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Happy Clover - Ashita de Ii kara

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Total Posts
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Topic Starter
Momochikun
This beatmap was submitted using in-game submission on 2016年6月20日 at 18:26:50

Artist: Happy Clover
Title: Ashita de Ii kara
Source: あんハピ♪
Tags: Anne-Happy Unhappy Go Lucky! ending tv size silver link An Hanakoizumi Yumiri Hanamori Ruri Hibarigaoka Haruka Shiraishi Botan Kumegawa Kiyono Yasuno Hibiki Hagyuu Hibiku Yamamura Ren Ekoda Mayu Yoshioka sekaii sekai-nyan 花小泉杏 花守ゆみり 雲雀丘瑠璃 白石晴香 久米川牡丹 安野希世乃 萩生響 山村響 江古田蓮 吉岡茉祐
BPM: 130
Filesize: 15281kb
Play Time: 01:27
Difficulties Available:
  1. Hard (2.52 stars, 168 notes)
  2. Insane (3.49 stars, 250 notes)
  3. Normal (1.5 stars, 107 notes)
  4. Sekai's Insane (3.15 stars, 237 notes)
Download: Happy Clover - Ashita de Ii kara
Download: Happy Clover - Ashita de Ii kara (no video)
Information: Scores/Beatmap Listing
---------------
#44 TVアニメ『♪』 Ending song
(:3 」∠) i'm lazy and unhappy, need to go lucky

- 明日でいいから -
by Happy Clover


Opening mapped by DreaM117er





video by Sekaii
artist
metadata stuffs
pkhg
hai

[Normal]
  1. 00:15:944 (1,2) - shouldnt the nc be on (2)
  2. 00:49:175 (1,2) - ^
  3. 01:10:809 (1,2) - ^
  4. 01:14:809 (1,2) - oh well its everywhere so idk if u wanna change it. just pointing them out :p

[Hard]
  1. has the same od as sekai's
[Sekai's Insane]
  1. 00:29:098 (1) - missing clap on tail
  2. 00:36:252 - make this clickable for better emphasis
  3. 00:39:252 (1) - remove nc here or add one here 00:42:944 (3) -
  4. 01:26:059 (5) - add nc maybe? mochi did it for his diffs

cant find anything ;A;

good luck :3
kunka
Hi.
From your Q~
General

  1. BG: Size is strange. I recommend a correction to 1366*768.
Insane

  1. 00:41:098 (3) - I recommend 1/2 slider. Next notes thinks that triple is superior 00:41:559 (4,5,6) -
  2. 00:49:867 (4,1) - I felt a sense of incongruity in little bit rhythm. As for the snare sound, a slider is superior. try this plz http://puu.sh/oDXX6.jpg
  3. 01:21:934 - I hear a sound. Would you add a circle?
  4. 01:22:059 (6) - I think the current rhythm to be hard diff. I recommend that I pick up 01:22:309 - . http://puu.sh/oDYTM.jpg
  5. 01:24:684 - I hear a sound. Would you add a circle?
Sekai's Insane

  1. 00:18:944 (3,4) - The ctrl+G thinks that a flow is superior.
  2. 00:22:752 (8) - I think that this circle is placed unnaturally. I recommend that I remove it.
  3. 00:36:021 (5) - I felt a sense of incongruity in rhythm. The sound is stronger in 00:36:252 - than 00:36:021 - . Therefore, I recommend it in this way. http://puu.sh/oDZIj.jpg
  4. 01:22:059 (5) - It is the same as insane mentioned above.
Hard

  1. fine
Normal

  1. 00:34:636 (1,2) - It is not DS1.0x. Please revise distance.
  2. 00:53:096 (7) - I think that a snare sound of the 00:52:866 - is more important.
GL ;)
Irohas
hi hi m4m from your queue

[Overall]
  1. BG should be 1366x768
[Insane]
  1. 01:20:809 (1,2,3) - emphasize more
  2. nothing wrong for me xd
[Sekai's Insane]
  1. 00:03:136 - you miss something
  2. 00:22:752 (8) - circle is useless as there isn't sound at this time
  3. 00:23:329 (1,2,3) - 00:27:021 (1,2,3) - I don't really like these triplets as ^ there is nothing to make them. Maybe triplets fit if you followed vocal. but at 00:34:406 why you didn't make the same ?
[Hard]
  1. 00:39:252 (3) - feels a bit weird, suggest you to make it differently
  2. 00:46:406 (3) - you can remove this circle but not obligated imo
  3. 00:52:635 (4) - you can finish it at 00:52:981 - imo
[Normal]
  1. don't able to mod it xd
Sorry for this short mod but I don't really find something wrong, so.. Good luck !

my map: https://osu.ppy.sh/s/390807
A r M i N
Need an Easy ?
Take a look at my Easy GDs to see the quality :

https://osu.ppy.sh/b/945596
https://osu.ppy.sh/s/451384

:D
Topic Starter
Momochikun

MugiwaraSekai wrote:

hi hi m4m from your queue

[Overall]
  1. BG should be 1366x768
cant find that size :<

[Insane]
  1. 01:20:809 (1,2,3) - emphasize more its fine imo
  2. nothing wrong for me xd

[Hard]
  1. 00:39:252 (3) - feels a bit weird, suggest you to make it differently i want to separate them
  2. 00:46:406 (3) - you can remove this circle but not obligated imo it follows vocal
  3. 00:52:635 (4) - you can finish it at 00:52:981 - imo ^
[Normal]
  1. don't able to mod it xd
Sorry for this short mod but I don't really find something wrong, so.. Good luck !

my map: https://osu.ppy.sh/s/390807

kunkakunkakunkakunka wrote:

Hi.
From your Q~
General

  1. BG: Size is strange. I recommend a correction to 1366*768.
cant find that size, also if i resize it'll be weird
Insane

  1. 00:41:098 (3) - I recommend 1/2 slider. Next notes thinks that triple is superior 00:41:559 (4,5,6) - i prfer 1/1 to follow vocal here
  2. 00:49:867 (4,1) - I felt a sense of incongruity in little bit rhythm. As for the snare sound, a slider is superior. try this plz http://puu.sh/oDXX6.jpg okay changed
  3. 01:21:934 - I hear a sound. Would you add a circle? yeah i do too, but i want to keep this simple atm
  4. 01:22:059 (6) - I think the current rhythm to be hard diff. I recommend that I pick up 01:22:309 - . http://puu.sh/oDYTM.jpg
  5. 01:24:684 - I hear a sound. Would you add a circle? same reply

