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Kicco - Amazing sky [Taiko]

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Total Posts
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Topic Starter
Charlotte
This beatmap was submitted using in-game submission on 2017年6月15日 at 18:06:45

Artist: Kicco
Title: Amazing sky
Source: タユタマ2 -you're the only one-
Tags: Lump of Sugar tayutama op opening galgame eroge visual novel tayutai Volta Nardoxyribonucleic
BPM: 150
Filesize: 4642kb
Play Time: 01:53
Difficulties Available:
  1. Futsuu (2.2 stars, 297 notes)
  2. Muzukashii (2.77 stars, 458 notes)
  3. Nardo's Oni (4.13 stars, 646 notes)
  4. Oni (3.71 stars, 616 notes)
  5. Volta's Kantan (1.44 stars, 152 notes)
  6. Volta's Oni (3.81 stars, 610 notes)
Download: Kicco - Amazing sky
Information: Scores/Beatmap Listing
---------------
6/10 I added other BG. Re-DLplease =w=/

Volta's Kantan - Completed
Futsuu - Completed
Muzukashii - Completed
Oni - Completed
Volta's Oni - Completed
Nardo's Oni - Completed
Labyr
test play and quick check (Oni diff only)

SPOILER
01:04 Charlotte: こんばんは ごまめるさん
01:05 Labyr: こんばんは ごめまるです
01:05 Charlotte: もしよろしければまたテストお願いしてもよろしいですか? ごめまるさん!
01:06 Labyr: いいですよ ごめまるです
01:06 *Charlotte is listening to [http://osu.ppy.sh/b/1162191 Kicco - Amazing sky]
01:11 Charlotte: .../w\
01:12 Charlotte: もっと密度減らしてメリハリつけたほうがいいかな...?
01:12 Labyr: あー
01:12 Labyr: それはあるかも知れないですね
01:13 Labyr: 00:14:398 - 00:26:998 -
01:13 Labyr: の間はもう少しスカスカにしてもいいかも?
01:14 Charlotte: 今見てて思いました。後に若干音圧強い(?)同パートがあるので前半落とします
01:14 Labyr: そうですね!

01:16 Labyr: 00:54:198 -
01:16 Labyr: ここからのk kkd ddddkが若干叩きにくかったので
01:16 Labyr: 00:54:598 (295) - ここが丁度
01:17 Labyr: 00:54:198 (292) - これと同じドラムの音を出してるし
01:17 Labyr: k ddk ddddkでもいいな~って思いました
01:17 Labyr: or k ddk kdddk
01:19 Charlotte: とりあえずkdddkで
01:19 Charlotte: 変更しました
01:19 Labyr: はーい!

01:20 Labyr: 01:46:498 (601) - こいつを
01:21 Labyr: 01:46:898 - ここに移動させて
01:21 Labyr: change d
01:21 Labyr: で ドラム音の通りになると思います
01:23 Charlotte: good!

01:25 Labyr: 00:10:798 (54,55,56,57,58) - ここのddkkd
01:25 Labyr: kkkkdでもいいかもですね
01:28 Charlotte: 00:10:598 - ここK
01:28 Charlotte: に変えてddkkdはkeepでもいいかなと思っちゃいました
01:28 Labyr: それでもいいかもですね
01:28 Labyr: 音圧的にはKのほうが違和感なさそう
01:29 Charlotte: 01:43:398 - 同様にchange

01:32 Labyr: あとは最後なんですけど
01:33 Labyr: 結構大幅に弄っちゃうかもしれないですけど
01:33 Charlotte: はい
01:33 Labyr: 01:12:598 (402) -
01:33 Labyr: ここが
01:33 Labyr: 01:11:998 (400) - このBIGのデーンって音と同じなので
01:34 Labyr: 1/4構成を多少削って BIG配置してもいいかもしれません
01:34 Labyr: 01:13:598 (409) - 01:14:198 (414) - 同様
01:35 Charlotte: 試してみます
01:36 Labyr: って自分で言っておいてなんですが 正直今の配置のままの方がしっくりくるので
01:36 Labyr: よけいな事言ってしまったかもしれないです;
01:37 Charlotte: では保留で今後Modもらってより良さそうな提案があれば変える方針にします!

