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Chitose Haru & Kumagai Eri - Perfect Free

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Topic Starter
RLC
This beatmap was submitted using in-game submission on Monday, May 30, 2016 at 11:22:27 PM

Artist: Chitose Haru & Kumagai Eri
Title: Perfect Free
Source: 音楽少女
Tags: 沼倉愛美 numakura manami 瀬戸麻沙美 seto asami ongaku shoujo taishi cosmic record ending electro muster electro.muster GWAVE rlc vinxis sukinathan dnb drum and bass drumstep anime
BPM: 178
Filesize: 10149kb
Play Time: 05:43
Difficulties Available:
  1. VINxlni's Duet (5.91 stars, 1552 notes)
  2. xlNathan's Concert Extra (5.89 stars, 1676 notes)
Download: Chitose Haru & Kumagai Eri - Perfect Free
Information: Scores/Beatmap Listing
---------------
[Duet] Collab with VINXIS
(he mapped evens I mapped odds)
[Concert] Collab with sukiNathan
(he mapped 75% I mapped 25% because contribution rules)
please play both diffs, thanks
VINXIS
second
zyoi
lov u
Rizia
wa
app plz
moya
lol!
Kinomi
fun map
SnowNiNo_
VINXIS force me to mod this map :c jk XD

  • [Duet]
  1. 00:17:162 (3) - the blanket would look nicer if you move to 330 347
  2. 00:56:431 (1,2) - switching from vocal to ..hmm idk what is that sound is too sudden, since the sound is really weak that you can barely heard when you are playing, so i suggest just put a 1/1 slider is enough
  3. 01:04:521 (1,2,1) - maybe increased the spacing here since the pitch is getting higher and higher
  4. 01:12:948 (6) - the blanket would be nicer if you move to 377 43
  5. 02:23:988 (4) - since you are following the vocal at this part so this note seems unnecessary
  6. 02:27:948 - imo the vocal sound here shouldnt be ignore since 02:26:768 (1) - is following the vocal either
  7. 02:31:488 - there shouldnt be a normal sampleset imo
  8. 02:34:521 (6) - NC to emphasized the instrument
  9. 02:39:072 (2) - maybe NC here would be better since the SV was changed and there was a special sound either
  10. 02:46:319 (1) - i know this is collab but maybe you wanna that the NC off to consist with 01:16:825 - this part
  11. 02:52:049 (2) - NC here, same as the reason above, to consist the NC usage with 01:22:724 -
  12. 03:30:645 (4) - NC here to consist the NC usage with this part
  13. 04:23:229 (2) - i would NC on here instead of 04:23:061 (1) - since the sound here need to be emphasized more then 04:23:061 (1) -
  14. 05:09:915 - end the break at here
  15. 05:12:274 (7,8,9,10,1) - 05:25:252 (4,5,6,7,8) - not sure why the spacing these 2 streams got was smaller then the others :o
sorry im not really good at modding this kinda map x_x
so ... have a star XD
GL~
VINXIS
02:46:319 (1) - lo both times r rlc Xd
04:23:229 (2) - iw as thikning of that but then it looks retarded as fuk so idk
05:09:915 - break alreqady ends here lo

thx for mod Xd
Anxient
m4m for evanescent

vinXLNI

i recommend these colors btw~ (since you didnt have any for now)

Combo1 : 238,202,147
Combo2 : 158,140,196
Combo3 : 176,210,205

00:13:117 (5) - NC?
00:17:162 (3,1) - lack of emphasis i think. itll be better if you made the spacing wider. also the slight overlap 00:16:993 (2,1) - in here is triggering me
00:29:297 (4) - strong beat on sliderend, please make it clickable
00:40:926 (1) - ctrl g? 00:41:263 (2) - as it is this has unecessary emphasis
00:43:033 - you gonna silence the slider end?
01:01:825 (1,2) - why 3/4 slider+ 1hitcircle? (im calling it 3/4+1 from now on)
01:23:061 (1) - not fast enough imo. compared to the regular SV for the kiai, this boost is kinda underwhelming. and assuming youre using the same idea as 01:30:813 (1,2) -, please continue combo?
01:23:398 (1) - fix slider blanket
01:39:409 (1) - why NC?
02:11:768 (1) - ctrl g?
02:24:072 (1) - treble cleff..?
02:26:768 (1) - this is a bass cleff i assume. you have a good opportunity to place notes 02:27:948 - 02:28:117 - . theyre not overmapping. uhh just a thought.
02:33:510 (4) - not gonna NC?
02:38:566 (6) - ctrl g :^)
03:10:547 - the hitnormal here sounds jarring. might wanna silence this?
03:18:679 (4) - NC?
04:38:398 - i recommend the vertical slider start in here, coz of the guitar riff
04:54:409 (5) - NC same reason as the previous

i dont really understand the NC pattern here, good map tho. had alot of fun breaking my fingers playing it when vinxis forced
asked me to play it.
VINXIS
colourz @RLc

