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Phantom Sage - Our Lives Past (feat. Emily Stil...

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Protastic101
This beatmap was submitted using in-game submission on Monday, August 22, 2022 at 11:18:59 PM

Artist: Phantom Sage
Title: Our Lives Past (feat. Emily Stiles)
Tags: EDM chillstep ncs nocopyrightsounds Connected EP featured artist Electronic English FA FNTMsage mg mappers' guild indie dance
BPM: 170
Filesize: 20207kb
Play Time: 04:54
Difficulties Available:
  1. Easy - 5Key (1.42 stars, 675 notes)
  2. Hard - 5Key (2.44 stars, 1611 notes)
  3. Normal - 5Key (1.92 stars, 1110 notes)
  4. Reminiscence - 5Key (3.12 stars, 1870 notes)
Download: Phantom Sage - Our Lives Past (feat. Emily Stiles)
Information: Scores/Beatmap Listing
---------------
Redl after 21/8/22.

Keysounded, turn on hitsounds!

Thanks to Antalf for the bell samples.

BG source here.
Antalf
Our candy past... IRC , why did this took so long aaaaaaaaaaaaa

We need a name for the storm thingy
2017-07-14 20:46 Protastic101: watashi soy taco desu
2017-07-14 20:47 Antalf: whar
2017-07-14 20:47 Antalf: THE
2017-07-14 20:47 Antalf: HELL
2017-07-14 20:48 Antalf: pls
2017-07-14 20:48 Antalf: see discord
2017-07-14 20:51 Protastic101: lmao, you still have the chat open from two hours ago?
2017-07-14 20:51 Antalf: yeh wai
2017-07-14 20:51 Protastic101: anyways
2017-07-14 20:51 Protastic101: first off
2017-07-14 20:51 Protastic101: stacks pls
2017-07-14 20:52 Protastic101: also, hitsounds when
2017-07-14 20:52 Antalf: e
2017-07-14 20:52 Antalf: wut u talking bout
2017-07-14 20:52 Antalf: and also
2017-07-14 20:52 Antalf: ACTION is listening to [https://osu.ppy.sh/b/748957 Wada Kouji - Butter-Fly]
2017-07-14 20:53 Antalf: fun ctb convert if you wanna play later
2017-07-14 20:53 Protastic101: :thinking:
2017-07-14 20:53 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1324329 illion - AIWAGUMA [Antalf's HD]]
2017-07-14 20:54 Protastic101: dunno why i like the song so much
2017-07-14 20:54 Antalf: the song is nice
2017-07-14 20:54 Antalf: even tho its a bit odd
2017-07-14 20:54 Antalf: but its nice :D
2017-07-14 20:54 Protastic101: hs when
2017-07-14 20:54 Antalf: im so lazy to do those
2017-07-14 20:55 Antalf: since there are a crap ton of samples
2017-07-14 20:55 Protastic101: pls
2017-07-14 20:55 Antalf: aaaaaaaaa
2017-07-14 20:55 Antalf: fine ima do em
2017-07-14 20:55 Antalf: ACTION clears throat
2017-07-14 20:55 Antalf: ACTION chokes in the process
2017-07-14 20:55 Antalf: ACTION is editing [https://osu.ppy.sh/b/1354670 Phantom Sage - Our Lives Past (Ft. Emily Stiles) [Reminiscence]]
2017-07-14 20:55 Protastic101: no wait, i wanna irc your map first
2017-07-14 20:56 Antalf: :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
2017-07-14 20:56 Antalf: dont
2017-07-14 20:56 Antalf: she/he hasnt updated yet
2017-07-14 20:56 Protastic101: DDDDDDDDDD:
2017-07-14 20:56 Protastic101: fine, ima play tofu's diff first then
2017-07-14 20:57 Antalf: okie
2017-07-14 20:58 Protastic101: damn, failed
2017-07-14 20:59 Protastic101: ok anyways
2017-07-14 20:59 Antalf: you
2017-07-14 20:59 Antalf: failed
2017-07-14 20:59 Protastic101: throw your nukes at me and ill do my best to defuse them all :^)
2017-07-14 20:59 Antalf: that diff?
2017-07-14 20:59 Protastic101: with NC
2017-07-14 20:59 Antalf: EWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
2017-07-14 20:59 Antalf: okay so
2017-07-14 21:02 Antalf: first map that pops up when i hit edit
2017-07-14 21:02 Antalf: HD diff of Signal
2017-07-14 21:02 Protastic101: :thinking:
2017-07-14 21:03 Protastic101: where's my 91 days yaoi
2017-07-14 21:03 Protastic101: i cant find any on tumblr :/
2017-07-14 21:03 Antalf: google it
2017-07-14 21:03 Antalf: theres a shit ton by now
2017-07-14 21:03 Protastic101: o
2017-07-14 21:03 Protastic101: :veryhardthenk:
2017-07-14 21:03 Antalf: cewl lets get to dis
2017-07-14 21:03 Antalf: ACTION is editing [https://osu.ppy.sh/b/1354670 Phantom Sage - Our Lives Past (Ft. Emily Stiles) [Reminiscence]]
2017-07-14 21:04 Antalf: i wanna mention that in the first ten seconds the right hand has a lot of stress but over all it balances itself
2017-07-14 21:04 Protastic101: yeah, i was trying to do something with hand isolation but it turned out horribly lol
2017-07-14 21:05 Antalf: so here is the first thing!
2017-07-14 21:05 Antalf: add one note here at [3]
2017-07-14 21:05 Antalf: 00:13:344 -
2017-07-14 21:05 Antalf: why? i guess id help transition a bit to the next synth
2017-07-14 21:06 Antalf: it can be a 1/4 ln too
2017-07-14 21:06 Antalf: which wouldnt be bad now that i think of it..
2017-07-14 21:06 Protastic101: overlapped LNs instead
2017-07-14 21:07 Antalf: id say move this to [2] 00:18:197 (18197|0) - but itll end like aids
2017-07-14 21:08 Protastic101: I actually changed it up and just remove the long LN so it's a single note only now
2017-07-14 21:09 Antalf: 00:24:021 (24021|3) - move this to [3] and this 00:24:197 (24197|1) - to [4]
2017-07-14 21:09 Antalf: is seriously have problems with PR...
2017-07-14 21:09 Antalf: and give me one sec
2017-07-14 21:09 Protastic101: 00:23:668 (23668|1,23844|1,24197|1) - these are all the same pitch
2017-07-14 21:10 Protastic101: https://osu.ppy.sh/ss/8593147 arranged slightly differently for pitch
2017-07-14 21:12 Protastic101: pretty much rearranged the entire intro now
2017-07-14 21:16 Antalf: okay so
2017-07-14 21:16 Antalf: a rat chipped some cables
2017-07-14 21:16 Antalf: and it blew up!
2017-07-14 21:16 Antalf: not the cables
2017-07-14 21:16 Antalf: but the rat!
2017-07-14 21:17 Protastic101: blown up rats :thinking:
2017-07-14 21:17 Antalf: soooooo
2017-07-14 21:17 Antalf: yeah
2017-07-14 21:18 Protastic101: god dammit, just fell for my own Sv
2017-07-14 21:18 Protastic101: rip me
2017-07-14 21:18 Antalf: HUE
2017-07-14 21:18 Protastic101: DDDDD:
2017-07-14 21:18 Antalf: 00:25:609 - i swear to god there is a kick here
2017-07-14 21:20 Antalf: 00:28:256 (28256|0,28433|4) - oh you applied my suggestion here :D
2017-07-14 21:20 Protastic101: nah, it's part of that bass synth kind of thing in the background
2017-07-14 21:20 Protastic101: what suggestion there?
2017-07-14 21:20 Antalf: that arreangement of lns
2017-07-14 21:21 Antalf: y 00:30:903 (30903|0,31609|0,32138|0,32844|0) -
2017-07-14 21:21 Protastic101: o
2017-07-14 21:22 Protastic101: I think it's fine. There's enough timing between the releases and holds
2017-07-14 21:22 Antalf: i kinda wanna know bout this lns 00:37:080 (37080|4,37256|3) -
2017-07-14 21:23 Protastic101: oh, i rearranged it cause it was cancer
2017-07-14 21:23 Protastic101: https://osu.ppy.sh/ss/8593214 it's like this now
2017-07-14 21:25 Antalf: hmm.. noodles...
2017-07-14 21:25 Antalf: i have no other complains about those weird lns let me look a bit more up
2017-07-14 21:26 Protastic101: yey
2017-07-14 21:27 Antalf: from 00:58:256 - to 01:03:021 -
2017-07-14 21:27 Antalf: i really think
2017-07-14 21:27 Antalf: as me as a thumb player
2017-07-14 21:28 Antalf: its kind of hard to play
2017-07-14 21:28 Antalf: because of the lns
2017-07-14 21:29 Antalf: missing note here 01:09:021 -
2017-07-14 21:29 Protastic101: Meh, just tried it and it's not bad because the weight is constantly shifting hands so it doesnt matter if you're a left or right spacer, it'll still be just as equally straining
2017-07-14 21:30 Protastic101: 01:09:021 - 01:09:197 - 01:09:374 - there's notes here but I ignored it to avoid making the LN holds awkward
2017-07-14 21:30 Antalf: make them akward DDDD:<
2017-07-14 21:30 Antalf: awkward*
2017-07-14 21:31 Protastic101: 01:07:962 (67962|1) - shortened this to 01:08:844 - though cause I fixed the snap at 01:09:550 (69550|0,69594|1,69638|2,69727|3) - which made a 1/8 shield