Hard

  1. fine
Normal

  1. 00:34:636 (1,2) - It is not DS1.0x. Please revise distance. oops fixed
  2. 00:53:096 (7) - I think that a snare sound of the 00:52:866 - is more important. 1/1 here is better imo
GL ;)

A r M i N wrote:

Need an Easy ?
Take a look at my Easy GDs to see the quality :

https://osu.ppy.sh/b/945596
https://osu.ppy.sh/s/451384

:D

hmm sorry i may not add easy difficulty for this mapset, hopefully the spread is fine :3


@pkhg : yeah they're on purpose lol

thanks for mod :3
-Spy_old
Mod Q~

[Normal]

00:03:252 (3) - for norm, move this away from previous slider

00:15:944 (1) - improper stack

00:24:482 (2) - This slider sounds weird

00:26:559 (4) - NC

00:32:559 (3) - Why is this note here? Sounds soo off

00:35:925 - here use, equal distancing for all notes

00:39:021 (2) - Align this with the slider better

00:40:867 (5) - ^

00:49:175 (1) - ^

00:53:096 (7) - NC

00:56:809 (4) - ^^

01:10:809 (1) - ^

01:16:184 - Why is Kiai ending here for like 1 sec LOL

01:24:809 (4) - ^^

Nice diff~

[Hard]

2.5 for hard?

00:03:126 - These sliders can blanket better

00:08:098 (6) - NC

00:15:252 (7) - ^

00:22:867 (7) - NC

00:26:559 (4) - ^

00:30:021 - these 2 sliders (5,6) space away from each other

Actually really nice diff, nothing big wrong, maybe increase CS

[Insane]

00:03:021 - here (2,3,4) looks, sounds, and plays weird, I tried removing reverse, and sounds better

00:12:021 (5) - NC

00:30:136 (5) - NC

01:02:809 (1) - bad stack

00:16:175 (1) - This slider is actually really hard to hit after the previous notes, when test playing i got it only 5/10 times, consider placing closer to previous notes


Nice map~ really nice insane diff, one of the best i've modded XD

Not modding GD because that person did not ask for a mod
CookieBite
Hello there, from my modding queue.

[Normal]
00:35:559 (2,3,4) - the circle is not the same distance between two sliders. Recommend fix it.
01:20:059 (3,4) - can do a blanket

nice difficulty, I like it!

[Hard]
00:35:790 (3,5) - too close
01:04:059 (4,1) - improve blanket
01:25:309 (2) - remove it, can't hear any beat here.

[Sekai's Insane]
00:11:559 (6,8) - stack together?
00:49:406 (1,3) - can do a blanket

nice difficulty too

[Insane]
01:25:309 (4) - remove it, can't hear any beat here.

Overall, it's a nice beatmap
gl with your map! :)
Left
sorry for really late M4M mod...


[Normal]
00:35:559 (2,3,4) - DS error

[Hard]
00:46:406 (3,4) - can blanket?

[Sekai]
00:08:098 (3,4,5) - overmapped..?
00:13:636 (4,5,6) - ^
00:20:559 (2,3,4) - ^
00:27:252 (3,4) - how about blanket?
00:49:406 (1,2) - ^
00:52:866 (4,5,6) - stream DS check
00:55:059 (2) - NC in downbeat
00:57:559 (4,5) - blanket
01:26:059 (5) - NC considering other diffs...or just skip it

[Insane]
00:07:175 (4,5) - blanket
00:13:867 (2,3) - I think you can blanket this kind of things.

Good luck!
Chewin

General Stuff
  1. What about making and Easy diff as well for this mapset? It's a very quiet and cute song, it shouldn't be hard to map one :3

Normal
  1. 00:15:252 (5) - I disliked this slider, honestly. It totally break the flow imo: I would first of all add New combo on this one removing it from 00:15:944 (1) because new melody is starting here actually, so it would fit best. Second, I would just curve it in this way to connect it better with next slider:
    http://puu.sh/oLrzM.jpg
  2. 00:24:482 (2) - I would reduce it by 1/4 so you can add a clap like you did for 00:28:175 (2) , and do the same for 00:31:867 (2) , it looks more logical imo, being a Normal diff it shouldn't be a problem here
  3. 00:35:559 (2,3) - Make the spacing equal and fix the position to make it straight pls xP
  4. 00:49:406 (2) - I don't like this slider xD Maybe fix it like this? http://puu.sh/oLrNG.jpg it would be alternated with next 00:50:329 (3) for a better flow
  5. 00:51:943 (6) - I would set new combo here if I was you O;
  6. 00:55:059 (2) - To emphasize the kiai and the clash in the cymbals in the music, just add an addition soft finish, it sounds perfectly, same for 01:11:059 (2) -
  7. 01:09:809 (4) - You should make this finish hitsound the same of previous sliders, just add a whistle on his head without soft addition
  8. 01:27:059 (2) - Make it more artistic? XD

Hard
  1. 00:16:175 (1) - Remove the second-last waypoint?
  2. 00:29:790 (5,6) - Cute one
  3. 00:55:059 (2) - Same of Normal, and same hitsounding suggestiong for next elements as well

Sekai's Insane
  1. 00:12:021 (8) - I know it's intentional but I find it kinda.. unnecessary xD Can you just stack it with (6)?
  2. 00:37:175 (3) - Place it symmetrically to 00:36:713 (1) on the right? If yes, stack the 00:38:329 (1) with 00:36:713 (1) instead
  3. 00:45:252 (7) - Blanket with 00:44:790 (5) 's tail for consistency with 00:44:329 (3,5) ? Or just move the 00:44:790 (5) for consistency with 00:44:790 (5,7) instead
  4. 00:52:981 (5,6) - These two are not linear with previous circles stream, fix it!
  5. 01:00:059 (7,8) - I don't like the gameplay flow here, what about placing them in this way for a more natural flow? http://puu.sh/oLsnI.jpg
  6. 01:26:059 (5) - I would place new combo here