00:41:263 (2) - has vocal emphasis
00:43:033 - this is @RLC's choic im fine either way sinc hes hitsounding Xd
01:23:061 (1) - its cuz the slider before is suposed 2 be the slo slidr and it increases sv from there lo also i comboed the same place later on, the part u timestamped isnt the same :L
01:39:409 (1) - i think it helps in reading/playability cuz of the stack lo if rlc also disagrees then he can take out nc i gues
03:10:547 - @RLC cuz hitsounding :L
04:38:398 - gud idea but i mappd to the toms ther... idk ill see Xd only reason im hesitant is cuz itll break the constant 1/4 flo lo
byfar
vinxis y do u force ppl to mod...
ac8129464363
stop it right there
Topic Starter
RLC
d

SnowNiNo_ wrote:

VINXIS force me to mod this map :c jk XD

  • [Duet]
  1. 00:17:162 (3) - the blanket would look nicer if you move to 330 347
  2. 00:56:431 (1,2) - switching from vocal to ..hmm idk what is that sound is too sudden, since the sound is really weak that you can barely heard when you are playing, so i suggest just put a 1/1 slider is enough i kinda like how this makes the slider (3) play so i'll keep it for now
  3. 01:04:521 (1,2,1) - maybe increased the spacing here since the pitch is getting higher and higher
  4. 01:12:948 (6) - the blanket would be nicer if you move to 377 43
  5. 02:23:988 (4) - since you are following the vocal at this part so this note seems unnecessary
  6. 02:27:948 - imo the vocal sound here shouldnt be ignore since 02:26:768 (1) - is following the vocal either putting something there feels kind of weird to me, it feels more natural to end that slider with the piano
  7. 02:31:488 - there shouldnt be a normal sampleset imo
  8. 02:34:521 (6) - NC to emphasized the instrument
  9. 02:39:072 (2) - maybe NC here would be better since the SV was changed and there was a special sound either not necessary imo
  10. 02:46:319 (1) - i know this is collab but maybe you wanna that the NC off to consist with 01:16:825 - this part
  11. 02:52:049 (2) - NC here, same as the reason above, to consist the NC usage with 01:22:724 -
  12. 03:30:645 (4) - NC here to consist the NC usage with this part
  13. 04:23:229 (2) - i would NC on here instead of 04:23:061 (1) - since the sound here need to be emphasized more then 04:23:061 (1) -
  14. 05:09:915 - end the break at here
  15. 05:12:274 (7,8,9,10,1) - 05:25:252 (4,5,6,7,8) - not sure why the spacing these 2 streams got was smaller then the others :o
sorry im not really good at modding this kinda map x_x
so ... have a star XD
GL~

Anxient wrote:

m4m for evanescent

vinXLNI

i recommend these colors btw~ (since you didnt have any for now)

Combo1 : 238,202,147
Combo2 : 158,140,196
Combo3 : 176,210,205

00:13:117 (5) - NC?
00:17:162 (3,1) - lack of emphasis i think. itll be better if you made the spacing wider. also the slight overlap 00:16:993 (2,1) - in here is triggering me it's a slow slider so i didn't want to make a jump into it there
00:29:297 (4) - strong beat on sliderend, please make it clickable conflicts with the layer i'm following
00:40:926 (1) - ctrl g? 00:41:263 (2) - as it is this has unecessary emphasis
00:43:033 - you gonna silence the slider end?
01:01:825 (1,2) - why 3/4 slider+ 1hitcircle? (im calling it 3/4+1 from now on) dsfhgsd maybe i'll change it later
01:23:061 (1) - not fast enough imo. compared to the regular SV for the kiai, this boost is kinda underwhelming. and assuming youre using the same idea as 01:30:813 (1,2) -, please continue combo?
01:23:398 (1) - fix slider blanket
01:39:409 (1) - why NC?
02:11:768 (1) - ctrl g?
02:24:072 (1) - treble cleff..?
02:26:768 (1) - this is a bass cleff i assume. you have a good opportunity to place notes 02:27:948 - 02:28:117 - . theyre not overmapping. uhh just a thought.
02:33:510 (4) - not gonna NC? NCs there are every two measures, excepting the quint at the end
02:38:566 (6) - ctrl g :^)
03:10:547 - the hitnormal here sounds jarring. might wanna silence this?
03:18:679 (4) - NC?
04:38:398 - i recommend the vertical slider start in here, coz of the guitar riff
04:54:409 (5) - NC same reason as the previous