2017-07-14 21:31 Antalf: now
2017-07-14 21:31 Antalf: i noticed that
2017-07-14 21:31 Antalf: :veryhardthenk:
2017-07-14 21:32 Antalf: its okay to play so
2017-07-14 21:32 Antalf: you could had left it like that
2017-07-14 21:33 Antalf: this bothers me :D 01:37:256 (97256|0,97433|1,97609|0) -
2017-07-14 21:33 Protastic101: actually changed them to this https://osu.ppy.sh/ss/8593259
2017-07-14 21:33 Antalf: oke thats better actually
2017-07-14 21:33 Antalf: and about dis 01:37:256 (97256|0,97433|1,97609|0) -
2017-07-14 21:34 Antalf: its just personal but that trill
2017-07-14 21:34 Antalf: is
2017-07-14 21:34 Antalf: :thinking:
2017-07-14 21:34 Protastic101: the hand weight from the first two beats of the measure focused heavily on the right so I think this is fair
2017-07-14 21:34 Protastic101: and pitch relevancy too cause 01:37:609 (97609|0) - is the same pitch as 01:37:080 (97080|0,97256|0) -
2017-07-14 21:34 Antalf: again
2017-07-14 21:35 Antalf: its just me :D
2017-07-14 21:35 Protastic101: :veryhardthenk:
2017-07-14 21:37 Antalf: 02:06:021 -
2017-07-14 21:37 Antalf: from this on
2017-07-14 21:37 Antalf: i think you should add an extra note for the piano
2017-07-14 21:37 Protastic101: nah, I dont want the layering getting too big
2017-07-14 21:38 Antalf: hmm :^)
2017-07-14 21:38 Antalf: but again
2017-07-14 21:38 Antalf: its a last diff
2017-07-14 21:39 Antalf: meeeeeeeeeeeeeeeep 02:13:433 (133433|4,133785|4,133962|4,134315|4) -
2017-07-14 21:39 Protastic101: but it wouldnt make sense to have a section focused on 1/1 jumps then add a random triple for the piano when the player isnt expecting it
2017-07-14 21:39 Protastic101: A release isn't a stack :^D
2017-07-14 21:39 Antalf: hey
2017-07-14 21:39 Antalf: let me believe D:<
2017-07-14 21:40 Protastic101: moved 02:13:785 (133785|4) - to 4 anyways
2017-07-14 21:41 Antalf: hue!
2017-07-14 21:41 Antalf: gime one sec
2017-07-14 21:47 Antalf: stupid
2017-07-14 21:47 Antalf: cats
2017-07-14 21:47 Antalf: fml
2017-07-14 21:48 Protastic101: what happened now?
2017-07-14 21:48 Antalf: it..
2017-07-14 21:49 Antalf: they made a mess with the garbage can
2017-07-14 21:49 Antalf: they took out the trash and
2017-07-14 21:49 Antalf: threw it on the flooe
2017-07-14 21:49 Protastic101: oh noes
2017-07-14 21:49 Antalf: fun part?
2017-07-14 21:49 Protastic101: slap them with a sandal D:<
2017-07-14 21:49 Antalf: i dont own cats
2017-07-14 21:49 Protastic101: neighbor's cats then?
2017-07-14 21:49 Protastic101: :thinking:
2017-07-14 21:50 Antalf: they have no owner
2017-07-14 21:50 Antalf: they just..
2017-07-14 21:50 Antalf: exist
2017-07-14 21:50 Protastic101: :/
2017-07-14 21:50 Antalf: aknfjadfkads 02:16:962 (136962|1,137050|1,137138|3,137227|3) - make this a jack hammer
2017-07-14 21:51 Protastic101: I tried that when I first mapped it but I couldnt hit it, and the map isn't that difficult to begin with, so I dont think I should be killing the players with a 4 note jack
2017-07-14 21:52 Antalf: then trill it :D
2017-07-14 21:52 Antalf: jokes aside i think with a tril would be cooler
2017-07-14 21:52 Antalf: but leave it like that
2017-07-14 21:53 Protastic101: but the sound is the same so I like the jack D:
2017-07-14 21:54 Antalf: this is a bit odd to hit 02:21:727 (141727|0,142080|0) -
2017-07-14 21:55 Protastic101: true, switched the LNs
2017-07-14 21:55 Antalf: you love col 3 dont you :D
2017-07-14 21:56 Protastic101: col 3 is bae
2017-07-14 21:56 Protastic101: oh wait no
2017-07-14 21:56 Protastic101: that ruined my open hat thingy
2017-07-14 21:56 Protastic101: hold up
2017-07-14 21:56 Antalf: ACTION confused
2017-07-14 21:56 Protastic101: there
2017-07-14 21:57 Antalf: 02:25:433 (145433|4,145609|1) - ctrl H this and move 1 lane?
2017-07-14 21:57 Antalf: its better to read
2017-07-14 21:58 Antalf: look whose back :D 02:27:197 (147197|1,147374|2,147550|3) -
