forum

Cindy Gomez - Time Only Knows

posted
Total Posts
19
Topic Starter
Louis Cyphre
This beatmap was submitted using in-game submission on 11 апреля 2011 г. at 12:56:37

Artist: Cindy Gomez
Title: Time Only Knows
Source: Prince of Persia: The Sands of Time
Tags: Ubisoft
BPM: 140
Filesize: 2808kb
Play Time: 02:02
Difficulties Available:
  1. Easy (1,04 stars, 110 notes)
  2. Hard (4,22 stars, 194 notes)
  3. Normal (2,75 stars, 145 notes)
Download: Cindy Gomez - Time Only Knows
Information: Scores/Beatmap Listing
---------------
Song from Prince of Persia. Enjoy~
Thanks Vass_Bass for mp3.
La Cataline
k
Crimmi
Modding, CrimmiStyle!!

grabbed from #modreqs

[General]

Your image is PNG, though it's not a hassle can you change it to JPEG?

[Easy]

Though i'm not a fan of short spinners in a Easy, no problems here.

[Normal]

~ Nothing.

[Hard]

~ Nothing.

Quite the flawless map, Star.
Topic Starter
Louis Cyphre
Your image is PNG, though it's not a hassle can you change it to JPEG?
I'm always using png. So No.

Thanks for taking attention
Mastodonio
yay 8-)
292081655
:D
IceBeam
Хорош!
CXu
Lucifer :)
Kuroneko-sHerald
[Normal]
01:32:215 (4) - 1 grid down (grid size level 3).
01:34:786 (2) - ^

[Hard]
00:11:001 (6,1) - 1 grid right (grid size level 3).
00:11:858 (2) - 1 grid down?
00:12:072 (3) - Align it with 00:12:072 (3) -
00:13:358 (4,5,1) - 1 grid up? (If you don't change it, skip next mod)
00:15:072 (3) - Align it with 00:13:786 (1) -
01:03:286 (3) - 1 grid left.

Great map :)
Star~
Teras
Star :d
Samah
[Easy]
01:05:215 (1) - One grid down. You could move (3) down instead, but it messes up spacing with the next combo.
01:45:501 (2,3) - Not quite symmetrical, but it looks like you haven't used the grid for this.
01:47:215 (1,2) - These aren't symmetrical, but you'll have to disable distance snapping if you want to fix it (I would).
01:50:643 (1,2) - ^

[Normal]
00:25:358 (4,5,6) - Maybe move this stack left to line it up with (2)?
00:38:643 (5) - One grid left.
00:39:072 (1,2,3,4,5) - Two grid down.
00:55:786 (1) - One grid up.
The next four are to line the first diamond up with the second at [01:13:358], and also with [01:17:643 (2)]
01:09:501 (1) - One grid right.
01:09:929 (2) - One grid down.
01:10:358 (3) - One grid left.
01:10:786 (4) - One grid up.
01:32:215 (4) - One grid down.

[Hard]
00:09:501 (1) - If you want to disable distance snapping to move this one grid right, it would match up with [00:10:358 (3)] and [00:11:215 (1)].
00:55:358 (1) - One grid left.
01:10:358 (4) - One grid right to mirror [01:09:072 (1)] and to line up with [01:09:929 (2,3)].
01:11:215 (1,2,3,4) - One grid up, to fix spacing with the last change.
01:40:786 (3) - One grid down.

A custom hitcircle might look nice too. Maybe some grains of sand for a cursor trail?

Star.
Topic Starter
Louis Cyphre
No Changes. All are grids, nothing usefull.
Samah

Louis Cyphre wrote:

No Changes. All are grids, nothing usefull.
Fair enough, but as you can see from the main post in my queue, that's what you asked for.

Samah wrote:

I mostly nazi mod spacing and hitsounds.
Besides which, I mod4mod because I want suggestions to make my maps better, not for kudosu.
Jarby
nom nom IRC
16:31 <Jarby> : This was from The Sands of Time, right?
16:31 <Louis Cyphre> : yup
16:32 <Louis Cyphre> : so slow song
16:32 <Jarby> : Change to source to Prince of Persia: The Sands of Time
16:32 <Louis Cyphre> : kk
16:34 <Louis Cyphre> : fixed :3
16:36 <Louis Cyphre> : a question about offset
16:36 <Louis Cyphre> : set by me, so it can be not perfect
16:38 <Jarby> : Okay, the only problem I saw in Hard was the lack of break.
16:38 <Louis Cyphre> : :o?
16:38 <Jarby> : Like that other map, there aren't any great distinct break spots, but your best bet is to set it between 01:08:643
16:38 <Jarby> : - and 01:15:501 - I think
16:39 <Louis Cyphre> : uh. i need to add break?
16:39 <Jarby> : Yes.
16:39 <Louis Cyphre> : man, 70 bpm and only 2 minutes, are you sure? o.o
16:39 <Louis Cyphre> : there is no even 1/4 notes
16:39 <Jarby> : I'm sure. I'd say most TV Size maps should have a small break even.
16:40 <Louis Cyphre> : well, you are MAT :P Let me add it.
16:40 <Louis Cyphre> : yea added
16:42 <Jarby> : And I think an offset of 65 works better.
16:43 <Louis Cyphre> : fixed :3
16:43 <Louis Cyphre> : there are no green lines haha
16:43 <Louis Cyphre> : so it was fast
16:45 <Louis Cyphre> : can i upload?
16:45 <Jarby> : Well, just looking through the rest.
16:45 <Jarby> : Make sure to set the source on all difficulties as well. Not sure if that actually does anything.
16:45 <Louis Cyphre> : of course
16:46 <Louis Cyphre> : uploaded.
16:46 <Louis Cyphre> : i'll take a look at auto in all diffs
16:53 <Louis Cyphre> : check'd. No errors
16:53 <Jarby> : Also, you probably want to change the difficulty settings a bit.
16:53 <Jarby> : Hard has the same HP Drain as Normal for example
16:54 <Louis Cyphre> : increase HP drain in Hard. 1 tick+
16:54 <Louis Cyphre> : increase'd
16:54 <Jarby> : And add that break into all difficulties.
16:54 <Louis Cyphre> : kkk
16:56 <Louis Cyphre> : added
16:58 <Louis Cyphre> : hope you like the map
16:58 <Jarby> : Yeah, I did like it
16:58 <Louis Cyphre> : any suggestions? What you dislike in map, what you like and want to see more
16:59 <Louis Cyphre> : it has big meaning for me
16:59 <Louis Cyphre> : and what you want to see more*
16:59 <Jarby> : I wouldn't know what else to say, to be honest.
16:59 <Jarby> : I think it's fine the way it is and that is a pretty rare thing

Sweet map.
KanaRin
Yoo w
Reiji-RJ
woah
Vass_Bass
старка :!:
James2250
I don't remember this, but its a nice song

Simple mapset but all looks good

Ranked~
Aleksart
Nice song!) У тебя всегда хорошие карты получаются)
Please sign in to reply.

New reply