Insane
  1. 00:12:021 (5,6,7) - Make it more linear, it isn't atm
  2. 00:20:790 (3,4,5,6) - I actually don't like this kind of jumping flow. I would suggest to stack 00:21:021 (4) on 00:22:059 (2) and move the 00:21:252 (5) to fix the triangle (4-5-6): http://puu.sh/oLsxC.jpg
  3. 00:30:713 - Add circle on this red line to make a single more logical stream together with 00:30:829 (1,2) ? You can place new combo on 00:30:944 (2) instead if you fix it
  4. 00:54:309 (1) - I don't like this slider T_T It totally ruins the flow of your style imo

Nice mapset as always, I hope it helps you, good luck mocomochi <3
Topic Starter
Momochikun

-Spy wrote:

Mod Q~

[Normal]

00:03:252 (3) - for norm, move this away from previous slider

00:15:944 (1) - improper stack

00:24:482 (2) - This slider sounds weird

00:26:559 (4) - NC

00:32:559 (3) - Why is this note here? Sounds soo off why :<

00:35:925 - here use, equal distancing for all notes

00:39:021 (2) - Align this with the slider better

00:40:867 (5) - ^

00:49:175 (1) - ^

00:53:096 (7) - NC

00:56:809 (4) - ^^

01:10:809 (1) - ^

01:16:184 - Why is Kiai ending here for like 1 sec LOL

01:24:809 (4) - ^^

Nice diff~

[Hard]

2.5 for hard? yes

00:03:126 - These sliders can blanket better how can i make blanket on straight slider ._.

00:08:098 (6) - NC

00:15:252 (7) - ^

00:22:867 (7) - NC nope

00:26:559 (4) - ^

00:30:021 - these 2 sliders (5,6) space away from each other

Actually really nice diff, nothing big wrong, maybe increase CS

[Insane]

00:03:021 - here (2,3,4) looks, sounds, and plays weird, I tried removing reverse, and sounds better nope

00:12:021 (5) - NC it doesn't even fit there

00:30:136 (5) - NC

01:02:809 (1) - bad stack rearranged

00:16:175 (1) - This slider is actually really hard to hit after the previous notes, when test playing i got it only 5/10 times, consider placing closer to previous notes i make it for that purpose


Nice map~ really nice insane diff, one of the best i've modded XD thankss

Not modding GD because that person did not ask for a mod

CookieBite wrote:

Hello there, from my modding queue.

[Normal]
00:35:559 (2,3,4) - the circle is not the same distance between two sliders. Recommend fix it. oops, fixed
01:20:059 (3,4) - can do a blanket no

nice difficulty, I like it!a

[Hard]
00:35:790 (3,5) - too close its overlapping on purpose
01:04:059 (4,1) - improve blanket done
01:25:309 (2) - remove it, can't hear any beat here.


[Insane]
01:25:309 (4) - remove it, can't hear any beat here. there was a beat here

Overall, it's a nice beatmap
gl with your map! :)

Left wrote:

sorry for really late M4M mod...


[Normal]
00:35:559 (2,3,4) - DS error ya

[Hard]
00:46:406 (3,4) - can blanket? fixed


[Insane]
00:07:175 (4,5) - blanket ok
00:13:867 (2,3) - I think you can blanket this kind of things. nope for this one

Good luck!

Chewin wrote:

General Stuff
  1. What about making and Easy diff as well for this mapset? It's a very quiet and cute song, it shouldn't be hard to map one :3 normal diff is already very easy lol xD i dont think it's prominent for this bpm

Normal
  1. 00:15:252 (5) - I disliked this slider, honestly. It totally break the flow imo: I would first of all add New combo on this one removing it from 00:15:944 (1) because new melody is starting here actually, so it would fit best. Second, I would just curve it in this way to connect it better with next slider:
    http://puu.sh/oLrzM.jpg ok curved
  2. 00:24:482 (2) - I would reduce it by 1/4 so you can add a clap like you did for 00:28:175 (2) , and do the same for 00:31:867 (2) , it looks more logical imo, being a Normal diff it shouldn't be a problem here since it's NHI spread i prefer make things simpler
  3. 00:35:559 (2,3) - Make the spacing equal and fix the position to make it straight pls xP wtf i dont notice this ds error
  4. 00:49:406 (2) - I don't like this slider xD Maybe fix it like this? http://puu.sh/oLrNG.jpg it would be alternated with next 00:50:329 (3) for a better flow ya
  5. 00:51:943 (6) - I would set new combo here if I was you O; hmm added
  6. 00:55:059 (2) - To emphasize the kiai and the clash in the cymbals in the music, just add an addition soft finish, it sounds perfectly, same for 01:11:059 (2) -
  7. 01:09:809 (4) - You should make this finish hitsound the same of previous sliders, just add a whistle on his head without soft addition fixed on all diffs
  8. 01:27:059 (2) - Make it more artistic? XD as ur wish sir xDD

Hard
  1. 00:16:175 (1) - Remove the second-last waypoint? hmm nope
  2. 00:29:790 (5,6) - Cute one very cute overlap for cute song with cute map lolz
  3. 00:55:059 (2) - Same of Normal, and same hitsounding suggestiong for next elements as well somehow drumwhistle fits better for me


Insane
  1. 00:12:021 (5,6,7) - Make it more linear, it isn't atm fixed
  2. 00:20:790 (3,4,5,6) - I actually don't like this kind of jumping flow. I would suggest to stack 00:21:021 (4) on 00:22:059 (2) and move the 00:21:252 (5) to fix the triangle (4-5-6): http://puu.sh/oLsxC.jpg i dislike linear triangle jump tbh, keeping
  3. 00:30:713 - Add circle on this red line to make a single more logical stream together with 00:30:829 (1,2) ? You can place new combo on 00:30:944 (2) instead if you fix it there's no beat on red line
  4. 00:54:309 (1) - I don't like this slider T_T It totally ruins the flow of your style imo LOL i feel bad, changed to simpler slider

Nice mapset as always, I hope it helps you, good luck mocomochi <3 yee <3

thanks for modding :3
Pentori
hi, nm from my queue

[General]
scaling the bg to 1366x786 wouldn't make it look weird.. its only like 12 pixels
wouldn't a song preview point that uses music in the chorus be better? like here 00:54:809

[Normal]
00:21:713 (4) - nc could be nice here since its different to previous sections

[Hard]
00:09:713 (2,3) - move it a little bit so the slider ends aren't touching
00:21:713 (6) - nc
00:29:790 (5,6) - kinda looks messy and flow becomes really sharp, could you change this?
01:27:059 (2) - nc cos sv change