2017-07-14 21:58 Protastic101: 02:23:315 (143315|4,144021|4,144727|4,145433|4) - I stacked LNs on the even downbeats cause of the open hat
2017-07-14 22:00 Protastic101: 02:27:550 (147550|3,147727|4) - flipped these
2017-07-14 22:01 Antalf: thats
2017-07-14 22:01 Antalf: nice
2017-07-14 22:01 Antalf: wait
2017-07-14 22:01 Protastic101: wat
2017-07-14 22:01 Antalf: that does play really nice
2017-07-14 22:01 Antalf: :D
2017-07-14 22:02 Protastic101: o
2017-07-14 22:02 Antalf: up to the third kiai
2017-07-14 22:02 Antalf: weeeeeeee
2017-07-14 22:03 Antalf: oh woa we have an hour on this lemow
2017-07-14 22:03 Antalf: ctrl j this 02:48:903 (168903|1,169080|0) -
2017-07-14 22:04 Antalf: so it kinda rolls with this 02:49:433 (169433|1,169609|3,169785|4) -
2017-07-14 22:04 Protastic101: ok, done
2017-07-14 22:06 Antalf: this maybe be a bit hard to read? 02:58:433 (178433|1,178609|2,178785|0) -
2017-07-14 22:07 Antalf: and thats it for the 3rd kiai
2017-07-14 22:08 Protastic101: 02:57:903 (177903|2,178609|2,179315|2,180021|2,180727|2) - cant change it though cause of the open hats on the even downbeats :thinking:
2017-07-14 22:08 Protastic101: I think it should be fine though because it's alternating columns so they're not adjacent to each other
2017-07-14 22:09 Antalf: you like col 3 dont you :^)
2017-07-14 22:09 Protastic101: i do :c
2017-07-14 22:09 Antalf: tfw you priotitize col 3 more than me and popcorn
2017-07-14 22:09 Antalf: ACTION cries
2017-07-14 22:10 Protastic101: but i do prioritize you too D:
2017-07-14 22:10 Antalf: aaaaaa
2017-07-14 22:10 Antalf: butter
2017-07-14 22:11 Protastic101: ew
2017-07-14 22:11 Antalf: but
2017-07-14 22:11 Antalf: you like butter
2017-07-14 22:12 Protastic101: on popcorn yes
2017-07-14 22:12 Antalf: i was going to say something
2017-07-14 22:12 Antalf: but it was going to be weird
2017-07-14 22:12 Antalf: and CoC :thinking:
2017-07-14 22:12 Antalf: WHERES MAH JUMP 03:37:080 -
2017-07-14 22:13 Protastic101: it doesnt exist, but fixed
2017-07-14 22:14 Antalf: yey
2017-07-14 22:14 Antalf: 03:41:668 -
2017-07-14 22:14 Antalf: missed
2017-07-14 22:14 Antalf: another
2017-07-14 22:15 Protastic101: fml
2017-07-14 22:15 Antalf: okay i kinda know why this is an ln but
2017-07-14 22:15 Antalf: 03:41:491 (221491|2) -
2017-07-14 22:15 Antalf: why is it an ln :D?
2017-07-14 22:16 Protastic101: same as those beeps or whatever you wanna call it but lower pitched
2017-07-14 22:16 Protastic101: 03:38:668 (218668|3) - like this but opposite pitch
2017-07-14 22:16 Antalf: beeeeeeeeeeeeeeeeeeeeps
2017-07-14 22:16 Antalf: got it
2017-07-14 22:17 Protastic101: beep beep im a sheep
2017-07-14 22:17 Antalf: werent you going to map that?
2017-07-14 22:17 Protastic101: i was
2017-07-14 22:17 Protastic101: but then i got lazy
2017-07-14 22:18 Antalf: fam
2017-07-14 22:18 Antalf: pls
2017-07-14 22:18 Antalf: 03:47:666 -
2017-07-14 22:18 Antalf: make this tripes DDDDD:
2017-07-14 22:18 Protastic101: no cause my snares are triples
2017-07-14 22:18 Protastic101: and those are only kicks
2017-07-14 22:18 Antalf: make the snares quads there instead of triples
2017-07-14 22:19 Protastic101: the focus here isn't on chord density, it's on the visual effect created by the SVs
2017-07-14 22:19 Antalf: i thought of it when playing it
2017-07-14 22:19 Antalf: yessss but id be cool
2017-07-14 22:19 Antalf: aaaaaaa
2017-07-14 22:19 Protastic101: but no D:
2017-07-14 22:19 Antalf: ACTION cries
2017-07-14 22:19 Antalf: welp
2017-07-14 22:19 Antalf: leme skip to last kiai then
2017-07-14 22:20 Antalf: 04:14:666 (254666|2,254843|1,255019|2) - wat
2017-07-14 22:21 Protastic101: 04:14:666 (254666|2,255019|2) - stacked cause PR
2017-07-14 22:21 Protastic101: and the other two Lns cause why not
2017-07-14 22:21 Antalf: move this to [1] 04:14:843 (254843|1) -
2017-07-14 22:21 Protastic101: but symmetry :c
