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Duca - Mirai no Melody

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Topic Starter
Hanazawa Kana
This beatmap was submitted using in-game submission on 2018年6月5日 at 3:17:00

Artist: Duca
Title: Mirai no Melody
Source: 想いを捧げる乙女のメロディー ~あふれる想いを調べにのせて~
Tags: [Kamiya] eroge galgame ensemble Omoi o sasageru otome no merodi afureru omoi o shirabeni nosete Nekusam
BPM: 164
Filesize: 26858kb
Play Time: 01:40
Difficulties Available:
  1. Hard (3.31 stars, 260 notes)
  2. Insane (4.19 stars, 333 notes)
  3. Kamiya's Insane (4.59 stars, 358 notes)
  4. Melody (5.04 stars, 390 notes)
  5. Normal (1.93 stars, 177 notes)
Download: Duca - Mirai no Melody
Download: Duca - Mirai no Melody (no video)
Information: Scores/Beatmap Listing
---------------
love duca~
ins-[kamiya]
thanks to bossandy's video
meta
Unicode Title: 未来のメロディー
Romanised Title: Mirai no Melody
Artist: Duca
Source: 想いを捧げる乙女のメロディー ~あふれる想いを調べにのせて~
Cheri
From my queue - only modding the top difficulty

  • Melody
  1. 00:14:643 (3) - I feel this will be better if you bring it up some so it flow into 00:14:826 (4) - better
  2. 01:10:070 (2) - It would feel a better if you turn the slider head up a bit
Pretty short sorry but it wasn't much I could find (I wasn't gonna post it but I might as well)

GL
Topic Starter
Hanazawa Kana
@Hailie
all fixed
thank you~
Lafayla
Hello :3 ~~
NM from my queue>

Normal>
00:52:692 - it may be better to just map this with a circle because you map 00:53:424 (5) - , also fits better because this section initiates the build up thats coming next
I think you meant to dohttps://imgur-archive.ppy.sh/7fDVCmV.png this at 00:53:973 - to match 00:46:473 (4,5) -
00:35:131 - I would do this rhythm https://imgur-archive.ppy.sh/9RGwleA.png here to help make that cymbol crash on 00:36:229 - feel more "punch" especially since you are already mapping the instrumental with a slider
00:42:083 (1) - pretty much most of this section you follow vocals and then you stop but continue following vocals? I think you meant to match this to 00:39:339 (1) -
01:35:497 (2) - fits better as a reverse slider imo to match 01:33:302 (3) - , also to show the transition into circles only ending

Hard>
https://imgur-archive.ppy.sh/RvEZwJK.png I think this would be better for 00:24:522 (5) - This is the same spacing as 00:09:339 (3,4) -
00:36:229 (1) - I would show some emphasis on this
00:43:363 (5,1,2,3,4) - this directional movement flows a bit awkwardly imo, perhaps consider trying to make the angle bettween 00:43:363 (5,1) - a bit sharper, or you could try a different visual pattern here

Insane>
00:22:326 (3,4) - I would match the spacing at 00:10:985 (6,7) - because the spacing feels extremely overdone in comparison to average spacing
00:26:534 (2,3) - the spacing too feels completely overdone
00:26:717 (3,4) - this one too

Melody>
00:08:973 (3,4) - move a tad left for a bit better blanket
00:48:668 (3,1,3,1) - emphasis pattern for this can be better, they are getting close to nothing compared to their slider counterparts
01:04:400 (2,3) - this spacing is a bit too extra compared to other emphasis patterns previously seen in the map , I think 01:04:034 (1,3) - both deserve similar emphasis
01:04:948 (4) - whats noteworthy for this emphasis
In general emphasis patterns need work, sometimes spacing gets noticeably overdone and vice versa, seen in both Insane and Melody
Best of wishes with the mapset Kana
Topic Starter
Hanazawa Kana
Lafayla san

Lafayla wrote:

Hello :3 ~~
NM from my queue>

Normal>
00:52:692 - it may be better to just map this with a circle because you map 00:53:424 (5) - , also fits better because this section initiates the build up thats coming next ok
I think you meant to dohttps://imgur-archive.ppy.sh/7fDVCmV.png this at 00:53:973 - to match 00:46:473 (4,5) - it fits more voice,but will cause a 3/2 gap,seems not good for play
00:35:131 - I would do this rhythm https://imgur-archive.ppy.sh/9RGwleA.png here to help make that cymbol crash on 00:36:229 - feel more "punch" especially since you are already mapping the instrumental with a slider i dont think ignore that drum and follow the cymbol is a good idea
00:42:083 (1) - pretty much most of this section you follow vocals and then you stop but continue following vocals? I think you meant to match this to 00:39:339 (1) - yea i did this for playable and easily hitsounding.i mapped that all followed voice and found it's hard to play._(:з」∠)_ your said is true,but i want to keep it for a while,and change it if anyone else mention it.
01:35:497 (2) - fits better as a reverse slider imo to match 01:33:302 (3) - , also to show the transition into circles only endingbut i think 01:36:229 (3,4,5,6,7) - all these sound are stronger than 01:35:497 (2) - and should be clickable

Hard>
https://imgur-archive.ppy.sh/RvEZwJK.png I think this would be better for 00:24:522 (5) - This is the same spacing as 00:09:339 (3,4) - fixed in another way
00:36:229 (1) - I would show some emphasis on this nice idea but a bit hard to place that.....keep
00:43:363 (5,1,2,3,4) - this directional movement flows a bit awkwardly imo, perhaps consider trying to make the angle bettween 00:43:363 (5,1) - a bit sharper, or you could try a different visual pattern here ok,fixed

