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Tomatsu Haruka - Monochrome

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Total Posts
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Topic Starter
wanhyrzh
This beatmap was submitted using in-game submission on 2011年3月31日 at 20:22:34

Artist: Tomatsu Haruka
Title: Monochrome
Source: Star Driver~Kagayaki no Takuto~
Tags: Crazy Jay qinche impossiblexu kita miko fish girl mermaid
BPM: 115
Filesize: 9986kb
Play Time: 03:09
Difficulties Available:
  1. Crazy Jay's Insane (4.97 stars, 487 notes)
  2. impossiblexu's Easy (1.28 stars, 139 notes)
  3. Insane (4.78 stars, 468 notes)
  4. Normal (3.32 stars, 227 notes)
  5. qinche's Hard (4.42 stars, 345 notes)
Download: Tomatsu Haruka - Monochrome
Information: Scores/Beatmap Listing
---------------
5th map.

A pretty nice song imo.

Storyboard fixed at 11.03.27
Skin fixed at 11.03.28

A lot thanks to who did help this map.
And:
Timing: qinche
Guest Diff: impossiblexu, qinche, Crazy Jay
Skin&Storyboard: Thanks to Shinde for the scorebar. Others done by me.

(<ゝω·) KiraBoshi!~☆
Enjoy XD.
SamiPale
公斤被低阶了
Topic Starter
wanhyrzh

SamiPale wrote:

公斤被低阶了
:o ……不是吧,我没搜到……
他没有上传么>_>
抱歉…… :cry:
Kamina

wanhyrzh wrote:

:o ……不是吧,我没搜到……
他没有上传么>_>
抱歉…… :cry:
嘛。。谁做都一样啦 说明喜欢这歌的人多呀~
期待rank~
(<ゝω·)绮罗星 ~☆
Topic Starter
wanhyrzh

kgsky wrote:

wanhyrzh wrote:

:o ……不是吧,我没搜到……
他没有上传么>_>
抱歉…… :cry:
嘛。。谁做都一样啦 说明喜欢这歌的人多呀~
期待rank~
(<ゝω·)绮罗星 ~☆
谢谢公斤!>_<
我会加油的~~
这歌真的很神!!
(<ゝω·)绮罗星 ~☆!
Crazy Jay
Done
接下来afk,有mod帮忙改就行
02:32:317 (1,2,3,4) - 和 02:42:230 (1,2,3,1) - 是1/3,resnap的时候注意一下
以上

star


Download: Tomatsu Haruka - Monochrome (wanhyrzh) [Crazy Jay].osu
Topic Starter
wanhyrzh

Crazy Jay wrote:

Done
接下来afk,有mod帮忙改就行
02:32:317 (1,2,3,4) - 和 02:42:230 (1,2,3,1) - 是1/3,resnap的时候注意一下
以上

star[attachment=1:bc0ef]=3=.jpg[/attachment:bc0ef]
:D 辛苦~
接下来等一个脑了>_<
endmuz
star!!
kiririn_
(<ゝω·) 基佬星~☆
FutakiKanata
.____.可爱
eveless
:roll:
Topic Starter
wanhyrzh
Thank you endmuz~

谢谢宏和加拿大~

谢谢E姐><
好久不见了;_;
这么晚还没睡,大丈夫?(话说我也是……
ignorethis
>~</
Lucy_Heartfilia_old
Phase II
00:16:013 (6)(7)位置有点恶心,在想想办法吧-,-
00:37:926 这里同上-,-你自己有没有玩过呀?这个圈的方法在EDIT里面是对的,TEST就走位了呀
00:44:057 同上
01:02:970 同上
02:33:622~02:36:491 这段NB,500多名表示无法理解这里
这里最后怎么不用finish了,计划司从最后KIMI结束到歌结束这段,其他个难度都用的吗

Phase III
01:04:926~01:06:100 这个放的有点-,-
02:16:144~02:17:709 不能理解-,-

其他2个难度找不到很客观的问题。Phase II的问题最好注意下,这个挺客观的,那么多超恶心的圈位。其他的都是我一个500多名主观的意见,里面好多打起来很奇怪呀,歌的连贯性很重要,不要一直很细节的把圈的位置改难,那样连贯没了就怪了
Topic Starter
wanhyrzh
SPOILER

kissfly wrote:

Phase II
00:16:013 (6)(7)位置有点恶心,在想想办法吧-,- 嘛我觉得这个还好
00:37:926 这里同上-,-你自己有没有玩过呀?这个圈的方法在EDIT里面是对的,TEST就走位了呀 估计是stack系数低了……调高了一点
00:44:057 同上
01:02:970 同上
02:33:622~02:36:491 这段NB,500多名表示无法理解这里 好吧摆直观一点了
这里最后怎么不用finish了,计划司从最后KIMI结束到歌结束这段,其他个难度都用的吗 加上了

Phase III
01:04:926~01:06:100 这个放的有点-,- OK叠上了
02:16:144~02:17:709 不能理解-,- 这里的节奏和II里面的几乎是一样的,只是摆法不同。不断扩大的间距是为了配合音效的增加效果