2017-07-14 22:22 Protastic101: and that means I have to move 04:15:549 (255549|1) - to 1, and then 04:15:902 (255902|0) - to 2, then 04:16:078 (256078|1) - to some other column and rebalance everything
2017-07-14 22:22 Antalf: woman
2017-07-14 22:22 Antalf: where the hell is that simplify your life pic
2017-07-14 22:22 Antalf: okay okay
2017-07-14 22:23 Protastic101: I think it's ok the way it is right now because the weight is still even no matter if the player is a right spacer or left spacer
2017-07-14 22:24 Antalf: wifi crashed
2017-07-14 22:24 Antalf: my b
2017-07-14 22:25 Protastic101: rip wifi
2017-07-14 22:25 Antalf: okay then
2017-07-14 22:25 Antalf: i suggest you to try this
2017-07-14 22:25 Antalf: https://puu.sh/wJTOE/6fc8410639.jpg
2017-07-14 22:25 Protastic101: lmfao, god dammit
2017-07-14 22:26 Antalf: i hear nothing whatsoever to justify this ln :D
2017-07-14 22:26 Antalf: if thats the case you should make all the jumps 1/1 with an ln
2017-07-14 22:26 Protastic101: which one?
2017-07-14 22:26 Antalf: 04:24:725 (264725|4) -
2017-07-14 22:26 Antalf: i sometimes forget to time stamp
2017-07-14 22:26 Antalf: im an idiot
2017-07-14 22:27 Protastic101: it's part of the beep kind of sounds or whatever the hell you wanna call them
2017-07-14 22:27 Antalf: if anything i hear something at 04:24:725 (264725|4) -
2017-07-14 22:27 Antalf: shittttttttttttttt
2017-07-14 22:27 Protastic101: or maybe I've just listened to the music so many times I automatically assumed it's there :thinking:
2017-07-14 22:27 Antalf: at 04:24:857 -
2017-07-14 22:27 Protastic101: nice timestamp fam
2017-07-14 22:27 Antalf: but theres no sound there
2017-07-14 22:28 Antalf: the sound would start here 04:25:872 - at 04:25:784 (265784|3) -
2017-07-14 22:28 Protastic101: that's present everywhere cause of how the sound is repeated over and over
2017-07-14 22:28 Antalf: yeaaaah
2017-07-14 22:28 Antalf: you went nuts
2017-07-14 22:28 Protastic101: Im not going to map something that complex on it when the map overall follows a pretty basic rhythm
2017-07-14 22:28 Protastic101: the only thing that makes it feel complex is the fact that I overlapped the LNs to hell
2017-07-14 22:29 Antalf: simplify
2017-07-14 22:29 Antalf: your
2017-07-14 22:29 Antalf: li-
2017-07-14 22:29 Antalf: ACTION was shot
2017-07-14 22:29 Antalf: so yeah thats basically all i had to say bout the map
2017-07-14 22:29 Antalf: weeeeee
2017-07-14 22:29 Protastic101: yey
2017-07-14 22:29 Antalf: aksdmfkdf postin
2017-07-14 22:29 Protastic101: even more yey
MrDorian
OWO
General
easy or riot
find better bg (1920x1200) or gtfo runs
hitsounds when
Reminiscence
00:13:433 (13433|4) - listen to this ln on 25%, it has two sounds in it, so you could map it. It's pitch shift though, others also has something similiar to this shift but here it's clearer. It works like it is now as well, so idk think of something or do not think like always :^)
00:22:609 (22609|2,22785|2) - I'd move it to 2 column, 00:21:550 (21550|2,21727|2) - has different pitch and then you could make 00:22:962 (22962|4) - this section cooler by moving 00:23:138 (23138|0,23315|0,23668|0,23844|0,24197|0) - these to third column and 00:24:021 (24021|3) - this to first column for pitch revelancy!!!
00:24:374 - I do not really understand logic for these lns. I assume that 00:24:374 (24374|1,25609|0,26138|0) - these are for buzz sounds, 00:24:727 (24727|0,26315|1) - are for beep sounds, but 00:25:433 (25433|3,25962|4) - why there are lns if there's no sounds and 00:25:785 (25785|2) - these has beep and/or buzz sound, but are too long for these. They play cool, but are dump-like. You might just use "extended ln" super high advanced level mapping technique, but I don't get why u use it. Could you explain? :3
00:32:668 (32668|2,32844|1) - I'd flip these, because second column barely used lns
00:36:903 (36903|2,37080|1) - ^
00:46:962 - ftw no slowjam sad

