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Daisuke - Natsumeku Sakamichi (TV Size) [Osu|Taiko]

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Topic Starter
leo16834
This beatmap was submitted using in-game submission on 2019年9月4日 at 上午 02:55:43

Artist: Daisuke
Title: Natsumeku Sakamichi (TV Size)
Source: ポケットモンスター ベストウイッシュ シーズン2 デコロラアドベンチャー
Tags: Pokemon pocket monster black and white best wishes Satoshi Pikachu Pokémon gary00737 Anime Japanese
BPM: 156
Filesize: 22782kb
Play Time: 01:32
Difficulties Available:
  1. Easy (1.54 stars, 83 notes)
  2. Futsuu (2.3 stars, 202 notes)
  3. gary00737's Insane (4.81 stars, 363 notes)
  4. Hard (3.37 stars, 226 notes)
  5. Insane (4.1 stars, 275 notes)
  6. Muzukashii (2.61 stars, 291 notes)
  7. Normal (2.21 stars, 147 notes)
  8. Oni (3.39 stars, 418 notes)
  9. Wishes (5.32 stars, 347 notes)
Download: Daisuke - Natsumeku Sakamichi (TV Size)
Download: Daisuke - Natsumeku Sakamichi (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
8th map
Best Wishes

Please redownload the map if you've downloaded before 13th April 2019.
Thank you for Bossandy provided vedio and audio <3

Osu needs more Pokemon Songs or Pokemon Video Game Instrumental !

BW篇前期雖然說是有點不太好看,但是後期真的是一部不錯的作品
尤其是這首OP的DA章,算是非常歡樂取向劇情
希望大家有能去看看

Thanks for modding (STD V1)
2017/04/29 Rose's mod
2017/04/30 CucumberCuc's mod
2017/05/01 CrazyrabbitKGE's mod
2017/05/02 Fursum012's mod
2017/05/03 - Frontier -'s points , add insane and taiko mutsukashii
2017/05/04 Ice08311's and Ametrin 's mod 1
2017/05/05 Ice08311's and Ametrin 's mod 2
2017/05/05 elena2705's mod

2017/05/07 xDololow's point
2017/05/13 Neoskylove's mod

2017/05/22 gary00737's test play and modding
2017/05/26 Yoshino--'s mod
2017/05/27 Nostalgic's mod

2017/06/26 Ward74's mod
2017/06/29 ahsoka08's mod
2017/06/29 Okinami's mod
2017/07/01 PolkaMocha's mod
2017/07/04 Xinchii's mod
2017/07/07 Blan_C's mod
2017/07/11 Pok0555's mod
2017/07/12 bob80905's mod
2017/07/21 CrystilonZ's mod
2017/08/21 - titan's mod
2017/08/30 (fixed on 2019/02/11 lol)Botan's mod

Thanks for modding (Taiko V1)
2017/05/06 Melanie's Taiko Mod
2017/05/18 [R]'s Taiko mod
2017/06/15 Voyage's Taiko mod
2017/07/04 Xinchii's Taiko mod
2017/07/17 ts8zs's Taiko mod
2017/07/20 Sylphi's Taiko mod
2017/08/14 Nyan's Taiko mod
2017/08/19 Faputa's Taiko irc mod

qoot8123 (PM)
lewisluo (In-game)

Self adjust
2017/04/08 map update
2017/04/09 Wishes map adjust
2017/04/11 others adjust
2017/04/20 flow adjust
2017/04/24 added Easy map
2017/04/28 Add soundhit on easy
2017/05/03 Add insane and taiko mutsukashii
2017/06/09 Wishes 1/3 adjust remap
15/06/2017 GD add gary00737's Insane

Special Thanks and Testers (2017/07~)
qoot8123 (Taiko skill guide)
kevin3333g (Taiko)
Co Inverse (Taiko)
lewisluo (Taiko and mod suggestion)
Xinchii (Taiko and Osu)
Ice08311 (Osu)
Gary00737 (Osu)
DreaM117er (Osu Tempo and some skill guide)
- AzRaeL - (Osu)
Flask (Osu Rhythm guide)
Cookiebite (Osu Rhythm guide)
Nerova Riuz GX (Osu)
DeletedUser_2179411
Hi .. Mod from Queue ..

General :

* Hard and Whishes are good mapped .. but easy and normal need a lot of works .. try to learn from the ranked map .. and please make it more clear for the newbie to read it easily ..
* You need Insane diff .. to fell the gap between hard and whishes diffs ..

Easy :


  1. 00:05:409 (2) - Make it like that http://i.imgur.com/4xVYZle.png .. like that it will fix the the gap that in the slider 2 .. and follow the beat too ..
  2. 00:07:909 (2) - Make this slider end here 00:08:293 - and add circle here 00:08:486 -
  3. 00:20:216 (2,3) - http://i.imgur.com/irhbc3K.png .. Fix blanket ..
  4. 00:22:524 (1,2) - Make it like this .. would be great .. http://i.imgur.com/QNhYz3F.png .. Hint : Copy slider 1 and ctrl + H and move it x:63 , y:140 ..
  5. 00:49:639 (4) - Make this slider end here 00:50:024 - and add circle at the next white line ..
  6. 00:53:101 (1,2) - Avoid this http://i.imgur.com/zDaV6OD.png .. its hard to read for the beginning .. just change slider number 2 ..
  7. 00:58:101 (2,1) - ^ Even this .. Make it clear ..
  8. 01:14:832 (1) - I think the spinner should end here 01:17:909 - and here 01:18:293 - make the slider started here .. and remove the next circle .. like this http://i.imgur.com/uWrUmpI.png ..
* Note : In this diff .. just try to fix the pattern its kindda not clear for the beginners as i said above .. and it needs a lot of effort ..

Normal :

  1. 00:03:486 (4) - Make this slider start here 00:03:293 - and copy the same slider and add it to the next white line .. like this http://i.imgur.com/pgrhP7H.png .. like that you will follow the drum on background ..
  2. 00:06:562 (4) - ^ Same ..
  3. 00:27:909 (5,6) - Here make this two circles a 2 1/4 sliders .. like that http://i.imgur.com/NtpZVAy.png .. to follow the drum ..
  4. 00:44:639 (2) - Ctrl + H .. to give nice pattern
  5. 00:55:409 (6,1) - Swap NC ?
  6. 01:20:986 (1,2,3,4) - Look http://i.imgur.com/QRobPGa.png .. i think here you should change the positions on this pattern .. it looks like Hard diff ..
Hard :
  1. 00:00:216 - I think you should mapp this part .. in hard diff ..
  2. 00:09:447 (3) - Stack it with 00:08:293 (3) -
  3. 00:24:832 (7) - Stack it with 00:23:870 (4) -
  4. 00:37:332 (7,8) - fix blanket ..
* this diff looks like Insane in the pattern that you made in it ..