Insane>
00:22:326 (3,4) - I would match the spacing at 00:10:985 (6,7) - because the spacing feels extremely overdone in comparison to average spacing i think it's not very huge jump,i mostly use 3.5-4.0 ds for jump in that diff,so keep
00:26:534 (2,3) - the spacing too feels completely overdone
00:26:717 (3,4) - this one tooi want to make 00:26:168 (1,2,3,4) - in concert with 00:24:522 (1,2,3,4,5) - and harder than
that first pattern...so larger the ds


Melody>
00:08:973 (3,4) - move a tad left for a bit better blanket ok
00:48:668 (3,1,3,1) - emphasis pattern for this can be better, they are getting close to nothing compared to their slider counterparts fixed
01:04:400 (2,3) - this spacing is a bit too extra compared to other emphasis patterns previously seen in the map , I think 01:04:034 (1,3) - both deserve similar emphasis ok,nerfed a little
01:04:948 (4) - whats noteworthy for this emphasis i think ds here is ok,since the basic ds in kiai part is higher
In general emphasis patterns need work, sometimes spacing gets noticeably overdone and vice versa, seen in both Insane and Melody
Best of wishes with the mapset Kana
haha thank you~
-Aerith-
NM FROM MY QUEUE ~


Normal
-00:07:509 what about a straight slider ? sounds better in my opinion
-00:08:424 add Finish ?
-00:08:058 rather than whistle what about change it to clap instead ?
-00:08:790 add clap
-00:10:802 change this to whistle
-00:10:985 same

Hard
-00:10:802 (5,6,7) use sampleset drum and then add finish ?

Yup , Looks Good to me anyway GOOD LUCK !!!
Topic Starter
Hanazawa Kana

-Aerith- wrote:

NM FROM MY QUEUE ~


Normal
-00:07:509 what about a straight slider ? sounds better in my opinion fixed
-00:08:424 add Finish ? there's no "ring" sound so keep
-00:08:058 rather than whistle what about change it to clap instead ? i dont think it fits the music
-00:08:790 add clap ok
-00:10:802 change this to whistle doesnt fits the music if i use w here
-00:10:985 same

Hard
-00:10:802 (5,6,7) use sampleset drum and then add finish ? u r right

Yup , Looks Good to me anyway GOOD LUCK !!!
thank you~~~
newton-
hi

sorry for being late orz

[general]
  1. set combocolors
[normal]
  1. 00:35:863 (6) - would be better as 2 circles 1/1 apart, that way you can emphasize the downbeat since it's much stronger than the tick that 6 starts on
  2. 00:50:131 (4) - ctrlg and reposition, players might click on the tail of this slider by mistake since it's closer. by ctrlging the movement between 3 and 4 is made more apparent
  3. 01:12:814 (3,4) - these should overlap for consistency with other 1/2s like 01:10:436 (6,7) -
[melody]
  1. 00:16:107 (1,2,3) - would be nice to have this as a triangle like this
  2. 00:18:668 (1) - around 427|325 for equidistance and triangle pattern with 00:18:485 (8,2) -
  3. 00:27:631 (1,3,5,7) - should be slightly overlapped for consistency with 00:24:704 (2,4,6,8) - etc
  4. 00:49:583 (2) - this would look better imo, having the other slider not overlap this perfectly seems weird
  5. 00:50:314 (4) - if you do that thing above, adjust this to make this parallel
  6. 01:36:412 (2,3) - space these out further, 3 doesnyt get enough emphasis imo
good luck!
Topic Starter
Hanazawa Kana
newton-'s mod

newton- wrote:

hi

sorry for being late orz
you are not late haha

[general]
  1. set combocolorsokay
[normal]
  1. 00:35:863 (6) - would be better as 2 circles 1/1 apart, that way you can emphasize the downbeat since it's much stronger than the tick that 6 starts on ok
  2. 00:50:131 (4) - ctrlg and reposition, players might click on the tail of this slider by mistake since it's closer. by ctrlging the movement between 3 and 4 is made more apparent fixed
  3. 01:12:814 (3,4) - these should overlap for consistency with other 1/2s like 01:10:436 (6,7) - i want use that stack for emphasis so just keep it for now
[melody]
  1. 00:16:107 (1,2,3) - would be nice to have this as a triangle like this haha that looks better
  2. 00:18:668 (1) - around 427|325 for equidistance and triangle pattern with 00:18:485 (8,2) - that would cause a overlap with 00:17:570 (3) - ..so keep
  3. 00:27:631 (1,3,5,7) - should be slightly overlapped for consistency with 00:24:704 (2,4,6,8) - etc ok
  4. 00:49:583 (2) - this would look better imo, having the other slider not overlap this perfectly seems weird oh i didnt find that,thank you for pointing that out
  5. 00:50:314 (4) - if you do that thing above, adjust this to make this parallel ok,fixed
  6. 01:36:412 (2,3) - space these out further, 3 doesnyt get enough emphasis imofixed
good luck!

thank you very much,that's quite helpful
hi-mei
hi, from my mod queue

Melody
nice map!

00:26:168 (1,2,3,4,5,6) - I believe these jumps should have the same distance, and some kind of pattern? I mean I can see 00:26:351 (2,4,6) - triangle here and the ladder here 00:26:168 (1,3,5,7) - but i dont think it works like that for this kind of music section
00:27:631 (1,2,3,4,5,6,7) - way better


Kamiya's Insane
00:23:058 (1,2) - I think its a bit overmapped distance wise for the intro
01:23:058 (1,2,3,4,5,6,7,8,9) - i had the same issue while playing this, the escalation is too rapid and unexpected. in other words, its a clean diff spike. also this 01:23:241 (2) - this note is kinda hard to read since its stacked under 01:22:875 (12) - which has a questionable placement as well, 01:22:692 (11,12) - this distance is too small in comparison with 01:23:058 (1,2) - even tho they are kinda equal sound level-wise
01:24:522 (9,1) - isnt it too much for 4.85* diff?

