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DJKurara - Japanese Transformation [OsuMania]

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Topic Starter
XeoStyle
This beatmap was submitted using in-game submission on vendredi 14 septembre 2018 at 14:08:48

Artist: DJKurara
Title: Japanese Transformation
Tags: KyokudoCore Records KCRCD003 Tanoshi Torture J-Speedcore Happy J-Core jpt Blocko Todestrieb _underjoy Fullerene-
BPM: 260
Filesize: 7036kb
Play Time: 03:28
Difficulties Available:
  1. Blocko's Beginner - 4Key (1,05 stars, 417 notes)
  2. Blocko's Easy - 4Key (1,51 stars, 777 notes)
  3. Expert - 4Key (5,11 stars, 3717 notes)
  4. Extra - 4Key (6 stars, 4188 notes)
  5. Fullerene's Shift - 4Key (6,33 stars, 4483 notes)
  6. Medium - 4Key (2,94 stars, 1926 notes)
  7. Normal - 4Key (2,27 stars, 1407 notes)
  8. Todes' Hard - 4Key (3,55 stars, 2133 notes)
  9. Xeo VS _UJ Insane - 4Key (3,92 stars, 2428 notes)
Download: DJKurara - Japanese Transformation
Information: Scores/Beatmap Listing
---------------
zingo



ayy 100+ fav, thanks everyone woowoo


  1. Blocko's Beginner by Blocko
  2. Blocko's Easy by Blocko
  3. Normal by me
  4. Medium by me
  5. Todes' Hard by Todestrieb
  6. Xeo VS _UJ Insane Collab between _underjoy and me (Index patterning !)
  7. Expert by me
  8. Extra by me
  9. Fullerene's Shift by Fullerene-
You can also download the old/not index insane

_underjoy
Insane
I'll just list the doublesteps for now.
awkward = a doublestep/crossover which is not during a stream but still requires finger replacement (therefore it's better to change it as well most of the times)
00:01:641 (1641|1,1718|2,1872|3,1949|1) -
00:03:718 (3718|3,3795|2,3911|0,4026|3) -
00:04:834 (4834|3,4834|0) - yooo what
00:07:718 (7718|3,7834|2,8064|2,8122|0,8180|2) - technicaly just a crossover, but these aren't really used in index patterning.
00:11:103 (11103|0,11180|1,11295|3,11411|0) -
00:13:603 (13603|1,13661|2,13718|1,13891|3,13949|0) -
00:22:603 (22603|0,22661|1,22718|2,22776|0) -
00:25:257 (25257|3,25314|1,25372|2,25430|1,25488|0) -
00:27:334 (27334|3,27507|1,27680|3,27795|3,27968|1,28141|0,28257|0) - plays awkward
00:31:257 (31257|3,31314|2,31372|1,31430|2,31488|0,31545|3) -
00:32:641 (32641|0,32699|1,32757|2,32814|1,32872|2,32930|0,32988|3) -
00:36:276 (36276|0,36334|1,36391|2,36449|0,36507|3) -
00:39:911 (39911|0,39968|3,40026|2,40084|0,40141|1) -
00:40:314 (40314|2,40372|0,40430|3,40488|1,40545|0,40603|3) -
00:43:661 (43661|2,43718|1,43776|3,43834|1,43891|0) -
00:44:007 (44007|0,44064|2,44122|1,44180|3,44238|1,44295|0) -
00:45:795 (45795|3,45853|2,45911|1,45968|3) -
00:47:411 (47411|0,47468|1,47526|2,47584|1,47641|2,47699|1,47757|3,47814|0,47872|2,47930|1,47988|0) -
00:48:622 (48622|3,48680|2,48738|1,48795|3) -
00:49:488 (49488|3,49545|2,49603|1,49661|2,49718|0,49776|3) -
00:51:738 (51738|3,51795|2,51853|1,51911|3) -
00:53:757 (53757|3,53814|2,53872|1,53988|3) - doable but still technically a ds
00:54:680 (54680|0,54738|2,54795|1,54911|2,55026|3) -
00:55:199 (55199|0,55257|1,55314|0,55372|1,55488|3,55603|1,55718|3,55834|3) -
00:57:218 (57218|3,57334|3,57507|2,57680|0,57795|0) - awkward
01:17:872 (77872|0,77872|3,78103|2) - this can become awkward if you start with a wrong finger, starting a pattern after a jump with either 1 or 4 helps a lot
01:22:718 (82718|3,82834|2,82949|2,82949|0) - awkward
01:27:911 (87911|0,88026|1,88141|1,88257|2,89180|0) - not that bad but still a little awkward
01:29:641 (89641|3,89872|1,90103|2,90161|1,90218|0) -
01:32:757 (92757|0,92814|1,92872|2,92988|1,93103|3) -
01:35:930 (95930|0,95988|1,96045|2,96103|0) -
01:42:334 (102334|0,102391|2,102449|3,102507|1,102564|3) -
01:46:718 (106718|0,106776|3,106834|1,106891|2,106949|3) -
01:49:776 (109776|0,109834|1,109891|0,109949|2,110007|1,110064|0) -
01:51:103 (111103|1,111449|1,111680|2,111911|0) - a little awkward as well
01:54:911 (114911|3,115026|2,115084|1,115141|2,115257|0) -
02:04:718 (124718|0,124949|1,125180|2,125526|1,125872|3) - awkward
02:08:411 (128411|3,128641|2,128872|1,129218|2,129564|0) - ^
02:12:103 (132103|0,132334|1,132564|2,132911|1,133257|3,133603|0,133949|2,134180|1) - doublecrosses on index, aaa please no
02:14:411 - this section is okay with the finger replacements I think
02:32:180 (152180|3,152411|2,152468|1,152526|2,152641|0) -
02:39:680 (159680|0,159795|1,159853|2,159911|1,160026|3) -
02:40:141 (160141|3,160199|2,160257|1,160372|2,160488|0) -
02:41:295 (161295|0,161411|1,161641|3) - awkward
02:42:103 (162103|3,162334|2,162449|2,162564|1,162622|3,162680|1) -
02:46:949 (166949|3,167180|2,167238|1,167295|2,167411|0) -
02:53:757 (173757|3,173872|1,173988|2,174103|1,174218|2,174334|3,174449|0,174564|1,174622|2,174680|1,174795|3) - oh no doublecross pls change
02:59:988 (179988|3,180045|2,180103|1,180161|3) -
03:01:949 (181949|0,182007|2,182064|1,182122|0) -
03:02:872 (182872|3,182930|1,182988|0,183045|3) -
03:05:872 (185872|0,185988|1,186103|2,186161|1,186218|3) -
03:06:968 (186968|0,187026|2,187084|1,187141|2,187199|3) -
03:07:545 (187545|3,187603|0,187661|2,187718|1,187776|0,187834|3) -
03:11:122 (191122|3,191180|1,191238|2,191295|3,191353|0) -
03:13:488 (193488|1) - depending on starting finger it's a doublestep or not, but moving to 1/4 is a much better alternative
03:15:103 (195103|3,195161|2,195218|0,195276|1) -
03:19:949 (199949|3,200411|0,200526|1,200641|1,200757|1,200872|3) - awkward
03:21:334 (201334|3,201391|1,201449|3,201507|1,201564|0,201680|0,201795|1) -
03:23:411 (203411|3,203526|2,203641|1,203988|1,204334|3) - easy enough so you can leave it
03:24:564 (204564|0,204795|2,204911|1,205026|2,205141|1,205257|0) -
03:25:718 (205718|2,205834|1,205949|2,206064|1,206180|0) - ^

