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Camellia - Ultimate Ascension [CatchTheBeat]

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Topic Starter
Deif
This beatmap was submitted using in-game submission on domingo, 12 de agosto de 2018 at 21:13:06

Artist: Camellia
Title: Ultimate Ascension
Source: SOUND VOLTEX III GRAVITY WARS
Tags: 東方Project SDVX アルティメットトゥルース Truth 東方妖々夢 Touhou Youyoumu Remix Contest 魂魄 妖夢 Youmu Konpaku Perfect Cherry Blossom Tenshichan
BPM: 200
Filesize: 3202kb
Play Time: 01:59
Difficulties Available:
  1. Cup (1,44 stars, 203 notes)
  2. Phantom (7,26 stars, 879 notes)
  3. Platter (3,27 stars, 498 notes)
  4. Rain (4,87 stars, 665 notes)
  5. Salad (2,26 stars, 282 notes)
  6. Tenshichan's Overdose (6,87 stars, 682 notes)
Download: Camellia - Ultimate Ascension
Information: Scores/Beatmap Listing
---------------


Cup
Salad
Platter
Rain
Overdose -> Tenshichan
Phantom

Background picture: Shurelia
Shurelia
BG BG BG BG.

Here's some alternative (and looks better) BGs for you.







Call me if you need :
- More BG
- Mod
- GD


Have a good day on mapping this cool song.
Topic Starter
Deif
Thanks for your help! Here's the log with some further modifications:

SPOILER
14:34 Shurelia: holy shit
14:35 Shurelia: didn't thought
14:35 Shurelia: That it'll looks so well
14:35 *Shurelia is listening to [https://osu.ppy.sh/b/1105379 Camellia - Ultimate Ascension]
14:35 Shurelia: rofl
14:35 Deif: I had to look for another version of your picture
14:35 Deif: Yours had a watermark at the top right :p
14:36 Shurelia: ooh rofl
14:36 Shurelia: true
14:36 Shurelia: didn't notice that cuz it's so small
14:36 Shurelia: and 5am LOL
14:37 Deif: Changed some of the sections you meantioned + nerfed the wubwub sliders
14:37 Deif: mentioned*
14:39 Shurelia: idk david
14:39 Shurelia: something's up with my laptop nowadays
14:39 Shurelia: everytime I play a map
14:40 Shurelia: on the first time I got 0.6-0.8 ms.
14:40 Shurelia: and then on the second try and son
14:40 Shurelia: it suddenly 2.4 with spikes.
14:40 Shurelia: know what's up?
14:40 Deif: Happens sometimes to me. After restarting the game it solves most of the times
14:40 Shurelia: My guess is it's because my GPU got dusty.
14:41 Shurelia: *GPU's Fan
14:43 Shurelia: there's an ugly looking repeat at there xd
14:43 Shurelia: not ugly
14:44 Shurelia: more like, hmm not fit .
14:44 Deif: It was kinda hard to "undermap" the low diffs
14:44 Shurelia: trues
14:44 Shurelia: especially for a hardcore music like this
14:48 Shurelia: did you made some changes on the last part?
14:48 Deif: Changed the shape on the 1/8 triplets and reduced the distance of the jumps
14:48 Shurelia: hmm, I have to see it then
14:49 Deif: The 2nd ones are still somehow harder than the 1st ones. Probably because the player is more tired on those ones
14:49 Deif: But it's the exact copy of the 1st ones
14:49 Shurelia: don't think so
14:49 Shurelia: it's only 1:59
14:49 Shurelia: the jumps also it's not that intense
14:50 Shurelia: only need some precisions.
14:50 Deif: "CtB isn't a rhythm game"
14:50 Deif: :^)
14:53 Shurelia: hmm, delicious.
14:53 Shurelia: didn't combo well tho.
14:53 Shurelia: Oh well,.
14:53 Deif: Gotta start another difficulty
14:53 Shurelia: oh about the weird repeat on cup.
14:54 Deif: 01:01:811 (3) - I need to change this one
14:54 Deif: And similars. They're not snapped well
14:54 Shurelia: is it?
14:55 Shurelia: the music is too loud damn
14:55 Deif: The repetition is okay, but the ending isn't
14:55 Shurelia: 00:14:561 (4,5,6) -
14:55 Deif: 01:02:336 - It should go here
14:55 Shurelia: this
14:56 Deif: Should I stack (6) under (4)?
14:56 Shurelia: That'll do
14:56 Deif: Sure, done
14:57 Shurelia: Aah, you're right. 02:236 sounds better
14:57 Shurelia: alo there's something "giri-giri" on salad.
14:57 Shurelia: or at cup ? I kinda forgot. xd
14:57 Deif: Dunno lol
14:57 Shurelia: "Bird Brain" indeed
14:58 Shurelia: gonna do another run on cup and salad then
15:00 Shurelia: ah right.
15:00 Shurelia: about the weird thing on cup.
15:00 Shurelia: don't forget for the copypasted one. :^)
15:00 Deif: Done it too :p
15:01 Shurelia: on salad
15:01 Shurelia: 01:28:961 (2,3,4) -
15:01 Shurelia: same issue with cup
15:01 Shurelia: aaah, this 01:44:411 (2) -
15:01 Shurelia: kinda not okay
15:02 Shurelia: That make me startled a bit
15:02 Deif: Marked that last slider to look for an alternative
15:02 Deif: But the triplet stays. The last note should be more intense
15:03 Shurelia: mmh
15:04 Shurelia: mind to move this closer ? 01:07:961 (1) -
15:04 Shurelia: good intense for ending
15:04 Shurelia: but kinda overdone it.
15:05 Shurelia: Salad
15:05 Deif: Sure
15:06 Deif: I'm actually moving the other notes so the distance increases more progressively
15:09 Shurelia: oh
15:09 Shurelia: tried to give cup AR 5.5.
15:09 Shurelia: it plays better for me.
15:09 Shurelia: since this huge fruits that moving fast kinda hurting me eyes
15:10 Deif: Time to use decimals to trigger Loctav :^)
15:10 Shurelia: hope he didn't notice my map
15:10 Shurelia: AR 6.3 , HP 7.1 , CS 4,1 OD 6,7
15:10 Shurelia: ROFL
15:11 Deif: kek
15:11 Shurelia: cuz anti-mainstream :^)
15:11 Deif: I'll see what to do with the AR though. Need to test it further
15:12 Shurelia: mmh.
15:12 Shurelia: That's all from me for now.
Ascendance
you might wanna fill that rain-overdose gap:d
Hareimu
[M4M]

[General]

  1. Delete "ultimate" from tags - Title of the song already has that word

[Cup]

  1. 00:21:161 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - I think these whole patterns are waaaay too repetitive, even for a cup. Try to spice them up making them go different directions and not just left left right right all the time.
  2. 01:10:361 (1,2,3,4,1,2,3,4) - Too much time spent on the right side of the playfield, you might wanna make some changes on the patterns so that they cover up all sides equally. Aesthetic purposes mostly, but eh
  3. 01:18:761 (2) - Why not change the direction of this repeat slider from right to left? like this c:
    The reason for this change is that you should vary the positions and shapes of sliders a bit so that it's as little repetitive as possible.
  4. 01:19:961 (1) - If previous suggestion is applied, move this one to x:144 to keep consistent distancing.
  5. 01:21:086 (2,3) - Same as before, but with these two as well.
  6. 01:19:961 (1,2,3) - 10 fruits in the combo, try and place a NC in 01:21:086 (2) -
  7. 01:19:961 (1,2,3,1,2,3) - Too much time spent on the left side of the playfield (noticing a pattern here?), 01:22:361 (1,2,3) - make some changes on these 3 objects so that they start going to the right side to compensate.
  8. 01:59:561 (1) - Shouldn't this be a single note? Having it as a slider might play weird IMO, but it's your choice to change it or to leave it be so yeah.
Personal Thoughts: I liked this diff, but the 1,00 SV is a little... strange to use even on a cup. I know the BPM is high (200), but sliders like 00:05:561 (1) - this one can be perfectly catched with just giving two little taps to the right key, which is kinda weird considering the song has a really high intensity. If you wish, you could increase the SV a bit so that Cup players can move a little bit more and overall make it even more enjoyable.

[Salad]

  1. 00:28:361 (1,2,3,4) - Try moving all this selected pattern to x:224.
  2. 00:37:061 (2) - Move this slider to x:80 (a grid to the left) so that it makes the player do a little dash into it.
  3. 01:19:961 (1,2) - After the previous symmetrical copypasted patterns, you should change this selection a bit so that it is less repetitive.
  4. 01:59:561 (1) - Same as in Cup diff, and it's the last time I'm gonna stand out these particular objects because in the rest of diffs they actually fit.
Personal Thoughts: Not bad! I liked it as far as I played through it. Good job.

[Platter]

  1. 00:15:161 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Somewhat repetitive, you could try and vary the placement of 00:16:361 (1,2,3,4,5,6,7,8) - these objects, like this for example. (you can also do the same to the remaining objects 5 6 7 and 8 using the same pattern mirrored)
  2. 00:52:361 - to 00:57:161 - I'm surprised you didn't use any HDash in the whole buildup. Try and add at least one or two, they could really fit o.o
  3. 01:29:561 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Same as before, but this time I suggest varying the whole pattern a tad so it doesn't look copypasted from the one in the beginning.
  4. 01:31:961 (1,2) - Same with these, you can try and make them normal sliders (not repeats) and spread them over all the playfield with a dashable distancing in between them until the stream at 01:33:161 -
  5. 01:47:336 (2,3) - Curve them a bit to the left or to the right to either increase (left) or decrease (right) distancing in the HDash into 01:47:561 (1) - a bit (The drop is kinda strong here, that's why)
  6. 01:51:086 (4,5) - This thingy here... could lead to confusion to the players who reach this point in the diff, it looks kinda strange in gameplay, try and make it either straight to the left or however you might want to change it to, but as it is right now it's really off to see o.O
Personal Thoughts: Holy shit this is nice. It's really intense to play through, you've gotta move a lot in the right sections in a way that makes it not only fun, but challenging to give it a shot and try to fullcombo it for platter players.

[Rain]

gee, from 3,36* to 5,09* in the blink of an eye :o

  1. 00:24:461 (13,14) - These two sliders could be really weird to catch in the awkward way of speaking. Do something about them, I'm gonna get my OCD triggered again ;_;
  2. 00:29:561 (1,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7) - woo, 1/16? I hope not, but in a Rain it's kinda... unsettling. Still, you might also go around with it unnoticed, so I'm just gonna stand this out and not say anything about it, it fits anyway.
  3. 01:08:561 (3,4,5) - Almost pixeljumps, fix them ASAP. Either reduce or increase distances so that they are normal or HDashable jumps, but not like this ffs ;-;
  4. 01:52:361 (1,2,3,4,5,1,2) - I don't know if this distancing actually fits with the pitch of the sounds in the background, but you might as well increase it for more movility (dash between them = fun)
Personal Thoughts: Jesus christ I can't even, nice rain diff. There might be some stuff or two that I didn't mention about it that might need to be changed, but I didn't because while playing through it each and every single time, my catcher kind of like got "heavy" (couldn't actually jump between some of the fruits and shitmissed a tad), so yeah.

Couldn't actually mod the overdose due to lack of time to do so and my netbook is shit but anyway, nice mapset you've got here!~ Gotta have more Camellia maps ranked in the future.

rank this.
MMBan
Requested
Difficult to mod ;s
Cup
AR 5.7
00:38:561 (3) - x64
00:51:761 (2) - Stack closer to next slider (1) . This might confuse news
01:07:661 (5,1) - 5 x304 , 1 x160 . Slight distance nerf
01:21:292 (2) - New Combo?
01:46:361 (3) - Try to listen it with headphones. Idk what to suggest here (might need to put green lines for slider speed)

Salad
Flashlight passability : Difficult but dooable. Flow is good.
00:37:961 (1,2,3) - Not sure about this sudden jumpies. Square nerf distance to each other 1,54x (First miss here with fl)
00:54:235 (3) - x368 . More Optimal and safer distance

Platter
Hp 5
00:01:061 (2,3) -2 x272 . 3 x384 . simply to not overrun from 1 to 2
00:10:061 (5,1) - From 5 to 1 a nice long hdash would fit there.
00:39:086 (2,3,4.5) - Why not to make hdash between 2 and 3 and from 4 to 5? ss
I'm sure if will be denied reason of difficult spike
01:10:811 (3) - Stack closer to 2
01:16:515 (2) - More fits there long slider with hdash to that small stream
01:29:261 (5,1) - Make hdash to 1
01:42:986 (2,3,4) - Pretty easy to miss at least once circle there. 2 x368 . 3 x400 . 4 x432 to fix that problem
01:49:586 (3) - x320 to fix that gap
Rip around 0.02 sr
Rain
HP 6
Stairs starts there. I have prepared some patches and bandages to fix.. GAPS!
(Reminds me JBHyperion mapping style)

00:09:161 (1,2) - Both One square right (x160)
00:12:161 (3) - x256 (Suggesting to move above or below to see it on editor)
00:14:561 (3) - x272
00:17:261 (4,5) - 4 x448 . 5 x352
00:19:586 (11,12,1) - 11 x224 . 12 x208 . 1 x96 to keep hdash (But more i would suggest to right for better spinner score ;p)
00:25:661 (13) - Have a mercy Its too far and easy for miss. x272
00:39:161 (1,2,3,4) - Why not to make them 1/1 hdashes? Fits better
00:59:411 (7,2) - 7 . x184 . 2 x120
01:13:886 (7,2) - Same like above
01:26:561 (3) - x256
01:26:861 (5,1) - Distance between 5 and 1 is too large making a near pixel jump in some cases
01:28:961 (3) - x240
01:31:661 (4) - x48
01:34:061 (11,12,1) - 11 x308 . 12 x296 . 1 x408 to keep hdash
01:43:286 (6,7,9) - 6 x200 . 7 x256 . 9 x252
01:46:361 (1,2,3,4) - I think you can make it more fitting . 2 and 4 Might be on left side and 3 or right. With hdashes.. Can't suggest anything there

Overdose
Too difficult to play for me so suggestions only
00:14:561 (3,4) - 3 x352 4. ctrl g and move to x368. Looks better in my way
00:54:761 - To spinner don't you think this is a bit too difficult?
01:09:686 (3,4,5,6,7,8,9,10) - Ctrl H and move to x416?
01:46:586 (2,3,4) - This more fits on left side. Same 4. While 3 fits more to Left . Listen this short fragment on headphones
DeletedUser_6709840
Got sniped

From lazy queue, last time I modded for you was walls of red text so I'll try to git gud at modding this time.