[Insane]
00:07:175 (4,5) - blankets really off
00:51:021 (3,4) - this spacing increase feels unnatural when everything else is so small
01:27:059 (2) - nc sv

sorry i couldn't help much. this map is so clean already!
ColdVolcano
GD are accepted? Or I'm too late ;o;
Just realized that you don't want easy...
Xinely
m4m

Normal :
- AR 4,5 ae? lek 5 rodo kebanteren gae newbie, HP e sekalian 4 ben podo kabeh gap e mbe diff lain
- 00:14:098 (4) - flow e rada aneh menurut gw krn curve e. cobaen tail e pindah nang 24,84?
- 00:22:867 (5,6) - 1/2 slider ae? musik e elon, aneh ae lek 2 circles imo
- 00:39:021 (2) - lek iso 1,05x spacing e dihindari awkwak
- 00:59:059 (1) - ^ (0,95x e)

Hard :
- 00:12:944 (2) - kok di stack btw? lek aku enakan di gae mini jump ae kek 144,120 en "ho" ne ke emphasis
- 00:26:790 (5,6) - entah kenapa kalo di compare sama flow sblm e enakan di ctrl+g iki circle
- 00:52:519 - btw drum e podo mbe stream mu? cobaen digabung ngono ben iki ga di skip?
- 01:25:559 (3) - gae jump buat emphasis cymbal e?
- 01:27:059 (2) - nc krn sv change

Sekai :
- 00:05:098 (4) - i guess nc here for consistency?
- 00:08:213 (4) - somehow looks like overmapped
- 00:17:559 (5) - according the flow, the repeat feels weird to be placed there, i'd say make it more natural example move the tail to 428,56
- 00:22:752 (8) - not overmapped but sounds like overmapped with 100% since the sound is very very low, i guess better remove it
- 00:24:021 (4) - according the flow better ctrl+g it
- 00:30:829 (7) - overmap :D
- 01:00:559 (8) - totally better with ctrl+g
- 01:27:059 (6) - nc for sv change

Insane :
- 00:30:829 (1) - pindah en nang 00:30:713 - ae? iku drum e nang redtick banter, nang blue tick e ga krungu opo2
- 00:50:559 (2,3) - aku bingung konsisten spacing e piye? onok 1,0x onok 1,1 terus nang 00:51:713 (5) - onok 1,2 terus ket mau nontok e 1,3x terus
- 00:52:865 (4) - naisu 0,77x , dibantai ketek
- 01:27:059 (2) - podo karo hard

good luck ~
Topic Starter
Momochikun

Pentori wrote:

hi, nm from my queue

[General]
scaling the bg to 1366x786 wouldn't make it look weird.. its only like 12 pixels cant find right size for this T_T
wouldn't a song preview point that uses music in the chorus be better? like here 00:54:809 somehow i like this preview :3 will change it later if i changed my mind though lol

[Normal]
00:21:713 (4) - nc could be nice here since its different to previous sections keeping as nc per 2 downbeat

[Hard]
00:09:713 (2,3) - move it a little bit so the slider ends aren't touching overlap is fine imo
00:21:713 (6) - nc ok
00:29:790 (5,6) - kinda looks messy and flow becomes really sharp, could you change this? i prefer to kee this tbh
01:27:059 (2) - nc cos sv change nah xD

[Insane]
00:07:175 (4,5) - blankets really off ouch
00:51:021 (3,4) - this spacing increase feels unnatural when everything else is so small it's fine imo o.o ?
01:27:059 (2) - nc sv lol

sorry i couldn't help much. this map is so clean already!
thanks for modding !

Xinely wrote:

m4m

Normal :
- AR 4,5 ae? lek 5 rodo kebanteren gae newbie, HP e sekalian 4 ben podo kabeh gap e mbe diff lain fixed
- 00:14:098 (4) - flow e rada aneh menurut gw krn curve e. cobaen tail e pindah nang 24,84? y
- 00:22:867 (5,6) - 1/2 slider ae? musik e elon, aneh ae lek 2 circles imo fix
- 00:39:021 (2) - lek iso 1,05x spacing e dihindari awkwak yaopo maneh iki gara" stack-_-
- 00:59:059 (1) - ^ (0,95x e) yoi

Hard :
- 00:12:944 (2) - kok di stack btw? lek aku enakan di gae mini jump ae kek 144,120 en "ho" ne ke emphasis sengaja ta stack soale next part e tak space
- 00:26:790 (5,6) - entah kenapa kalo di compare sama flow sblm e enakan di ctrl+g iki circle okee
- 00:52:519 - btw drum e podo mbe stream mu? cobaen digabung ngono ben iki ga di skip? nak insane ae tak skip kok
- 01:25:559 (3) - gae jump buat emphasis cymbal e? fixed 1,4
- 01:27:059 (2) - nc krn sv change podo

Insane :
- 00:30:829 (1) - pindah en nang 00:30:713 - ae? iku drum e nang redtick banter, nang blue tick e ga krungu opo2 podo" ga onok drum se, rodo pingin ae onok duplet LOL
- 00:50:559 (2,3) - aku bingung konsisten spacing e piye? onok 1,0x onok 1,1 terus nang 00:51:713 (5) - onok 1,2 terus ket mau nontok e 1,3x terus tak gae 1,2
- 00:52:865 (4) - naisu 0,77x , dibantai ketek gaero iku nggae convert slider to stream akwkawkakwa
- 01:27:059 (2) - podo karo hard aku ga sepiro seneng single nc zz, noticeable kok imo

good luck ~
thanks mb :3
-NanoRIPE-
Hi kak ~

[Normal]
00:57:809 - tambahkan circle disini
01:20:059 (3,4) - blanket?

[Hard]
00:30:482 (6) - ctrl j
00:55:059 (2) - NC?

[Sekai's Insane]
00:55:059 (2) - NC?
00:58:809 (1,2,3,5) - blanket?
01:13:559 (2,3) - dont stack them.how about blanket?

