body hoping that I would stop, but I only continue as she moans louder and louder. I would give up almost anything just for her to look in my general direction. No matter what I do, I am constantly thinking of her. When I wake up, she is the first thing on my mind. When I go to school, I can only focus on her. When I go come home, I go on the computer so that I can listen to her beautiful voice. When I go to sleep, I dream of her and I living a happy life together. She is my pride, passion, and joy. If she were to call me "Onii-chan," I would probably get diabetes from her sweetness and die. I wish for nothing but her happiness. If it were for her, I would give my life without any second thoughts. Without her, my life would serve no purpose. I really love Kano
00:47 KuranteMelodii: Instant copy from solar fox
00:48 vick: LOL
00:48 vick: well
00:48 vick: i like that guy
00:48 KuranteMelodii: who?
00:48 KuranteMelodii: kano?
00:48 KuranteMelodii: kano is a girl
00:48 vick: i mean, if you hear kano once, then you fell in love with her
00:48 vick: i mean Solar fox
00:49 KuranteMelodii: Shouldn't the title is サクラノ前夜
00:49 KuranteMelodii: And artist is 鹿乃
00:49 vick: probably yes
00:49 vick: i dont know anything about kanjis
00:49 vick: thank you
00:49 KuranteMelodii: The one we have is romanized title
00:49 KuranteMelodii: And i searched the data
00:50 vick: okay !
00:50 KuranteMelodii: And i found this https://en.wikipedia.org/wiki/Kano_(film)
00:50 vick: im going to add now
00:50 vick: wat
00:50 vick: lol
00:53 KuranteMelodii: Hmmmm...
00:53 KuranteMelodii: few comments
00:53 KuranteMelodii: 01:49:999 (1,2,1,2,1,2,1,2,1,2) -
00:53 KuranteMelodii: Can you increase the distance so the transition is more better?
00:54 KuranteMelodii: 01:50:168 (2,2,2,2) -
00:54 vick: oh
00:54 vick: you mean
00:54 vick: rotate more them ?
00:54 KuranteMelodii: no
00:54 KuranteMelodii: I mean that 01:50:168 (2,2,2,2) - can be but more further
00:55 KuranteMelodii: There's the buildup at the music
00:55 KuranteMelodii: So no need to have that small distance
00:55 vick: mmm
00:55 vick: i will think, i mean, i dont want a hard map tbh
00:56 KuranteMelodii: http://puu.sh/oPnkA/ef7662f378.jpg
00:56 vick: but probably yes
00:56 KuranteMelodii: This kind of jumps isn't too hard tbh
00:56 KuranteMelodii: The thing that is harder for me is the stream jumps
00:56 vick: no, but the star rating will increase too much
00:56 vick: 02:44:606 (9,10,11,12,1,2,3,4) -
00:56 vick: this ?
00:57 KuranteMelodii: Similar
00:57 KuranteMelodii: Also, the star rating is always not perfect
00:57 KuranteMelodii: so don't map for star ratings
00:57 KuranteMelodii: Some maps are more easier/harder then the star ratings give
00:57 vick: well, i guess your right
00:57 vick: i will change it a little
00:59 KuranteMelodii: 00:58:257 (2,3,4) - maybe change it to a similar pattern like 00:47:471 (2,3,4) - ?