I will stop here ..

I really love this song .. Best of luck on rank this map ..
Topic Starter
leo16834
Rose Melody's mod

Rose Melody wrote:

Hi .. Mod from Queue .. Thanks for you help :)

General :

* Hard and Whishes are good mapped .. but easy and normal need a lot of works .. try to learn from the ranked map .. and please make it more clear for the newbie to read it easily ..
* You need Insane diff .. to fell the gap between hard and whishes diffs .. i will do it

Easy :


  1. 00:05:409 (2) - Make it like that http://i.imgur.com/4xVYZle.png .. like that it will fix the the gap that in the slider 2 .. and follow the beat too .. Fix!
  2. 00:07:909 (2) - Make this slider end here 00:08:293 - and add circle here 00:08:486 - Fix!
  3. 00:20:216 (2,3) - http://i.imgur.com/irhbc3K.png .. Fix blanket .. Fix!
  4. 00:22:524 (1,2) - Make it like this .. would be great .. http://i.imgur.com/QNhYz3F.png .. Hint : Copy slider 1 and ctrl + H and move it x:63 , y:140 ..
  5. 00:49:639 (4) - Make this slider end here 00:50:024 - and add circle at the next white line .. Fix!
  6. 00:53:101 (1,2) - Avoid this http://i.imgur.com/zDaV6OD.png .. its hard to read for the beginning .. just change slider number 2 .. Fix!
  7. 00:58:101 (2,1) - ^ Even this .. Make it clear .. Fix!
  8. 01:14:832 (1) - I think the spinner should end here 01:17:909 - and here 01:18:293 - make the slider started here .. and remove the next circle .. like this http://i.imgur.com/uWrUmpI.png .. Fix!
* Note : In this diff .. just try to fix the pattern its kindda not clear for the beginners as i said above .. and it needs a lot of effort ..

Normal :

  1. 00:03:486 (4) - Make this slider start here 00:03:293 - and copy the same slider and add it to the next white line .. like this http://i.imgur.com/pgrhP7H.png .. like that you will follow the drum on background ..
  2. 00:06:562 (4) - ^ Same ..
  3. 00:27:909 (5,6) - Here make this two circles a 2 1/4 sliders .. like that http://i.imgur.com/NtpZVAy.png .. to follow the drum .. I think about this change (edit:fix!)
  4. 00:44:639 (2) - Ctrl + H .. to give nice pattern Fix!
  5. 00:55:409 (6,1) - Swap NC ?I can't find this part...
  6. 01:20:986 (1,2,3,4) - Look http://i.imgur.com/QRobPGa.png .. i think here you should change the positions on this pattern .. it looks like Hard diff ..Fix!

Hard :
  1. 00:00:216 - I think you should mapp this part .. in hard diff .. I will add some circles and sliders on here
  2. 00:09:447 (3) - Stack it with 00:08:293 (3) - Fix!
  3. 00:24:832 (7) - Stack it with 00:23:870 (4) - Fix!
  4. 00:37:332 (7,8) - fix blanket .. Fix!
* this diff looks like Insane in the pattern that you made in it ..

I will stop here ..

I really love this song .. Best of luck on rank this map ..

WOW! it's so amazing!
I'm so grateful for all your help :)

I will do Insane diff on a few days later

Thanks for your mod. Cheers!

I hope rank this song~!
CucumberCuc
Hi

[Easy]
If to be shorter, then see:
{ click on the slider at the beginning and see where you have a break button and to the right there is yellow writing on it,see?well, click on the next slider and I see that you have a value of less than 5?Now, do the entire map value, so that it was no more than 5, preferably 1-2 }
00:03:678 (3,1) far
00:07:909 (2,3) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other
00:09:255 (5) make more beautiful
00:17:909 (3,4) far
00:19:447 (1,2) slightly far
00:26:755 (2,3) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other
00:28:678 (1,2) far
00:34:832 (1,2) ^
00:37:909 (1) this spinner is better to start with 00:40:024, and in its place put the circles and sliders
00:47:139 (1,2) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other
00:48:870 (3,4) far
00:49:639 (4,1) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other
00:51:755 why is this place free?
00:50:986 (3,1,2,3) far
00:59:447 (1,2,1,2) Make the pattern easier
01:14:447 (1) move up to the next white tick and after slider on this complexity it is impossible to do so, so that you had less than 3-4 white ticks in order that a beginner could get back into shape
01:18:293 (1,2,3) far
01:19:447 (2,1,2) to do so, to make them more visible

[Normal]
you have almost all the complexity there are some problems with the distance between the circles and sliders, fix it
check AiMod and just in, e.g. 00:10:216 get NC and see what other bugs with the range you have increased, then how to correct them - bring back NC
you can listen to the song 25 or 50% and set the missing mugs
00:40:024 NC
00:53:870 put circle and NC

[Hard]
00:17:524 NC
00:23:678 ^
00:29:832 ^
00:42:524 ^
00:51:178 ^
00:53:101 ^
01:09:062 ^

[Wishes]
00:09:062 put circle
00:09:255 (7,1) do closer
00:11:178 (4,5,6) strange jumps, fix
Topic Starter
leo16834

CucumberCuc wrote:

Hi HIHI~ nice to meet you~

No answer means fixed~

[Easy]
If to be shorter, then see:
{ click on the slider at the beginning and see where you have a break button and to the right there is yellow writing on it,see?well, click on the next slider and I see that you have a value of less than 5?Now, do the entire map value, so that it was no more than 5, preferably 1-2 } Thanks for your point :)
00:03:678 (3,1) far
00:07:909 (2,3) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other
00:09:255 (5) make more beautiful
00:17:909 (3,4) far
00:19:447 (1,2) slightly far
00:26:755 (2,3) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other
00:28:678 (1,2) far
00:34:832 (1,2) ^
00:37:909 (1) this spinner is better to start with 00:40:024, and in its place put the circles and sliders
00:47:139 (1,2) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other i wii think how to put the note..
00:48:870 (3,4) far
00:49:639 (4,1) level of difficulty Easy not to do so quickly and cannot do so that the slider or circle overlap each other i wii think how to put the note..
00:51:755 why is this place free? In order to drive the atmosphere
00:50:986 (3,1,2,3) far
00:59:447 (1,2,1,2) Make the pattern easier I think this is easy... i will consider it
01:14:447 (1) move up to the next white tick and after slider on this complexity it is impossible to do so, so that you had less than 3-4 white ticks in order that a beginner could get back into shape
01:18:293 (1,2,3) far
01:19:447 (2,1,2) to do so, to make them more visible

[Normal]
you have almost all the complexity there are some problems with the distance between the circles and sliders, fix it
check AiMod and just in, e.g. 00:10:216 get NC and see what other bugs with the range you have increased, then how to correct them - bring back NC
you can listen to the song 25 or 50% and set the missing mugs
00:40:024 NC
00:53:870 put circle and NC

[Hard]
00:17:524 NC
00:23:678 ^
00:29:832 ^
00:42:524 ^
00:51:178 ^
00:53:101 ^
01:09:062 ^

[Wishes]
00:09:062 put circle
00:09:255 (7,1) do closer
00:11:178 (4,5,6) strange jumps, fix
Thank for your Mod~
Let me know how to modify the the slider or circle ...,and all map value!

