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Camellia feat. Nanahira - Bassdrop Freaks (Long...

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Topic Starter
Shima Rin
This beatmap was submitted using in-game submission on Sunday, February 7, 2021 at 1:42:19 AM

Artist: Camellia feat. Nanahira
Title: Bassdrop Freaks (Long Ver.)
Source: beatmania IIDX 22 PENDUAL
Tags: Tofu1222 Critical_Star TheToaphster Toaph Daddy dudehacker Drum-Hitnormal A-STYLE DRUMSTEP Meltical Sugar Wave EXIT TUNES BEMANI KONAMI Electronic Video Game Japanese
BPM: 179
Filesize: 8342kb
Play Time: 05:07
Difficulties Available:
  1. Rin x Star's Bassdrop Maniac - 4Key (4.85 stars, 4287 notes)
Download: Camellia feat. Nanahira - Bassdrop Freaks (Long Ver.)
Information: Scores/Beatmap Listing
---------------
#42 Ranked

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Heavy SV Warning!!!
Please do not judge the difficulty of this map by its SR.

Collab with Critical_Star <3
SVs by Toaph Daddy
Hitsounds by Drum-Hitnormal
00:02:750 - to 02:43:309 - Me
02:43:309 - to 05:07:108 - Critical_Star

AchsanLovers
BASSU DARROPU!!!11!!1111!!
Wonki
So it's Ver.1 :oooo

BOX
Widescreen?

00:04:669 (4669|0,4669|1,5088|2) -
00:04:669 - and 00:05:088 - has different sound, so the LN has to be divided instead of being just one


00:06:373 (6373|0) - Moving it to col 4 would be a nice choice since it could create a growing tension

00:07:769 (7769|3,7937|2) - These are same sound. so i recommend


00:55:032 (55032|1) - how about make jacks as move to 3

01:11:792 (71792|1,71792|3,72127|0,72127|2) - Lowering the Ln to the red line would hit with better scores

01:49:669 (109669|0,109780|2,109892|1) - make double like 00:58:719 (58719|2,58719|3,58831|2,58831|3,58942|3,58942|2) -

02:19:836 (139836|2,140088|2,140339|2,140590|2) - wrong snap it should be 1/6


02:21:428 (141428|1,141428|0,141512|0) - ew swap this

02:22:183 (142183|2) - Leaving it as 02:22:518 - by cutting this LN is also a nice idea


02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - idk it's too hard lol (43 43 21) this is better. i guess

03:47:993 (227993|2) - make LN? bit awkward

04:20:171 - make notes for vocal?

04:24:697 (264697|0,264697|1,264780|1,264780|0,264864|0,264864|1) - same as above (02:21:428 (141428|1,141428|0,141512|0) - ew swap this)


05:03:244 (303244|2,303412|1,303579|2,303747|1,303914|2,304082|1,304250|2) - make double?
Critical_Star

Wonki wrote:

So it's Ver.1 :oooo

BOX
02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - idk it's too hard lol (43 43 21) this is better. i guess seems fine to me, also 4-3 hit better

03:47:993 (227993|2) - make LN? bit awkward

04:20:171 - make notes for vocal? i wanted too but i am unsure about the snap, will leave it here for now

04:24:697 (264697|0,264697|1,264780|1,264780|0,264864|0,264864|1) - same as above (02:21:428 (141428|1,141428|0,141512|0) - ew swap this) ^


05:03:244 (303244|2,303412|1,303579|2,303747|1,303914|2,304082|1,304250|2) - make double? intended to keep it single
thanks :) no reply = fixed

update
Topic Starter
Shima Rin

Wonki wrote:

So it's Ver.1 :oooo

BOX
Widescreen?

00:04:669 (4669|0,4669|1,5088|2) -
00:04:669 - and 00:05:088 - has different sound, so the LN has to be divided instead of being just one Fixed


00:06:373 (6373|0) - Moving it to col 4 would be a nice choice since it could create a growing tension Fixed

00:07:769 (7769|3,7937|2) - These are same sound. so i recommend
they aren't having the same pitch nor same type of sound idk why qwq

00:55:032 (55032|1) - how about make jacks as move to 3 it looks better for me as now.

01:11:792 (71792|1,71792|3,72127|0,72127|2) - Lowering the Ln to the red line would hit with better scores feel better express music in this way

01:49:669 (109669|0,109780|2,109892|1) - make double like 00:58:719 (58719|2,58719|3,58831|2,58831|3,58942|3,58942|2) - Fixed

02:19:836 (139836|2,140088|2,140339|2,140590|2) - wrong snap it should be 1/6
Fixed