Insane
00:20:131 (1,2) - 00:20:680 (4,5) - might be at lest not that different distance-wise?
00:23:058 (1,2,3,4) - i guess something wrong with distance here, i know what u meant, emphasis etc
but its clearly exaggerated for sure.
00:40:985 (2) - is it the only slider with red anchor in the entire diff? maybe make it just as a bezier?

00:47:936 (1,2,3,4,1,2,3,4,1,2,3,4) - ad some variety here? rotations etc?
01:12:265 (4,5,6,7,8) - fix curve?

okay, thats it

gl!
Topic Starter
Hanazawa Kana
hi-mei's mod

hi-mei wrote:

hi, from my mod queue

Melody
nice map!

00:26:168 (1,2,3,4,5,6) - I believe these jumps should have the same distance, and some kind of pattern? I mean I can see 00:26:351 (2,4,6) - triangle here and the ladder here 00:26:168 (1,3,5,7) - but i dont think it works like that for this kind of music section fixed
00:27:631 (1,2,3,4,5,6,7) - way better


Insane
00:20:131 (1,2) - 00:20:680 (4,5) - might be at lest not that different distance-wise? i think players would see that 1-2 as 2 single click and 456 as a trangle...not that hard to play and since 00:21:137 (5) - is bass and 00:21:137 (5,6) - are drums,i think use different ds maybe ok,keep it for now
00:23:058 (1,2,3,4) - i guess something wrong with distance here, i know what u meant, emphasis etc
but its clearly exaggerated for sure. ok nerfed a little
00:40:985 (2) - is it the only slider with red anchor in the entire diff? maybe make it just as a bezier?just have a try of it and i gave up...hard to make a beautiful slider without that red point

00:47:936 (1,2,3,4,1,2,3,4,1,2,3,4) - ad some variety here? rotations etc?nice idea
01:12:265 (4,5,6,7,8) - fix curve?ok

okay, thats it

gl!
thank you for modding~~
Hey lululu
hello there!
Hey lululu
M4M

Normal
00:01:107 (1) - 這段怎麼跟00:04:034 (1) - 這段的combo不一樣..
00:08:424 (1) - 別NC,combo顏色太短
00:21:595 (1,2) - blanket
01:08:058 (1) - 新combo怎麼從這邊開始01:19:765 (5) - 像這段就沒問題
01:12:997 (4) - 這要不要轉個角度,個人覺得放這樣頗怪,放這樣感覺不錯

Hard
00:16:107 (1,2,3) - 這三個要不要弄一樣的滑條,然後再轉個角度
00:17:204 (1,2) - 撞到邊了,不如弄個平行?
00:19:400 (3,4) - ^
01:04:583 (4,5) - 副歌很多地方有3連打音,像這兩個之間,建議做一下
01:12:449 (4) - 這邊有1/4
01:26:351 (2) - 跟第一點一樣

Insane
00:13:912 (5) - 這個要不要換成這個樣子,follow會順很多
00:21:595 (1) - ctrl+g?
00:22:875 (8,1) - 距離是不是太近了
00:25:070 (3) - 這邊到00:27:265 (4) - 這邊的間距是不是太大了,這邊音是弱的
00:38:058 (2) - 這幾段也是
00:59:643 (1) - 這滑條有點醜tbh..
01:15:009 (3) - ctrl+g
01:17:936 (3) - ^
01:36:046 (8,1) -距離是不是太近了
感覺這難度一般的段落跳都比副歌大

Kamiya's Insane
自訂combo顏色沒有跟其他難度一樣
00:08:241 (7,1) - blanket
00:26:351 (2) - 這都快擋到00:27:083 (5) - 的箭頭了,好危險啊,擋到是unrankable的
00:31:107 (4) - 這個就unrankable了
00:32:570 (4,5) - blanket
00:38:058 (2,5) - 這也頗危險
00:42:448 (2,4) - unrankable
01:14:278 (5) - NC
01:23:790 (5) - 這邊太overmap了縮小一點,也不會簡單太多

Melody
00:15:741 (1) - 這邊為何要獨立NC..
00:19:765 (1) - 這邊為什麼要變速,平常就好啦
01:25:985 (1) - 第一點
01:28:912 (1) - ^

應該是沒什麼問題了,GL
Topic Starter
Hanazawa Kana
lululu‘s mod

Hey lululu wrote:

M4M

Normal
00:01:107 (1) - 這段怎麼跟00:04:034 (1) - 這段的combo不一樣.. 哦忘了。。。
00:08:424 (1) - 別NC,combo顏色太短 ok
00:21:595 (1,2) - blanket群友真的很严格
01:08:058 (1) - 新combo怎麼從這邊開始01:19:765 (5) - 像這段就沒問題 ok
01:12:997 (4) - 這要不要轉個角度,個人覺得放這樣頗怪,放這樣感覺不錯 不知道会不会误读啊 角度这么大

Hard
00:16:107 (1,2,3) - 這三個要不要弄一樣的滑條,然後再轉個角度 这个梗在hard太难摆了。。。
00:17:204 (1,2) - 撞到邊了,不如弄個平行? 改了
00:19:400 (3,4) - ^ 这个我改了半天。。好像就是会overlap到一点点
01:04:583 (4,5) - 副歌很多地方有3連打音,像這兩個之間,建議做一下 感觉没三联也还好啦 那个音不算太重的
01:12:449 (4) - 這邊有1/4 这边我还是优先跟人声 鼓就略过了
01:26:351 (2) - 跟第一點一樣 难改。。。先放着吧 有时间再慢慢改

Insane
00:13:912 (5) - 這個要不要換成這個樣子,follow會順很多 不改啦 这里anti flow的原因就是为了突出这个音
00:21:595 (1) - ctrl+g? 同上 也是为了突出这个音
00:22:875 (8,1) - 距離是不是太近了实际打起来感觉还行 有别人提的话我在改
00:25:070 (3) - 這邊到00:27:265 (4) - 這邊的間距是不是太大了,這邊音是弱的 但是这里确实有停顿啊 不塞个大跳多不爽
先不改吧