I will do it best~ :)
CrazyrabbitKGE
from #modreqs, i was bored x3

[Easy]
00:00:986 (1) - I know this is easy difficulty, but this slider is going through too many important sounds imo. also the sound at the sliderend deserves more emphasis possibly through a circle?
00:02:332 (2) - ^
00:04:062 (1) - ^
00:05:409 (2) - something like this looks more reasonable :3
00:09:255 (4) - slider shape is too complex for easy diff (not pretty either imo)
00:26:755 (2) - there is a finish in the song at 00:26:947, you can't be going through that!
00:39:062 (1) - there is a cymbal sound at the beginning of this spinner. not sure if the music calls for a spinner at all here...
00:38:870 (6) - i think this circle should be moved to the beginning of the spinner above (and remove the spinner and map the whole break possibly). there is only a snaredrum in the music at that point and that's not a sound that has been expressed through circle so far. can be really confusing for an easy diff player
00:48:486 (2,3) - 2 is the beginning of a syllable so there shouldn't be a slider at 3 that emphasizes... the middle of a vocal? you should try a different rhythm here.
00:48:870 (3,4,1,2) - a lot of unexpected half beats here that doesn't really make sense to me :/ 1 and 2 are definitely simplifying the rhythm into 1/1 while 3 and 4 are not.
00:57:139 (1) - the sound at the slider end (a strong vocal) seems to be deserving more emphasis then the sound at the slider head, which shouldn't be happening. seems like there should be a sliderhead or a circle instead of a slidertail at that point imo. i should suggest restructuring the whole rhythm throughout the kiai...
01:06:370 (2) - same rhythm but the say it is mapped is wholly different to above. inconsistency? there are other similar parts that have similar rhythm in the music but inconsistent rhythm mapping-wise.

[Normal]
00:04:062 (1) - doesn't fit the music? 00:05:409 (3) this one fits better
00:05:024 - why isn't this sound mapped? :/
00:07:716 - ^
00:10:216 (1,2) - 1 has to be shortened and 2's head should move to where 1's tail was. as of now it doesn't fit the melody which you should be focusing on rather than the drumbeat that 2 is currently focusing on.
01:01:562 (2) - it feels awkward for a slider to end at the beginning of a vocal syllable :/
01:03:486 - why isn't this syllable mapped? i think you should move 01:03:678 (5) to here and add a circle afterwards or something...
01:06:370 (3,4) - doesn't fit the music at all imo...
01:20:986 (1,2) - ^
01:17:909 (1,2) - ^ is inconsistent with the way you mapped this part before as well.

[Hard]
00:11:947 (4) - kinda out of screen?
00:17:909 (2,3) - awkward movement?
00:23:101 (2,1,2,3) - ^
00:32:909 (4) - this slider should be 1/2. the whole 00:32:909 (4,5,6) has to be redone accordingly..\
00:37:524 (8) - doesn't fit the music?
00:41:947 (2,3,4) - i don't think the music suggests that sudden jump o.o
00:52:909 (3,1) - the objects and movement suggest that 1 is being emphasized but the music really sounds like 3 deserves more emphasis through a jump or something.
00:57:716 (7) - if you are focusing on the vocals, shouldn't this be a slider?
overall the rhythm is much better i think :D

[Wishes]
00:00:408 (2) - maybe a stream fits better?
00:01:562 (3,4,5) - i can't tell if you're focusing on the melody or the drum beat o.o
00:08:293 (5) - the sound at the end of a slider deserves more emphasis than a sliderend.
00:37:139 (9) - ^
00:15:216 (2,3) - maybe a slider of a jump? rather anticlimatic imo
00:29:832 (3,4,5) - the music doesn't seem to suggest that much jump o.o
00:38:870 (3,4) - maybe a jump instead of a stop?
00:52:909 (7) - looks like a right place for a jump
00:54:062 (4,5,6) - doesn't fit the music? are you focusing on the vocals?
00:59:447 (1,2) - ^

didn't point out all the issues i could find, but i think you can infer than by what i pointed out so far.
gl~
Topic Starter
leo16834

CrazyrabbitKGE wrote:

from #modreqs, i was bored x3 XD, thank you for your reply and help~

[Easy]
00:00:986 (1) - I know this is easy difficulty, but this slider is going through too many important sounds imo. also the sound at the sliderend deserves more emphasis possibly through a circle? i think this silder on the title can make the beginner to read map , but indeed has some other rhythm on here maybe i take this 00:05:409 (2) - use on here
00:02:332 (2) - ^
00:04:062 (1) - ^
00:05:409 (2) - something like this looks more reasonable :3
00:09:255 (4) - slider shape is too complex for easy diff (not pretty either imo) change another silder sytle
00:26:755 (2) - there is a finish in the song at 00:26:947, you can't be going through that! oh ! i will fix it
00:39:062 (1) - there is a cymbal sound at the beginning of this spinner. not sure if the music calls for a spinner at all here...I think is not ,maybe...
00:38:870 (6) - i think this circle should be moved to the beginning of the spinner above (and remove the spinner and map the whole break possibly). there is only a snaredrum in the music at that point and that's not a sound that has been expressed through circle so far. can be really confusing for an easy diff player
indeed it's so fast to beginner ..., i will remove spinner but add some silder and circle
00:48:486 (2,3) - 2 is the beginning of a syllable so there shouldn't be a slider at 3 that emphasizes... the middle of a vocal? you should try a different rhythm here. i will think about how to change this rhythm
00:48:870 (3,4,1,2) - a lot of unexpected half beats here that doesn't really make sense to me :/ 1 and 2 are definitely simplifying the rhythm into 1/1 while 3 and 4 are not.i try to solve the half beats proplems ,because this song has many half beats
00:57:139 (1) - the sound at the slider end (a strong vocal) seems to be deserving more emphasis then the sound at the slider head, which shouldn't be happening. seems like there should be a sliderhead or a circle instead of a slidertail at that point imo. i should suggest restructuring the whole rhythm throughout the kiai... here's rhythm has a little difficult to distinguish ,temporarily unchanged
01:06:370 (2) - same rhythm but the say it is mapped is wholly different to above. inconsistency? there are other similar parts that have similar rhythm in the music but inconsistent rhythm mapping-wise.temporarily unchanged , i will test here several times to change or unchange