Here starts talking about PR, so move to x only, everything for pitch revelancy :3
00:47:491 (47491|3) - move to 5, after that 00:47:138 (47138|4,47315|1,47491|4) - ctrl+h this
00:47:668 (47668|0,47844|2) - ctrl+j
00:48:197 (48197|1) - to 1
then u can copy fixed part and paste in 00:48:374 - here after ctrl+h'ing runs
fix the rest urself, it hurts kds pls

01:02:138 (62138|3,62491|1) - ctrl+h for pitch pls
01:44:491 (104491|1,104668|1,104844|0) - flip these to make it similiar to 01:43:962 (103962|4,104138|4,104315|3) - this and for pitch or sth
02:04:433 (124433|4) - move to 4 pls, the same pitch
02:12:727 (132727|3,133080|3,133433|3,133785|3,134050|3,134315|3) - nice stack, you could fix it by 02:13:080 (133080|1,133080|3,133256|0,133256|2) - ctrl+j'ing this (wew I used ctrl+j as verb)
02:16:962 (136962|1,137050|1,137138|3,137227|3) - make this a 4-note jack on 3rd column :^)
02:27:197 (147197|1,147374|2) - move these to 1 and 2 somehow pls, you could make 02:26:491 (146491|0,146668|2,146844|3,147021|4) - these alternate (1 4 2 5) for instance
02:49:433 (169433|1,169785|0) - flip these, first column is ded
03:11:491 (191491|0) - missing double
03:20:491 - 03:22:609 - you forgot about first column :^)
03:44:844 - this is boring af, I'd suggest you this
too lazy to check other diffs *dies*
gl, will recheck it soon :^) ftw 3 mods like miko
MadBricktree
I heard you were waiting for someone to say this.