ガンバッテクダサイ :v)/~
Volta
hi, here's my diffs: http://puu.sh/sZxmm/ba5acce090.rar

pls put my name in the tag~
Nardoxyribonucleic
My diff is done :3

https://puu.sh/t0EFD.rar

Please add my name to tags, thanks~
nyanmi-1828
modしに来ましたー ふろむこちゃ

General
MuzuのODが5なのが気になりました。Oniも5っていうのもありますがBPMと難易度も考えると4.5が最適だと思います(微妙な数字ですが)
Futsuu
・00:08:198 move to 00:09:198 - ? 音の流れが後者の方が強い気がする

・00:11:198 ~ 00:14:398 イントロでここだけ密度が低いのが気になったので、こうするのはどうですか?
  1. 00:11:598 - add d
  2. 00:12:198 - add d
  3. 00:13:198 - add k
  4. 00:13:398 - add d
・00:49:998 - Delete? xx xxみたいなリズムとってるのここだけだと思うので他に合わせたほうが一貫性出るかと

・01:40:998 - 01:41:998 - イントロと同じ
Muzu
・00:17:398 - Delete? 何も音無い感じがするので
・00:30:198 - ^

・00:50:398 - Delete? ボーカル的に偶数配置にしたほうがきれいに聞こえる
Oni
・00:59:498 - add d? サビの最初でdkって入ってるのにここで無いのはちょっと不自然に聞こえました
・01:04:298 - ^

・01:13:498 (406,407) - Ctrl+G? ギターに合わせです 前の01:11:998 - 01:12:598 - にも同じような音があってそこと合わせるための提案

英語苦手なので今回はGDパスさせてくださいwすいません><

Good Luck~ :)
Topic Starter
Charlotte

nyanmi-1828 wrote:

modしに来ましたー ふろむこちゃ

General
MuzuのODが5なのが気になりました。Oniも5っていうのもありますがBPMと難易度も考えると4.5が最適だと思います(微妙な数字ですが) fixed.
Futsuu
・00:08:198 move to 00:09:198 - ? 音の流れが後者の方が強い気がする nextがDDDなので1/2 4連は休憩を持って与えたいためno change

・00:11:198 ~ 00:14:398 イントロでここだけ密度が低いのが気になったので、こうするのはどうですか?1/1休憩を取った後、少し詰めました。
  1. 00:11:598 - add d
  2. 00:12:198 - add d
  3. 00:13:198 - add k
  4. 00:13:398 - add d
・00:49:998 - Delete? xx xxみたいなリズムとってるのここだけだと思うので他に合わせたほうが一貫性出るかと fixed.

・01:40:998 - 01:41:998 - イントロと同じ ^
Muzu
・00:17:398 - Delete? 何も音無い感じがするので for vocal 1/1単音は不自然に感じます。
・00:30:198 - ^ ^

・00:50:398 - Delete? ボーカル的に偶数配置にしたほうがきれいに聞こえる fixed.
Oni
・00:59:498 - add d? サビの最初でdkって入ってるのにここで無いのはちょっと不自然に聞こえました dkばかりだとしつこい感じがあるのとvocalの伸びを考えるとなくてもよい場所だと感じました
・01:04:298 - ^ ^

・01:13:498 (406,407) - Ctrl+G? ギターに合わせです 前の01:11:998 - 01:12:598 - にも同じような音があってそこと合わせるための提案 vocalの高音kで取りたいのでno change.

英語苦手なので今回はGDパスさせてくださいwすいません><

Good Luck~ :)
K-2
HI~
GOD SONG

umm
There are 3 oni diff.
So I suggerst that Nardo's Oni -> Nardo's Inner Oni and make it more harder.
or any other oni diff
Because.... I think 1/6 kddk or kddd is nice at 00:03:398 and 01:36:198
It is only my mind.