00:38:058 (2) - 這幾段也是 理由同上
00:59:643 (1) - 這滑條有點醜tbh.. uhhh 我不怎么会拉art slider啦
01:15:009 (3) - ctrl+g 不啊 这里也是突出音 所以antiflow
01:17:936 (3) - ^
01:36:046 (8,1) -距離是不是太近了 也是先不改 看看别人有没有说的 我在改
感覺這難度一般的段落跳都比副歌大 感觉还行吧 因为我这个前面部分的跳都是有停顿的 所以并不会感觉很累


Melody
00:15:741 (1) - 這邊為何要獨立NC.. 改了。。。之前是sv有变化所以nc的 后来改完忘了改回来了。。
00:19:765 (1) - 這邊為什麼要變速,平常就好啦 我是想突出一下这个音啦
01:25:985 (1) - 第一點 ok 改了
01:28:912 (1) - ^ 好的好的

應該是沒什麼問題了,GL

谢谢lululu大爷
bossandy
來M4M搂

General
  1. 沒Easy感覺怪怪的xD 是不是還在製作中~
  2. 01:37:692 - 這個在每個難度都可以在綠線就結束 不用刻意脫那麼長的spinner!~ 如果怕簡單的難度spinner太短 可以改成滑條我覺得會比短spinner好得多
  3. 沒有用到default soft-finish感覺沒什麼fu 打起來的時候比較不帶感
Normal
  1. 00:01:107 (1) - 開頭的whistle我覺得改成普通的soft-finish會好很多 比較有那個Power 後面很多也都可以改哈哈但是要改就要改很多 看你摟
  2. 00:28:180 (X) - 加個Note? 這裡有人聲 加了比較有感
  3. 00:39:887 (X) - 同上~
  4. 00:43:729 (4) - 都往上打起來有點怪 試試這樣? https://osu.ppy.sh/ss/9585838
Hard
  1. 00:06:961 (1,2,3) - 怎麼打怎麼不順 間距的問題 我覺得這個要改 試著把00:07:143 (2) - 靠近點3會好點
  2. 00:21:595 (1,2,3) - 讓這三個的右邊circles變成直的? 現在有點歪
  3. 00:24:156 (4) - 我覺得變兩個Notes打起來更順手
  4. 01:02:570 (1,3) - 可以把這兩個用成一樣形狀的滑條? 可以複製1(或3)然後坐Ctrl+G+旋轉看看
  5. 01:09:704 (1) - Ctrl+G?
  6. 01:36:778 (3,4,5) - 用成一個三角形?
Insane
  1. 00:29:826 (4,5,6,1) - 好吧 可能我不是那種做鬼蓄圖的mapper 我比較不能接受這種的 但是最近好像也越來越多了...
  2. 00:43:912 (2,3,4,1) - 234很豪協 但是到長條1的時候形狀好像就不搭前面的了 :?
  3. 00:57:814 (1,2,3,4,5) - 我知道你想做漸層 但是我覺得用一樣的間距會比較好 不然就是滑條12不要連太近~
  4. 00:59:643 (1) - 我覺得歌聲沒有抖音的話 用正常的Slider就很棒了!
  5. 01:04:034 (1) - 這個可以到紅線就好了我覺得 就像01:15:741 (1) - 一樣
  6. 01:06:961 (1) - 同上~
  7. 01:36:229 (1,2,3,4,5) - 12太遠了 顯得後面234距離太小... 看你要不要改一下 ><
Melody
  1. 01:12:814 (1,2) - 這也太寬...
  2. 01:19:034 (3,4) - 同上
  3. 01:21:412 (1,2) - ^
  4. 我承認我不會Mo這種類型的diff... QQ
我就Mod這四的難度瞜! 謝謝你的Mod 也謝謝你的M4M 渣Mod幫QQ
[Kamiya]

hi-mei wrote:

hi, from my mod queue
Kamiya's Insane
00:23:058 (1,2) - I think its a bit overmapped distance wise for the introclear
01:23:058 (1,2,3,4,5,6,7,8,9) - i had the same issue while playing this, the escalation is too rapid and unexpected. in other words, its a clean diff spike. also this 01:23:241 (2) - this note is kinda hard to read since its stacked under 01:22:875 (12) - which has a questionable placement as well, 01:22:692 (11,12) - this distance is too small in comparison with 01:23:058 (1,2) - even tho they are kinda equal sound level-wiseLet's me think.Im learn to jump for this map and I want to know another mapper mod's how to say before to change.
01:24:522 (9,1) - isnt it too much for 4.85* diff?ty for DT(6.5*)
gl!

Hey lululu wrote:

M4M
Kamiya's Insane
自訂combo顏色沒有跟其他難度一樣香菜帮我改下QAQ
00:08:241 (7,1) - blanketclear
00:26:351 (2) - 這都快擋到00:27:083 (5) - 的箭頭了,好危險啊,擋到是unrankable的clear
00:31:107 (4) - 這個就unrankable了clear
00:32:570 (4,5) - blanketclear
00:38:058 (2,5) - 這也頗危險clear
00:42:448 (2,4) - unrankableclear
01:14:278 (5) - NCclear
01:23:790 (5) - 這邊太overmap了縮小一點,也不會簡單太多还不太懂跳 在学习中。
應該是沒什麼問題了,GL
thank you so much~!