[Insane]
00:10:175 (1) - ctrl j?
00:40:175 (2,3) - jangan di stack.kalau di blanket gimana?
00:51:252 (4) - slidernya di lengkungkan sedikit agar blanket dengan 00:51:713
00:55:059 (2) - NC

Good Luck ~
:D
Doyak
m4m from my queue~

[General]
* It seems that it's already told multiple times, but as far as I know, the BG size should be either 16:9 or 4:3. So try to get a 1366x768 BG or cut the current one to 1024x768 or so.
* 00:51:944 - Why do you have this red line? It looks unnecessary and adds strange cymbal sound when playing with Nightcore mod.
* 00:55:059 - NC on the notes on here? It's really werid to continue the previous combo with the vital change of the song and the downbeat and the fountain effect.
* I would suggest moving the last kiai end to 01:27:059 - for two reasons: First, the measure hasn't ended and the melodies are still going on. Though the drums are gone, the deep instrument sound is still there. It disappears on 01:27:059 - which sounds like a lot bigger change than just having no drums. Second, you have big sv changes on 01:27:059 - except Normal, but your NC isn't representing it. You do have a 0.9x change on 01:26:059 - but that's barely noticable while 0.9->0.5x is a huge change. So I'd rather put NC as well as the kiai end on 01:27:059 - instead of 01:26:059 - .
* 00:53:096 - Reduce the volume here? It's only a tiny sound and vocal.
* 00:46:406 - This volume can be reduced as well as 00:45:713 (1,2,3) - these are the only strong sounds here. Same for 00:49:175 (1,2,3,4) -

[Normal]
* I'd prefer not using too much stacks if you're not making an Easy diff. Stacks are not really beginner-friendly.
* 00:06:021 (2) - It's not offscreen but still going to the edge isn't really preferable for an easier diff. They can accidently move their cursor out of the screen. This can be easily fixed by moving first few objects.
* 00:35:559 (2,3,4,5) - This is pretty a long harsh train for the easiest diff. How about removing 00:36:021 (3) - ? It's better for emphasizing the vocal on 00:36:252 - as well.
* 00:51:944 - As I wrote on General, I don't know why here has a red line and for the same reason I think this NC is unnecessary. I'd rather NC on 00:53:098 - as it should be a big white tick if the red line is removed. Applies to all diffs.
* 01:17:059 (4,5) - Use same rhythm as 01:01:559 (4,5) - ? Also the whistle on 01:02:309 - feels weird for me, and it doesn't appear on the latter one. Let's make it similar.
* 01:22:559 (1,2) - Would NC on (2) instead, because when hitting (1), there's nothing that feels new. Only the end of it is a downbeat.

[Hard]
* 00:26:559 (4,5,6,1) - Intentional inconsistent spacing?
* 01:05:559 (2,3) - You have been fixing the ds for a long time without any jumps, but this sudden 2.50x jump stroke me so hard. This is a big sound, but I don't think this amount of sudden jump is good especially when you have mostly fixed the distance overall. Try to reduce it a bit.
* 01:09:809 (6,7) - Why only this 1/4 spacing is smaller than any other not-stacked 1/4s? It looked something faster than 1/4 for me.

[Sekai's Insane]
* I don't understand your NC use on non-kiai parts. Let me point all of them out.
* 00:03:252 - If you NC'd here, why not on 00:05:098 - ? They're same downbeats and obviously 1,3,5,7...th measures are more important than 2,4,6,8...th measures. If you're going with the 2 measures NC only, 00:03:252 - here shouldn't have an NC, and 00:05:098 - still needs an NC anyway.
* 00:06:944 - If you want to keep the NC here then NC on every downbeats on all measures, but you're mostly only NCing on the 1,3,5,7...th downbeats so only this one being different doesn't make sense, unless you really felt this vocal to be much stronger than others or something. You didn't even do that on 00:10:406 -
* 00:15:252 - This sound has some impact, so an extra NC is fine. But still 00:16:175 - this one requires another NC as there's a short kiai for the fountain effect because of the finish sound, but your NC doesn't represent it at all.
* 00:32:790 - Obviously you're going with 1 stanza NC for this part but why not on here?
* 00:39:252 - You NC'd here but not on 00:40:175 - ? Why? And why not 00:42:944 - as it's mostly the same rhythm with 00:39:252 - ?
* 00:46:867 - If this was a triplet I would understand, but it's just a 1/2 stack. NC on 00:47:098 - would make more sense considering how the music is.
* 00:55:059 - The one on General.
* 01:27:059 - Check Normal diff mod.
* 01:04:934 (8) - 01:06:934 (7) - 01:08:809 (5) - Why only these are not NC'd while they're just same on-the-stack triplets like 00:56:809 (1,2,3) - 00:58:809 (1,2,3) - 01:02:809 (1,2,3) - 01:14:809 (1,2,3) - 01:16:809 (1,2,3) - 01:18:809 (1,2,3) - 01:20:559 (9,1,2) - 01:22:809 (1,2,3) - 01:24:809 (1,2,3) - ?
* 00:13:636 (4,5,6,7,8) - This rhythm is odd for me. I see you used triplet for emphasizing the vocals. Then why 00:14:098 - is a sliderend? Also 00:14:329 - doesn't even have any sound and you made it clickable?. Just use the rhythm of Hard or Insane.
* 00:22:636 (7,8,9,1,2,3) - Xinely pointed out 8 as overmap-like note, but I also feel 2 is overmapped too. At least delete one of them, this part doesn't deserve much streams. Jumps are rather better.
* 00:30:021 (3,4,5,6,7) - As like Insane diff the intensity of the drum sound varies. In other words, 00:30:021 (3,4,5) - the sounds on these notes are just different from each other. They should be represented by individual patterns, not just same-shaped succesive 1/4 sliders. Furthermore, 00:30:252 - and 00:30:482 - has vocal while 00:30:021 - doesn't. The hitsound doesn't support your pattern as well. Use the rhythm similar to Insane, or like this: http://puu.sh/pg98Z/69e277b71b.jpg
* 00:35:329 (2,3,4) - Triplets are comfortable. But this just simply doesn't fit the song. There's no sound on 2. Maybe there's a disappearance of the previous sound, but that doesn't deserve click action. the clicks there has no consistency of what they're following. If you don't want to leave a 3/4 gap, use this rhythm instead: http://puu.sh/pg9ol/d9e2c4c0f7.jpg
* 00:52:635 (2,3,4,5,6) - Why don't you make a perfect line or a perfect curve?