Nardo's Oni
umm
There are 3 oni diff.
So I suggerst that Nardo's Oni -> Nardo's Inner Oni and make it more harder.
Because.... I want to make 00:03:398 (13,14,15) 01:36:198 (553,554,555) 1/6 kddk or kddd
It is only my mind.
00:09:098 (54) - k (ddk ddk ddkdddk too monotonous)
00:36:798 (193) - D
00:37:798 (198,199) - K K
01:41:898 (594) - k

Volta's Oni
00:04:398 (17,18,19) - dkd
01:24:198 (37) - k
01:37:198 (17,18,19) - dkd

Oni
00:32:598 (174) - k
00:37:398 (198,199) - K K
00:57:798 (311) - k
01:27:998 (490) - D
01:45:198 (588) - k

Muzukashii
00:19:198 (76) - move to 00:18:998
00:37:798 (152) - K
00:38:598 (154,155,156) - k d d
01:16:798 (330) - move to 01:16:598 and k

Futsuu
00:57:798 (149) - k

modする途中インターネットエラーで
一発!データ!飛びました!
ランク頑張れ!
Nardoxyribonucleic

Ni-Sokkususu wrote:

HI~
GOD SONG owo

Nardo's Oni
umm
There are 3 oni diff.
So I suggerst that Nardo's Oni -> Nardo's Inner Oni and make it more harder.
Because.... I want to make 00:03:398 (13,14,15) 01:36:198 (553,554,555) 1/6 kddk or kddd
It is only my mind. Hmm, for now I am not going to make the difficulty harder as it is not bad to have three different Onis.
00:09:098 (54) - k (ddk ddk ddkdddk too monotonous) fixed
00:36:798 (193) - D Retained to fit the vocal there.
00:37:798 (198,199) - K K The pitch of music becomes lower, so D D would be better.
01:41:898 (594) - k fixed

modする途中インターネットエラーで
一発!データ!飛びました!
ランク頑張れ!
Thanks for your mod~ :)
Volta

Ni-Sokkususu wrote:

HI~
GOD SONG

Volta's Oni
00:04:398 (17,18,19) - dkd i'd like to make it contrast with 00:03:998 (14,15,16) - so no change
01:24:198 (37) - k same as above, it is a contrast with 01:26:798 (52,53,54) -
01:37:198 (17,18,19) - dkd same

modする途中インターネットエラーで
一発!データ!飛びました!
ランク頑張れ!
thanks for mod~
_yu68
hi~

mod
[General]
ノーツを叩いた時に鳴る効果音のボリュームが確実に変わるようにするため、緑線を移動するといいかもしれません。
  1. 00:14:398 - to 00:14:348 -
  2. 00:27:198 - to 00:27:148 -
  3. 00:39:998 - to 00:39:898 -
  4. 00:55:898 - add greenline(85%)
  5. 01:21:548 - add greenline(80%, kiai mode)
  6. 01:34:398 - to 01:34:348 -
[Volta's Kantan]
  1. 00:31:198 - add kat? I think that 4/1 at this position will not fit the song.
[Futsuu]
  1. 00:05:198 - add kat? 他の部分がメロディとドラムを同時に拾っているように感じたので、この部分もノーツを追加してドラム合わせ、かつ分かりやすいリズムにするのはどうでしょうか。
  2. 00:21:198 - add don? ^
  3. 00:33:998 - add kat, and 00:34:198 (83) - change to don? ^
  4. 00:49:998 - add kat, and 00:50:198 (127) - change to don? ^
  5. 01:04:398 (168,169) - move to 01:04:598 - , and 01:05:398 (171) - delete? サビは主にボーカルに焦点を合わせているように感じたので、ここも同じようにボーカルをより重視した配置にするのもいいかもしれません。
  6. 01:15:598 - add circle? ドラム+ボーカル合わせに。
  7. 01:37:998 - add kat? イントロの同じ部分と同様の理由です。
[Muzukashii]
  1. 00:28:798 (117) - delete, and 00:28:598 - 00:28:998 - add don? ドラム+ボーカル合わせに。
  2. 00:31:998 (129) - move to 00:31:798 - ? ^
  3. 00:53:198 (217) - delete? あえて裏拍から入ることでだんだん強くなる音のフェードインをイメージしやすそう?ちょっとした提案程度に受け取ってください。
  4. 01:12:798 (310) - change to don, and move to 01:12:598 - ? ボーカル合わせの統一を犠牲にして主張が激しい音に合わせる提案です。
  5. 01:16:798 (330) - move to 01:16:598 - ? ドラム+ボーカル合わせに。
[Oni]
  1. 01:47:098 - add circle? 青線で偶数打として完結させることで小節の頭の音が途切れる部分をより引き立たせられるかもしれません。
[Volta's Oni]
  1. 00:09:798 (16,17,18,1) - add finisher? Stronger sound
  2. 00:26:898 (44) - delete? Emphasize drum sound
  3. 01:42:598 (16,17,18,1) - add finisher? Stronger sound
  4. 01:47:098 - add circle? Emphasize the end point of drum sound
[Nardo's Oni]
  1. 01:47:198 (627) - delete? Emphasize the end point of drum sound