02:21:428 (141428|1,141428|0,141512|0) - ew swap this

02:22:183 (142183|2) - Leaving it as 02:22:518 - by cutting this LN is also a nice idea 2 LNs to one fit with the music more
Thanks for mods! ;)
DustMoon
Tofu x Star
1|2|3|4|
bASSdROP fREaKS 1
1.00:07:769 (7769|3) - 如果这里想用LN来表示跟前面的音不同,那么后面也要用LN吧,听起来是一样的00:07:769 (7769|3,7853|1,7937|2,8021|0) -
2.00:10:451 - 00:10:535 - 建议在这两根线这里加单note,像是https://osu.ppy.sh/ss/9995574
3.00:17:825 (17825|3) - 移到1,和前面00:16:987 (16987|2,17071|1,17155|0) - 相似的贝斯声
4.00:22:853 - 感觉没音,看下吧
5.00:23:775 (23775|2) - 改成LN,用这种方法处理,我个人认为会突出淡入淡出的效果https://osu.ppy.sh/ss/9995629
6.00:44:054 (44054|2,44096|3) - 改成(4,3)手感会更好
7.00:50:339 (50339|0,50339|1,50339|3,50507|0,50507|3,50507|1) - 建议改成1/4LN ,因为后面稍长一点的弦音00:50:674 (50674|3,50674|0) - 使用了LN来映射
8.00:56:373 - 这里是故意不用短LN吗?因为我看到00:56:373 (56373|3,56373|0,56708|0,56708|3) -
9.01:01:065 (61065|0,61065|3,61065|1,61233|0,61233|3,61233|1) - 同7
10.01:04:082 (64082|0,64166|1,64250|2,64333|1,64417|0) - 排列改为(2,3,1,2,1)我认为更符合音高
11.01:10:786 - 漏了
12.01:14:808 (74808|3,74892|2,74976|1,75060|2,75144|3) - 同10,反向(3,2,4,3,4)
13.01:17:657 - 01:17:825 - 有不一样的声音,直接不抓吗?
14.01:33:495 (93495|1,93579|0,93663|0) - 改成(1,2,2)之前1轨已经有一个mini jack了,
15.02:02:741 (122741|2) - 移到2
16.02:03:076 (123076|3,123160|2,123244|1,123328|0) - 建议https://osu.ppy.sh/ss/9995794
17.02:13:132 (133132|1) - 移动到1 以照应02:18:495 (138495|3,138495|0) -
18.02:13:300 (133300|0) - 如果接受了第17条,请把这个note移动到4
19.02:19:836 (139836|2,140060|2,140283|2) - 02:21:177 (141177|1,141401|1,141624|1) - 个人偏向使用短LN
20.02:26:959 - 漏音?

Part1:00:02:741 - ~ 02:32:909 -
bASSdROP fREaKS 2
1.02:50:004 - 建议https://osu.ppy.sh/ss/9995898漏了个音
2.03:14:138 (194138|1,194138|0,194222|3,194306|2,194389|3,194473|1,194473|0) - 建议https://osu.ppy.sh/ss/9995916不改的话4轨的jack就有点多了https://osu.ppy.sh/ss/9995922
3.03:31:233 (211233|0,211233|3,211275|1,211317|2,211359|3,211401|0,211401|1) - 和03:31:568 (211568|1,211568|3,211652|0,211736|2,211736|3) - 是一样的声音,确是不同的映射
4.03:41:289 (221289|1) - 移动到3
5.04:11:792 - 04:12:127 - 不加点什么吗?
6.04:44:808 (284808|3,284892|3) - 建议改成类似于04:47:490 (287490|3,287574|2,287657|3) - 的note,都是同样的效果音
7.04:55:535 (295535|2,295618|2) - 同6

Part2:02:32:909 - 05:07:099 -
:)
ExNeko
SPOILER
00:06:149 (6149|2,6205|1,6261|0,6317|2,6373|0,6428|3,6512|1) - https://osu.ppy.sh/ss/10021334
00:21:345 (21345|3,21428|2,21512|3,21680|2,21764|3) - https://osu.ppy.sh/ss/10021351
01:00:730 (60730|0,60730|2,60730|3,60898|0,60898|1,60982|2,60982|3,61065|3,61065|1,61065|0,61233|1,61233|0,61233|3,61401|1,61401|0,61401|3) - ctrh+h, Because before there is a similar pattern (00:50:004 (50004|2,50004|0,50004|3,50171|1,50171|0,50255|3,50255|2,50339|0,50339|1,50339|3,50507|0,50507|1,50507|3,50674|0,50674|1,50674|3) - )
01:58:468 (118468|2,118551|1) - move to col2 4
04:24:780 (264780|0,264780|1) - ctrl+h
其他都挺好的
_Stan
Coming qwq