00:59 KuranteMelodii: Or just move that back and fourth a little bit
01:00 vick: maybe
01:00 vick: i can put
01:01 vick: the 00:58:594 (4) -
01:01 vick: stacked here 00:57:246 (4) -
01:01 vick: blanket with the slider
01:01 KuranteMelodii: k
01:01 vick: do you think it fits well there ?
01:02 KuranteMelodii: Well, i find out there's the drum sound on the blue tick
01:03 KuranteMelodii: Maybe like this http://puu.sh/oPnJO/becf49657a.jpg
01:03 vick: okay !
01:04 KuranteMelodii: Or maybe can keep beccause theres 1/1 spacing between 00:59:100 (2,3) -
01:04 vick: i did it like this
01:04 vick: http://puu.sh/oPnRi/17cd894eed.jpg
01:05 KuranteMelodii: looks wekk
01:05 KuranteMelodii: well*
01:06 KuranteMelodii: 01:15:617 (3,4,5) - nazi, but they're not on a same spacing
01:06 vick: also, i fixed this 01:49:999 (1,2,1,2,1,2,1,2,1,2) -
01:07 vick: hmm
01:07 vick: i know but i dont think thats a problem
01:07 KuranteMelodii: I guess you think i mean like [http://puu.sh/oPo1K/27dd5d05e5.jpg this]
01:08 vick: yes
01:08 KuranteMelodii: i see
01:08 KuranteMelodii: 02:08:201 (3) -
01:09 KuranteMelodii: There's a tiny drum sounds there
01:09 KuranteMelodii: Try like this http://puu.sh/oPo8a/73a20cc347.jpg
01:10 KuranteMelodii: Also, why the AR is 9.1?
01:10 vick: i did this
01:10 KuranteMelodii: Although it doesn't make any difference though, is it better to move a tiny bit?
01:11 vick: http://puu.sh/oPogW/9a14675a0b.jpg
01:11 vick: you mean put ar 9 ?
01:11 vick: i hear some people recomend 9.2 and others 9
01:11 KuranteMelodii: Not pretty sure
01:11 KuranteMelodii: you desire
01:11 vick: i dont know what to do Orz
01:11 KuranteMelodii: Maybe 9
01:11 KuranteMelodii: Not pretty necessary for 9.2
01:11 KuranteMelodii: 02:13:594 (3) -
01:12 KuranteMelodii: Turn into triple there
01:12 vick: yeah, i guess its better ar9 since is a slow sing
01:12 KuranteMelodii: same
01:13 vick: fixed
01:13 KuranteMelodii: k
01:13 KuranteMelodii: 02:19:662 (1) - put further the emphasize finish?
01:14 vick: probably yes
01:14 vick: but no changes for now
01:14 vick: i like how it is right now
01:14 vick: if someone tells me the same
01:14 vick: i will change it
01:14 KuranteMelodii: 02:24:381 (3,4,5,6) - kinda looks like a 1/1 for me XD
01:15 KuranteMelodii: maybe you can keep this one thoughj
01:15 KuranteMelodii: It also fines for me
01:15 KuranteMelodii: that 02:24:381 (3,4,5,6) -
01:15 vick: yeah, i thinkg feets well right now
01:15 vick: its like
01:16 vick: 04:06:179 (1,2,3,4,5,6,7,8) -
01:16 KuranteMelodii: Oh yeah
01:17 KuranteMelodii: That 1/2 steam isn't fit the music tbh
01:17 KuranteMelodii: There the build up
01:17 KuranteMelodii: You can do the jumps there
01:17 KuranteMelodii: similar to 01:49:999 (1,2,1,2,1,2,1,2) -
01:17 vick: i really dont want to make just there tbh
01:17 KuranteMelodii: k
01:17 vick: its like a
01:17 vick: preview
01:17 vick: to the slow part
