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Michiru Oshima - Rim elm [Osu|Taiko]

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Total Posts
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Topic Starter
ztrot
This beatmap was submitted using in-game submission on Monday, March 07, 2011 at 6:05:21 PM

Artist: Michiru Oshima
Title: Rim Elm
Source: Legend of Legaia
Tags: jericho2442 yunacat
BPM: 86.13
Filesize: 3629kb
Play Time: 02:03
Difficulties Available:
  1. Gala's Teachings (0.55 stars, 86 notes)
  2. Meta's Trials (3.4 stars, 189 notes)
  3. Noa's Taiko (4.82 stars, 537 notes)
  4. Vahn's Craze (4.95 stars, 341 notes)
Download: Michiru Oshima - Rim Elm
Information: Scores/Beatmap Listing
---------------
yay! mapping old video game musics is fun thanks to yunacat and jeri for easy and taiko ^.^
I think these hitsounds came from alace at some point too
Shinde
rahc01 .iH
Charles445
fffff
Shellghost
Shellghost star of approval.
Yunacat
Edited Taiko like I said I would! :3 Made some non-noticeable changes, really, but they're bigger than they seem... ;o;


Download: Michiru Oshima - Rim elm (ztrot) [Noa's Taiko].osu
arien666
[Noa's Taiko]
I won't blame about SV1.6 since it's slow song <3
00:55:803 - Move this Kiai end into 00:56:151
01:45:958 - Move this Kiai end into 01:46:306
01:43:171 (421) - don
02:14:170 (537) - Delete note since there's no melody about this note :3



<3
lepidopodus
Noa's Taiko
- The principle is '1/4 big notes are not allowed', but arken wants to tolerate that due to very low BPM, I'll just pass too.
- Due to same reason, I'll leave 1/8 notes too.

00:35:253 (141) - Remove finish?
01:25:408 (351) - Remove finish?
02:08:597 (523) - Let's start 1/2 part from 520. Remove 523?

There seems to be some variation in patterns, I didn't poke them cause I think that's your purpose. These are basically suggestions, so don't mind them too much.
Pereira006
:)
James2250
-Are you sure title is not meant to be "Rim Elm"? Everything I have seen capitalizes it (including the title on taiko)
-Kind of long without a break...but low BPM so ok I guess

Gala's Teachings
00:22:715 (1,3) - not perfectly stacked if anyone cares~
00:36:646 (1,2,1) - don't really like the sharp curves (don't fit the mood of the song)
01:29:588 (1) - ^

Meta's Guidance:
Didn't hear the hitsounds at the start, but I see them now
Looks good

Noa's Taiko:
'Taiko Map by Yunacat' is kind of cut off
Finish notes aren't normally meant to be that close but it seems that has already been discussed

Vahn's Craze:
Nice hitsounds~

Nothing major, just need to look into title
Deserves a star~
cesc
Everything is fine here, only in the Taiko BG the name is cutted of when you play that..

..star, nice job :)
Louis Cyphre
Hmm. Use same resolutions of bg?
Use Kiai time in all difficulties or just delete them in taiko diff.
May be use other pic for BG? =/

[Vahn's Craze]
01:57:625 - I don't understand why volume is 0? Delete this section and add finish at the end of the spinner. Same in Meta's Guidance

Nothing to mod, you are much experienced, so it's not needed.

Star
Topic Starter
ztrot

Louis Cyphre wrote:

Hmm. Use same resolutions of bg?
Use Kiai time in all difficulties or just delete them in taiko diff.
May be use other pic for BG? =/

[Vahn's Craze]
01:57:625 - I don't understand why volume is 0? Delete this section and add finish at the end of the spinner. Same in Meta's Guidance

Nothing to mod, you are much experienced, so it's not needed.

Star
about taiko I think ki time effects score not sure tho >.>
Krisom

ztrot wrote:

about taiko I think ki time effects score not sure tho >.>
Yes it does, during gameplay, Kiai Time gives a small score boost on taiko mode, I think it's 20% extra or something
/goes back to lurking the forums
Jarby
Andrea
Little IRC Modding.

- Changed the difficulty settings on Noa's Taiko.
- Adjusted the Audio Lead-In to 2000 on Noa's Taiko.

Ranked~
Posse
Nice map, I can't believe this got mapped, one of my fav games from PSX =)
Charles445
lalawllalw
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