good luck!
Nardoxyribonucleic

_yu68 wrote:

hi~ hi~ :3

mod
[Nardo's Oni]
  1. 01:47:198 (627) - delete? Emphasize the end point of drum sound Hmm, there is still a weak guitar sound at 01:47:198 - , so I would like to keep this note to reflect it.

good luck!
Thanks for your mod~ :)
[R]
yo

sorry not responding your message

maybe set "preview point" to 00:55:398 -
add tags
- visual novel
- tayutai (the source short name)

[Futsuu]
00:13:398 - move 00:12:998 - or 00:13:798 - no any specific sound
00:21:998 - move 00:22:198 - ? match with vocal
00:26:198 - refer to 00:13:398 -
01:10:198 - change don, vocal sound low here

[Muzukashii]
00:22:998 - delete
00:24:798 - delete, vocal has stop here
01:17:998 - delete ? emphasize 01:17:798 -

01:31:798 - move 01:32:198 - high pitch drum
01:31:198 - change done if ^ applied

[Oni]
00:26:298 - delete, imo doesn't fit to place triplet here
00:32:598 - high vocal , invert with 00:32:798 - low drum
00:32:098 - change don if ^ applied
01:17:898 - delete
01:45:298 - change kat ?

[Volta's Oni]
mod Oninya aja yah xD kantannya dah ok menurutku
00:32:498 (28,29) - invert, vokal disini 00:32:598 - tinggi suaranya
00:35:198 - delete ? ga ada suara drum/gitar disini

[Nardo Oni]
00:07:898 - delete, emphasize 00:07:998 -
00:40:398 - change don ?
00:48:398 (261,262) - invert, match with vocal&drum
00:46:798 - change don ?
00:48:598 - change kat

00:57:998 - change don ? sems weird in here 00:58:198 - after hitting note
00:59:098 (325,326) - invert if ^applied, match with vocal

well maybe just that from me
good luck
Volta

_yu68 wrote:

hi~

mod
[Volta's Kantan]
  1. 00:31:198 - add kat? I think that 4/1 at this position will not fit the song. it is same break spot as 00:18:398 - , so will keep it for now
[Volta's Oni]
  1. 00:09:798 (16,17,18,1) - add finisher? Stronger sound umm keep to make the intensity same as the guitar solo
  2. 00:26:898 (44) - delete? Emphasize drum sound i think 5-plet here would help building the transition to next section
  3. 01:42:598 (16,17,18,1) - add finisher? Stronger sound same as 1st
  4. 01:47:098 - add circle? Emphasize the end point of drum sound remain unchanged to give more emphasis the guitar

good luck!