01:17 vick: i dont know why
01:17 vick: but its like the most cute part of the song
01:18 vick: thats why i dont wanted to put jumps there
01:18 KuranteMelodii: Kano is pro
01:18 KuranteMelodii: Pro singer and pro player
01:18 vick: Kano is prolove
01:18 KuranteMelodii: https://osu.ppy.sh/u/kano
01:19 vick: lol
01:19 vick: its better than me ;-;
01:19 vick: well of course, i mean
01:19 vick: its kano after all
01:19 KuranteMelodii: And... Kano have moved to Australia ;_;
01:19 vick: ;-;
01:20 vick: i need the new cd
01:20 KuranteMelodii: loljk
01:20 KuranteMelodii: same
01:20 vick: in my country there are literaly any cd of japanese songs
01:20 KuranteMelodii: Well, in HK
01:20 KuranteMelodii: There's not pretty much shops that buy anime songs cds
01:20 KuranteMelodii: Even i do
01:20 KuranteMelodii: I asked them does they have Stella rium
01:21 KuranteMelodii: And they don't have it
01:21 vick: but at least there is one, here is litteraly ANY
01:21 vick: ;-;
01:21 KuranteMelodii: I live in the suburban area
01:21 KuranteMelodii: Yet it's so farrrrrr away from urban where the shops have
01:21 vick: HK looks so good
01:22 KuranteMelodii: There's NO music shops right here
01:22 vick: i would like to go there someday
01:22 KuranteMelodii: from where i live
01:22 KuranteMelodii: I want to give to japan
01:22 KuranteMelodii: Go marry with Kano
01:22 vick: yeah, same
01:22 vick: Orz
01:23 vick: but what will Yuikonnu think ?
01:23 KuranteMelodii: IDK
01:23 KuranteMelodii: 04:45:617 (2) - you're ignoring the drums at the red tick
01:23 vick: lol
01:23 KuranteMelodii: wait
01:23 vick: i followed the voice in the 2 parts
01:23 vick: same here
01:23 vick: 04:53:370 (1,2,3,4) -
01:25 KuranteMelodii: But the drums are kinda strong there
01:25 KuranteMelodii: http://puu.sh/oA4Z4/3ea9825133.png
01:25 vick: and with
01:25 vick: !love Kano ?
01:25 KuranteMelodii: !roll my love with kano
01:25 vick: rip
01:25 KuranteMelodii: !roll
01:25 KuranteMelodii: Fuck
01:26 vick: LOL
01:26 vick: yeah, i know there are drums there, but for now i will keep it that way
01:26 KuranteMelodii: 04:52:359 (2,3,4,5,6,7) - Why not NC like you did and the end of the first 2 kiai
01:26 vick: i like more the kano voice than the drum :^
01:26 KuranteMelodii: same
01:26 vick: oh
01:26 vick: fixed !
01:27 KuranteMelodii: [http://puu.sh/olDpI/a208c70cec.jpg kano makes skystar makes the max combo right at 1000]
01:27 vick: i want a skystar testplay too ;-;
01:27 vick: but you are famous
01:28 vick: a lot of people knows you
01:28 vick: nobody know me
01:28 KuranteMelodii: A skystar testplay is easy to get
01:28 vick: Orz
01:28 KuranteMelodii: Just PM him
01:28 KuranteMelodii: I am not famous either
01:28 vick: i will try
01:28 KuranteMelodii: I am a noob
01:28 vick: same
01:28 vick: but im worst
01:28 KuranteMelodii: I am more worse
01:28 KuranteMelodii: Only circular patterns