col: |1|2|3|4|

TofuStar's Bassdrop Maniac
  1. 00:03:747 (3747|2,3747|1) - I prefer make 00:03:747 (3747|2) - to col [1], I think hit side-col double will be more exciting when there have continuous beats stronger, meanwhile, 00:03:495 - and 00:03:579 - are right-hand note, it can interlaced the pattern
  2. 00:04:585 - Here sounds might similar with 00:03:914 - , I think you make 00:04:669 - wrong position, check it.
  3. 00:17:657 - 2 notes here? what does another note mean?
  4. 00:25:367 (25367|1) - listen to this sound, this LN should be longer, how about stop at 00:25:702 -
  5. 00:44:808 - move this to col [1] then 00:44:892 - can add a note to make mini-jack here to increase the difficulty. It's start part before climax, so I think it can be more exciting
  6. 00:48:076 - add a note at col [3], make same with 00:48:160 (48160|1,48244|2) -
  7. 01:19:166 - according to your pattern before, here should be 2 notes, cuz here just are beats not have cymbal. same 01:20:507 - 01:21:847 -
  8. 01:32:238 - add a note at col [1], maybe it's hat sound
  9. 01:41:792 (101792|2) - idk what does the LN mean?
  10. 01:53:523 (113523|2,113607|1,113691|0) - I suggest exchange 01:53:523 (113523|2,113691|0) - this 2 LNs position. From left to right will more suitable the fade-down FX sound and, avoiding the double hit ad col [3]
  11. 01:54:697 (114697|1) - this LN should stop at 01:54:864 - , 01:54:948 (114948|2) - stop at 01:55:116 -
  12. 02:04:920 - to 02:05:088 - , ah~ really ignore the 1/6 sound?
  13. 02:10:870 - heavy beat should be at 02:10:786 - I think
  14. 02:12:797 (132797|0) - make this to LN stop at 02:12:965 - and add a note at col [2], like
    I think will be better
  15. 02:19:836 (139836|2,140060|2,140283|2,140507|2) - these 4 are continuous bass sounds but, first 3 are note, can not see their consistency or similarity, try to make LN like
  16. 03:41:624 - no need to make 4 notes, delete 03:41:624 (221624|1) -
  17. 04:19:669 (259669|1,259725|3,259780|2) - these might be 1/4 not 1/6
  18. 04:21:512 (261512|1) - move to col [3], avoid the double-hit?
  19. 04:41:289 - make mini-jack! let's have fun , col [3] [3] [2] [2]

okii, I think that's all~ Bass Drop !
Topic Starter
Shima Rin

DustMoon wrote:

Tofu x Star
1|2|3|4|
bASSdROP fREaKS 1
1.00:07:769 (7769|3) - 如果这里想用LN来表示跟前面的音不同,那么后面也要用LN吧,听起来是一样的00:07:769 (7769|3,7853|1,7937|2,8021|0) - 不太一样
2.00:10:451 - 00:10:535 - 建议在这两根线这里加单note,像是https://osu.ppy.sh/ss/9995574 没这个音呀
3.00:17:825 (17825|3) - 移到1,和前面00:16:987 (16987|2,17071|1,17155|0) - 相似的贝斯声
4.00:22:853 - 感觉没音,看下吧 有的
5.00:23:775 (23775|2) - 改成LN,用这种方法处理,我个人认为会突出淡入淡出的效果https://osu.ppy.sh/ss/9995629 这个LN太不均了 其实没必要的
6.00:44:054 (44054|2,44096|3) - 改成(4,3)手感会更好 我这有个pattern不知你可看出
7.00:50:339 (50339|0,50339|1,50339|3,50507|0,50507|3,50507|1) - 建议改成1/4LN ,因为后面稍长一点的弦音00:50:674 (50674|3,50674|0) - 使用了LN来映射 不太好 这里还是鼓点为主
8.00:56:373 - 这里是故意不用短LN吗?因为我看到00:56:373 (56373|3,56373|0,56708|0,56708|3) - 这没短LN那个音呀
9.01:01:065 (61065|0,61065|3,61065|1,61233|0,61233|3,61233|1) - 同7
10.01:04:082 (64082|0,64166|1,64250|2,64333|1,64417|0) - 排列改为(2,3,1,2,1)我认为更符合音高 键位会不太平衡 暂时不动
11.01:10:786 - 漏了
12.01:14:808 (74808|3,74892|2,74976|1,75060|2,75144|3) - 同10,反向(3,2,4,3,4)
13.01:17:657 - 01:17:825 - 有不一样的声音,直接不抓吗?太模糊了 抓了会有点太难了
14.01:33:495 (93495|1,93579|0,93663|0) - 改成(1,2,2)之前1轨已经有一个mini jack了,
15.02:02:741 (122741|2) - 移到2 后面有LN呀
16.02:03:076 (123076|3,123160|2,123244|1,123328|0) - 建议https://osu.ppy.sh/ss/9995794 改成了短LN
17.02:13:132 (133132|1) - 移动到1 以照应02:18:495 (138495|3,138495|0) -
18.02:13:300 (133300|0) - 如果接受了第17条,请把这个note移动到4
19.02:19:836 (139836|2,140060|2,140283|2) - 02:21:177 (141177|1,141401|1,141624|1) - 个人偏向使用短LN
20.02:26:959 - 漏音?没有呀

Part1:00:02:741 - ~ 02:32:909 -

:)
No reply = fix. Thanks!