These are all doublesteps I've found, I'll mod the diff once again looking at patterning and other stuff when you apply these.
Removing doublesteps may be troublesome at times, you can try to mirror a pattern/stream sequence (whole sequence!) right after a doublestep to make it work, just make sure this doesn't run you into some stupid/unnatural anchors and trills. You will probably have to try if the new pattern works.
Kernaus
Star because meme '_>' ) /
Hanss
Good luck with rank :D
This is a little mod for the Medium difficulty:

00:27:334 (27334|1) - would put this note in column 1

00:57:218 (57218|1,57218|0,57334|3,57334|2) - would make these [13] and [24] chords so it's not as repetitive

01:07:488 (67488|2,67603|1,67718|2,67834|1) - again, ctrl + g so it represents the pitch better

01:14:757 (74757|3,74872|2,74988|1,75103|2,75218|1) - I would ctrl + g this part so it does along with the pitch a little better

02:02:411 (122411|3) - During this LN I would consider to continue charting that continuous beat on it till you literally can't hear it anymore

02:27:334 (147334|3,147334|0,147449|1,147564|2,147680|3,147795|0,147911|1,148026|2,148141|3,148257|0,148372|1,148488|2,148603|3) - just a thought, make this part LNs instead of the same pattern repeating itself
Topic Starter
XeoStyle
Yes
No
Yes/No but

[6] wrote:

Good luck with rank :D
This is a little mod for the Medium difficulty:

00:27:334 (27334|1) - would put this note in column 1 want to keep it easier pattern

00:57:218 (57218|1,57218|0,57334|3,57334|2) - would make these [13] and [24] chords so it's not as repetitive Gonna CTRl + H it instead

01:07:488 (67488|2,67603|1,67718|2,67834|1) - again, ctrl + g so it represents the pitch better oki

01:14:757 (74757|3,74872|2,74988|1,75103|2,75218|1) - I would ctrl + g this part so it does along with the pitch a little better you said the opposite just before ? :thinking:

02:02:411 (122411|3) - During this LN I would consider to continue charting that continuous beat on it till you literally can't hear it anymore Made some change on this part.

02:27:334 (147334|3,147334|0,147449|1,147564|2,147680|3,147795|0,147911|1,148026|2,148141|3,148257|0,148372|1,148488|2,148603|3) - just a thought, make this part LNs instead of the same pattern repeating itself Gonna keep it that way, I like the LN after to empathise the build effect.
Thanks !
Abraxos
i cant S extra UGH

i think expert is at a higher difficulty label than extra actually; in reference to https://osu.ppy.sh/b/679771&m=0 at least

im not sure where the border is between the easy and hard diffs here so ill start with expert

expert

00:02:872 (2872|1,2872|2) - 00:03:103 (3103|1,3103|2) - not sure about having these the exact same tbh; i kinda get that it amplifies the stack of notes there but then again the former is a much airier sound than the latter sooo id prefer you differentiating them (whilst keeping the stack ofc) - applies to all similar

00:02:814 (2814|3) - i think this is on the 1/3 tick right before
00:06:507 (6507|0) - 00:10:199 (10199|0) - 00:13:891 (13891|3) - 1/3 tick before too (fix across all diffs pls)

00:10:257 (10257|2,10372|2,10488|2) - you had the same stack in the same column as with before (see 00:06:564 (6564|2,6680|2,6795|2) - ) so its kinda odd

00:15:680 (15680|2,15680|3) - not sure why this is a double; the drum this is on 00:15:738 -
00:15:968 - intentionally missed?

00:16:141 - id prefer you had a note here actually; the synths revert in and out and having something like [124]3[124] could work with that

00:27:680 (27680|1,27680|0,27795|3,27795|2) - 00:28:141 (28141|2,28141|3,28257|1,28257|0) - maybe you can alternate patterns like 00:27:218 (27218|1,27218|0,27334|1,27334|2,27334|3) - for those two things since having 00:27:218 (27218|1,27334|1) - just this lone thing is pretty odd given how the bouncy""" the beats here are

dam the drop always gives me chills

00:31:026 - im not tooo sure how you layer the trills here; i guess i can understand the rationale behind 00:31:834 (31834|1,31891|2,31949|1,32180|1,32238|2,32295|1) - trills like these since theres the synth thing on 1/2s there, but then theres a lack of such patterning at places such as 00:31:488 - 00:34:026 - and similar. ill just ignore these variations in the js for this difficulty then

00:36:334 - perhaps you can anchor 4 like what you did back at 00:32:641 - @#@#

00:37:718 (37718|2,37834|2) - since there isnt the dududu bass thing on 1/4s here and youve mostly just used 00:37:488 (37488|1,37603|0,37603|1,37718|0) - these things to represent that id suggest you remove 00:37:718 (37718|2,37834|2) -

00:44:180 (44180|1,44238|0) - crtl-g
00:44:122 (44122|3,44180|2) - crtl-g
perhaps you can use something like that trill to represent these 1/4s dudu things - applies to similar sections

00:45:680 - im a sucker for consistency things and the difference between the entrace of this js and 00:38:295 - bugs me a little

00:47:411 - you can do the anchor thing too, see @#@#

00:51:622 (51622|0,51680|1,51911|0,51968|1,52257|0,52314|1) - is having the 1/4 things land on the same column intentional?

00:52:661 (52661|1,52718|3,52776|0,52834|2,52891|1,52949|3,53007|1,53064|2,53122|3) - i think this makes more sense if it were to transition from a trilly kind of stream to a smoother stream; well, following the woooosh thing in the music at least

00:53:526 (53526|0,53641|0,53757|0) - intentional?
00:57:795 (57795|2,57911|2,58026|2,58141|2) - seems pretty meh to me
00:58:834 (58834|3,58949|3,59064|3) - 00:59:411 (59411|2,59526|2,59641|2) - ^ lands on the same hand as the stack above

00:58:257 - think these would work much better if theyre something like [12]3[12]3; the jumptrill here seems to go too far up the intensity scale given how the wooosh, though it may be going up in tone ( i think idk ), is dropping in volume

00:59:526 (59526|2,59584|3,59641|2,59718|3,59795|2) - think you can transition out from the hs better, shift 00:59:795 (59795|2,59872|1) - left 1 space

01:05:526 (65526|1) - to one, you only stack 1/2s when its 01:02:988 (62988|1,63045|3,63103|1) - sounds like these or 01:04:257 (64257|1,64372|1) - synths like these &&&

01:05:930 (65930|1) - dont think theres a beat here
01:06:738 - 01:06:968 - there are beats here
01:06:564 (66564|2,66622|1,66680|0,66680|3,66795|1,66853|2,66911|3,66911|0) - also the last time you used this pattern was at 01:03:334 - hence such a pattern should only begin at 01:07:026 -

01:07:834 (67834|3,67949|3,68064|3) - intentional?
01:07:488 (67488|0) - honestly think the LN does a disservice here, it kinda somewhat masks the woooosh thing rather than represent it since the main thing going on in this section is just 432432432 and it doesnt really do much in terms of scaling up in intensity and whatnot (aside from that 3 note stack i pointed out above but yeah im pretty sure thats unintentional)

01:08:295 (68295|1) - to 4, see &&&
01:08:584 (68584|3) - to 3, 01:08:526 (68526|1,68584|3,68641|1) - only these notes should be trilled cuz of the deeper dudu sounds
01:09:507 (69507|0) - no sound here too imo
01:12:911 (72911|2) - to 2, see &&&
01:13:314 (73314|2) - there miughtttttttttttt be a sound here but im not tooo sure; im going with 70% no sound
01:14:122 (74122|0,74122|1) - why double?