I really love Kano. Like, a lot. Like, a whole lot. You have no idea. I love her so much that it is inexplicable, and I'm ninety-nine percent sure that I have an unhealthy obsession. I will never get tired of listening that sweet, angelic voice of hers. It is my life goal to meet up her with her in real life and just say hello to her. I fall asleep at night dreaming of her holding a personal concert for me, and then she would be sorry tired that she comes and cuddles up to me while we sleep together. If I could just hold her hand for a brief moment, I could die happy. If given the opportunity, I would lightly nibble on her ear just to hear what kind of sweet moans she would let out. Then, I would hug her while she clings to my body hoping that I would stop, but I only continue as she moans louder and louder. I would give up almost anything just for her to look in my general direction. No matter what I do, I am constantly thinking of her. When I wake up, she is the first thing on my mind. When I go to school, I can only focus on her. When I go come home, I go on the computer so that I can listen to her beautiful voice. When I go to sleep, I dream of her and I living a happy life together. She is my pride, passion, and joy. If she were to call me "Onii-chan," I would probably get diabetes from her sweetness and die. I wish for nothing but her happiness. If it were for her, I would give my life without any second thoughts. Without her, my life would serve no purpose. I really love Kano
iza-
hi, m4m here :)

really really nice and calming song :3 sasuga kano

[General]
  1. the mp3 is fairly soft, consider making it a bit louder, so it fits the same volume as other maps
  2. if you press ctrl-a you can see where you've mapped. try mapping in the corners more, as it generally makes the map more interesting and you can do cooler patterns if you do. this is just a general mapping suggestion of something to keep in mind, so i wouldn't remap this to map in the corners
[Cherry Blossom]
SPOILER
  1. a lot of this stuff is just cleaning; it looks pretty good :)
  2. 00:10:898 (5) - 00:16:291 (5) - point towards the note right before it; cleaner
  3. 00:12:246 (2) - not sure why you put a red slider point here
  4. 00:16:965 (1) - consider blanketing around the previous note's reverse arrow
  5. 00:33:735 (1,2) - this is awkward to execute because you change polarity from red/white to blue ticks
  6. 00:36:853 (5,1) - since this has a loud notes in the music, consider making this a bigger jump
  7. 00:43:257 (3) - fix the blanket
  8. 00:50:673 (1,3) - i feel like these should be more parallel (it might be already and i'm just blind)
  9. 00:53:370 (1) - point a bit more up, because it flows better and looks cleaner (cursor moves curved line from circle to slider
  10. 01:04:830 (4) - point towards previous note
  11. 01:09:212 (3) - 01:15:617 (3) - 02:15:954 (2) - point towards next note
  12. 01:17:302 (3,4,5,6,1) - point stream to previous note
  13. 01:24:718 (3) - 01:29:774 (1) - point to previous note
  14. 01:26:403 (9) - NC
  15. 01:28:089 (5) - consider making this into a pattern more similar to this: https://osu.ppy.sh/ss/5181269 because it simulates a hold note, just like the singer does
  16. 01:57:583 (1,2,3) - there is a note one white tick before these three notes that goes along with these notes; please map it
  17. 02:45:785 (4) - move such that the previous slider points towards this note, somewhere around x=52, y=148
  18. 03:08:033 (8,1,2) - this is an awkward motion to make aiming wise, because you have an almost straight line with changing spacing, maybe put 8 above the previous notes, at somewhere close to x=204, y=0
  19. 03:51:853 (2,3) - move 3 down to x=139 y=296 so that it the beginning points to the previous note and the end points to the next note; the blanket is unnecessary here
  20. 04:06:179 (1,2,3,4,5,6,7,8) - there's a lot going on in the instrumentals that these 8 notes are making it out to be; i would map a more interesting rhythm here.
  21. 04:22:696 (2) - move up so that the previous slider points to this
  22. 04:40:392 (3,4,5,6,7,8,9,10,11,12,1) - since it's an intense moment in the song, maybe make this more spaced
  23. 04:45:280 (1,2,3,4) - soften slider ends
  24. i probably missed a lot of stuff but you can take my ideas and apply them other places!

thanks for the m4m!
good luck with rank!
Izzywing
sorry i dont have fresh copypasta :(

my end of m4m

general - you plan on doing hitsounds? sounds kinda empty without em

01:26:403 (9) - NC?

01:48:482 (1,3,4,5) - I think the blanket could be better here (if there's supposed to be one)

01:51:516 (2,3,4,5) - ew. personally not a fan of this, but if you like it its fine i guess (putting a circle partly over a stack)

02:32:808 (10,1) - adjust blanket a bit

03:47:302 (1) and 03:48:651 (1) - should start at the same spot IMO (so move 03:48:651 (1) up a bit) this is super nitpicky, up to you tbh. that being said i'd keep the ending point of 03:48:651 (1) the same, just the starting spot could be changed

04:23:370 (5,1) - blanket?

04:25:729 (3,1) - these sliders could benefit from being parallel

04:38:454 (6,7) - spacing between 6 and 7 seems awkwardly large feels like a weird spacing increase

05:45:111 - should put a hit circle here if you had one at 05:41:741 -

great map had a lot of fun playtesting it :)

EDIT - o dear it seems ive posted right after another modder...so sorry i know how annoying it is to do two mods at once :(
Topic Starter
vick

nicksum107 wrote:

hi, m4m here :)