ExNeko wrote:

SPOILER
00:06:149 (6149|2,6205|1,6261|0,6317|2,6373|0,6428|3,6512|1) - https://osu.ppy.sh/ss/10021334 原本排列是按照音色为group分布的
00:21:345 (21345|3,21428|2,21512|3,21680|2,21764|3) - https://osu.ppy.sh/ss/10021351
01:00:730 (60730|0,60730|2,60730|3,60898|0,60898|1,60982|2,60982|3,61065|3,61065|1,61065|0,61233|1,61233|0,61233|3,61401|1,61401|0,61401|3) - ctrh+h, Because before there is a similar pattern (00:50:004 (50004|2,50004|0,50004|3,50171|1,50171|0,50255|3,50255|2,50339|0,50339|1,50339|3,50507|0,50507|1,50507|3,50674|0,50674|1,50674|3) - )
01:58:468 (118468|2,118551|1) - move to col2 4 col4会有些unbalanaced
其他都挺好的
No reply = fix. Thanks for mods!

_Stan wrote:

Coming qwq

col: |1|2|3|4|

TofuStar's Bassdrop Maniac
  1. 00:03:747 (3747|2,3747|1) - I prefer make 00:03:747 (3747|2) - to col [1], I think hit side-col double will be more exciting when there have continuous beats stronger, meanwhile, 00:03:495 - and 00:03:579 - are right-hand note, it can interlaced the pattern
  2. 00:04:585 - Here sounds might similar with 00:03:914 - , I think you make 00:04:669 - wrong position, check it.
  3. 00:17:657 - 2 notes here? what does another note mean?
  4. 00:25:367 (25367|1) - listen to this sound, this LN should be longer, how about stop at 00:25:702 - It's actually on blue tick but for the sake of consistency of 1/4 LNs throughout this part. I don't wanna change this.
  5. 00:44:808 - move this to col [1] then 00:44:892 - can add a note to make mini-jack here to increase the difficulty. It's start part before climax, so I think it can be more exciting
  6. 00:48:076 - add a note at col [3], make same with 00:48:160 (48160|1,48244|2) -
  7. 01:19:166 - according to your pattern before, here should be 2 notes, cuz here just are beats not have cymbal. same 01:20:507 - 01:21:847 -
  8. 01:32:238 - add a note at col [1], maybe it's hat sound I don't see need for this
  9. 01:41:792 (101792|2) - idk what does the LN mean?
  10. 01:53:523 (113523|2,113607|1,113691|0) - I suggest exchange 01:53:523 (113523|2,113691|0) - this 2 LNs position. From left to right will more suitable the fade-down FX sound and, avoiding the double hit ad col [3] They have descending pitch so keep.
  11. 01:54:697 (114697|1) - this LN should stop at 01:54:864 - , 01:54:948 (114948|2) - stop at 01:55:116 -
  12. 02:04:920 - to 02:05:088 - , ah~ really ignore the 1/6 sound?
  13. 02:10:870 - heavy beat should be at 02:10:786 - I think
  14. 02:12:797 (132797|0) - make this to LN stop at 02:12:965 - and add a note at col [2], like
    I think will be better
  15. 02:19:836 (139836|2,140060|2,140283|2,140507|2) - these 4 are continuous bass sounds but, first 3 are note, can not see their consistency or similarity, try to make LN like

okii, I think that's all~ Bass Drop !

No reply = fix. Great Mods. Thanks! ;)
Critical_Star

_Stan wrote:

Coming qwq

col: |1|2|3|4|

TofuStar's Bassdrop Maniac


[*]03:41:624 - no need to make 4 notes, delete 03:41:624 (221624|1) - clap 4 note , kick 3 note here
[*]04:19:669 (259669|1,259725|3,259780|2) - these might be 1/4 not 1/6
[*]04:21:512 (261512|1) - move to col [3], avoid the double-hit?
[*]04:41:289 - make mini-jack! let's have fun , col [3] [3] [2] [2][/list]

okii, I think that's all~ Bass Drop !
thank you stan :) no reply = fixed

DustMoon wrote:

Tofu x Star
1|2|3|4|
bASSdROP fREaKS 2
1.02:50:004 - 建议https://osu.ppy.sh/ss/9995898漏了个音
2.03:14:138 (194138|1,194138|0,194222|3,194306|2,194389|3,194473|1,194473|0) - 建议https://osu.ppy.sh/ss/9995916不改的话4轨的jack就有点多了https://osu.ppy.sh/ss/9995922 it was intended that way, i guess is fine
3.03:31:233 (211233|0,211233|3,211275|1,211317|2,211359|3,211401|0,211401|1) - 和03:31:568 (211568|1,211568|3,211652|0,211736|2,211736|3) - 是一样的声音,确是不同的映射
4.03:41:289 (221289|1) - 移动到3 here for intended for jack xD
5.04:11:792 - 04:12:127 - 不加点什么吗? true but i guess i will give 4 note clap a break here
6.04:44:808 (284808|3,284892|3) - 建议改成类似于04:47:490 (287490|3,287574|2,287657|3) - 的note,都是同样的效果音
7.04:55:535 (295535|2,295618|2) - 同6