i dont really understand the NC pattern here, good map tho. had alot of fun breaking my fingers playing it when vinxis forced
asked me to play it.

thank you!

i'll finish hitsounding later
Strategas
scammed VINXIS

00:23:903 (6,1,2) - emphasis is so off, quite sure 2 is stronger than half screen jump on 1 which is very weak beat lol

00:33:510 (1) - this part till 00:41:600 (1) - should nerf imo, the music is not that intense to put the stuff you did

00:35:027 (5,1) - flow tho

00:44:128 - slider should end here imo, there's nothing on the blue tick, and the guitar isn't that long if that's what you tried to follow

00:46:656 (3) - ctrl g? for flow

01:11:263 (1) - could ctrl j and put it back there for better flow from 01:11:094 (6) - and adjust the stuff around it then

01:23:903 (4,5,6,7,8) - could ctrl g for flow aswell

01:25:252 (5) - if you use this kind of spacing for weak notes you can't really emphasize stuff like 01:25:083 (4,1) - due to them being very similar

01:28:959 (2,4,5,6,7,8) - looks weird for me, you could curve that 5note burst a bit like that slider so it would look better

01:33:342 (1) - feel like this should start on 01:33:173 - instead to follow the powerful beat and vocal better, you could also then have a note on another strong beat at 01:33:679 -

02:07:049 (2,1) - this plays really bad for me, ctrl j maybe and back there?

02:09:915 (1,2,3,4,5) - spacing z

02:24:072 (1) - quite sure this is unrankable, because there's no clue which direction to go first

02:49:016 (1,2) - align better

02:57:106 (1,2) - this is kinda dumb with this sv and that spacing, either you will expect a fast slider into the stream or slow slider and 1/2 gap

03:10:504 (2) - overmap on blue tick lo

03:42:780 (3,4) - 03:53:566 (3,4) - feels really wrong, the main melody is on the white tick here

03:47:667 (1,2,1,2,1,2,1,2) - felt like you could have used this more in this section :? because it's really cool to play

03:55:757 (1) - this part also seems a bit too much, the music is just getting more intense but isn't that intense as you mapped here

04:20:195 (2) - wot spacing
04:23:903 (5) - ^
04:27:274 (4) - ^

04:26:431 (8) - missing clap

04:34:184 (5,6,7,1,1) - plays really weird

04:37:049 (6) - weird spacing increase here, for emphasis you can just put a 1/4 slider instead

04:40:252 (1) - this is so random lol, I think stream is much better here or atleast the slider should start at 04:40:589 - where the guitar is obvious

04:47:330 (3,4,5) - really sharp angle here, flow is suffering

04:54:746 (3,4,1) - I don't really like how this plays :( evening out the spacing would be better

05:38:229 (1) - lol great stuff

05:43:201 (1) - start on red tick? also snapping wise there's 3 1/8 notes 05:43:285 - 05:43:327 - 05:43:370 -


beat emphasis and flow can be improved a bit, other than that great map
good luck
VINXIS
00:33:510 - k i mvoed lik a circl cuz idk how 2 nerf anythign els without ruinign it llo
00:35:027 (5,1) - using circls workd wors imo so i just used a 1/4 slidr isntead lo
00:43:959 (1) - thers a wub thing in the bakground lo
00:46:656 (3) - no cuz this way its mor emphasized Xddddddddddd
01:33:342 (1) - no to the sliderhead thing cuz i thikn its mor intuitive for the slider 2 start there isntead cuz of the guitar tho i did add a note at the red tik Xd
02:07:049 (2,1) - ctrlj idea is bad imo and i cnat rly think of anythitgn that cud work better so i wont do anythign to it as of now but ill keep it in mind
02:09:915 (1,2,3,4,5) - smphasis Cx also to set up for the fast slider+complicated rhythm that comes aftr
02:57:106 (1,2) - i kno wot u mean but no1 has read it lik that so far so it sud b fine i think lo
03:10:504 (2) - im p sur thers a 1/8 sound ther..........
03:42:780 (3,4) - no i was mapping 2 the melody wor utr takiing about is the harmony thing that goes dudu......dudu.....dudu lllololl obut yea its fine if u ask me