General

Looks good.

Cup

00:15:161 (1,2,3,4) – I personally don't really like how 'stop and go' this feels because . It makes sense rhythmically but possibly these could be more horizontal and flowing and give emphasis to the vocal, if that makes sense. I know this pattern is repeated later on

01:09:311 (3) – You could make this more horizontal because it reads a bit too much like anti-flow here. Since the player has to stop to catch this anyway, it would help if the slider was a bit more horizontal to ensure readability.


Salad

00:02:561 (3) – This could be moved a bit to the left to make the dash easier to read as well as to compliment the strong beats here. About X=112 would be good.

00:07:361 (3) - ^Same here, but with X=400.

00:37:661 (4,1,2,3) – This is a bit questionable, since you have to dash through this to catch everything. That's more of a pattern that would be seen in Platter or Rain. It would work better if 00:37:961 (1) was on X=320 so there's a dash to the main beat and the player doesnt have to dash through the pattern to catch everything.


Platter

00:19:361 (9) – Put an NC here, because this combo because of the stream is very long and is more of the lines for the combo limit of a Rain.

00:37:511 (5,6) – I feel that this pattern is more on the level of a Rain due to how close these hypers are on the timeline. Perhaps remove the hyper to (6) and make it a dash to balance out the pattern.

01:09:761 (3,4,5) – There's a lot of dashing before this to stronger sounds, so it would work better if the dashes were not as strong here by putting (4) on X=288 and to also balance out the section as a whole. Since there's a dash into a hyper here.

01:33:761 (9) – NC here like before, the stream is really heavy that it's questionable RC-wise.


Rain

01:08:561 (3,4,5) – I feel due to the slight change in rhythm here that the distances are slightly odd for readability because 01:08:261 (2) and (4) are almost on the same X coordinate and that visually can throw the player off. To help avoid this, perhaps moving (4) to X=128 so readability is clearer here.


Nice map. Good luck and hopefully I was helpful somehow this time.
Topic Starter
Deif
Hareimu
[M4M]

[General]

  1. Delete "ultimate" from tags - Title of the song already has that word

[Cup]

  1. 00:21:161 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - I think these whole patterns are waaaay too repetitive, even for a cup. Try to spice them up making them go different directions and not just left left right right all the time. (Done, I'm a lazy guy)
  2. 01:10:361 (1,2,3,4,1,2,3,4) - Too much time spent on the right side of the playfield, you might wanna make some changes on the patterns so that they cover up all sides equally. Aesthetic purposes mostly, but eh (It's not a real must imo. I don't see it as a real problem to get fixed)
  3. 01:18:761 (2) - Why not change the direction of this repeat slider from right to left? like this c: (Repositioned all the following sliders after applying your suggestion here)
    The reason for this change is that you should vary the positions and shapes of sliders a bit so that it's as little repetitive as possible.
  4. 01:19:961 (1) - If previous suggestion is applied, move this one to x:144 to keep consistent distancing.
  5. 01:21:086 (2,3) - Same as before, but with these two as well.
  6. 01:19:961 (1,2,3) - 10 fruits in the combo, try and place a NC in 01:21:086 (2) - (Reworked all NCs to compensate this. There were other spots where the combo amount was 10 or more, fixed all of them)
  7. 01:19:961 (1,2,3,1,2,3) - Too much time spent on the left side of the playfield (noticing a pattern here?), 01:22:361 (1,2,3) - make some changes on these 3 objects so that they start going to the right side to compensate. (Should be more or less fixed with the previous changes)
  8. 01:59:561 (1) - Shouldn't this be a single note? Having it as a slider might play weird IMO, but it's your choice to change it or to leave it be so yeah. (Alright, done)
Personal Thoughts: I liked this diff, but the 1,00 SV is a little... strange to use even on a cup. I know the BPM is high (200), but sliders like 00:05:561 (1) - this one can be perfectly catched with just giving two little taps to the right key, which is kinda weird considering the song has a really high intensity. If you wish, you could increase the SV a bit so that Cup players can move a little bit more and overall make it even more enjoyable. (Ugh... I always use 1,00 SV for the Cups I made. Gotta rethink about it for the next maps)

[Salad]

  1. 00:28:361 (1,2,3,4) - Try moving all this selected pattern to x:224. (Done)
  2. 00:37:061 (2) - Move this slider to x:80 (a grid to the left) so that it makes the player do a little dash into it. (Done)
  3. 01:19:961 (1,2) - After the previous symmetrical copypasted patterns, you should change this selection a bit so that it is less repetitive. (inb4 there'll be someone that'll complain about the flow of the slider now LOL)
  4. 01:59:561 (1) - Same as in Cup diff, and it's the last time I'm gonna stand out these particular objects because in the rest of diffs they actually fit.(Alright, done)
Personal Thoughts: Not bad! I liked it as far as I played through it. Good job.

[Platter]

  1. 00:15:161 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Somewhat repetitive, you could try and vary the placement of 00:16:361 (1,2,3,4,5,6,7,8) - these objects, like this for example. (you can also do the same to the remaining objects 5 6 7 and 8 using the same pattern mirrored)
  2. 00:52:361 - to 00:57:161 - I'm surprised you didn't use any HDash in the whole buildup. Try and add at least one or two, they could really fit o.o (I hope it's not too much!)
  3. 01:29:561 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Same as before, but this time I suggest varying the whole pattern a tad so it doesn't look copypasted from the one in the beginning. (Just copypasted it. I'm a lazy mapper!)
  4. 01:31:961 (1,2) - Same with these, you can try and make them normal sliders (not repeats) and spread them over all the playfield with a dashable distancing in between them until the stream at 01:33:161 - (I'm still lazy)
  5. 01:47:336 (2,3) - Curve them a bit to the left or to the right to either increase (left) or decrease (right) distancing in the HDash into 01:47:561 (1) - a bit (The drop is kinda strong here, that's why) (Moved them to the left)
  6. 01:51:086 (4,5) - This thingy here... could lead to confusion to the players who reach this point in the diff, it looks kinda strange in gameplay, try and make it either straight to the left or however you might want to change it to, but as it is right now it's really off to see o.O (Changed)
Personal Thoughts: Holy shit this is nice. It's really intense to play through, you've gotta move a lot in the right sections in a way that makes it not only fun, but challenging to give it a shot and try to fullcombo it for platter players.

[Rain]

gee, from 3,36* to 5,09* in the blink of an eye :o

  1. 00:24:461 (13,14) - These two sliders could be really weird to catch in the awkward way of speaking. Do something about them, I'm gonna get my OCD triggered again ;_; (Reduced the distance on those)
  2. 00:29:561 (1,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7) - woo, 1/16? I hope not, but in a Rain it's kinda... unsettling. Still, you might also go around with it unnoticed, so I'm just gonna stand this out and not say anything about it, it fits anyway. (I'll take the risk and keep the 1/16s by now. Gotta get more opinions about it anyway but it's possible that they get reduced to 1/8s in the future)
  3. 01:08:561 (3,4,5) - Almost pixeljumps, fix them ASAP. Either reduce or increase distances so that they are normal or HDashable jumps, but not like this ffs ;-; (Absolutely gotta keep those edge dashes to leave this part intense. They're quite balanced already)
  4. 01:52:361 (1,2,3,4,5,1,2) - I don't know if this distancing actually fits with the pitch of the sounds in the background, but you might as well increase it for more movility (dash between them = fun) (Increasing the distance means that more people will bitch about the high distance on them. As this is still a Rain, I'd like to keep kinda extreme patterns still doable for people around 800-1000 rank)
Personal Thoughts: Jesus christ I can't even, nice rain diff. There might be some stuff or two that I didn't mention about it that might need to be changed, but I didn't because while playing through it each and every single time, my catcher kind of like got "heavy" (couldn't actually jump between some of the fruits and shitmissed a tad), so yeah.

Couldn't actually mod the overdose due to lack of time to do so and my netbook is shit but anyway, nice mapset you've got here!~ Gotta have more Camellia maps ranked in the future.

rank this.
¿Para qué carajo modeas en inglés? ;__; Nice suggestions. Thanks for your mod!

MMBan
Requested
Difficult to mod ;s
Cup
AR 5.7
00:38:561 (3) - x64 (Done)
00:51:761 (2) - Stack closer to next slider (1) . This might confuse news (It's okay to use a slightly higher distance for that, not that a dash needs to get triggered)
01:07:661 (5,1) - 5 x304 , 1 x160 . Slight distance nerf (Why? It's walkable and fits to the intensity of the melody)
01:21:292 (2) - New Combo? (All NCs were remade prior the last mod)
01:46:361 (3) - Try to listen it with headphones. Idk what to suggest here (might need to put green lines for slider speed) (I'll go with manipulating the volume of the sliderticks)

Salad
Flashlight passability : Difficult but dooable. Flow is good.
00:37:961 (1,2,3) - Not sure about this sudden jumpies. Square nerf distance to each other 1,54x (First miss here with fl) (Never mod a beatmap based on your experience using a particular mod. All beatmaps has to be designed so they play properly on NoMod, so using any additional mod to justify your argument is totally wrong)
00:54:235 (3) - x368 . More Optimal and safer distance (It's the same distance used in 00:51:761 (3,1) - so I wonder what's so particular on this case)

Platter
Hp 5 (Changed the Drain here and in the other difficulties to balance the spread)
00:01:061 (2,3) -2 x272 . 3 x384 . simply to not overrun from 1 to 2 (It's okay to keep slight jumps on those ones)
00:10:061 (5,1) - From 5 to 1 a nice long hdash would fit there. (Added)
00:39:086 (2,3,4.5) - Why not to make hdash between 2 and 3 and from 4 to 5? ss (I'd like to keep the current dashes and not add so many HDashes on this difficulty)
I'm sure if will be denied reason of difficult spike
01:10:811 (3) - Stack closer to 2 (Done)
01:16:515 (2) - More fits there long slider with hdash to that small stream (A HDash isn't that needed here)
01:29:261 (5,1) - Make hdash to 1 (Just increased a bit the distance. Platters are supposed to introduce HDashes and not spam them)
01:42:986 (2,3,4) - Pretty easy to miss at least once circle there. 2 x368 . 3 x400 . 4 x432 to fix that problem (Reduced the distance with the next sliders instead)
01:49:586 (3) - x320 to fix that gap (It was a bit too much, yeah)
Rip around 0.02 sr
Rain
HP 6
Stairs starts there. I have prepared some patches and bandages to fix.. GAPS!
(Reminds me JBHyperion mapping style)

00:09:161 (1,2) - Both One square right (x160) (Not a huge difference)
00:12:161 (3) - x256 (Suggesting to move above or below to see it on editor) (Why does it need to be stacked under the slider?)
00:14:561 (3) - x272 (Can be easily done dashing and having a bit of precision)
00:17:261 (4,5) - 4 x448 . 5 x352 (Why? Spreaded sliders aren't your taste?)
00:19:586 (11,12,1) - 11 x224 . 12 x208 . 1 x96 to keep hdash (But more i would suggest to right for better spinner score ;p) (^)
00:25:661 (13) - Have a mercy Its too far and easy for miss. x272 (Reduced that part a bit)
00:39:161 (1,2,3,4) - Why not to make them 1/1 hdashes? Fits better (Dashes are enough. Added some)
00:59:411 (7,2) - 7 . x184 . 2 x120 (Moved the previous slider a bit closer to make this transition easier)
01:13:886 (7,2) - Same like above (^)
01:26:561 (3) - x256 (Explained it with a previous suggestion)
01:26:861 (5,1) - Distance between 5 and 1 is too large making a near pixel jump in some cases (Naaahhh... It's just a normal dash, used in previous patterns as well)
01:28:961 (3) - x240 (Explained it with a previous suggestion)
01:31:661 (4) - x48 (I'm having a déjà vu)
01:34:061 (11,12,1) - 11 x308 . 12 x296 . 1 x408 to keep hdash (._.)
01:43:286 (6,7,9) - 6 x200 . 7 x256 . 9 x252 (Reduced just a bit)
01:46:361 (1,2,3,4) - I think you can make it more fitting . 2 and 4 Might be on left side and 3 or right. With hdashes.. Can't suggest anything there (Not gonna add HDashes on those)

Overdose
Too difficult to play for me so suggestions only
00:14:561 (3,4) - 3 x352 4. ctrl g and move to x368. Looks better in my way (It might look better but it plays rather boring)
00:54:761 - To spinner don't you think this is a bit too difficult? (It'd be more difficult if I added 1/8 HDashes instead. It just need a bit of precision)
01:09:686 (3,4,5,6,7,8,9,10) - Ctrl H and move to x416? (The editor doesn't allow me to move it further than x:368 plus I'd like to keep the antiflow pattern)
01:46:586 (2,3,4) - This more fits on left side. Same 4. While 3 fits more to Left . Listen this short fragment on headphones (Because of the fact that the stereo lets you hear some notes on the left headphone/speaker and others on the right one doesn't mean I need to place them according to that, or did I misunderstand your suggestion?)
Thanks for your suggestions!

RoseusJaeger
Got sniped

From lazy queue, last time I modded for you was walls of red text so I'll try to git gud at modding this time.

General

Looks good.