Your map is aids and here's why:

not enough ghoughphtheightteeaus
Topic Starter
Protastic101

MrDorian wrote:

OWO uwu
General
easy or riot Not sure if I can make one without making it too similar to the other difficulties. The Hard and the Normal are already very similar in rhythm Q_Q
find better bg (1920x1200) or gtfo runs 1920x1080 thx
hitsounds when When I stop being lazy and finish the map
Reminiscence
00:13:433 (13433|4) - listen to this ln on 25%, it has two sounds in it, so you could map it. It's pitch shift though, others also has something similiar to this shift but here it's clearer. It works like it is now as well, so idk think of something or do not think like always :^) Dunno if I already fixed it in a self mod earlier, but there's a note there lol

00:22:609 (22609|2,22785|2) - I'd move it to 2 column, 00:21:550 (21550|2,21727|2) - has different pitch and then you could make 00:22:962 (22962|4) - this section cooler by moving 00:23:138 (23138|0,23315|0,23668|0,23844|0,24197|0) - these to third column and 00:24:021 (24021|3) - this to first column for pitch revelancy!!! Actually don't know why it's there. It's supposed to be a 1/2 LN in col 5 like the rest at 00:22:433 (22433|4) - , but either way, changed

00:24:374 - I do not really understand logic for these lns. I assume that 00:24:374 (24374|1,25609|0,26138|0) - these are for buzz sounds, 00:24:727 (24727|0,26315|1) - are for beep sounds, but 00:25:433 (25433|3,25962|4) - why there are lns if there's no sounds and 00:25:785 (25785|2) - these has beep and/or buzz sound, but are too long for these. They play cool, but are dump-like. You might just use "extended ln" super high advanced level mapping technique, but I don't get why u use it. Could you explain? :3 No, it's my style.
Jk, jk, no, you're right about the first two LNs and what their use is for, but as for the following, they are extended past the actual ends of their sound to add a bit of complexity to the map, and also for visual reasons because I prefer accordion type LNs as opposed to a single LN with a random note in the middle.
00:25:433 (25433|3) - This is for the background bell like sound that's heard throughout the harmony of the kiai, and 00:25:785 (25785|2) - is the beep sound but extended to 1/1 to overlap with the following LNs.


00:32:668 (32668|2,32844|1) - I'd flip these, because second column barely used lns Control H'd 00:31:962 (31962|3,32138|1) - instead as I want to keep 00:32:315 (32315|4,32491|3,32668|2) - all on the right hand as a simple 1/2 roll
00:36:903 (36903|2,37080|1) - ^ Arranged differently too

00:46:962 - ftw no slowjam sad There is literally nothing I dislike more than a slowjam :c


Here starts talking about PR, so move to x only, everything for pitch revelancy :3
00:47:491 (47491|3) - move to 5, after that 00:47:138 (47138|4,47315|1,47491|4) - ctrl+h this
00:47:668 (47668|0,47844|2) - ctrl+j
00:48:197 (48197|1) - to 1
then u can copy fixed part and paste in 00:48:374 - here after ctrl+h'ing runs
fix the rest urself, it hurts kds pls I mapped this mostly with symmetry and hand balance in mind rather than pitch relevancy. I do think the current arrangement fits just as well though because the sound has a feeling where it jumps and skips a lot of pitches so they're not all ascending or descending. Kind of like fifths or smth but I dont know music theory.