01:14:180 (74180|3,74180|2) - being nitpicky here, but the audio channel for this snare is predominantly on the left and the chord is on the right - same goes for 01:14:526 (74526|2,74526|0,74757|0,74757|3,74988|3,74988|0,75218|0,75218|3) - all these chords

01:15:103 (75103|2,75161|1) - crtl-h, you did the mirror thing for all similar sections
01:15:103 - i guess i should also mention that i think these notes do deserve to be doubled

01:15:334 - graxay corraspe
01:19:026 (79026|3,79141|2) - dont think theres anything wrong with stacking these
01:26:526 (86526|3) - maybe this can go to 2 (and youd have to rearrange above ofc) since the max number of notes in an anchor for this section is 3

01:29:257 (89257|2,89334|1,89411|0) - i honestly cant really hear what these are folliowing,
theres percussion on 01:29:411 - 01:29:468 - 01:29:526 - and
01:29:564 (89564|2) - if you intend on following the vocals then the girl starts moaning again at 01:29:584 - on 1/4

01:29:988 - having a note here seems pretty much necessary, gap feels too sudden

01:40:863 (100863|0,100949|0) - this jack is pretty iffy to me
between this diff and shift
i think shift had a much less intrusive pattern than extra/expert imo

01:43:026 (103026|2,103141|2,103257|2) - 01:50:872 (110872|2,110988|2,111103|2) - 01:55:718 (115718|2,115834|2,115949|2,116064|2) - 01:56:988 (116988|1,117103|1,117218|1) - intentional?

01:44:122 (104122|2,104180|3,104238|2,104295|3,104353|1,104411|0,104468|1,104526|0,104584|2,104641|3,104699|2,104757|3) - if im not wrong arent these trills supposed to be a 1/4 tick higher so they start on the white tick, no?

01:50:180 (110180|0,110295|0,110295|1,110411|1) - maybe you can have these be on the other hand here, last js 01:46:488 (106488|1,106603|0,106603|1,106718|0) - already had these on the same hand

01:54:968 (114968|2,115026|1,115026|3,115084|0,115084|2,115141|1) - i think this is pretty rough for a 5.17 star 260 bpm extra, maybe you can blame the SR partially here but it seems as though most of the patterning has been quite tame (for the JS, i mean) so this does pop out as a little bit of a spike in difficulty

01:59:641 - this is actually a pretty cool concept, just one thing though: im not sure whether or not players will lose out on the rhythm right here since the jumps extend for song long without any nicks in them and theyve just cleared through 260 js

02:28:257 (148257|0,148314|1,148372|2,148430|3) - dont think the wooosh thing starts to be 1/4 until 02:28:488 -
02:27:795 (147795|0,147872|1,147949|2,148026|1,148103|2,148180|3,148257|0,148314|1,148372|2,148430|3) - honestly speaking these notes seem like dumping to me, idk i might just be worrying about the wrong things here since you can rope in willing BNs anyway

02:47:468 (167468|1) - dont think theres a beat here

03:04:026 (184026|0,184141|0,184257|0) - i suppose you should standardize how you represent sections like these

03:09:603 (189603|1,189641|2,189680|3) - the bzzt sound only starts at 03:09:680 -

03:11:526 (191526|3) - having this be included in 03:11:526 (191526|3,191641|3,191757|3,191872|3,191988|3) - this anchor seems misleading to me tbh

03:13:257 - note perhaps?
03:22:141 (202141|0,202141|2,202141|3) - why a triple here?

(i think a couple of the things i listed out in this diff carries over to the other diffs too, please check thoroughly)

tode's hard

00:02:814 (2814|0) - 1/3 before, you can refer to my mod on extra above ^^ for all the parts where i pointed this out

00:36:103 (36103|3,36334|3,36564|3,36795|3,37026|3,37257|3,37488|3,37718|3) - dont think anchors are tooo bad, but it bares fixing (this one is 8 notes long)

00:37:257 (37257|0,37372|1,37488|0,37603|1,37661|0) - transition might be confusing, it goes from a 1/2 121 to a 1/4 21 which is pretty bleh
00:37:488 - starting from here, you can try something like [34]123[14] so that the pairs of notes face the same direction

00:36:334 (36334|2,36334|3,36564|2,36564|3) - maybe you can change these chords up a little too, no reason for them to be the same

00:44:872 - note perhaps

00:47:411 (47411|1,47411|0,47641|0,47641|1) - same as above

00:51:103 (51103|0,51218|1,51334|0,51449|1,51564|0,51680|1,51795|0,51911|1,52026|0,52141|1,52257|0) - trill might be disorientating given its length
img
im not so sure whether or not this is optimal, since well all the streams are facing the face direction

00:56:641 - note?

01:51:218 - vocals here too

02:14:411 - just wondering why the first column only got 2 pairs of these notes 02:25:141 (145141|0,145257|0,145603|0,145718|0) -
pretty solid diff, nothing much

i really want to mod extra too but ive taken up 3 hours now :cry:
ill come back tomorrow for extra (ok maybe not right tomorrow, but sometime before feburary ends probably), you can kds this still tho

hope my mod helped then

good luck with ranksoosoeososnskwnkrewnksnksrnsksqnknwknaknrkankrankrankanrk
Todestrieb

Abraxos wrote:

tode's hard

00:02:814 (2814|0) - 1/3 before, you can refer to my mod on extra above ^^ for all the parts where i pointed this out

00:36:103 (36103|3,36334|3,36564|3,36795|3,37026|3,37257|3,37488|3,37718|3) - dont think anchors are tooo bad, but it bares fixing (this one is 8 notes long)

00:37:257 (37257|0,37372|1,37488|0,37603|1,37661|0) - transition might be confusing, it goes from a 1/2 121 to a 1/4 21 which is pretty bleh
00:37:488 - starting from here, you can try something like [34]123[14] so that the pairs of notes face the same direction

00:36:334 (36334|2,36334|3,36564|2,36564|3) - maybe you can change these chords up a little too, no reason for them to be the same

00:44:872 - note perhaps I don't really know why, I follow the kick and the sample here and there isn't any other powerful sound like a finish.

00:47:411 (47411|1,47411|0,47641|0,47641|1) - same as above

00:51:103 (51103|0,51218|1,51334|0,51449|1,51564|0,51680|1,51795|0,51911|1,52026|0,52141|1,52257|0) - trill might be disorientating given its length Rearranged a bit, don't know if It's better or not, this part is a pain...
img
im not so sure whether or not this is optimal, since well all the streams are facing the face direction

00:56:641 - note?