Cup

00:15:161 (1,2,3,4) – I personally don't really like how 'stop and go' this feels because . It makes sense rhythmically but possibly these could be more horizontal and flowing and give emphasis to the vocal, if that makes sense. I know this pattern is repeated later on (Rearranged that part. I hope it looks better)

01:09:311 (3) – You could make this more horizontal because it reads a bit too much like anti-flow here. Since the player has to stop to catch this anyway, it would help if the slider was a bit more horizontal to ensure readability. (You meant vertical? The slider is already totally horizontal. Tried something different on that part)


Salad

00:02:561 (3) – This could be moved a bit to the left to make the dash easier to read as well as to compliment the strong beats here. About X=112 would be good. (Reduced that distance but not that much, done with other similar parts that had the same kind of dash)

00:07:361 (3) - ^Same here, but with X=400. (That'd make the distance even bigger lol)

00:37:661 (4,1,2,3) – This is a bit questionable, since you have to dash through this to catch everything. That's more of a pattern that would be seen in Platter or Rain. It would work better if 00:37:961 (1) was on X=320 so there's a dash to the main beat and the player doesnt have to dash through the pattern to catch everything. (Fair enough, but just reduced the distance to make that part walkable. The suggestion you made would generate a rather hard dash for this part)


Platter

00:19:361 (9) – Put an NC here, because this combo because of the stream is very long and is more of the lines for the combo limit of a Rain. (Done)

00:37:511 (5,6) – I feel that this pattern is more on the level of a Rain due to how close these hypers are on the timeline. Perhaps remove the hyper to (6) and make it a dash to balance out the pattern. (Sure)

01:09:761 (3,4,5) – There's a lot of dashing before this to stronger sounds, so it would work better if the dashes were not as strong here by putting (4) on X=288 and to also balance out the section as a whole. Since there's a dash into a hyper here. (x:304 is already enough for that note)

01:33:761 (9) – NC here like before, the stream is really heavy that it's questionable RC-wise. (Done)


Rain

01:08:561 (3,4,5) – I feel due to the slight change in rhythm here that the distances are slightly odd for readability because 01:08:261 (2) and (4) are almost on the same X coordinate and that visually can throw the player off. To help avoid this, perhaps moving (4) to X=128 so readability is clearer here. (Reduced the distance but kept the strong dash. It fits much better than a mild one)


Nice map. Good luck and hopefully I was helpful somehow this time.
Not a wall of text red this time. Thank you!
xi-False
M4M


Finished!


Platter
-I feel like facing this slider outwards 00:01:361 (3) - would be better
Move the end of the slider anchor point to x:384

Same with this one 00:06:161 (3) - if you plan to make these changes
move the end of the slider to x:128

-Its a little bit hard to tell if i need to Dash here 00:14:561 (3,4,5) -
i would recommend to move combo 4 00:14:711 (4) - one medium square grid to the left at x:224

-compared to the rest this pattern 01:39:761 (2,3,4) - seems pretty tough to land, i would select both of these notes 01:40:136 (3,4) - and move it one medium square gird to the right at x:48 to make things a bit easier

Rain
-This part plays out fine 00:09:161 (1,2,3,4) - but stands out. move this note 00:09:386 (2) - to x:288 change grid size to small move this 00:09:161 (1) - to x:152

-This stream feels good but visually this section 00:52:961 (9,10) - looks weird. me personally I would grab this slider 00:52:961 (9,10) - and move the ending slider point to x:192

-have you ever thought about adding a hyper jump in this section 01:07:961 (1,2,3,4,5,1,2,3,4) -
Just a suggestions but i would move this note 01:09:011 (5) - to x:416

Overdose
-00:30:161 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7) - Holy crap Very beautiful honestly! :)

-This pattern is fine 00:38:561 (5,6,7,8,9,1) - however, i feel like this hyper jump 00:38:861 (9,1) - should have some Anti-Flow to have the beats on this slider 00:38:861 (9) - stand out more. so what i did was i selected all these notes 00:38:561 (5,6,7,8,9) - Ctrl+H and moved it to x:184

-Very small change but, for the spacing on these sliders from one note to another 00:45:761 (1,2,3,4) - for one 1/6 tick its 2 small grid squares now from this note 00:46:361 (1) - to this 00:46:511 (2) - it has 5 small grid squares with two 1/6 ticks move this note 00:46:361 (1) - to x:464

-i noticed here 00:47:561 - at the start of the build up, you had these sections that stood out to the rest 00:49:361 (1,2,3) - 00:51:761 (1,2,3) - Now as for this section 00:52:361 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - you didn't do the same since you wanted to follow the 1/4 drum beats i'm not saying this anything is wrong with this section but I would suggest you make this segment 00:54:161 (5,6,7,8,9) - stand out to the rest

and one way you can do that is by selecting these notes 00:54:161 (5,6) - and Ctrl+G to inverse it and same with these notes 00:54:386 (7,8) - select Ctrl+G Now as for this slider 00:54:611 (9) - for the sake off keeping the hyper jump 6 medium squares move it to x:160 and make it veracity straight

I will mod Tenshichan's Diff soon possible. so maybe Friday!
Ascendance
if you wanna m4m poke me and I'll edit this post

e: poke me when you reply to xi
Unlucky_w
Hi
From modding queue
Maybe very late. :u
Anyways..



Quick note
I feel like I'm the only one yet in this map to only judge the patterns? xd
You can ignore if you want, cause I tried, at some point, my hardest at modding this and was hard to find som'thing.
Great map. compare to your others guest diffs (not an insult...)

Beware a wall with red text soon. xd (I suk)

Didn't find anything in cup...


Salad
00:10:061 (5) - Move to x:208, avoid dash here.
00:37:661 (4) - Move to x:80, less distant, less dash
00:38:261 (2) - Move to x:416, ^
00:51:761 (3) - Move to x:160, ^
01:09:461 (2) - Move to x:288, hmmm

Platter
00:01:361 (3) - Why not a little bit more diagonal, needs movements.
00:06:161 (3) - ^
01:43:436 (6,7) - Move to x:272, some players tend to dash there then miss the end of the slider.

Rain
00:14:861 (5) - Move to x:400, cause I feel like you can shitmiss this 00:15:161 (1) - by passing over it, so I guess that make sense if I place (5) a little bit further..?
00:19:811 (12) - To x:224, even though the sound gets louder (I know), you can easily miss here.. keep it the movement equally.
01:08:786 (4) - Move to x:144, let some time for players to catch this.
01:09:311 (1,2) - Then make these two less distant.

Rain is too hard to be rain.

Overdose
Ah yes... overdose.

00:05:161 (5) - Move to x:400, to avoid edgy dash.
00:09:686 (6) - Move to x:64, ^
00:12:311 (4) - Move to x:80, ^
00:18:311 (10) - Easy miss.. try something moving it somewhere easier?
00:18:611 (14) - ^ (This is just a recommendation, not obligation lol)
00:22:361 (1,2,3,4) - It's weird for me how then you need to stop moving here for a while, so basically why not make it curved.
00:35:936 (2,3) - Move to x:384, to make smaller mouvements here.
00:36:911 (2) - Too far. About to x:208 is better.
00:45:761 (1) - Reverse selection
00:46:511 (2) - ^, to make it then easier to catch 00:45:911 (2,3,4) and 00:46:661 (3,4)
01:08:261 (2) - You can rather move this to x:304 or create Hdash in (1)(less recommended 2nd option), cause this very edgy jump.
01:17:786 (2) - Move to x:304, edgy.
01:18:986 (2) - to x:192, ^
01:20:186 (2) - to x:208, ^
01:22:586 (2) - to x:208, ^
01:23:261 (5) - to x:336, ^

That's it... I guess.
Hopefully, no red text -w-''
Topic Starter
Deif
xi-False
M4M


Finished!


[Platter]-I feel like facing this slider outwards 00:01:361 (3) - would be better
Move the end of the slider anchor point to x:384 (Booooring)

Same with this one 00:06:161 (3) - if you plan to make these changes
move the end of the slider to x:128

-Its a little bit hard to tell if i need to Dash here 00:14:561 (3,4,5) -
i would recommend to move combo 4 00:14:711 (4) - one medium square grid to the left at x:224 (You need a dash, but the change is so minor it won't even affect the gameplay)

-compared to the rest this pattern 01:39:761 (2,3,4) - seems pretty tough to land, i would select both of these notes 01:40:136 (3,4) - and move it one medium square gird to the right at x:48 to make things a bit easier (Yap, reduced a bit)

[Rain]-This part plays out fine 00:09:161 (1,2,3,4) - but stands out. move this note 00:09:386 (2) - to x:288 change grid size to small move this 00:09:161 (1) - to x:152 (If it plays well, why is it needed to be changed?)

-This stream feels good but visually this section 00:52:961 (9,10) - looks weird. me personally I would grab this slider 00:52:961 (9,10) - and move the ending slider point to x:192 (It doesn't look much better that way imo)

-have you ever thought about adding a hyper jump in this section 01:07:961 (1,2,3,4,5,1,2,3,4) -
Just a suggestions but i would move this note 01:09:011 (5) - to x:416 (Edge dashes are the choice here though)

[Overdose]-00:30:161 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7) - Holy crap Very beautiful honestly! :)

-This pattern is fine 00:38:561 (5,6,7,8,9,1) - however, i feel like this hyper jump 00:38:861 (9,1) - should have some Anti-Flow to have the beats on this slider 00:38:861 (9) - stand out more. so what i did was i selected all these notes 00:38:561 (5,6,7,8,9) - Ctrl+H and moved it to x:184 (Not really needed to add more antiflow to an already challenging map)

-Very small change but, for the spacing on these sliders from one note to another 00:45:761 (1,2,3,4) - for one 1/6 tick its 2 small grid squares now from this note 00:46:361 (1) - to this 00:46:511 (2) - it has 5 small grid squares with two 1/6 ticks move this note 00:46:361 (1) - to x:464 (Okay, I guess)

-i noticed here 00:47:561 - at the start of the build up, you had these sections that stood out to the rest 00:49:361 (1,2,3) - 00:51:761 (1,2,3) - Now as for this section 00:52:361 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - you didn't do the same since you wanted to follow the 1/4 drum beats i'm not saying this anything is wrong with this section but I would suggest you make this segment 00:54:161 (5,6,7,8,9) - stand out to the rest (Not that necessary. The drums weren't that prominent in the first part of the section, so I vowed for mapping according to the snares instead)

and one way you can do that is by selecting these notes 00:54:161 (5,6) - and Ctrl+G to inverse it and same with these notes 00:54:386 (7,8) - select Ctrl+G Now as for this slider 00:54:611 (9) - for the sake off keeping the hyper jump 6 medium squares move it to x:160 and make it veracity straight (See the answer above)
FastYoshi
Hi
From modding queue
Maybe very late. :u
Anyways..



[Quick note]I feel like I'm the only one yet in this map to only judge the patterns? xd
You can ignore if you want, cause I tried, at some point, my hardest at modding this and was hard to find som'thing.
Great map. compare to your others guest diffs (not an insult...)

Beware a wall with red text soon. xd (I suk)

Didn't find anything in cup...


[Salad]00:10:061 (5) - Move to x:208, avoid dash here. (I find suitable to have a dash there, due to the new section starting at the next note plus the rather relevant beat)
00:37:661 (4) - Move to x:80, less distant, less dash (Why? It's still walkable)
00:38:261 (2) - Move to x:416, ^ (^)
00:51:761 (3) - Move to x:160, ^ (Inclined the previous slider instead to reduce that distance)
01:09:461 (2) - Move to x:288, hmmm (Organised the notes a bit different reducing the distance. Now it's even walkable tsk)

[Platter]00:01:361 (3) - Why not a little bit more diagonal, needs movements. (Fixed with the previous mods)
00:06:161 (3) - ^ (Fixed with the previous mods)
01:43:436 (6,7) - Move to x:272, some players tend to dash there then miss the end of the slider. (The slider is placed already at that position)

[Rain]00:14:861 (5) - Move to x:400, cause I feel like you can shitmiss this 00:15:161 (1) - by passing over it, so I guess that make sense if I place (5) a little bit further..? (I know what you mean by suggesting that. Unfortunately increasing the distance of that note and therefore increasing the strenght of the HDash and adding a possible dash + direction change on the next note would make this pattern not that confortable to play and getting close to be unrankable. Gotta keep it like this by now)
00:19:811 (12) - To x:224, even though the sound gets louder (I know), you can easily miss here.. keep it the movement equally. (Reduced)
01:08:786 (4) - Move to x:144, let some time for players to catch this. (There should be enough rest with the previous distance 01:07:961 (1,2) - being just ~1.00x before facing the strong dashes later)
01:09:311 (1,2) - Then make these two less distant. (Same as before, 01:09:011 (5,1) - having no dash should be sufficiently doable for players used to Rain difficulties)

Rain is too hard to be rain. (You'll need to check my old Rains and their troll hyper + edge dash hehehe)

[Overdose]Ah yes... overdose.