Part2:02:32:909 - 05:07:099 -
:)
thanks dust :)
no reply = fixed

ExNeko wrote:

04:24:780 (264780|0,264780|1) - ctrl+h is for jack purpose, will keep this
其他都挺好的
thanks neko ;)
[Ping]
Srry for being late T^T

1|2|3|4

TofuStar's Bassdrop Maniac
Heaviness:
00:45:144 - add a note on 1

00:49:836 - https://osu.ppy.sh/ss/10055710
01:00:563 - ^ (mirrored notes of above)

02:05:255 - like this: https://osu.ppy.sh/ss/10055692 (a bit hard, but maybe try it)

Consistency:
01:48:914 - add a note on 3 (although it would become a jack, I think you should put it cuz there's a sound here)

Snap:
02:19:501 - 02:22:183 - Hmm this part should be all snapped to 1/3

02:32:322 (152322|2,152406|1,152490|0) - these here also in 1/3, snap it then rearrange the notes after this part

GLGLGLGL :) :) :) :) :)
-mint-
hai tofu and cs >w<
i was bored and browsed around and found this map, and i wanted to note some few things 'w'

super fkin cute bg btw love it

generally a lot of sounds aren't mapped or are undermapped with emphasis on sounds that i'd disagree on emphasizing, but i don't think that really matters as it's mostly subjective, it still plays quite well and i can respect that

most of this mod will cover some snapping and certain patterns

J'ai choisi le mort, et les petites filles
00:23:523 - instead of having the right hand do all the work for the triplet, i suggest this pattern to balance hands https://osu.ppy.sh/ss/10163357

00:24:194 (24194|0) - i think the sound you're mapping ends at 00:24:473 - and there is a sound at 00:24:361 - too, .. this is a bit more subjective regarding the flow of the section though

00:25:367 (25367|1) - ^

00:26:875 - should map the sound that is mapped at 00:28:216 - ?

00:37:769 - the sound is actually like this https://osu.ppy.sh/ss/10163365

00:56:373 - to me, is more rhythmically accurate like this https://osu.ppy.sh/ss/10163371

01:58:887 (118887|2,119054|1,119222|0) - listening carefully at 100% speed, you can easily tell the sounds are not equally spaced. i dont know how you would fix this, just wanted to point it out

02:20:758 (140758|0,140758|1) - should go 02:20:730 - and same with the LN that ends there

02:21:093 (141093|0,141093|3,141093|2) - move to 02:21:065 - and 02:21:345 (141345|0,141345|3) - to 02:21:289 - and 02:21:428 (141428|2,141428|3) - to 02:21:401 - and maybe delete one of those notes because it would be a triple there

02:21:764 (141764|2,141764|3,141764|0) - move to 02:21:736 - and make 02:21:847 (141847|1) - end at 02:22:071 -

make 02:22:183 - a triple?

02:32:238 (152238|1,152238|3,152238|0,152322|2,152406|1,152490|0) - rhythm here should be on the 1/3 snaps

02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - change this - either move 02:43:216 (163216|3,163216|2) - to the left hand, or move this 02:43:300 (163300|2) - to the left hand

02:45:982 (165982|0,166023|1,166065|2,166107|3,166149|0,166191|1,166233|2,166275|3) - kind of doesnt make sense?

02:53:691 - i feel this is more rhythmically accurate https://osu.ppy.sh/ss/10163500

04:24:697 (264697|1,264697|0,264780|0,264780|1,264864|1,264864|0) - refer to previous of similar pattern

04:44:306 (284306|3,284306|0,284306|2,284347|1,284389|2,284431|3,284473|0,284515|1,284557|3,284599|2) - doesnt make sense to me

04:51:847 (291847|0,291847|2,291931|0,291931|2,292015|0,292015|3,292015|1) - doesnt play well

05:05:423 (305423|1,305423|0,305465|3,305507|2,305507|0,305549|1,305590|3,305590|2,305632|0,305674|1,305674|3,305716|2) - unnecessarily more dense than literally any other pattern in the entire map. the sounds arent even that loud in comparison to the whole song. i would recommend removing the doubles on blue ticks and changing the patterning

good luck, cant wait to see this in qualify!
Critical_Star

qqqant wrote:

hai tofu and cs >w< halo :)
i was bored and browsed around and found this map, and i wanted to note some few things 'w'

super fkin cute bg btw love it

generally a lot of sounds aren't mapped or are undermapped with emphasis on sounds that i'd disagree on emphasizing, but i don't think that really matters as it's mostly subjective, it still plays quite well and i can respect that

most of this mod will cover some snapping and certain patterns

J'ai choisi le mort, et les petites filles
00:23:523 - instead of having the right hand do all the work for the triplet, i suggest this pattern to balance hands https://osu.ppy.sh/ss/10163357