01:51:218 - vocals here too

02:14:411 - just wondering why the first column only got 2 pairs of these notes 02:25:141 (145141|0,145257|0,145603|0,145718|0) - Because I'm dumb Xd.
pretty solid diff, nothing much Thanks!
Applied everything with the exception of 00:44:872 -, thanks for ET modding (Hope I didn't fucked up timing at the beginning again)!
Topic Starter
XeoStyle
Yes
No
Yes/No but


Abraxos wrote:

i cant S extra UGH Well getting A is actually really good tbh lol

i think expert is at a higher difficulty label than extra actually; in reference to https://osu.ppy.sh/b/679771&m=0 at least Asked a BN about it, seems like it's extra=expert. I guess i'm not gonna change since I kinda like the idea of "Extra" bein like a boss stage like diff.

im not sure where the border is between the easy and hard diffs here so ill start with expert

expert

00:02:872 (2872|1,2872|2) - 00:03:103 (3103|1,3103|2) - not sure about having these the exact same tbh; i kinda get that it amplifies the stack of notes there but then again the former is a much airier sound than the latter sooo id prefer you differentiating them (whilst keeping the stack ofc) - applies to all similar Even if I agree with you, I kinda like the anchor pattern it makes, removing a jump is just gonna make it weird and inconstant

00:02:814 (2814|3) - i think this is on the 1/3 tick right before
00:06:507 (6507|0) - 00:10:199 (10199|0) - 00:13:891 (13891|3) - 1/3 tick before too (fix across all diffs pls) Nice catch, gonna applies to the others diffs

00:10:257 (10257|2,10372|2,10488|2) - you had the same stack in the same column as with before (see 00:06:564 (6564|2,6680|2,6795|2) - ) so its kinda odd Fixed (on the Extra too)

00:15:680 (15680|2,15680|3) - not sure why this is a double; the drum this is on 00:15:738 -
00:15:968 - intentionally missed? Fixed the whole pattern

00:16:141 - id prefer you had a note here actually; the synths revert in and out and having something like [124]3[124] could work with that Oh, good idea

00:27:680 (27680|1,27680|0,27795|3,27795|2) - 00:28:141 (28141|2,28141|3,28257|1,28257|0) - maybe you can alternate patterns like 00:27:218 (27218|1,27218|0,27334|1,27334|2,27334|3) - for those two things since having 00:27:218 (27218|1,27334|1) - just this lone thing is pretty odd given how the bouncy""" the beats here are Kinda want to keep the fade out effect

dam the drop always gives me chills Feel the power ! :D

00:31:026 - im not tooo sure how you layer the trills here; i guess i can understand the rationale behind 00:31:834 (31834|1,31891|2,31949|1,32180|1,32238|2,32295|1) - trills like these since theres the synth thing on 1/2s there, but then theres a lack of such patterning at places such as 00:31:488 - 00:34:026 - and similar. ill just ignore these variations in the js for this difficulty then I actually go for playability over pitch for the JS section, some pattern like the trill you said are unintentional, I fixed it.

00:36:334 - perhaps you can anchor 4 like what you did back at 00:32:641 - @#@# actually I kinda want to avoid anchor because I want them for the big bursts like at 00:34:488 -

00:37:718 (37718|2,37834|2) - since there isnt the dududu bass thing on 1/4s here and youve mostly just used 00:37:488 (37488|1,37603|0,37603|1,37718|0) - these things to represent that id suggest you remove 00:37:718 (37718|2,37834|2) - I made the pattern slighty more rolly, should make it easier without killing the 1/4 stream flow

00:44:180 (44180|1,44238|0) - crtl-g oki
00:44:122 (44122|3,44180|2) - crtl-g oki
perhaps you can use something like that trill to represent these 1/4s dudu things - applies to similar sections what?

00:45:680 - im a sucker for consistency things and the difference between the entrace of this js and 00:38:295 - bugs me a little Well I empathise the voice with big but simple pattern, so I guess it's ok

00:47:411 - you can do the anchor thing too, see @#@#

00:51:622 (51622|0,51680|1,51911|0,51968|1,52257|0,52314|1) - is having the 1/4 things land on the same column intentional? Yes, want to keep the burst on left hand

00:52:661 (52661|1,52718|3,52776|0,52834|2,52891|1,52949|3,53007|1,53064|2,53122|3) - i think this makes more sense if it were to transition from a trilly kind of stream to a smoother stream; well, following the woooosh thing in the music at least Good idea !

00:53:526 (53526|0,53641|0,53757|0) - intentional? Nope, fixed
00:57:795 (57795|2,57911|2,58026|2,58141|2) - seems pretty meh to me changed to something more rolly
00:58:834 (58834|3,58949|3,59064|3) - 00:59:411 (59411|2,59526|2,59641|2) - ^ lands on the same hand as the stack above rearranged

00:58:257 - think these would work much better if theyre something like [12]3[12]3; the jumptrill here seems to go too far up the intensity scale given how the wooosh, though it may be going up in tone ( i think idk ), is dropping in volume Well as the last burst of the kiai section I kinda like it. It's actually pretty rolly/mashable/readable anyway so I guess it's ok.

00:59:526 (59526|2,59584|3,59641|2,59718|3,59795|2) - think you can transition out from the hs better, shift 00:59:795 (59795|2,59872|1) - left 1 space Changed it a bit differently with a jump removed before the hand

01:05:526 (65526|1) - to one, you only stack 1/2s when its 01:02:988 (62988|1,63045|3,63103|1) - sounds like these or 01:04:257 (64257|1,64372|1) - synths like these &&&

01:05:930 (65930|1) - dont think theres a beat here
01:06:738 - 01:06:968 - there are beats here
01:06:564 (66564|2,66622|1,66680|0,66680|3,66795|1,66853|2,66911|3,66911|0) - also the last time you used this pattern was at 01:03:334 - hence such a pattern should only begin at 01:07:026 -

01:07:834 (67834|3,67949|3,68064|3) - intentional?
01:07:488 (67488|0) - honestly think the LN does a disservice here, it kinda somewhat masks the woooosh thing rather than represent it since the main thing going on in this section is just 432432432 and it doesnt really do much in terms of scaling up in intensity and whatnot (aside from that 3 note stack i pointed out above but yeah im pretty sure thats unintentional)

01:08:295 (68295|1) - to 4, see &&&
01:08:584 (68584|3) - to 3, 01:08:526 (68526|1,68584|3,68641|1) - only these notes should be trilled cuz of the deeper dudu sounds
01:09:507 (69507|0) - no sound here too imo
01:12:911 (72911|2) - to 2, see &&&
01:13:314 (73314|2) - there miughtttttttttttt be a sound here but im not tooo sure; im going with 70% no sound
01:14:122 (74122|0,74122|1) - why double?

01:14:180 (74180|3,74180|2) - being nitpicky here, but the audio channel for this snare is predominantly on the left and the chord is on the right - same goes for 01:14:526 (74526|2,74526|0,74757|0,74757|3,74988|3,74988|0,75218|0,75218|3) - all these chords

01:15:103 (75103|2,75161|1) - crtl-h, you did the mirror thing for all similar sections
01:15:103 - i guess i should also mention that i think these notes do deserve to be doubled

OK FUCK THE BREAKCORE PART GONNA REMAP IT

01:15:334 - graxay corraspe boi
01:19:026 (79026|3,79141|2) - dont think theres anything wrong with stacking these Little error, fixed
01:26:526 (86526|3) - maybe this can go to 2 (and youd have to rearrange above ofc) since the max number of notes in an anchor for this section is 3 rearranged the whole pattern

01:29:257 (89257|2,89334|1,89411|0) - i honestly cant really hear what these are folliowing,
theres percussion on 01:29:411 - 01:29:468 - 01:29:526 - and
01:29:564 (89564|2) - if you intend on following the vocals then the girl starts moaning again at 01:29:584 - on 1/4 yeah it's the "uuuuuh", rearranged it


01:29:988 - having a note here seems pretty much necessary, gap feels too sudden Uh oki

01:40:863 (100863|0,100949|0) - this jack is pretty iffy to me removed a note
between this diff and shift
i think shift had a much less intrusive pattern than extra/expert imo
It's kinda the GD goal to have different approach of each parts I guess, a lot of parts are actually easier on the Shift diff but I don't really mind.