[Normal]
00:04:062 (1) - doesn't fit the music? 00:05:409 (3) this one fits better oh ,you are right , i slow the speed on 25% to hear this one is not good , Fix~
00:05:024 - why isn't this sound mapped? :/^
00:07:716 - ^ ^
00:10:216 (1,2) - 1 has to be shortened and 2's head should move to where 1's tail was. as of now it doesn't fit the melody which you should be focusing on rather than the drumbeat that 2 is currently focusing on. you are right , i will fix it
01:01:562 (2) - it feels awkward for a slider to end at the beginning of a vocal syllable :/ i think about how to change this
01:03:486 - why isn't this syllable mapped? i think you should move 01:03:678 (5) to here and add a circle afterwards or something... oh, it's good suggest!
01:06:370 (3,4) - doesn't fit the music at all imo... temporarily unchanged , but i will notice this problem , thanks point~ :)
01:20:986 (1,2) - ^ ^
01:17:909 (1,2) - ^ is inconsistent with the way you mapped this part before as well.^

[Hard]
00:11:947 (4) - kinda out of screen?i think not...
00:17:909 (2,3) - awkward movement? i think it's fine ...
00:23:101 (2,1,2,3) - ^ i will change silder sytle to solve it
00:32:909 (4) - this slider should be 1/2. the whole 00:32:909 (4,5,6) has to be redone accordingly..\temporarily unchanged
00:37:524 (8) - doesn't fit the music? bcz has the half beats on behind
00:41:947 (2,3,4) - i don't think the music suggests that sudden jump o.ohas adjust DS
00:52:909 (3,1) - the objects and movement suggest that 1 is being emphasized but the music really sounds like 3 deserves more emphasis through a jump or something. i think that heavy voice on 1...
00:57:716 (7) - if you are focusing on the vocals, shouldn't this be a slider?you are right ,i will fix this one
overall the rhythm is much better i think :D

[Wishes]
00:00:408 (2) - maybe a stream fits better? Umm..temporarily unchanged
00:01:562 (3,4,5) - i can't tell if you're focusing on the melody or the drum beat o.o i think has "din" and "drum"both
00:08:293 (5) - the sound at the end of a slider deserves more emphasis than a sliderend. this one i will consider
00:37:139 (9) - ^ i think fine
00:15:216 (2,3) - maybe a slider of a jump? rather anticlimatic imo temporarily unchanged
00:29:832 (3,4,5) - the music doesn't seem to suggest that much jump o.o bcz Pikachu jump on here :arrow:
00:38:870 (3,4) - maybe a jump instead of a stop?this one i means test skill for half beats
00:52:909 (7) - looks like a right place for a jump has move right obviously
00:54:062 (4,5,6) - doesn't fit the music? are you focusing on the vocals? yeah , and here just correspond vocals and drums
00:59:447 (1,2) - ^ bcz the movie make me do this o.o

didn't point out all the issues i could find, but i think you can infer than by what i pointed out so far.
gl~
Wow, it's so helpful for me
and let me notice some rhythm problems! :)


Thanks for your modding
Fursum
Hello from my queue.

Here's my shit attempt at Wishes.

[Easy]

Here are some blanket suggestions:

00:12:524 (4,5)

00:16:370 (1,2)

00:36:755 (3,4)

00:37:909 (5,6)

01:04:062 (2)

[Normal]

Here's a suggestion: Increase distance snap just a little bit. It will open up loads of blanket opportunities.

01:20:409 (4,5) - Check distance snap on this.

[Hard]

00:30:601 (4,5,6) - Make these more curved and move 6 a bit to up-left.

01:19:255 (6,1) - This is very uncomfortable, maybe remap this area.

[Wishes]

Heres my suggestion for the beginning. You can move the sliders wherever you want.

Another alternative

00:07:139 (1,2) - An extended slider here would fit nicely.
Topic Starter
leo16834

Fursum012 wrote:

Hello from my queue. Thanks for your help~ :)

Here's my shit attempt at Wishes. Wow ,Thanks for your playing test, bcz I use mouse and keyboard , the jump always my weakness... :o

[Easy]

Here are some blanket suggestions:

00:12:524 (4,5) Fix

00:16:370 (1,2) i think it not blanket, normal move

00:36:755 (3,4) Fix

00:37:909 (5,6) I change another method to fix it

01:04:062 (2) Umm... Personally feel that fix

[Normal]

Here's a suggestion: Increase distance snap just a little bit. It will open up loads of blanket opportunities.

01:20:409 (4,5) - Check distance snap on this. fix

[Hard]

00:30:601 (4,5,6) - Make these more curved and move 6 a bit to up-left. Temporarily unchanged

01:19:255 (6,1) - This is very uncomfortable, maybe remap this area. remap , change another style

[Wishes]

Heres my suggestion for the beginning. You can move the sliders wherever you want.

Another alternative In fact , this part I have discuss with friend how to change here... your suggestion is nice , i will discuss with friend once again to this part

00:07:139 (1,2) - An extended slider here would fit nicely. You are right~ Fix
Thanks for your modding~ :)
I will update next time
- Frontier -
q. no kudosu

[quote="Ranking Criteria: Rules":1337]
  1. A mapset cannot have just one Taiko or osu!mania difficulty. If you decide, for example, to include Taiko in your map, make sure you have at least 2 Taiko mode difficulties and that one of them is of an easier difficulty level if it doesn't have an osu! standard Easy level difficulty. However having only one CtB difficulty is fine.
[General]
  1. Add "Pokémon" in tags please. Because it's a real name for this game.
  2. 00:00:216 - There is no need to add inherited line here.
  3. Great! Your difficulty spread is inconsistent!
    D:
    1. Gap between Normal and Hard: 1.26*
    2. Gap between Hard to Wishes: 1.93* (1.5x from easy to normal gap!)
    [quote="Ranking Criteria: Rules":1337]
    1. The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. The order can be seen in the chart below.
    Add one Insane diff (~4.4*) to fill gaps between Hard and Wishes.
  4. The romanised title should be "Natsumeku Sakamichi". Reference: http://a.co/aTZ5xzm
  5. I think you should change your background image type from .png to .jpg to save the map size.
  6. If your map is ready for incoming mods, then move this mapset to pending section. (but if you fix the gap issue above, move after insane diff is finish)
  7. Difficulties end time is not consistent
    .
    1. 01:26:369 - Easy
    2. 01:26:370 - Normal, Hard, and Wishes
    3. 01:25:986 - Taiko Oni
    [quote="Ranking Criteria: Guidelines":1337]
    1. Your difficulties should all end at the same spot.
  8. Tick out "Widescreen Support" in Easy, Normal, and Taiko diffs. Because your map has no storyboard.
GL then
Topic Starter
leo16834