[R] wrote:

yo

[Volta's Oni]
mod Oninya aja yah xD kantannya dah ok menurutku
00:32:498 (28,29) - invert, vokal disini 00:32:598 - tinggi suaranya kdk disini agak aneh. rasanya kkd lebih pas
00:35:198 - delete ? ga ada suara drum/gitar disini eh? ada kok

well maybe just that from me
good luck
thnx for mods~
Nardoxyribonucleic

[R] wrote:

yo

[Nardo Oni]
00:07:898 - delete, emphasize 00:07:998 - 1/2 d k would be less energetic as a part of the build-up imo.
00:40:398 - change don ? fixed
00:48:398 (261,262) - invert, match with vocal&drum Nope. The vocal pitch is the same, while the snare appears at 00:48:398 -
00:46:798 - change don ? fixed
00:48:598 - change kat same as 00:48:398 (261,262) -

00:57:998 - change don ? sems weird in here 00:58:198 - after hitting note Hmm, retained to cohere with 01:10:798 -
00:59:098 (325,326) - invert if ^applied, match with vocal kd actually fits the pitch drop of vocal more.

well maybe just that from me
good luck
Thanks for your mod~ :)

Update: https://puu.sh/t5FfV.rar
Topic Starter
Charlotte

_yu68 wrote:

hi~

mod
[General]
ノーツを叩いた時に鳴る効果音のボリュームが確実に変わるようにするため、緑線を移動するといいかもしれません。
  1. 00:14:398 - to 00:14:348 -
  2. 00:27:198 - to 00:27:148 -
  3. 00:39:998 - to 00:39:898 -
  4. 00:55:898 - add greenline(85%)
  5. 01:21:548 - add greenline(80%, kiai mode)
  6. 01:34:398 - to 01:34:348 -

    後に必要であれば変更いたします。同じイントロでvollumeが違ったので統一し、少しvolume変更しました。
[Futsuu]
  1. 00:05:198 - add kat? 他の部分がメロディとドラムを同時に拾っているように感じたので、この部分もノーツを追加してドラム合わせ、かつ分かりやすいリズムにするのはどうでしょうか。
  2. 00:21:198 - add don? ^
  3. 00:33:998 - add kat, and 00:34:198 (83) - change to don? ^
  4. 00:49:998 - add kat, and 00:50:198 (127) - change to don? ^
  5. 01:04:398 (168,169) - move to 01:04:598 - , and 01:05:398 (171) - delete? サビは主にボーカルに焦点を合わせているように感じたので、ここも同じようにボーカルをより重視した配置にするのもいいかもしれません。
  6. 01:15:598 - add circle? ドラム+ボーカル合わせに。
  7. 01:37:998 - add kat? イントロの同じ部分と同様の理由です。

    Futsuuのわりに個人的に密度が高いと感じてますので、addは考えていません。また1/1+1/2のパターンが既に長いパターンが多く1/1休憩が、あまり取れていないので3/2休憩は欲しいかなと思います。
[Muzukashii]
  1. 00:28:798 (117) - delete, and 00:28:598 - 00:28:998 - add don? ドラム+ボーカル合わせに。goodな提案なのですが、物量が増すので今のところkeepで1/2break多めに取りたいです。
  2. 00:31:998 (129) - move to 00:31:798 - ? ^ ^
  3. 00:53:198 (217) - delete? あえて裏拍から入ることでだんだん強くなる音のフェードインをイメージしやすそう?ちょっとした提案程度に受け取ってください。もし削除するのであれば1/1右のnotesも削除してvocalの開始に合わせるほうが好みですが、Futsuuで使用しているので、裏から入らなくてもいいかなとは思いました。
  4. 01:12:798 (310) - change to don, and move to 01:12:598 - ? ボーカル合わせの統一を犠牲にして主張が激しい音に合わせる提案です。fixed.notes追加しました。
  5. 01:16:798 (330) - move to 01:16:598 - ? ドラム+ボーカル合わせに。fixed.
[Oni]
  1. 01:47:098 - add circle? 青線で偶数打として完結させることで小節の頭の音が途切れる部分をより引き立たせられるかもしれません。有り>m<

good luck!

[R] wrote:

yo

sorry not responding your message

maybe set "preview point" to 00:55:398 -
add tags
- visual novel
- tayutai (the source short name)

added & changed preview point.

[Futsuu]
00:13:398 - move 00:12:998 - or 00:13:798 - no any specific sound nope.I think fine.
00:21:998 - move 00:22:198 - ? match with vocal fixed.
00:26:198 - refer to 00:13:398 - nope
01:10:198 - change don, vocal sound low here fixed.