改1
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Title:Mirai no Melody
TitleUnicode:未来のメロディー
Artist:Duca
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Creator:Hanazawa Kana
Version:Kamiya's Insane
Source:想いを捧げる乙女のメロディー ~あふれる想いを調べにのせて~
Tags:[Kamiya] eroge galgame ensemble Omoi o sasageru otome no merodi afureru omoi o shirabeni nosete
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164,288,51595,6,0,P|148:248|160:200,1,80,2|2,0:0|0:0,0:0:0:0:
160,131,51961,1,2,0:0:0:0:
232,244,52143,2,0,P|240:204|136:136,1,160,12|2,0:0|0:0,0:0:0:0:
80,124,52692,1,8,0:0:0:0:
212,336,52875,2,0,P|160:312|156:204,1,160,2|8,0:0|0:0,0:0:0:0:
160,131,53424,1,2,0:0:0:0:
160,131,53790,6,0,L|248:96,1,80,2|0,0:0|0:0,0:0:0:0:
308,68,54156,1,8,0:0:0:0:
296,148,54339,1,0,0:0:0:0:
360,196,54522,2,0,P|376:156|364:116,1,80,2|0,0:0|0:0,0:0:0:0:
308,68,54887,1,8,0:0:0:0:
288,232,55253,6,0,P|316:260|360:276,1,80,2|0,0:0|0:0,0:0:0:0:
332,348,55619,2,0,P|384:344|408:328,1,80,8|0,0:0|0:0,0:0:0:0:
420,56,55985,2,0,P|392:96|356:116,1,80,2|0,0:0|0:0,0:0:0:0:
432,164,56351,2,0,P|392:188|344:196,1,80,8|0,0:0|0:0,0:0:0:0:
144,132,56717,2,0,P|228:108|296:152,1,160,2|0,0:0|0:0,0:0:0:0:
359,195,57265,1,0,0:0:0:0:
268,228,57448,1,2,0:0:0:0:
287,141,57631,1,0,0:0:0:0:
340,284,57814,6,0,P|288:316|184:268,2,160,8|2|8,0:0|0:0|0:0,0:0:0:0:
359,195,58729,1,0,0:0:0:0:
287,141,58912,2,0,P|268:184|268:224,1,80,2|0,0:0|0:0,0:0:0:0:
288,52,59278,2,0,P|248:68|216:100,1,80,8|0,0:0|0:0,0:0:0:0:
72,272,59643,6,0,P|120:244|144:128,1,160,2|0,0:0|0:0,0:0:0:0:
124,64,60192,1,0,0:0:0:0:
48,172,60375,1,2,0:0:0:0:
188,300,60558,2,0,L|196:260,5,40,8|8|8|8|2|0,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
184,320,61107,5,2,0:0:0:0:
300,288,61290,1,0,0:0:0:0:
272,172,61473,1,8,0:0:0:0:
156,200,61656,1,12,0:0:0:0:
156,200,61747,1,8,0:0:0:0:
156,200,61839,1,8,0:0:0:0:
356,140,62022,1,12,0:0:0:0:
84,64,62204,1,8,0:0:0:0:
84,64,62296,1,8,0:0:0:0:
84,64,62387,1,2,0:0:0:0:
84,64,62479,1,0,0:0:0:0:
84,64,62570,6,0,B|116:108|84:156|84:156|52:200|96:272,1,191.999994140625,2|8,0:0|0:0,0:0:0:0:
140,376,63119,1,0,0:0:0:0:
252,200,63302,2,0,L|156:200,1,95.9999970703126,2|2,0:0|0:0,0:0:0:0:
260,80,63668,2,0,P|304:64|352:80,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
420,144,64034,1,6,0:0:0:0:
344,232,64217,1,0,0:0:0:0:
349,81,64400,1,8,0:0:0:0:
420,296,64583,1,0,0:0:0:0:
420,144,64765,5,0,0:0:0:0:
280,156,64948,1,2,0:0:0:0:
280,156,65040,1,2,0:0:0:0:
280,156,65131,1,8,0:0:0:0:
260,252,65314,1,2,0:0:0:0:
88,248,65497,2,0,P|68:200|80:148,1,95.9999970703126,0|0,0:0|0:0,0:0:0:0:
192,108,65863,2,0,P|180:164|148:192,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
136,44,66229,2,0,P|200:24|280:120,1,191.999994140625,8|8,0:0|0:0,0:0:0:0:
276,200,66778,1,2,0:0:0:0:
192,108,66961,5,6,0:0:0:0:
364,144,67143,1,0,0:0:0:0:
192,108,67326,1,8,0:0:0:0:
392,52,67509,1,0,0:0:0:0:
364,288,67692,1,8,0:0:0:0:
364,276,67784,1,0,0:0:0:0:
364,264,67875,1,2,0:0:0:0:
364,252,67967,1,2,0:0:0:0:
364,240,68058,2,0,L|364:136,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
392,52,68424,6,0,P|344:48|280:176,1,191.999994140625,6|8,0:0|0:0,0:0:0:0:
232,324,68973,2,0,P|276:284|276:236,1,95.9999970703126,0|0,0:0|0:0,0:0:0:0:
272,155,69339,1,2,0:0:0:0:
192,208,69522,1,8,0:0:0:0:
279,250,69704,2,0,L|384:248,2,95.9999970703126,2|6|0,0:0|0:0|0:0,0:0:0:0:
192,208,70253,1,0,0:0:0:0:
120,268,70436,1,0,0:0:0:0:
184,112,70619,1,8,0:0:0:0:
104,168,70802,1,2,0:0:0:0:
104,168,70893,1,2,0:0:0:0:
104,168,70985,1,8,0:0:0:0:
232,324,71168,1,2,0:0:0:0:
324,356,71351,6,0,P|324:304|300:264,1,95.9999970703126,6|0,0:0|0:0,0:0:0:0:
384,232,71717,2,0,P|344:188|288:176,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
160,264,72083,6,0,P|160:212|184:172,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
100,140,72449,2,0,P|140:96|196:84,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
352,72,72814,5,12,0:0:0:0:
160,264,72997,1,12,0:0:0:0:
456,160,73180,1,0,0:0:0:0:
100,140,73363,1,8,0:0:0:0:
100,140,73912,5,8,0:0:0:0:
104,152,74003,1,8,0:0:0:0:
108,160,74095,1,2,0:0:0:0:
112,168,74186,1,0,0:0:0:0:
116,176,74278,2,0,L|212:344,1,191.999994140625,2|8,0:0|0:0,0:0:0:0:
308,328,74826,1,0,0:0:0:0:
212,344,75009,2,0,P|160:344|120:328,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
280,240,75375,2,0,P|328:236|372:256,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
492,360,75741,5,6,0:0:0:0:
370,255,75924,1,0,0:0:0:0:
400,340,76107,1,8,0:0:0:0:
432,120,76290,1,0,0:0:0:0:
472,200,76473,1,8,0:0:0:0:
296,72,76656,1,2,0:0:0:0:
296,72,76747,1,2,0:0:0:0:
296,72,76839,1,8,0:0:0:0:
368,188,77022,1,0,0:0:0:0:
276,164,77204,6,0,P|220:128|224:12,1,191.999994140625,0|8,0:0|0:0,0:0:0:0:
296,72,77753,1,0,0:0:0:0:
368,188,77936,2,0,L|344:292,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
296,72,78302,2,0,L|272:180,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
232,308,78668,5,4,0:0:0:0:
275,165,78851,1,0,0:0:0:0:
112,276,79034,1,8,0:0:0:0:
275,165,79217,1,0,0:0:0:0:
112,276,79400,1,8,0:0:0:0:
112,264,79491,1,0,0:0:0:0:
112,252,79583,1,2,0:0:0:0:
112,240,79674,1,2,0:0:0:0:
112,228,79765,2,0,L|112:128,1,95.9999970703126,8|2,0:0|0:0,0:0:0:0:
256,48,80131,6,0,P|272:140|180:176,1,191.999994140625,6|8,0:0|0:0,0:0:0:0:
112,132,80680,2,0,P|148:96|200:100,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
272,140,81046,1,2,0:0:0:0:
195,179,81229,1,8,0:0:0:0:
268,228,81412,2,0,L|352:280,2,95.9999970703126,2|6|0,0:0|0:0|0:0,0:0:0:0:
195,179,81961,1,8,0:0:0:0:
188,264,82143,1,8,0:0:0:0:
272,140,82326,1,2,0:0:0:0:
116,216,82509,1,2,0:0:0:0:
116,216,82601,1,2,0:0:0:0:
116,216,82692,1,8,0:0:0:0:
188,264,82875,1,2,0:0:0:0:
190,95,83058,5,6,0:0:0:0:
188,264,83241,1,0,0:0:0:0:
264,60,83424,1,8,0:0:0:0:
112,300,83607,1,0,0:0:0:0:
112,60,83790,1,8,0:0:0:0:
268,296,83973,1,2,0:0:0:0:
332,16,84156,1,8,0:0:0:0:
36,336,84339,1,0,0:0:0:0:
40,24,84522,1,2,0:0:0:0:
340,332,84704,5,2,0:0:0:0:
264,60,84887,2,0,L|264:104,3,30.0000011444092,8|0|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
264,100,85253,1,2,0:0:0:0:
264,112,85345,1,0,0:0:0:0:
264,124,85436,1,8,0:0:0:0:
264,136,85528,1,8,0:0:0:0:
264,148,85619,1,8,0:0:0:0:
264,160,85711,1,8,0:0:0:0:
264,172,85802,1,2,0:0:0:0:
264,184,85893,1,0,0:0:0:0:
264,196,85985,6,0,P|316:280|384:272,1,160,2|8,0:0|0:0,0:0:0:0:
448,236,86534,1,0,0:0:0:0:
408,152,86717,2,0,P|364:168|336:216,1,80,8|2,0:0|0:0,0:0:0:0:
460,84,87083,2,0,P|420:72|352:88,1,80,8|0,0:0|0:0,0:0:0:0:
496,164,87448,1,6,0:0:0:0:
408,152,87631,1,0,0:0:0:0:
468,312,87814,2,0,P|448:252|448:216,1,80,8|0,0:0|0:0,0:0:0:0:
496,164,88180,1,0,0:0:0:0:
368,280,88363,2,0,L|376:336,2,40,2|2|8,0:0|0:0|0:0,0:0:0:0:
496,164,88729,1,2,0:0:0:0:
448,232,88912,2,0,P|396:196|292:232,1,160,8|8,0:0|0:0,0:0:0:0:
252,276,89461,1,0,0:0:0:0:
100,224,89643,6,0,P|128:252|176:264,1,80,8|2,0:0|0:0,0:0:0:0:
160,96,90009,2,0,P|156:136|176:196,1,80,8|0,0:0|0:0,0:0:0:0:
180,16,90375,1,6,0:0:0:0:
160,96,90558,1,0,0:0:0:0:
24,56,90741,2,0,P|64:40|116:40,1,80,8|0,0:0|0:0,0:0:0:0:
160,96,91107,1,0,0:0:0:0:
320,72,91290,2,0,L|360:72,2,40,2|2|8,0:0|0:0|0:0,0:0:0:0:
240,72,91656,1,2,0:0:0:0:
160,96,91839,6,0,P|124:172|152:244,2,160,6|8|8,0:0|0:0|0:0,0:0:0:0:
236,48,92754,1,2,0:0:0:0:
404,132,92936,1,8,0:0:0:0:
324,176,93119,1,0,0:0:0:0:
452,52,93302,1,6,0:0:0:0:
512,124,93485,2,0,P|508:172|476:216,1,80,0|8,0:0|0:0,0:0:0:0:
324,80,93851,2,0,P|336:40|360:4,1,80,0|0,0:0|0:0,0:0:0:0:
404,132,94217,1,2,0:0:0:0:
404,132,94308,1,2,0:0:0:0:
404,132,94400,1,8,0:0:0:0:
240,124,94583,1,2,0:0:0:0:
324,176,94766,6,0,P|332:220|324:256,1,80,6|0,0:0|0:0,0:0:0:0:
248,220,95132,2,0,P|220:256|188:272,1,80,8|2,0:0|0:0,0:0:0:0:
164,172,95497,1,6,0:0:0:0:
76,80,95680,1,8,0:0:0:0:
76,88,95772,1,8,0:0:0:0:
76,96,95863,1,8,0:0:0:0:
76,104,95955,1,8,0:0:0:0:
76,112,96046,1,2,0:0:0:0:
84,268,96229,5,12,0:0:0:0:
324,223,96412,2,0,P|280:211|248:219,1,80,12|0,0:0|0:0,0:0:0:0:
392,296,96778,2,0,P|420:248|376:144,1,160,8|8,0:0|0:0,0:0:0:0:
308,88,97326,1,0,0:0:0:0:
288,324,97509,6,0,P|308:196|360:328,1,360
Topic Starter
Hanazawa Kana
@四萌 传了
bossandy's mod

