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J-Mi & Midi-D feat. Hanna Stockzell - Top The Charts

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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Saturday, August 20, 2011 at 8:17:25 PM

Artist: J-Mi & Midi-D feat. Hanna Stockzell
Title: Top The Charts
Source: Dance Dance Revolution 2010
Tags: TW-KUMA01 DDR
BPM: 160
Filesize: 3844kb
Play Time: 01:30
Difficulties Available:
  1. Hard (4.77 stars, 156 notes)
  2. Insane (4.96 stars, 220 notes)
  3. Normal (3.26 stars, 106 notes)
  4. TW-KUMA01's Another (5 stars, 326 notes)
Download: J-Mi & Midi-D feat. Hanna Stockzell - Top The Charts
Information: Scores/Beatmap Listing
---------------
SKIN COMES FROM XIAO NEXUS
Uan
good maps ,song and skin :D
S.T.A.R!!
Regou
Star :)
Tomoka Rin
good map!

star~
lolcubes
Yo ouran \:D.

Here's some stuff. Green is some nazi stuff, while red is really critical.

[General]:
  1. Offset 3066. Not only your red line is on a weird spot (although it's not a big deal at all), it's too early. This also means you need to fix the timing sections by +24ms.
  2. Skin: The (1) for the combo skin looks weird, it looks slightly offcenter to the right. Not a big deal but it did confuse me in the editor (was trying to snap notes all the time lol). Look here.
  3. No preview time set.
[Insane]:
  1. 00:26:316 (4,1) - This is alright but I don't like it. It would be much better if you could make them a jump. The music calls for it atleast. Also don't think the new combo on that (1) is really necessary, unless you used it to reset the colors for the next one.
  2. 00:27:816 - I know you're trying to follow the voice here but this spot seems empty to me. Maybe add a note? If you do so I suggest to make it right where (3) currently is, those 2 being stacked feels good. Also fix the spacing between 1-2-3 then so it's equal.
  3. 00:33:816 - ^
  4. 00:43:191 - Same here actually. Also make it where current (1) is and stack it.
  5. 01:04:191 (1) - Don't think NC is really necessary. Up to you if you really want it I guess.
  6. 01:29:316 (1,1) - Pretty much the same as the above. These antijumps feel really bad and anticlimatic, especially for an end. Epic jumps wouldn't be hard and would fit nicely.
[Hard]:
  1. OD-1. OD7 feels kinda too much for a "hard". May be personal preference, but yeah.
  2. HPdrain -1. It plays fine as it is if you don't miss, but you don't really get HP back if you miss here and there, it's just barely stable with a slight bump towards higher hp. For a hard, that's too hard imo.
  3. 00:27:816 - Just like in insane, this emptiness bugs me. Add a note please.
  4. 00:33:816 - ^
  5. 00:40:003 (3,4) - 1 grid up. Looks nicer.
  6. 00:45:816 - Add a note.
  7. 01:30:066 (1) - Don't stack it, just distance it from the last note by distance snap. Feels better.
[Normal]:
  1. Use claps on every 3rd white tick as well. Fits the music and there are almost no awkward positions (i.e. sliders that go over it, or stuff on red ticks) since everything is mapped in 1/1 pretty much. (actually after a while I noticed you were doing this, so do this at the start as well, later on when longer sliders kick in looks fine as it is now, though)
  2. 00:25:542 (1) - Since your map is full of 1/1 that seems a little boring. This is a good spot to add some change. Shorten the slider by 1 tick and add a circle where it currently ends the repeat. Like this @timeline. This shouldn't be too hard for a normal diff.
  3. 00:26:667 (1) - This new combo really doesn't do good though. I suppose it's fine if you really want a color change but it doesn't really look nice.
  4. 00:30:417 (1) - Remove this NC.
  5. 00:33:417 (4) - New combo here and remove NC from the slider that's coming afterwards.
  6. 01:04:167 (1) - Remove this NC.
  7. 01:25:167 (4) - 1 grid right so it looks better with 2-3-4 forming a better triangle.
  8. 01:27:042 (1,2,3,4,1) - These don't form a nice square. You would probably need grid4 to fix them but it doesn't look to bad.
lovhin456
Hi! Random modding ~

General;
- All difficulties are missing preview time
- Below the combo colours you could add this
SliderBorder : 0,0,0
So the border of the sliders is black, fits more

Skin;
- Unnecessary elements:
* Button-left, button-middle, button-right
* Go
* Menu-back
* Menu-button-background
* Play-warningarrorw (you don't have any breaks in any diff)
* Section-fail, section-pass (you don't have any breaks in any diff)
* Spinner-background, spinner-metre, spinner-spin, spinner-osu, spinner-clear, spinner-circle (you don't have any spinners in any diff)
- Missing elements:
* Approach-circle
* Pause-overlay
- Crop transparency in these (optional but recommended):
* Play-skip (you could also make it bigger)
* Scorebar-ki, scorebar-kidanger, scorebar-kidanger2 (you could make 1x1 png images for these)
* Sliderpoint10, sliderpoint30 (^)
- Not well-centered:
* The only one that really caught my eye is default-1

Normal;
- Hard and Insane have slider tick 2, why not here too ?
- 00:33:441 >> Start the new combo here instead ?
- 00:36:066 (1,2) >> Delete (2), extend (1) until 00:36:628 and add a repeat
- 00:48:066 (1,2,3) >> Mix them into a slider ?
- 01:19:566 >> Try this instead ?