[Muzukashii]
00:22:998 - delete hmm...I think good flow.
00:24:798 - delete, vocal has stop here for drum.
01:17:998 - delete ? emphasize 01:17:798 - nope.

01:31:798 - move 01:32:198 - high pitch drum fixed.
01:31:198 - change done if ^ applied ^

[Oni]
00:26:298 - delete, imo doesn't fit to place triplet here
00:32:598 - high vocal , invert with 00:32:798 - low drum
00:32:098 - change don if ^ applied
01:17:898 - delete
01:45:298 - change kat ?

Oni = All fixed.

good luck
thx mod! :)
Jonarwhal
hello >W<
[Volta's Kantan]
  1. 00:29:198 (36,37) - Consider ctrl+g here if you want to follow the vocals perfectly.
  2. 00:55:598 (71) - Consider either removing this note or switching it to 00:55:398 - here and making it a K. The note 00:54:198 (70) - here makes me think you will continue to follow that instrument, so I expected the next click to be 00:55:398 - here because there's both that instrument and a vocal, but instead it was on the weaker sound 00:55:598 - here.
[Futsuu]
  1. 00:22:798 (55,56,57,58) - Consider using the pattern k k d k to follow the vocal pitches more accurately.
  2. 00:39:998 - / 00:43:198 - Feel free to add more notes in this section as the intensity rises. For example, 00:40:398 - these could have notes if you want. Same for 00:46:798 - these.
[Muzukashii]
  1. 00:13:598 (55) - Consider switching this to k because it's a sharp note.
  2. 00:17:198 (69,70,71) - I don't really understand what this pattern is supposed to be. The first two seem like you're following the vocals, but if you were then the third note would have to b a k. It seems like you forced the last note back to d because you consistently start these sections with d, but here, it seems too forced. To fix this, consider changing the pattern to ddd or ddk or dkk.
  3. 00:18:598 (74,75) - Again, this contradicts the vocals. The vocals rise, but dk is a rising pattern. Consider switching to dd or kd.
  4. 00:57:798 - / 01:10:598 - Consider switching these to k because they are quite sharp.
[Oni]
  1. 00:19:798 (106) - Consider switching these to k because it's quite shar
  2. 00:31:798 (168,169,170,171,172) - This 5-let sounds out of line with the music. Consider either of these
[Nardo's Oni]
  1. 00:19:598 (109) - Consider switching this to k. It makes sense according to the vocal pitches, and it's consistent with other patterns similar to this one.
  2. 00:33:598 (173) - Consider switching this to k, same reasoning.
  3. <3
call me back after you've revived this and had the GDers update
Volta
@Jona swapped and removed. thanks for your mod :)

kantan code
osu file format v14

[General]
AudioFilename: Amazing.mp3
AudioLeadIn: 0
PreviewTime: 55398
Countdown: 0
SampleSet: Normal
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DistanceSpacing: 1
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TimelineZoom: 0.4999999

[Metadata]
Title:Amazing sky
TitleUnicode:Amazing sky
Artist:Kicco
ArtistUnicode:Kicco
Creator:Charlotte
Version:Volta's Kantan
Source:タユタマ2 -you're the only one-
Tags:Lump of Sugar tayutama op opening galgame eroge visual novel tayutai Volta Nardoxyribonucleic
BeatmapID:1163980
BeatmapSetID:548834

[Difficulty]
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CircleSize:5
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.4
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Nardoxyribonucleic

Jonawaga wrote:

hello >W<

[Nardo's Oni]
  1. 00:19:598 (109) - Consider switching this to k. It makes sense according to the vocal pitches, and it's consistent with other patterns similar to this one. I think keeping this as d would help emphasize the high-pitched vocal at 00:19:998 (111) - in contrast to 00:16:398 (96,98) -
  2. 00:33:598 (173) - Consider switching this to k, same reasoning. 00:33:598 (173,176) - has the same vocal pitch, so it would be okay to keep the note as d.
  3. <3 >_<"
call me back after you've revived this and had the GDers update
Thanks for your mod Jonawaga~ :)
Topic Starter
Charlotte