really really nice and calming song :3 sasuga kano

[General]
  1. the mp3 is fairly soft, consider making it a bit louder, so it fits the same volume as other maps
  2. if you press ctrl-a you can see where you've mapped. try mapping in the corners more, as it generally makes the map more interesting and you can do cooler patterns if you do. this is just a general mapping suggestion of something to keep in mind, so i wouldn't remap this to map in the corners
[Cherry Blossom]
SPOILER
  1. a lot of this stuff is just cleaning; it looks pretty good :)
  2. 00:10:898 (5) - 00:16:291 (5) - point towards the note right before it; cleaner
  3. 00:12:246 (2) - not sure why you put a red slider point here why not ? i dont see any problem and makes a nice flow
  4. 00:16:965 (1) - consider blanketing around the previous note's reverse arrow
  5. 00:33:735 (1,2) - this is awkward to execute because you change polarity from red/white to blue ticks im just following the song, but yeah, im gonna think about this
  6. 00:36:853 (5,1) - since this has a loud notes in the music, consider making this a bigger jump its ok for me
  7. 00:43:257 (3) - fix the blanket it looks good now
  8. 00:50:673 (1,3) - i feel like these should be more parallel (it might be already and i'm just blind) they are parallel lol
  9. 00:53:370 (1) - point a bit more up, because it flows better and looks cleaner (cursor moves curved line from circle to slider
  10. 01:04:830 (4) - point towards previous note
  11. 01:09:212 (3) - 01:15:617 (3) - 02:15:954 (2) - point towards next note kinda fixed"
  12. 01:17:302 (3,4,5,6,1) - point stream to previous note
  13. 01:24:718 (3) - 01:29:774 (1) - point to previous note
  14. 01:26:403 (9) - NC
  15. 01:28:089 (5) - consider making this into a pattern more similar to this: https://osu.ppy.sh/ss/5181269 because it simulates a hold note, just like the singer does i like it now
  16. 01:57:583 (1,2,3) - there is a note one white tick before these three notes that goes along with these notes; please map it im following the drums there, in that white tick theres no sound
  17. 02:45:785 (4) - move such that the previous slider points towards this note, somewhere around x=52, y=148 i like it now
  18. 03:08:033 (8,1,2) - this is an awkward motion to make aiming wise, because you have an almost straight line with changing spacing, maybe put 8 above the previous notes, at somewhere close to x=204, y=0
  19. 03:51:853 (2,3) - move 3 down to x=139 y=296 so that it the beginning points to the previous note and the end points to the next note; the blanket is unnecessary here i dont really understand why should i change this, but i think it looks and plays good now
  20. 04:06:179 (1,2,3,4,5,6,7,8) - there's a lot going on in the instrumentals that these 8 notes are making it out to be; i would map a more interesting rhythm here. i did this because here starts the most slow part of the map (and most cute) and nobody missread this so it looks ok for me
  21. 04:22:696 (2) - move up so that the previous slider points to this its ok for me
  22. 04:40:392 (3,4,5,6,7,8,9,10,11,12,1) - since it's an intense moment in the song, maybe make this more spaced i think its unnecesary
  23. 04:45:280 (1,2,3,4) - soften slider ends ???
  24. i probably missed a lot of stuff but you can take my ideas and apply them other places!

thanks for the m4m!
good luck with rank! Thanks a lot for Modding (not response, fixed)




Hobbes2 wrote:

sorry i dont have fresh copypasta :(

my end of m4m

general - you plan on doing hitsounds? sounds kinda empty without em Working on them

01:26:403 (9) - NC?

01:48:482 (1,3,4,5) - I think the blanket could be better here (if there's supposed to be one) it looks ok for me

01:51:516 (2,3,4,5) - ew. personally not a fan of this, but if you like it its fine i guess (putting a circle partly over a stack) I never do those things but here its a 1/2 jump, not a 1/4 and its in the same place, so yeah, its ok for me now

02:32:808 (10,1) - adjust blanket a bit

03:47:302 (1) and 03:48:651 (1) - should start at the same spot IMO (so move 03:48:651 (1) up a bit) this is super nitpicky, up to you tbh. that being said i'd keep the ending point of 03:48:651 (1) the same, just the starting spot could be changed gonna think about this !

04:23:370 (5,1) - blanket? i dont want to make them blanket tbh

04:25:729 (3,1) - these sliders could benefit from being parallel its ok for me

04:38:454 (6,7) - spacing between 6 and 7 seems awkwardly large feels like a weird spacing increase

05:45:111 - should put a hit circle here if you had one at 05:41:741 -

great map had a lot of fun playtesting it :) Thank you ! (No response, fixed!)

EDIT - o dear it seems ive posted right after another modder...so sorry i know how annoying it is to do two mods at once :(
iza-
by the way, soften slider ends means that you lower the volume/change the hitsound of the slider ends because otherwise you are implying that there are notes that go on those places, which don't exist in the song (sorry if i didn't explain that well)

no kds
Topic Starter
vick
Oh okay, thanks for the reply !
Agatsu
hello!