I DID FIX comboing instead tho wich sud make it easier 2 read

04:23:903 (5) - to set up the next note's emphasis
04:27:274 (4) - the whol section around ths is visually similar spacing to represent guitar


04:34:184 (5,6,7,1,1) - dam i wont change it rn but ill keep it in mind esp if othr ppl say that too

didnt rlyl agree with the majority of ur flo points cuz none of the other playrs had the same problms u hav had wit the map so far so yea idk Xd
Topic Starter
RLC
d

Strategas wrote:

scammed VINXIS

00:23:903 (6,1,2) - emphasis is so off, quite sure 2 is stronger than half screen jump on 1 which is very weak beat lol

01:11:263 (1) - could ctrl j and put it back there for better flow from 01:11:094 (6) - and adjust the stuff around it then unnecessary, no reason to make the flow always trivial

02:24:072 (1) - quite sure this is unrankable, because there's no clue which direction to go first no one has misread that; i asked some BNs and they weren't sure about rankability but honestly I think it should be fine (technically, any slider that crosses itself has the same problem---it's left to the player's common sense)

03:55:757 (1) - this part also seems a bit too much, the music is just getting more intense but isn't that intense as you mapped here but i didn't even make it intense at all : / I raised the SV for wubs, but the intensity is quite tame

04:47:330 (3,4,5) - really sharp angle here, flow is suffering fine imo

04:54:746 (3,4,1) - I don't really like how this plays :( evening out the spacing would be better but i do :(

05:38:229 (1) - lol great stuff no change

05:43:201 (1) - start on red tick? also snapping wise there's 3 1/8 notes 05:43:285 - 05:43:327 - 05:43:370 - changed the snapping

thanks for modding!
BeatofIke
[HOLY MAP]
  1. 01:29:297 (4,5,6,7,8) - I guess stack this stream with the end of 01:28:959 (2)?
  2. 05:43:201 (1) - I think the rhythm goes something like this:
Well, at least I tried lmao
Mint
mod request from VINXIS never spam me again, ill rip your intestines out <3

please use a .jpg background instead to save filesize

[expert]
  1. 00:26:094 (1,1) - could use more spacing here tbh to make these gap changes more readable
    00:36:881 (5,6) - these could use more spacing, because like 99% of the normal 1/2s here are spaced so much further from each other, this feels a bit awkward now
  2. 00:54:746 (2,3,1) - rip 1/4s
  3. 00:56:431 (1,2) - 01:01:825 (1,2) - could you make this like, custom stacked or something ? like right before this you have a 1/2 stack which is kinda confusing considering hw slow this part is (or just change the 1/2 one instead of these)
  4. 01:27:443 (1,1) - 02:56:431 (1,1) - kinda a pity that you just decided to put two long sliders here, while the song offers much more - such as noticeable 1/4 beats, and the beep beginning on the red tick
  5. 01:38:903 (1,1) - 02:21:375 (1,2) - another example; i find the way how inconsistent everything is a bit sad. 1/4 stacks combined with 1/2 & 1/1 stacks become a bit on the messy side, since stuff is not consistent, which is kinda needed when you have a song like this.. all over the map, feels a bit too messy for me
  6. 02:34:521 (1,2,3,4) - lel, a bit nitpicky but kinda expected at least some form of spacing instead of complete stacks considering how loud these sounds are?
  7. 03:30:814 (2) - pitch of the vocals + instruments change here instead, instead of (1) which makes this suuuuuuper uncomfortable...
  8. 03:42:780 (3,4) - 03:53:566 (3,4) - really not sure how i feel about this sudden 3/4.. not sure why you decided to suddenly changed it here - the main track of the instruments stays exactly the same? for variety perhaps? it only makes me confused.. those faint beeps are not really noticeable at all here :c
  9. 04:16:993 (12) - doubtful snapping.. doesnt seem like 1/6 to me.. 1/8 seems closer. not sure whether perfect snapping can be achieved here, but 1/8 sounds better to me. confirmation from multiple people should be done here
  10. 04:22:724 (1) - not sure why this is 1/6? regular 1/4 sounds much better to me o_o??
    04:31:740 (2,3) - probably not what you were going for, but the sudden skip of the snare is a bit strange here, since it's mapped 90% of the time. ctrl+g'ing rhythm wise sounds better to me here
  11. 04:36:881 (4,5,6,7,8) - uh why does the distance increase here? the guitar gets louder at (4) but the actual beats start to fade away / disappear at around (7)...
  12. 05:43:201 (1) - also doubtful snapping, tho i dont find any of them really fitting tbh.. current one seems fine i guess... get confirmation before proceeding
good luck!
Shohei Ohtani
meme maps!!!!!!!!!