00:05:161 (5) - Move to x:400, to avoid edgy dash. (Placing that note in the position you suggested would even increase the strenght of the next HDash)
00:09:686 (6) - Move to x:64, ^ (No real need for that. The whole stream until that note can be done just by dashing)
00:12:311 (4) - Move to x:80, ^ (Reduced the distance on that one)
00:18:311 (10) - Easy miss.. try something moving it somewhere easier? (If you keep moving your catcher rhythmically, you'll be able to get them all without further complications. There's still a slight margin of error with the shape proposed on those triplets)
00:18:611 (14) - ^ (This is just a recommendation, not obligation lol)
00:22:361 (1,2,3,4) - It's weird for me how then you need to stop moving here for a while, so basically why not make it curved. (To vary the shape of the stream basically. You can also play the first notes of the stream by keeping the catcher in the middle of them and making it move to the next ones with sharp movements)
00:35:936 (2,3) - Move to x:384, to make smaller mouvements here. (The distance is similar or probably smaller than similar patterns in this section)
00:36:911 (2) - Too far. About to x:208 is better. (Looks much better that way, yeah)
00:45:761 (1) - Reverse selection (Not without an appropriate reason to do so)
00:46:511 (2) - ^, to make it then easier to catch 00:45:911 (2,3,4) and 00:46:661 (3,4)
01:08:261 (2) - You can rather move this to x:304 or create Hdash in (1)(less recommended 2nd option), cause this very edgy jump. (Way too low distance for this part)
01:17:786 (2) - Move to x:304, edgy. (The point of this section is pushing the limits of the players and trick them with those doubles. Forget they're doubles at all and keep dashing. It's the highest difficulty and I'm not planning to make easy patterns on it)
01:18:986 (2) - to x:192, ^
01:20:186 (2) - to x:208, ^
01:22:586 (2) - to x:208, ^
01:23:261 (5) - to x:336, ^

That's it... I guess.
Hopefully, no red text -w-''

Thanks for your help, guys!

Even though the Rain was done a bit harder than usual to compensate the gap with the current Overdose, I'm still not happy with it. I'm waiting for a guest difficulty that should help in improving the set though.
rew0825
Hello! M4M Request <3

Phantom
  1. 00:02:261 (3) - I think this note look will be better play if it straight or a bit left.
  2. 00:07:061 (3) - Same as top, straight or a bit right.
  3. 00:11:411 (5,6,7) - Can you change length of it to shorter.
  4. 00:13:811 (5,6,7) - Same as top, this too.
  5. 00:28:961 (4) - I suggest it to x:144.
  6. 00:36:911 (2) - How about move to x:224.
  7. 01:25:811 (5,6,7) - Same as 00:11:411 (5,6,7) -
  8. 01:28:211 (5,6,7) - Same as 00:11:411 (5,6,7) -
  9. 01:51:161 (7,8,1,2,3,4,5) - I think it's weird? How about use rhythm same as 01:49:961 (1,2,3,4,5,6) - (if don't think so i suggest to change about HS)
  10. 01:56:261 (3) - Same as first

Rain
  1. 00:17:786 (2,4,6,8) - Move it 1 grid all to near slider.
  2. 00:34:811 (3,4) - I think it's look sudden to catch it, How about change it to straight?
  3. 01:08:786 (4) - How about move to x:144.
  4. 01:09:311 (1) - How about move to x:176.
  5. 01:32:186 (2,4,6,8) - Same as first.

Platter
  1. 00:35:261 (4,5,6) - move to x:176.
  2. 01:43:661 (7) - move to x:384.
  3. 01:45:011 (7,1) - I think it's far a bit and hard catch, Can you move the slider to near circle or change pattern of slider?

That is all from me, Hope it's helpful Good luck <3<3
Topic Starter
Deif
"rew0825"
Hello! M4M Request <3

Phantom
  1. 00:02:261 (3) - I think this note look will be better play if it straight or a bit left. (Both done)
  2. 00:07:061 (3) - Same as top, straight or a bit right.
  3. 00:11:411 (5,6,7) - Can you change length of it to shorter. (Done)
  4. 00:13:811 (5,6,7) - Same as top, this too. (Done)
  5. 00:28:961 (4) - I suggest it to x:144. (It plays better, yes)
  6. 00:36:911 (2) - How about move to x:224. (Done)
  7. 01:25:811 (5,6,7) - Same as 00:11:411 (5,6,7) - (Done)
  8. 01:28:211 (5,6,7) - Same as 00:11:411 (5,6,7) - (Done)
  9. 01:51:161 (7,8,1,2,3,4,5) - I think it's weird? How about use rhythm same as 01:49:961 (1,2,3,4,5,6) - (if don't think so i suggest to change about HS)
  10. 01:56:261 (3) - Same as first (Done)

Rain
  1. 00:17:786 (2,4,6,8) - Move it 1 grid all to near slider. (Done)
  2. 00:34:811 (3,4) - I think it's look sudden to catch it, How about change it to straight? (Reduced the distance of the dashes instead)
  3. 01:08:786 (4) - How about move to x:144. (The dashes got reduced once already. They're still suitable for a Rain)
  4. 01:09:311 (1) - How about move to x:176.
  5. 01:32:186 (2,4,6,8) - Same as first. (Done)

Platter
  1. 00:35:261 (4,5,6) - move to x:176. (Done)
  2. 01:43:661 (7) - move to x:384. (Done)
  3. 01:45:011 (7,1) - I think it's far a bit and hard catch, Can you move the slider to near circle or change pattern of slider? (Done)

That is all from me, Hope it's helpful Good luck <3<3

Thanks for your help!
Tyrell
Hi.

Cup
01:16:511 (1) - This part I feel should repeat to the left to make it more comfortable
01:24:161 (2) - I feel the slider tail should go to the right to make it more comfortable

I feel like the rest of the map was polished. c:

Salad
00:37:661 (4) - i would reduce the jump to this so it could be walked, i feel it would play better that way
01:19:961 (1) - I feel this should be repeated to the right, feels awkward the way it is now

Don't have much to say about anything else.

Platter
01:42:986 (2) - this note requiring you to go left for a little then back right is a bit awkward, i would go for a simpler pattern here instead

Only thing I can really say about this diff is I feel the overall walking parts are a bit too tight, i feel like the overall disctanc on some walks should be reduced a bit so it feels more like a platter and easier to flow and focus on the hypers.

Rain
01:51:161 (1,2,3,4,5) - I feel this part is awkwardly spaced and can be reduced just a bit between each one. 01:49:961 (1,2,3,4,5) - same here too

I wish i could say more but im kinda bad and judge a diff I can't FC easily feels wrong. >< Such a hard Rain.

I only had a little amount of stuff to say but I hope it helps. I think this map is polished overall tho.
Topic Starter
Deif
Tyrell
Hi.

[Cup]01:16:511 (1) - This part I feel should repeat to the left to make it more comfortable (Done)
01:24:161 (2) - I feel the slider tail should go to the right to make it more comfortable (Tried another alternative)

I feel like the rest of the map was polished. c:

[Salad]00:37:661 (4) - i would reduce the jump to this so it could be walked, i feel it would play better that way (Increased the distance on that note precisely because of that. It looks better that way imo)
01:19:961 (1) - I feel this should be repeated to the right, feels awkward the way it is now (It was tilted that way to vary a bit from the previous pattern. The tilt isn't that pronounced to even consider that as antiflow, but I could change it in the future)

Don't have much to say about anything else.

[Platter]01:42:986 (2) - this note requiring you to go left for a little then back right is a bit awkward, i would go for a simpler pattern here instead (Fixed)

Only thing I can really say about this diff is I feel the overall walking parts are a bit too tight, i feel like the overall disctanc on some walks should be reduced a bit so it feels more like a platter and easier to flow and focus on the hypers.

[box=Rain]01:51:161 (1,2,3,4,5) - I feel this part is awkwardly spaced and can be reduced just a bit between each one. 01:49:961 (1,2,3,4,5) - same here too (Reduced the distance a bit on both sections)

I wish i could say more but im kinda bad and judge a diff I can't FC easily feels wrong. >< Such a hard Rain.

I only had a little amount of stuff to say but I hope it helps. I think this map is polished overall tho.

Thanks for the mod!
Xinely
i feel like doing another ctb bn test

General :
- only in guideline tho but you can make your ending time same for all of your diffs. that would be make more sense to me

Cup :
- 00:04:961 (2) - imo 1/1 slider or 2 circles on whiteticks would be nice here. the redtick one only have a weak piano while blue ticks beside the redtick have the strong sound ones
- 00:14:711 (3) - maybe x:308 to use very low spacing like you did for 00:12:311 (3) -
- 00:25:361 (3,4,5,6) - i think we can use simplier rhythm. 5 notes of 1/2 for a high bpm is a bit overdone for me. how about remove 00:25:511 (4) - so 1/2 is more focusing for emphasis drum?
- 00:29:111 (3) - this note can be removed as well. imo redtick has a weaker sound than 00:29:186 -
- 00:32:861 - should be a drum finish here?
- 00:36:761 (1) - for this time you can use 1/2 slider repeat if you want to more focus on following drum
- 00:39:161 (1) - instead of having same rhythm with salad. imo this can be simplier too with 3/2 slider repeat but its up to you since 3/2 wont emphasis all sounds you follow here lol
- 00:42:611 - just suggestion you can add a circle here. that drum is so strong
- 00:47:561 (1) - instead of clap, use finish here? since the sound is cymbal
- 01:11:411 (3) - you can keep use 1,1x spacing here for consistency with 01:06:611 (3) -
- 01:21:086 (1) - just my taste but try reduce it x:256? since we have to move from this slider to catch next slider's head. i think since the snapping is a bit confusing for newbies, it would be better to make less movement so newbie wouldnt forced to move with fast to catch (2)
- 01:29:111 (3) - similar with above, try make reduce the spacing a bit for consistency
- 01:44:111 (1) - maybe move this circle to 01:44:561 - instead, that redtick's sound is so weak i even cant hear when testplay while that whitetick's sound is stronger than redtick
- 01:47:561 - maybe add finish as well
- 01:58:961 (4) - same here, maybe make less movement to catch this w/o need to move the ryuuta for redtick

Salad :
- 00:07:361 (3) - reduce a bit or make it clearly for dash? since for newbie this distance is like needs dash but can be catch w/o dash too
- 00:10:061 (5) - reduce a bit like x:176? current position like newbie is forced for dash (since their reflect arent good) when they have to dash again for next slider. if you agree this then move (1) a bit to right to keep the dash
- 00:15:161 (1) - make the spacing more clear to do dash or not? as i tried i could catch this w/o dash but in edge qwq
- 00:28:736 - miss clap i guess?
- 00:37:961 (1,2) - could catch (1) w/o dash but nope for (2), how about x:288 for here so it would be clear to use dash here?
- 00:40:211 (2) - there are 2 options here. first remove soft clap here since the sound is so weak i dont think need a hitsound here. second is remove this and make dash 1/1 for 00:40:361 (1) - to emphasis cymbal because redtick has weak sound (and ur rhythms are complex aaa)
- 00:45:161 (1) - still catchable w/o dash, make it more clear ><
- 00:46:961 (3) - also this looks like doesnt need dash but i have to press lol. maybe try x:480 to make it clear
- 01:09:311 (1,2) - still catchable w/o dash. also imo better to not dash here since that would be hard for newbie imo, also the music (not the sound) is on calm part so player's mind would be "oh time for relax a bit)
- 01:17:561 (1,2,1,2,1,2) - maybe reduce their spacing like 1,4x instead because i tried i caught all in edge and have to dash for 01:19:961 (1) - ;_;
- 01:29:561 (1) - same as before, make it more clear at this time we have to dash or not ><
- 01:44:111 (1) - same reason like in Cup. maybe remove it and 01:44:036 - 1/1 slider at here or aaa.. too hard for me, find ur own solution DX

Platter :
- i think AR 8 is too slow here and 8,3 fits better
- 00:16:361 (1) - maybe make the spacing a bit larger to make dash here? i think it fits for doing that and ur current place is catchable w/o dash
- 00:17:561 (1,2) - i think this can be harder since your rain at this part contains of 1/4 hdashes, i think having dashes for them would be great here to keep the spread also the rhythm can be harder if you want like using triplets http://puu.sh/tdV3b/ca6e8efcb1.jpg
- 00:30:161 (3) - make the spacing more clear for dash or not? this is still catchable in edge w/o dash D:
- 00:42:761 (1) - ^
- 00:32:861 - remove finish for consistency with 00:42:461 - ?
- 00:46:961 (4) - use 1/4 instead for follow the piano? since with 1/2 i dont know what you exactly follow here. there are no 1/2 drums
- 00:53:861 (2) - x:236? dash for 00:54:161 (3) - feels better for me due higher pitch on the music
- 01:30:761 (1) - same with prev
- 01:31:961 (1,2) - same with prev too
- 01:16:361 (1) - finish
- 01:38:336 (3) - feel a bit weird with this slider since bluetick on slider's head time isnt loud and redtick 01:38:411 - is louder than it. maybe just use 1/4 slider here
- 01:47:936 (3) - ^
- 01:43:436 (6) - same with above but for this time i think 1/4 slider repeat can work
- 01:51:086 (4) - btw why soft finish here?
- 01:54:161 (2) - similar like 00:46:961 (4) - but i think this can be seperate to 2 of 1/4 slider repeats start from 01:54:161 - then second one 01:54:461 -
- i think you can add more hdashes in kiai like 2-3 for kiai to make more interesting since somehow they feel a bit plain for me because kiai is most interest part that hdashes should appear more. possible to add hdashes are : 01:03:161 - 01:12:761 - / 01:04:961 - 01:14:561 - / 00:58:961 - 01:03:761 - (if you want to kill your triangles pattern in editor)

Rain :
- 00:12:161 (3) - reduce like x:240? so the spacing will show that no need dash here. since current spacing shows like you need dash and dash more to (4) which the dash snap is different between 1/2 and 1/4 and make easily to miss (for me only i guess)
- 00:23:261 (4) - maybe reduce a bit /make dash since i could catch in edge w/o dash again? D:
- 00:29:561 (1) - make this to caught with hdash since the music supports it? if you agree you can move x:192 with the streams as well
- 00:38:786 (4) - i prefer like you use 1,4x spacing here. after those many dashes, i think when players see a triplet they would think "oh a relax part time to unpress my shift button" when your 1/4 here somehow looks catchable w/o dash too but thats wrong D:
- 00:47:561 (1) - why not hdash too for this like 00:45:161 (1) - 00:57:161 (1) - ? this time has cymbal too uwu
- 00:54:761 (1,2) - just my taste but i think drums at 00:55:661 - 00:55:061 - are strong too which need to map as well. since this is rain diff. why not map both music at bluetick ones and drums as well example http://puu.sh/tdYrC/5b220b660a.jpg ?
- 01:02:336 - 01:11:936 - that would be so bad to skip them when you mapped them in Cup Salad Platter and Phantom Q_Q
- 01:08:786 (4) - maybe reduce like x:144. first the music is calm so no need a harsh dash to catch this. also somehow idk why but its very often to miss for me. maybe due after those kiai (deadly) part, players reflect would be slower because a calm break part
- 01:24:461 (6) - hmm maybe make 1/4 slider repeat here? because slider's head in here is a drum which we can hear clear 1/4 triplet of drum
- 01:51:161 (1) - maybe make a hdash here since music change part