02:43:132 (163132|3,163132|2,163216|2,163216|3,163300|2,163300|3) - change this - either move 02:43:216 (163216|3,163216|2) - to the left hand, or move this 02:43:300 (163300|2) - to the left hand it is intended for jack purpose here, it won't be really hard to hit those

02:45:982 (165982|0,166023|1,166065|2,166107|3,166149|0,166191|1,166233|2,166275|3) - kind of doesnt make sense? 1/8 wub sound , i know is hard to hear this kind of sound but it should be fine with 1/8

02:53:691 - i feel this is more rhythmically accurate https://osu.ppy.sh/ss/10163500 i still heard a full 1/8 here, you are also right too. but i will leave 1/8 full here for now

04:24:697 (264697|1,264697|0,264780|0,264780|1,264864|1,264864|0) - refer to previous of similar pattern like before it is intended

04:44:306 (284306|3,284306|0,284306|2,284347|1,284389|2,284431|3,284473|0,284515|1,284557|3,284599|2) - doesnt make sense to me 1/8 dubstep sound something like that

04:51:847 (291847|0,291847|2,291931|0,291931|2,292015|0,292015|3,292015|1) - doesnt play well rearranged

05:05:423 (305423|1,305423|0,305465|3,305507|2,305507|0,305549|1,305590|3,305590|2,305632|0,305674|1,305674|3,305716|2) - unnecessarily more dense than literally any other pattern in the entire map. the sounds arent even that loud in comparison to the whole song. i would recommend removing the doubles on blue ticks and changing the patterning if u notice the end of the 4 beat are slightly louder compared to 05:05:088 (305088|0,305130|1,305171|3,305213|2,305255|0,305297|1,305339|3,305381|2) - , that why there are double here, u can easily differentiate the sound start at 05:05:423 -

good luck, cant wait to see this in qualify!
thanks for the mod nyan :)
-mint-
personally i dont hear any 1/8-snap dubstep sound

regarding the end, sure it is musically justifiable but its still kind of offsetting as a playability standpoint as its just a "jumptrill faster here"
you could have a regular jumptrill there instead and it would flow better
lenpai
i love nanahira

moddo
what's up with the super long kiais

00:07:769 (7769|3) - how is this an ln then 00:07:853 (7853|1,7937|2,8021|0) - arent
00:08:775 - this might as well contain a 1/4 ln stream
00:13:635 - this snaking pattern can be p awk to hit so go for 00:13:887 (13887|1,13970|0) - 1 and 3 respectively instead. the stacking at 3 is actually easier to manage
00:23:356 - https://puu.sh/zqnPu/05b1baf1e5.pngt the 1/6 -> 1/4 transition here is actually bad cause the 1/3 gap is followed up by a 5/12 gap so it's pretty bad so something to avoid that like this screenshot will be nice
00:28:216 - if youre going to introduce a 1/4 ln stream and just ditch the idea at 00:30:898 - i suggest not going for an ln stream at all or at least make both streams contain some amount of lns
00:44:892 (44892|1) - this 1/4 note is cutting it reaaaallly close to dumping and does not even feel right with how to vocal worked in this situation
01:10:954 - after having used lane restricted jumpjacks this jumpglut would definitely throw players off guard not to mention the song's bpm so go for something like 01:11:037 (71037|1) - going to 4 also this is the only triple - double - triple ive seen for quite some time even after 2 mins
01:15:144 - to 01:17:238 - without the presence of svs, id honestly say this section is severely undercharted
01:23:188 - not a huge fan of the density shift cause like there's actual streamy stuff here
01:38:607 - is this not the same as 01:10:954 - same idea applies
02:11:792 - left heavy + stack orientation on col 2 than 1 makes this pattern harder than it should be
02:19:836 - charting the light drums for this section would make a sick polyrhythm which is ncie if you ask me
02:21:093 - now that this exists, you def need to do ^
02:53:607 (173607|2,173607|1,173691|3,173691|0,173733|1,173775|2,173817|3,173859|0,173901|1,173942|2,173984|3,174026|1,174026|0) - blargh
03:17:322 - 03:17:825 - if those lns represent vocals then you going to want to ln-ify these
03:22:685 - 03:23:691 - likewise
03:34:585 - :(((((((((
04:11:456 - no reason really to deliberately ignore drums like these, they just take away from the overall difficulty from the wub section. do adjust
04:15:479 - likewise and for any similar situation
04:20:171 - https://puu.sh/zqpfj/f7a4ad2dba.png you should like map the vocal stutters
05:05:423 - :(