bossandy wrote:

來M4M搂

General
  1. 沒Easy感覺怪怪的xD 是不是還在製作中~ 懒做easy了。。。等以后找bn看看没easy行不行吧
  2. 01:37:692 - 這個在每個難度都可以在綠線就結束 不用刻意脫那麼長的spinner!~ 如果怕簡單的難度spinner太短 可以改成滑條我覺得會比短spinner好得多 哇这个因为绿线后面有那种闪闪发光的那种音 感觉跟了比较好 而且加了转盘可以骗点pc
  3. 沒有用到default soft-finish感覺沒什麼fu 打起來的時候比較不帶感 这个 我都有阴影了。我1st就是用了很多默认音效的finish 到后来我改魔改的都有点耳鸣了。。。
Normal
  1. 00:01:107 (1) - 開頭的whistle我覺得改成普通的soft-finish會好很多 比較有那個Power 後面很多也都可以改哈哈但是要改就要改很多 看你摟 这个先不改了。我个人有点听不惯那个嚓的声音 有点吵
  2. 00:28:180 (X) - 加個Note? 這裡有人聲 加了比較有感 噫 我听这里是鼓啊
  3. 00:39:887 (X) - 同上~ 同上????难道我耳机有问题了
  4. 00:43:729 (4) - 都往上打起來有點怪 試試這樣? https://osu.ppy.sh/ss/9585838 因为这个对新人比较好读,你那样也很不错
    但是感觉容易读错
Hard
  1. 00:06:961 (1,2,3) - 怎麼打怎麼不順 間距的問題 我覺得這個要改 試著把00:07:143 (2) - 靠近點3會好點 这个 一般来说按单点打的话还算ok啦 不过显示的ds确实挺高的 我先看看 别人有说我就改
  2. 00:21:595 (1,2,3) - 讓這三個的右邊circles變成直的? 現在有點歪 ok
  3. 00:24:156 (4) - 我覺得變兩個Notes打起來更順手 这样单点连续就有三个了 对于前面来说 我感觉有点难了
  4. 01:02:570 (1,3) - 可以把這兩個用成一樣形狀的滑條? 可以複製1(或3)然後坐Ctrl+G+旋轉看看 这个不太想改 我想用更弯曲的画条表现更低的音
  5. 01:09:704 (1) - Ctrl+G? 不用啊 这里kiai我想用更大的ds表现更强的音
  6. 01:36:778 (3,4,5) - 用成一個三角形? 好的好的
Insane
  1. 00:29:826 (4,5,6,1) - 好吧 可能我不是那種做鬼蓄圖的mapper 我比較不能接受這種的 但是最近好像也越來越多了... 噫 我这个就当两个单点就能打了 不做几把图
  2. 00:43:912 (2,3,4,1) - 234很豪協 但是到長條1的時候形狀好像就不搭前面的了 :? 你说得对 我改
  3. 00:57:814 (1,2,3,4,5) - 我知道你想做漸層 但是我覺得用一樣的間距會比較好 不然就是滑條12不要連太近~ 你这里说的挺对的 但是我试了下 拉大点距离 就摆不出来圆了 先放着吧
  4. 00:59:643 (1) - 我覺得歌聲沒有抖音的話 用正常的Slider就很棒了! 你说得对 我也觉得这个有点丑 改了
  5. 01:04:034 (1) - 這個可以到紅線就好了我覺得 就像01:15:741 (1) - 一樣 因为这里音是连续的 所以用3/4 滑条 后面那里我用1/2是因为那里很明显的声音分开了
  6. 01:06:961 (1) - 同上~ 这个我觉得也是比较连续的音 所以 就不改啦
  7. 01:36:229 (1,2,3,4,5) - 12太遠了 顯得後面234距離太小... 看你要不要改一下 ><不改啦 这里是强调音啦><
Melody
  1. 01:12:814 (1,2) - 這也太寬... 嘛嘛 毕竟是主难度的kiai part 而且后面还有停顿 感觉应该能打的
  2. 01:19:034 (3,4) - 同上 则个也是啊 因为是比较重的音 所以ds就抬高了
  3. 01:21:412 (1,2) - ^ 这个确实有点不妥..但是我现在有点不会改这里
  4. 我承認我不會Mo這種類型的diff... QQ
我就Mod這四的難度瞜! 謝謝你的Mod 也謝謝你的M4M 渣Mod幫QQ
哇 谢谢 其实挺有帮助的来着
感谢boss大大 修仙大佬
EncoreW
from modding queue

[Melody]