01:43:026 (103026|2,103141|2,103257|2) - 01:50:872 (110872|2,110988|2,111103|2) - 01:55:718 (115718|2,115834|2,115949|2,116064|2) - 01:56:988 (116988|1,117103|1,117218|1) - intentional? Nope, fixed

01:44:122 (104122|2,104180|3,104238|2,104295|3,104353|1,104411|0,104468|1,104526|0,104584|2,104641|3,104699|2,104757|3) - if im not wrong arent these trills supposed to be a 1/4 tick higher so they start on the white tick, no? I think it flows better one tick before

01:50:180 (110180|0,110295|0,110295|1,110411|1) - maybe you can have these be on the other hand here, last js 01:46:488 (106488|1,106603|0,106603|1,106718|0) - already had these on the same hand Don't think it's a big issue

01:54:968 (114968|2,115026|1,115026|3,115084|0,115084|2,115141|1) - i think this is pretty rough for a 5.17 star 260 bpm extra, maybe you can blame the SR partially here but it seems as though most of the patterning has been quite tame (for the JS, i mean) so this does pop out as a little bit of a spike in difficulty Changed it a little bit, should be easier to hit but harder to read

01:59:641 - this is actually a pretty cool concept, just one thing though: im not sure whether or not players will lose out on the rhythm right here since the jumps extend for song long without any nicks in them and theyve just cleared through 260 js Already asked about it and it plays well apparently

02:28:257 (148257|0,148314|1,148372|2,148430|3) - dont think the wooosh thing starts to be 1/4 until 02:28:488 -
02:27:795 (147795|0,147872|1,147949|2,148026|1,148103|2,148180|3,148257|0,148314|1,148372|2,148430|3) - honestly speaking these notes seem like dumping to me, idk i might just be worrying about the wrong things here since you can rope in willing BNs anyway the problem is making 02:28:257 (148257|0,148314|1,148372|2,148430|3) - 1/3 is gonna make the whole pattern really weird, consistancy I guess

02:47:468 (167468|1) - dont think theres a beat here Fixed

03:04:026 (184026|0,184141|0,184257|0) - i suppose you should standardize how you represent sections like these Yeah i'm gonna make some changes

03:09:603 (189603|1,189641|2,189680|3) - the bzzt sound only starts at 03:09:680 - I prefer consistancy during dense section like this

03:11:526 (191526|3) - having this be included in 03:11:526 (191526|3,191641|3,191757|3,191872|3,191988|3) - this anchor seems misleading to me tbh Fixed

03:13:257 - note perhaps? Want to empathise the quad
03:22:141 (202141|0,202141|2,202141|3) - why a triple here? Fixed

(i think a couple of the things i listed out in this diff carries over to the other diffs too, please check thoroughly) Moslty the Extra yeah, gonna recheck

i really want to mod extra too but ive taken up 3 hours now :cry:
ill come back tomorrow for extra (ok maybe not right tomorrow, but sometime before feburary ends probably), you can kds this still tho Really cool mod, fixed a ton of tiny details thanks to you. Gonna rework the breakcore part asap. Thanks a lot

hope my mod helped then

good luck with ranksoosoeososnskwnkrewnksnksrnsksqnknwknaknrkankrankrankanrk
Hydria
im tired why am i doing this im gonna get you to mod my map in return for this or something yknow
not touching fullerene's diff because that's sacred and not touching the index diff because how the fuck do you mod index

1/2/3/4

Expert
1. make sure to get fullerene's shift's intro snaps correct just a heads up

00:04:603 (4603|3) - note but no sound

00:07:411 -

00:08:295 (8295|0) - note but no sound
00:11:988 (11988|0) - ^
00:22:776 (22776|0) - ^

00:23:238 - sound but no note

00:30:911 - double here?

00:38:411 (38411|0,38411|3,38411|2) - why is this a triple and 00:31:026 (31026|3,31026|1) - isn't

00:44:238 (44238|1,44468|1,44584|3,44699|1,44814|3) - not sure if these notes are supposed to be here

00:51:334 (51334|3,51334|1) - why did the JS just randomly stop here?

00:56:699 (56699|1) - note but no sound

00:59:526 (59526|1) - why is this not a double?

01:01:372 (61372|0) - should prob be aligned with either column 3/4 to match the double beforehand seeing as they're the same sound

01:02:180 (62180|2,62295|1) - same here, also why does one go double|single and then the other one go single|double? , repeat for this entire section

01:22:257 (82257|3,82334|2,82411|1) - dunno where you're getting 1/3 from because I can only hear 1/2 here

01:44:122 (104122|2,104180|3,104238|2,104295|3,104353|1,104411|0,104468|1,104526|0,104584|2,104641|3,104699|2,104757|3) - nice OH trills dude

01:59:757 (119757|3,119757|2,119872|0,119872|1,119988|3,119988|2,120103|0,120103|1,120218|3,120218|2,120334|0,120334|1,120449|3,120449|2,120564|1,120564|0,120680|3,120680|2,120795|1,120795|0,120911|3,120911|2,121026|1,121026|0,121141|3,121141|2,121257|0,121257|1,121372|3,121372|2,121488|1,121488|0,121603|3,121603|2,121718|1,121718|0) - haha jumptrills xxDxddxDXdxdxDXDDXdx

02:25:949 (145949|3,146064|2,146180|3,146295|2,146411|3,146526|2,146641|2,146641|3) - bit RH biased

not sure on what sounds 02:27:795 (147795|0,147872|1,147949|2,148026|1,148103|2,148180|3,148257|0,148314|1,148372|2,148430|3,148488|0,148545|1,148603|2,148661|3,148718|0,148776|1,148834|2,148891|3,148949|0,149007|1,149064|2,149122|3) - would be allowed but okay

02:58:603 - add another note here?

03:05:872 (185872|2) - I'd replace this with two single notes personally

Extra
dunno why I modded the lower diff first I never do that

...nothing of significance to bring up in this diff, I guess just go through expert's mod here and see what you can pickup on

I'll prob come back and finish the other diffs off at some point but atm got work to do so gl with the mapset :)
Soul Evans
Soul's Modding
1 / 2 / 3 / 4