[Insane]
* 00:03:252 (4,5) - This spacing felt too large so that I failed to read it as a 1/4 on my first try. The map hasn't been any jumpy yet, so you might be better to reduce it somehow. Or an extra NC is fine too.
* 00:08:790 - Weird to not have an NC while it has new drums starting, as a new 'part'.
* 00:10:175 (1,2) - Absolutely 1 is more the previous measure-related and 2 is a strong beat that precedes the downbeat. So NC on 2 would be better.
* 00:15:021 (1,2) - Same here. 1 is still vocal thing, and 2 is a start of that instrumental thing, so why not swap the NC?
* 00:30:829 (1,2) - On this kind of beat, it keeps make me read that the pattern starts on white tick instead of the blue one, because I always focus on the basic beats while playing. Do you really want to not put an NC between two overlapped notes?
* 01:20:559 (9,1,2,3) - Would be great if these have some bigger scale as the vocal goes really high here, but the distance here is the smallest on the whole kiai D:

Call me back when you're done~
Topic Starter
Momochikun

Doyak wrote:

m4m from my queue~

[General]
* It seems that it's already told multiple times, but as far as I know, the BG size should be either 16:9 or 4:3. So try to get a 1366x768 BG or cut the current one to 1024x768 or so. resized to 1366 768
* 00:51:944 - Why do you have this red line? It looks unnecessary and adds strange cymbal sound when playing with Nightcore mod. haha idk what i though it was downbeat problem before, anyway it's removed
* 00:55:059 - NC on the notes on here? It's really werid to continue the previous combo with the vital change of the song and the downbeat and the fountain effect. i would rather keep it since i dislikes single nc, also its representing the vocal nicely
* I would suggest moving the last kiai end to 01:27:059 - for two reasons: First, the measure hasn't ended and the melodies are still going on. Though the drums are gone, the deep instrument sound is still there. It disappears on 01:27:059 - which sounds like a lot bigger change than just having no drums. Second, you have big sv changes on 01:27:059 - except Normal, but your NC isn't representing it. You do have a 0.9x change on 01:26:059 - but that's barely noticable while 0.9->0.5x is a huge change. So I'd rather put NC as well as the kiai end on 01:27:059 - instead of 01:26:059 - . changed the kiai section, also reduce 0,9 to 0,8 so it would be not-very-huge o.o
* 00:53:096 - Reduce the volume here? It's only a tiny sound and vocal. okay
* 00:46:406 - This volume can be reduced as well as 00:45:713 (1,2,3) - these are the only strong sounds here. Same for 00:49:175 (1,2,3,4) - that doesn't make difference, this part suppose to have louder volume

[Normal]
* I'd prefer not using too much stacks if you're not making an Easy diff. Stacks are not really beginner-friendly. well, actually it doesn't really make different with 1 stack or much stacks, since i think players will get used to stacks when they already get atleast 1 stack pattern
* 00:06:021 (2) - It's not offscreen but still going to the edge isn't really preferable for an easier diff. They can accidently move their cursor out of the screen. This can be easily fixed by moving first few objects. fixed
* 00:35:559 (2,3,4,5) - This is pretty a long harsh train for the easiest diff. How about removing 00:36:021 (3) - ? It's better for emphasizing the vocal on 00:36:252 - as well. okay !
* 00:51:944 - As I wrote on General, I don't know why here has a red line and for the same reason I think this NC is unnecessary. I'd rather NC on 00:53:098 - as it should be a big white tick if the red line is removed. Applies to all diffs. fixed red line
* 01:17:059 (4,5) - Use same rhythm as 01:01:559 (4,5) - ? Also the whistle on 01:02:309 - feels weird for me, and it doesn't appear on the latter one. Let's make it similar. it doesn't have whistle lol fixed rhythm
* 01:22:559 (1,2) - Would NC on (2) instead, because when hitting (1), there's nothing that feels new. Only the end of it is a downbeat. nope as explained i dislike stacking with different nc's

[Hard]
* 00:26:559 (4,5,6,1) - Intentional inconsistent spacing? nah it's accident, fixed
* 01:05:559 (2,3) - You have been fixing the ds for a long time without any jumps, but this sudden 2.50x jump stroke me so hard. This is a big sound, but I don't think this amount of sudden jump is good especially when you have mostly fixed the distance overall. Try to reduce it a bit. done
* 01:09:809 (6,7) - Why only this 1/4 spacing is smaller than any other not-stacked 1/4s? It looked something faster than 1/4 for me. i thought slider + note 3/4 rhythm on normal spacing looks too large, so i reduce it a bit. players wouldn't think that it was 1/8 or anything so i think that's fine


[Insane]
* 00:03:252 (4,5) - This spacing felt too large so that I failed to read it as a 1/4 on my first try. The map hasn't been any jumpy yet, so you might be better to reduce it somehow. Or an extra NC is fine too. removed it just a bit near, overlapping would be ugly here so i'd rather keep it spaced
* 00:08:790 - Weird to not have an NC while it has new drums starting, as a new 'part'. i'm following the vocal here
* 00:10:175 (1,2) - Absolutely 1 is more the previous measure-related and 2 is a strong beat that precedes the downbeat. So NC on 2 would be better. nah dislike it :(
* 00:15:021 (1,2) - Same here. 1 is still vocal thing, and 2 is a start of that instrumental thing, so why not swap the NC? hmm since jump from (2) is pretty large, i made the NC on (1) so it there would be a follow point to (2)
* 00:30:829 (1,2) - On this kind of beat, it keeps make me read that the pattern starts on white tick instead of the blue one, because I always focus on the basic beats while playing. Do you really want to not put an NC between two overlapped notes? no, it looks bad imo. you can't find any of them on my recent ranked maps
* 01:20:559 (9,1,2,3) - Would be great if these have some bigger scale as the vocal goes really high here, but the distance here is the smallest on the whole kiai D: changed the pattern