01:02:138 (62138|3,62491|1) - ctrl+h for pitch pls I'd prefer to keep it as is for hand balance since I tend to alternate the 1/2 ministacks on one hand and move the lone note onto the other so that there isn't too much weight on one hand at any given time.

01:44:491 (104491|1,104668|1,104844|0) - flip these to make it similiar to 01:43:962 (103962|4,104138|4,104315|3) - this and for pitch or sth Oh, good point, didn't notice that

02:04:433 (124433|4) - move to 4 pls, the same pitch I stopped following the strict ministacks after 02:00:374 - when a new line is added to the music with the same instrument, but pitches similar to the ones at 00:46:962 -

02:12:727 (132727|3,133080|3,133433|3,133785|3,134050|3,134315|3) - nice stack, you could fix it by 02:13:080 (133080|1,133080|3,133256|0,133256|2) - ctrl+j'ing this (wew I used ctrl+j as verb) I just rearranged my entire existence

02:16:962 (136962|1,137050|1,137138|3,137227|3) - make this a 4-note jack on 3rd column :^) n o c h a n g e desu because four notes on the thumb is a bit of a harder level pattern than just this level of difficulty. Im focusing on LNs more than jacks,
so I'd like to keep the jack usage basic then.


02:27:197 (147197|1,147374|2) - move these to 1 and 2 somehow pls, you could make 02:26:491 (146491|0,146668|2,146844|3,147021|4) - these alternate (1 4 2 5) for instance Did something, but I need to keep the Lns like 02:26:138 (146138|3,146844|3,147550|3,148256|3) - all in col 4 because of the 1/1 long open hat

02:49:433 (169433|1,169785|0) - flip these, first column is ded Hand balance is a social construct

03:11:491 (191491|0) - missing double Not actually. I only used jumps to cap the beginning and end of the 1/1 piano there. You can see the same thing happen at 03:22:962 - too, where only the first and fourth notes are jumps, the rest being single.

03:20:491 - 03:22:609 - you forgot about first column :^) sad life away

03:44:844 - this is boring af, I'd suggest you this While your pattern is fine for the most part, I do want to remind that this is 297 BPM 1/4, or 1/7 170 BPM, so spacing out some of the notes would make it extremely hard to hit properly as now the player has to pay attention to individual notes rather than being able to simply group them together. There's also the SV section right after this which could drain a player's HP all the way if they don't quickly get used to the SVs, so I want to give as much of a grace period with this burst as possible.
"dont play this with hidden" you won't tell me what to do D:
Now try it with the new SVs huehuehuehue (it's actually easier)
too lazy to check other diffs *dies*
gl, will recheck it soon :^) ftw 3 mods like miko
Thanks for the mod, all no change :^)

Minseo2000 wrote:

I heard you were waiting for someone to say this.

Your map is aids and here's why:

not enough ghoughphtheightteeaus
tfw was talking about MIKO, not this :c sad life away
error_exe777
right here i am


General
Difficulties: ew
Spread: ew
Hitsounds: dont even
Metadata: ncs :thinking:
AiMod: breaktimes are ew
Other: breaktimes are ew

top diff
00:11:315 (11315|0,11491|0,11844|1,12021|1,12374|0,12550|0,13080|1,13256|1,13609|0,13785|0) - damn variation much

00:26:844 (26844|0,27021|3) - would prefer these as 1/8th to make them different to 00:23:138 (23138|0,23315|0,23491|2,23668|0) - or vice versa

00:38:138 (38138|2,38315|3) - ^^ wont mention further

01:09:594 (69594|2) - you know i think this is a ghost. if you listen closely there are only 3 piano sounds, not 4. and i cant hear a grace tbh

01:43:433 (103433|0,103433|3,103433|2) - if this is a triple why isnt 01:37:785 (97785|2,97785|3) - also a triple. actually, i think its the other way round since there are more doubles and i cant hear any extra sound asking for a triple. maybe make the triple a double to make everyone happy ; )))

02:02:668 (122668|0,122668|2) - what is this double for you havent charted the piano before this so

02:42:374 (162374|4,162550|0) - same concerns, wont mention further

03:27:374 (207374|0,207374|3) - same as the other section. considering its inconsistent please fix it, unless its intended for some god awful reason ; ))))

04:09:902 (249902|1,250078|4) - and again lol

wyd this map is good
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