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Halozy - Staggering Spirit, Keine's Staggering Song

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Topic Starter
Card N'FoRcE
This beatmap was submitted using in-game submission on venerdì 18 marzo 2011 at 0.17.34

Artist: Halozy
Title: Staggering Spirit, Keine's Staggering Song
Source: Touhou
Tags: izumin sumijan nanahira miya imperishable night MakJang Kite
BPM: 180
Filesize: 13673kb
Play Time: 01:40
Difficulties Available:
  1. Absurd (5 stars, 480 notes)
  2. Advanced (4,48 stars, 210 notes)
  3. Beginner (1,9 stars, 101 notes)
  4. Kite's Challenging (5 stars, 322 notes)
  5. MakJang's Taiko (4,83 stars, 557 notes)
Download: Halozy - Staggering Spirit, Keine's Staggering Song
Download: Halozy - Staggering Spirit, Keine's Staggering Song (no video)
Information: Scores/Beatmap Listing
---------------
Mainstream map. Just an experiment.
If this becomes a daily most played i'll hate everyone of you :<

Thanks to Kite for his guest difficulty ^^
Thanks to MakJang for his taiko difficulty ^^
Anto
Star sjdiasidasidjasji
Inamaru
Cool song and beatmap :)
Kite
[Beginner]
Nothing to say really
Just this Spinner 01:16:617 (1) is pretty short for a Beginners diff (Ending point sounds weird aswell)
This one too 01:27:117 (1) (ending 2 white ticks later is better imo)

[Absurd]
Circle Size +1? Plays a lot better
And perhaps HP -1
00:35:284 (1) until 00:37:784 doesn't really fit and sounds odd / too loud (maybe just reduce volume abit)
00:56:951 & 00:57:284 & 00:57:617 Add Beats?
01:18:284 & 01:18:617 & 01:18:951 Add Beats?
01:28:617 (1) Add 2 more beats to this stream? So it ends at 01:29:284
01:39:284 (1) You could do the same here too, but its fine the way it is now aswell~

Oh heck, dat Absurd Diff is a lot of fun :P
Song is awesome too~
If you still need/accept any guest diffs lemme know ;-;
Topic Starter
Card N'FoRcE

Kite wrote:

[Beginner]
Nothing to say really
Just this Spinner 01:16:617 (1) is pretty short for a Beginners diff (Ending point sounds weird aswell) I know, but it just sounds really bad to me two ticks later. Other other hand, at least there's a lot of recovery time.
This one too 01:27:117 (1) (ending 2 white ticks later is better imo) ^

[Absurd]
Circle Size +1? Plays a lot better Nope
And perhaps HP -1 Yeah i was thinking about that, so done.
00:35:284 (1) until 00:37:784 doesn't really fit and sounds odd / too loud (maybe just reduce volume abit) Actually it follows the same sound as 01:28:617 (1) :<
00:56:951 & 00:57:284 & 00:57:617 Add Beats? It's an intentional "break"
01:18:284 & 01:18:617 & 01:18:951 Add Beats? ^
01:28:617 (1) Add 2 more beats to this stream? So it ends at 01:29:284 But the instrument ends at 01:29:117 D:
01:39:284 (1) You could do the same here too, but its fine the way it is now aswell~ ^

Kite wrote:

If you still need/accept any guest diffs lemme know ;-;
Oh so you were able to read my "request" for a Hard that was up for about a hour or so? xD
I dunno, if you want to try making a diff you're welcome, but i think the difficulty gap will get really screwed up since there's quite a wide gap between the current difficulties.

Ok we discussed this on irc.
Kurai
Awesome song and awesome map.
Star~
swish
:)
lovhin456
Hey ~ >w<

General;
- Maybe use these colors ?
Combo1 : 64,151,103
Combo2 : 40,55,185
Combo3 : 239,5,5
Combo4 : 97,166,250
Combo5 : 61,235,100
OR
Combo1 : 238,30,30
Combo2 : 75,252,80
Combo3 : 43,164,113
Combo4 : 81,157,242
Combo5 : 2,41,147
Also try to play around with them, now that we're able to change the color (when doing new combo) to any color we want maybe when Keine's counterpart (or something, sorry for my english ;w;) comes out you switch colors to hers and so on ~
- Umm, if you want, I could do vectors of your actual BG, better quality and much bigger (allowed size) >w<