Overdose :
- AR 9,3 feels better imo
- 00:04:961 (4) - use 1/3 instead? 1/4 has no sound afterall
- 00:12:011 (3,4,5) - if you are going to use hdashes with different snap at least make 1/4 hdash here isnt anti flow? the flow is aaaaaaa orz :C
- 00:13:811 (6) - move to x:416 for consistency spacing with 00:11:411 (6) - ?
- 00:15:161 (1) - 00:16:361 (1) - where are the hdashes? D:
- 00:17:711 (2,2,2,2) - sounds more like 1/8 instead of 1/12 imo. i only can hear 5 sounds 00:17:711 - to 00:17:861 -
- 00:23:261 (4,5,6) - they arent 1/3 anymore but at 1/2 00:23:411 - and 1/4 00:23:486 -
- 00:25:961 (1) - can add hdash here its nice imo D:
- 00:35:411 (5) - why not use 1/4 slider here so you can keep make hdash for 00:35:561 - too?
- 00:37:961 - can add hdash here too
- 00:38:711 (3) - same like 00:17:711 (2,2,2,2) - , 1/8 here
- 00:42:611 (5) - same as 00:35:411 (5) -
- 00:45:086 - still can add note here then make 1/4 hdash for next slider. drum at here is same with 00:44:861 (6,7,8) - which feels weird to skip one of them
- 00:56:561 (1,2,3,4,5,6,7,8) - instead of make like this. maybe try hdashes each 1/2? i mean like hdash for 00:56:561 (1) - 00:56:711 (3,5,7,1) - to make more challenging
- 01:08:261 (2) - somehow this is hard to catch after 1/4 hdash 01:07:961 (1) - (it feels forced due anti flow too) so pls reduce this slider spacing
- 00:59:861 (2) - should have hdash for consistency with 00:58:661 - and 01:01:211 -
- 01:10:211 (6) - im not sure but i hear as 1/8. deif uses 1/8 too so imo 1/8 is safer to use than 1/16 (personally 1/16 is too many in here)
- 01:09:161 (1) - maybe use 1/4 slider repeat for consistency with triplet on 01:09:461 (2,3,4) - , their music are same :C
- 01:21:986 (4) - replace this with a circle on whitetick. since begining you dont follow the instrument instead follow drum then you should not change music do you follow in sudden
- 01:32:111 (2,2,2,2) - same as previous
- 01:26:861 (5) - x:440 for hdash instead. for emphasis the music also your slider is near to hdash which hard to catch D:
- 01:33:761 (5) - nc for consistency from what u've done in previous lul
- 01:58:961 (3) - same with prev. 1/3

Phantom :
- i ended my 2h to see this diff and i cant even read fruits here so what i've done only check snapping (its fine) and flow here but they seem too hard for me (for the anti flow ones) i know they are intentional for top pro players. i saw a bit messy on your nc but not a big issue to readability so let me know if you want to fix them and i will mention. last i just gonna say sorry i cant mod it lol

edit : asked shurelia's testplay and he mentioned 2 stuff
01:54:161 (4,5,6,7) - make them more horizontal for emphasis more to the music
01:12:461 (4,5,6,7) - should be more curvy since it ruined the flow. should be same with 01:02:861 (4,5,6,7) -

just find more mods for overdose (since i think it still can be better outside from my mod) and phantom diff (since nobody in this thread can mod this lol). we will see after them okay? ;)

senpai you killed me. feed me choco onegai
Tenshichan
SPOILER

Xinely wrote:

Overdose :
- AR 9,3 feels better imo It doesn't make much difference for me but did 9.3 anyway to improve the readability a bit
- 00:04:961 (4) - use 1/3 instead? 1/4 has no sound afterall Yes
- 00:12:011 (3,4,5) - if you are going to use hdashes with different snap at least make 1/4 hdash here isnt anti flow? the flow is aaaaaaa orz :C I kinda knew someone will point it out :D The whole intention is to have an anti-flow jump in the first place so this isn't too easy to catch and it also does fit the abrupt rhythm at that part. I don't neccessarily want to change it, if there aren't too many complains about it.
- 00:13:811 (6) - move to x:416 for consistency spacing with 00:11:411 (6) - ? Sure, good detail
- 00:15:161 (1) - 00:16:361 (1) - where are the hdashes? D: Mapping this entire section with hdashes only feels way too overdone. The way it is now isn't significantly harder (I already nerfed the distances a bit to the first version I mapped)
- 00:17:711 (2,2,2,2) - sounds more like 1/8 instead of 1/12 imo. i only can hear 5 sounds 00:17:711 - to 00:17:861 - Actually it was 1/16. Switched it to 1/8 now because it really sounds better and plays about the same.
- 00:23:261 (4,5,6) - they arent 1/3 anymore but at 1/2 00:23:411 - and 1/4 00:23:486 - Totally missed that, thanks
- 00:25:961 (1) - can add hdash here its nice imo D: I think it is fine like that since the sound isn't that strong
- 00:35:411 (5) - why not use 1/4 slider here so you can keep make hdash for 00:35:561 - too? It is indeed a possibility. The intention behind the current setup is that you use the strong force of the hdash onto the single fruit to "glide" into the oncoming slider which creates a nice flow, and I like it for now and would like to keep it.
- 00:37:961 - can add hdash here too Done
- 00:38:711 (3) - same like 00:17:711 (2,2,2,2) - , 1/8 here Fixed
- 00:42:611 (5) - same as 00:35:411 (5) - Yes here is makes sense to do that, so I added the slider. But even though it is inconsistent to the previous one I would prefer to only have this one changed.
- 00:45:086 - still can add note here then make 1/4 hdash for next slider. drum at here is same with 00:44:861 (6,7,8) - which feels weird to skip one of them Exclusively following the sample in the background here and it keeps consistency with the previous triplet.
- 00:56:561 (1,2,3,4,5,6,7,8) - instead of make like this. maybe try hdashes each 1/2? i mean like hdash for 00:56:561 (1) - 00:56:711 (3,5,7,1) - to make more challenging Not only more challenging, but way better playing. I don't know why I didn't map it like that before lol
- 01:08:261 (2) - somehow this is hard to catch after 1/4 hdash 01:07:961 (1) - (it feels forced due anti flow too) so pls reduce this slider spacing Noticed that too and after testplaying it for a bit I decided to reduce the spacing by a huge margin.
- 00:59:861 (2) - should have hdash for consistency with 00:58:661 - and 01:01:211 - I'm really not sure about this one. Listened to the parts all over again, thinking about what to do about it. The thing is, that the parts you mentioned actually do sound different even if it is only a small difference, so I'm not sure if there is a need for consistency here. I kinda want to wait for more opinions.
- 01:10:211 (6) - im not sure but i hear as 1/8. deif uses 1/8 too so imo 1/8 is safer to use than 1/16 (personally 1/16 is too many in here) Sure although it does make no difference in playing.
- 01:09:161 (1) - maybe use 1/4 slider repeat for consistency with triplet on 01:09:461 (2,3,4) - , their music are same :C The sounds on the triplet are way more audible thats why I emphasized them with fruits. I feel like it isn't necessary for the slider because they are very faint there.
- 01:21:986 (4) - replace this with a circle on whitetick. since begining you dont follow the instrument instead follow drum then you should not change music do you follow in sudden The instrument is way more distinct in that part and I feel like it confuses the player way more when I still follow the drums here instead of the instrument. I think this part reads and plays perfectly fine.
- 01:32:111 (2,2,2,2) - same as previous And changed in the same way.
- 01:26:861 (5) - x:440 for hdash instead. for emphasis the music also your slider is near to hdash which hard to catch D: Agree
- 01:33:761 (5) - nc for consistency from what u've done in previous lul Nice catch lel
- 01:58:961 (3) - same with prev. 1/3 Changed

