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Hatsune Miku - Atama no Taisou

posted
Total Posts
233
Topic Starter
val0108
This beatmap was submitted using in-game submission on 2012年4月20日 at 17:18:58

Artist: Hatsune Miku
Title: Atama no Taisou
Source: hapi
Tags: vocaloid vocaloid2 Love inaba-tan Lucifer Louis Cyphre Blue Dragon AngelHoney
BPM: 120
Filesize: 4998kb
Play Time: 02:53
Difficulties Available:
  1. 0108 (5 stars, 634 notes)
  2. AngelHoney (4.89 stars, 508 notes)
  3. inaba's Taiko (4.78 stars, 1064 notes)
  4. Love's Taiko (4.94 stars, 1027 notes)
  5. Lucifer x 0108 (4.99 stars, 559 notes)
  6. Nogard (5 stars, 670 notes)
Download: Hatsune Miku - Atama no Taisou
Information: Scores/Beatmap Listing
---------------
For Approval
Let's head Exercise!!and Hand Exercise!!
v(゚∀゚♥゚∀゚)v
Love's Taiko by Love
inaba's Taiko by inaba-tan
Lucifer x 0108 by Louis Cyphre and val0108
Nogard by Blue Dragon
AngelHoney by AngelHoney
Thank you!!
Love
\o/ I think I might try to make a taiko for this.
Faust
0108 style:

120BPM for the warm-up and then 240BPM. Shit gets real.

Overall, map is lacking hitsounding. I see a lot of places where a soft-whistle here and there would work well but are left empty, especially the beginning half.

I think the BG makes the map look even messier since there are so many different colours, so when the map plays at the 240BPM part it adds with the map's Combo Colours and everything looks headache-inducing.

Suggest you find a better BG, but you can keep the current one if you wish. ;)

- 00:58:927 (7) - Suggest you New Combo here and remove the one on - 00:59:052 - because of the jump, so it's better to have some association with this note and the next or the player will find it sudden, even though it's val map.

- 01:01:677 (1) - Remove New Combo.

- 01:01:927 (2) - Stack on next slider.

- 01:15:052 (5) - New Combo.

- 01:15:802 (1) - Remove New Combo.

- 01:31:052 (1) - Stack this on 7

- 01:31:302 (3,4) - I think you should reverse the positions so it goes clock-wise.

- 01:33:677 (4) - Remove New Combo.

- 01:37:302 (1,2) - Remove New Combo on 1 and reverse positions.

- 01:37:552 (1) - Remove New Combo.

- 01:37:677 (2) - Stack on 1.

- 02:05:052 (1,2,3,4,5) - I strongly suggest you use another pattern, this one in particular seems extremely confusing, because the pattern isn't very recognizable or intuitive even after my 1st impression.
I'm sure you can do something better than this.

- 02:07:802 (1) - Remove New Combo.

- 02:51:552 (1) - New Combo. If you do this, follow it for the rest of the 1/2 notes.

Difficult map to mod. I wish you the best. :oops:
inaba-tan
taiko作りたいんですがいいですかー?
Topic Starter
val0108

Faust wrote:

0108 style:

120BPM for the warm-up and then 240BPM. Shit gets real.

Overall, map is lacking hitsounding. I see a lot of places where a soft-whistle here and there would work well but are left empty, especially the beginning half.not yet.I'll finished it

I think the BG makes the map look even messier since there are so many different colours, so when the map plays at the 240BPM part it adds with the map's Combo Colours and everything looks headache-inducing.okay

Suggest you find a better BG, but you can keep the current one if you wish. ;) done!

- 00:58:927 (7) - Suggest you New Combo here and remove the one on - 00:59:052 - because of the jump, so it's better to have some association with this note and the next or the player will find it sudden, even though it's val map.

- 01:01:677 (1) - Remove New Combo.done!

- 01:01:927 (2) - Stack on next slider.done!

- 01:15:052 (5) - New Combo.done!

- 01:15:802 (1) - Remove New Combo.done!

- 01:31:052 (1) - Stack this on 7

- 01:31:302 (3,4) - I think you should reverse the positions so it goes clock-wise.

- 01:33:677 (4) - Remove New Combo.done!

- 01:37:302 (1,2) - Remove New Combo on 1 and reverse positions.done!

- 01:37:552 (1) - Remove New Combo.done!

- 01:37:677 (2) - Stack on 1.

- 02:05:052 (1,2,3,4,5) - I strongly suggest you use another pattern, this one in particular seems extremely confusing, because the pattern isn't very recognizable or intuitive even after my 1st impression.
I'm sure you can do something better than this.done!

- 02:07:802 (1) - Remove New Combo.done!

- 02:51:552 (1) - New Combo. If you do this, follow it for the rest of the 1/2 notes.

Difficult map to mod. I wish you the best. :oops:

thanks xDD
Topic Starter
val0108

Love wrote:

\o/ I think I might try to make a taiko for this.
welcome
Faust
lol this BG :lol:
Akiyama Mizuki
Oh MY GOd
[CSGA]Ar3sgice
eliminate black history
Love
half way done at the time of this post o3o-b
knjiga
Hehe, val0108 never disappoints :D.
Deif
Somehow, I find this map suitable for AR10 o.o
Love
Delete the .osb and the old bg from the folder and full submit :3

Here's the bg and taiko.



Download: Hatsune Miku - Atama no Taisou (val0108) [Love's Taiko].osu
Backfire
Acrith was mapping this...he asked me to make a taiko a while back. :l
Garven
That's the furthest I've gotten in a val map without NoFail. I'm happy.
DaxMasterix
Topic Starter
val0108

Love wrote:

Delete the .osb and the old bg from the folder and full submit :3

Here's the bg and taiko.

thank you !!

well,I changed BG title.頭のたいそう→あたまのたいそう

あたまのたいそう is true title.
Topic Starter
val0108

DaxMasterix wrote:

What?
I thought that the map was the last.but I made atama no taisou haha
Love
I knew あたまのたいそう was the right title o.o

*points blame on moe ozzy*
DaxMasterix

val0108 wrote:

DaxMasterix wrote:

What?
I thought that the map was the last.but I made atama no taisou haha
Is a Excuse! ;-;
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