- 01:27:066 (1,2,3,4 ~ 1) >> I was thinking you would make a better "finish-pattern"

Hard;
- 00:27:816 >> Add a note
- 00:33:816 >> ^
- 00:38:878 >> Delete ?
- 00:45:816 >> Add a note

Insane;
- 00:27:816 >> Add a note
- 00:33:816 >> ^

* Really nice, star ~
Sakura
[General]
Remove 2010 from the source and put it on Tags instead.
Combo colour #2 is hard to see in the background http://puu.sh/3wz6
The kiai fountain at the end feels anti climatic i recommend removing it.

[Insane]
00:26:034 (2,3,4) - I recommend you unstack (4) uneven stacks are pretty annoying to read, specially when the combo colour blends with the background.

[Hard]
All kiai times are unsnapped!
00:26:128 (3,4,1) - I'd recommend the same suggestion as [Insane] however since this one isnt as bad, ill leave it as a suggestion in here.
01:30:066 (1) - Unstack this note, doesnt fit to leave the cursor hanging in there.

[Normal]
00:33:816 (2) - Please dont use kick sliders on the easiest difficulty because new players cant tell how many times it repeats, if anything i'd recommend adding a note instead of the last repeat.

Like the maps and the song, SP+3
Topic Starter
ouranhshc

Sakura Hana wrote:

[General]
Remove 2010 from the source and put it on Tags instead.
Combo colour #2 is hard to see in the background http://puu.sh/3wz6
The kiai fountain at the end feels anti climatic i recommend removing it.

[Insane]
00:26:034 (2,3,4) - I recommend you unstack (4) uneven stacks are pretty annoying to read, specially when the combo colour blends with the background.fine

[Hard]
All kiai times are unsnapped!
00:26:128 (3,4,1) - I'd recommend the same suggestion as [Insane] however since this one isnt as bad, ill leave it as a suggestion in here.done
01:30:066 (1) - Unstack this note, doesnt fit to leave the cursor hanging in there. nope

[Normal]
00:33:816 (2) - Please dont use kick sliders on the easiest difficulty because new players cant tell how many times it repeats, if anything i'd recommend adding a note instead of the last repeat. I changed it to something else

Like the maps and the song, SP+3
Shohei Ohtani
Normal:
00:15:066 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2,3,1) - Add claps on the 4th beat of every measure >w<~.
01:16:566 (1,2,3,1,2,3,1,2,3,4,1,1,2,3,4,1) - ^
TW-KUMA01
HI
Could i ask for a gd about Insane...?

star~~
Topic Starter
ouranhshc

TW-KUMA01 wrote:

HI
Could i ask for a gd about Insane...?

star~~
sure
TW-KUMA01
AngelHoney
baka skin
EEeee
General
Add preview point

Normal
00:34:753 (4) - new combo?
That's about all in this diff, This is really pushing for the easiest diff, sometimes i don't believe in the stars given to a diff, but it's a bit fast/difficult hardish to survive as the easiest diff, suggest making an Easy :)

Hard
Nice going, ending played out very well XD

Insane
Same as Hard, Ending XD!!!

Another
00:13:753 (5) - new combo?
01:10:566 (5) - ^
01:12:816 (1) - remove new combo, and add new combo to the next note
01:30:066 (5) - add new combo? in other diffs, the very last note always had new combo XD

Awesome DDR song <3!!!
Suzully
Thank you for request~ :)

[Normal]
  1. 00:26:691 (1) - Add a finish.
  2. 00:34:378 (1,2,3,4,5) - Hmm...Newbie will be cunfused by these notes which is on the red line...it's maybe not a big issue though.
  3. 01:04:191 (1) - Add a finish?
[Hard]
  1. 01:04:191 (3) - Add a finish?
[Insane]
  1. 00:26:691 (1) - Add a finish.
  2. 00:30:066 (x) - Put a note?
  3. 01:04:191 (1) - Add a finich?
[Another]

  • Turn the volume up.
  1. 00:14:503 (7) - Back-sound is not 1/3 beat. It's 1/4 here. In addition, finish this slider at 00:14:972.
  2. 00:25:847 (10,1,2,1) - Nonsensical spacing...
  3. 00:30:253 (x) - Put a note.
    Most of notes are put on white line, but some of them are put on red line.
    For example...01:17:503 (1,2).
    What I mean is...putting on red line is not bad, however this way to use is boring a bit.
    I feel like these notes don't follow rhythm well.
Overall mapsets are cool and solid formation.
I'm looking forward to playing it after rank!
Good luck~
TW-KUMA01
fixed something

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
ooops :o

Download: J-Mi & Midi-D feat. Hanna Stockzell - Top The Charts (ouranhshc) [Another].osu
Topic Starter
ouranhshc
All updated







"Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question."
sell an apple
Love this map~ :)
*sell an apple give ouranhshc a star and an apple~
lol
Luneko
Very nice mapset.
The only things i should mention are :

- You should have a diff with under 3 stars.
- The small Circle Size pretty much destroys the feeling of the [Another] diff :<


Good Luck with this
and sorry for my late mod
Sakura
[General]
Why do you have a skinned go.png if you dont have a countdown?

[Another]
Rename this to Kuma's Another or something like that?
This diff uses the same background as the other diffs, why does it have different combo colors?
Circle Size -1 please.
OD+2?
00:20:316 (5) - This kind of shape looks kinda weird since only the reverse arrow is slanted.
00:38:316 (6) - People deleting skin elements will have this slider visibility destroyed (a.k.a dont hide it under hitbursts even if they are translucent) also same comment as the previous one.

[Normal]
00:34:378 (1) - Please unstack, i totally didnt see this note at all
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