Skin;
- I could also do skin elements if you want ~ >w<

Beginner;
- 00:13:951 >> Add finish at start ?
- 00:16:617 >> ^
- 00:21:951 >> Add whistle ~
- 00:29:951 >> Maybe new combo here ? Also, I don't support 2 hitsounds in one note ;w; Either remove whistle or finish, it still sounds good
- 00:31:284 >> The hitsound thing ^ ;w;
- 00:33:951 >> I don't know, maybe delete this and add finish to the previous slider on the end ? Is because I feel (when I play) that notes should be after this, I feel the need to hit those invisible notes ;w;
- 00:37:951 >> Remove new combo
- 00:41:284 >> New combo here then remove new combo at 00:43:284
- 01:20:617 >> Curve better ~
- 01:23:284 >> ^
- 01:31:284 >> ^
- 01:33:951 >> ^

Advanced;
- AR -1 ? ;w; or Circle Size +1 ?
- 00:15:951 >> Add whistle, to the body of the slider and both end and start
- 00:18:617 >> ^
- 00:21:284 (2,3) >> Make a slider instead and add whistle like ^ or just add whistle to both
- 00:22:117 >> Add a note ?
- 00:23:617 (2,3,4,5) >> Remove whistle from (2,3) then remove finish from (4,5) and add whistle
- 01:16:284 >> Remove clap ?

Kite's Challenging;
- 00:24:117 (5,6) >> Remove clap, add whistle ~
- 00:29:617 >> Remove new combo, add new combo at 00:29:951
- 00:40:617 >> Maybe start new combo here ? but is fine as it is now too :3
- 00:56:617 >> Add a note ;w;
- 01:08:617 >> Add a note (start new combo here) also might as well add a note after this one ;w;
- 01:17:617 >> ^

Absurd;
- This is absurd ;w;
- 00:24:117 (1,2) >> Remove finish add whistle ??
- Fun in CtB !! I got an A with 97.48% accuracy in my first try ;w; And at my 4th or 5th something like that try I finally got an S with 98.18% accuracy (13 miss) >w<

* Star ~
Kite

lovhin456 wrote:

Kite's Challenging;
- 00:24:117 (5,6) >> Remove clap, add whistle ~
- 00:29:617 >> Remove new combo, add new combo at 00:29:951
- 00:40:617 >> Maybe start new combo here ? but is fine as it is now too :3
- 00:56:617 >> Add a note ;w;
- 01:08:617 >> Add a note (start new combo here) also might as well add a note after this one ;w;
- 01:17:617 >> ^
Thanks for the mod, but I can't quite understand why I should add a note at those points, they are the ending points of the return sliders and are fine to play =/
I won't make any changes, sorry.

EDIT: Wait , diff is bugged right now, I will upload finished version later.
EDIT2: Here is the complete difficulty ;-; Sorry for the confusion, the return sliders I talked about suddenly disappeared when slidersettings were changed.

Download: Halozy - Staggering Spirit, Keine's Staggering Song (Card N'FoRcE) [Kite's Challenging].osu
Topic Starter
Card N'FoRcE
Oh god giant mod °°

lovhin456 wrote:

Hey ~ >w<

General;
- Maybe use these colors ?
-[cut]-
Also try to play around with them, now that we're able to change the color (when doing new combo) to any color we want maybe when Keine's counterpart (or something, sorry for my english ;w;) comes out you switch colors to hers and so on ~
I modified a bit you second set of colours and customized a bit them in all diffs. Thanks.
Anyway, sometimes I don't use custom colours because I don't see the need in using them since default feel fine to me, that's why i don't use them.

- Umm, if you want, I could do vectors of your actual BG, better quality and much bigger (allowed size) >w<
That would be awesome! :O

Skin;
- I could also do skin elements if you want ~ >w<

Beginner;
- 00:13:951 >> Add finish at start ? Nope
- 00:16:617 >> ^ ^
- 00:21:951 >> Add whistle ~ Added Finish for consistency with the other diffs
- 00:29:951 >> Maybe new combo here ? Also, I don't support 2 hitsounds in one note ;w; Either remove whistle or finish, it still sounds good Nope
- 00:31:284 >> The hitsound thing ^ ;w; ^
- 00:33:951 >> I don't know, maybe delete this and add finish to the previous slider on the end ? Is because I feel (when I play) that notes should be after this, I feel the need to hit those invisible notes ;w;
- 00:37:951 >> Remove new combo; - 00:41:284 >> New combo here then remove new combo at 00:43:284 Oh i think i get what you mean here, but sadly doing that breaks the "logic" of the other new combos
- 01:20:617 >> Curve better ~; - 01:23:284 >> ^; - 01:31:284 >> ^; - 01:33:951 >> ^ I know it may seem weird, but that's the intended shape :<

Advanced;
- AR -1 ? ;w; or Circle Size +1 ? No to Circle Size, yes to AR-1. (edited)
- 00:15:951 >> Add whistle, to the body of the slider and both end and start Ok, but only beginning and end, no body
- 00:18:617 >> ^ ^
- 00:21:284 (2,3) >> Make a slider instead and add whistle like ^ or just add whistle to both Whistles added
- 00:22:117 >> Add a note ? Not having the beat is intentional
- 00:23:617 (2,3,4,5) >> Remove whistle from (2,3) then remove finish from (4,5) and add whistle Nope
- 01:16:284 >> Remove clap ? Removed whistle