2nd half was pretty nice ignoring the pp jts 1st half is quite easy but works for a marathon setting
needs svs haha
Rhezie
\owo/ nanahira !!! and the BG is soo nice gotta shoot some kudos here
here we go

asdasd
- isn't this 00:16:987 - part supposed to be LN ?
- 00:17:406 (17406|2) - i think this is a ghost note ?? since the vocal sound are very loud .i couldn't hear any sounds there
- 00:18:914 - miss note ??
- 00:36:345 - ^^
- 00:38:356 - i hear a sound in there .idk why you leave here empty .are you doing this on purpose ??
- 00:38:691 - ^^
- 00:39:948 (39948|3,39948|2) - i think you should move one of these LN to col 0 or 1 .the LN sounds you representing at has a different sound from 00:39:613 (39613|2,39613|3) - or you can move both LN tho
- 00:46:401 - should be LN in here
- 00:46:484 (46484|1,46484|0) - one of these LN should be stop in 00:46:652 - .
- 00:51:009 (51009|1,51009|0) - consider to move one of these to col 2 .regarding to the pattern below ,there's too many double notes on the left side and it feels pretty heavy on the left side to play
- 00:51:764 - same as 00:46:401
-00:51:847 (51847|3,51847|2) - same as 00:46:484
- 00:56:764 - i believe there should be 1/6 LN here
- 00:57:127 - nah i dont need to tell you again.
- 01:01:736 (61736|3,61736|2) - same as 00:51:009
- 01:02:490 - and again
- 01:20:590 - there's two things that can made here imo.a LN or notes in 01:20:590 - and 01:20:758 -
- 01:23:523 - i would create a LN for that scream imo. it way more exiting to play
- 01:24:278 - i think its a miss note here.because you add a note in 01:23:607 (83607|0,84948|0) - every after the scream
- 01:33:914 - i wouldn't create this part to be the same as in 01:28:551 -
- 01:36:596 and 01:36:931 - has the same pattern .01:37:266 - and 01:37:602 - has the same too .idk why you create 01:37:937 - and 01:38:272 - have a different pattern since they're have the same 2 different sounds
- 01:43:719 sweet moan XD
- 02:06:093 - same as 1:33:914
- 02:33:076 - why dont you start the notes from here ??? rather than from 02:38:440 -
- 02:43:635 - 4 notes. ok gonna be more intense here.
- 02:59:725 - consider to put some note on column 3 . well too heavy in the middle dude
- 03:17:825 - yea shoulld be double notess here
- 04:11:875 - LN here?
-

hhmm i'm sleepy r now but the song keep me up from sleeping . some weird pattern are there but i didn't notice it on purpose. i think you create that on purpose right ? more love this map because of the BG.
Topic Starter
Shima Rin

TheNewBungping wrote:

Srry for being late T^T

1|2|3|4

TofuStar's Bassdrop Maniac
Heaviness:
00:45:144 - add a note on 1

00:49:836 - https://osu.ppy.sh/ss/10055710
01:00:563 - ^ (mirrored notes of above)

02:05:255 - like this: https://osu.ppy.sh/ss/10055692 (a bit hard, but maybe try it)

Consistency:
01:48:914 - add a note on 3 (although it would become a jack, I think you should put it cuz there's a sound here)

Snap:
02:19:501 - 02:22:183 - Hmm this part should be all snapped to 1/3

02:32:322 (152322|2,152406|1,152490|0) - these here also in 1/3, snap it then rearrange the notes after this part

GLGLGLGL :) :) :) :) :)
Snap thing all fixed. Thanks for mods! ;)

qqqant wrote:

hai tofu and cs >w<
i was bored and browsed around and found this map, and i wanted to note some few things 'w'

super fkin cute bg btw love it

generally a lot of sounds aren't mapped or are undermapped with emphasis on sounds that i'd disagree on emphasizing, but i don't think that really matters as it's mostly subjective, it still plays quite well and i can respect that

most of this mod will cover some snapping and certain patterns

J'ai choisi le mort, et les petites filles
00:23:523 - instead of having the right hand do all the work for the triplet, i suggest this pattern to balance hands https://osu.ppy.sh/ss/10163357

00:24:194 (24194|0) - i think the sound you're mapping ends at 00:24:473 - and there is a sound at 00:24:361 - too, .. this is a bit more subjective regarding the flow of the section though

00:25:367 (25367|1) - ^

00:26:875 - should map the sound that is mapped at 00:28:216 - ? They are too weak here so I ignored them here.

00:37:769 - the sound is actually like this https://osu.ppy.sh/ss/10163365

00:56:373 - to me, is more rhythmically accurate like this https://osu.ppy.sh/ss/10163371

01:58:887 (118887|2,119054|1,119222|0) - listening carefully at 100% speed, you can easily tell the sounds are not equally spaced. i dont know how you would fix this, just wanted to point it out Deleted for now

02:20:758 (140758|0,140758|1) - should go 02:20:730 - and same with the LN that ends there

02:21:093 (141093|0,141093|3,141093|2) - move to 02:21:065 - and 02:21:345 (141345|0,141345|3) - to 02:21:289 - and 02:21:428 (141428|2,141428|3) - to 02:21:401 - and maybe delete one of those notes because it would be a triple there

02:21:764 (141764|2,141764|3,141764|0) - move to 02:21:736 - and make 02:21:847 (141847|1) - end at 02:22:071 -

make 02:22:183 - a triple?