SB:
Generic "If this is a collab pls put the mapper names in the SB"

Diff:
00:21:712 (2,3,4,5) - Personally this would work out a lot better as a repeated triplet slider and 3 notes, so people can more easily understand the groove change.
00:56:431 (1,2) - would kind of prefer this to be like how the previous combo was. Don't see the need for extra notes, lol
01:17:836 (5) - Like I get why you did this but like some sort of custom rimshot effect would be more effective here. Right now it just sounds like I didn't download all of the custom hitsounds lol. Apply to all similar patterns.
01:51:459 - oh nice if only there were lyrics you could map here
02:24:072 (1,1,2,3) - M U S I C !!!!!!!!!!!!!!!!!!!!!!!!!!!
02:41:094 (7,8) - Sldiertrains are garbage pls think of something more fun to do. Maybe even ctrl + H (8) and put it above (1)?
03:15:476 (2) - dont do this
04:16:993 (1) - what the fuck lmfao just make this a note what are you doing
04:52:724 (2) - like who approved this

i fucking hate what mapping has become

map is okay would rank
Topic Starter
RLC
d

appleeaterx wrote:

mod request from VINXIS never spam me again, ill rip your intestines out <3

please use a .jpg background instead to save filesize

[expert]
  1. 00:26:094 (1,1) - could use more spacing here tbh to make these gap changes more readable feels weird to space it out more to me
  2. 00:56:431 (1,2) - 01:01:825 (1,2) - could you make this like, custom stacked or something ? like right before this you have a 1/2 stack which is kinda confusing considering hw slow this part is (or just change the 1/2 one instead of these) gonna change these cuz everyone is pointing these out
  3. 02:34:521 (1,2,3,4) - lel, a bit nitpicky but kinda expected at least some form of spacing instead of complete stacks considering how loud these sounds are? intended to make 02:34:858 (1) - this movement stand out more
  4. 03:30:814 (2) - pitch of the vocals + instruments change here instead, instead of (1) which makes this suuuuuuper uncomfortable... idk, i tried shifting it back 1/2 but that feels way weirder to me
  5. 04:16:993 (12) - doubtful snapping.. doesnt seem like 1/6 to me.. 1/8 seems closer. not sure whether perfect snapping can be achieved here, but 1/8 sounds better to me. confirmation from multiple people should be done here
  6. 05:43:201 (1) - also doubtful snapping, tho i dont find any of them really fitting tbh.. current one seems fine i guess... get confirmation before proceeding tried BeatofIke's suggestion
good luck!

CDFA wrote:

meme maps!!!!!!!!!

SB:
Generic "If this is a collab pls put the mapper names in the SB"

Diff:
00:21:712 (2,3,4,5) - Personally this would work out a lot better as a repeated triplet slider and 3 notes, so people can more easily understand the groove change. I was concerned about this also, but surprisingly, people manage to hit it fine
00:56:431 (1,2) - would kind of prefer this to be like how the previous combo was. Don't see the need for extra notes, lol
01:17:836 (5) - Like I get why you did this but like some sort of custom rimshot effect would be more effective here. Right now it just sounds like I didn't download all of the custom hitsounds lol. Apply to all similar patterns. noted
01:51:459 - oh nice if only there were lyrics you could map here dont wanna
02:24:072 (1,1,2,3) - M U S I C !!!!!!!!!!!!!!!!!!!!!!!!!!! KILL ME
02:41:094 (7,8) - Sldiertrains are garbage pls think of something more fun to do. Maybe even ctrl + H (8) and put it above (1)? don't see what's garbage about it lol ;/
03:15:476 (2) - dont do this ;/
04:16:993 (1) - what the fuck lmfao just make this a note what are you doing ;/
04:52:724 (2) - like who approved this ;/

i fucking hate what mapping has become

map is okay would rank

thanks!!
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