Cherry Blossom
01:33:651 (1) - maybe change the shape to 01:34:999 (1) -
00:42:583 (1) - ^
02:57:415 (1) - maybe you could make this more curved
05:05:505 (1,2,3) - maybe this would be better, idk

aaaaa!! i'm so sorry i couldn't find anymore things!!
your map is so gooooood!!
and i suck at modding!!!!
Topic Starter
vick

Rialkuu wrote:

hello!

Cherry Blossom
01:33:651 (1) - maybe change the shape to 01:34:999 (1) - I like it now cuz its blanket with 2!
00:42:583 (1) - ^ same here
02:57:415 (1) - maybe you could make this more curved
05:05:505 (1,2,3) - maybe this would be better, idk i like it now

aaaaa!! i'm so sorry i couldn't find anymore things!!
your map is so gooooood!!
and i suck at modding!!!!

no problem ! thanks anyway (no reply, fixed)
Narcissu
i see Sendan Life * 14 diff mapper here

[General]
  1. lovely colours …… but look like same :roll: how about add green and yellow like BG ?
  2. maybe should add yuii in tag if he add Hitsound …… why not add Hitsound by yourself
  3. delete the last one bookmark thx keke
[Cherry Blossom]
  1. 00:43:763 (4) - 04:52:021 (11) - NC when downbeat ? i have to say colours too same again lol http://puu.sh/oXp4m/c6600ae254.jpg
  2. 01:14:184 - 02:07:106 - add note follow drum ?
  3. 02:02:134 (1,2) - as above, 1/2*4 ?
  4. 02:24:381 (3) - i suggest separate it, for 02:24:549 (4,5,6) - clap*3 but 02:24:381 (3) - not clap
  5. 03:05:842 (3,4) - music same as 01:47:302 (1,2,3,4,5,6,7) - why use slider replace note jump xd
  6. 04:18:314 - last kiai too easy …… for my feeling…… kiai 2 is most hard …… kiai2 > kiai1 > kiai3
  7. 04:06:179 (1,2,3,4,5,6,7,8) - 8 note a bit long …… i prefer change to 4 note * 2 https://osu.ppy.sh/ss/5188586
♡♡❤♡♡
Topic Starter
vick

Narcissu wrote:

i see Sendan Life * 14 diff mapper here Heyy

[General]
  1. lovely colours …… but look like same :roll: how about add green and yellow like BG ?
  2. maybe should add yuii in tag if he add Hitsound …… why not add Hitsound by yourself
  3. delete the last one bookmark thx keke
[Cherry Blossom]
  1. 00:43:763 (4) - 04:52:021 (11) - NC when downbeat ? i have to say colours too same again lol http://puu.sh/oXp4m/c6600ae254.jpg 00:43:932 (5,1) - This one looks fine for me, fixed the other !
  2. 01:14:184 - 02:07:106 - add note follow drum ?
  3. 02:02:134 (1,2) - as above, 1/2*4 ? feels good for me
  4. 02:24:381 (3) - i suggest separate it, for 02:24:549 (4,5,6) - clap*3 but 02:24:381 (3) - not clap
  5. 03:05:842 (3,4) - music same as 01:47:302 (1,2,3,4,5,6,7) - why use slider replace note jump xd
  6. 04:18:314 - last kiai too easy …… for my feeling…… kiai 2 is most hard …… kiai2 > kiai1 > kiai3
  7. 04:06:179 (1,2,3,4,5,6,7,8) - 8 note a bit long …… i prefer change to 4 note * 2 https://osu.ppy.sh/ss/5188586
♡♡❤♡♡ Thank you very much ! (No reply, fixed !)
lolia
Hi, the map is quite cool. So, most of moddings are just my subjective suggestions. Feel to free reject them lol