Call me back when you're done~

thanks a lot for such helpful mod :3 , anyway just fyi i have a kind of style or habit with my nc pattern.. so sorry if my attitude is kinda harsh with the nc mod lol ( i dont really mean it offensively anyway)
haven't changed the kiai and redline on sekai's diff since she hasn't checked like the whole mods
updated my diff ~
Suimya
Fixed everything, thanks for the mods guys :3


osu file format v14

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[Metadata]
Title:Ashita de Ii kara
TitleUnicode:明日でいいから
Artist:Happy Clover
ArtistUnicode:Happy Clover
Creator:Momochikun
Version:Sekai's Insane
Source:あんハピ♪
Tags:Anne-Happy Unhappy Go Lucky ending tv size silver link An Hanakoizumi Yumiri Hanamori Ruri Hibarigaoka Haruka Shiraishi Botan Kumegawa Kiyono Yasuno Hibiki Hagyuu Hibiku Yamamura Ren Ekoda Mayu Yoshioka sekaii sekai-nyan 花小泉杏 花守ゆみり 雲雀丘瑠璃 白石晴香 久米川牡丹 安野希世乃 萩生響 山村響 江古田蓮 吉岡茉祐
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136,312,34636,6,0,P|88:272|76:220,1,107.999996704102,2|0,3:2|0:0,0:0:0:0:
34,150,35098,2,0,P|69:143|104:152,1,71.9999978027344,8|0,0:0|0:0,0:0:0:0:
184,164,35444,1,0,0:0:0:0:
184,164,35559,2,0,B|204:132|190:94,1,71.9999978027344,2|0,0:0|0:0,0:0:0:0:
321,94,36021,2,0,B|308:132|328:164,1,71.9999978027344,2|0,0:0|0:0,0:0:0:0:
196,228,36713,5,8,0:0:0:0:
256,320,36944,1,8,0:0:0:0:
184,204,37175,1,2,1:0:0:0:
184,204,38329,6,0,P|128:196|56:240,1,120,2|0,3:0|0:0,0:0:0:0:
136,276,38790,2,0,P|128:300|140:352,1,80,0|0,3:0|0:0,0:0:0:0:
328,204,39252,6,0,P|384:196|456:240,1,120,0|0,3:0|0:0,0:0:0:0:
376,276,39713,2,0,P|384:300|372:352,1,80,0|0,3:0|0:0,0:0:0:0:
256,240,40175,6,0,L|256:80,1,160,0|0,3:0|3:0,0:0:0:0:
168,144,40867,1,0,0:0:0:0:
340,128,41098,2,0,L|360:44,1,80,0|0,3:0|0:0,0:0:0:0:
432,80,41444,1,0,0:0:0:0:
432,80,41559,2,0,L|420:128,2,40,0|0|0,3:0|0:0|0:0,0:0:0:0:
256,80,42021,6,0,P|208:56|124:76,1,120,0|0,3:0|0:0,0:0:0:0:
92,136,42482,2,0,B|52:136|52:136|16:112,1,80,0|0,3:0|0:0,0:0:0:0:
84,256,42944,2,0,P|124:256|192:304,1,120,0|0,3:0|0:0,0:0:0:0:
256,244,43406,2,0,P|276:280|280:324,1,80,0|0,3:0|0:0,0:0:0:0:
396,220,43867,6,0,L|444:136,1,80,0|0,0:0|0:0,0:0:0:0:
476,80,44213,1,0,0:0:0:0:
476,80,44329,2,0,P|448:68|392:76,1,80,0|0,0:0|0:0,0:0:0:0:
324,32,44675,1,0,0:0:0:0:
324,32,44790,2,0,P|312:72|328:120,1,80,0|0,0:0|0:0,0:0:0:0:
228,144,45136,1,0,0:0:0:0:
228,144,45252,2,0,P|256:172|308:184,1,80,2|2,0:3|0:1,0:0:0:0:
400,328,45713,5,2,1:3:0:0:
400,192,45944,1,2,0:1:0:0:
312,260,46175,1,8,0:0:0:0:
472,264,46406,1,0,0:0:0:0:
400,112,46636,1,8,0:0:0:0:
400,328,46867,1,0,3:0:0:0:
400,328,47098,6,0,P|352:328|316:348,1,80,8|0,0:0|3:0,0:0:0:0:
120,320,47559,2,0,P|168:312|240:232,1,160,10|8,0:0|0:0,0:0:0:0:
300,116,48252,1,0,0:0:0:0:
340,228,48482,1,8,0:0:0:0:
216,124,48713,1,0,3:0:0:0:
340,228,48944,2,0,P|344:268|320:324,1,80,8|2,0:0|3:1,0:0:0:0:
216,124,49406,6,0,P|204:85|208:46,2,80,2|2|8,1:3|0:1|0:0,0:0:0:0:
320,80,50098,1,0,0:0:0:0:
192,204,50329,2,0,P|155:188|127:160,2,80,8|0|8,0:0|3:0|0:0,0:0:0:0:
320,160,51021,1,0,3:0:0:0:
380,264,51252,2,0,P|378:303|364:341,1,80,8|8,0:0|3:0,0:0:0:0:
256,284,51713,1,8,0:0:0:0:
256,284,51943,6,0,P|208:272|108:328,1,160,4|0,3:2|3:0,0:0:0:0:
52,192,52635,1,8,0:0:0:0:
60,180,52750,1,8,0:0:0:0:
68,168,52866,1,0,3:0:0:0:
80,156,52981,1,8,0:0:0:0:
88,144,53096,1,0,0:0:0:0:
88,144,54309,6,0,P|132:144|200:48,1,160,4|0,0:0|0:1,0:0:0:0:
388,72,55059,6,0,P|344:80|312:100,1,80,2|0,3:0|0:0,0:0:0:0:
272,228,55559,2,0,P|316:220|348:176,1,80,8|2,0:0|0:0,0:0:0:0:
240,164,55934,2,0,L|228:292,1,120,0|0,3:2|3:0,0:0:0:0:
136,176,56559,1,8,0:0:0:0:
260,76,56809,5,2,0:0:0:0:
260,76,56934,1,0,0:0:0:0:
260,76,57059,2,0,B|220:76|220:76|184:52,1,80,2|0,3:1|0:0,0:0:0:0:
316,172,57559,2,0,B|356:172|356:172|392:196,1,80,8|2,0:0|0:0,0:0:0:0:
452,236,57934,2,0,B|440:272|392:272|392:272|396:308|424:328,1,120,0|2,3:2|3:2,0:0:0:0:
256,328,58559,1,8,0:0:0:0:
160,260,58809,5,0,0:0:0:0:
160,260,58934,1,2,0:0:0:0:
160,260,59059,1,2,3:1:0:0:
132,368,59309,1,0,0:0:0:0:
176,184,59559,2,0,P|132:168|92:176,1,80,8|0,0:0|0:0,0:0:0:0:
40,232,59934,1,0,3:0:0:0:
40,232,60059,2,0,L|76:272,3,40,2|0|0|0,0:1|0:0|3:0|0:0,0:0:0:0:
160,300,60559,2,0,L|124:340,3,40,2|0|0|0,1:2|0:0|0:0|0:0,0:0:0:0:
224,240,61059,6,0,P|264:240|316:264,1,80,2|0,3:2|0:1,0:0:0:0:
400,216,61559,2,0,P|423:258|430:303,1,80,8|2,0:0|0:1,0:0:0:0:
301,253,61934,2,0,P|301:205|341:145,1,120,0|2,3:0|3:1,0:0:0:0:
404,72,62559,1,8,0:0:0:0:
232,88,62809,5,8,0:0:0:0:
232,88,62934,1,8,0:0:0:0:
232,88,63059,2,0,L|140:64,1,80,4|0,0:0|0:0,0:0:0:0:
36,164,63559,2,0,L|124:188,1,80,8|2,0:0|3:1,0:0:0:0:
192,208,63934,1,0,3:0:0:0:
192,208,64059,2,0,B|192:252|192:252|168:284,1,80,2|0,0:0|3:0,0:0:0:0:
320,208,64559,2,0,B|320:252|320:252|344:284,1,80,8|0,0:0|0:0,0:0:0:0:
404,328,64934,5,8,0:0:0:0:
404,328,65059,1,2,3:1:0:0:
256,304,65309,1,2,3:1:0:0:
408,200,65559,1,8,0:0:0:0:
256,304,65809,2,0,L|256:184,1,120,4|8,3:2|0:0,0:0:0:0:
256,148,66309,1,0,3:0:0:0:
388,48,66559,2,0,P|436:48|476:68,1,80,8|8,0:0|0:0,0:0:0:0:
416,124,66934,5,8,0:0:0:0:
416,124,67059,2,0,P|376:125|339:111,1,80,4|0,3:2|3:0,0:0:0:0:
212,76,67559,2,0,L|88:52,1,120,2|8,1:3|0:0,0:0:0:0:
44,132,68059,2,0,L|132:148,1,80,2|0,3:1|3:0,0:0:0:0:
288,192,68559,1,2,1:3:0:0:
192,260,68809,5,8,0:0:0:0:
192,260,68934,1,8,0:0:0:0:
192,260,69059,1,2,3:0:0:0:
212,128,69309,1,2,3:1:0:0:
320,192,69559,1,2,1:1:0:0:
184,264,69809,2,0,P|128:268|72:348,1,132.00000402832,4|8,3:2|0:0,0:0:0:0:
160,344,70309,1,0,3:0:0:0:
328,312,70559,1,8,0:0:0:0:
348,292,70684,1,8,0:0:0:0:
376,276,70809,1,8,0:0:0:0:
408,280,70934,1,8,0:0:0:0:
432,292,71059,6,0,P|460:260|468:216,1,80,2|0,3:0|0:0,0:0:0:0:
464,116,71559,2,0,P|416:128|368:120,1,80,8|0,0:0|0:0,0:0:0:0:
300,132,71934,2,0,P|340:112|376:32,1,120,0|0,3:2|3:0,0:0:0:0:
204,80,72559,2,0,P|164:78|126:89,1,80,8|0,0:0|0:0,0:0:0:0:
176,244,73059,6,0,L|132:312,1,80,2|0,3:1|0:0,0:0:0:0:
336,244,73559,2,0,L|380:312,1,80,8|2,0:0|0:0,0:0:0:0:
336,244,73934,2,0,P|352:208|432:172,1,120,0|2,3:0|3:2,0:0:0:0:
372,60,74559,1,8,0:0:0:0:
216,112,74809,5,0,0:0:0:0:
216,112,74934,1,0,0:0:0:0:
216,112,75059,2,0,P|180:92|132:84,1,80,2|0,3:2|0:0,0:0:0:0:
176,264,75559,2,0,P|212:284|260:292,1,80,8|0,0:0|0:0,0:0:0:0:
336,280,75934,1,0,0:0:0:0:
336,280,76059,1,8,0:0:0:0:
436,240,76309,1,0,3:0:0:0:
428,360,76559,1,2,1:3:0:0:
296,200,76809,5,0,0:0:0:0:
296,200,76934,1,8,0:0:0:0:
296,200,77059,2,0,P|284:148|296:112,1,80,2|0,3:1|3:0,0:0:0:0:
244,276,77559,2,0,P|250:315|238:352,1,80,8|2,0:0|0:0,0:0:0:0:
244,276,77934,2,0,P|304:292|364:272,1,120,2|2,3:1|3:2,0:0:0:0:
448,192,78559,1,8,0:0:0:0:
472,308,78809,5,8,0:0:0:0:
472,308,78934,1,8,0:0:0:0:
472,308,79059,1,4,0:0:0:0:
348,188,79309,1,0,0:0:0:0:
472,120,79559,1,8,0:0:0:0:
348,188,79809,1,2,0:1:0:0:
348,188,79934,1,0,3:0:0:0:
348,188,80059,2,0,B|348:152|348:152|368:104,1,80,2|0,0:1|3:0,0:0:0:0:
164,188,80559,2,0,B|164:152|164:152|144:104,1,80,8|0,0:0|0:0,0:0:0:0:
108,44,80934,5,2,0:0:0:0:
108,44,81059,1,2,3:1:0:0:
76,192,81309,1,0,3:0:0:0:
256,128,81559,2,0,L|256:212,1,80,8|2,0:0|0:0,0:0:0:0:
176,344,82059,2,0,B|216:348|240:332|240:332|268:344|268:344|300:312|340:316,1,160,2|8,3:1|0:0,0:0:0:0:
408,192,82809,5,8,0:0:0:0:
408,192,82934,1,8,0:0:0:0:
408,192,83059,2,0,P|432:228|448:280,1,80,4|0,0:0|0:0,0:0:0:0:
456,116,83559,1,8,0:0:0:0:
356,252,83809,1,2,0:1:0:0:
356,252,83934,1,8,0:0:0:0:
356,252,84059,2,0,L|288:296,1,80
204,352,84559,1,0,3:1:0:0:
256,184,84809,5,0,3:0:0:0:
256,184,84934,1,0,3:0:0:0:
256,184,85059,2,0,P|232:144|228:108,1,80,10|0,0:0|3:0,0:0:0:0:
312,36,85559,1,2,3:0:0:0:
312,36,86059,2,0,P|256:20|188:48,2,107.999996704102,2|2|2,0:1|0:0|0:1,0:0:0:0:
436,92,87059,6,0,B|400:112|400:192|400:192|372:200|360:228,1,160,2|0,0:3|0:0,0:0:0:0:
Doyak
Btw, have you replied to p/5182468 this mod?
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