其他2个难度找不到很客观的问题。Phase II的问题最好注意下,这个挺客观的,那么多超恶心的圈位。其他的都是我一个500多名主观的意见,里面好多打起来很奇怪呀,歌的连贯性很重要,不要一直很细节的把圈的位置改难,那样连贯没了就怪了
谢啦XD
qinche

kissfly wrote:

Phase II
00:16:013 (6)(7)位置有点恶心,在想想办法吧-,-
00:37:926 这里同上-,-你自己有没有玩过呀?这个圈的方法在EDIT里面是对的,TEST就走位了呀
00:44:057 同上
01:02:970 同上
02:33:622~02:36:491 这段NB,500多名表示无法理解这里
这里最后怎么不用finish了,计划司从最后KIMI结束到歌结束这段,其他个难度都用的吗

Phase III
01:04:926~01:06:100 这个放的有点-,-
02:16:144~02:17:709 不能理解-,-

其他2个难度找不到很客观的问题。Phase II的问题最好注意下,这个挺客观的,那么多超恶心的圈位。其他的都是我一个500多名主观的意见,里面好多打起来很奇怪呀,歌的连贯性很重要,不要一直很细节的把圈的位置改难,那样连贯没了就怪了

囧。

stack leniency提到0.9,thx。


and no epic kiai plz darling>A<


eidt:

fixed up to feb 12

Download: Tomatsu Haruka - Monochrome (wanhyrzh) [Phase II].osu

Download: Tomatsu Haruka - Monochrome (wanhyrzh) [Phase II].osu
senaya
Hmm, there's nothing I could find so i'm just going to leave you a star ;)
Also, one suggestion

[Phase II]
03:03:100 (2,2) - add claps here too?
ziin
[general]
recalculate slider lengths
00:21:361 - ask for the title text to show up here, with whatever colors you like best.
spinnercircle.png isn't perfectly centered
rotate sliderb0.png and animate it?

[phase i]
looks good

[phase ii]
00:09:882 (5,6,11,12) - consider not stacking these. I missed on the first try because I thought they were 1/2 apart like the previous section.
00:16:012 (6,7) - ^, though I didn't miss this one.
00:33:882 (1,2) - spacing?
00:37:925 (11) - I don't hear a note here.
00:46:143 (1,1) - spacing, there's a lot of these, and anti-jumps aren't fun when they're all over the place. I think stacking the 1/2 notes, but spacing the 1/4 out a little would be nicer if you've got notes immediately after a slider. These are also notoriously hard on hidden.
00:54:361 (6,7,8) - I don't hear any notes here. If you keep it you may as well keep the spacing consistent (move them up a few grids)
00:55:665 (4) - spacing
01:01:012 (7,8,9,1,2) - as I said earlier, try not to stack after sliders.
01:26:056 (3) - end on blue tick
02:33:230 (4,5,6,7) - I'm missing this every time.

ask me for a recheck if you want me to recheck the spacing issues should you decide to fix them.

[phase iii]
01:11:447 (1) - ugh
01:48:751 (1) - not sure of the rules here, but the hitburst from the spinner hides the fact that this is a repeating slider.
I felt like this was overmapped (lots of circles where I hear nothing in background) and tedious to play due to the large number of stacks hidden under sliders.

[phase iv]
same feelings as phase iii
00:03:622 (3) - end on white tick before or silence ending
00:07:795 (5) - ^
00:10:273 (5) - silence ending
00:22:795 (4) - move to next white tick?


feel free to PM me if you don't understand anything I said. Star because it's quite good, just not the type of mapping I enjoy.
Topic Starter
wanhyrzh
to qinche: thank you darling. pretty good.

senaya wrote:

Hmm, there's nothing I could find so i'm just going to leave you a star ;)
Also, one suggestion

[Phase II]
03:03:100 (2,2) - add claps here too? sry, but no
thanks for modding

ziin wrote:

[general]
recalculate slider lengths k.
00:21:361 - ask for the title text to show up here, with whatever colors you like best. k.
spinnercircle.png isn't perfectly centered really??sry I just made it from the original one.
rotate sliderb0.png and animate it? I'll think of this.

[phase i]
looks good

[phase iii]
01:11:447 (1) - ugh Oh let's see how other modders think of this.
01:48:751 (1) - not sure of the rules here, but the hitburst from the spinner hides the fact that this is a repeating slider. changed.

I felt like this was overmapped (lots of circles where I hear nothing in background) and tedious to play due to the large number of stacks hidden under sliders. sry but let's see how it goes on.

[phase iv]
same feelings as phase iii
00:03:622 (3) - end on white tick before or silence ending CJ's mapping style. and can't do silence things due to the silent sliderslide
00:07:795 (5) - ^
00:10:273 (5) - silence ending
00:22:795 (4) - move to next white tick? I think CJ do this on purpose...well i try to add a note


feel free to PM me if you don't understand anything I said. Star because it's quite good, just not the type of mapping I enjoy.
thank you~ :D
kanpakyin
好歌好歌..但不mod 8-)
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