Cherry Blossom
  1. 00:32:471 (4) - NC
  2. 00:33:735 (1,2) - Looks almost 1/4 jump. Replace (1) or change (1) to 1/8 slider.
  3. 00:37:021 - Are you sure that ignore this beat? It's quite weird cuz here is silent part. (Same as 00:42:078 - here.)
  4. 00:43:763 (4,5) - Hmm, Not fit stack imo. These two notes have different beat but the next stack notes have same beat...
  5. 00:45:785 (2) - Consider to delete this. It's quite good cuz that is harmonious with 00:46:628 (1) - this rhythm.
  6. 00:47:471 (2,3,4) - A bit weird stack timing. Try to stack (2) on (1)'s tail and (4) on (3).
  7. 00:57:078 (3,4) - How about triplet?
  8. 01:03:819 (5,6) - Same as above. Imo, it would be quite cool cuz a strong vocal is on (5).
  9. 01:09:044 (2) - (163, 274)? Current placement looks close to (3).
  10. 01:19:999 (3) - Try to change two stack notes with jump for vocal.
  11. 01:22:527 (6) - Imo, unexpected huge jump. Stack on 01:23:033 (1) - this tail at least.
  12. 01:27:415 (2,4) - Hmm, try to stack (2) on (1)'s tail and (4) on (3)'s tail.
  13. 01:28:089 (5) - Mute slider's end.
  14. 01:51:853 (3) - NC for prev NC patterns.
  15. 02:07:443 (4) - ;w; Move to 02:07:106 - here
  16. 02:18:988 (3,4,1) - Same DS is better in linear flow imo.
  17. 02:39:212 (3) - Consider about Ctrl g for hitsound.
  18. 03:10:055 (3) - NC for prev NC patterns.
  19. 04:06:179 (1,2,3,4) - Decrease DS and 04:06:853 (5,6,7,8) - increase DS following the music? Current DS looks confused cuz of 04:04:830 (1,2) - 04:05:336 (3,4) - these 1/4 DS.
  20. 04:27:078 (3) - Ctrl g flow is better cuz the vocal is strong.
  21. 04:48:988 (3,1) - Isn't them too close?
  22. 04:55:392 (3) - Why not jump notes like 04:56:741 (3,4) - ?
  23. 05:16:291 (1) - Start from 05:16:207 - ?

That's all, gl :3
Topic Starter
vick

Karia wrote:

Hi, the map is quite cool. So, most of moddings are just my subjective suggestions. Feel to free reject them lol

Cherry Blossom
  1. 00:32:471 (4) - NC
  2. 00:33:735 (1,2) - Looks almost 1/4 jump. Replace (1) or change (1) to 1/8 slider.
  3. 00:37:021 - Are you sure that ignore this beat? It's quite weird cuz here is silent part. (Same as 00:42:078 - here.)
  4. 00:43:763 (4,5) - Hmm, Not fit stack imo. These two notes have different beat but the next stack notes have same beat... I tried putting NC here, maybe gonna change
  5. 00:45:785 (2) - Consider to delete this. It's quite good cuz that is harmonious with 00:46:628 (1) - this rhythm.It feels good imo
  6. 00:47:471 (2,3,4) - A bit weird stack timing. Try to stack (2) on (1)'s tail and (4) on (3). I tried Ctrl + G on (3) and (4)
  7. 00:57:078 (3,4) - How about triplet?
  8. 01:03:819 (5,6) - Same as above. Imo, it would be quite cool cuz a strong vocal is on (5).
  9. 01:09:044 (2) - (163, 274)? Current placement looks close to (3).
  10. 01:19:999 (3) - Try to change two stack notes with jump for vocal.
  11. 01:22:527 (6) - Imo, unexpected huge jump. Stack on 01:23:033 (1) - this tail at least.
  12. 01:27:415 (2,4) - Hmm, try to stack (2) on (1)'s tail and (4) on (3)'s tail. uhh, i think the pattern is ok tbh Orz
  13. 01:28:089 (5) - Mute slider's end.
  14. 01:51:853 (3) - NC for prev NC patterns.
  15. 02:07:443 (4) - ;w; Move to 02:07:106 - here
  16. 02:18:988 (3,4,1) - Same DS is better in linear flow imo.
  17. 02:39:212 (3) - Consider about Ctrl g for hitsound. I think is ok
  18. 03:10:055 (3) - NC for prev NC patterns.
  19. 04:06:179 (1,2,3,4) - Decrease DS and 04:06:853 (5,6,7,8) - increase DS following the music? Current DS looks confused cuz of 04:04:830 (1,2) - 04:05:336 (3,4) - these 1/4 DS.
  20. 04:27:078 (3) - Ctrl g flow is better cuz the vocal is strong.
  21. 04:48:988 (3,1) - Isn't them too close?
  22. 04:55:392 (3) - Why not jump notes like 04:56:741 (3,4) - ?
  23. 05:16:291 (1) - Start from 05:16:207 - ?