General


  1. BPM: Okay
  2. Offset: Okay
  3. AiMod: Okay
  4. Tags: You need to add the names of people who contributed to Gd'ing your set in tags so add fulleren tode halo etc in tags
  5. BG: Okay
  6. Kiai: Okay
  7. Metadata: Okay
  8. Folder’s problem: None
  9. Hitsound: Okay
  10. Timing: Okay
  11. Other: Okay
    [Extra]
  12. 00:08:064 (8064|1,8122|1) - I was thinking if this mimi jack can go to column 1 to balance out all the other jacks
  13. 00:10:257 (10257|2,10372|2,10372|3,10488|2,10603|3,10661|2,10718|3) - Maybe it would be a bit more balancing if you moved 00:10:372 (10372|2) - to 2
  14. 00:15:218 (15218|2,15334|2) - I'd think it would be a better way to start the streams if you moved those notes to 2
  15. 00:27:103 (27103|0) - the beat changes pitch so making a chord be on the same column for 00:26:872 - wouldn't be good, you may want to move it to 2
  16. 00:30:564 (30564|3,30564|2,30622|1,30622|0,30680|3,30680|2,30795|2,30795|3) - Can't really see why this is dense, it's pretty quiet for dense chords like what you use for the JS ahead, so i'd ask reduce a chord or two to make it less dense for the sound it's giving
  17. 00:38:007 - Do you think it would work if you added LN to this section? kinda hear the ''woosh'' thingy that would suit an LN there
  18. 01:32:814 (92814|3,92872|2) - Idk, think it would be better if you reversed this to fit the general consistency of the patterns you use
  19. 01:35:468 - I'm kinda not a fan of this pattern, mainly because it's ass to hit when you're playing 260 jumpstream then you get to deal with this pattern along the way, so i'd suggest https://osu.ppy.sh/ss/7469157
  20. 01:39:218 - Same thing for this, but i suggest doing something like : https://osu.ppy.sh/ss/7469163
  21. 02:43:026 - you used vocals to an extent so how about you use it here? either you add a 2/3 note chord or add a mini LN or smth
  22. 02:55:372 (175372|3,175488|3) - idk dude lol even the pattern by itself feels off, maybe spice it up a bit
good luck duderino
DeletedUser_259972

heyy that's pretty good



Hi, zerostyl! :)

1|2|3|4


General


  1. BG:
  2. MP3:
  3. Diff Spread:
  4. AIMod:
  5. Hitsound: the way the hitsounds are applied vary a little, but hopefully it won't be the reason to DQ the map or whatnot
  6. Timing:
  7. Etc: you seriously ranking this?? lol xd
    ^ I know writing stuff like this is cancerous even though it's sarcastic
    ...I'm not sorry.

Chextra haha get it aaa i'm funny and original


  1. 00:05:988 (5988|0) - this LN should be until 00:06:161 - , check 00:02:295 (2295|2) - 00:04:141 (4141|0) -
  2. 00:07:834 (7834|3) - turn this note into LN until 00:08:007 - , check 00:02:295 (2295|2) - 00:04:141 (4141|0) - 00:05:988 (5988|0) -
  3. 00:09:680 (9680|0,9680|3) - 00:11:526 (11526|3) - 00:13:372 (13372|3,13372|1) - ^
    and maybe 00:15:218 (15218|0) - until 00:15:391 - ? it's your choice
  4. 00:27:103 (27103|0,27103|1,27218|0,27218|1) - how about turning this to triple note so it can be emphasized as much as 00:26:872 (26872|3,26872|1,26872|0) - ?
  5. 00:29:295 (29295|3,29353|2,29411|0,29468|1,29526|2,29584|3,29641|0,29699|1,29757|2,29814|0,29872|1,29930|3,29988|2,30045|1) - If you were following the weird 1/4 melody-thingy, delete 00:29:238 (29238|0) - since there's no melody-thingy there (refer Fullerene's Shift diff)
  6. 00:30:391 (30391|2,30449|3,30507|0) - not quite sure what you're following here, but there's a faint snare drum sound 00:30:449 - here.
    so how about something like this:

    (I know putting the image link like this makes it look much neater, but fuck it)
    2 notes for snare drum, and Clap hitsound added for the same reason.
  7. there's not much to point out on the burst part since it's simple jumpstream
    well that's convenient
  8. 00:41:584 (41584|1) - woop wrong hitsound
  9. 00:45:449 (45449|1,45449|0,45680|1,45680|0) - make those single note, they seem like they're as small as 00:45:103 (45103|1) - and don't need more emphasis
  10. 00:51:334 - ~ 00:52:257 - I think this part can be jumpstream too
  11. just a suggestion: how about making short LNs such as these 00:53:988 (53988|0) - 1/8 stairs? smth like this:

    if it makes the map too hard, feel free to reject
  12. 00:56:988 (56988|3) - I think this note is unnecessary
  13. 00:57:680 (57680|0,57680|1) - how about making this 23 instead of 12? so it becomes symmetrical like 00:57:218 (57218|3,57218|0) -
    idk looks nice lol
  14. 00:59:180 (59180|3,59180|2,59238|0,59238|1,59295|3,59295|2,59353|0,59353|1,59411|3,59411|2,59468|0,59468|1,59526|3,59526|2,59584|1) - aren't these supposed to be 1/8?
  15. 00:59:718 (59718|1,59795|1,60026|0) - what's this 1/3?
    if you're following the melody, they're supposed to be all 1/4, so 00:59:699 - 00:59:757 - 00:59:814 - and 01:00:045 -
  16. 01:00:218 (60218|3) - how about moving this to 1 so it becomes symmetrical with 01:00:334 (60334|0,60391|1,60449|2,60449|3) - ?
    idk looks nice lol
  17. 01:05:930 (65930|1) - delete this, there's no note 01:02:238 - here, so there shouldn't be one 01:05:930 - here too.
  18. 01:13:314 (73314|2) - ^ (lol haha you used Ctrl+H didn't you haha me too)
  19. 01:22:257 (82257|3,82334|2,82411|1) - aren't these supposed to be 1/4? (01:22:257 - 01:22:314 - 01:22:372 - )
  20. 01:29:180 (89180|0,89180|3,89257|2,89334|1,89411|0,89488|3,89564|2,89641|0,89699|1,89757|2,89814|3,89872|1,89872|0) - these snaps are a bit weird
    how about just cover the entire "loli voice i think" with two LNs?
    one starting from 01:29:180 - and other starting from 01:29:641 - , and both ending at 01:29:872 -
  21. 01:33:334 (93334|1) - make this LN longer until 01:33:564 - (move it to 3 or 4 of course). you followed the man going "AO" sound right
  22. 01:36:564 (96564|2,96564|3,96564|1,96795|2,96795|0,96795|1,97026|2,97026|1,97026|3,97257|0,97257|3,97257|2) - same with this part, do smth like this:
  23. 01:40:834 - hoyl shit is this what i think it is?

    what the fuck am i doing

i'm tired
to be continued (hopefully)
Topic Starter
XeoStyle
Yes
No
Yes/No but

Hydria wrote:

im tired why am i doing this im gonna get you to mod my map in return for this or something yknow
not touching fullerene's diff because that's sacred and not touching the index diff because how the fuck do you mod inde Just throw me some maps to HS idk

1/2/3/4

Expert
1. make sure to get fullerene's shift's intro snaps correct just a heads up Gonna take a look

00:04:603 (4603|3) - note but no sound are you drunk? More seriously I looked on Arrow Vortex and it seems like there is 2 notes

00:07:411 - Oki

00:08:295 (8295|0) - note but no sound
00:11:988 (11988|0) - ^
00:22:776 (22776|0) - ^

00:23:238 - sound but no note Fixed

00:30:911 - double here? want to keep the effect of the bass drop + it might be easier to read the beginning of the long JS section

00:38:411 (38411|0,38411|3,38411|2) - why is this a triple and 00:31:026 (31026|3,31026|1) - isn't Fixed

00:44:238 (44238|1,44468|1,44584|3,44699|1,44814|3) - not sure if these notes are supposed to be here Fixed the first one, the rest is for the build up sound.