- Frontier - wrote:

q. no kudosu

[quote="Ranking Criteria: Rules":1337]
  1. A mapset cannot have just one Taiko or osu!mania difficulty. If you decide, for example, to include Taiko in your map, make sure you have at least 2 Taiko mode difficulties and that one of them is of an easier difficulty level if it doesn't have an osu! standard Easy level difficulty. However having only one CtB difficulty is fine.
[General]
  1. Add "Pokémon" in tags please. Because it's a real name for this game.
  2. 00:00:216 - There is no need to add inherited line here.
  3. Great! Your difficulty spread is inconsistent!
    D:
    1. Gap between Normal and Hard: 1.26*
    2. Gap between Hard to Wishes: 1.93* (1.5x from easy to normal gap!)
    [quote="Ranking Criteria: Rules":1337]
    1. The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. The order can be seen in the chart below.
    Add one Insane diff (~4.4*) to fill gaps between Hard and Wishes.
  4. The romanised title should be "Natsumeku Sakamichi". Reference: http://a.co/aTZ5xzm
  5. I think you should change your background image type from .png to .jpg to save the map size.
  6. If your map is ready for incoming mods, then move this mapset to pending section. (but if you fix the gap issue above, move after insane diff is finish)
  7. Difficulties end time is not consistent
    .
    1. 01:26:369 - Easy
    2. 01:26:370 - Normal, Hard, and Wishes
    3. 01:25:986 - Taiko Oni
    [quote="Ranking Criteria: Guidelines":1337]
    1. Your difficulties should all end at the same spot.
  8. Tick out "Widescreen Support" in Easy, Normal, and Taiko diffs. Because your map has no storyboard.
GL then
Wow ,thanks for your point
I will fix it on time , and added insane and two taiko map
:)
ice08311
2017/05/03
一些小意見

[Easy]

*00:07:909 (2,3) - 重音盡量不要在滑條結尾 除非有特殊需求
http://puu.sh/vEe4k/bc1773c7de.jpg
*00:26:755 (2,3) - 直接重疊?或是1拆成兩個滑條把2變成第二個滑條結尾
*00:33:293 (5) - 沒必要拉太多節點 盡量圓滑
*00:47:139 (1,2,3,4,5,1,2) - 很讓人糾結的部份...不過處理的還行 只是00:47:909 (3) - 滑條起點沒對到東西 :o ?
*01:02:524 (1,2) - 不太合音樂 另外沒要包的話換個形狀吧 看起來很擠
*01:05:409 (1,2,3) - 這三個請用複製 形狀差異太小了

[Normal]

*開頭看了有點頭痛 太擠了 考慮到音樂比較激烈 這段DS看要不要統一拉到1.2 副歌同理
*00:21:755 (4,5) - 音樂前後沒有太大起伏 感覺一個來回即可
*00:33:293 (3,4,5,6) - 聽起來不適合放太密 試試 http://puu.sh/vE8WX/e543505fa5.jpg
*00:46:370 (5) - 這顆刪掉 00:48:486 (4,5) - 才會一致
*00:52:332 (1,2,3) - 連2顆可能會被挑毛病 把1改成來回也許更合適
*00:55:409 (5,6,1) - 同上 唯一連續1/2滑條 如果上面改了 這裡也要改
*01:05:409 (1) - 同上 連續1/2滑條適合放在這裡以後的節奏 因為這段是整首歌最高潮的地方 01:05:986 (2,3,4,5) - 顯得有點空洞 01:09:062 (2,3) - 也是
*01:20:986 (1) - 折返點似乎沒音樂 換成長滑條接一顆點在01:22:332 (3) - 覺得如何

其實整體來說還好 只是開頭有點糟糕

[Hard]
*00:03:486 (6,7) - 為何不跟00:06:370 (5,6,7) - 一樣呢? 順序記得換過來
*00:09:447 (5) - 00:12:524 (5) - 01:20:216 (3) - 折返點無聲
*00:09:832 (6,7,8) - 3連建議留在最後 這裡可以用折返取代
*00:16:370 (1,2) - 複製pls
*00:22:139 (8,9,10) - 不太合音樂
*00:30:216 (3,5) - 這裡不太好看 個人覺得
*00:37:332 (7,8) - blanket? 沒包好?
*00:41:947 (2) - 建議刪掉
*00:43:101 (2) - 建議用00:42:524 (1) - 的結尾取代
*00:49:062 (2,3) - 不符合音樂 你前面都放對為何這裡..XD 00:49:062 (2) - 頭換成點 尾巴換成長滑條起點
*00:50:793 (7,8) - 建議ctrl+g 然後00:51:370 (2) - 在這裡NC
*00:52:909 (3,1) - 沒疊好?
*01:04:832 (8,9,10,11,12,13,1) - 媽呀比我還扯 間距太大 然後01:05:312 (13) - 其實沒有聲音
*01:12:909 (3,4,5) - 音樂已經開始緩合 考慮用折返取代
*01:18:678 (3,4,1,2) - 可以再修飾一下

還不錯 副歌下法蠻特別的
(默默的打了一堆..

[Insane]
*00:02:139 (3) - 00:50:601 (3) - 01:03:293 (4) - 重音在尾巴
*00:04:062 (1,2) - 沒包好(形狀還是差了一咪咪 看了有點癢QQ)
*00:16:370 (1,2) - 00:44:062 (1,2) - 不對稱 請善用複製
*00:28:678 (1,2) - 為何? 角度折太多不太合音樂
*00:34:832 (1,2,4) - 00:53:101 (1,2) - 00:54:639 (1,2) - 沒包好
*00:40:409 (6,7) - 仔細聽其實6的頭尾都是鼓聲 ctrl+g可能會更好?
*00:40:986 (1,2,3,4) - 1跟2間距跟34不一樣 這種擺法建議用複製+旋轉固定角度+固定DS 看起來會更完美
*01:00:601 (7) - 向下感覺比較順
*01:04:062 (1,2) - 01:05:986 (2) - 建議換成點
*01:05:312 (10) - 同Hard
*01:07:139 (5,6,7) - 同上
*01:10:024 (1,2,3) - 不錯 但還是沒包好
*01:16:082 (5) - 沒聲音
*01:23:678 (3) - 分開如何