That's all, gl :3 wow ! Thank you ! (No reply, Fixed !)(yeah... i fixed a lot ;w;)
Dailycare
[Cherry Blossom]
*02:15:364 - It's little sad for me you didn't put a note here unlike 00:57:078 (3,4,5) -
*02:24:549 (4,5,6) - Those stacked notes might make some players confused. Because you used jumps at the previous similar part 01:06:347 (4,5,6) - .So i think jumps would be better rather than stacking
*02:27:752 (5) - 02:31:797 (4) - What about NC for better NC setting?
*02:44:606 (9) - I highly recommend adding NC here
*02:50:673 (1) - Could you make it two circles? I hope you to make 02:50:842 clickable
*02:42:162 (5) - I couldn't feel any need for putting a circle but it was pretty fine when i was playing. so it's up to you
*03:10:055 (3) - Oh you didn't apply the previous mod
*03:43:763 (3,4) - What about changing them to 3/4 and a circle like 03:43:257 (1,2) - ?
*04:56:909 (4) - would be better to stack it on (3)

sry for short delay x.x
Frey
From In-game request

  • Cherry blossom
  1. 02:24:549 (4,5,6,1) - Contrasted with 01:06:347 (4,5,6,1) - , this anti-jump feels really weird, and unfit. Jump is more suitable than no jump here.
  2. 02:27:752 (5) - 02:31:797 (4) - NC to make it more consistent
  3. 02:44:606 (9) - NC to make them more clear to see?
  4. 03:51:347 (1) - Wrongly snapped end!
  5. 03:56:066 (3,4) - I strongly suggest you divide them into three 1/3 sliders, if you listen to the music carefully, they are just divided like that.
  6. 04:19:156 (1,2,3) - anti-jump is more suitable here imo
  7. 04:35:673 (4) - NC?
  8. 05:06:516 (3) - Ctrl+G to make it more difficult for the last part?
  9. 05:22:696 - why don't end here?

GL
:)
Topic Starter
vick

Dailycare wrote:

[Cherry Blossom]
*02:15:364 - It's little sad for me you didn't put a note here unlike 00:57:078 (3,4,5) -
*02:24:549 (4,5,6) - Those stacked notes might make some players confused. Because you used jumps at the previous similar part 01:06:347 (4,5,6) - .So i think jumps would be better rather than stacking
*02:27:752 (5) - 02:31:797 (4) - What about NC for better NC setting?
*02:44:606 (9) - I highly recommend adding NC here
*02:50:673 (1) - Could you make it two circles? I hope you to make 02:50:842 clickable
*02:42:162 (5) - I couldn't feel any need for putting a circle but it was pretty fine when i was playing. so it's up to you
*03:10:055 (3) - Oh you didn't apply the previous mod
*03:43:763 (3,4) - What about changing them to 3/4 and a circle like 03:43:257 (1,2) - ?
*04:56:909 (4) - would be better to stack it on (3) Fixed everything lol Orz

sry for short delay x.xNo problem, thank you !






Frey wrote:

From In-game request

  • Cherry blossom
  1. 02:24:549 (4,5,6,1) - Contrasted with 01:06:347 (4,5,6,1) - , this anti-jump feels really weird, and unfit. Jump is more suitable than no jump here.
  2. 02:27:752 (5) - 02:31:797 (4) - NC to make it more consistent
  3. 02:44:606 (9) - NC to make them more clear to see?
  4. 03:51:347 (1) - Wrongly snapped end!
  5. 03:56:066 (3,4) - I strongly suggest you divide them into three 1/3 sliders, if you listen to the music carefully, they are just divided like that. uhh, i feel like they are ok, but will consider if other mods say the same
  6. 04:19:156 (1,2,3) - anti-jump is more suitable here imo I really like that kinda of space changing Orz
  7. 04:35:673 (4) - NC?
  8. 05:06:516 (3) - Ctrl+G to make it more difficult for the last part?
  9. 05:22:696 - why don't end here?

GL
:) Thank you! (No reply = Fixed!)
VINXIS
i lveocb anime

I FORGMOT 2 mod aga in
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