Thanks for the mod Xinely!
SPOILER
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Artist:Camellia
ArtistUnicode:かめりあ
Creator:Deif
Version:Tenshichan's Overdose
Source:SOUND VOLTEX III GRAVITY WARS
Tags:東方Project SDVX アルティメットトゥルース Truth 東方妖々夢 Touhou Youyoumu Remix Contest 魂魄 妖夢 Youmu Konpaku Perfect Cherry Blossom Tenshichan
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352,136,10061,2,0,P|408:168|400:280,1,150,4|0,1:3|2:0,0:0:0:0:
224,224,10361,6,0,L|88:224,1,100,4|0,0:0|0:0,0:0:0:0:
224,152,10661,1,0,0:0:0:0:
368,152,10811,2,0,L|408:112,1,50,2|0,1:3|0:0,0:0:0:0:
328,88,10961,2,0,L|208:88,1,100,8|0,1:3|2:0,0:0:0:0:
312,48,11186,2,0,L|424:48,1,100,10|0,1:3|2:0,0:0:0:0:
448,192,11411,2,0,L|488:192,2,25,8|0|0,1:3|2:0|0:0,0:0:0:0:
304,192,11561,6,0,L|200:192,1,100,8|2,1:3|1:3,0:0:0:0:
72,192,11861,1,0,0:0:0:0:
208,112,12011,2,0,L|248:64,1,50,2|0,1:3|0:0,0:0:0:0:
64,112,12161,1,8,1:3:0:0:
328,112,12311,1,8,1:3:0:0:
112,112,12461,1,8,1:3:0:0:
336,192,12761,6,0,L|456:192,1,100,8|0,1:3|0:0,0:0:0:0:
280,192,13061,1,0,0:0:0:0:
128,192,13211,2,0,L|64:192,1,50,2|0,1:2|0:0,0:0:0:0:
160,136,13361,2,0,L|280:136,1,100,8|0,1:3|2:0,0:0:0:0:
288,168,13586,2,0,L|392:120,1,100,8|0,1:3|2:0,0:0:0:0:
416,72,13811,2,0,L|400:40,2,25,8|0|0,1:3|0:0|0:0,0:0:0:0:
208,48,13961,6,0,L|88:48,1,100,8|2,1:3|1:3,0:0:0:0:
248,160,14261,1,0,0:0:0:0:
400,160,14411,2,0,L|464:160,2,50,2|0|8,1:3|0:0|1:3,0:0:0:0:
120,160,14711,2,0,L|56:160,1,50,8|8,1:3|1:3,0:0:0:0:
256,160,14861,2,0,L|384:208,1,100,2|0,0:0|0:0,0:0:0:0:
192,64,15161,5,12,1:3:0:0:
88,64,15311,1,2,1:3:0:0:
192,64,15461,1,0,0:0:0:0:
88,64,15611,1,0,0:0:0:0:
296,64,15761,1,12,1:3:0:0:
416,64,15911,1,2,1:3:0:0:
296,64,16061,1,0,0:0:0:0:
416,64,16211,1,0,0:0:0:0:
216,192,16361,5,12,1:3:0:0:
80,192,16511,1,2,1:3:0:0:
216,192,16661,1,0,0:0:0:0:
80,192,16811,1,0,0:0:0:0:
312,72,16961,1,12,1:3:0:0:
464,72,17111,1,2,1:3:0:0:
312,72,17261,1,12,1:3:0:0:
464,72,17411,1,2,1:3:0:0:
216,192,17561,6,0,L|152:192,1,50,8|0,0:0|0:0,0:0:0:0:
88,192,17711,2,0,L|64:168,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
240,64,17861,6,0,L|304:64,1,50,8|0,0:0|0:0,0:0:0:0:
368,64,18011,2,0,L|392:40,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
192,272,18161,6,0,L|128:272,1,50,8|0,0:0|0:0,0:0:0:0:
64,272,18311,2,0,L|40:248,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
272,128,18461,6,0,L|336:128,1,50,8|0,0:0|0:0,0:0:0:0:
400,128,18611,2,0,L|424:104,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
200,56,18761,6,0,L|112:88,1,50,0|0,0:0|0:0,0:0:0:0:
312,56,18911,2,0,L|400:88,1,50,0|0,0:0|0:0,0:0:0:0:
184,104,19061,2,0,L|96:136,1,50,0|0,0:0|0:0,0:0:0:0:
328,104,19211,2,0,L|416:136,1,50,0|0,0:0|0:0,0:0:0:0:
176,144,19361,6,0,L|88:176,1,50,0|0,0:0|0:0,0:0:0:0:
336,144,19511,2,0,L|424:176,1,50,0|0,0:0|0:0,0:0:0:0:
168,184,19661,2,0,L|80:216,1,50,0|0,0:0|0:0,0:0:0:0:
352,184,19811,2,0,L|440:216,1,50,0|0,0:0|0:0,0:0:0:0:
208,208,19961,1,4,0:0:0:0:
256,192,20111,12,0,21011,2:0:0:0:
104,192,21161,5,8,1:3:0:0:
128,192,21236,1,0,0:0:0:0:
152,192,21311,1,0,0:0:0:0:
176,192,21386,1,0,2:0:0:0:
336,104,21461,1,8,0:0:0:0:
360,104,21536,1,0,2:0:0:0:
384,104,21611,1,0,2:0:0:0:
408,104,21686,1,0,2:0:0:0:
176,72,21761,5,8,1:3:0:0:
152,72,21836,1,0,0:0:0:0:
128,72,21911,1,0,0:0:0:0:
104,72,21986,1,0,2:0:0:0:
296,272,22061,1,8,1:3:0:0:
272,272,22136,1,0,2:0:0:0:
248,272,22211,1,0,2:0:0:0:
224,272,22286,1,0,2:0:0:0:
384,216,22361,5,8,1:3:0:0:
408,216,22436,1,0,0:0:0:0:
432,216,22511,1,0,0:0:0:0:
456,216,22586,1,0,2:0:0:0:
216,112,22661,1,8,1:3:0:0:
240,112,22736,1,0,2:0:0:0:
264,112,22811,1,0,2:0:0:0:
288,112,22886,1,0,2:0:0:0:
128,72,22961,5,8,1:3:0:0:
40,72,23061,1,0,1:0:0:0:
128,72,23161,1,0,1:0:0:0:
352,176,23261,1,8,1:3:0:0:
472,176,23411,1,0,0:0:0:0:
416,176,23486,1,0,0:0:0:0:
256,304,23561,5,8,1:3:0:0:
176,304,23636,1,0,0:0:0:0:
128,304,23711,1,0,0:0:0:0:
96,304,23786,1,0,2:0:0:0:
256,248,23861,1,8,1:3:0:0:
336,248,23936,1,0,2:0:0:0:
384,248,24011,1,0,2:0:0:0:
416,248,24086,1,0,2:0:0:0:
224,184,24161,5,8,1:3:0:0:
144,184,24236,1,0,0:0:0:0:
96,184,24311,1,0,0:0:0:0:
64,184,24386,1,0,2:0:0:0:
288,184,24461,1,8,1:3:0:0:
368,184,24536,1,0,2:0:0:0:
416,184,24611,1,0,2:0:0:0:
448,184,24686,1,0,2:0:0:0:
256,128,24761,5,8,1:3:0:0:
200,128,24836,1,0,0:0:0:0:
200,128,24911,1,0,0:0:0:0:
256,128,24986,1,0,2:0:0:0:
88,128,25061,1,8,1:3:0:0:
32,128,25136,1,0,0:0:0:0:
32,128,25211,1,0,0:0:0:0:
88,128,25286,1,0,2:0:0:0:
152,128,25361,6,0,L|272:128,1,100,8|0,1:3|2:0,0:0:0:0:
328,192,25586,2,0,L|200:192,1,100,8|0,1:3|0:0,0:0:0:0:
152,192,25811,1,8,1:3:0:0:
296,296,25961,6,0,L|328:240,3,50,8|0|0|0,1:3|0:0|0:0|2:0,0:0:0:0:
232,128,26261,2,0,L|192:80,3,50,8|0|0|0,1:3|2:0|2:0|2:0,0:0:0:0:
112,80,26561,6,0,L|80:40,3,50,8|0|0|0,1:3|0:0|0:0|2:0,0:0:0:0:
168,200,26861,2,0,L|224:232,3,50,8|0|0|0,1:3|2:0|2:0|2:0,0:0:0:0:
296,224,27161,5,8,1:3:0:0:
376,224,27236,1,0,0:0:0:0:
424,224,27311,1,0,0:0:0:0:
456,224,27386,1,0,2:0:0:0:
232,128,27461,1,8,1:3:0:0:
152,128,27536,1,0,2:0:0:0:
104,128,27611,1,0,2:0:0:0:
72,128,27686,1,0,0:0:0:0:
248,48,27761,6,0,L|368:48,1,100,8|0,0:0|2:0,0:0:0:0:
432,88,27986,2,0,L|304:112,1,100,8|0,0:0|2:0,0:0:0:0:
256,112,28211,2,0,L|168:112,1,50,8|0,0:0|2:0,0:0:0:0:
392,184,28361,6,0,L|504:184,1,100,8|8,0:0|0:0,0:0:0:0:
408,264,28586,2,0,L|272:264,1,100,0|0,0:0|0:0,0:0:0:0:
224,264,28811,1,8,0:0:0:0:
352,72,28961,6,0,L|456:72,1,100,8|0,0:0|0:0,0:0:0:0:
280,72,29186,2,0,L|160:72,1,100,8|0,0:0|0:0,0:0:0:0:
344,128,29411,2,0,L|400:128,1,50,8|0,0:0|2:0,0:0:0:0:
224,192,29561,5,8,1:3:0:0:
144,192,29636,1,0,0:0:0:0:
88,192,29711,1,0,0:0:0:0:
48,192,29786,1,0,0:0:0:0:
200,256,29861,1,0,0:0:0:0:
280,256,29936,1,0,0:0:0:0:
336,256,30011,1,0,0:0:0:0:
376,256,30086,1,0,0:0:0:0:
200,112,30161,6,0,L|184:112,22,12.5,6|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0,1:3|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
376,192,30761,6,0,L|264:192,1,100,4|0,0:0|0:0,0:0:0:0:
120,192,31061,2,0,L|64:192,2,50,4|0|2,3:0|0:0|0:0,0:0:0:0:
248,104,31361,2,0,L|136:104,1,100,4|2,3:0|0:0,0:0:0:0:
184,64,31586,2,0,L|72:64,1,100,0|0,0:0|2:0,0:0:0:0:
120,24,31811,1,2,0:0:0:0:
280,48,31961,6,0,L|392:80,1,100,4|0,3:0|0:0,0:0:0:0:
232,136,32261,2,0,L|184:184,1,50,4|0,3:0|0:0,0:0:0:0:
360,184,32411,2,0,L|392:224,1,50,2|0,0:0|0:0,0:0:0:0:
232,264,32561,1,4,3:0:0:0:
88,264,32711,2,0,L|56:320,1,50,2|0,0:0|0:0,0:0:0:0:
224,264,32861,2,0,L|256:208,1,50,4|0,0:0|2:0,0:0:0:0:
408,224,33011,2,0,L|448:176,1,50,2|0,0:0|2:0,0:0:0:0:
280,56,33161,6,0,L|152:56,1,100,4|0,3:0|0:0,0:0:0:0:
336,120,33461,1,4,3:0:0:0:
392,120,33536,1,0,0:0:0:0:
336,120,33611,2,0,L|232:152,1,100,2|4,0:0|3:0,0:0:0:0:
96,152,33911,2,0,L|48:120,1,50,2|0,0:0|0:0,0:0:0:0:
224,112,34061,2,0,L|256:64,1,50,4|0,3:0|2:0,0:0:0:0:
80,56,34211,1,2,0:0:0:0:
200,56,34361,6,0,P|280:64|352:128,1,150,4|0,3:0|0:0,0:0:0:0:
184,136,34661,2,0,L|88:192,1,100,4|2,3:0|0:0,0:0:0:0:
248,216,34961,2,0,L|248:320,1,100,4|2,3:0|0:0,0:0:0:0:
408,288,35186,2,0,L|488:224,1,100,0|0,0:0|2:0,0:0:0:0:
320,216,35411,1,2,0:0:0:0:
152,80,35561,6,0,L|32:80,1,100,4|0,0:0|0:0,0:0:0:0:
192,160,35861,2,0,L|248:160,1,50,4|0,3:0|2:0,0:0:0:0:
392,160,36011,2,0,L|480:88,1,100,2|4,0:0|3:0,0:0:0:0:
312,56,36311,6,0,L|272:88,1,50,2|0,0:0|0:0,0:0:0:0:
304,104,36461,2,0,L|264:136,1,50,4|0,3:0|0:0,0:0:0:0:
296,152,36611,2,0,L|256:184,1,50,2|0,0:0|0:0,0:0:0:0:
96,192,36761,5,4,3:0:0:0:
304,192,36911,1,4,3:0:0:0:
96,192,37061,1,4,3:0:0:0:
304,192,37211,1,4,3:0:0:0:
440,192,37361,6,0,L|472:144,3,50,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
392,40,37661,2,0,L|352:88,3,50,2|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
224,80,37961,6,0,P|128:104|80:144,1,150,4|0,0:0|0:0,0:0:0:0:
280,200,38261,2,0,L|384:200,2,100,8|0|8,3:0|0:0|3:0,0:0:0:0:
136,224,38711,2,0,L|96:200,4,25
280,224,39011,1,0,0:0:0:0:
408,224,39161,6,0,L|448:120,1,100,8|0,0:0|2:0,0:0:0:0:
264,128,39386,2,0,L|216:24,1,100,8|0,0:0|2:0,0:0:0:0:
384,104,39611,2,0,L|456:24,1,100,8|0,0:0|2:0,0:0:0:0:
272,136,39836,2,0,L|205:61,1,100,8|0,0:0|2:0,0:0:0:0:
368,232,40061,2,0,L|464:168,1,100,8|8,0:0|2:0,0:0:0:0:
136,216,40361,6,0,L|32:152,1,100,4|0,0:0|0:0,0:0:0:0:
216,136,40661,2,0,L|264:96,1,50,4|0,3:0|0:0,0:0:0:0:
344,104,40811,2,0,L|400:72,1,50,2|0,0:0|0:0,0:0:0:0:
472,80,40961,1,4,3:0:0:0:
320,192,41111,6,0,L|392:192,1,50,2|0,0:0|0:0,0:0:0:0:
448,192,41261,2,0,L|392:192,1,50,4|0,3:0|2:0,0:0:0:0:
320,192,41411,2,0,L|384:192,1,50,2|0,0:0|2:0,0:0:0:0:
448,192,41561,6,0,L|336:192,1,100,4|0,3:0|0:0,0:0:0:0:
184,120,41861,2,0,L|200:16,1,100,4|2,3:0|0:0,0:0:0:0:
368,88,42161,2,0,L|456:152,1,100,4|2,3:0|0:0,0:0:0:0:
288,144,42386,2,0,L|208:232,1,100,0|0,0:0|2:0,0:0:0:0:
392,216,42611,2,0,L|448:240,1,50
280,312,42761,6,0,L|160:272,1,100,4|0,3:0|0:0,0:0:0:0:
336,208,43061,1,4,3:0:0:0:
392,184,43136,1,0,0:0:0:0:
336,208,43211,2,0,L|200:208,1,100,2|4,0:0|3:0,0:0:0:0:
88,128,43511,2,0,L|24:96,1,50,2|0,0:0|0:0,0:0:0:0:
192,112,43661,2,0,L|256:80,1,50,4|0,3:0|2:0,0:0:0:0:
88,128,43811,2,0,L|24:96,1,50,2|0,0:0|2:0,0:0:0:0:
192,112,43961,6,0,L|336:112,1,100,4|0,3:0|0:0,0:0:0:0:
456,192,44261,1,4,3:0:0:0:
376,192,44336,1,0,0:0:0:0:
296,192,44411,1,2,0:0:0:0:
432,80,44561,2,0,L|304:80,1,100,4|2,3:0|0:0,0:0:0:0:
176,120,44861,1,4,3:0:0:0:
256,120,44936,1,0,2:0:0:0:
336,120,45011,1,4,1:3:0:0:
120,120,45161,6,0,P|72:160|152:280,1,200,4|0,0:0|0:0,0:0:0:0:
256,272,45611,1,0,0:0:0:0:
392,272,45761,2,0,L|424:240,1,25,2|0,0:0|0:0,0:0:0:0:
184,192,45911,2,0,L|152:160,1,25,2|0,0:0|0:0,0:0:0:0:
440,144,46061,2,0,L|472:112,1,25,2|0,0:0|0:0,0:0:0:0:
160,72,46211,2,0,L|128:40,1,25,2|0,0:0|0:0,0:0:0:0:
360,56,46361,5,4,1:3:0:0:
272,184,46511,2,0,L|256:224,1,25,2|0,0:0|0:0,0:0:0:0:
456,216,46661,2,0,L|472:256,1,25,2|0,0:0|0:0,0:0:0:0:
216,232,46811,1,2,0:0:0:0:
160,232,46886,1,8,1:3:0:0:
104,232,46961,6,0,L|56:168,1,50,4|0,3:0|0:0,0:0:0:0:
224,128,47111,2,0,L|272:64,1,50,4|0,3:0|0:0,0:0:0:0:
104,232,47261,2,0,L|56:168,1,50,4|0,3:0|0:0,0:0:0:0:
224,128,47411,2,0,L|272:64,1,50,4|0,3:0|2:0,0:0:0:0:
80,72,47561,5,4,0:0:0:0:
224,72,47861,1,4,1:3:0:0:
376,72,48161,1,4,1:3:0:0:
152,144,48461,1,4,1:3:0:0:
384,176,48761,6,0,L|280:232,1,100,4|8,1:3|1:3,0:0:0:0:
144,224,49061,2,0,L|48:152,1,100,8|0,1:3|0:0,0:0:0:0:
216,72,49361,2,0,L|328:72,1,100,8|0,0:0|2:0,0:0:0:0:
472,72,49586,2,0,L|352:72,1,100,8|0,0:0|2:0,0:0:0:0:
208,72,49811,1,8,0:0:0:0:
64,72,49961,6,0,L|176:72,1,100,4|0,0:0|2:0,0:0:0:0:
328,72,50261,2,0,L|224:72,1,100,4|0,1:3|2:0,0:0:0:0:
64,152,50561,2,0,L|192:152,1,100,4|0,1:3|2:0,0:0:0:0:
320,152,50861,2,0,L|432:152,1,100,4|0,1:3|2:0,0:0:0:0:
168,240,51161,6,0,L|48:240,1,100,4|8,1:3|1:3,0:0:0:0:
320,152,51461,2,0,L|448:152,1,100,8|0,1:3|0:0,0:0:0:0:
168,240,51761,2,0,L|40:240,1,100,8|0,0:0|2:0,0:0:0:0:
232,240,51986,2,0,L|344:240,1,100,8|0,0:0|2:0,0:0:0:0:
168,240,52211,1,8,0:0:0:0:
264,144,52361,5,4,0:0:0:0:
310,125,52436,1,0,0:0:0:0:
345,91,52511,1,0,0:0:0:0:
365,45,52586,1,0,0:0:0:0:
280,304,52661,1,8,1:3:0:0:
231,294,52736,1,0,0:0:0:0:
186,271,52811,1,0,0:0:0:0:
150,237,52886,1,0,0:0:0:0:
240,208,52961,5,12,1:3:0:0:
271,170,53036,1,0,0:0:0:0:
272,121,53111,1,0,0:0:0:0:
243,81,53186,1,12,1:3:0:0:
152,48,53261,1,0,0:0:0:0:
111,76,53336,1,0,0:0:0:0:
94,122,53411,1,12,1:3:0:0:
105,170,53486,1,0,0:0:0:0:
288,192,53561,5,4,1:3:0:0:
368,192,53636,1,0,0:0:0:0:
424,192,53711,1,0,0:0:0:0:
464,192,53786,1,0,0:0:0:0:
304,112,53861,1,4,1:3:0:0:
224,112,53936,1,0,0:0:0:0:
168,112,54011,1,0,0:0:0:0:
128,112,54086,1,0,0:0:0:0:
296,280,54161,6,0,L|352:232,1,50,12|0,1:3|0:0,0:0:0:0:
168,240,54311,2,0,L|128:192,1,50,0|12,0:0|1:3,0:0:0:0:
344,272,54461,2,0,L|400:224,1,50,0|0,0:0|0:0,0:0:0:0:
136,240,54611,2,0,L|96:192,1,50,12|0,1:3|0:0,0:0:0:0:
272,128,54761,6,0,L|288:96,6,25,12|0|0|0|0|0|12,1:3|2:0|2:0|2:0|2:0|0:0|1:3,0:0:0:0:
128,96,55061,2,0,L|112:64,6,25,0|0|0|0|12|0|0,2:0|2:0|2:0|0:0|1:3|2:0|2:0,0:0:0:0:
320,96,55361,6,0,L|336:64,6,25,12|0|0|0|0|0|12,1:3|2:0|2:0|2:0|2:0|0:0|1:3,0:0:0:0:
168,200,55661,2,0,L|152:168,6,25,0|0|0|0|12|0|0,2:0|2:0|2:0|0:0|1:3|2:0|2:0,0:0:0:0:
328,208,55961,6,0,L|344:176,6,25,4|0|0|0|4|0|0,1:3|0:0|0:0|0:0|1:3|0:0|0:0,0:0:0:0:
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368,136,56561,6,0,L|416:88,1,50
192,136,56711,2,0,L|144:88,1,50
392,136,56861,2,0,L|440:88,1,50
168,136,57011,2,0,L|120:88,1,50
288,72,57161,5,4,0:0:0:0:
256,192,57236,12,0,58211,2:0:0:0:
320,192,58361,6,0,L|448:192,1,100,2|0,0:0|0:0,0:0:0:0:
184,192,58661,2,0,L|48:192,1,100,2|0,0:0|0:0,0:0:0:0:
328,272,58961,2,0,L|440:176,1,100,2|0,0:0|0:0,0:0:0:0:
200,176,59186,2,0,L|80:112,1,100,2|0,0:0|0:0,0:0:0:0:
304,104,59411,1,2,0:0:0:0:
440,104,59561,6,0,L|488:64,2,50,0|0|2,0:0|2:0|0:0,0:0:0:0:
288,104,59861,2,0,L|160:80,1,100,2|0,0:0|0:0,0:0:0:0:
32,192,60161,2,0,L|128:264,1,100,2|0,0:0|2:0,0:0:0:0:
360,272,60386,2,0,L|256:192,1,100,2|0,0:0|2:0,0:0:0:0:
88,168,60611,1,2,0:0:0:0:
200,64,60761,6,0,L|312:96,1,100,2|0,0:0|0:0,0:0:0:0:
152,104,61061,1,2,0:0:0:0:
392,112,61211,2,0,L|480:184,1,100,2|0,0:0|0:0,0:0:0:0:
304,192,61511,2,0,L|168:200,1,100,2|0,0:0|0:0,0:0:0:0:
456,248,61811,1,2,0:0:0:0:
312,248,61961,5,0,0:0:0:0:
176,240,62111,2,0,L|64:168,1,100,2|0,0:0|2:0,0:0:0:0:
264,152,62336,2,0,L|384:112,1,100,2|0,0:0|2:0,0:0:0:0:
160,72,62561,5,2,0:0:0:0:
96,72,62636,1,0,0:0:0:0:
96,72,62711,1,0,1:0:0:0:
160,72,62786,1,0,0:0:0:0:
344,48,62861,1,0,0:0:0:0:
408,48,62936,1,0,0:0:0:0:
408,48,63011,1,0,0:0:0:0:
344,48,63086,1,0,0:0:0:0:
144,160,63161,6,0,L|16:208,1,100,2|0,0:0|0:0,0:0:0:0:
344,192,63461,2,0,L|456:256,1,100,2|0,0:0|0:0,0:0:0:0:
200,224,63761,2,0,L|72:224,1,100,2|0,0:0|2:0,0:0:0:0:
352,224,63986,2,0,L|472:224,1,100,2|0,0:0|2:0,0:0:0:0:
232,296,64211,1,2,0:0:0:0:
112,296,64361,6,0,L|24:224,1,100,0|2,0:0|0:0,0:0:0:0:
104,216,64586,1,0,0:0:0:0:
272,192,64661,2,0,L|408:136,1,100,2|0,0:0|0:0,0:0:0:0:
232,88,64961,2,0,L|352:24,1,100,2|0,0:0|2:0,0:0:0:0:
144,56,65186,2,0,L|32:48,1,100,2|0,0:0|2:0,0:0:0:0:
256,168,65411,2,0,L|328:144,1,50,2|2,0:0|0:0,0:0:0:0:
128,176,65561,6,0,L|32:232,1,100,0|0,0:0|0:0,0:0:0:0:
176,256,65861,1,0,0:0:0:0:
432,264,66011,2,0,L|496:160,1,100,2|0,0:0|0:0,0:0:0:0:
200,192,66311,2,0,L|128:104,1,100,2|0,0:0|0:0,0:0:0:0:
376,120,66611,6,0,L|432:32,1,100,2|0,0:0|0:0,0:0:0:0:
184,40,66911,2,0,L|56:88,1,100,2|0,1:0|2:0,0:0:0:0:
280,104,67136,2,0,L|296:224,1,100,2|0,1:0|2:0,0:0:0:0:
120,200,67361,1,2,1:0:0:0:
232,264,67511,2,0,L|256:312,1,50,0|0,2:0|0:0,0:0:0:0:
80,264,67661,2,0,L|32:304,1,50,2|0,0:0|0:0,0:0:0:0:
304,256,67811,2,0,L|352:288,1,50,2|0,0:0|0:0,0:0:0:0:
160,304,67961,5,4,0:0:0:0:
392,200,68261,2,0,L|248:184,1,100,4|0,2:0|0:0,0:0:0:0:
144,192,68561,1,4,0:0:0:0:
472,192,68786,1,4,2:0:0:0:
144,192,69011,1,4,0:0:0:0:
296,120,69161,6,0,L|184:80,1,100,0|4,0:0|0:0,0:0:0:0:
360,72,69461,2,0,L|248:32,1,100,4|0,0:0|0:0,0:0:0:0:
336,32,69686,1,0,0:0:0:0:
408,32,69761,1,4,0:0:0:0:
80,32,69986,1,4,0:0:0:0:
416,40,70211,2,0,L|424:72,3,25,0|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
376,120,70361,6,0,L|240:120,1,100,2|0,0:0|0:0,0:0:0:0:
136,120,70661,1,2,0:0:0:0:
352,120,70811,2,0,P|416:160|440:200,1,100,2|0,0:0|0:0,0:0:0:0:
208,136,71111,2,0,P|136:176|120:216,1,100,2|0,0:0|0:0,0:0:0:0:
376,216,71411,6,0,L|440:304,1,100,2|0,0:0|0:0,0:0:0:0:
192,240,71711,2,0,L|72:288,1,100,2|0,0:0|2:0,0:0:0:0:
272,256,71936,2,0,L|376:304,1,100,2|0,0:0|2:0,0:0:0:0:
184,296,72161,6,0,L|120:328,1,50,2|0,0:0|0:0,0:0:0:0:
312,104,72311,2,0,L|352:136,1,50,0|0,1:0|0:0,0:0:0:0:
168,96,72461,2,0,L|120:128,1,50,0|0,0:0|0:0,0:0:0:0:
328,48,72611,2,0,L|368:88,1,50,0|0,0:0|0:0,0:0:0:0:
168,160,72761,6,0,L|24:184,1,100,2|0,0:0|0:0,0:0:0:0:
216,216,73061,2,0,L|336:224,1,100,2|0,0:0|0:0,0:0:0:0:
464,224,73361,2,0,L|344:224,1,100,2|0,0:0|2:0,0:0:0:0:
144,280,73586,2,0,L|272:280,1,100,2|0,0:0|2:0,0:0:0:0:
448,288,73811,1,2,0:0:0:0:
336,216,73961,6,0,L|192:216,1,100,0|2,0:0|0:0,0:0:0:0:
176,216,74186,1,0,0:0:0:0:
352,120,74261,2,0,L|464:120,1,100,2|0,0:0|0:0,0:0:0:0:
304,56,74561,2,0,L|192:56,1,100,2|0,0:0|0:0,0:0:0:0:
16,64,74786,2,0,L|128:64,1,100,2|0,0:0|0:0,0:0:0:0:
288,152,75011,2,0,L|368:152,1,50,2|2,0:0|0:0,0:0:0:0:
160,192,75161,6,0,L|32:192,2,100,2|0|0,0:0|0:0|0:0,0:0:0:0:
384,192,75611,2,0,L|504:192,1,100,2|0,0:0|0:0,0:0:0:0:
184,264,75911,2,0,L|72:264,1,100,2|0,0:0|0:0,0:0:0:0:
384,272,76211,6,0,L|504:272,1,100,2|0,0:0|0:0,0:0:0:0:
200,104,76511,2,0,L|64:104,1,100,2|0,0:0|0:0,0:0:0:0:
304,104,76736,2,0,L|432:104,1,100,2|0,0:0|0:0,0:0:0:0:
192,176,76961,6,0,L|136:208,1,50,2|0,0:0|0:0,0:0:0:0:
352,200,77111,2,0,L|408:232,1,50,0|0,0:0|0:0,0:0:0:0:
224,232,77261,2,0,L|168:264,1,50,2|0,0:0|0:0,0:0:0:0:
384,264,77411,2,0,L|440:296,1,50,2|0,0:0|2:0,0:0:0:0:
256,296,77561,6,0,L|112:296,1,100,4|0,0:0|0:0,0:0:0:0:
32,296,77861,2,0,L|160:296,1,100,0|8,0:0|0:0,0:0:0:0:
256,296,78161,2,0,L|144:296,1,100,0|0,0:0|0:0,0:0:0:0:
32,296,78461,2,0,L|136:296,1,100,10|0,0:0|0:0,0:0:0:0:
464,152,78761,6,0,L|328:152,1,100,8|0,0:0|0:0,0:0:0:0:
200,152,79061,2,0,L|320:152,1,100,0|8,0:0|0:0,0:0:0:0:
464,152,79361,2,0,L|344:152,1,100,0|0,0:0|0:0,0:0:0:0:
200,152,79661,2,0,L|312:152,1,100,10|0,0:0|0:0,0:0:0:0:
64,88,79961,6,0,L|64:192,1,100,8|0,0:0|0:0,0:0:0:0:
224,240,80261,2,0,L|224:128,1,100,0|8,0:0|0:0,0:0:0:0:
384,136,80561,2,0,L|480:208,1,100
304,272,80786,2,0,L|208:192,1,100
64,208,81011,1,0,0:0:0:0:
200,72,81161,6,0,L|312:72,1,100,0|8,2:0|0:2,0:0:0:0:
456,72,81461,2,0,L|336:72,1,100,0|0,0:0|2:0,0:0:0:0:
200,72,81761,2,0,L|144:176,1,100,10|0,0:2|0:0,0:0:0:0:
320,144,81986,2,0,L|360:248,1,100,10|0,0:2|0:0,0:0:0:0:
192,232,82211,1,8,0:2:0:0:
72,168,82361,6,0,L|144:80,1,100,8|0,0:0|0:0,0:0:0:0:
280,80,82661,2,0,L|160:152,1,100,0|8,0:0|0:0,0:0:0:0:
328,152,82961,2,0,L|432:200,1,100,0|0,0:0|0:0,0:0:0:0:
336,272,83261,2,0,L|472:288,1,100,10|0,0:0|0:0,0:0:0:0:
184,248,83561,5,4,0:0:0:0:
64,152,83711,2,0,L|8:112,2,50,4|0|8,0:0|0:0|0:0,0:0:0:0:
320,136,84011,2,0,L|392:152,2,50,4|0|8,0:0|0:0|0:0,0:0:0:0:
104,232,84311,2,0,L|32:256,2,50,4|0|8,2:0|0:0|0:0,0:0:0:0:
360,224,84611,1,4,0:0:0:0:
136,208,84761,6,0,L|16:176,1,100,4|0,0:0|0:0,0:0:0:0:
160,120,85061,1,0,0:0:0:0:
304,120,85211,1,2,1:3:0:0:
360,120,85286,1,0,0:0:0:0:
408,120,85361,2,0,L|480:208,1,100,8|0,1:3|2:0,0:0:0:0:
384,208,85586,2,0,L|328:296,1,100,10|0,1:3|2:0,0:0:0:0:
248,288,85811,1,8,1:3:0:0:
88,248,85961,6,0,L|24:152,1,100,8|2,1:3|1:3,0:0:0:0:
176,152,86261,1,0,0:0:0:0:
328,128,86411,2,0,L|384:128,1,50,2|0,1:3|0:0,0:0:0:0:
304,48,86561,2,0,L|200:88,1,100,8|8,1:3|1:3,0:0:0:0:
424,136,86861,2,0,L|496:224,1,100,8|0,1:3|0:0,0:0:0:0:
168,192,87161,6,0,L|48:256,1,100,8|0,1:3|0:0,0:0:0:0:
232,256,87461,1,0,0:0:0:0:
88,256,87611,1,2,1:2:0:0:
32,256,87686,1,0,0:0:0:0:
88,312,87761,2,0,L|192:312,1,100,8|0,1:3|2:0,0:0:0:0:
272,312,87986,2,0,L|392:312,1,100,8|0,1:3|2:0,0:0:0:0:
456,312,88211,1,8,1:3:0:0:
224,120,88361,6,0,L|88:120,1,100,8|2,1:3|1:3,0:0:0:0:
248,176,88661,1,0,0:0:0:0:
384,176,88811,2,0,L|440:176,1,50,2|0,1:3|0:0,0:0:0:0:
352,120,88961,1,8,1:3:0:0:
288,120,89036,1,8,1:3:0:0:
248,120,89111,1,8,1:3:0:0:
224,120,89186,1,8,1:3:0:0:
376,56,89261,6,0,P|416:96|360:200,1,150,2|0,0:0|0:0,0:0:0:0:
232,192,89561,6,0,L|104:192,1,100,12|2,1:3|1:3,0:0:0:0:
280,192,89861,2,0,L|400:192,1,100,0|0,0:0|0:0,0:0:0:0:
232,192,90161,2,0,L|112:192,1,100,12|2,1:3|1:3,0:0:0:0:
280,192,90461,2,0,L|392:192,1,100,0|0,0:0|0:0,0:0:0:0:
160,192,90761,6,0,L|48:192,1,100,12|2,1:3|1:3,0:0:0:0:
352,192,91061,2,0,L|464:192,1,100,0|0,0:0|0:0,0:0:0:0:
160,192,91361,2,0,L|48:192,1,100,12|2,1:3|1:3,0:0:0:0:
352,192,91661,2,0,L|464:192,1,100,12|2,1:3|1:3,0:0:0:0:
216,192,91961,6,0,L|152:192,1,50,8|0,0:0|0:0,0:0:0:0:
88,192,92111,2,0,L|64:168,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
240,64,92261,6,0,L|304:64,1,50,8|0,0:0|0:0,0:0:0:0:
368,64,92411,2,0,L|392:40,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
192,272,92561,6,0,L|128:272,1,50,8|0,0:0|0:0,0:0:0:0:
64,272,92711,2,0,L|40:248,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
272,128,92861,6,0,L|336:128,1,50,8|0,0:0|0:0,0:0:0:0:
400,128,93011,2,0,L|424:104,3,25,8|0|0|0,2:0|0:0|2:0|0:0,0:0:0:0:
248,192,93161,6,0,L|184:192,1,50,0|0,0:0|0:0,0:0:0:0:
392,192,93311,2,0,L|456:192,1,50,0|0,0:0|0:0,0:0:0:0:
288,72,93461,2,0,L|224:72,1,50,0|0,0:0|0:0,0:0:0:0:
88,72,93611,2,0,L|16:72,1,50,0|0,0:0|0:0,0:0:0:0:
192,48,93761,6,0,L|272:48,1,50
400,48,93911,2,0,L|456:48,1,50,0|0,0:0|0:0,0:0:0:0:
240,128,94061,2,0,L|184:128,1,50,0|0,0:0|0:0,0:0:0:0:
384,168,94211,2,0,L|448:168,1,50,0|0,0:0|0:0,0:0:0:0:
264,232,94361,1,4,0:0:0:0:
256,192,94436,12,0,95411,0:0:0:0:
280,192,95561,6,0,L|312:144,3,50,4|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
224,104,95861,2,0,L|192:56,3,50,8|0|0|0,0:3|0:0|0:0|0:0,0:0:0:0:
136,192,96161,6,0,L|24:192,1,100,8|0,0:3|0:0,0:0:0:0:
312,192,96461,2,0,L|424:192,1,100,8|0,0:3|0:0,0:0:0:0:
256,264,96761,6,0,L|200:264,1,50,8|0,0:3|0:0,0:0:0:0:
360,264,96911,2,0,L|432:264,1,50,0|0,0:0|0:0,0:0:0:0:
256,264,97061,2,0,L|200:264,1,50,8|0,0:3|0:0,0:0:0:0:
360,264,97211,2,0,L|416:264,1,50,0|0,0:0|0:0,0:0:0:0:
206,264,97361,6,0,L|80:264,1,100,8|0,0:3|0:0,0:0:0:0:
336,264,97661,2,0,L|456:264,1,100,8|0,0:3|0:0,0:0:0:0:
176,192,97961,5,8,0:3:0:0:
120,192,98036,1,0,0:0:0:0:
120,192,98111,1,0,0:0:0:0:
176,192,98186,1,0,0:0:0:0:
344,192,98261,1,8,0:3:0:0:
400,192,98336,1,0,0:0:0:0:
400,192,98411,1,0,0:0:0:0:
344,192,98486,1,0,0:0:0:0:
176,104,98561,6,0,L|64:104,1,100,8|0,0:3|0:0,0:0:0:0:
328,104,98861,2,0,L|448:104,1,100,8|0,0:3|0:0,0:0:0:0:
192,192,99161,5,12,0:3:0:0:
120,192,99236,1,0,0:0:0:0:
72,192,99311,1,0,0:0:0:0:
32,192,99386,1,8,0:3:0:0:
184,272,99461,1,0,0:0:0:0:
256,272,99536,1,0,0:0:0:0:
304,272,99611,1,8,0:3:0:0:
344,272,99686,1,0,0:0:0:0:
192,72,99761,6,0,L|64:72,1,100,12|0,0:3|0:0,0:0:0:0:
264,72,99986,2,0,L|368:72,1,100,8|12,0:3|0:3,0:0:0:0:
192,144,100211,1,8,0:3:0:0:
272,208,100361,6,0,L|384:264,1,100,8|0,0:3|0:0,0:0:0:0:
400,304,100586,1,0,0:0:0:0:
240,208,100661,2,0,L|128:264,1,100,8|0,0:3|0:0,0:0:0:0:
128,312,100886,1,0,0:0:0:0:
272,208,100961,6,0,L|384:264,1,100,8|0,0:3|0:0,0:0:0:0:
400,304,101186,1,0,0:0:0:0:
240,208,101261,2,0,L|128:264,1,100,8|0,0:3|0:0,0:0:0:0:
128,312,101486,1,0,0:0:0:0:
288,128,101561,6,0,L|400:128,1,100,8|0,0:3|0:0,0:0:0:0:
344,128,101786,1,0,0:0:0:0:
168,128,101861,2,0,L|56:128,1,100,8|0,0:3|0:0,0:0:0:0:
112,128,102086,1,0,0:0:0:0:
288,128,102161,6,0,L|400:128,1,100,8|0,0:3|0:0,0:0:0:0:
344,128,102386,1,0,0:0:0:0:
168,128,102461,2,0,L|56:128,1,100,8|0,0:3|0:0,0:0:0:0:
112,128,102686,1,0,0:0:0:0:
320,200,102761,5,4,3:1:0:0:
376,200,102836,1,0,3:0:0:0:
320,200,102911,1,0,3:0:0:0:
264,200,102986,1,0,3:0:0:0:
104,200,103061,1,8,3:0:0:0:
48,200,103136,1,0,3:0:0:0:
104,200,103211,1,12,3:0:0:0:
160,200,103286,1,0,3:0:0:0:
352,272,103361,5,0,3:0:0:0:
408,272,103436,1,12,3:0:0:0:
352,272,103511,1,0,3:0:0:0:
296,272,103586,1,0,3:0:0:0:
136,272,103661,1,8,3:0:0:0:
80,272,103736,1,0,3:0:0:0:
136,272,103811,6,0,L|280:272,1,100,4|0,3:1|3:0,0:0:0:0:
392,184,104036,2,0,L|456:184,1,50,4|0,3:1|3:0,0:0:0:0:
256,184,104186,2,0,L|128:184,1,100,4|4,3:1|3:1,0:0:0:0:
312,96,104411,2,0,L|424:96,1,100,8|12,3:0|3:0,0:0:0:0:
264,96,104711,1,0,3:0:0:0:
136,96,104861,1,8,3:0:0:0:
72,96,104936,1,12,3:0:0:0:
72,96,105011,1,8,3:0:0:0:
136,96,105086,1,0,3:0:0:0:
304,96,105161,6,0,L|424:96,1,100,4|0,0:0|0:0,0:0:0:0:
264,192,105461,2,0,L|368:240,1,100,8|0,0:3|0:0,0:0:0:0:
216,264,105761,2,0,L|296:352,1,100,8|0,0:3|0:0,0:0:0:0:
432,264,106061,2,0,L|344:176,1,100,8|0,0:3|0:0,0:0:0:0:
216,128,106361,6,0,L|80:128,1,100,8|0,0:3|2:0,0:0:0:0:
296,128,106586,2,0,L|432:128,1,100,8|0,0:3|2:0,0:0:0:0:
192,128,106811,2,0,L|80:128,1,100,8|0,0:3|2:0,0:0:0:0:
320,128,107036,2,0,L|432:128,1,100,8|0,0:3|2:0,0:0:0:0:
200,64,107261,2,0,L|128:64,1,50,8|0,0:3|3:0,0:0:0:0:
312,64,107411,2,0,L|376:64,1,50,0|0,3:0|3:0,0:0:0:0:
200,64,107561,6,0,L|72:64,1,100,8|0,0:3|0:0,0:0:0:0:
256,192,107861,2,0,L|384:192,1,100,8|0,0:3|0:0,0:0:0:0:
200,64,108161,2,0,L|96:64,1,100,8|0,0:3|0:0,0:0:0:0:
256,192,108461,2,0,L|368:192,1,100,8|0,0:3|0:0,0:0:0:0:
80,240,108761,6,0,L|192:240,1,100,12|0,0:3|0:0,0:0:0:0:
416,272,109061,2,0,L|304:272,1,100,0|8,0:0|0:3,0:0:0:0:
176,264,109361,1,12,0:3:0:0:
320,192,109511,2,0,L|392:192,1,50,0|8,0:0|0:3,0:0:0:0:
224,112,109661,2,0,L|160:112,1,50,2|12,0:0|0:3,0:0:0:0:
320,112,109811,1,8,0:3:0:0:
424,64,109961,5,4,0:0:0:0:
80,64,110186,1,4,0:0:0:0:
424,64,110411,1,4,0:0:0:0:
80,64,110636,1,4,0:0:0:0:
424,64,110861,1,4,0:0:0:0:
288,64,111011,1,0,3:0:0:0:
152,64,111161,5,0,0:0:0:0:
472,64,111386,1,0,0:0:0:0:
152,64,111611,1,0,0:0:0:0:
472,64,111836,1,0,0:0:0:0:
152,64,112061,1,0,0:0:0:0:
288,64,112211,1,4,2:0:0:0:
424,64,112361,6,0,L|488:152,1,100,4|0,0:0|0:3,0:0:0:0:
288,144,112586,2,0,L|176:200,1,100,4|0,0:0|0:3,0:0:0:0:
376,208,112811,2,0,L|472:264,1,100,4|0,0:0|0:3,0:0:0:0:
248,256,113036,2,0,L|128:280,1,100,4|0,0:0|0:3,0:0:0:0:
344,288,113261,6,0,L|456:328,1,100,4|0,0:0|0:3,0:0:0:0:
216,184,113486,2,0,L|80:184,1,100,4|0,0:0|0:3,0:0:0:0:
320,120,113711,2,0,L|448:120,1,100,4|0,0:0|0:3,0:0:0:0:
192,80,113936,2,0,L|72:80,1,100,4|0,0:0|0:3,0:0:0:0:
304,64,114161,6,0,L|360:64,1,50,2|0,0:0|0:0,0:0:0:0:
200,160,114311,2,0,L|144:160,1,50,2|0,0:0|0:0,0:0:0:0:
328,112,114461,2,0,L|384:112,1,50,2|0,0:0|0:0,0:0:0:0:
176,208,114611,2,0,L|104:208,1,50,2|0,0:0|0:0,0:0:0:0:
312,248,114761,6,0,L|432:248,1,100,6|2,0:0|1:3,0:0:0:0:
360,160,115061,1,0,2:0:0:0:
448,160,115211,1,2,1:3:0:0:
296,64,115361,2,0,L|176:64,1,100,0|2,0:0|1:3,0:0:0:0:
248,136,115661,1,0,0:0:0:0:
104,136,115811,1,2,1:3:0:0:
344,136,115961,6,0,L|464:168,1,100,0|2,0:0|1:3,0:0:0:0:
320,200,116261,1,0,0:0:0:0:
200,200,116411,1,2,1:3:0:0:
320,200,116561,2,0,L|440:200,1,100,4|0,1:3|2:0,0:0:0:0:
256,256,116786,2,0,L|136:256,1,100,4|0,1:3|2:0,0:0:0:0:
312,288,117011,2,0,L|376:288,1,50,4|0,1:3|2:0,0:0:0:0:
208,144,117161,6,0,L|72:144,1,100,4|2,0:0|1:3,0:0:0:0:
256,64,117461,1,0,2:0:0:0:
160,64,117611,1,2,1:3:0:0:
312,136,117761,2,0,L|432:136,1,100,0|2,0:0|1:3,0:0:0:0:
304,232,118061,1,0,0:0:0:0:
432,232,118211,1,2,1:3:0:0:
192,144,118361,6,0,L|72:144,1,100,0|2,0:0|1:3,0:0:0:0:
224,56,118661,2,0,L|328:56,1,100,0|0,0:0|0:0,0:0:0:0:
176,192,118961,2,0,P|128:224|136:336,1,133.333333333333,4|0,1:3|0:0,0:0:0:0:
368,304,119261,2,0,P|408:240|392:168,1,133.333333333333,4|0,1:3|2:0,0:0:0:0:
160,96,119561,1,4,0:0:0:0:
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I'll mod this when i get AAA+
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