(強迫症大發作

[Wishes]
*00:03:293 (6,7,8) - 以EX來說 http://puu.sh/vEbwt/daeed221da.jpg 比較常見且好打
*00:05:312 (4) - 無聲
*00:06:370 (8,9,10,11,12,13) - 整理一下吧 很亂
*00:07:139 (1,2) - 視覺上不太順
*00:07:909 (4,5) - 重音在尾巴
*00:09:832 (4,5) - 不對稱
*00:12:524 (3,4,5,6) - 整理
*00:13:486 (2) - 建議刪掉 沒聲音
*00:15:793 (1) - 這裡是有個鼓聲 不過沒有感覺也沒差
*00:27:139 (1,2,3,4) - 音樂沒這節奏吧? 而且這裡間距很遠 但音樂沒那麼強
*00:28:197 (8,9) - 這串燒整理一下吧 這裡都歪了
*00:31:755 (1,2) - 沒包好
*00:36:755 (5,6,7,8,9) - 6刪掉 沒聲音
*00:39:062 (4,5) - 沒包好
*00:45:312 (4) - 沒聲音
*00:52:428 (5) - 嗯...說不上來的感覺
*00:54:062 (4,5) - 有點近 5可以再往右上移
*00:55:793 (8) - 也有點近
*00:55:793 (8) - ^
*01:02:139 (8,9,10,1,2,3,4,5) - 你太鼓病發作了喔 8-)
*01:03:293 (1,2,3) - 人聲很明顯 用點會更好
*01:05:312 (12) - 同Hard
*01:09:062 (2,3,4) - 太鼓病
*01:09:447 (5,6,7) - 太近了 6看要不要跟8一樣位置
*01:11:755 (1,2) - 修飾一下
*01:13:678 (1,2,3) - 衝擊力仍嫌不夠 像這裡才比較適合扭滑條 特別是3/4滑條
*01:15:409 (3) - 可以下來一點
*01:19:832 (3,4) - 3NC 且這兩顆應該跟前面一樣改變方向吧?
*01:20:216 (5) - NC
*01:23:486 (1,2,3) - 2沒聲音 1可以用短條代替 太鼓病Otsu

以上

....沒想到竟然變這麼長一篇
本來只是想給個小建議的
這沒3個kds說不過去吧???囧rz
Ametrin
nm from my q

wishes
就不一個個找了,講講總體吧
說是這麼說。。。其實也是講到哪裡算哪裡

1.ctrl+a看看 你的圖全都縮在中間了,四角幾乎一點也沒用到
2.應該疊好的要疊好,像00:18:678 (8,1) - 這樣的沒理由放開,顯得圖不乾淨
3.然後不該重疊的也儘量放開,00:19:255 (10,2) - 這種就是無意義疊加,只會讓你的圖看著亂
4.作為一個五星多的圖,在沒連打的時候combo數不要到兩位數。像00:17:909 (5) - 00:20:986 (5) - 這種都可以NC
5.00:22:139 (10,1) - 一個滑條的頭或者尾巴不能完全被另一個滑條的主體擋住
6.你摆的flow感覺不太對啊,像00:33:293 (5) - 明顯ctrl+g比較好,自己再想想吧
7.最高難度儘量不要漏掉音,比如00:35:986 (3,4) - 應該有連打
8.也儘量別overmap,比如00:36:755 (5,6,7,8,9) -

沒啥新問題了

normal
再摸個低難度吧
1.低難度一定要跟最明顯的節奏下,比如00:02:139 (2) - 應該在00:01:947 -
2.00:00:986 (1,2,3) - 太近了 對於normal來說讀圖會很難,樣子也不好看
3.00:03:293 (4,5) - 這種音放掉也沒關係
4.00:04:062 (1,2) - 低難度儘量不要有滑條重疊,除非flow非常順
5.00:29:447 (2,3,4) - 為什麼不擺成三角形呢
6.00:40:986 (1,3) - 也有重疊問題
7.低難度一定要學會適當空拍,像00:44:062 (1,2,3,4,5,6,1,2,3,4) - 這麼長的貪吃蛇 非常不合適

就這樣吧 加油
Topic Starter
leo16834
Ice08311's mod

ice08311 wrote:

[box=2017/05/03]一些小意見 可以 來 都來

[Easy]

*00:07:909 (2,3) - 重音盡量不要在滑條結尾 除非有特殊需求私聊之後面前先暫時不改
http://puu.sh/vEe4k/bc1773c7de.jpg
*00:26:755 (2,3) - 直接重疊?或是1拆成兩個滑條把2變成第二個滑條結尾這個我目前是考慮要想辦法重做的
*00:33:293 (5) - 沒必要拉太多節點 盡量圓滑已修正
*00:47:139 (1,2,3,4,5,1,2) - 很讓人糾結的部份...不過處理的還行 只是00:47:909 (3) - 滑條起點沒對到東西 :o ? 仔細聽的話 應該是有個股聲但是聲音蓋過去了 不過很很難修這段 等待更多人的建議
*01:02:524 (1,2) - 不太合音樂 另外沒要包的話換個形狀吧 看起來很擠 前面滑條已修正 後面不變 這次有包好
*01:05:409 (1,2,3) - 這三個請用複製 形狀差異太小了 1.2以複製 3我覺得不要比較好

[Normal]

*開頭看了有點頭痛 太擠了 考慮到音樂比較激烈 這段DS看要不要統一拉到1.2 副歌同理 以參考Ametrin建議試著把一些不必要的音拿走 不會像之前那麼擠了
*00:21:755 (4,5) - 音樂前後沒有太大起伏 感覺一個來回即可 已修正
*00:33:293 (3,4,5,6) - 聽起來不適合放太密 試試 http://puu.sh/vE8WX/e543505fa5.jpg 前面OK 後面兩點改滑條
*00:46:370 (5) - 這顆刪掉 00:48:486 (4,5) - 才會一致 已修正
*00:52:332 (1,2,3) - 連2顆可能會被挑毛病 把1改成來回也許更合適 修正
*00:55:409 (5,6,1) - 同上 唯一連續1/2滑條 如果上面改了 這裡也要改 修正
*01:05:409 (1) - 同上 連續1/2滑條適合放在這裡以後的節奏 因為這段是整首歌最高潮的地方 01:05:986 (2,3,4,5) - 顯得有點空洞 01:09:062 (2,3) - 也是
*01:20:986 (1) - 折返點似乎沒音樂 換成長滑條接一顆點在01:22:332 (3) - 覺得如何 以換一種新模式 試試看吧