00:00:741 - 这里可以加个note显得更加充实一点,每个diff都是这样,后面就不说了

00:14:278 (1) - 00:17:204 (1) - 这地方的节奏推荐这样下,因为在这里滑条尾不是非常适合出现在白线上 https://puu.sh/yqEwx/94b2466be1.png

00:41:717 - 这个clap最好不要漏,长滑条拆成一个circle和一个1/2 滑条,这种鼓点鲜明的曲子最好每条白线上都放点东西,最好是circle或者滑条头

00:45:558 - ^

01:12:997 (2) - 这个滑条拆开,另外这个跳太大了

01:27:448 (5) - 01:30:375 (5) - nc

[Kamiya's Insane]

00:00:741 -

00:04:034 (3,5) - nc

00:11:351 - 这地方什么都没有怎么放个滑条头啊

00:12:448 (4) - 这地方换成一个变速的3/4滑条?大概0.7x左右把

00:36:229 (6,1) - 前一个nc因为是大白线 finish,后一个拆开放因为vocal是很明显的两个音

00:54:887 (5) - 换成一个1/2滑条,因为这地方的节奏和鼓点和 00:54:522 (4) - 没什么太大区别

01:02:570 - 加一个soft或者normal的finish

01:13:912 (1) - 实际上鼓点从 01:13:729 - 就已经开始了虽然声音比较小

整首歌的 nc都有点长,感觉每个大白线分一下nc就可以了

[Insane]

00:48:668 (3) - 00:50:131 (3) - 00:51:595 (3) - nc

这个图比之前那个的质量好太多了,真的是一个人做的吗。。

[Hard]

00:24:522 (1) - 不是很理解在这段堤防的节奏,为什么要故意避开一个很明显的24clap,去跟一个鼓和 vocal 以外的东西

01:13:180 - 这地方不要漏音

gl
Muya
hi! :)

[General]
I'd suggest use a default soft or normal finish to some symbal spots.

[Melody]
00:08:424 (1) - I think doesnt fit this volume 5 section, because could hear the drum sound. might be weird if volume 5%. should use some drum sounds like other parts. (2) also need a drum hitsound.
00:12:814 (1,2) - hmm dont want avoid an overlap? I'd suggest this objecting. this is avoiding the overlap and could keep the blanketting as (1,4) https://puu.sh/yqGsm.png , well if you changed you'll need some change for next parts :(
00:14:826 (4) - move to x:132 y:293? will be good looks, this is considered stacking as 00:13:912 (4,4) - , like 00:13:912 (4,2) - (please check on enable stacking)
00:21:046 (4,5,6) - this triple looks has a very small curve. just a caution
00:45:009 (1,2) - should avoid this overlap as (1)'s end and (2)'s end. I know about you wanna blanketting with 00:44:278 (4) - , but this is easily to fix by change rotate. example -> https://puu.sh/yqH94.png https://puu.sh/yqHa6.png
00:48:119 (2,4,2,4,2) - I thought doesnt fit these 1/1 sliders on this parts. for example, if 00:48:119 (2) - , this sound is ended at 00:48:302, and even not following vocal. so these 1/1 sliders are weird. I'd suggest just put a circles.
01:12:265 (4,5,6,7,8) - looks you skipped 0.6 DS when (7) to (8), DSed on 0.9 -> 0.8 -> 0.7 -> 0.5, so current looks isnt good.
01:25:436 (7,8,9,10,11) - hmm why these is very small curve
01:37:692 (1) - should end at 01:39:156 - as like follow guitar, or end at 01:40:619 if you hating short spinner. (Normal/Hard/Insane too)

[Kamiya's Insane]
looks theres a many of unused sections. please remove them if you dont use.
00:01:107 (1) - you are used this type of slider at only here
00:07:875 (6,1) - if these slider ends are didnt overlapping, would be good looks
00:11:351 - overmapped. theres a no sound/vocal at here. if you want follow the vocal, you should put a circle at 00:11:534 -
00:28:729 (5,7) - hmmmmmmmm this overlapping :( wanna blanketting? https://puu.sh/yqIQf.png
00:31:839 (1,2,3,4) - I'd suggest make a diamond, for example, 00:32:570 (4) - move to x:332 y:209
00:40:436 (5,7) - make a blanket? Im afraid overlapping of these.
00:43:546 (1,2,3,4) - same suggestion as 00:31:839 (1,2,3,4) -
00:55:070 - hmm why theres a no note here? I thought weird part.
01:02:479 (11) - overmapped. you were should put a circle at 01:02:113 instead. (might be unrankable issue for overmapped)
01:07:784 (6) - overmapped. you should remove this note, theres a no sound here
01:13:912 (1,2,3,4,5) - a similar issue as ^, should put a note at 01:13:729 and 01:13:820 if you follow the drums
01:19:491 (6) - a similar problems as 01:07:784 (6) -
01:24:979 - 01:25:345 (4) - 01:25:893 (10) - there notes are should be remove. overmapped

overmap is a big problem, you should fix them :(

[Insane]
00:57:814 (1,2,3,4,5) - I thought this 0.5 speed sliders are doesnt fit, you should some change slider speed as like these spacing
01:01:107 (1) - it says unsnapped by aimod

[Hard]
01:15:741 (1,2,3,4) - make a more clean diamond?

[Normal]
00:35:131 (4,5,6) - would you use either one? https://puu.sh/yqKNi.png https://puu.sh/yqKO6.png
00:39:339 (1,2) - make a blanket? so you can avoid overlap as (2,4)
01:03:302 (2) - end at 01:03:668?
01:06:229 (2) - end at 01:06:595?
01:15:009 (2) - a similar suggestion as ^, just end at previous white section
01:17:936 (2) - ^
01:23:790 (2) - stack end with 01:22:326 (6) - 's end?

GL~
Topic Starter
Hanazawa Kana
Thank you encorew and muya
I'll check mods tonight
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