Jonawaga wrote:

hello >W< Hello >w<

[Futsuu]
  1. 00:22:798 (55,56,57,58) - Consider using the pattern k k d k to follow the vocal pitches more accurately. fixed.
  2. 00:39:998 - / 00:43:198 - Feel free to add more notes in this section as the intensity rises. For example, 00:40:398 - these could have notes if you want. Same for 00:46:798 - these. nope.I think hard. so no need notes.
[Muzukashii]
  1. 00:13:598 (55) - Consider switching this to k because it's a sharp note. fixed.
  2. 00:17:198 (69,70,71) - I don't really understand what this pattern is supposed to be. The first two seem like you're following the vocals, but if you were then the third note would have to b a k. It seems like you forced the last note back to d because you consistently start these sections with d, but here, it seems too forced. To fix this, consider changing the pattern to ddd or ddk or dkk. nope.kdk is for variety
  3. 00:18:598 (74,75) - Again, this contradicts the vocals. The vocals rise, but dk is a rising pattern. Consider switching to dd or kd. ^
  4. 00:57:798 - / 01:10:598 - Consider switching these to k because they are quite sharp. fixed
[Oni]
  1. 00:19:798 (106) - Consider switching these to k because it's quite shar fixed.
  2. 00:31:798 (168,169,170,171,172) - This 5-let sounds out of line with the music. Consider either of these I changed pattern
call me back after you've revived this and had the GDers update
Thank you Mod :)
Jonarwhal
Hello here's some more modding
(no kds thanks)
[Futsuu]
  1. 00:29:998 (73) - consider removing to make the held out vocal before more emphasized, and to give the player a break
  2. 00:33:198 (80) - If you accepted the previous suggestion, consider giving the break here on this
  3. 00:38:998 (97,98,99,100) - dkdd, dkdk, or something else, seems to be more accurate for the guitar pitch here
  4. 00:53:798 (137,138,139) - when the vocals get so loud here, it seems strange to ignore them and not map kdk or kdd here
  5. 00:54:598 (140,141,142) - kdd would probably be more accurate if you're following the guitar
  6. 00:57:798 (149) - consider switching this to k because it's so sharp here (and 01:10:598 (186) - here)
  7. 01:05:198 (170,171) - since the vocal pitch is actually falling here, consider mapping as kk or kd
  8. 01:44:398 (279) - you could remove this to give the player a break, it's not really necessary
[Muzukashii]
  1. 00:17:198 (69,70) - Consider removing these to give the player a rest, it's not really necessary, and it's more accurate to map fewer notes when the vocals get calmer, this can also be done 00:20:598 (80) - / 00:22:998 (91,92,93) - / 00:35:798 (140,142) -
  2. 00:30:198 (118) - remove this for the reason above and 00:29:998 (117) - switch this to k
  3. Remove some of these to create a 2/1 rest before the kiai: 00:51:598 (210) - / 00:52:598 (214) - (these last few are important because the following 1/2 and 1/4 and the kiai are longer and harder)
  4. Remove some of these to create a 2/1 rest after the kiai: 01:30:398 (389,390) - / 01:31:398 (395,396) -
irc with nardo
13:47 Jonawaga: hi Nardo :3
13:49 Nardoxyribonucleic: hi~
13:49 Jonawaga: can I ask some quick questions about your GD?
13:49 *Jonawaga is editing [https://osu.ppy.sh/b/1166211 Kicco - Amazing sky [Nardo's Oni]]
13:49 Jonawaga: here?
13:49 Nardoxyribonucleic: sure
13:51 Jonawaga: 00:56:698 (308) - is the triplet here following something?
13:53 Nardoxyribonucleic: Yes. It aims to accompany the increasing pitch of vocal.
13:54 Jonawaga: ahhh cool :3
13:55 Jonawaga: 01:22:598 (479) - why is this a k?
13:57 Nardoxyribonucleic: To follow the background claps
