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KOBASOLO & Lefty Hand Cream - Zen Zen Zense [CatchTheBeat|Os

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Total Posts
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Topic Starter
Akitoshi
This beatmap was submitted using in-game submission on Tuesday, January 16, 2018 at 12:44:04 PM

Artist: KOBASOLO & Lefty Hand Cream
Title: Zen Zen Zense
Source: 君の名は。
Tags: Kimi no na wa. Your name. RADWIMPS Ascendance
BPM: 190
Filesize: 8314kb
Play Time: 04:40
Difficulties Available:
  1. Ascendance's Rain (4.04 stars, 731 notes)
  2. Easy (1.54 stars, 324 notes)
  3. Expert (5.2 stars, 902 notes)
  4. Hard (3.3 stars, 655 notes)
  5. Insane (4.53 stars, 842 notes)
  6. Normal (2.17 stars, 453 notes)
Download: KOBASOLO & Lefty Hand Cream - Zen Zen Zense
Information: Scores/Beatmap Listing
---------------

Easy ~ Expert : Me
Rain by Elite Mapper Ascendance
http://kobasolo.net/
#1 : Electoz
#2 : Naotoshi
allein
zen zen zen zen zen zen zen zen zen
Hikomori
Hi!

Mod from #modreqs


Expert
  1. 00:54:537 (1) - what is that slider...? i think that u should change it, or not, idk xdddd.
  1. 01:20:906 (1) - and that?
  1. 02:38:116 (1) - i think that you should add a finish hitosund here
  1. 03:57:221 (5,6,7,1,2,3,4,5,6,7) - why so many jumps there?
  1. 04:13:958 (1) - put another slider, so the map will have better gameplay
  1. 04:19:800 (1,2) - that jump is fast and ''big'' i think you should make it a little easier

GL!
Topic Starter
Akitoshi

[A L P H A] wrote:

Hi!

Mod from #modreqs


Expert
  1. 00:54:537 (1) - what is that slider...? i think that u should change it, or not, idk xdddd.
  1. 01:20:906 (1) - and that? this is fine lo
  1. 02:38:116 (1) - i think that you should add a finish hitosund here I can't hear any cymbals on audio so ye :/
  1. 03:57:221 (5,6,7,1,2,3,4,5,6,7) - why so many jumps there? bc it's last chorus
  1. 04:13:958 (1) - put another slider, so the map will have better gameplay b-b-but this is my way to create sliders...
  1. 04:19:800 (1,2) - that jump is fast and ''big'' i think you should make it a little easier

GL!
no comment = fixed ,thank you! :D
Chihara Minori
full support for this~
Left
this version so cute
Topic Starter
Akitoshi
:D
Topic Starter
Akitoshi
2017 and still mapping for zenzenzense LUL
[Goku]
Great map and great song, keep doing the great job! Shot a star on it :D
Topic Starter
Akitoshi
thank you! ^^
SnowNiNo_
whole set by akitoshi
:thinking:
Ascendance
ctb? :0
Topic Starter
Akitoshi

Ascendance wrote:

ctb? :0
g
Ascendance

Akitoshi wrote:

Ascendance wrote:

ctb? :0
g
does that mean yes i can or should i kill myself
Topic Starter
Akitoshi
g = yes xd
Ascendance

Akitoshi wrote:

g = yes xd
ok i should probably kill myself anywa
Topic Starter
Akitoshi

Ascendance wrote:

Akitoshi wrote:

g = yes xd
ok i should probably kill myself anywa
:thinking:
SamPokLord
Awesome Map! but why the 1/3 notes at the end ;_;
Topic Starter
Akitoshi

SamPokLord wrote:

Awesome Map! but why the 1/3 notes at the end ;_;
blame instruments w
also that wasn't hard as I didn't spaced too much lo
William K
Hi Akitoshi~

[Expert]

  1. 00:15:379 (1) - Even if this's for variation, I don't think that making a strong guitar sound at 00:15:695 - unclickable is a good thing as you made any other guitar sounds clickable, for example 00:12:853 (1,2,3,4) - and 00:16:011 (3,4) - . How about making 00:15:379 (1,2) - 2, 1/2 sliders instead?
  2. 00:28:800 (4,5) - As you've been following the vocals before, how about improving the rhythm here by CTRL+G-ing it? Personally, I like the vocals at 00:28:800 - holding rather than making it just a click. And moreover, the CTRL+G also makes the vocals at 00:29:116 - clickable like the others.
  3. 00:44:116 (4) - Would this be better as 2 single notes and making it a jump like 00:42:853 (4,5) - ? 00:42:853 (4,5) - and 00:44:116 (4) - sounds pretty similar actually.
  4. 02:07:327 (5) - If you're intending to follow the vocals, this felt off as there's nothing really important at the red tick and the vocals start at 02:07:406 - . How about changing the rhythm to something similar to 00:33:695 (3,4) - ? I'll provide a picture
  5. 02:43:169 (1,2) - Just a personal suggestion, as the vocals here aren't constantly 1/2. How about trying the rhythm here instead?
  6. 02:58:011 (6) - You've been emphasizing cymbals from the beginning, but it's conflicting here as the cymbals at 02:58:327 - are made unclickable.
  7. 04:29:590 (1,2,3,4,5) - Those 1/3s should end at the next white tick, if you hear the music closely. 25% speed will help.

That's all. Good Luck~
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