Kite's Challenging;
- 00:24:117 (5,6) >> Remove clap, add whistle ~
- 00:29:617 >> Remove new combo, add new combo at 00:29:951
- 00:40:617 >> Maybe start new combo here ? but is fine as it is now too :3
- 00:56:617 >> Add a note ;w;
- 01:08:617 >> Add a note (start new combo here) also might as well add a note after this one ;w;
- 01:17:617 >> ^

Absurd;
- This is absurd ;w; :3
- 00:24:117 (1,2) >> Remove finish add whistle ?? No ;-;
- Fun in CtB !! I got an A with 97.48% accuracy in my first try ;w; And at my 4th or 5th something like that try I finally got an S with 98.18% accuracy (13 miss) >w<

* Star ~
Thanks for the HUGE mod.
I'm counting on you for the vectorized image, then :D
giO-
star :lol:
cesc
Ciaoss.

[General]
It's all ok ~

[Beginner]
01:15:951 (1) - Remove NewCombo (adv.)

[Advanced]
Nothing on yooou, baby ~

[Kite's]
Best diff in the beatmap °°

[Absurd]
00:52:617 (1) - Remove NewCombo (adv.)
00:52:784 (2) - Add NewCombo (adv.)
00:53:284 (1) - Remove New Combo (adv.)
01:00:617 (1,2,3,4,5) - I think that this pattern is a bit ugly, what about replace it with something different? (adv.)
01:11:284 (1,2,3,4,5) - ^ (adv.)

inb4MostPlayed
Cyril Scarlet
Kyonko Hizara
:)
Ayeen_old
I know Im pretty new in mapping, but i been lurking so long in easy and normal mode ( 2 star to 4.5 star). Here some advice from me:

beginner :
Slider tick rate change to 1. Ya, it give more combos and and more points to newb. but it also a killer for em. Also, look ugly to me ~.~
Approach rate, as I say before :


The reason behind it is, it doesnt really fit the sound from 01:19:284 untill end of map. Fast sound, slow circles = Ouch

Advance ( Hard/Normal++) I believe,
No comment on slider tick rate.
at 00:44:451 (5) can only be seen by approach cirlces, though it still clickable
Approach rate :


Why? I made it higher coz of circles from map. Slow approach rate ( 2 tick lower) make confusion of which circles to click, ( I do know some still can click). Slow approach rate there make the circles look like flooded

Topic Starter
Card N'FoRcE

Ayeen wrote:

beginner :
Slider tick rate change to 1. Ya, it give more combos and and more points to newb. but it also a killer for em. Also, look ugly to me ~.~
Since when slidertick rate 2 kills beginners? °° Anyway, i always choose slidertick rate by how it sounds in the song/map and 90% of the time i use 2 in easy maps. Not changing
Approach rate, as I say before :
The reason behind it is, it doesnt really fit the sound from 01:19:284 untill end of map. Fast sound, slow circles = Ouch
oh, so you meant to [b]increase the approach rate when we were discussing it last time. Well, i know exactly what you mean but i don't think the circles are cramped at all here °°
I know that a fast song can make a better use of fast approach, but i also have to balance it by the overall difficulty of the map. A Easy map with AR5 is absolutely insane for me to think of.[/b]

Advance ( Hard/Normal++) I believe,
at 00:44:451 (5) can only be seen by approach cirlces, though it still clickable
I dunno what you want to suggest here. It's not like the pattern has a trap or something, it's quite obvious that there's a beat there by following followpoints and/or approach circles °°
Approach rate :
Why? I made it higher coz of circles from map. Slow approach rate ( 2 tick lower) make confusion of which circles to click, ( I do know some still can click). Slow approach rate there make the circles look like flooded
This difficulty originally had AR5 as Overall, I lowered it after a mod but after another recheck AR5 fits better, so: restored back. AR6 is way too much.
Thanks for your time.
Cute Bunny
Taiko Diff ^_^

Offset : 1931 ?

Good Song >v<
STAR~★★

Download: Halozy - Staggering Spirit, Keine's Staggering Song (Card N'FoRcE) [MakJang's Taiko].osu
Topic Starter
Card N'FoRcE
Offset feels perfect to me, and i didn't get any other complains about it from the players who tested it °°
-20 is quite a lot :x

Anyway, thanks for the guest taiko :D
Mercurius
star~ 8-)

I just only can give you a star, but I will cheer your map Ranked.
kusakabe001
nice map!
star~ヾ(゚ω゚)ノ゛
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