13:57 Nardoxyribonucleic: occuring at 01:22:598 - and 01:22:798 -
13:58 Nardoxyribonucleic: also this could reflect the lower vocal pitch at 01:22:398 (478) -
13:59 Nardoxyribonucleic: 01:21:998 (477,478,479,480) - you may pair this constellation with 01:25:198 (492,493,494,495) -
14:00 Nardoxyribonucleic: They are the opposite while holding the last note as k for the snare.
14:00 Jonawaga: I see, thank you
14:01 Jonawaga: I still dont hear the claps you mentioned ;w;
14:02 Jonawaga: 01:22:398 - is there also a clap here? but it needs to be d for the kick or something right?
14:03 Nardoxyribonucleic: Yeah.
14:04 Jonawaga: 01:25:198 (492) - is this a snare mapped with d?
14:05 Nardoxyribonucleic: Yes. My prime concern here is vocal pitch difference
14:05 Nardoxyribonucleic: You may compare 01:21:598 (476,477) - and 01:24:798 (491,492) -
14:05 Nardoxyribonucleic: The former is increasing while the latter is decreasing, thus the opposite arrangement
14:05 Jonawaga: 01:22:398 (478,479,480) - but then here your concern is the background claps?
14:07 Nardoxyribonucleic: Yes, they are combined to form the resultant structure.
14:09 Jonawaga: ok, all good
14:09 Jonawaga: any concerns?
14:09 Jonawaga: or is it ready for bubble?
14:11 Nardoxyribonucleic: I think it is up to your decision :o
14:13 Nardoxyribonucleic: But I would say Muzukashii is mapped consecutively and needs some 2/1 breaks
14:17 Nardoxyribonucleic: while in Futsuu, 01:44:398 (278) - this note could be deleted for a break as well as consistency with 00:11:598 -
14:18 Jonawaga: I think that was supposed to be for the electric guitar
14:22 Nardoxyribonucleic: 00:11:598 - 00:12:398 - the electric guitar is identical at these spots, while there is still a good rest moment in the prelude
14:23 Nardoxyribonucleic: We do not need to map every elements in lower difficulties. Otherwise it may be demanding for beginners.
14:24 *Nardoxyribonucleic is editing [http://osu.ppy.sh/b/1162878 Kicco - Amazing sky [Muzukashii]]
14:24 Nardoxyribonucleic: 00:17:198 (69,70) - notes like these are not really necessary for example, could be removed for a rest
14:26 Jonawaga: I was thinking about that!
14:27 Jonawaga: 00:20:598 (80) - and remove this too, right? :#
14:28 Nardoxyribonucleic: It is also possible
14:29 Nardoxyribonucleic: for the spread
14:30 Jonawaga: 00:22:998 (91,93) - same?
14:30 Nardoxyribonucleic: Yes, a bit overdone in this calm session
14:31 Jonawaga: okay, thank you so much Nardo >w<
14:36 Nardoxyribonucleic: You are welcome :3 00:51:598 (210) - 00:52:598 (214) - same reason too
14:37 Nardoxyribonucleic: especially when the upcoming 1/2 + 1/4 pattern is quite long
14:37 Jonawaga: yeah >w<
14:38 Nardoxyribonucleic: A 2/1 rest would be good before and after kiai too
14:40 Jonawaga: 1/1? I think it would be difficult to fit a 2/1 rest in there
14:41 Nardoxyribonucleic: Not really difficult. 1/1 is not effective enough for an intermediate difficulty
14:42 Jonawaga: 00:55:098 (227,228,229,230,231) - remove all this?
14:43 Nardoxyribonucleic: No need. I have already mentioned one at 00:51:598 - as 2/1 break
14:44 Jonawaga: oh! I thought you were trying to say directly before the kiai
14:45 Nardoxyribonucleic: A possible spot for a post-kiai 2/1 rest would be to delete 01:31:398 (395,396) -
14:47 Jonawaga: 01:30:398 (389,390) - ?
14:49 Nardoxyribonucleic: Either way would work. By adding such breaks, continuous patterning could be resolved in Muzukashii
14:50 Nardoxyribonucleic: Other than these issues, the rest of the set seems okay.
14:51 Jonawaga: okay owo thank you so much
and feel free to call me back of course~
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