其實整體來說還好 只是開頭有點糟糕

[Hard]
*00:03:486 (6,7) - 為何不跟00:06:370 (5,6,7) - 一樣呢? 順序記得換過來 改了 當初因為這個等級先做 所以沒注意那麼多XD
*00:09:447 (5) - 00:12:524 (5) - 01:20:216 (3) - 折返點無聲 以添加(事說就算加了好像也聽不太出來 以這三點來看 其他都OK
*00:09:832 (6,7,8) - 3連建議留在最後 這裡可以用折返取代 這個暫時先不修
*00:16:370 (1,2) - 複製pls 以複製
*00:22:139 (8,9,10) - 不太合音樂 拿掉3連改滑條
*00:30:216 (3,5) - 這裡不太好看 個人覺得 有向外修了一點 現在看起來會跟上上個滑條(13.24)有點包袱
*00:37:332 (7,8) - blanket? 沒包好? 再次包好了=3=
*00:41:947 (2) - 建議刪掉 以刪
*00:43:101 (2) - 建議用00:42:524 (1) - 的結尾取代 這樣修不知道對不對
*00:49:062 (2,3) - 不符合音樂 你前面都放對為何這裡..XD 00:49:062 (2) - 頭換成點 尾巴換成長滑條起點 那個時厚憑感覺做啊XD 以修正
*00:50:793 (7,8) - 建議ctrl+g 然後00:51:370 (2) - 在這裡NC 修正
*00:52:909 (3,1) - 沒疊好? 以修正 還真的沒疊好= =
*01:04:832 (8,9,10,11,12,13,1) - 媽呀比我還扯 間距太大 然後01:05:312 (13) - 其實沒有聲音 這個我試過0.5 0.75 和現在1的距離 這給我的感覺1比較好看0.75和0.5太擠了
*01:12:909 (3,4,5) - 音樂已經開始緩合 考慮用折返取代 以修正
*01:18:678 (3,4,1,2) - 可以再修飾一下 以修正

還不錯 副歌下法蠻特別的 我討厭反拍 哭哭 可是我喜歡神奇寶貝 沒辦法O3O
(默默的打了一堆..

[Insane]
*00:02:139 (3) - 00:50:601 (3) - 01:03:293 (4) - 重音在尾巴 如簡單說明
*00:04:062 (1,2) - 沒包好(形狀還是差了一咪咪 看了有點癢QQ) 好的 強迫症復原
*00:16:370 (1,2) - 00:44:062 (1,2) - 不對稱 請善用複製 修正
*00:28:678 (1,2) - 為何? 角度折太多不太合音樂 修正
*00:34:832 (1,2,4) - 00:53:101 (1,2) - 00:54:639 (1,2) - 沒包好 以包
*00:40:409 (6,7) - 仔細聽其實6的頭尾都是鼓聲 ctrl+g可能會更好? 恩 ~OK
*00:40:986 (1,2,3,4) - 1跟2間距跟34不一樣 這種擺法建議用複製+旋轉固定角度+固定DS 看起來會更完美 好方法
*01:00:601 (7) - 向下感覺比較順 的確
*01:04:062 (1,2) - 01:05:986 (2) - 建議換成點 點點點點 OK
*01:05:312 (10) - 同Hard 可以
*01:07:139 (5,6,7) - 同上 打到這裡才發現我忘記改這個啦 下次修正
*01:10:024 (1,2,3) - 不錯 但還是沒包好 包包好好OK
*01:16:082 (5) - 沒聲音 現在有聲音了 94%音量還是很不明顯= 8 =
*01:23:678 (3) - 分開如何 分開永遠是了解對方的做好辦法... ㄟ 我到底在說甚麼啊XDDD

(強迫症大發作 大家一起來牆迫症吧 (誤

[Wishes] 修完了 2017/05/05 0005 筆
*00:03:293 (6,7,8) - 以EX來說 http://puu.sh/vEbwt/daeed221da.jpg 比較常見且好打 已修正
*00:05:312 (4) - 無聲 現在有聲了
*00:06:370 (8,9,10,11,12,13) - 整理一下吧 很亂 整理了
*00:07:139 (1,2) - 視覺上不太順 以柔和(應該
*00:07:909 (4,5) - 重音在尾巴 暫緩一下...
*00:09:832 (4,5) - 不對稱 複製+旋轉了
*00:12:524 (3,4,5,6) - 整理 已修
*00:13:486 (2) - 建議刪掉 沒聲音 暫時不刪
*00:15:793 (1) - 這裡是有個鼓聲 不過沒有感覺也沒差 O.O
*00:27:139 (1,2,3,4) - 音樂沒這節奏吧? 而且這裡間距很遠 但音樂沒那麼強 這個我先暫緩修 想要多看幾個MOD
*00:28:197 (8,9) - 這串燒整理一下吧 這裡都歪了 以扶正
*00:31:755 (1,2) - 沒包好 包好了 但是滑條比較偏向下面一點了
*00:36:755 (5,6,7,8,9) - 6刪掉 沒聲音 這個地方overmap 我修了
*00:39:062 (4,5) - 沒包好 現在應該有包好了...
*00:45:312 (4) - 沒聲音 加了有點奇怪 不過加了
*00:52:428 (5) - 嗯...說不上來的感覺 個人覺的還好 等其他MOD來看吧
*00:54:062 (4,5) - 有點近 5可以再往右上移 DS1.24 UP 1.38
*00:55:793 (8) - 也有點近 UP
*00:55:793 (8) - ^ UP
*01:02:139 (8,9,10,1,2,3,4,5) - 你太鼓病發作了喔 8-) 最近剛換新版 玩太兇XD 修了
*01:03:293 (1,2,3) - 人聲很明顯 用點會更好 4點與滑條
*01:05:312 (12) - 同Hard
*01:09:062 (2,3,4) - 太鼓病 這個稍為暫緩一下
*01:09:447 (5,6,7) - 太近了 6看要不要跟8一樣位置 把5滑條重疊到8 DS1.34
*01:11:755 (1,2) - 修飾一下 2滑條以彎
*01:13:678 (1,2,3) - 衝擊力仍嫌不夠 像這裡才比較適合扭滑條 特別是3/4滑條 現在有彎了 試試看
*01:15:409 (3) - 可以下來一點 Down~
*01:19:832 (3,4) - 3NC 且這兩顆應該跟前面一樣改變方向吧? 這個改法不知道可不可以 看看吧
*01:20:216 (5) - NC C
*01:23:486 (1,2,3) - 2沒聲音 1可以用短條代替 太鼓病Otsu 這種拍子好(誤