02:32:238 (152238|1,152238|3,152238|0,152322|2,152406|1,152490|0) - rhythm here should be on the 1/3 snaps All fixed in the previous post

good luck, cant wait to see this in qualify!
Thanks for mods! ;)
Seolv
good luck ranking this :3

here's some kudosu >w<
Critical_Star

qqqant wrote:

personally i dont hear any 1/8-snap dubstep sound

regarding the end, sure it is musically justifiable but its still kind of offsetting as a playability standpoint as its just a "jumptrill faster here"
you could have a regular jumptrill there instead and it would flow better
1/4 feel quite slow regrading the sound is faster than 1/4, i think player will still notice this 1/8 chord when comes to this part. but i will consider again if there is many modder mention this part.

Lenfried- wrote:

i love nanahira

moddo
what's up with the super long kiais
03:17:322 - 03:17:825 - if those lns represent vocals then you going to want to ln-ify these
03:22:685 - 03:23:691 - likewise yes the LN here represent the vocal chord but i just wanted to catch the obvious one rather than these part
03:34:585 - :((((((((( :o
04:11:456 - no reason really to deliberately ignore drums like these, they just take away from the overall difficulty from the wub section. do adjust can't really feel the snare here , also i intended to make a space flow here anyway
04:15:479 - likewise and for any similar situation added
04:20:171 - https://puu.sh/zqpfj/f7a4ad2dba.png you should like map the vocal stutters ok
05:05:423 - :( this part contain of 1/4 drum + 1/8 roll, it should be valid to do this so :o

2nd half was pretty nice ignoring the pp jts 1st half is quite easy but works for a marathon setting
needs svs haha
thanks :)

Agayers wrote:

\owo/ nanahira !!! and the BG is soo nice gotta shoot some kudos here
here we go

asdasd
- 02:33:076 - why dont you start the notes from here ??? rather than from 02:38:440 - it was intended to give a break after the 1st half section
- 02:43:635 - 4 notes. ok gonna be more intense here.
- 02:59:725 - consider to put some note on column 3 . well too heavy in the middle dude personally it was fine here
- 03:17:825 - yea shoulld be double notess here added
- 04:11:875 - LN here? added 1/8 here
-

hhmm i'm sleepy r now but the song keep me up from sleeping . some weird pattern are there but i didn't notice it on purpose. i think you create that on purpose right ? more love this map because of the BG.
thank you :)
Topic Starter
Shima Rin

Lenfried- wrote:

i love nanahira

moddo
what's up with the super long kiais shortened

00:07:769 (7769|3) - how is this an ln then 00:07:853 (7853|1,7937|2,8021|0) - arent there is another sound here
00:08:775 - this might as well contain a 1/4 ln stream ^
00:13:635 - this snaking pattern can be p awk to hit so go for 00:13:887 (13887|1,13970|0) - 1 and 3 respectively instead. the stacking at 3 is actually easier to manage
00:23:356 - https://puu.sh/zqnPu/05b1baf1e5.pngt the 1/6 -> 1/4 transition here is actually bad cause the 1/3 gap is followed up by a 5/12 gap so it's pretty bad so something to avoid that like this screenshot will be nice personally prefer my previous pattern tbh
00:28:216 - if youre going to introduce a 1/4 ln stream and just ditch the idea at 00:30:898 - i suggest not going for an ln stream at all or at least make both streams contain some amount of lns
00:44:892 (44892|1) - this 1/4 note is cutting it reaaaallly close to dumping and does not even feel right with how to vocal worked in this situation it's about the background wub sound actually
01:10:954 - after having used lane restricted jumpjacks this jumpglut would definitely throw players off guard not to mention the song's bpm so go for something like 01:11:037 (71037|1) - going to 4 also this is the only triple - double - triple ive seen for quite some time even after 2 mins
01:15:144 - to 01:17:238 - without the presence of svs, id honestly say this section is severely undercharted will add sv soon
01:23:188 - not a huge fan of the density shift cause like there's actual streamy stuff here It's still like the transition part so I think no need for more notes
01:38:607 - is this not the same as 01:10:954 - same idea applies
02:11:792 - left heavy + stack orientation on col 2 than 1 makes this pattern harder than it should be
02:19:836 - charting the light drums for this section would make a sick polyrhythm which is ncie if you ask me if you have clear suggestions here I would like to hear. For now still think 1/3 parts here is ok and fits the difficulty
02:21:093 - now that this exists, you def need to do ^

2nd half was pretty nice ignoring the pp jts 1st half is quite easy but works for a marathon setting
needs svs haha
Thanks for mods. No reply = fixed!
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