00:51:334 (51334|3,51334|1) - why did the JS just randomly stop here? To empathise the gallops

00:56:699 (56699|1) - note but no sound Fixed

00:59:526 (59526|1) - why is this not a double? Special case, I want to avoid a anchor on 4 because of the triplet after

01:01:372 (61372|0) - should prob be aligned with either column 3/4 to match the double beforehand seeing as they're the same sound

01:02:180 (62180|2,62295|1) - same here, also why does one go double|single and then the other one go single|double? , repeat for this entire section

I need to remap the breakcore part anyway

01:22:257 (82257|3,82334|2,82411|1) - dunno where you're getting 1/3 from because I can only hear 1/2 here dumped the buzzy bass sound

01:44:122 (104122|2,104180|3,104238|2,104295|3,104353|1,104411|0,104468|1,104526|0,104584|2,104641|3,104699|2,104757|3) - nice OH trills dude

01:59:757 (119757|3,119757|2,119872|0,119872|1,119988|3,119988|2,120103|0,120103|1,120218|3,120218|2,120334|0,120334|1,120449|3,120449|2,120564|1,120564|0,120680|3,120680|2,120795|1,120795|0,120911|3,120911|2,121026|1,121026|0,121141|3,121141|2,121257|0,121257|1,121372|3,121372|2,121488|1,121488|0,121603|3,121603|2,121718|1,121718|0) - haha jumptrills xxDxddxDXdxdxDXDDXdx "- haha jumptrills xxDxddxDXdxdxDXDDXdx" -Hydria, 2017

02:25:949 (145949|3,146064|2,146180|3,146295|2,146411|3,146526|2,146641|2,146641|3) - bit RH biased it's 130 BPM trills and palyers are big bois, so I guess it's "ooooooooki"

not sure on what sounds 02:27:795 (147795|0,147872|1,147949|2,148026|1,148103|2,148180|3,148257|0,148314|1,148372|2,148430|3,148488|0,148545|1,148603|2,148661|3,148718|0,148776|1,148834|2,148891|3,148949|0,149007|1,149064|2,149122|3) - would be allowed but okay dumped the buzzy bass sound²

02:58:603 - add another note here? It's fine

03:05:872 (185872|2) - I'd replace this with two single notes personally True, fixed

Extra
dunno why I modded the lower diff first I never do that

...nothing of significance to bring up in this diff, I guess just go through expert's mod here and see what you can pickup on

I'll prob come back and finish the other diffs off at some point but atm got work to do so gl with the mapset :) THANKS MA BOIIIII

Yes
No
Yes/No but


Soul Evans wrote:

Soul's Modding
1 / 2 / 3 / 4

General


  1. BPM: Okay
  2. Offset: Okay
  3. AiMod: Okay
  4. Tags: You need to add the names of people who contributed to Gd'ing your set in tags so add fulleren tode halo etc in tagsTrue
  5. BG: Okay
  6. Kiai: Okay
  7. Metadata: Okay
  8. Folder’s problem: None
  9. Hitsound: Okay
  10. Timing: Okay
  11. Other: Okay
    [Extra]
  12. 00:08:064 (8064|1,8122|1) - I was thinking if this mimi jack can go to column 1 to balance out all the other jacks yup
  13. 00:10:257 (10257|2,10372|2,10372|3,10488|2,10603|3,10661|2,10718|3) - Maybe it would be a bit more balancing if you moved 00:10:372 (10372|2) - to 2 Thats what I did ealier in the map, just make some change for fun
  14. 00:15:218 (15218|2,15334|2) - I'd think it would be a better way to start the streams if you moved those notes to 2 why not
  15. 00:27:103 (27103|0) - the beat changes pitch so making a chord be on the same column for 00:26:872 - wouldn't be good, you may want to move it to 2yeah
  16. 00:30:564 (30564|3,30564|2,30622|1,30622|0,30680|3,30680|2,30795|2,30795|3) - Can't really see why this is dense, it's pretty quiet for dense chords like what you use for the JS ahead, so i'd ask reduce a chord or two to make it less dense for the sound it's giving Changed it a little bit, but it's still lourder than the rest so it's ok
  17. 00:38:007 - Do you think it would work if you added LN to this section? kinda hear the ''woosh'' thingy that would suit an LN there at 25% you hear the sound is cutted, and I prefer gallops in a more general way
  18. 01:32:814 (92814|3,92872|2) - Idk, think it would be better if you reversed this to fit the general consistency of the patterns you use oki
  19. 01:35:468 - I'm kinda not a fan of this pattern, mainly because it's ass to hit when you're playing 260 jumpstream then you get to deal with this pattern along the way, so i'd suggest https://osu.ppy.sh/ss/7469157 Modified
  20. 01:39:218 - Same thing for this, but i suggest doing something like : https://osu.ppy.sh/ss/7469163 Same
  21. 02:43:026 - you used vocals to an extent so how about you use it here? either you add a 2/3 note chord or add a mini LN or smth Good idea, modified
  22. 02:55:372 (175372|3,175488|3) - idk dude lol even the pattern by itself feels off, maybe spice it up a bit ???
good luck duderino Thanks Soully ! :D

Yes
No
Yes/No but


jakads wrote:


heyy that's pretty good boi



Hi, zerostyl! :)

1|2|3|4


General


  1. BG:
  2. MP3:
  3. Diff Spread:
  4. AIMod:
  5. Hitsound: the way the hitsounds are applied vary a little, but hopefully it won't be the reason to DQ the map or whatnot
  6. Timing:
  7. Etc: you seriously ranking this?? lol xd
    ^ I know writing stuff like this is cancerous even though it's sarcastic
    ...I'm not sorry. Dude weed

Chextra haha get it aaa i'm funny and original

Dude weed
  1. 00:05:988 (5988|0) - this LN should be until 00:06:161 - , check 00:02:295 (2295|2) - 00:04:141 (4141|0) - Yup!
  2. 00:07:834 (7834|3) - turn this note into LN until 00:08:007 - , check 00:02:295 (2295|2) - 00:04:141 (4141|0) - 00:05:988 (5988|0) - Oh f*ck nice catch
  3. 00:09:680 (9680|0,9680|3) - 00:11:526 (11526|3) - 00:13:372 (13372|3,13372|1) - ^
    and maybe 00:15:218 (15218|0) - until 00:15:391 - ? it's your choice eeeeeh
  4. 00:27:103 (27103|0,27103|1,27218|0,27218|1) - how about turning this to triple note so it can be emphasized as much as 00:26:872 (26872|3,26872|1,26872|0) - ? Oki
  5. 00:29:295 (29295|3,29353|2,29411|0,29468|1,29526|2,29584|3,29641|0,29699|1,29757|2,29814|0,29872|1,29930|3,29988|2,30045|1) - If you were following the weird 1/4 melody-thingy, delete 00:29:238 (29238|0) - since there's no melody-thingy there (refer Fullerene's Shift diff) I'm following the "wind" effect
  6. 00:30:391 (30391|2,30449|3,30507|0) - not quite sure what you're following here, but there's a faint snare drum sound 00:30:449 - here.
    so how about something like this:
    Fixed on both diffs
    (I know putting the image link like this makes it look much neater, but fuck it) Dude weed
    2 notes for snare drum, and Clap hitsound added for the same reason.
  7. there's not much to point out on the burst part since it's simple jumpstream
    well that's convenient
  8. 00:41:584 (41584|1) - woop wrong hitsound Woops
  9. 00:45:449 (45449|1,45449|0,45680|1,45680|0) - make those single note, they seem like they're as small as 00:45:103 (45103|1) - and don't need more emphasisTrue
  10. 00:51:334 - ~ 00:52:257 - I think this part can be jumpstream too I like it blastix like sorry Chex
  11. just a suggestion: how about making short LNs such as these 00:53:988 (53988|0) - 1/8 stairs? smth like this:

    if it makes the map too hard, feel free to reject I actually did it for the outro, nice catch
  12. 00:56:988 (56988|3) - I think this note is unnecessary it's ok
  13. 00:57:680 (57680|0,57680|1) - how about making this 23 instead of 12? so it becomes symmetrical like 00:57:218 (57218|3,57218|0) -
    idk looks nice lol dunno oki I guess
  14. 00:59:180 (59180|3,59180|2,59238|0,59238|1,59295|3,59295|2,59353|0,59353|1,59411|3,59411|2,59468|0,59468|1,59526|3,59526|2,59584|1) - aren't these supposed to be 1/8? I was actually asking myself about it the other day, changed to 1/8
  15. 00:59:718 (59718|1,59795|1,60026|0) - what's this 1/3?
    if you're following the melody, they're supposed to be all 1/4, so 00:59:699 - 00:59:757 - 00:59:814 - and 01:00:045 - Fixed the pattern so it's still playable and fun
  16. 01:00:218 (60218|3) - how about moving this to 1 so it becomes symmetrical with 01:00:334 (60334|0,60391|1,60449|2,60449|3) - ?
    idk looks nice lol dunno oki I guess
  17. 01:05:930 (65930|1) - delete this, there's no note 01:02:238 - here, so there shouldn't be one 01:05:930 - here too.
  18. 01:13:314 (73314|2) - ^ (lol haha you used Ctrl+H didn't you haha me too)

    I need to remap the breakcore part anyway
  19. 01:22:257 (82257|3,82334|2,82411|1) - aren't these supposed to be 1/4? (01:22:257 - 01:22:314 - 01:22:372 - ) dumped the buzzy bass sound
  20. 01:29:180 (89180|0,89180|3,89257|2,89334|1,89411|0,89488|3,89564|2,89641|0,89699|1,89757|2,89814|3,89872|1,89872|0) - these snaps are a bit weird
    how about just cover the entire "loli voice i think" with two LNs?
    one starting from 01:29:180 - and other starting from 01:29:641 - , and both ending at 01:29:872 - No fuck you my loli is dump af you jealous kid
  21. 01:33:334 (93334|1) - make this LN longer until 01:33:564 - (move it to 3 or 4 of course). you followed the man going "AO" sound right little LN plays better imo
  22. 01:36:564 (96564|2,96564|3,96564|1,96795|2,96795|0,96795|1,97026|2,97026|1,97026|3,97257|0,97257|3,97257|2) - same with this part, do smth like this:
    NOOOOOOOOOOOOOOOOOOOOOOOOOOO
  23. 01:40:834 - hoyl shit is this what i think it is?
    mem. Fixed
    what the fuck am i doing

i'm tired
to be continued (hopefully) THANKS FOR MEM QUALITY MOD I ENJOYED RECOMMEND JAKADS BOI
Ok took me long to applie, now time to sleep/kms
More seriously thanks guys, I appreciate your mods ! :D
Aurele
I cried on that fancy meme mod
DeletedUser_259972

Gabe wrote:

I cried on that fancy meme mod
holy fuck
it's to be continued so stay tuned boi
MichiRecRoom
I appear to be unable to access the beginner and easy modes -- they just load forever. My friend says he's having the same issue.
Kurai

jakads wrote:

Gabe wrote:

I cried on that fancy meme mod
holy fuck
it's to be continued so stay tuned boi
I want to make a mania map just to receive a mod from you
Arrival
we living in 2017 while jakads is living in 2117
DeletedUser_259972
goddammit i should continue modding this
damn i keep forgetting
Raveille
dafigygundsufassh fM4M YO

|1|2|3|4|

WE FRESH UP

Blocko Beginner
00:58:718 (58718|2,58949|1) - ctrl+j so that the right hand wont be so congested with 4 and 3 since it is beginner
01:04:257 - same here
02:43:026 - thinking this can be a safe LN to 02:43:718 - , then shift that note to 2
solid rocko

Blocko Easy
00:33:795 (33795|0) - you missed a whistle xd
03:13:026 (193026|1,193026|2) - these can be short LNs (1/1) to signify a longer noise
other than that cant find much, solid again :D

Normal
00:04:949 - 00:12:334 - would think making this an LN to signify the 1/4 notes would be better but your choice
01:03:334 (63334|0,63564|0,63795|0,64026|0) - shifting these to 2 would actually be a little smoother and nicer than 1 4 1 4 patterning, also if accepted change 01:04:257 (64257|1,64488|1) - to 1
01:10:718 - same thing here ^ except maybe move the LN, column 1 notes move to 2
01:18:218 (78218|3,78449|3,78680|2,78911|2) - im guessing these notes are PR related so idk why the column change
01:22:834 - no note here? thinking a note at 2 would be smooth
02:13:949 (133949|2,134180|3) - ctrl+j this for PR, if accepted 02:14:526 (134526|2,134641|3) - ctrl+j this too
02:35:757 - note at 2? (why is 2 unloved i cri)

Medium
01:03:334 - again, see no reason to have such a big jump for a small tonal difference, make it 4 2 4 2 instead
01:07:026 - likewise here for the first part
01:10:718 - likewise
01:14:411 - ^
02:39:795 (159795|2) - shorten this by half?
03:28:257 - finale note can be a triple or quadruple even

note to self i cant do harder diffs qwq

get this ranked so I can not earn my pp :D
Topic Starter
XeoStyle
Yes
No
Yes/No but

Raveille wrote:

dafigygundsufassh fM4M YO

|1|2|3|4|

WE FRESH UP

Normal
00:04:949 - 00:12:334 - would think making this an LN to signify the 1/4 notes would be better but your choice it's oki
01:03:334 (63334|0,63564|0,63795|0,64026|0) - shifting these to 2 would actually be a little smoother and nicer than 1 4 1 4 patterning, also if accepted change 01:04:257 (64257|1,64488|1) - to 1
01:10:718 - same thing here ^ except maybe move the LN, column 1 notes move to 2 Changed both
01:18:218 (78218|3,78449|3,78680|2,78911|2) - im guessing these notes are PR related so idk why the column change To empathize the bass burst
01:22:834 - no note here? thinking a note at 2 would be smooth Changed, also added another to the same sound later on
02:13:949 (133949|2,134180|3) - ctrl+j this for PR, if accepted 02:14:526 (134526|2,134641|3) - ctrl+j this too sure
02:35:757 - note at 2? (why is 2 unloved i cri) :( Fixed

Medium
01:03:334 - again, see no reason to have such a big jump for a small tonal difference, make it 4 2 4 2 instead
01:07:026 - likewise here for the first part
01:10:718 - likewise
01:14:411 - ^ applied everything
02:39:795 (159795|2) - shorten this by half? Should play better yeah
03:28:257 - finale note can be a triple or quadruple even I prefer stay to pitch accurate

note to self i cant do harder diffs qwq qwq

get this ranked so I can not earn my pp :D Tfw it's actually not gonna be a pp map lmao
Thanks for the mod ! <3
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