以上

....沒想到竟然變這麼長一篇
本來只是想給個小建議的
這沒3個kds說不過去吧???囧rz如果可以 大概給個10kds吧XD

Ametrin's mod

Ametrin wrote:

nm from my q

就不一個個找了,講講總體吧
說是這麼說。。。其實也是講到哪裡算哪裡 很謝謝你的指點~

1.ctrl+a看看 你的圖全都縮在中間了,四角幾乎一點也沒用到 這個我會注意 下次修正一併解決
2.應該疊好的要疊好,像00:18:678 (8,1) - 這樣的沒理由放開,顯得圖不乾淨 了解
3.然後不該重疊的也儘量放開,00:19:255 (10,2) - 這種就是無意義疊加,只會讓你的圖看著亂 ^
4.作為一個五星多的圖,在沒連打的時候combo數不要到兩位數。像00:17:909 (5) - 00:20:986 (5) - 這種都可以NC ^
5.00:22:139 (10,1) - 一個滑條的頭或者尾巴不能完全被另一個滑條的主體擋住 ^
6.你摆的flow感覺不太對啊,像00:33:293 (5) - 明顯ctrl+g比較好,自己再想想吧 知道了 這個我會注意
7.最高難度儘量不要漏掉音,比如00:35:986 (3,4) - 應該有連打 會放慢速來聽的 謝謝
8.也儘量別overmap,比如00:36:755 (5,6,7,8,9) - OK

沒啥新問題了

[normal]再摸個低難度吧
1.低難度一定要跟最明顯的節奏下,比如00:02:139 (2) - 應該在00:01:947 -
2.00:00:986 (1,2,3) - 太近了 對於normal來說讀圖會很難,樣子也不好看
3.00:03:293 (4,5) - 這種音放掉也沒關係
4.00:04:062 (1,2) - 低難度儘量不要有滑條重疊,除非flow非常順
5.00:29:447 (2,3,4) - 為什麼不擺成三角形呢
6.00:40:986 (1,3) - 也有重疊問題
7.低難度一定要學會適當空拍,像00:44:062 (1,2,3,4,5,6,1,2,3,4) - 這麼長的貪吃蛇 非常不合適 上述已整理 減少N譜貪食蛇狀況 個數從283降到271

就這樣吧 加油 不會 我才要謝謝你指點了很多

感謝以上兩位的協助
會在更多的音節集flow上做跟多的功夫~ 再次感謝 :)
elena2705
Hi~
From queue, you want NM)
I can't mod higher 4.2*, so last diff i don't do)

Easy

00:24:062 (3) - move this slider like continue of previous one:

00:31:755 (4,5) - maybe do it the same?

00:59:447 (1,2) - these are not so good, maybe so:


Normal

00:20:986 (3,4) - continue of previous one:

00:22:524 (1,3) - maybe do these parallel to the horizon?
00:26:947 (4,6) - on one line:

Good diff!!! Easy to play :) :) :)

Hard

00:34:832 (1,2) - do this sliders similar;
00:42:909 (2) - this slider also should be with one dot, like others;
00:49:255 (3) - here should be sound 'finish';
00:50:216 (6) - new combo;
00:51:178 (1) - continue combo.

Insane

00:13:486 (1) - delete sound 'whistle';
00:40:409 (6,7) - like this:

00:50:216 (1,2,3) - do slider parallel of the link line of circles 1 and 2:

00:59:159 - here overmap, here not reason to circle, but 00:58:582 (2) - yes:

01:07:524 (7,8) - maybe so?

01:17:043 (4) - needs circle, here loud sound of drum.

Hmmm... I think it's all i can to say :oops:
Good luck! :) ;)
Topic Starter
leo16834
elena2705

elena2705''s mod wrote:

Hi~ HiHi~ Nice to meet you~
From queue, you want NM)
I can't mod higher 4.2*, so last diff i don't do)

Easy

00:24:062 (3) - move this slider like continue of previous one: Fix

00:31:755 (4,5) - maybe do it the same? Fix

00:59:447 (1,2) - these are not so good, maybe so: Fix


Normal

00:20:986 (3,4) - continue of previous one: Fix

00:22:524 (1,3) - maybe do these parallel to the horizon? Fix
00:26:947 (4,6) - on one line: Fix

Good diff!!! Easy to play :) :) :)

Hard

00:34:832 (1,2) - do this sliders similar; Fix
00:42:909 (2) - this slider also should be with one dot, like others; Fix
00:49:255 (3) - here should be sound 'finish'; add sound
00:50:216 (6) - new combo; Fix
00:51:178 (1) - continue combo. Fix

Insane

00:13:486 (1) - delete sound 'whistle'; delete sound
00:40:409 (6,7) - like this: Fix

00:50:216 (1,2,3) - do slider parallel of the link line of circles 1 and 2: Fix

00:59:159 - here overmap, here not reason to circle, but 00:58:582 (2) - yes: delete overmap dot , thanks!

01:07:524 (7,8) - maybe so? Fix

01:17:043 (4) - needs circle, here loud sound of drum. add circle , thanks!

Hmmm... I think it's all i can to say :oops: I will continue to fix the map , thanks ! :)
Good luck! :) ;)

Thanks for your mod ~ :)
I will continue to fix the map ~ ;)
Melanie
Hi :D from my queue

Muzukashii
00:53:101 (136) - add a finish, because it is a strong part
00:56:178 (148) - ^
01:05:409 (186) - ^
01:08:486 (200) - ^
01:14:062 (218) - remove this finish, it is not necessary
01:16:947 (226) - ^
01:20:986 (243) - add finish
01:22:524 (249) - ^

Oni
00:00:312 - add a note
00:54:062 (257) - add a note
00:55:986 (267,268,269) - change to kkd
01:07:332 (335,336) - remove finish

Nice map~
Topic Starter
leo16834

Melanie wrote:

Hi :D from my queue

Muzukashii
00:53:101 (136) - add a finish, because it is a strong part Fix
00:56:178 (148) - ^ Fix
01:05:409 (186) - ^ fix
01:08:486 (200) - ^ fix
01:14:062 (218) - remove this finish, it is not necessary Umm.. OK
01:16:947 (226) - ^ this one i think not
01:20:986 (243) - add finish fix
01:22:524 (249) - ^fix

Oni
00:00:312 - add a note Um..ok~
00:54:062 (257) - add a note OK
00:55:986 (267,268,269) - change to kkd Fix
01:07:332 (335,336) - remove finish OK


Nice map~ Thanks~
Thanks for your Modding~ :) :)
xDololow
Hi, one+1 string mod

You need turn off Widescreen support in all diffs.
How about add circle at the end like this: http://prntscr.com/f4ribf ?

GL :)
Topic Starter
leo16834

xDololow wrote:

Hi, one+1 string mod sorry, for late...

You need turn off Widescreen support in all diffs. Oh... thanks for your remind
How about add circle at the end like this: http://prntscr.com/f4ribf ? Umm ... i will think about how to use it , thanks

GL :)
thanks!
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